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source: vbox/trunk/src/VBox/Devices/Graphics/shaderlib/wine/include/d3d.h@ 53201

最後變更 在這個檔案從53201是 53201,由 vboxsync 提交於 10 年 前

Devices/Main: vmsvga updates

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1/*
2 * Copyright (C) the Wine project
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
13 *
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17 */
18
19#ifndef __WINE_D3D_H
20#define __WINE_D3D_H
21
22#include <stdlib.h>
23
24#define COM_NO_WINDOWS_H
25#include <objbase.h>
26#include <d3dtypes.h> /* must precede d3dcaps.h */
27#include <d3dcaps.h>
28
29/*****************************************************************************
30 * Predeclare the interfaces
31 */
32DEFINE_GUID(IID_IDirect3D, 0x3BBA0080,0x2421,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
33DEFINE_GUID(IID_IDirect3D2, 0x6aae1ec1,0x662a,0x11d0,0x88,0x9d,0x00,0xaa,0x00,0xbb,0xb7,0x6a);
34DEFINE_GUID(IID_IDirect3D3, 0xbb223240,0xe72b,0x11d0,0xa9,0xb4,0x00,0xaa,0x00,0xc0,0x99,0x3e);
35DEFINE_GUID(IID_IDirect3D7, 0xf5049e77,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
36
37DEFINE_GUID(IID_IDirect3DRampDevice, 0xF2086B20,0x259F,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
38DEFINE_GUID(IID_IDirect3DRGBDevice, 0xA4665C60,0x2673,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
39DEFINE_GUID(IID_IDirect3DHALDevice, 0x84E63dE0,0x46AA,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
40DEFINE_GUID(IID_IDirect3DMMXDevice, 0x881949a1,0xd6f3,0x11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29);
41DEFINE_GUID(IID_IDirect3DRefDevice, 0x50936643,0x13e9,0x11d1,0x89,0xaa,0x00,0xa0,0xc9,0x05,0x41,0x29);
42DEFINE_GUID(IID_IDirect3DTnLHalDevice, 0xf5049e78,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
43DEFINE_GUID(IID_IDirect3DNullDevice, 0x8767df22,0xbacc,0x11d1,0x89,0x69,0x00,0xa0,0xc9,0x06,0x29,0xa8);
44
45DEFINE_GUID(IID_IDirect3DDevice, 0x64108800,0x957d,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
46DEFINE_GUID(IID_IDirect3DDevice2, 0x93281501,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
47DEFINE_GUID(IID_IDirect3DDevice3, 0xb0ab3b60,0x33d7,0x11d1,0xa9,0x81,0x00,0xc0,0x4f,0xd7,0xb1,0x74);
48DEFINE_GUID(IID_IDirect3DDevice7, 0xf5049e79,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
49
50DEFINE_GUID(IID_IDirect3DTexture, 0x2CDCD9E0,0x25A0,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
51DEFINE_GUID(IID_IDirect3DTexture2, 0x93281502,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
52
53DEFINE_GUID(IID_IDirect3DLight, 0x4417C142,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
54
55DEFINE_GUID(IID_IDirect3DMaterial, 0x4417C144,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
56DEFINE_GUID(IID_IDirect3DMaterial2, 0x93281503,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
57DEFINE_GUID(IID_IDirect3DMaterial3, 0xca9c46f4,0xd3c5,0x11d1,0xb7,0x5a,0x00,0x60,0x08,0x52,0xb3,0x12);
58
59DEFINE_GUID(IID_IDirect3DExecuteBuffer, 0x4417C145,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
60
61DEFINE_GUID(IID_IDirect3DViewport, 0x4417C146,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
62DEFINE_GUID(IID_IDirect3DViewport2, 0x93281500,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
63DEFINE_GUID(IID_IDirect3DViewport3, 0xb0ab3b61,0x33d7,0x11d1,0xa9,0x81,0x00,0xc0,0x4f,0xd7,0xb1,0x74);
64
65DEFINE_GUID(IID_IDirect3DVertexBuffer, 0x7a503555,0x4a83,0x11d1,0xa5,0xdb,0x00,0xa0,0xc9,0x03,0x67,0xf8);
66DEFINE_GUID(IID_IDirect3DVertexBuffer7, 0xf5049e7d,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
67
68
69typedef struct IDirect3D *LPDIRECT3D;
70typedef struct IDirect3D2 *LPDIRECT3D2;
71typedef struct IDirect3D3 *LPDIRECT3D3;
72typedef struct IDirect3D7 *LPDIRECT3D7;
73
74typedef struct IDirect3DLight *LPDIRECT3DLIGHT;
75
76typedef struct IDirect3DDevice *LPDIRECT3DDEVICE;
77typedef struct IDirect3DDevice2 *LPDIRECT3DDEVICE2;
78typedef struct IDirect3DDevice3 *LPDIRECT3DDEVICE3;
79typedef struct IDirect3DDevice7 *LPDIRECT3DDEVICE7;
80
81typedef struct IDirect3DViewport *LPDIRECT3DVIEWPORT;
82typedef struct IDirect3DViewport2 *LPDIRECT3DVIEWPORT2;
83typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3;
84
85typedef struct IDirect3DMaterial *LPDIRECT3DMATERIAL;
86typedef struct IDirect3DMaterial2 *LPDIRECT3DMATERIAL2;
87typedef struct IDirect3DMaterial3 *LPDIRECT3DMATERIAL3;
88
89typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE;
90typedef struct IDirect3DTexture2 *LPDIRECT3DTEXTURE2;
91
92typedef struct IDirect3DExecuteBuffer *LPDIRECT3DEXECUTEBUFFER;
93
94typedef struct IDirect3DVertexBuffer *LPDIRECT3DVERTEXBUFFER;
95typedef struct IDirect3DVertexBuffer7 *LPDIRECT3DVERTEXBUFFER7;
96
97/* ********************************************************************
98 Error Codes
99 ******************************************************************** */
100#define D3D_OK DD_OK
101#define D3DERR_BADMAJORVERSION MAKE_DDHRESULT(700)
102#define D3DERR_BADMINORVERSION MAKE_DDHRESULT(701)
103#define D3DERR_INVALID_DEVICE MAKE_DDHRESULT(705)
104#define D3DERR_INITFAILED MAKE_DDHRESULT(706)
105#define D3DERR_DEVICEAGGREGATED MAKE_DDHRESULT(707)
106#define D3DERR_EXECUTE_CREATE_FAILED MAKE_DDHRESULT(710)
107#define D3DERR_EXECUTE_DESTROY_FAILED MAKE_DDHRESULT(711)
108#define D3DERR_EXECUTE_LOCK_FAILED MAKE_DDHRESULT(712)
109#define D3DERR_EXECUTE_UNLOCK_FAILED MAKE_DDHRESULT(713)
110#define D3DERR_EXECUTE_LOCKED MAKE_DDHRESULT(714)
111#define D3DERR_EXECUTE_NOT_LOCKED MAKE_DDHRESULT(715)
112#define D3DERR_EXECUTE_FAILED MAKE_DDHRESULT(716)
113#define D3DERR_EXECUTE_CLIPPED_FAILED MAKE_DDHRESULT(717)
114#define D3DERR_TEXTURE_NO_SUPPORT MAKE_DDHRESULT(720)
115#define D3DERR_TEXTURE_CREATE_FAILED MAKE_DDHRESULT(721)
116#define D3DERR_TEXTURE_DESTROY_FAILED MAKE_DDHRESULT(722)
117#define D3DERR_TEXTURE_LOCK_FAILED MAKE_DDHRESULT(723)
118#define D3DERR_TEXTURE_UNLOCK_FAILED MAKE_DDHRESULT(724)
119#define D3DERR_TEXTURE_LOAD_FAILED MAKE_DDHRESULT(725)
120#define D3DERR_TEXTURE_SWAP_FAILED MAKE_DDHRESULT(726)
121#define D3DERR_TEXTURE_LOCKED MAKE_DDHRESULT(727)
122#define D3DERR_TEXTURE_NOT_LOCKED MAKE_DDHRESULT(728)
123#define D3DERR_TEXTURE_GETSURF_FAILED MAKE_DDHRESULT(729)
124#define D3DERR_MATRIX_CREATE_FAILED MAKE_DDHRESULT(730)
125#define D3DERR_MATRIX_DESTROY_FAILED MAKE_DDHRESULT(731)
126#define D3DERR_MATRIX_SETDATA_FAILED MAKE_DDHRESULT(732)
127#define D3DERR_MATRIX_GETDATA_FAILED MAKE_DDHRESULT(733)
128#define D3DERR_SETVIEWPORTDATA_FAILED MAKE_DDHRESULT(734)
129#define D3DERR_INVALIDCURRENTVIEWPORT MAKE_DDHRESULT(735)
130#define D3DERR_INVALIDPRIMITIVETYPE MAKE_DDHRESULT(736)
131#define D3DERR_INVALIDVERTEXTYPE MAKE_DDHRESULT(737)
132#define D3DERR_TEXTURE_BADSIZE MAKE_DDHRESULT(738)
133#define D3DERR_INVALIDRAMPTEXTURE MAKE_DDHRESULT(739)
134#define D3DERR_MATERIAL_CREATE_FAILED MAKE_DDHRESULT(740)
135#define D3DERR_MATERIAL_DESTROY_FAILED MAKE_DDHRESULT(741)
136#define D3DERR_MATERIAL_SETDATA_FAILED MAKE_DDHRESULT(742)
137#define D3DERR_MATERIAL_GETDATA_FAILED MAKE_DDHRESULT(743)
138#define D3DERR_INVALIDPALETTE MAKE_DDHRESULT(744)
139#define D3DERR_ZBUFF_NEEDS_SYSTEMMEMORY MAKE_DDHRESULT(745)
140#define D3DERR_ZBUFF_NEEDS_VIDEOMEMORY MAKE_DDHRESULT(746)
141#define D3DERR_SURFACENOTINVIDMEM MAKE_DDHRESULT(747)
142#define D3DERR_LIGHT_SET_FAILED MAKE_DDHRESULT(750)
143#define D3DERR_LIGHTHASVIEWPORT MAKE_DDHRESULT(751)
144#define D3DERR_LIGHTNOTINTHISVIEWPORT MAKE_DDHRESULT(752)
145#define D3DERR_SCENE_IN_SCENE MAKE_DDHRESULT(760)
146#define D3DERR_SCENE_NOT_IN_SCENE MAKE_DDHRESULT(761)
147#define D3DERR_SCENE_BEGIN_FAILED MAKE_DDHRESULT(762)
148#define D3DERR_SCENE_END_FAILED MAKE_DDHRESULT(763)
149#define D3DERR_INBEGIN MAKE_DDHRESULT(770)
150#define D3DERR_NOTINBEGIN MAKE_DDHRESULT(771)
151#define D3DERR_NOVIEWPORTS MAKE_DDHRESULT(772)
152#define D3DERR_VIEWPORTDATANOTSET MAKE_DDHRESULT(773)
153#define D3DERR_VIEWPORTHASNODEVICE MAKE_DDHRESULT(774)
154#define D3DERR_NOCURRENTVIEWPORT MAKE_DDHRESULT(775)
155#define D3DERR_INVALIDVERTEXFORMAT MAKE_DDHRESULT(2048)
156#define D3DERR_COLORKEYATTACHED MAKE_DDHRESULT(2050)
157#define D3DERR_VERTEXBUFFEROPTIMIZED MAKE_DDHRESULT(2060)
158#define D3DERR_VBUF_CREATE_FAILED MAKE_DDHRESULT(2061)
159#define D3DERR_VERTEXBUFFERLOCKED MAKE_DDHRESULT(2062)
160#define D3DERR_VERTEXBUFFERUNLOCKFAILED MAKE_DDHRESULT(2063)
161#define D3DERR_ZBUFFER_NOTPRESENT MAKE_DDHRESULT(2070)
162#define D3DERR_STENCILBUFFER_NOTPRESENT MAKE_DDHRESULT(2071)
163
164#define D3DERR_WRONGTEXTUREFORMAT MAKE_DDHRESULT(2072)
165#define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_DDHRESULT(2073)
166#define D3DERR_UNSUPPORTEDCOLORARG MAKE_DDHRESULT(2074)
167#define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_DDHRESULT(2075)
168#define D3DERR_UNSUPPORTEDALPHAARG MAKE_DDHRESULT(2076)
169#define D3DERR_TOOMANYOPERATIONS MAKE_DDHRESULT(2077)
170#define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_DDHRESULT(2078)
171#define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_DDHRESULT(2079)
172#define D3DERR_CONFLICTINGRENDERSTATE MAKE_DDHRESULT(2081)
173#define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_DDHRESULT(2082)
174#define D3DERR_TOOMANYPRIMITIVES MAKE_DDHRESULT(2083)
175#define D3DERR_INVALIDMATRIX MAKE_DDHRESULT(2084)
176#define D3DERR_TOOMANYVERTICES MAKE_DDHRESULT(2085)
177#define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_DDHRESULT(2086)
178
179#define D3DERR_INVALIDSTATEBLOCK MAKE_DDHRESULT(2100)
180#define D3DERR_INBEGINSTATEBLOCK MAKE_DDHRESULT(2101)
181#define D3DERR_NOTINBEGINSTATEBLOCK MAKE_DDHRESULT(2102)
182
183/* ********************************************************************
184 Enums
185 ******************************************************************** */
186#define D3DNEXT_NEXT __MSABI_LONG(0x01)
187#define D3DNEXT_HEAD __MSABI_LONG(0x02)
188#define D3DNEXT_TAIL __MSABI_LONG(0x04)
189
190#define D3DDP_WAIT __MSABI_LONG(0x00000001)
191#define D3DDP_OUTOFORDER __MSABI_LONG(0x00000002)
192#define D3DDP_DONOTCLIP __MSABI_LONG(0x00000004)
193#define D3DDP_DONOTUPDATEEXTENTS __MSABI_LONG(0x00000008)
194#define D3DDP_DONOTLIGHT __MSABI_LONG(0x00000010)
195
196/* ********************************************************************
197 Types and structures
198 ******************************************************************** */
199typedef DWORD D3DVIEWPORTHANDLE, *LPD3DVIEWPORTHANDLE;
200
201
202/*****************************************************************************
203 * IDirect3D interface
204 */
205#undef INTERFACE
206#define INTERFACE IDirect3D
207DECLARE_INTERFACE_(IDirect3D,IUnknown)
208{
209 /*** IUnknown methods ***/
210 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
211 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
212 STDMETHOD_(ULONG,Release)(THIS) PURE;
213 /*** IDirect3D methods ***/
214 STDMETHOD(Initialize)(THIS_ REFIID riid) PURE;
215 STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK cb, void *ctx) PURE;
216 STDMETHOD(CreateLight)(THIS_ struct IDirect3DLight **light, IUnknown *outer) PURE;
217 STDMETHOD(CreateMaterial)(THIS_ struct IDirect3DMaterial **material, IUnknown *outer) PURE;
218 STDMETHOD(CreateViewport)(THIS_ struct IDirect3DViewport **viewport, IUnknown *outer) PURE;
219 STDMETHOD(FindDevice)(THIS_ D3DFINDDEVICESEARCH *search, D3DFINDDEVICERESULT *result) PURE;
220};
221#undef INTERFACE
