1 | /* $Id: DevVGA-SVGA3d-win-dx.cpp 95016 2022-05-15 18:18:16Z vboxsync $ */
|
---|
2 | /** @file
|
---|
3 | * DevVMWare - VMWare SVGA device
|
---|
4 | */
|
---|
5 |
|
---|
6 | /*
|
---|
7 | * Copyright (C) 2020-2022 Oracle Corporation
|
---|
8 | *
|
---|
9 | * This file is part of VirtualBox Open Source Edition (OSE), as
|
---|
10 | * available from http://www.alldomusa.eu.org. This file is free software;
|
---|
11 | * you can redistribute it and/or modify it under the terms of the GNU
|
---|
12 | * General Public License (GPL) as published by the Free Software
|
---|
13 | * Foundation, in version 2 as it comes in the "COPYING" file of the
|
---|
14 | * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
|
---|
15 | * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
|
---|
16 | */
|
---|
17 |
|
---|
18 |
|
---|
19 | /*********************************************************************************************************************************
|
---|
20 | * Header Files *
|
---|
21 | *********************************************************************************************************************************/
|
---|
22 | #define LOG_GROUP LOG_GROUP_DEV_VMSVGA
|
---|
23 | #include <VBox/AssertGuest.h>
|
---|
24 | #include <VBox/log.h>
|
---|
25 | #include <VBox/vmm/pdmdev.h>
|
---|
26 | #include <VBox/vmm/pgm.h>
|
---|
27 |
|
---|
28 | #include <iprt/assert.h>
|
---|
29 | #include <iprt/avl.h>
|
---|
30 | #include <iprt/errcore.h>
|
---|
31 | #include <iprt/mem.h>
|
---|
32 |
|
---|
33 | #include <VBoxVideo.h> /* required by DevVGA.h */
|
---|
34 | #include <VBoxVideo3D.h>
|
---|
35 |
|
---|
36 | /* should go BEFORE any other DevVGA include to make all DevVGA.h config defines be visible */
|
---|
37 | #include "DevVGA.h"
|
---|
38 |
|
---|
39 | #include "DevVGA-SVGA.h"
|
---|
40 | #include "DevVGA-SVGA3d.h"
|
---|
41 | #include "DevVGA-SVGA3d-internal.h"
|
---|
42 | #include "DevVGA-SVGA3d-dx-shader.h"
|
---|
43 |
|
---|
44 | /* d3d11_1.h has a structure field named 'Status' but Status is defined as int on Linux host */
|
---|
45 | #if defined(Status)
|
---|
46 | #undef Status
|
---|
47 | #endif
|
---|
48 | #include <d3d11_1.h>
|
---|
49 |
|
---|
50 |
|
---|
51 | #ifdef RT_OS_WINDOWS
|
---|
52 | # define VBOX_D3D11_LIBRARY_NAME "d3d11"
|
---|
53 | #else
|
---|
54 | # define VBOX_D3D11_LIBRARY_NAME "VBoxDxVk"
|
---|
55 | #endif
|
---|
56 |
|
---|
57 | #define DX_FORCE_SINGLE_DEVICE
|
---|
58 |
|
---|
59 | /* This is not available on non Windows hosts. */
|
---|
60 | #ifndef D3D_RELEASE
|
---|
61 | # define D3D_RELEASE(a_Ptr) do { if ((a_Ptr)) (a_Ptr)->Release(); (a_Ptr) = NULL; } while (0)
|
---|
62 | #endif
