VirtualBox

source: vbox/trunk/src/VBox/Main/src-helper-apps/OpenGLTest/VBoxGLSupportInfo.cpp@ 99616

最後變更 在這個檔案從99616是 98281,由 vboxsync 提交於 2 年 前

Main/src-helper-apps: rc -> hrc/vrc. Make scm check this dir now. bugref:10223

  • 屬性 svn:eol-style 設為 native
  • 屬性 svn:keywords 設為 Author Date Id Revision
檔案大小: 25.1 KB
 
1/* $Id: VBoxGLSupportInfo.cpp 98281 2023-01-24 12:15:49Z vboxsync $ */
2/** @file
3 * VBox Qt GUI - OpenGL support info used for 2D support detection.
4 */
5
6/*
7 * Copyright (C) 2009-2023 Oracle and/or its affiliates.
8 *
9 * This file is part of VirtualBox base platform packages, as
10 * available from https://www.alldomusa.eu.org.
11 *
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation, in version 3 of the
15 * License.
16 *
17 * This program is distributed in the hope that it will be useful, but
18 * WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
20 * General Public License for more details.
21 *
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, see <https://www.gnu.org/licenses>.
24 *
25 * SPDX-License-Identifier: GPL-3.0-only
26 */
27
28#ifdef RT_OS_WINDOWS
29# include <iprt/win/windows.h> /* QGLWidget drags in Windows.h; -Wall forces us to use wrapper. */
30# include <iprt/stdint.h> /* QGLWidget drags in stdint.h; -Wall forces us to use wrapper. */
31#endif
32
33#include <QGuiApplication> /* For QT_VERSION */
34#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
35# include <QMainWindow>
36# include <QOpenGLWidget>
37# include <QOpenGLContext>
38#else
39# include <QGLWidget>
40#endif
41
42#include <iprt/assert.h>
43#include <iprt/log.h>
44#include <iprt/env.h>
45#include <iprt/param.h>
46#include <iprt/path.h>
47#include <iprt/process.h>
48#include <iprt/string.h>
49#include <iprt/time.h>
50#include <iprt/thread.h>
51
52#include <VBox/VBoxGL2D.h>
53#include "VBoxFBOverlayCommon.h"
54#include <iprt/err.h>
55
56
57/*****************/
58
59/* functions */
60
61PFNVBOXVHWA_ACTIVE_TEXTURE vboxglActiveTexture = NULL;
62PFNVBOXVHWA_MULTI_TEX_COORD2I vboxglMultiTexCoord2i = NULL;
63PFNVBOXVHWA_MULTI_TEX_COORD2D vboxglMultiTexCoord2d = NULL;
64PFNVBOXVHWA_MULTI_TEX_COORD2F vboxglMultiTexCoord2f = NULL;
65
66
67PFNVBOXVHWA_CREATE_SHADER vboxglCreateShader = NULL;
68PFNVBOXVHWA_SHADER_SOURCE vboxglShaderSource = NULL;
69PFNVBOXVHWA_COMPILE_SHADER vboxglCompileShader = NULL;
70PFNVBOXVHWA_DELETE_SHADER vboxglDeleteShader = NULL;
71
72PFNVBOXVHWA_CREATE_PROGRAM vboxglCreateProgram = NULL;
73PFNVBOXVHWA_ATTACH_SHADER vboxglAttachShader = NULL;
74PFNVBOXVHWA_DETACH_SHADER vboxglDetachShader = NULL;
75PFNVBOXVHWA_LINK_PROGRAM vboxglLinkProgram = NULL;
76PFNVBOXVHWA_USE_PROGRAM vboxglUseProgram = NULL;
77PFNVBOXVHWA_DELETE_PROGRAM vboxglDeleteProgram = NULL;
78
79PFNVBOXVHWA_IS_SHADER vboxglIsShader = NULL;
80PFNVBOXVHWA_GET_SHADERIV vboxglGetShaderiv = NULL;
81PFNVBOXVHWA_IS_PROGRAM vboxglIsProgram = NULL;
82PFNVBOXVHWA_GET_PROGRAMIV vboxglGetProgramiv = NULL;
83PFNVBOXVHWA_GET_ATTACHED_SHADERS vboxglGetAttachedShaders = NULL;
84PFNVBOXVHWA_GET_SHADER_INFO_LOG vboxglGetShaderInfoLog = NULL;