222
223#if !defined(__cplusplus) || defined(CINTERFACE)
224/*** IUnknown methods ***/
225#define IDirect3D_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
226#define IDirect3D_AddRef(p) (p)->lpVtbl->AddRef(p)
227#define IDirect3D_Release(p) (p)->lpVtbl->Release(p)
228/*** IDirect3D methods ***/
229#define IDirect3D_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
230#define IDirect3D_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
231#define IDirect3D_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b)
232#define IDirect3D_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
233#define IDirect3D_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
234#define IDirect3D_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
235#else
236/*** IUnknown methods ***/
237#define IDirect3D_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
238#define IDirect3D_AddRef(p) (p)->AddRef()
239#define IDirect3D_Release(p) (p)->Release()
240/*** IDirect3D methods ***/
241#define IDirect3D_Initialize(p,a) (p)->Initialize(a)
242#define IDirect3D_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
243#define IDirect3D_CreateLight(p,a,b) (p)->CreateLight(a,b)
244#define IDirect3D_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
245#define IDirect3D_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
246#define IDirect3D_FindDevice(p,a,b) (p)->FindDevice(a,b)
247#endif
248
249
250/*****************************************************************************
251 * IDirect3D2 interface
252 */
253#define INTERFACE IDirect3D2
254DECLARE_INTERFACE_(IDirect3D2,IUnknown)
255{
256 /*** IUnknown methods ***/
257 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
258 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
259 STDMETHOD_(ULONG,Release)(THIS) PURE;
260 /*** IDirect3D2 methods ***/
261 STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK cb, void *ctx) PURE;
262 STDMETHOD(CreateLight)(THIS_ struct IDirect3DLight **light, IUnknown *outer) PURE;
263 STDMETHOD(CreateMaterial)(THIS_ struct IDirect3DMaterial2 **material, IUnknown *outer) PURE;
264 STDMETHOD(CreateViewport)(THIS_ struct IDirect3DViewport2 **viewport, IUnknown *outer) PURE;
265 STDMETHOD(FindDevice)(THIS_ D3DFINDDEVICESEARCH *search, D3DFINDDEVICERESULT *result) PURE;
266 STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid, IDirectDrawSurface *surface,
267 struct IDirect3DDevice2 **device) PURE;
268};
269#undef INTERFACE
270
271#if !defined(__cplusplus) || defined(CINTERFACE)
272/*** IUnknown methods ***/
273#define IDirect3D2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
274#define IDirect3D2_AddRef(p) (p)->lpVtbl->AddRef(p)
275#define IDirect3D2_Release(p) (p)->lpVtbl->Release(p)
276/*** IDirect3D2 methods ***/
277#define IDirect3D2_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
278#define IDirect3D2_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b)
279#define IDirect3D2_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
280#define IDirect3D2_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
281#define IDirect3D2_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
282#define IDirect3D2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
283#else
284/*** IUnknown methods ***/
285#define IDirect3D2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
286#define IDirect3D2_AddRef(p) (p)->AddRef()
287#define IDirect3D2_Release(p) (p)->Release()
288/*** IDirect3D2 methods ***/
289#define IDirect3D2_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
290#define IDirect3D2_CreateLight(p,a,b) (p)->CreateLight(a,b)
291#define IDirect3D2_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
292#define IDirect3D2_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
293#define IDirect3D2_FindDevice(p,a,b) (p)->FindDevice(a,b)
294#define IDirect3D2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
295#endif
296
297
298/*****************************************************************************
299 * IDirect3D3 interface
300 */
301#define INTERFACE IDirect3D3
302DECLARE_INTERFACE_(IDirect3D3,IUnknown)
303{
304 /*** IUnknown methods ***/
305 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
306 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
307 STDMETHOD_(ULONG,Release)(THIS) PURE;
308 /*** IDirect3D3 methods ***/
309 STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK cb, void *ctx) PURE;
310 STDMETHOD(CreateLight)(THIS_ struct IDirect3DLight **light, IUnknown *outer) PURE;
311 STDMETHOD(CreateMaterial)(THIS_ struct IDirect3DMaterial3 **material, IUnknown *outer) PURE;
312 STDMETHOD(CreateViewport)(THIS_ struct IDirect3DViewport3 **viewport, IUnknown *outer) PURE;
313 STDMETHOD(FindDevice)(THIS_ D3DFINDDEVICESEARCH *search, D3DFINDDEVICERESULT *result) PURE;
314 STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid, IDirectDrawSurface4 *surface,
315 struct IDirect3DDevice3 **device, IUnknown *outer) PURE;
316 STDMETHOD(CreateVertexBuffer)(THIS_ D3DVERTEXBUFFERDESC *desc, struct IDirect3DVertexBuffer **buffer,
317 DWORD flags, IUnknown *outer) PURE;
318 STDMETHOD(EnumZBufferFormats)(THIS_ REFCLSID device_iid, LPD3DENUMPIXELFORMATSCALLBACK cb, void *ctx) PURE;
319 STDMETHOD(EvictManagedTextures)(THIS) PURE;
320};
321#undef INTERFACE
322
323#if !defined(__cplusplus) || defined(CINTERFACE)
324/*** IUnknown methods ***/
325#define IDirect3D3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
326#define IDirect3D3_AddRef(p) (p)->lpVtbl->AddRef(p)
327#define IDirect3D3_Release(p) (p)->lpVtbl->Release(p)
328/*** IDirect3D3 methods ***/
329#define IDirect3D3_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
330#define IDirect3D3_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b)
331#define IDirect3D3_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
332#define IDirect3D3_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
333#define IDirect3D3_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
334#define IDirect3D3_CreateDevice(p,a,b,c,d) (p)->lpVtbl->CreateDevice(p,a,b,c,d)
335#define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d)
336#define IDirect3D3_EnumZBufferFormats(p,a,b,c) (p)->lpVtbl->EnumZBufferFormats(p,a,b,c)
337#define IDirect3D3_EvictManagedTextures(p) (p)->lpVtbl->EvictManagedTextures(p)
338#else
339/*** IUnknown methods ***/
340#define IDirect3D3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
341#define IDirect3D3_AddRef(p) (p)->AddRef()
342#define IDirect3D3_Release(p) (p)->Release()
343/*** IDirect3D3 methods ***/
344#define IDirect3D3_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
345#define IDirect3D3_CreateLight(p,a,b) (p)->CreateLight(a,b)
346#define IDirect3D3_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
347#define IDirect3D3_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
348#define IDirect3D3_FindDevice(p,a,b) (p)->FindDevice(a,b)
349#define IDirect3D3_CreateDevice(p,a,b,c,d) (p)->CreateDevice(a,b,c,d)
350#define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->CreateVertexBuffer(a,b,c,d)
351#define IDirect3D3_EnumZBufferFormats(p,a,b,c) (p)->EnumZBufferFormats(a,b,c)
352#define IDirect3D3_EvictManagedTextures(p) (p)->EvictManagedTextures()
353#endif
354
355/*****************************************************************************
356 * IDirect3D7 interface
357 */
358#define INTERFACE IDirect3D7
359DECLARE_INTERFACE_(IDirect3D7,IUnknown)
360{
361 /*** IUnknown methods ***/
362 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
363 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
364 STDMETHOD_(ULONG,Release)(THIS) PURE;
365 /*** IDirect3D7 methods ***/
366 STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK7 cb, void *ctx) PURE;
367 STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid, IDirectDrawSurface7 *surface,
368 struct IDirect3DDevice7 **device) PURE;
369 STDMETHOD(CreateVertexBuffer)(THIS_ D3DVERTEXBUFFERDESC *desc,
370 struct IDirect3DVertexBuffer7 **buffer, DWORD flags) PURE;
371 STDMETHOD(EnumZBufferFormats)(THIS_ REFCLSID device_iid, LPD3DENUMPIXELFORMATSCALLBACK cb, void *ctx) PURE;
372 STDMETHOD(EvictManagedTextures)(THIS) PURE;
373};
374#undef INTERFACE
375
376#if !defined(__cplusplus) || defined(CINTERFACE)
377/*** IUnknown methods ***/
378#define IDirect3D7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
379#define IDirect3D7_AddRef(p) (p)->lpVtbl->AddRef(p)
380#define IDirect3D7_Release(p) (p)->lpVtbl->Release(p)
381/*** IDirect3D3 methods ***/
382#define IDirect3D7_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
383#define IDirect3D7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
384#define IDirect3D7_CreateVertexBuffer(p,a,b,c) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c)
385#define IDirect3D7_EnumZBufferFormats(p,a,b,c) (p)->lpVtbl->EnumZBufferFormats(p,a,b,c)
386#define IDirect3D7_EvictManagedTextures(p) (p)->lpVtbl->EvictManagedTextures(p)
387#else
388/*** IUnknown methods ***/
389#define IDirect3D7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
390#define IDirect3D7_AddRef(p) (p)->AddRef()
391#define IDirect3D7_Release(p) (p)->Release()
392/*** IDirect3D3 methods ***/
393#define IDirect3D7_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
394#define IDirect3D7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
395#define IDirect3D7_CreateVertexBuffer(p,a,b,c) (p)->CreateVertexBuffer(a,b,c)
396#define IDirect3D7_EnumZBufferFormats(p,a,b,c) (p)->EnumZBufferFormats(a,b,c)
397#define IDirect3D7_EvictManagedTextures(p) (p)->EvictManagedTextures()
398#endif
399
400
401/*****************************************************************************
402 * IDirect3DLight interface
403 */
404#define INTERFACE IDirect3DLight
405DECLARE_INTERFACE_(IDirect3DLight,IUnknown)
406{
407 /*** IUnknown methods ***/
408 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
409 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
410 STDMETHOD_(ULONG,Release)(THIS) PURE;
411 /*** IDirect3DLight methods ***/
412 STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
413 STDMETHOD(SetLight)(THIS_ D3DLIGHT *data) PURE;
414 STDMETHOD(GetLight)(THIS_ D3DLIGHT *data) PURE;
415};
416#undef INTERFACE
417
418#if !defined(__cplusplus) || defined(CINTERFACE)
419/*** IUnknown methods ***/
420#define IDirect3DLight_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
421#define IDirect3DLight_AddRef(p) (p)->lpVtbl->AddRef(p)
422#define IDirect3DLight_Release(p) (p)->lpVtbl->Release(p)
423/*** IDirect3DLight methods ***/
424#define IDirect3DLight_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
425#define IDirect3DLight_SetLight(p,a) (p)->lpVtbl->SetLight(p,a)
426#define IDirect3DLight_GetLight(p,a) (p)->lpVtbl->GetLight(p,a)
427#else
428/*** IUnknown methods ***/
429#define IDirect3DLight_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
430#define IDirect3DLight_AddRef(p) (p)->AddRef()
431#define IDirect3DLight_Release(p) (p)->Release()
432/*** IDirect3DLight methods ***/
433#define IDirect3DLight_Initialize(p,a) (p)->Initialize(a)
434#define IDirect3DLight_SetLight(p,a) (p)->SetLight(a)
435#define IDirect3DLight_GetLight(p,a) (p)->GetLight(a)
436#endif
437
438
439/*****************************************************************************
440 * IDirect3DMaterial interface
441 */
442#define INTERFACE IDirect3DMaterial
443DECLARE_INTERFACE_(IDirect3DMaterial,IUnknown)