|
---|
63 |
|
---|
64 | /** Fake ID for the backend DX context. The context creates all shared textures. */
|
---|
65 | #define DX_CID_BACKEND UINT32_C(0xfffffffe)
|
---|
66 |
|
---|
67 | #define DX_RELEASE_ARRAY(a_Count, a_papArray) do { \
|
---|
68 | for (uint32_t i = 0; i < (a_Count); ++i) \
|
---|
69 | D3D_RELEASE((a_papArray)[i]); \
|
---|
70 | } while (0)
|
---|
71 |
|
---|
72 | typedef struct DXDEVICE
|
---|
73 | {
|
---|
74 | ID3D11Device1 *pDevice; /* Device. */
|
---|
75 | ID3D11DeviceContext1 *pImmediateContext; /* Corresponding context. */
|
---|
76 | IDXGIFactory *pDxgiFactory; /* DXGI Factory. */
|
---|
77 | D3D_FEATURE_LEVEL FeatureLevel;
|
---|
78 |
|
---|
79 | /* Staging buffer for transfer to surface buffers. */
|
---|
80 | ID3D11Buffer *pStagingBuffer; /* The staging buffer resource. */
|
---|
81 | uint32_t cbStagingBuffer; /* Current size of the staging buffer resource. */
|
---|
82 | } DXDEVICE;
|
---|
83 |
|
---|
84 | /* Kind of a texture view. */
|
---|
85 | typedef enum VMSVGA3DBACKVIEWTYPE
|
---|
86 | {
|
---|
87 | VMSVGA3D_VIEWTYPE_NONE = 0,
|
---|
88 | VMSVGA3D_VIEWTYPE_RENDERTARGET = 1,
|
---|
89 | VMSVGA3D_VIEWTYPE_DEPTHSTENCIL = 2,
|
---|
90 | VMSVGA3D_VIEWTYPE_SHADERRESOURCE = 3,
|
---|
91 | VMSVGA3D_VIEWTYPE_UNORDEREDACCESS = 4
|
---|
92 | } VMSVGA3DBACKVIEWTYPE;
|
---|
93 |
|
---|
94 | /* Information about a texture view to track all created views:.
|
---|
95 | * when a surface is invalidated, then all views must deleted;
|
---|
96 | * when a view is deleted, then the view must be unlinked from the surface.
|
---|
97 | */
|
---|
98 | typedef struct DXVIEWINFO
|
---|
99 | {
|
---|
100 | uint32_t sid; /* Surface which the view was created for. */
|
---|
101 | uint32_t cid; /* DX context which created the view. */
|
---|
102 | uint32_t viewId; /* View id assigned by the guest. */
|
---|
103 | VMSVGA3DBACKVIEWTYPE enmViewType;
|
---|
104 | } DXVIEWINFO;
|
---|
105 |
|
---|
106 | /* Context Object Table element for a texture view. */
|
---|
107 | typedef struct DXVIEW
|
---|
108 | {
|
---|
109 | uint32_t cid; /* DX context which created the view. */
|
---|
110 | uint32_t sid; /* Surface which the view was created for. */
|
---|
111 | uint32_t viewId; /* View id assigned by the guest. */
|
---|
112 | VMSVGA3DBACKVIEWTYPE enmViewType;
|
---|
113 |
|
---|
114 | union
|
---|
115 | {
|
---|
116 | ID3D11View *pView; /* The view object. */
|
---|
117 | ID3D11RenderTargetView *pRenderTargetView;
|
---|
118 | ID3D11DepthStencilView *pDepthStencilView;
|
---|
119 | ID3D11ShaderResourceView *pShaderResourceView;
|
---|
120 | ID3D11UnorderedAccessView *pUnorderedAccessView;
|
---|
121 | } u;
|
---|
122 |