85PFNVBOXVHWA_GET_PROGRAM_INFO_LOG vboxglGetProgramInfoLog = NULL;
86
87PFNVBOXVHWA_GET_UNIFORM_LOCATION vboxglGetUniformLocation = NULL;
88
89PFNVBOXVHWA_UNIFORM1F vboxglUniform1f = NULL;
90PFNVBOXVHWA_UNIFORM2F vboxglUniform2f = NULL;
91PFNVBOXVHWA_UNIFORM3F vboxglUniform3f = NULL;
92PFNVBOXVHWA_UNIFORM4F vboxglUniform4f = NULL;
93
94PFNVBOXVHWA_UNIFORM1I vboxglUniform1i = NULL;
95PFNVBOXVHWA_UNIFORM2I vboxglUniform2i = NULL;
96PFNVBOXVHWA_UNIFORM3I vboxglUniform3i = NULL;
97PFNVBOXVHWA_UNIFORM4I vboxglUniform4i = NULL;
98
99PFNVBOXVHWA_GEN_BUFFERS vboxglGenBuffers = NULL;
100PFNVBOXVHWA_DELETE_BUFFERS vboxglDeleteBuffers = NULL;
101PFNVBOXVHWA_BIND_BUFFER vboxglBindBuffer = NULL;
102PFNVBOXVHWA_BUFFER_DATA vboxglBufferData = NULL;
103PFNVBOXVHWA_MAP_BUFFER vboxglMapBuffer = NULL;
104PFNVBOXVHWA_UNMAP_BUFFER vboxglUnmapBuffer = NULL;
105
106PFNVBOXVHWA_IS_FRAMEBUFFER vboxglIsFramebuffer = NULL;
107PFNVBOXVHWA_BIND_FRAMEBUFFER vboxglBindFramebuffer = NULL;
108PFNVBOXVHWA_DELETE_FRAMEBUFFERS vboxglDeleteFramebuffers = NULL;
109PFNVBOXVHWA_GEN_FRAMEBUFFERS vboxglGenFramebuffers = NULL;
110PFNVBOXVHWA_CHECK_FRAMEBUFFER_STATUS vboxglCheckFramebufferStatus = NULL;
111PFNVBOXVHWA_FRAMEBUFFER_TEXTURE1D vboxglFramebufferTexture1D = NULL;
112PFNVBOXVHWA_FRAMEBUFFER_TEXTURE2D vboxglFramebufferTexture2D = NULL;
113PFNVBOXVHWA_FRAMEBUFFER_TEXTURE3D vboxglFramebufferTexture3D = NULL;
114PFNVBOXVHWA_GET_FRAMEBUFFER_ATTACHMENT_PARAMETRIV vboxglGetFramebufferAttachmentParameteriv = NULL;
115
116#define VBOXVHWA_GETPROCADDRESS(_c, _t, _n) ((_t)(uintptr_t)(_c).getProcAddress(_n))
117
118#define VBOXVHWA_PFNINIT_SAME(_c, _t, _v, _rc) \
119 do { \
120 if((vboxgl##_v = VBOXVHWA_GETPROCADDRESS(_c, _t, "gl"#_v)) == NULL) \
121 { \
122 VBOXQGLLOGREL(("ERROR: '%s' function not found\n", "gl"#_v));\
123 AssertBreakpoint(); \
124 if((vboxgl##_v = VBOXVHWA_GETPROCADDRESS(_c, _t, "gl"#_v"ARB")) == NULL) \
125 { \
126 VBOXQGLLOGREL(("ERROR: '%s' function not found\n", "gl"#_v"ARB"));\
127 AssertBreakpoint(); \
128 if((vboxgl##_v = VBOXVHWA_GETPROCADDRESS(_c, _t, "gl"#_v"EXT")) == NULL) \
129 { \
130 VBOXQGLLOGREL(("ERROR: '%s' function not found\n", "gl"#_v"EXT"));\
131 AssertBreakpoint(); \
132 (_rc)++; \
133 } \
134 } \
135 } \
136 }while(0)
137
138#define VBOXVHWA_PFNINIT(_c, _t, _v, _f,_rc) \
139 do { \
140 if((vboxgl##_v = VBOXVHWA_GETPROCADDRESS(_c, _t, "gl"#_f)) == NULL) \
141 { \
142 VBOXQGLLOGREL(("ERROR: '%s' function is not found\n", "gl"#_f));\
143 AssertBreakpoint(); \
144 (_rc)++; \
145 } \
146 }while(0)
147
148#define VBOXVHWA_PFNINIT_OBJECT_ARB(_c, _t, _v, _rc) \
149 do { \
150 if((vboxgl##_v = VBOXVHWA_GETPROCADDRESS(_c, _t, "gl"#_v"ObjectARB")) == NULL) \
151 { \
152 VBOXQGLLOGREL(("ERROR: '%s' function is not found\n", "gl"#_v"ObjectARB"));\
153 AssertBreakpoint(); \
154 (_rc)++; \
155 } \
156 }while(0)
157
158#define VBOXVHWA_PFNINIT_ARB(_c, _t, _v, _rc) \
159 do { \
160 if((vboxgl##_v = VBOXVHWA_GETPROCADDRESS(_c, _t, "gl"#_v"ARB")) == NULL) \
161 { \
162 VBOXQGLLOGREL(("ERROR: '%s' function is not found\n", "gl"#_v"ARB"));\