444{
445 /*** IUnknown methods ***/
446 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
447 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
448 STDMETHOD_(ULONG,Release)(THIS) PURE;
449 /*** IDirect3DMaterial methods ***/
450 STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
451 STDMETHOD(SetMaterial)(THIS_ D3DMATERIAL *data) PURE;
452 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL *data) PURE;
453 STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice *device, D3DMATERIALHANDLE *handle) PURE;
454 STDMETHOD(Reserve)(THIS) PURE;
455 STDMETHOD(Unreserve)(THIS) PURE;
456};
457#undef INTERFACE
458
459#if !defined(__cplusplus) || defined(CINTERFACE)
460/*** IUnknown methods ***/
461#define IDirect3DMaterial_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
462#define IDirect3DMaterial_AddRef(p) (p)->lpVtbl->AddRef(p)
463#define IDirect3DMaterial_Release(p) (p)->lpVtbl->Release(p)
464/*** IDirect3DMaterial methods ***/
465#define IDirect3DMaterial_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
466#define IDirect3DMaterial_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
467#define IDirect3DMaterial_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
468#define IDirect3DMaterial_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
469#define IDirect3DMaterial_Reserve(p) (p)->lpVtbl->Reserve(p)
470#define IDirect3DMaterial_Unreserve(p) (p)->lpVtbl->Unreserve(p)
471#else
472/*** IUnknown methods ***/
473#define IDirect3DMaterial_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
474#define IDirect3DMaterial_AddRef(p) (p)->AddRef()
475#define IDirect3DMaterial_Release(p) (p)->Release()
476/*** IDirect3DMaterial methods ***/
477#define IDirect3DMaterial_Initialize(p,a) (p)->Initialize(a)
478#define IDirect3DMaterial_SetMaterial(p,a) (p)->SetMaterial(a)
479#define IDirect3DMaterial_GetMaterial(p,a) (p)->GetMaterial(a)
480#define IDirect3DMaterial_GetHandle(p,a,b) (p)->GetHandle(a,b)
481#define IDirect3DMaterial_Reserve(p) (p)->Reserve()
482#define IDirect3DMaterial_Unreserve(p) (p)->Unreserve()
483#endif
484
485
486/*****************************************************************************
487 * IDirect3DMaterial2 interface
488 */
489#define INTERFACE IDirect3DMaterial2
490DECLARE_INTERFACE_(IDirect3DMaterial2,IUnknown)
491{
492 /*** IUnknown methods ***/
493 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
494 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
495 STDMETHOD_(ULONG,Release)(THIS) PURE;
496 /*** IDirect3DMaterial2 methods ***/
497 STDMETHOD(SetMaterial)(THIS_ D3DMATERIAL *data) PURE;
498 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL *data) PURE;
499 STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice2 *device, D3DMATERIALHANDLE *handle) PURE;
500};
501#undef INTERFACE
502
503#if !defined(__cplusplus) || defined(CINTERFACE)
504/*** IUnknown methods ***/
505#define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
506#define IDirect3DMaterial2_AddRef(p) (p)->lpVtbl->AddRef(p)
507#define IDirect3DMaterial2_Release(p) (p)->lpVtbl->Release(p)
508/*** IDirect3DMaterial2 methods ***/
509#define IDirect3DMaterial2_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
510#define IDirect3DMaterial2_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
511#define IDirect3DMaterial2_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
512#else
513/*** IUnknown methods ***/
514#define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
515#define IDirect3DMaterial2_AddRef(p) (p)->AddRef()
516#define IDirect3DMaterial2_Release(p) (p)->Release()
517/*** IDirect3DMaterial2 methods ***/
518#define IDirect3DMaterial2_SetMaterial(p,a) (p)->SetMaterial(a)
519#define IDirect3DMaterial2_GetMaterial(p,a) (p)->GetMaterial(a)
520#define IDirect3DMaterial2_GetHandle(p,a,b) (p)->GetHandle(a,b)
521#endif
522
523
524/*****************************************************************************
525 * IDirect3DMaterial3 interface
526 */
527#define INTERFACE IDirect3DMaterial3
528DECLARE_INTERFACE_(IDirect3DMaterial3,IUnknown)
529{
530 /*** IUnknown methods ***/
531 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
532 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
533 STDMETHOD_(ULONG,Release)(THIS) PURE;
534 /*** IDirect3DMaterial3 methods ***/
535 STDMETHOD(SetMaterial)(THIS_ D3DMATERIAL *data) PURE;
536 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL *data) PURE;
537 STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice3 *device, D3DMATERIALHANDLE *handle) PURE;
538};
539#undef INTERFACE
540
541#if !defined(__cplusplus) || defined(CINTERFACE)
542/*** IUnknown methods ***/
543#define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
544#define IDirect3DMaterial3_AddRef(p) (p)->lpVtbl->AddRef(p)
545#define IDirect3DMaterial3_Release(p) (p)->lpVtbl->Release(p)
546/*** IDirect3DMaterial3 methods ***/
547#define IDirect3DMaterial3_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
548#define IDirect3DMaterial3_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
549#define IDirect3DMaterial3_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
550#else
551/*** IUnknown methods ***/
552#define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
553#define IDirect3DMaterial3_AddRef(p) (p)->AddRef()
554#define IDirect3DMaterial3_Release(p) (p)->Release()
555/*** IDirect3DMaterial3 methods ***/
556#define IDirect3DMaterial3_SetMaterial(p,a) (p)->SetMaterial(a)
557#define IDirect3DMaterial3_GetMaterial(p,a) (p)->GetMaterial(a)
558#define IDirect3DMaterial3_GetHandle(p,a,b) (p)->GetHandle(a,b)
559#endif
560
561
562/*****************************************************************************
563 * IDirect3DTexture interface
564 */
565#define INTERFACE IDirect3DTexture
566DECLARE_INTERFACE_(IDirect3DTexture,IUnknown)
567{
568 /*** IUnknown methods ***/
569 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
570 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
571 STDMETHOD_(ULONG,Release)(THIS) PURE;
572 /*** IDirect3DTexture methods ***/
573 STDMETHOD(Initialize)(THIS_ struct IDirect3DDevice *device, IDirectDrawSurface *surface) PURE;
574 STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice *device, D3DTEXTUREHANDLE *handle) PURE;
575 STDMETHOD(PaletteChanged)(THIS_ DWORD dwStart, DWORD dwCount) PURE;
576 STDMETHOD(Load)(THIS_ IDirect3DTexture *texture) PURE;
577 STDMETHOD(Unload)(THIS) PURE;
578};
579#undef INTERFACE
580
581#if !defined(__cplusplus) || defined(CINTERFACE)
582/*** IUnknown methods ***/
583#define IDirect3DTexture_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
584#define IDirect3DTexture_AddRef(p) (p)->lpVtbl->AddRef(p)
585#define IDirect3DTexture_Release(p) (p)->lpVtbl->Release(p)
586/*** IDirect3DTexture methods ***/
587#define IDirect3DTexture_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
588#define IDirect3DTexture_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
589#define IDirect3DTexture_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b)
590#define IDirect3DTexture_Load(p,a) (p)->lpVtbl->Load(p,a)
591#define IDirect3DTexture_Unload(p) (p)->lpVtbl->Unload(p)
592#else
593/*** IUnknown methods ***/
594#define IDirect3DTexture_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
595#define IDirect3DTexture_AddRef(p) (p)->AddRef()
596#define IDirect3DTexture_Release(p) (p)->Release()
597/*** IDirect3DTexture methods ***/
598#define IDirect3DTexture_Initialize(p,a,b) (p)->Initialize(a,b)
599#define IDirect3DTexture_GetHandle(p,a,b) (p)->GetHandle(a,b)
600#define IDirect3DTexture_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b)
601#define IDirect3DTexture_Load(p,a) (p)->Load(a)
602#define IDirect3DTexture_Unload(p) (p)->Unload()
603#endif
604
605
606/*****************************************************************************
607 * IDirect3DTexture2 interface
608 */
609#define INTERFACE IDirect3DTexture2
610DECLARE_INTERFACE_(IDirect3DTexture2,IUnknown)
611{
612 /*** IUnknown methods ***/
613 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
614 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
615 STDMETHOD_(ULONG,Release)(THIS) PURE;
616 /*** IDirect3DTexture2 methods ***/
617 STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice2 *device, D3DTEXTUREHANDLE *handle) PURE;
618 STDMETHOD(PaletteChanged)(THIS_ DWORD dwStart, DWORD dwCount) PURE;
619 STDMETHOD(Load)(THIS_ IDirect3DTexture2 *texture) PURE;
620};
621#undef INTERFACE
622
623#if !defined(__cplusplus) || defined(CINTERFACE)
624/*** IUnknown methods ***/
625#define IDirect3DTexture2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
626#define IDirect3DTexture2_AddRef(p) (p)->lpVtbl->AddRef(p)
627#define IDirect3DTexture2_Release(p) (p)->lpVtbl->Release(p)
628/*** IDirect3DTexture2 methods ***/
629#define IDirect3DTexture2_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
630#define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b)
631#define IDirect3DTexture2_Load(p,a) (p)->lpVtbl->Load(p,a)
632#else
633/*** IUnknown methods ***/
634#define IDirect3DTexture2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
635#define IDirect3DTexture2_AddRef(p) (p)->AddRef()
636#define IDirect3DTexture2_Release(p) (p)->Release()
637/*** IDirect3DTexture2 methods ***/
638#define IDirect3DTexture2_GetHandle(p,a,b) (p)->GetHandle(a,b)
639#define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b)
640#define IDirect3DTexture2_Load(p,a) (p)->Load(a)
641#endif
642
643
644/*****************************************************************************
645 * IDirect3DViewport interface
646 */
647#define INTERFACE IDirect3DViewport
648DECLARE_INTERFACE_(IDirect3DViewport,IUnknown)
649{
650 /*** IUnknown methods ***/
651 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
652 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
653 STDMETHOD_(ULONG,Release)(THIS) PURE;
654 /*** IDirect3DViewport methods ***/
655 STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
656 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT *data) PURE;
657 STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT *data) PURE;
658 STDMETHOD(TransformVertices)(THIS_ DWORD vertex_count, D3DTRANSFORMDATA *data, DWORD flags, DWORD *offscreen) PURE;
659 STDMETHOD(LightElements)(THIS_ DWORD element_count, D3DLIGHTDATA *data) PURE;
660 STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
661 STDMETHOD(GetBackground)(THIS_ D3DMATERIALHANDLE *material, BOOL *valid) PURE;
662 STDMETHOD(SetBackgroundDepth)(THIS_ IDirectDrawSurface *surface) PURE;
663 STDMETHOD(GetBackgroundDepth)(THIS_ IDirectDrawSurface **surface, BOOL *valid) PURE;
664 STDMETHOD(Clear)(THIS_ DWORD count, D3DRECT *rects, DWORD flags) PURE;
665 STDMETHOD(AddLight)(THIS_ IDirect3DLight *light) PURE;
666 STDMETHOD(DeleteLight)(THIS_ IDirect3DLight *light) PURE;
667 STDMETHOD(NextLight)(THIS_ IDirect3DLight *ref, IDirect3DLight **light, DWORD flags) PURE;
668};
669#undef INTERFACE
670
671#if !defined(__cplusplus) || defined(CINTERFACE)
672/*** IUnknown methods ***/
673#define IDirect3DViewport_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
674#define IDirect3DViewport_AddRef(p) (p)->lpVtbl->AddRef(p)
675#define IDirect3DViewport_Release(p) (p)->lpVtbl->Release(p)
676/*** IDirect3DViewport methods ***/
677#define IDirect3DViewport_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