|
---|
123 | RTLISTNODE nodeSurfaceView; /* Views are linked to the surface. */
|
---|
124 | } DXVIEW;
|
---|
125 |
|
---|
126 | /* What kind of resource has been created for the VMSVGA3D surface. */
|
---|
127 | typedef enum VMSVGA3DBACKRESTYPE
|
---|
128 | {
|
---|
129 | VMSVGA3D_RESTYPE_NONE = 0,
|
---|
130 | VMSVGA3D_RESTYPE_SCREEN_TARGET = 1,
|
---|
131 | VMSVGA3D_RESTYPE_TEXTURE_1D = 2,
|
---|
132 | VMSVGA3D_RESTYPE_TEXTURE_2D = 3,
|
---|
133 | VMSVGA3D_RESTYPE_TEXTURE_CUBE = 4,
|
---|
134 | VMSVGA3D_RESTYPE_TEXTURE_3D = 5,
|
---|
135 | VMSVGA3D_RESTYPE_BUFFER = 6,
|
---|
136 | } VMSVGA3DBACKRESTYPE;
|
---|
137 |
|
---|
138 | typedef struct VMSVGA3DBACKENDSURFACE
|
---|
139 | {
|
---|
140 | VMSVGA3DBACKRESTYPE enmResType;
|
---|
141 | DXGI_FORMAT enmDxgiFormat;
|
---|
142 | union
|
---|
143 | {
|
---|
144 | ID3D11Resource *pResource;
|
---|
145 | ID3D11Texture1D *pTexture1D;
|
---|
146 | ID3D11Texture2D *pTexture2D;
|
---|
147 | ID3D11Texture3D *pTexture3D;
|
---|
148 | ID3D11Buffer *pBuffer;
|
---|
149 | } u;
|
---|
150 |
|
---|
151 | /* For updates from memory. */
|
---|
152 | union /** @todo One per format. */
|
---|
153 | {
|
---|
154 | ID3D11Resource *pResource;
|
---|
155 | ID3D11Texture1D *pTexture1D;
|
---|
156 | ID3D11Texture2D *pTexture2D;
|
---|
157 | ID3D11Texture3D *pTexture3D;
|
---|
158 | } dynamic;
|
---|
159 |
|
---|
160 | /* For reading the texture content. */
|
---|
161 | union /** @todo One per format. */
|
---|
162 | {
|
---|
163 | ID3D11Resource *pResource;
|
---|
164 | ID3D11Texture1D *pTexture1D;
|
---|
165 | ID3D11Texture2D *pTexture2D;
|
---|
166 | ID3D11Texture3D *pTexture3D;
|
---|
167 | } staging;
|
---|
168 |
|
---|
169 | /* Screen targets are created as shared surfaces. */
|
---|
170 | HANDLE SharedHandle; /* The shared handle of this structure. */
|
---|
171 |
|
---|
172 | /* DX context which last rendered to the texture.
|
---|
173 | * This is only for render targets and screen targets, which can be shared between contexts.
|
---|
174 | * The backend context (cid == DX_CID_BACKEND) can also be a drawing context.
|
---|
175 | */
|
---|
176 | uint32_t cidDrawing;
|
---|
177 |
|
---|
178 | /** AVL tree containing DXSHAREDTEXTURE structures. */
|
---|
179 | AVLU32TREE SharedTextureTree;
|
---|
180 |
|
---|
181 | /* Render target views, depth stencil views and shader resource views created for this texture or buffer. */
|
---|
182 | RTLISTANCHOR listView; /* DXVIEW */
|
---|
183 |
|
---|
184 | } VMSVGA3DBACKENDSURFACE;
|
---|
185 |
|
---|
186 | /* "The only resources that can be shared are 2D non-mipmapped textures." */
|
---|
187 | typedef struct DXSHAREDTEXTURE
|
---|
188 | {
|
---|