163 AssertBreakpoint(); \
164 (_rc)++; \
165 } \
166 }while(0)
167
168#define VBOXVHWA_PFNINIT_EXT(_c, _t, _v, _rc) \
169 do { \
170 if((vboxgl##_v = VBOXVHWA_GETPROCADDRESS(_c, _t, "gl"#_v"EXT")) == NULL) \
171 { \
172 VBOXQGLLOGREL(("ERROR: '%s' function is not found\n", "gl"#_v"EXT"));\
173 AssertBreakpoint(); \
174 (_rc)++; \
175 } \
176 }while(0)
177
178static int vboxVHWAGlParseSubver(const GLubyte * ver, const GLubyte ** pNext, bool bSpacePrefixAllowed)
179{
180 int val = 0;
181
182 for(;;++ver)
183 {
184 if(*ver >= '0' && *ver <= '9')
185 {
186 if(!val)
187 {
188 if(*ver == '0')
189 continue;
190 }
191 else
192 {
193 val *= 10;
194 }
195 val += *ver - '0';
196 }
197 else if(*ver == '.')
198 {
199 *pNext = ver+1;
200 break;
201 }
202 else if(*ver == '\0')
203 {
204 *pNext = NULL;
205 break;
206 }
207 else if(*ver == ' ' || *ver == '\t' || *ver == 0x0d || *ver == 0x0a)
208 {
209 if(bSpacePrefixAllowed)
210 {
211 if(!val)
212 {
213 continue;
214 }
215 }
216
217 /* treat this as the end ov version string */
218 *pNext = NULL;
219 break;
220 }
221 else
222 {
223 Assert(0);
224 val = -1;
225 break;
226 }
227 }
228
229 return val;
230}
231
232/* static */
233int VBoxGLInfo::parseVersion(const GLubyte * ver)
234{
235 int iVer = vboxVHWAGlParseSubver(ver, &ver, true);
236 if(iVer)
237 {
238 iVer <<= 16;
239 if(ver)
240 {
241 int tmp = vboxVHWAGlParseSubver(ver, &ver, false);
242 if(tmp >= 0)
243 {
244 iVer |= tmp << 8;
245 if(ver)
246 {
247 tmp = vboxVHWAGlParseSubver(ver, &ver, false);
248 if(tmp >= 0)
249 {
250 iVer |= tmp;
251 }
252 else
253 {
254 Assert(0);
255 iVer = -1;
256 }
257 }
258 }
259 else
260 {
261 Assert(0);
262 iVer = -1;
263 }
264 }
265 }
266 return iVer;
267}
268
269void VBoxGLInfo::init(const MY_QOpenGLContext *pContext)
270{
271 if (mInitialized)
272 return;
273
274 mInitialized = true;
275
276#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
277 if (!QGLFormat::hasOpenGL())
278 {
279 VBOXQGLLOGREL (("no gl support available\n"));
280 return;
281 }
282#endif
283
284// pContext->makeCurrent();
285
286 const GLubyte * str;
287 VBOXQGL_CHECKERR(
288 str = glGetString(GL_VERSION);
289 );
290
291 if (str)
292 {
293 VBOXQGLLOGREL (("gl version string: 0%s\n", str));
294
295 mGLVersion = parseVersion (str);
296 Assert(mGLVersion > 0);
297 if(mGLVersion < 0)
298 {
299 mGLVersion = 0;
300 }
301 else
302 {
303 VBOXQGLLOGREL (("gl version: 0x%x\n", mGLVersion));
304 VBOXQGL_CHECKERR(
305 str = glGetString (GL_EXTENSIONS);
306 );
307
308 VBOXQGLLOGREL (("gl extensions: %s\n", str));
309
310 const char * pos = strstr((const char *)str, "GL_ARB_multitexture");
311 m_GL_ARB_multitexture = pos != NULL;
312 VBOXQGLLOGREL (("GL_ARB_multitexture: %d\n", m_GL_ARB_multitexture));
313
314 pos = strstr((const char *)str, "GL_ARB_shader_objects");
315 m_GL_ARB_shader_objects = pos != NULL;
316 VBOXQGLLOGREL (("GL_ARB_shader_objects: %d\n", m_GL_ARB_shader_objects));
317
318 pos = strstr((const char *)str, "GL_ARB_fragment_shader");
319 m_GL_ARB_fragment_shader = pos != NULL;