678#define IDirect3DViewport_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
679#define IDirect3DViewport_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
680#define IDirect3DViewport_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
681#define IDirect3DViewport_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b)
682#define IDirect3DViewport_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a)
683#define IDirect3DViewport_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b)
684#define IDirect3DViewport_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a)
685#define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
686#define IDirect3DViewport_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c)
687#define IDirect3DViewport_AddLight(p,a) (p)->lpVtbl->AddLight(p,a)
688#define IDirect3DViewport_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a)
689#define IDirect3DViewport_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c)
690#else
691/*** IUnknown methods ***/
692#define IDirect3DViewport_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
693#define IDirect3DViewport_AddRef(p) (p)->AddRef()
694#define IDirect3DViewport_Release(p) (p)->Release()
695/*** IDirect3DViewport methods ***/
696#define IDirect3DViewport_Initialize(p,a) (p)->Initialize(a)
697#define IDirect3DViewport_GetViewport(p,a) (p)->GetViewport(a)
698#define IDirect3DViewport_SetViewport(p,a) (p)->SetViewport(a)
699#define IDirect3DViewport_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
700#define IDirect3DViewport_LightElements(p,a,b) (p)->LightElements(a,b)
701#define IDirect3DViewport_SetBackground(p,a) (p)->SetBackground(a)
702#define IDirect3DViewport_GetBackground(p,a,b) (p)->GetBackground(a,b)
703#define IDirect3DViewport_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a)
704#define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
705#define IDirect3DViewport_Clear(p,a,b,c) (p)->Clear(a,b,c)
706#define IDirect3DViewport_AddLight(p,a) (p)->AddLight(a)
707#define IDirect3DViewport_DeleteLight(p,a) (p)->DeleteLight(a)
708#define IDirect3DViewport_NextLight(p,a,b,c) (p)->NextLight(a,b,c)
709#endif
710
711
712/*****************************************************************************
713 * IDirect3DViewport2 interface
714 */
715#define INTERFACE IDirect3DViewport2
716DECLARE_INTERFACE_(IDirect3DViewport2,IDirect3DViewport)
717{
718 /*** IUnknown methods ***/
719 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
720 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
721 STDMETHOD_(ULONG,Release)(THIS) PURE;
722 /*** IDirect3DViewport methods ***/
723 STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
724 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT *data) PURE;
725 STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT *data) PURE;
726 STDMETHOD(TransformVertices)(THIS_ DWORD vertex_count, D3DTRANSFORMDATA *data, DWORD flags, DWORD *offscreen) PURE;
727 STDMETHOD(LightElements)(THIS_ DWORD element_count, D3DLIGHTDATA *data) PURE;
728 STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
729 STDMETHOD(GetBackground)(THIS_ D3DMATERIALHANDLE *material, BOOL *valid) PURE;
730 STDMETHOD(SetBackgroundDepth)(THIS_ IDirectDrawSurface *surface) PURE;
731 STDMETHOD(GetBackgroundDepth)(THIS_ IDirectDrawSurface **surface, BOOL *valid) PURE;
732 STDMETHOD(Clear)(THIS_ DWORD count, D3DRECT *rects, DWORD flags) PURE;
733 STDMETHOD(AddLight)(THIS_ IDirect3DLight *light) PURE;
734 STDMETHOD(DeleteLight)(THIS_ IDirect3DLight *light) PURE;
735 STDMETHOD(NextLight)(THIS_ IDirect3DLight *ref, IDirect3DLight **light, DWORD flags) PURE;
736 /*** IDirect3DViewport2 methods ***/
737 STDMETHOD(GetViewport2)(THIS_ D3DVIEWPORT2 *data) PURE;
738 STDMETHOD(SetViewport2)(THIS_ D3DVIEWPORT2 *data) PURE;
739};
740#undef INTERFACE
741
742#if !defined(__cplusplus) || defined(CINTERFACE)
743/*** IUnknown methods ***/
744#define IDirect3DViewport2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
745#define IDirect3DViewport2_AddRef(p) (p)->lpVtbl->AddRef(p)
746#define IDirect3DViewport2_Release(p) (p)->lpVtbl->Release(p)
747/*** IDirect3Viewport methods ***/
748#define IDirect3DViewport2_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
749#define IDirect3DViewport2_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
750#define IDirect3DViewport2_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
751#define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
752#define IDirect3DViewport2_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b)
753#define IDirect3DViewport2_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a)
754#define IDirect3DViewport2_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b)
755#define IDirect3DViewport2_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a)
756#define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
757#define IDirect3DViewport2_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c)
758#define IDirect3DViewport2_AddLight(p,a) (p)->lpVtbl->AddLight(p,a)
759#define IDirect3DViewport2_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a)
760#define IDirect3DViewport2_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c)
761/*** IDirect3DViewport2 methods ***/
762#define IDirect3DViewport2_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a)
763#define IDirect3DViewport2_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
764#else
765/*** IUnknown methods ***/
766#define IDirect3DViewport2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
767#define IDirect3DViewport2_AddRef(p) (p)->AddRef()
768#define IDirect3DViewport2_Release(p) (p)->Release()
769/*** IDirect3Viewport methods ***/
770#define IDirect3DViewport2_Initialize(p,a) (p)->Initialize(a)
771#define IDirect3DViewport2_GetViewport(p,a) (p)->GetViewport(a)
772#define IDirect3DViewport2_SetViewport(p,a) (p)->SetViewport(a)
773#define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
774#define IDirect3DViewport2_LightElements(p,a,b) (p)->LightElements(a,b)
775#define IDirect3DViewport2_SetBackground(p,a) (p)->SetBackground(a)
776#define IDirect3DViewport2_GetBackground(p,a,b) (p)->GetBackground(a,b)
777#define IDirect3DViewport2_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a)
778#define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
779#define IDirect3DViewport2_Clear(p,a,b,c) (p)->Clear(a,b,c)
780#define IDirect3DViewport2_AddLight(p,a) (p)->AddLight(a)
781#define IDirect3DViewport2_DeleteLight(p,a) (p)->DeleteLight(a)
782#define IDirect3DViewport2_NextLight(p,a,b,c) (p)->NextLight(a,b,c)
783/*** IDirect3DViewport2 methods ***/
784#define IDirect3DViewport2_GetViewport2(p,a) (p)->GetViewport2(a)
785#define IDirect3DViewport2_SetViewport2(p,a) (p)->SetViewport2(a)
786#endif
787
788/*****************************************************************************
789 * IDirect3DViewport3 interface
790 */
791#define INTERFACE IDirect3DViewport3
792DECLARE_INTERFACE_(IDirect3DViewport3,IDirect3DViewport2)
793{
794 /*** IUnknown methods ***/
795 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
796 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
797 STDMETHOD_(ULONG,Release)(THIS) PURE;
798 /*** IDirect3DViewport methods ***/
799 STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
800 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT *data) PURE;
801 STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT *data) PURE;
802 STDMETHOD(TransformVertices)(THIS_ DWORD vertex_count, D3DTRANSFORMDATA *data, DWORD flags, DWORD *offscreen) PURE;
803 STDMETHOD(LightElements)(THIS_ DWORD element_count, D3DLIGHTDATA *data) PURE;
804 STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
805 STDMETHOD(GetBackground)(THIS_ D3DMATERIALHANDLE *material, BOOL *valid) PURE;
806 STDMETHOD(SetBackgroundDepth)(THIS_ IDirectDrawSurface *surface) PURE;
807 STDMETHOD(GetBackgroundDepth)(THIS_ IDirectDrawSurface **surface, BOOL *valid) PURE;
808 STDMETHOD(Clear)(THIS_ DWORD count, D3DRECT *rects, DWORD flags) PURE;
809 STDMETHOD(AddLight)(THIS_ IDirect3DLight *light) PURE;
810 STDMETHOD(DeleteLight)(THIS_ IDirect3DLight *light) PURE;
811 STDMETHOD(NextLight)(THIS_ IDirect3DLight *ref, IDirect3DLight **light, DWORD flags) PURE;
812 /*** IDirect3DViewport2 methods ***/
813 STDMETHOD(GetViewport2)(THIS_ D3DVIEWPORT2 *data) PURE;
814 STDMETHOD(SetViewport2)(THIS_ D3DVIEWPORT2 *data) PURE;
815 /*** IDirect3DViewport3 methods ***/
816 STDMETHOD(SetBackgroundDepth2)(THIS_ IDirectDrawSurface4 *surface) PURE;
817 STDMETHOD(GetBackgroundDepth2)(THIS_ IDirectDrawSurface4 **surface, BOOL *valid) PURE;
818 STDMETHOD(Clear2)(THIS_ DWORD count, D3DRECT *rects, DWORD flags, DWORD color, D3DVALUE z, DWORD stencil) PURE;
819};
820#undef INTERFACE
821
822#if !defined(__cplusplus) || defined(CINTERFACE)
823/*** IUnknown methods ***/
824#define IDirect3DViewport3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
825#define IDirect3DViewport3_AddRef(p) (p)->lpVtbl->AddRef(p)
826#define IDirect3DViewport3_Release(p) (p)->lpVtbl->Release(p)
827/*** IDirect3Viewport methods ***/
828#define IDirect3DViewport3_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
829#define IDirect3DViewport3_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
830#define IDirect3DViewport3_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
831#define IDirect3DViewport3_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
832#define IDirect3DViewport3_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b)
833#define IDirect3DViewport3_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a)
834#define IDirect3DViewport3_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b)
835#define IDirect3DViewport3_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a)
836#define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
837#define IDirect3DViewport3_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c)
838#define IDirect3DViewport3_AddLight(p,a) (p)->lpVtbl->AddLight(p,a)
839#define IDirect3DViewport3_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a)
840#define IDirect3DViewport3_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c)
841/*** IDirect3DViewport2 methods ***/
842#define IDirect3DViewport3_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a)
843#define IDirect3DViewport3_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
844/*** IDirect3DViewport3 methods ***/
845#define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->lpVtbl->SetBackgroundDepth2(p,a)
846#define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->lpVtbl->GetBackgroundDepth2(p,a,b)
847#define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f) (p)->lpVtbl->Clear2(p,a,b,c,d,e,f)
848#else
849/*** IUnknown methods ***/
850#define IDirect3DViewport3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
851#define IDirect3DViewport3_AddRef(p) (p)->AddRef()
852#define IDirect3DViewport3_Release(p) (p)->Release()
853/*** IDirect3Viewport methods ***/
854#define IDirect3DViewport3_Initialize(p,a) (p)->Initialize(a)
855#define IDirect3DViewport3_GetViewport(p,a) (p)->GetViewport(a)
856#define IDirect3DViewport3_SetViewport(p,a) (p)->SetViewport(a)
857#define IDirect3DViewport3_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
858#define IDirect3DViewport3_LightElements(p,a,b) (p)->LightElements(a,b)