189 | AVLU32NODECORE Core; /* Key is context id which opened this texture. */
|
---|
190 | ID3D11Texture2D *pTexture; /* The opened shared texture. */
|
---|
191 | uint32_t sid; /* Surface id. */
|
---|
192 | } DXSHAREDTEXTURE;
|
---|
193 |
|
---|
194 |
|
---|
195 | typedef struct VMSVGAHWSCREEN
|
---|
196 | {
|
---|
197 | ID3D11Texture2D *pTexture; /* Shared texture for the screen content. Only used as CopyResource target. */
|
---|
198 | IDXGIResource *pDxgiResource; /* Interface of the texture. */
|
---|
199 | IDXGIKeyedMutex *pDXGIKeyedMutex; /* Synchronization interface for the render device. */
|
---|
200 | HANDLE SharedHandle; /* The shared handle of this structure. */
|
---|
201 | uint32_t sidScreenTarget; /* The source surface for this screen. */
|
---|
202 | } VMSVGAHWSCREEN;
|
---|
203 |
|
---|
204 |
|
---|
205 | typedef struct DXELEMENTLAYOUT
|
---|
206 | {
|
---|
207 | ID3D11InputLayout *pElementLayout;
|
---|
208 | uint32_t cElementDesc;
|
---|
209 | D3D11_INPUT_ELEMENT_DESC aElementDesc[32];
|
---|
210 | } DXELEMENTLAYOUT;
|
---|
211 |
|
---|
212 | typedef struct DXSHADER
|
---|
213 | {
|
---|
214 | SVGA3dShaderType enmShaderType;
|
---|
215 | union
|
---|
216 | {
|
---|
217 | ID3D11DeviceChild *pShader; /* All. */
|
---|
218 | ID3D11VertexShader *pVertexShader; /* SVGA3D_SHADERTYPE_VS */
|
---|
219 | ID3D11PixelShader *pPixelShader; /* SVGA3D_SHADERTYPE_PS */
|
---|
220 | ID3D11GeometryShader *pGeometryShader; /* SVGA3D_SHADERTYPE_GS */
|
---|
221 | ID3D11HullShader *pHullShader; /* SVGA3D_SHADERTYPE_HS */
|
---|
222 | ID3D11DomainShader *pDomainShader; /* SVGA3D_SHADERTYPE_DS */
|
---|
223 | ID3D11ComputeShader *pComputeShader; /* SVGA3D_SHADERTYPE_CS */
|
---|
224 | };
|
---|
225 | void *pvDXBC;
|
---|
226 | uint32_t cbDXBC;
|
---|
227 |
|
---|
228 | uint32_t soid; /* Stream output declarations for geometry shaders. */
|
---|
229 |
|
---|
230 | DXShaderInfo shaderInfo;
|
---|
231 | } DXSHADER;
|
---|
232 |
|
---|
233 | typedef struct DXQUERY
|
---|
234 | {
|
---|
235 | union
|
---|
236 | {
|
---|
237 | ID3D11Query *pQuery;
|
---|
238 | ID3D11Predicate *pPredicate;
|
---|
239 | };
|
---|
240 | } DXQUERY;
|
---|
241 |
|
---|
242 | typedef struct DXSTREAMOUTPUT
|
---|
243 | {
|
---|
244 | UINT cDeclarationEntry;
|
---|
245 | D3D11_SO_DECLARATION_ENTRY aDeclarationEntry[SVGA3D_MAX_STREAMOUT_DECLS];
|
---|
246 | } DXSTREAMOUTPUT;
|
---|
247 |
|
---|
248 | typedef struct VMSVGA3DBACKENDDXCONTEXT
|
---|
249 | {
|
---|
250 | DXDEVICE dxDevice; /* DX device interfaces for this context operations. */
|
---|
251 |
|
---|
252 | /* Arrays for Context-Object Tables. Number of entries depends on COTable size. */
|