320 VBOXQGLLOGREL (("GL_ARB_fragment_shader: %d\n", m_GL_ARB_fragment_shader));
321
322 pos = strstr((const char *)str, "GL_ARB_pixel_buffer_object");
323 m_GL_ARB_pixel_buffer_object = pos != NULL;
324 VBOXQGLLOGREL (("GL_ARB_pixel_buffer_object: %d\n", m_GL_ARB_pixel_buffer_object));
325
326 pos = strstr((const char *)str, "GL_ARB_texture_rectangle");
327 m_GL_ARB_texture_rectangle = pos != NULL;
328 VBOXQGLLOGREL (("GL_ARB_texture_rectangle: %d\n", m_GL_ARB_texture_rectangle));
329
330 pos = strstr((const char *)str, "GL_EXT_texture_rectangle");
331 m_GL_EXT_texture_rectangle = pos != NULL;
332 VBOXQGLLOGREL (("GL_EXT_texture_rectangle: %d\n", m_GL_EXT_texture_rectangle));
333
334 pos = strstr((const char *)str, "GL_NV_texture_rectangle");
335 m_GL_NV_texture_rectangle = pos != NULL;
336 VBOXQGLLOGREL (("GL_NV_texture_rectangle: %d\n", m_GL_NV_texture_rectangle));
337
338 pos = strstr((const char *)str, "GL_ARB_texture_non_power_of_two");
339 m_GL_ARB_texture_non_power_of_two = pos != NULL;
340 VBOXQGLLOGREL (("GL_ARB_texture_non_power_of_two: %d\n", m_GL_ARB_texture_non_power_of_two));
341
342 pos = strstr((const char *)str, "GL_EXT_framebuffer_object");
343 m_GL_EXT_framebuffer_object = pos != NULL;
344 VBOXQGLLOGREL (("GL_EXT_framebuffer_object: %d\n", m_GL_EXT_framebuffer_object));
345
346
347 initExtSupport(*pContext);
348 }
349 }
350 else
351 {
352 VBOXQGLLOGREL (("failed to make the context current, treating as unsupported\n"));
353 }
354}
355
356void VBoxGLInfo::initExtSupport(const MY_QOpenGLContext &context)
357{
358 int vrc = VINF_SUCCESS;
359 do
360 {
361 mMultiTexNumSupported = 1; /* default, 1 means not supported */
362 if(mGLVersion >= 0x010201) /* ogl >= 1.2.1 */
363 {
364 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_ACTIVE_TEXTURE, ActiveTexture, vrc);
365 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_MULTI_TEX_COORD2I, MultiTexCoord2i, vrc);
366 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_MULTI_TEX_COORD2D, MultiTexCoord2d, vrc);
367 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_MULTI_TEX_COORD2F, MultiTexCoord2f, vrc);
368 }
369 else if(m_GL_ARB_multitexture)
370 {
371 VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_ACTIVE_TEXTURE, ActiveTexture, vrc);
372 VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_MULTI_TEX_COORD2I, MultiTexCoord2i, vrc);
373 VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_MULTI_TEX_COORD2D, MultiTexCoord2d, vrc);
374 VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_MULTI_TEX_COORD2F, MultiTexCoord2f, vrc);
375 }
376 else
377 {
378 break;
379 }
380
381 if(RT_FAILURE(vrc))
382 break;
383
384 GLint maxCoords, maxUnits;
385 glGetIntegerv(GL_MAX_TEXTURE_COORDS, &maxCoords);
386 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &maxUnits);
387
388 VBOXQGLLOGREL(("Max Tex Coords (%d), Img Units (%d)\n", maxCoords, maxUnits));
389 /* take the minimum of those */
390 if(maxUnits < maxCoords)
391 maxCoords = maxUnits;
392 if(maxUnits < 2)
393 {
394 VBOXQGLLOGREL(("Max Tex Coord or Img Units < 2 disabling MultiTex support\n"));
395 break;
396 }
397