859#define IDirect3DViewport3_SetBackground(p,a) (p)->SetBackground(a)
860#define IDirect3DViewport3_GetBackground(p,a,b) (p)->GetBackground(a,b)
861#define IDirect3DViewport3_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a)
862#define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
863#define IDirect3DViewport3_Clear(p,a,b,c) (p)->Clear(a,b,c)
864#define IDirect3DViewport3_AddLight(p,a) (p)->AddLight(a)
865#define IDirect3DViewport3_DeleteLight(p,a) (p)->DeleteLight(a)
866#define IDirect3DViewport3_NextLight(p,a,b,c) (p)->NextLight(a,b,c)
867/*** IDirect3DViewport2 methods ***/
868#define IDirect3DViewport3_GetViewport2(p,a) (p)->GetViewport2(a)
869#define IDirect3DViewport3_SetViewport2(p,a) (p)->SetViewport2(a)
870/*** IDirect3DViewport3 methods ***/
871#define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->SetBackgroundDepth2(a)
872#define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->GetBackgroundDepth2(a,b)
873#define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f) (p)->Clear2(a,b,c,d,e,f)
874#endif
875
876
877
878/*****************************************************************************
879 * IDirect3DExecuteBuffer interface
880 */
881#define INTERFACE IDirect3DExecuteBuffer
882DECLARE_INTERFACE_(IDirect3DExecuteBuffer,IUnknown)
883{
884 /*** IUnknown methods ***/
885 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
886 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
887 STDMETHOD_(ULONG,Release)(THIS) PURE;
888 /*** IDirect3DExecuteBuffer methods ***/
889 STDMETHOD(Initialize)(THIS_ struct IDirect3DDevice *device, D3DEXECUTEBUFFERDESC *desc) PURE;
890 STDMETHOD(Lock)(THIS_ D3DEXECUTEBUFFERDESC *desc) PURE;
891 STDMETHOD(Unlock)(THIS) PURE;
892 STDMETHOD(SetExecuteData)(THIS_ D3DEXECUTEDATA *data) PURE;
893 STDMETHOD(GetExecuteData)(THIS_ D3DEXECUTEDATA *data) PURE;
894 STDMETHOD(Validate)(THIS_ DWORD *offset, LPD3DVALIDATECALLBACK cb, void *ctx, DWORD reserved) PURE;
895 STDMETHOD(Optimize)(THIS_ DWORD dwDummy) PURE;
896};
897#undef INTERFACE
898
899#if !defined(__cplusplus) || defined(CINTERFACE)
900/*** IUnknown methods ***/
901#define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
902#define IDirect3DExecuteBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
903#define IDirect3DExecuteBuffer_Release(p) (p)->lpVtbl->Release(p)
904/*** IDirect3DExecuteBuffer methods ***/
905#define IDirect3DExecuteBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
906#define IDirect3DExecuteBuffer_Lock(p,a) (p)->lpVtbl->Lock(p,a)
907#define IDirect3DExecuteBuffer_Unlock(p) (p)->lpVtbl->Unlock(p)
908#define IDirect3DExecuteBuffer_SetExecuteData(p,a) (p)->lpVtbl->SetExecuteData(p,a)
909#define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->lpVtbl->GetExecuteData(p,a)
910#define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->lpVtbl->Validate(p,a,b,c,d)
911#define IDirect3DExecuteBuffer_Optimize(p,a) (p)->lpVtbl->Optimize(p,a)
912#else
913/*** IUnknown methods ***/
914#define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
915#define IDirect3DExecuteBuffer_AddRef(p) (p)->AddRef()
916#define IDirect3DExecuteBuffer_Release(p) (p)->Release()
917/*** IDirect3DExecuteBuffer methods ***/
918#define IDirect3DExecuteBuffer_Initialize(p,a,b) (p)->Initialize(a,b)
919#define IDirect3DExecuteBuffer_Lock(p,a) (p)->Lock(a)
920#define IDirect3DExecuteBuffer_Unlock(p) (p)->Unlock()
921#define IDirect3DExecuteBuffer_SetExecuteData(p,a) (p)->SetExecuteData(a)
922#define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->GetExecuteData(a)
923#define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->Validate(a,b,c,d)
924#define IDirect3DExecuteBuffer_Optimize(p,a) (p)->Optimize(a)
925#endif
926
927
928/*****************************************************************************
929 * IDirect3DDevice interface
930 */
931#define INTERFACE IDirect3DDevice
932DECLARE_INTERFACE_(IDirect3DDevice,IUnknown)
933{
934 /*** IUnknown methods ***/
935 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
936 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
937 STDMETHOD_(ULONG,Release)(THIS) PURE;
938 /*** IDirect3DDevice methods ***/
939 STDMETHOD(Initialize)(THIS_ IDirect3D *d3d, GUID *guid, D3DDEVICEDESC *desc) PURE;
940 STDMETHOD(GetCaps)(THIS_ D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc) PURE;
941 STDMETHOD(SwapTextureHandles)(THIS_ IDirect3DTexture *tex1, IDirect3DTexture *tex2) PURE;
942 STDMETHOD(CreateExecuteBuffer)(THIS_ D3DEXECUTEBUFFERDESC *desc,
943 IDirect3DExecuteBuffer **buffer, IUnknown *outer) PURE;
944 STDMETHOD(GetStats)(THIS_ D3DSTATS *stats) PURE;
945 STDMETHOD(Execute)(THIS_ IDirect3DExecuteBuffer *buffer, IDirect3DViewport *viewport,
946 DWORD flags) PURE;
947 STDMETHOD(AddViewport)(THIS_ IDirect3DViewport *viewport) PURE;
948 STDMETHOD(DeleteViewport)(THIS_ IDirect3DViewport *viewport) PURE;
949 STDMETHOD(NextViewport)(THIS_ IDirect3DViewport *ref,
950 IDirect3DViewport **viewport, DWORD flags) PURE;
951 STDMETHOD(Pick)(THIS_ IDirect3DExecuteBuffer *buffer, IDirect3DViewport *viewport,
952 DWORD flags, D3DRECT *rect) PURE;
953 STDMETHOD(GetPickRecords)(THIS_ DWORD *count, D3DPICKRECORD *records) PURE;
954 STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK cb, void *ctx) PURE;
955 STDMETHOD(CreateMatrix)(THIS_ D3DMATRIXHANDLE *matrix) PURE;
956 STDMETHOD(SetMatrix)(THIS_ D3DMATRIXHANDLE handle, D3DMATRIX *matrix) PURE;
957 STDMETHOD(GetMatrix)(THIS_ D3DMATRIXHANDLE handle, D3DMATRIX *matrix) PURE;
958 STDMETHOD(DeleteMatrix)(THIS_ D3DMATRIXHANDLE D3DMatHandle) PURE;
959 STDMETHOD(BeginScene)(THIS) PURE;
960 STDMETHOD(EndScene)(THIS) PURE;
961 STDMETHOD(GetDirect3D)(THIS_ IDirect3D **d3d) PURE;
962};
963#undef INTERFACE
964
965#if !defined(__cplusplus) || defined(CINTERFACE)
966/*** IUnknown methods ***/
967#define IDirect3DDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
968#define IDirect3DDevice_AddRef(p) (p)->lpVtbl->AddRef(p)
969#define IDirect3DDevice_Release(p) (p)->lpVtbl->Release(p)
970/*** IDirect3DDevice methods ***/
971#define IDirect3DDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
972#define IDirect3DDevice_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
973#define IDirect3DDevice_SwapTextureHandles(p,a,b) (p)->lpVtbl->SwapTextureHandles(p,a,b)
974#define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) (p)->lpVtbl->CreateExecuteBuffer(p,a,b,c)
975#define IDirect3DDevice_GetStats(p,a) (p)->lpVtbl->GetStats(p,a)
976#define IDirect3DDevice_Execute(p,a,b,c) (p)->lpVtbl->Execute(p,a,b,c)
977#define IDirect3DDevice_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a)
978#define IDirect3DDevice_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a)
979#define IDirect3DDevice_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c)
980#define IDirect3DDevice_Pick(p,a,b,c,d) (p)->lpVtbl->Pick(p,a,b,c,d)
981#define IDirect3DDevice_GetPickRecords(p,a,b) (p)->lpVtbl->GetPickRecords(p,a,b)
982#define IDirect3DDevice_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
983#define IDirect3DDevice_CreateMatrix(p,a) (p)->lpVtbl->CreateMatrix(p,a)
984#define IDirect3DDevice_SetMatrix(p,a,b) (p)->lpVtbl->SetMatrix(p,a,b)
985#define IDirect3DDevice_GetMatrix(p,a,b) (p)->lpVtbl->GetMatrix(p,a,b)
986#define IDirect3DDevice_DeleteMatrix(p,a) (p)->lpVtbl->DeleteMatrix(p,a)
987#define IDirect3DDevice_BeginScene(p) (p)->lpVtbl->BeginScene(p)
988#define IDirect3DDevice_EndScene(p) (p)->lpVtbl->EndScene(p)
989#define IDirect3DDevice_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
990#else
991/*** IUnknown methods ***/
992#define IDirect3DDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
993#define IDirect3DDevice_AddRef(p) (p)->AddRef()
994#define IDirect3DDevice_Release(p) (p)->Release()
995/*** IDirect3DDevice methods ***/
996#define IDirect3DDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
997#define IDirect3DDevice_GetCaps(p,a,b) (p)->GetCaps(a,b)
998#define IDirect3DDevice_SwapTextureHandles(p,a,b) (p)->SwapTextureHandles(a,b)
999#define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) (p)->CreateExecuteBuffer(a,b,c)
1000#define IDirect3DDevice_GetStats(p,a) (p)->GetStats(a)
1001#define IDirect3DDevice_Execute(p,a,b,c) (p)->Execute(a,b,c)
1002#define IDirect3DDevice_AddViewport(p,a) (p)->AddViewport(a)
1003#define IDirect3DDevice_DeleteViewport(p,a) (p)->DeleteViewport(a)
1004#define IDirect3DDevice_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c)
1005#define IDirect3DDevice_Pick(p,a,b,c,d) (p)->Pick(a,b,c,d)
1006#define IDirect3DDevice_GetPickRecords(p,a,b) (p)->GetPickRecords(a,b)
1007#define IDirect3DDevice_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
1008#define IDirect3DDevice_CreateMatrix(p,a) (p)->CreateMatrix(a)
1009#define IDirect3DDevice_SetMatrix(p,a,b) (p)->SetMatrix(a,b)
1010#define IDirect3DDevice_GetMatrix(p,a,b) (p)->GetMatrix(a,b)
1011#define IDirect3DDevice_DeleteMatrix(p,a) (p)->DeleteMatrix(a)
1012#define IDirect3DDevice_BeginScene(p) (p)->BeginScene()
1013#define IDirect3DDevice_EndScene(p) (p)->EndScene()
1014#define IDirect3DDevice_GetDirect3D(p,a) (p)->GetDirect3D(a)
1015#endif
1016
1017
1018/*****************************************************************************
1019 * IDirect3DDevice2 interface
1020 */
1021#define INTERFACE IDirect3DDevice2
1022DECLARE_INTERFACE_(IDirect3DDevice2,IUnknown)
1023{
1024 /*** IUnknown methods ***/
1025 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1026 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1027 STDMETHOD_(ULONG,Release)(THIS) PURE;
1028 /*** IDirect3DDevice2 methods ***/
1029 STDMETHOD(GetCaps)(THIS_ D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc) PURE;
1030 STDMETHOD(SwapTextureHandles)(THIS_ IDirect3DTexture2 *tex1, IDirect3DTexture2 *tex2) PURE;
1031 STDMETHOD(GetStats)(THIS_ D3DSTATS *stats) PURE;
1032 STDMETHOD(AddViewport)(THIS_ IDirect3DViewport2 *viewport) PURE;
1033 STDMETHOD(DeleteViewport)(THIS_ IDirect3DViewport2 *viewport) PURE;
1034 STDMETHOD(NextViewport)(THIS_ IDirect3DViewport2 *ref,
1035 IDirect3DViewport2 **viewport, DWORD flags) PURE;
1036 STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK cb, void *ctx) PURE;
1037 STDMETHOD(BeginScene)(THIS) PURE;
1038 STDMETHOD(EndScene)(THIS) PURE;
1039 STDMETHOD(GetDirect3D)(THIS_ IDirect3D2 **d3d) PURE;
1040 /*** DrawPrimitive API ***/
1041 STDMETHOD(SetCurrentViewport)(THIS_ IDirect3DViewport2 *viewport) PURE;
1042 STDMETHOD(GetCurrentViewport)(THIS_ IDirect3DViewport2 **viewport) PURE;
1043 STDMETHOD(SetRenderTarget)(THIS_ IDirectDrawSurface *surface, DWORD flags) PURE;
1044 STDMETHOD(GetRenderTarget)(THIS_ IDirectDrawSurface **surface) PURE;
1045 STDMETHOD(Begin)(THIS_ D3DPRIMITIVETYPE d3dpt,D3DVERTEXTYPE dwVertexTypeDesc,DWORD dwFlags) PURE;
1046 STDMETHOD(BeginIndexed)(THIS_ D3DPRIMITIVETYPE primitive_type, D3DVERTEXTYPE vertex_type,
1047 void *vertices, DWORD vertex_count, DWORD flags) PURE;
1048 STDMETHOD(Vertex)(THIS_ void *vertex) PURE;
1049 STDMETHOD(Index)(THIS_ WORD wVertexIndex) PURE;
1050 STDMETHOD(End)(THIS_ DWORD dwFlags) PURE;
1051 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE;
1052 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE;
1053 STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, LPDWORD lpdwLightState) PURE;
1054 STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, DWORD dwLightState) PURE;