---|
253 | uint32_t cBlendState; /* Number of entries in the papBlendState array. */
|
---|
254 | uint32_t cDepthStencilState; /* papDepthStencilState */
|
---|
255 | uint32_t cSamplerState; /* papSamplerState */
|
---|
256 | uint32_t cRasterizerState; /* papRasterizerState */
|
---|
257 | uint32_t cElementLayout; /* paElementLayout */
|
---|
258 | uint32_t cRenderTargetView; /* paRenderTargetView */
|
---|
259 | uint32_t cDepthStencilView; /* paDepthStencilView */
|
---|
260 | uint32_t cShaderResourceView; /* paShaderResourceView */
|
---|
261 | uint32_t cQuery; /* paQuery */
|
---|
262 | uint32_t cShader; /* paShader */
|
---|
263 | uint32_t cStreamOutput; /* paStreamOutput */
|
---|
264 | uint32_t cUnorderedAccessView; /* paUnorderedAccessView */
|
---|
265 | ID3D11BlendState **papBlendState;
|
---|
266 | ID3D11DepthStencilState **papDepthStencilState;
|
---|
267 | ID3D11SamplerState **papSamplerState;
|
---|
268 | ID3D11RasterizerState **papRasterizerState;
|
---|
269 | DXELEMENTLAYOUT *paElementLayout;
|
---|
270 | DXVIEW *paRenderTargetView;
|
---|
271 | DXVIEW *paDepthStencilView;
|
---|
272 | DXVIEW *paShaderResourceView;
|
---|
273 | DXQUERY *paQuery;
|
---|
274 | DXSHADER *paShader;
|
---|
275 | DXSTREAMOUTPUT *paStreamOutput;
|
---|
276 | DXVIEW *paUnorderedAccessView;
|
---|
277 |
|
---|
278 | uint32_t cSOTarget; /* How many SO targets are currently set (SetSOTargets) */
|
---|
279 | } VMSVGA3DBACKENDDXCONTEXT;
|
---|
280 |
|
---|
281 | /* Shader disassembler function. Optional. */
|
---|
282 | typedef HRESULT FN_D3D_DISASSEMBLE(LPCVOID pSrcData, SIZE_T SrcDataSize, UINT Flags, LPCSTR szComments, ID3D10Blob **ppDisassembly);
|
---|
283 | typedef FN_D3D_DISASSEMBLE *PFN_D3D_DISASSEMBLE;
|
---|
284 |
|
---|
285 | typedef struct VMSVGA3DBACKEND
|
---|
286 | {
|
---|
287 | RTLDRMOD hD3D11;
|
---|
288 | PFN_D3D11_CREATE_DEVICE pfnD3D11CreateDevice;
|
---|
289 |
|
---|
290 | RTLDRMOD hD3DCompiler;
|
---|
291 | PFN_D3D_DISASSEMBLE pfnD3DDisassemble;
|
---|
292 |
|
---|
293 | DXDEVICE dxDevice; /* Device for the VMSVGA3D context independent operation. */
|
---|
294 |
|
---|
295 | bool fSingleDevice; /* Whether to use one DX device for all guest contexts. */
|
---|
296 |
|
---|
297 | /** @todo Here a set of functions which do different job in single and multiple device modes. */
|
---|
298 | } VMSVGA3DBACKEND;
|
---|
299 |
|
---|
300 |
|
---|
301 | /* Static function prototypes. */
|
---|
302 | static int dxDeviceFlush(DXDEVICE *pDevice);
|
---|
303 | static int dxDefineShaderResourceView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderResourceViewId shaderResourceViewId, SVGACOTableDXSRViewEntry const *pEntry);