398 mMultiTexNumSupported = maxUnits;
399 }while(0);
400
401
402 do
403 {
404 vrc = 0;
405 mPBOSupported = false;
406
407 if(m_GL_ARB_pixel_buffer_object)
408 {
409 VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_GEN_BUFFERS, GenBuffers, vrc);
410 VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_DELETE_BUFFERS, DeleteBuffers, vrc);
411 VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_BIND_BUFFER, BindBuffer, vrc);
412 VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_BUFFER_DATA, BufferData, vrc);
413 VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_MAP_BUFFER, MapBuffer, vrc);
414 VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_UNMAP_BUFFER, UnmapBuffer, vrc);
415 }
416 else
417 {
418 break;
419 }
420
421 if(RT_FAILURE(vrc))
422 break;
423
424 mPBOSupported = true;
425 } while(0);
426
427 do
428 {
429 vrc = 0;
430 mFragmentShaderSupported = false;
431
432 if(mGLVersion >= 0x020000) /* if ogl >= 2.0*/
433 {
434 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_CREATE_SHADER, CreateShader, vrc);
435 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_SHADER_SOURCE, ShaderSource, vrc);
436 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_COMPILE_SHADER, CompileShader, vrc);
437 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_DELETE_SHADER, DeleteShader, vrc);
438
439 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_CREATE_PROGRAM, CreateProgram, vrc);
440 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_ATTACH_SHADER, AttachShader, vrc);
441 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_DETACH_SHADER, DetachShader, vrc);
442 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_LINK_PROGRAM, LinkProgram, vrc);
443 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_USE_PROGRAM, UseProgram, vrc);
444 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_DELETE_PROGRAM, DeleteProgram, vrc);
445
446 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_IS_SHADER, IsShader, vrc);
447 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_GET_SHADERIV, GetShaderiv, vrc);
448 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_IS_PROGRAM, IsProgram, vrc);
449 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_GET_PROGRAMIV, GetProgramiv, vrc);
450 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_GET_ATTACHED_SHADERS, GetAttachedShaders, vrc);
451 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_GET_SHADER_INFO_LOG, GetShaderInfoLog, vrc);
452 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_GET_PROGRAM_INFO_LOG, GetProgramInfoLog, vrc);
453
454 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_GET_UNIFORM_LOCATION, GetUniformLocation, vrc);
455
456 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_UNIFORM1F, Uniform1f, vrc);
457 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_UNIFORM2F, Uniform2f, vrc);
458 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_UNIFORM3F, Uniform3f, vrc);
459 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_UNIFORM4F, Uniform4f, vrc);
460
461 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_UNIFORM1I, Uniform1i, vrc);