1055 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1056 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1057 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1058 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE primitive_type, D3DVERTEXTYPE vertex_type,
1059 void *vertices, DWORD vertex_count, DWORD flags) PURE;
1060 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE primitive_type, D3DVERTEXTYPE vertex_type,
1061 void *vertices, DWORD vertex_count, WORD *indices, DWORD index_count, DWORD flags) PURE;
1062 STDMETHOD(SetClipStatus)(THIS_ D3DCLIPSTATUS *clip_status) PURE;
1063 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS *clip_status) PURE;
1064};
1065#undef INTERFACE
1066
1067#if !defined(__cplusplus) || defined(CINTERFACE)
1068/*** IUnknown methods ***/
1069#define IDirect3DDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1070#define IDirect3DDevice2_AddRef(p) (p)->lpVtbl->AddRef(p)
1071#define IDirect3DDevice2_Release(p) (p)->lpVtbl->Release(p)
1072/*** IDirect3DDevice2 methods ***/
1073#define IDirect3DDevice2_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
1074#define IDirect3DDevice2_SwapTextureHandles(p,a,b) (p)->lpVtbl->SwapTextureHandles(p,a,b)
1075#define IDirect3DDevice2_GetStats(p,a) (p)->lpVtbl->GetStats(p,a)
1076#define IDirect3DDevice2_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a)
1077#define IDirect3DDevice2_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a)
1078#define IDirect3DDevice2_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c)
1079#define IDirect3DDevice2_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
1080#define IDirect3DDevice2_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1081#define IDirect3DDevice2_EndScene(p) (p)->lpVtbl->EndScene(p)
1082#define IDirect3DDevice2_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1083#define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a)
1084#define IDirect3DDevice2_GetCurrentViewport(p,a) (p)->lpVtbl->GetCurrentViewport(p,a)
1085#define IDirect3DDevice2_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1086#define IDirect3DDevice2_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a)
1087#define IDirect3DDevice2_Begin(p,a,b,c) (p)->lpVtbl->Begin(p,a,b,c)
1088#define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e) (p)->lpVtbl->BeginIndexed(p,a,b,c,d,e)
1089#define IDirect3DDevice2_Vertex(p,a) (p)->lpVtbl->Vertex(p,a)
1090#define IDirect3DDevice2_Index(p,a) (p)->lpVtbl->Index(p,a)
1091#define IDirect3DDevice2_End(p,a) (p)->lpVtbl->End(p,a)
1092#define IDirect3DDevice2_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1093#define IDirect3DDevice2_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1094#define IDirect3DDevice2_GetLightState(p,a,b) (p)->lpVtbl->GetLightState(p,a,b)
1095#define IDirect3DDevice2_SetLightState(p,a,b) (p)->lpVtbl->SetLightState(p,a,b)
1096#define IDirect3DDevice2_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1097#define IDirect3DDevice2_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1098#define IDirect3DDevice2_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1099#define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
1100#define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
1101#define IDirect3DDevice2_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1102#define IDirect3DDevice2_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1103#else
1104/*** IUnknown methods ***/
1105#define IDirect3DDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1106#define IDirect3DDevice2_AddRef(p) (p)->AddRef()
1107#define IDirect3DDevice2_Release(p) (p)->Release()
1108/*** IDirect3DDevice2 methods ***/
1109#define IDirect3DDevice2_GetCaps(p,a,b) (p)->GetCaps(a,b)
1110#define IDirect3DDevice2_SwapTextureHandles(p,a,b) (p)->SwapTextureHandles(a,b)
1111#define IDirect3DDevice2_GetStats(p,a) (p)->GetStats(a)
1112#define IDirect3DDevice2_AddViewport(p,a) (p)->AddViewport(a)
1113#define IDirect3DDevice2_DeleteViewport(p,a) (p)->DeleteViewport(a)
1114#define IDirect3DDevice2_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c)
1115#define IDirect3DDevice2_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
1116#define IDirect3DDevice2_BeginScene(p) (p)->BeginScene()
1117#define IDirect3DDevice2_EndScene(p) (p)->EndScene()
1118#define IDirect3DDevice2_GetDirect3D(p,a) (p)->GetDirect3D(a)
1119#define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
1120#define IDirect3DDevice2_GetCurrentViewport(p,a) (p)->GetCurrentViewport(a)
1121#define IDirect3DDevice2_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1122#define IDirect3DDevice2_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
1123#define IDirect3DDevice2_Begin(p,a,b,c) (p)->Begin(a,b,c)
1124#define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e) (p)->BeginIndexed(a,b,c,d,e)
1125#define IDirect3DDevice2_Vertex(p,a) (p)->Vertex(a)
1126#define IDirect3DDevice2_Index(p,a) (p)->Index(a)
1127#define IDirect3DDevice2_End(p,a) (p)->End(a)
1128#define IDirect3DDevice2_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1129#define IDirect3DDevice2_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1130#define IDirect3DDevice2_GetLightState(p,a,b) (p)->GetLightState(a,b)
1131#define IDirect3DDevice2_SetLightState(p,a,b) (p)->SetLightState(a,b)
1132#define IDirect3DDevice2_SetTransform(p,a,b) (p)->SetTransform(a,b)
1133#define IDirect3DDevice2_GetTransform(p,a,b) (p)->GetTransform(a,b)
1134#define IDirect3DDevice2_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1135#define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e)
1136#define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
1137#define IDirect3DDevice2_SetClipStatus(p,a) (p)->SetClipStatus(a)
1138#define IDirect3DDevice2_GetClipStatus(p,a) (p)->GetClipStatus(a)
1139#endif
1140
1141/*****************************************************************************
1142 * IDirect3DDevice3 interface
1143 */
1144#define INTERFACE IDirect3DDevice3
1145DECLARE_INTERFACE_(IDirect3DDevice3,IUnknown)
1146{
1147 /*** IUnknown methods ***/
1148 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1149 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1150 STDMETHOD_(ULONG,Release)(THIS) PURE;
1151 /*** IDirect3DDevice3 methods ***/
1152 STDMETHOD(GetCaps)(THIS_ D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc) PURE;
1153 STDMETHOD(GetStats)(THIS_ D3DSTATS *stats) PURE;
1154 STDMETHOD(AddViewport)(THIS_ IDirect3DViewport3 *viewport) PURE;
1155 STDMETHOD(DeleteViewport)(THIS_ IDirect3DViewport3 *viewport) PURE;
1156 STDMETHOD(NextViewport)(THIS_ IDirect3DViewport3 *ref,
1157 IDirect3DViewport3 **viewport, DWORD flags) PURE;
1158 STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK cb, void *ctx) PURE;
1159 STDMETHOD(BeginScene)(THIS) PURE;
1160 STDMETHOD(EndScene)(THIS) PURE;
1161 STDMETHOD(GetDirect3D)(THIS_ IDirect3D3 **d3d) PURE;
1162 /*** DrawPrimitive API ***/
1163 STDMETHOD(SetCurrentViewport)(THIS_ IDirect3DViewport3 *viewport) PURE;
1164 STDMETHOD(GetCurrentViewport)(THIS_ IDirect3DViewport3 **viewport) PURE;
1165 STDMETHOD(SetRenderTarget)(THIS_ IDirectDrawSurface4 *surface, DWORD flags) PURE;
1166 STDMETHOD(GetRenderTarget)(THIS_ IDirectDrawSurface4 **surface) PURE;
1167 STDMETHOD(Begin)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexTypeDesc, DWORD dwFlags) PURE;
1168 STDMETHOD(BeginIndexed)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
1169 void *vertices, DWORD vertex_count, DWORD flags) PURE;
1170 STDMETHOD(Vertex)(THIS_ void *vertex) PURE;
1171 STDMETHOD(Index)(THIS_ WORD wVertexIndex) PURE;
1172 STDMETHOD(End)(THIS_ DWORD dwFlags) PURE;
1173 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE;
1174 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE;
1175 STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, LPDWORD lpdwLightState) PURE;
1176 STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, DWORD dwLightState) PURE;
1177 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1178 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1179 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1180 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD vertex_type,
1181 void *vertices, DWORD vertex_count, DWORD flags) PURE;
1182 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
1183 void *vertices, DWORD vertex_count, WORD *indices, DWORD index_count, DWORD flags) PURE;
1184 STDMETHOD(SetClipStatus)(THIS_ D3DCLIPSTATUS *clip_status) PURE;
1185 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS *clip_status) PURE;
1186 STDMETHOD(DrawPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
1187 D3DDRAWPRIMITIVESTRIDEDDATA *strided_data, DWORD vertex_count, DWORD flags) PURE;
1188 STDMETHOD(DrawIndexedPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
1189 D3DDRAWPRIMITIVESTRIDEDDATA *strided_data, DWORD vertex_count, WORD *indices, DWORD index_count,
1190 DWORD flags) PURE;
1191 STDMETHOD(DrawPrimitiveVB)(THIS_ D3DPRIMITIVETYPE primitive_type, struct IDirect3DVertexBuffer *vb,
1192 DWORD start_vertex, DWORD vertex_count, DWORD flags) PURE;
1193 STDMETHOD(DrawIndexedPrimitiveVB)(THIS_ D3DPRIMITIVETYPE primitive_type, struct IDirect3DVertexBuffer *vb,
1194 WORD *indices, DWORD index_count, DWORD flags) PURE;
1195 STDMETHOD(ComputeSphereVisibility)(THIS_ D3DVECTOR *centers, D3DVALUE *radii, DWORD sphere_count,
1196 DWORD flags, DWORD *ret) PURE;
1197 STDMETHOD(GetTexture)(THIS_ DWORD stage, IDirect3DTexture2 **texture) PURE;
1198 STDMETHOD(SetTexture)(THIS_ DWORD stage, IDirect3DTexture2 *texture) PURE;
1199 STDMETHOD(GetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,LPDWORD lpdwState) PURE;
1200 STDMETHOD(SetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,DWORD dwState) PURE;
1201 STDMETHOD(ValidateDevice)(THIS_ LPDWORD lpdwPasses) PURE;
1202};
1203#undef INTERFACE
1204
1205#if !defined(__cplusplus) || defined(CINTERFACE)
1206/*** IUnknown methods ***/
1207#define IDirect3DDevice3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1208#define IDirect3DDevice3_AddRef(p) (p)->lpVtbl->AddRef(p)
1209#define IDirect3DDevice3_Release(p) (p)->lpVtbl->Release(p)
1210/*** IDirect3DDevice3 methods ***/
1211#define IDirect3DDevice3_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
1212#define IDirect3DDevice3_GetStats(p,a) (p)->lpVtbl->GetStats(p,a)
1213#define IDirect3DDevice3_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a)
1214#define IDirect3DDevice3_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a)
1215#define IDirect3DDevice3_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c)
1216#define IDirect3DDevice3_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
1217#define IDirect3DDevice3_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1218#define IDirect3DDevice3_EndScene(p) (p)->lpVtbl->EndScene(p)
1219#define IDirect3DDevice3_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1220#define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a)
1221#define IDirect3DDevice3_GetCurrentViewport(p,a) (p)->lpVtbl->GetCurrentViewport(p,a)
1222#define IDirect3DDevice3_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1223#define IDirect3DDevice3_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a)
1224#define IDirect3DDevice3_Begin(p,a,b,c) (p)->lpVtbl->Begin(p,a,b,c)
1225#define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e) (p)->lpVtbl->BeginIndexed(p,a,b,c,d,e)