|
---|
304 | static int dxDefineUnorderedAccessView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId uaViewId, SVGACOTableDXUAViewEntry const *pEntry);
|
---|
305 | static int dxDefineRenderTargetView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRenderTargetViewId renderTargetViewId, SVGACOTableDXRTViewEntry const *pEntry);
|
---|
306 | static int dxDefineDepthStencilView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilViewId depthStencilViewId, SVGACOTableDXDSViewEntry const *pEntry);
|
---|
307 | static int dxSetRenderTargets(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext);
|
---|
308 | static int dxSetCSUnorderedAccessViews(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext);
|
---|
309 | static DECLCALLBACK(void) vmsvga3dBackSurfaceDestroy(PVGASTATECC pThisCC, PVMSVGA3DSURFACE pSurface);
|
---|
310 | static int dxDestroyShader(DXSHADER *pDXShader);
|
---|
311 | static int dxDestroyQuery(DXQUERY *pDXQuery);
|
---|
312 |
|
---|
313 |
|
---|
314 | /* This is not available with the DXVK headers for some reason. */
|
---|
315 | #ifndef RT_OS_WINDOWS
|
---|
316 | typedef enum D3D11_TEXTURECUBE_FACE {
|
---|
317 | D3D11_TEXTURECUBE_FACE_POSITIVE_X,
|
---|
318 | D3D11_TEXTURECUBE_FACE_NEGATIVE_X,
|
---|
319 | D3D11_TEXTURECUBE_FACE_POSITIVE_Y,
|
---|
320 | D3D11_TEXTURECUBE_FACE_NEGATIVE_Y,
|
---|
321 | D3D11_TEXTURECUBE_FACE_POSITIVE_Z,
|
---|
322 | D3D11_TEXTURECUBE_FACE_NEGATIVE_Z
|
---|
323 | } D3D11_TEXTURECUBE_FACE;
|
---|
324 | #endif
|
---|
325 |
|
---|
326 |
|
---|
327 | DECLINLINE(D3D11_TEXTURECUBE_FACE) vmsvga3dCubemapFaceFromIndex(uint32_t iFace)
|
---|
328 | {
|
---|
329 | D3D11_TEXTURECUBE_FACE Face;
|
---|
330 | switch (iFace)
|
---|
331 | {
|
---|
332 | case 0: Face = D3D11_TEXTURECUBE_FACE_POSITIVE_X; break;
|
---|
333 | case 1: Face = D3D11_TEXTURECUBE_FACE_NEGATIVE_X; break;
|
---|
334 | case 2: Face = D3D11_TEXTURECUBE_FACE_POSITIVE_Y; break;
|
---|
335 | case 3: Face = D3D11_TEXTURECUBE_FACE_NEGATIVE_Y; break;
|
---|
336 | case 4: Face = D3D11_TEXTURECUBE_FACE_POSITIVE_Z; break;
|
---|
337 | default:
|
---|
338 | case 5: Face = D3D11_TEXTURECUBE_FACE_NEGATIVE_Z; break;
|
---|
339 | }
|
---|
340 | return Face;
|
---|
341 | }
|
---|
342 |
|
---|
343 | /* This is to workaround issues with X8 formats, because they can't be used in some operations. */
|
---|
344 | #define DX_REPLACE_X8_WITH_A8
|
---|
345 | static DXGI_FORMAT vmsvgaDXSurfaceFormat2Dxgi(SVGA3dSurfaceFormat format)
|
---|
346 | {
|
---|
347 | /* Ensure that correct headers are used.
|
---|
348 | * SVGA3D_AYUV was equal to 45, then replaced with SVGA3D_FORMAT_DEAD2 = 45, and redefined as SVGA3D_AYUV = 152.
