/* $Id: bs3-cmn-SlabAllocFixed.c 102157 2023-11-20 16:16:55Z vboxsync $ */ /** @file * BS3Kit - Bs3SlabAllocEx */ /* * Copyright (C) 2007-2023 Oracle and/or its affiliates. * * This file is part of VirtualBox base platform packages, as * available from https://www.virtualbox.org. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation, in version 3 of the * License. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . * * The contents of this file may alternatively be used under the terms * of the Common Development and Distribution License Version 1.0 * (CDDL), a copy of it is provided in the "COPYING.CDDL" file included * in the VirtualBox distribution, in which case the provisions of the * CDDL are applicable instead of those of the GPL. * * You may elect to license modified versions of this file under the * terms and conditions of either the GPL or the CDDL or both. * * SPDX-License-Identifier: GPL-3.0-only OR CDDL-1.0 */ /********************************************************************************************************************************* * Header Files * *********************************************************************************************************************************/ #include "bs3kit-template-header.h" #include #undef Bs3SlabAllocFixed BS3_CMN_DEF(uint16_t, Bs3SlabAllocFixed,(PBS3SLABCTL pSlabCtl, uint32_t uFlatAddr, uint16_t cChunks)) { uint32_t iBit32 = (uFlatAddr - BS3_XPTR_GET_FLAT(void, pSlabCtl->pbStart)) >> pSlabCtl->cChunkShift; if (iBit32 < pSlabCtl->cChunks) { uint16_t iBit = (uint16_t)iBit32; uint16_t i; /* If the slab doesn't cover the entire area requested, reduce it. Caller can then move on to the next slab in the list to get the rest. */ if (pSlabCtl->cChunks - iBit < cChunks) cChunks = pSlabCtl->cChunks - iBit; /* Check that all the chunks are free. */ for (i = 0; i < cChunks; i++) if (ASMBitTest(&pSlabCtl->bmAllocated, iBit + i)) return UINT16_MAX; /* Complete the allocation. */ for (i = 0; i < cChunks; i++) ASMBitSet(&pSlabCtl->bmAllocated, iBit + i); pSlabCtl->cFreeChunks -= cChunks; return cChunks; } return 0; }