1226#define IDirect3DDevice3_Vertex(p,a) (p)->lpVtbl->Vertex(p,a)
1227#define IDirect3DDevice3_Index(p,a) (p)->lpVtbl->Index(p,a)
1228#define IDirect3DDevice3_End(p,a) (p)->lpVtbl->End(p,a)
1229#define IDirect3DDevice3_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1230#define IDirect3DDevice3_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1231#define IDirect3DDevice3_GetLightState(p,a,b) (p)->lpVtbl->GetLightState(p,a,b)
1232#define IDirect3DDevice3_SetLightState(p,a,b) (p)->lpVtbl->SetLightState(p,a,b)
1233#define IDirect3DDevice3_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1234#define IDirect3DDevice3_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1235#define IDirect3DDevice3_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1236#define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
1237#define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
1238#define IDirect3DDevice3_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1239#define IDirect3DDevice3_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1240#define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveStrided(p,a,b,c,d,e)
1241#define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g)
1242#define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveVB(p,a,b,c,d,e)
1243#define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawIndexedPrimitiveVB(p,a,b,c,d,e)
1244#define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e) (p)->lpVtbl->ComputeSphereVisibility(p,a,b,c,d,e)
1245#define IDirect3DDevice3_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1246#define IDirect3DDevice3_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1247#define IDirect3DDevice3_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1248#define IDirect3DDevice3_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1249#define IDirect3DDevice3_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1250#else
1251/*** IUnknown methods ***/
1252#define IDirect3DDevice3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1253#define IDirect3DDevice3_AddRef(p) (p)->AddRef()
1254#define IDirect3DDevice3_Release(p) (p)->Release()
1255/*** IDirect3DDevice3 methods ***/
1256#define IDirect3DDevice3_GetCaps(p,a,b) (p)->GetCaps(a,b)
1257#define IDirect3DDevice3_GetStats(p,a) (p)->GetStats(a)
1258#define IDirect3DDevice3_AddViewport(p,a) (p)->AddViewport(a)
1259#define IDirect3DDevice3_DeleteViewport(p,a) (p)->DeleteViewport(a)
1260#define IDirect3DDevice3_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c)
1261#define IDirect3DDevice3_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
1262#define IDirect3DDevice3_BeginScene(p) (p)->BeginScene()
1263#define IDirect3DDevice3_EndScene(p) (p)->EndScene()
1264#define IDirect3DDevice3_GetDirect3D(p,a) (p)->GetDirect3D(a)
1265#define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
1266#define IDirect3DDevice3_GetCurrentViewport(p,a) (p)->GetCurrentViewport(a)
1267#define IDirect3DDevice3_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1268#define IDirect3DDevice3_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
1269#define IDirect3DDevice3_Begin(p,a,b,c) (p)->Begin(a,b,c)
1270#define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e) (p)->BeginIndexed(a,b,c,d,e)
1271#define IDirect3DDevice3_Vertex(p,a) (p)->Vertex(a)
1272#define IDirect3DDevice3_Index(p,a) (p)->Index(a)
1273#define IDirect3DDevice3_End(p,a) (p)->End(a)
1274#define IDirect3DDevice3_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1275#define IDirect3DDevice3_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1276#define IDirect3DDevice3_GetLightState(p,a,b) (p)->GetLightState(a,b)
1277#define IDirect3DDevice3_SetLightState(p,a,b) (p)->SetLightState(a,b)
1278#define IDirect3DDevice3_SetTransform(p,a,b) (p)->SetTransform(a,b)
1279#define IDirect3DDevice3_GetTransform(p,a,b) (p)->GetTransform(a,b)
1280#define IDirect3DDevice3_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1281#define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e)
1282#define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
1283#define IDirect3DDevice3_SetClipStatus(p,a) (p)->SetClipStatus(a)
1284#define IDirect3DDevice3_GetClipStatus(p,a) (p)->GetClipStatus(a)
1285#define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->DrawPrimitiveStrided(a,b,c,d,e)
1286#define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveStrided(a,b,c,d,e,f,g)
1287#define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e) (p)->DrawPrimitiveVB(a,b,c,d,e)
1288#define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e) (p)->DrawIndexedPrimitiveVB(a,b,c,d,e)
1289#define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e) (p)->ComputeSphereVisibility(a,b,c,d,e)
1290#define IDirect3DDevice3_GetTexture(p,a,b) (p)->GetTexture(a,b)
1291#define IDirect3DDevice3_SetTexture(p,a,b) (p)->SetTexture(a,b)
1292#define IDirect3DDevice3_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
1293#define IDirect3DDevice3_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
1294#define IDirect3DDevice3_ValidateDevice(p,a) (p)->ValidateDevice(a)
1295#endif
1296
1297/*****************************************************************************
1298 * IDirect3DDevice7 interface
1299 */
1300#define INTERFACE IDirect3DDevice7
1301DECLARE_INTERFACE_(IDirect3DDevice7,IUnknown)
1302{
1303 /*** IUnknown methods ***/
1304 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1305 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1306 STDMETHOD_(ULONG,Release)(THIS) PURE;
1307 /*** IDirect3DDevice7 methods ***/
1308 STDMETHOD(GetCaps)(THIS_ D3DDEVICEDESC7 *desc) PURE;
1309 STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK cb, void *ctx) PURE;
1310 STDMETHOD(BeginScene)(THIS) PURE;
1311 STDMETHOD(EndScene)(THIS) PURE;
1312 STDMETHOD(GetDirect3D)(THIS_ IDirect3D7 **d3d) PURE;
1313 STDMETHOD(SetRenderTarget)(THIS_ IDirectDrawSurface7 *surface, DWORD flags) PURE;
1314 STDMETHOD(GetRenderTarget)(THIS_ IDirectDrawSurface7 **surface) PURE;
1315 STDMETHOD(Clear)(THIS_ DWORD count, D3DRECT *rects, DWORD flags, D3DCOLOR color, D3DVALUE z, DWORD stencil) PURE;
1316 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1317 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1318 STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT7 *data) PURE;
1319 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1320 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT7 *data) PURE;
1321 STDMETHOD(SetMaterial)(THIS_ D3DMATERIAL7 *data) PURE;
1322 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL7 *data) PURE;
1323 STDMETHOD(SetLight)(THIS_ DWORD idx, D3DLIGHT7 *data) PURE;
1324 STDMETHOD(GetLight)(THIS_ DWORD idx, D3DLIGHT7 *data) PURE;
1325 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE;
1326 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE;
1327 STDMETHOD(BeginStateBlock)(THIS) PURE;
1328 STDMETHOD(EndStateBlock)(THIS_ LPDWORD lpdwBlockHandle) PURE;
1329 STDMETHOD(PreLoad)(THIS_ IDirectDrawSurface7 *surface) PURE;
1330 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
1331 void *vertices, DWORD vertex_count, DWORD flags) PURE;
1332 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
1333 void *vertices, DWORD vertex_count, WORD *indices, DWORD index_count, DWORD flags) PURE;
1334 STDMETHOD(SetClipStatus)(THIS_ D3DCLIPSTATUS *clip_status) PURE;
1335 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS *clip_status) PURE;
1336 STDMETHOD(DrawPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
1337 D3DDRAWPRIMITIVESTRIDEDDATA *strided_data, DWORD vertex_count, DWORD flags) PURE;
1338 STDMETHOD(DrawIndexedPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
1339 D3DDRAWPRIMITIVESTRIDEDDATA *strided_data, DWORD vertex_count, WORD *indices, DWORD index_count,
1340 DWORD flags) PURE;
1341 STDMETHOD(DrawPrimitiveVB)(THIS_ D3DPRIMITIVETYPE primitive_type, struct IDirect3DVertexBuffer7 *vb,
1342 DWORD start_vertex, DWORD vertex_count, DWORD flags) PURE;
1343 STDMETHOD(DrawIndexedPrimitiveVB)(THIS_ D3DPRIMITIVETYPE primitive_type, struct IDirect3DVertexBuffer7 *vb,
1344 DWORD start_vertex, DWORD vertex_count, WORD *indices, DWORD index_count, DWORD flags) PURE;
1345 STDMETHOD(ComputeSphereVisibility)(THIS_ D3DVECTOR *centers, D3DVALUE *radii, DWORD sphere_count,
1346 DWORD flags, DWORD *ret) PURE;
1347 STDMETHOD(GetTexture)(THIS_ DWORD stage, IDirectDrawSurface7 **surface) PURE;
1348 STDMETHOD(SetTexture)(THIS_ DWORD stage, IDirectDrawSurface7 *surface) PURE;
1349 STDMETHOD(GetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,LPDWORD lpdwState) PURE;
1350 STDMETHOD(SetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,DWORD dwState) PURE;
1351 STDMETHOD(ValidateDevice)(THIS_ LPDWORD lpdwPasses) PURE;
1352 STDMETHOD(ApplyStateBlock)(THIS_ DWORD dwBlockHandle) PURE;
1353 STDMETHOD(CaptureStateBlock)(THIS_ DWORD dwBlockHandle) PURE;
1354 STDMETHOD(DeleteStateBlock)(THIS_ DWORD dwBlockHandle) PURE;
1355 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE d3dsbType,LPDWORD lpdwBlockHandle) PURE;
1356 STDMETHOD(Load)(THIS_ IDirectDrawSurface7 *dst_surface, POINT *dst_point,
1357 IDirectDrawSurface7 *src_surface, RECT *src_rect, DWORD flags) PURE;
1358 STDMETHOD(LightEnable)(THIS_ DWORD dwLightIndex,BOOL bEnable) PURE;
1359 STDMETHOD(GetLightEnable)(THIS_ DWORD dwLightIndex,BOOL *pbEnable) PURE;
1360 STDMETHOD(SetClipPlane)(THIS_ DWORD dwIndex,D3DVALUE *pPlaneEquation) PURE;
1361 STDMETHOD(GetClipPlane)(THIS_ DWORD dwIndex,D3DVALUE *pPlaneEquation) PURE;
1362 STDMETHOD(GetInfo)(THIS_ DWORD info_id, void *info, DWORD info_size) PURE;
1363};
1364#undef INTERFACE
1365
1366#if !defined(__cplusplus) || defined(CINTERFACE)
1367/*** IUnknown methods ***/
1368#define IDirect3DDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1369#define IDirect3DDevice7_AddRef(p) (p)->lpVtbl->AddRef(p)
1370#define IDirect3DDevice7_Release(p) (p)->lpVtbl->Release(p)
1371/*** IDirect3DDevice7 methods ***/
1372#define IDirect3DDevice7_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
1373#define IDirect3DDevice7_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
1374#define IDirect3DDevice7_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1375#define IDirect3DDevice7_EndScene(p) (p)->lpVtbl->EndScene(p)
1376#define IDirect3DDevice7_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1377#define IDirect3DDevice7_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1378#define IDirect3DDevice7_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a)
1379#define IDirect3DDevice7_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1380#define IDirect3DDevice7_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1381#define IDirect3DDevice7_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1382#define IDirect3DDevice7_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
1383#define IDirect3DDevice7_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1384#define IDirect3DDevice7_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
1385#define IDirect3DDevice7_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
1386#define IDirect3DDevice7_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
1387#define IDirect3DDevice7_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
1388#define IDirect3DDevice7_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