462 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_UNIFORM2I, Uniform2i, vrc);
463 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_UNIFORM3I, Uniform3i, vrc);
464 VBOXVHWA_PFNINIT_SAME(context, PFNVBOXVHWA_UNIFORM4I, Uniform4i, vrc);
465 }
466 else if(m_GL_ARB_shader_objects && m_GL_ARB_fragment_shader)
467 {
468 VBOXVHWA_PFNINIT_OBJECT_ARB(context, PFNVBOXVHWA_CREATE_SHADER, CreateShader, vrc);
469 VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_SHADER_SOURCE, ShaderSource, vrc);
470 VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_COMPILE_SHADER, CompileShader, vrc);
471 VBOXVHWA_PFNINIT(context, PFNVBOXVHWA_DELETE_SHADER, DeleteShader, DeleteObjectARB, vrc);
472
473 VBOXVHWA_PFNINIT_OBJECT_ARB(context, PFNVBOXVHWA_CREATE_PROGRAM, CreateProgram, vrc);
474 VBOXVHWA_PFNINIT(context, PFNVBOXVHWA_ATTACH_SHADER, AttachShader, AttachObjectARB, vrc);
475 VBOXVHWA_PFNINIT(context, PFNVBOXVHWA_DETACH_SHADER, DetachShader, DetachObjectARB, vrc);
476 VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_LINK_PROGRAM, LinkProgram, vrc);
477 VBOXVHWA_PFNINIT_OBJECT_ARB(context, PFNVBOXVHWA_USE_PROGRAM, UseProgram, vrc);
478 VBOXVHWA_PFNINIT(context, PFNVBOXVHWA_DELETE_PROGRAM, DeleteProgram, DeleteObjectARB, vrc);
479
480 /// @todo VBOXVHWA_PFNINIT(PFNVBOXVHWA_IS_SHADER, IsShader, vrc);
481 VBOXVHWA_PFNINIT(context, PFNVBOXVHWA_GET_SHADERIV, GetShaderiv, GetObjectParameterivARB, vrc);
482 /// @todo VBOXVHWA_PFNINIT(PFNVBOXVHWA_IS_PROGRAM, IsProgram, vrc);
483 VBOXVHWA_PFNINIT(context, PFNVBOXVHWA_GET_PROGRAMIV, GetProgramiv, GetObjectParameterivARB, vrc);
484 VBOXVHWA_PFNINIT(context, PFNVBOXVHWA_GET_ATTACHED_SHADERS, GetAttachedShaders, GetAttachedObjectsARB, vrc);
485 VBOXVHWA_PFNINIT(context, PFNVBOXVHWA_GET_SHADER_INFO_LOG, GetShaderInfoLog, GetInfoLogARB, vrc);
486 VBOXVHWA_PFNINIT(context, PFNVBOXVHWA_GET_PROGRAM_INFO_LOG, GetProgramInfoLog, GetInfoLogARB, vrc);
487
488 VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_GET_UNIFORM_LOCATION, GetUniformLocation, vrc);
489
490 VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_UNIFORM1F, Uniform1f, vrc);
491 VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_UNIFORM2F, Uniform2f, vrc);
492 VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_UNIFORM3F, Uniform3f, vrc);
493 VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_UNIFORM4F, Uniform4f, vrc);
494
495 VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_UNIFORM1I, Uniform1i, vrc);
496 VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_UNIFORM2I, Uniform2i, vrc);
497 VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_UNIFORM3I, Uniform3i, vrc);
498 VBOXVHWA_PFNINIT_ARB(context, PFNVBOXVHWA_UNIFORM4I, Uniform4i, vrc);
499 }
500 else
501 {
502 break;
503 }
504
505 if(RT_FAILURE(vrc))
506 break;
507
508 mFragmentShaderSupported = true;
509 } while(0);
510
511 do
512 {
513 vrc = 0;
514 mFBOSupported = false;
515
516 if(m_GL_EXT_framebuffer_object)
517 {
518 VBOXVHWA_PFNINIT_EXT(context, PFNVBOXVHWA_IS_FRAMEBUFFER, IsFramebuffer, vrc);
