VirtualBox

source: vbox/trunk/src/VBox/HostServices/SharedOpenGL/render/renderspu_config.c@ 80334

最後變更 在這個檔案從80334是 78190,由 vboxsync 提交於 6 年 前

Merge first stage of the Chromium cleanup from the branch:

  • r129818 (Remove VBOX_WITH_CR_DISPLAY_LISTS and accompanying code as it was disabled since r108676 and was never brought back (see ​bugref:3456 and ​bugref:8485))
  • r129819 (HostServices/SharedOpenGL: Remove unused main entry point from upstream server process based implementation)
  • r129820 (HostServices/SharedOpenGL: Started eliminating all backends other than HGCM. They are not used and probably wouldn't work anymore anyway)
  • r129821 (HostServices/SharedOpenGL,GuestHost/OpenGLAdditions/common/crOpenGL: Kill crTimer* API as it is not used anywhere)
  • r129822 (HostServices/SharedOpenGL,GuestHost/OpenGLAdditions/common/crOpenGL: Kill most from cr_process.h apart from two used methods)
  • r129823 (HostServices/SharedOpenGL,GuestHost/OpenGLAdditions/common/crOpenGL: Kill crList* API as it is unused)
  • r129824 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Kill crHullInteriorBox API as it is unused)
  • r129825 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Kill crWarpPoint API as it is unused)
  • r129826 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Kill CrSa* API as it is unused and not even compiled in)
  • r129827 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Kill cr_bbox.h as it is unused)
  • r129828 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove a few crParseUrl() two uses)
  • r129829 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove last crParseURL() use)
  • r129830 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove crParseURL())
  • r129831 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove VBOX_WITH_COCOA_QT and related code when not set as it is the default for years now and we don't support anything else anymore)
  • r129832 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove unused cr_logo.h)
  • r129833 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove unused crut_api.h and crut_clientapi.h)
  • r129834 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove unused cr_dmx.h)
  • r129835 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove unused cr_perf.h)
  • r129836 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove cr_rand.h and friends as it is not actively used anywhere)
  • r129837 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Get rid of all the swapped versions in the packer SPU, we never change endianess from guest to host and don't need it)
  • r129838 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove more swapper versions in the packer related code)
  • r129839 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove more swapper versions in the packer related code)
  • r129840 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove unused pack_pica.c)
  • r129841 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove more swapper versions in the packer related code)
  • r129842 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Get rid of cr_endianess.h and friends)
  • r129843 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Get rid of unused lowercase.py)
  • r129844 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Get rid of unused cr_calllists.h and friends)
  • r129845 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Get rid of completely unused idpool.c, not even compiled in)
  • r129846 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Get rid of unused cr_debugopcodes.h and friends)
  • r129847 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Make the cr_mem.h API inline and get rid of the implementation in the util library)
  • r129848 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Get rid of SPUOptions and related code as it is of no use for us)
  • r129849 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Get rid of cr_environment.h and friends and convert usage to RTEnv* APIs)
  • r129850 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Get rid of unused renderspu_agl.c)
  • r129851 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove unused code in cr_htable.h)
  • r129853 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Introduce a state paremeter for the unpacker workers instead of reyling on global variables, work in progress)
  • r129854 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Let the caller of crUnpack set up the initial state. This allows to get rid of the global return_ptr and writeback_ptr as they get supplied in the unpacker state by the server)
  • r129855 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Get rid of the cr_lastDispatch and cr_unpackDispatch as they are of no use now)
  • r129856 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Get rid of the global cr_unpackData and cr_unpackDataEnd symbols by indtroducing another hack to make it possible for certail server dispatch callbacks to access the data buffer)
  • r129857 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: build fix for release builds)
  • r129858 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Make the pointer to the unpacker state non const (is required for the access verification))
  • r129859 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: First iteration of the buffer size validation to prevent out of bound read access + added todos for places where additional checks are needed)
  • r129860 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Working on remaining verification todos)
  • r129861 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Working on remaining verification todos)
  • r129871 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Working on remaining verification todos)
  • r129872 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Stop as soon as the unpacker encountered an error)
  • r129876 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Working on remaining verification todos)
  • r129880 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Working on remaining verification todos)
  • r129882 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Fixed some offsets in unpack_texture.c, 3DMark03 renders correctly again)
  • r130013 (HostServices/SharedOpenGL: Convert files to C++ so we can use C99 featuers on Windows with cl.exe)
  • r130014 (HostServices/SharedOpenGL,GuestHost/OpenGL: WIndows build fixes)
  • r130015 (HostServices/SharedOpenGL,GuestHost/OpenGL: More Windows build fixes)
  • r130036 (Config.kmk: Fix linker error on Windows by temporarily disabling the use of VBoxGuestR3DllMinW2K)
  • r130094 (src/VBox/GuestHost/OpenGL: Revert inlining the allocation/free functions in R3 completely as it doesn't work on Windows if memory is allocated and freed across different DLLs which don't share a common CRT, causes crashes in RtlValidtaeHeap())
  • r130095 (src/VBox/GuestHost/OpenGL,src/VBox/Additions/common/crOpenGL/pack: Don't use floating point specifiers in packspu_GetString() to avoid R6002 errors (couldn't fully understand why they occur suddenly after the rework but this gets rid of it))
  • 屬性 svn:eol-style 設為 native
  • 屬性 svn:keywords 設為 Id Revision
檔案大小: 2.5 KB
 