1389#define IDirect3DDevice7_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1390#define IDirect3DDevice7_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1391#define IDirect3DDevice7_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
1392#define IDirect3DDevice7_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
1393#define IDirect3DDevice7_PreLoad(p,a) (p)->lpVtbl->PreLoad(p,a)
1394#define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
1395#define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
1396#define IDirect3DDevice7_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1397#define IDirect3DDevice7_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1398#define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveStrided(p,a,b,c,d,e)
1399#define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g)
1400#define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveVB(p,a,b,c,d,e)
1401#define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g)
1402#define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e) (p)->lpVtbl->ComputeSphereVisibility(p,a,b,c,d,e)
1403#define IDirect3DDevice7_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1404#define IDirect3DDevice7_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1405#define IDirect3DDevice7_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1406#define IDirect3DDevice7_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1407#define IDirect3DDevice7_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1408#define IDirect3DDevice7_ApplyStateBlock(p,a) (p)->lpVtbl->ApplyStateBlock(p,a)
1409#define IDirect3DDevice7_CaptureStateBlock(p,a) (p)->lpVtbl->CaptureStateBlock(p,a)
1410#define IDirect3DDevice7_DeleteStateBlock(p,a) (p)->lpVtbl->DeleteStateBlock(p,a)
1411#define IDirect3DDevice7_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
1412#define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->lpVtbl->Load(p,a,b,c,d,e)
1413#define IDirect3DDevice7_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
1414#define IDirect3DDevice7_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
1415#define IDirect3DDevice7_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
1416#define IDirect3DDevice7_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
1417#define IDirect3DDevice7_GetInfo(p,a,b,c) (p)->lpVtbl->GetInfo(p,a,b,c)
1418#else
1419/*** IUnknown methods ***/
1420#define IDirect3DDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1421#define IDirect3DDevice7_AddRef(p) (p)->AddRef()
1422#define IDirect3DDevice7_Release(p) (p)->Release()
1423/*** IDirect3DDevice7 methods ***/
1424#define IDirect3DDevice7_GetCaps(p,a) (p)->GetCaps(a)
1425#define IDirect3DDevice7_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
1426#define IDirect3DDevice7_BeginScene(p) (p)->BeginScene()
1427#define IDirect3DDevice7_EndScene(p) (p)->EndScene()
1428#define IDirect3DDevice7_GetDirect3D(p,a) (p)->GetDirect3D(a)
1429#define IDirect3DDevice7_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1430#define IDirect3DDevice7_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
1431#define IDirect3DDevice7_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
1432#define IDirect3DDevice7_SetTransform(p,a,b) (p)->SetTransform(a,b)
1433#define IDirect3DDevice7_GetTransform(p,a,b) (p)->GetTransform(a,b)
1434#define IDirect3DDevice7_SetViewport(p,a) (p)->SetViewport(a)
1435#define IDirect3DDevice7_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1436#define IDirect3DDevice7_GetViewport(p,a) (p)->GetViewport(a)
1437#define IDirect3DDevice7_SetMaterial(p,a) (p)->SetMaterial(a)
1438#define IDirect3DDevice7_GetMaterial(p,a) (p)->GetMaterial(a)
1439#define IDirect3DDevice7_SetLight(p,a,b) (p)->SetLight(a,b)
1440#define IDirect3DDevice7_GetLight(p,a,b) (p)->GetLight(a,b)
1441#define IDirect3DDevice7_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1442#define IDirect3DDevice7_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1443#define IDirect3DDevice7_BeginStateBlock(p) (p)->BeginStateBlock()
1444#define IDirect3DDevice7_EndStateBlock(p,a) (p)->EndStateBlock(a)
1445#define IDirect3DDevice7_PreLoad(p,a) (p)->PreLoad(a)
1446#define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e)
1447#define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
1448#define IDirect3DDevice7_SetClipStatus(p,a) (p)->SetClipStatus(a)
1449#define IDirect3DDevice7_GetClipStatus(p,a) (p)->GetClipStatus(a)
1450#define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->DrawPrimitiveStrided(a,b,c,d,e)
1451#define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveStrided(a,b,c,d,e,f,g)
1452#define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e) (p)->DrawPrimitiveVB(a,b,c,d,e)
1453#define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveVB(a,b,c,d,e,f,g)
1454#define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e) (p)->ComputeSphereVisibility(a,b,c,d,e)
1455#define IDirect3DDevice7_GetTexture(p,a,b) (p)->GetTexture(a,b)
1456#define IDirect3DDevice7_SetTexture(p,a,b) (p)->SetTexture(a,b)
1457#define IDirect3DDevice7_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
1458#define IDirect3DDevice7_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
1459#define IDirect3DDevice7_ValidateDevice(p,a) (p)->ValidateDevice(a)
1460#define IDirect3DDevice7_ApplyStateBlock(p,a) (p)->ApplyStateBlock(a)
1461#define IDirect3DDevice7_CaptureStateBlock(p,a) (p)->CaptureStateBlock(a)
1462#define IDirect3DDevice7_DeleteStateBlock(p,a) (p)->DeleteStateBlock(a)
1463#define IDirect3DDevice7_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
1464#define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->Load(a,b,c,d,e)
1465#define IDirect3DDevice7_LightEnable(p,a,b) (p)->LightEnable(a,b)
1466#define IDirect3DDevice7_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
1467#define IDirect3DDevice7_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
1468#define IDirect3DDevice7_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
1469#define IDirect3DDevice7_GetInfo(p,a,b,c) (p)->GetInfo(a,b,c)
1470#endif
1471
1472
1473
1474/*****************************************************************************
1475 * IDirect3DVertexBuffer interface
1476 */
1477#define INTERFACE IDirect3DVertexBuffer
1478DECLARE_INTERFACE_(IDirect3DVertexBuffer,IUnknown)
1479{
1480 /*** IUnknown methods ***/
1481 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1482 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1483 STDMETHOD_(ULONG,Release)(THIS) PURE;
1484 /*** IDirect3DVertexBuffer methods ***/
1485 STDMETHOD(Lock)(THIS_ DWORD flags, void **data, DWORD *data_size) PURE;
1486 STDMETHOD(Unlock)(THIS) PURE;
1487 STDMETHOD(ProcessVertices)(THIS_ DWORD vertex_op, DWORD dst_idx, DWORD count,
1488 IDirect3DVertexBuffer *src_buffer, DWORD src_idx,
1489 IDirect3DDevice3 *device, DWORD flags) PURE;
1490 STDMETHOD(GetVertexBufferDesc)(THIS_ D3DVERTEXBUFFERDESC *desc) PURE;
1491 STDMETHOD(Optimize)(THIS_ IDirect3DDevice3 *device, DWORD flags) PURE;
1492};
1493#undef INTERFACE
1494
1495#if !defined(__cplusplus) || defined(CINTERFACE)
1496/*** IUnknown methods ***/
1497#define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1498#define IDirect3DVertexBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
1499#define IDirect3DVertexBuffer_Release(p) (p)->lpVtbl->Release(p)
1500/*** IDirect3DVertexBuffer methods ***/
1501#define IDirect3DVertexBuffer_Lock(p,a,b,c) (p)->lpVtbl->Lock(p,a,b,c)
1502#define IDirect3DVertexBuffer_Unlock(p) (p)->lpVtbl->Unlock(p)
1503#define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g)
1504#define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a) (p)->lpVtbl->GetVertexBufferDesc(p,a)
1505#define IDirect3DVertexBuffer_Optimize(p,a,b) (p)->lpVtbl->Optimize(p,a,b)
1506#else
1507/*** IUnknown methods ***/
1508#define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1509#define IDirect3DVertexBuffer_AddRef(p) (p)->AddRef()
1510#define IDirect3DVertexBuffer_Release(p) (p)->Release()
1511/*** IDirect3DVertexBuffer methods ***/
1512#define IDirect3DVertexBuffer_Lock(p,a,b,c) (p)->Lock(a,b,c)
1513#define IDirect3DVertexBuffer_Unlock(p) (p)->Unlock()
1514#define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->ProcessVertices(a,b,c,d,e,f,g)
1515#define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a) (p)->GetVertexBufferDesc(a)
1516#define IDirect3DVertexBuffer_Optimize(p,a,b) (p)->Optimize(a,b)
1517#endif
1518
1519/*****************************************************************************
1520 * IDirect3DVertexBuffer7 interface
1521 */
1522#define INTERFACE IDirect3DVertexBuffer7
1523DECLARE_INTERFACE_(IDirect3DVertexBuffer7,IUnknown)
1524{
1525 /*** IUnknown methods ***/
1526 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1527 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1528 STDMETHOD_(ULONG,Release)(THIS) PURE;
1529 /*** IDirect3DVertexBuffer7 methods ***/
1530 STDMETHOD(Lock)(THIS_ DWORD flags, void **data, DWORD *data_size) PURE;
1531 STDMETHOD(Unlock)(THIS) PURE;
1532 STDMETHOD(ProcessVertices)(THIS_ DWORD vertex_op, DWORD dst_idx, DWORD count,
1533 IDirect3DVertexBuffer7 *src_buffer, DWORD src_idx,
1534 IDirect3DDevice7 *device, DWORD flags) PURE;
1535 STDMETHOD(GetVertexBufferDesc)(THIS_ D3DVERTEXBUFFERDESC *desc) PURE;
1536 STDMETHOD(Optimize)(THIS_ IDirect3DDevice7 *device, DWORD flags) PURE;
1537 STDMETHOD(ProcessVerticesStrided)(THIS_ DWORD vertex_op, DWORD dst_idx, DWORD count,
1538 D3DDRAWPRIMITIVESTRIDEDDATA *data, DWORD fvf, IDirect3DDevice7 *device, DWORD flags) PURE;
1539};
1540#undef INTERFACE
1541
1542#if !defined(__cplusplus) || defined(CINTERFACE)
1543/*** IUnknown methods ***/
1544#define IDirect3DVertexBuffer7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1545#define IDirect3DVertexBuffer7_AddRef(p) (p)->lpVtbl->AddRef(p)
1546#define IDirect3DVertexBuffer7_Release(p) (p)->lpVtbl->Release(p)
1547/*** IDirect3DVertexBuffer7 methods ***/
1548#define IDirect3DVertexBuffer7_Lock(p,a,b,c) (p)->lpVtbl->Lock(p,a,b,c)
1549#define IDirect3DVertexBuffer7_Unlock(p) (p)->lpVtbl->Unlock(p)
1550#define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g)
1551#define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a) (p)->lpVtbl->GetVertexBufferDesc(p,a)
1552#define IDirect3DVertexBuffer7_Optimize(p,a,b) (p)->lpVtbl->Optimize(p,a,b)
1553#define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVerticesStrided(p,a,b,c,d,e,f,g)
1554#else
1555/*** IUnknown methods ***/
1556#define IDirect3DVertexBuffer7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1557#define IDirect3DVertexBuffer7_AddRef(p) (p)->AddRef()
1558#define IDirect3DVertexBuffer7_Release(p) (p)->Release()
1559/*** IDirect3DVertexBuffer7 methods ***/
1560#define IDirect3DVertexBuffer7_Lock(p,a,b,c) (p)->Lock(a,b,c)
1561#define IDirect3DVertexBuffer7_Unlock(p) (p)->Unlock()
1562#define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g) (p)->ProcessVertices(a,b,c,d,e,f,g)
1563#define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a) (p)->GetVertexBufferDesc(a)
1564#define IDirect3DVertexBuffer7_Optimize(p,a,b) (p)->Optimize(a,b)
1565#define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->ProcessVerticesStrided(a,b,c,d,e,f,g)
1566#endif
1567
1568#endif /* __WINE_D3D_H */
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