519 VBOXVHWA_PFNINIT_EXT(context, PFNVBOXVHWA_BIND_FRAMEBUFFER, BindFramebuffer, vrc);
520 VBOXVHWA_PFNINIT_EXT(context, PFNVBOXVHWA_DELETE_FRAMEBUFFERS, DeleteFramebuffers, vrc);
521 VBOXVHWA_PFNINIT_EXT(context, PFNVBOXVHWA_GEN_FRAMEBUFFERS, GenFramebuffers, vrc);
522 VBOXVHWA_PFNINIT_EXT(context, PFNVBOXVHWA_CHECK_FRAMEBUFFER_STATUS, CheckFramebufferStatus, vrc);
523 VBOXVHWA_PFNINIT_EXT(context, PFNVBOXVHWA_FRAMEBUFFER_TEXTURE1D, FramebufferTexture1D, vrc);
524 VBOXVHWA_PFNINIT_EXT(context, PFNVBOXVHWA_FRAMEBUFFER_TEXTURE2D, FramebufferTexture2D, vrc);
525 VBOXVHWA_PFNINIT_EXT(context, PFNVBOXVHWA_FRAMEBUFFER_TEXTURE3D, FramebufferTexture3D, vrc);
526 VBOXVHWA_PFNINIT_EXT(context, PFNVBOXVHWA_GET_FRAMEBUFFER_ATTACHMENT_PARAMETRIV, GetFramebufferAttachmentParameteriv, vrc);
527 }
528 else
529 {
530 break;
531 }
532
533 if(RT_FAILURE(vrc))
534 break;
535
536 mFBOSupported = true;
537 } while(0);
538
539 if(m_GL_ARB_texture_rectangle || m_GL_EXT_texture_rectangle || m_GL_NV_texture_rectangle)
540 {
541 mTextureRectangleSupported = true;
542 }
543 else
544 {
545 mTextureRectangleSupported = false;
546 }
547
548 mTextureNP2Supported = m_GL_ARB_texture_non_power_of_two;
549}
550
551void VBoxVHWAInfo::init(const MY_QOpenGLContext *pContext)
552{
553 if(mInitialized)
554 return;
555
556 mInitialized = true;
557
558 mglInfo.init(pContext);
559
560 if(mglInfo.isFragmentShaderSupported() && mglInfo.isTextureRectangleSupported())
561 {
562 uint32_t num = 0;
563 mFourccSupportedList[num++] = FOURCC_AYUV;
564 mFourccSupportedList[num++] = FOURCC_UYVY;
565 mFourccSupportedList[num++] = FOURCC_YUY2;
566 if(mglInfo.getMultiTexNumSupported() >= 4)
567 {
568 /* YV12 currently requires 3 units (for each color component)
569 * + 1 unit for dst texture for color-keying + 3 units for each color component
570 * TODO: we could store YV12 data in one texture to eliminate this requirement*/
571 mFourccSupportedList[num++] = FOURCC_YV12;
572 }
573
574 Assert(num <= VBOXVHWA_NUMFOURCC);
575 mFourccSupportedCount = num;
576 }
577 else
578 {
579 mFourccSupportedCount = 0;
580 }
581}
582
583bool VBoxVHWAInfo::isVHWASupported() const
584{
585 if(mglInfo.getGLVersion() <= 0)
586 {
587 /* error occurred while gl info initialization */
588 VBOXQGLLOGREL(("2D not supported: gl version info not initialized properly\n"));
589 return false;
590 }
591
592#ifndef DEBUGVHWASTRICT
593 /* in case we do not support shaders & multitexturing we can not support dst colorkey,
594 * no sense to report Video Acceleration supported */
595 if(!mglInfo.isFragmentShaderSupported())
596 {
597 VBOXQGLLOGREL(("2D not supported: fragment shader unsupported\n"));
598 return false;
599 }
600#endif
601 if(mglInfo.getMultiTexNumSupported() < 2)
602 {
603 VBOXQGLLOGREL(("2D not supported: multitexture unsupported\n"));
604 return false;
605 }
606
607 /* color conversion now supported only GL_TEXTURE_RECTANGLE
608 * in this case only stretching is accelerated
609 * report as unsupported, TODO: probably should report as supported for stretch acceleration */