1/* Copyright (c) 2001, Stanford University
2 * All rights reserved
3 *
4 * See the file LICENSE.txt for information on redistributing this software.
5 */
6
7#include "renderspu.h"
8
9#include "cr_string.h"
10#include "cr_mem.h"
11#include "cr_error.h"
12
13#include <iprt/env.h>
14
15
16void renderspuSetVBoxConfiguration( RenderSPU *render_spu )
17{
18 const char *display = NULL;
19 int a;
20
21 for (a=0; a<256; a++)
22 {
23 render_spu->lut8[0][a] =
24 render_spu->lut8[1][a] =
25 render_spu->lut8[2][a] = a;
26 }
27 render_spu->use_lut8 = 0;
28
29 crFree( render_spu->window_title );
30 render_spu->window_title = crStrdup("Chromium Render SPU");
31 render_spu->defaultX = 0;
32 render_spu->defaultY = 0;
33 render_spu->defaultWidth = 0;
34 render_spu->defaultHeight = 0;
35 render_spu->fullscreen = 0;
36 render_spu->resizable = 0;
37 render_spu->ontop = 1;
38 render_spu->borderless = 1;
39 render_spu->default_visual = CR_RGB_BIT | CR_DOUBLE_BIT | CR_DEPTH_BIT;
40#if defined(GLX)
41 render_spu->try_direct = 1;
42 render_spu->force_direct = 0;
43#endif
44 render_spu->render_to_app_window = 0;
45 render_spu->render_to_crut_window = 0;
46 render_spu->drawCursor = 0;
47 render_spu->gather_userbuf_size = 0;
48 render_spu->use_lut8 = 0;
49 render_spu->num_swap_clients = 1;
50 render_spu->nvSwapGroup = 0;
51 render_spu->ignore_papi = 0;
52 render_spu->ignore_window_moves = 0;
53 render_spu->pbufferWidth = 0;
54 render_spu->pbufferHeight = 0;
55 render_spu->use_glxchoosevisual = 1;
56 render_spu->draw_bbox = 0;
57
58 display = RTEnvGet("DISPLAY");
59 if (display)
60 crStrncpy(render_spu->display_string, display, sizeof(render_spu->display_string));
61 else
62 crStrcpy(render_spu->display_string, ""); /* empty string */
63
64 /* Some initialization that doesn't really have anything to do
65 * with configuration but which was done here before:
66 */
67 render_spu->use_L2 = 0;
68 render_spu->cursorX = 0;
69 render_spu->cursorY = 0;
70#if defined(GLX)
71 render_spu->sync = 0;
72#endif
73
74 /* Config of "render force present main thread" (currently implemented by glx and wgl). */
75 {
76 const char *forcePresent = RTEnvGet("CR_RENDER_FORCE_PRESENT_MAIN_THREAD");
77 if (forcePresent)
78 render_spu->force_present_main_thread = crStrToInt(forcePresent) ? 1 : 0;
79 else
80 {
81#if defined(GLX)
82 /* Customer needed this for avoiding system 3D driver bugs. */
83 render_spu->force_present_main_thread = 1;
84#else
85 render_spu->force_present_main_thread = 0;
86#endif
87 }
88 }
89}
90
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