610 if(!mglInfo.isTextureRectangleSupported())
611 {
612 VBOXQGLLOGREL(("2D not supported: texture rectangle unsupported\n"));
613 return false;
614 }
615
616 VBOXQGLLOGREL(("2D is supported!\n"));
617 return true;
618}
619
620/* static */
621bool VBoxVHWAInfo::checkVHWASupport()
622{
623#if defined(RT_OS_WINDOWS) || defined(RT_OS_LINUX) || defined(RT_OS_FREEBSD)
624 static char pszVBoxPath[RTPATH_MAX];
625 const char *papszArgs[] = { NULL, "-test", "2D", NULL};
626
627 int vrc = RTPathExecDir(pszVBoxPath, RTPATH_MAX); AssertRCReturn(vrc, false);
628# if defined(RT_OS_WINDOWS) || defined(RT_OS_OS2)
629 vrc = RTPathAppend(pszVBoxPath, RTPATH_MAX, "VBoxTestOGL.exe");
630# else
631 vrc = RTPathAppend(pszVBoxPath, RTPATH_MAX, "VBoxTestOGL");
632# endif
633 papszArgs[0] = pszVBoxPath; /* argv[0] */
634 AssertRCReturn(vrc, false);
635
636 RTPROCESS Process;
637 vrc = RTProcCreate(pszVBoxPath, papszArgs, RTENV_DEFAULT, 0, &Process);
638 if (RT_FAILURE(vrc))
639 {
640 VBOXQGLLOGREL(("2D support test failed: failed to create a test process\n"));
641 return false;
642 }
643
644 uint64_t const StartTS = RTTimeMilliTS();
645
646 RTPROCSTATUS ProcStatus = {0};
647 while (1)
648 {
649 vrc = RTProcWait(Process, RTPROCWAIT_FLAGS_NOBLOCK, &ProcStatus);
650 if (vrc != VERR_PROCESS_RUNNING)
651 break;
652
653 if (RTTimeMilliTS() - StartTS > 30*1000 /* 30 sec */)
654 {
655 RTProcTerminate(Process);
656 RTThreadSleep(100);
657 RTProcWait(Process, RTPROCWAIT_FLAGS_NOBLOCK, &ProcStatus);
658 VBOXQGLLOGREL(("2D support test failed: the test did not complete within 30 sec\n"));
659 return false;
660 }
661 RTThreadSleep(100);
662 }
663
664 if (RT_SUCCESS(vrc))
665 {
666 if ((ProcStatus.enmReason==RTPROCEXITREASON_NORMAL) && (ProcStatus.iStatus==0))
667 {
668 VBOXQGLLOGREL(("2D support test succeeded\n"));
669 return true;
670 }
671 }
672
673 VBOXQGLLOGREL(("2D support test failed: err code (%Rra)\n", vrc));
674
675 return false;
676#else
677 /** @todo test & enable external app approach*/
678 VBoxGLTmpContext ctx;
679 const MY_QOpenGLContext *pContext = ctx.makeCurrent();
680 Assert(pContext);
681 if (pContext)
682 {
683 VBoxVHWAInfo info;
684 info.init(pContext);
685 return info.isVHWASupported();
686 }
687 return false;
688#endif
689}
690
691VBoxGLTmpContext::VBoxGLTmpContext()
692{
693#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
694 mWidget = new MY_QOpenGLWidget(/*new QMainWindow()*/);
695#else
696 if (QGLFormat::hasOpenGL())
697 mWidget = new MY_QOpenGLWidget();
698 else
699 mWidget = NULL;
700#endif
701}
702
703VBoxGLTmpContext::~VBoxGLTmpContext()
704{
705 if (mWidget)
706 {
707 delete mWidget;
708 mWidget = NULL;
709 }
710}
711
712const MY_QOpenGLContext *VBoxGLTmpContext::makeCurrent()
713{
714 if (mWidget)
715 {
716#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
717 mWidget->grabFramebuffer(); /* This is a hack to trigger GL initialization or context() will return NULL. */
718#endif
719 mWidget->makeCurrent();
720 return mWidget->context();
721 }
722 return NULL;
723}
724
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