|
---|
349 | */
|
---|
350 | AssertCompile(SVGA3D_AYUV == 152);
|
---|
351 |
|
---|
352 | #define DXGI_FORMAT_ DXGI_FORMAT_UNKNOWN
|
---|
353 | /** @todo More formats. */
|
---|
354 | switch (format)
|
---|
355 | {
|
---|
356 | #ifdef DX_REPLACE_X8_WITH_A8
|
---|
357 | case SVGA3D_X8R8G8B8: return DXGI_FORMAT_B8G8R8A8_UNORM;
|
---|
358 | #else
|
---|
359 | case SVGA3D_X8R8G8B8: return DXGI_FORMAT_B8G8R8X8_UNORM;
|
---|
360 | #endif
|
---|
361 | case SVGA3D_A8R8G8B8: return DXGI_FORMAT_B8G8R8A8_UNORM;
|
---|
362 | case SVGA3D_R5G6B5: return DXGI_FORMAT_B5G6R5_UNORM;
|
---|
363 | case SVGA3D_X1R5G5B5: return DXGI_FORMAT_B5G5R5A1_UNORM;
|
---|
364 | case SVGA3D_A1R5G5B5: return DXGI_FORMAT_B5G5R5A1_UNORM;
|
---|
365 | case SVGA3D_A4R4G4B4: break; // 11.1 return DXGI_FORMAT_B4G4R4A4_UNORM;
|
---|
366 | case SVGA3D_Z_D32: break;
|
---|
367 | case SVGA3D_Z_D16: return DXGI_FORMAT_D16_UNORM;
|
---|
368 | case SVGA3D_Z_D24S8: return DXGI_FORMAT_D24_UNORM_S8_UINT;
|
---|
369 | case SVGA3D_Z_D15S1: break;
|
---|
370 | case SVGA3D_LUMINANCE8: return DXGI_FORMAT_;
|
---|
371 | case SVGA3D_LUMINANCE4_ALPHA4: return DXGI_FORMAT_;
|
---|
372 | case SVGA3D_LUMINANCE16: return DXGI_FORMAT_;
|
---|
373 | case SVGA3D_LUMINANCE8_ALPHA8: return DXGI_FORMAT_;
|
---|
374 | case SVGA3D_DXT1: return DXGI_FORMAT_;
|
---|
375 | case SVGA3D_DXT2: return DXGI_FORMAT_;
|
---|
376 | case SVGA3D_DXT3: return DXGI_FORMAT_;
|
---|
377 | case SVGA3D_DXT4: return DXGI_FORMAT_;
|
---|
378 | case SVGA3D_DXT5: return DXGI_FORMAT_;
|
---|
379 | case SVGA3D_BUMPU8V8: return DXGI_FORMAT_;
|
---|
380 | case SVGA3D_BUMPL6V5U5: return DXGI_FORMAT_;
|
---|
381 | case SVGA3D_BUMPX8L8V8U8: return DXGI_FORMAT_;
|
---|
382 | case SVGA3D_FORMAT_DEAD1: break;
|
---|
383 | case SVGA3D_ARGB_S10E5: return DXGI_FORMAT_;
|
---|
384 | case SVGA3D_ARGB_S23E8: return DXGI_FORMAT_;
|
---|
385 | case SVGA3D_A2R10G10B10: return DXGI_FORMAT_;
|
---|
386 | case SVGA3D_V8U8: return DXGI_FORMAT_;
|
---|
387 | case SVGA3D_Q8W8V8U8: return DXGI_FORMAT_;
|
---|
388 | case SVGA3D_CxV8U8: return DXGI_FORMAT_;
|
---|
389 | case SVGA3D_X8L8V8U8: return DXGI_FORMAT_;
|
---|
390 | case SVGA3D_A2W10V10U10: return DXGI_FORMAT_;
|
---|
391 | case SVGA3D_ALPHA8: return DXGI_FORMAT_;
|
---|
392 | case SVGA3D_R_S10E5: return DXGI_FORMAT_;
|
---|
393 | case SVGA3D_R_S23E8: return DXGI_FORMAT_;
|
---|
394 | case SVGA3D_RG_S10E5: return DXGI_FORMAT_;
|
---|
395 | case SVGA3D_RG_S23E8: return DXGI_FORMAT_;
|
---|
396 | case SVGA3D_BUFFER: return DXGI_FORMAT_;
|
---|
397 | case SVGA3D_Z_D24X8: return DXGI_FORMAT_;
|
---|
398 | case SVGA3D_V16U16: return DXGI_FORMAT_;
|
---|
399 | case SVGA3D_G16R16: return DXGI_FORMAT_;
|
---|
400 | case SVGA3D_A16B16G16R16: return DXGI_FORMAT_;
|
---|
401 | case SVGA3D_UYVY: return DXGI_FORMAT_;
|
---|
402 | case SVGA3D_YUY2: return DXGI_FORMAT_;
|
---|
403 | case SVGA3D_NV12: return DXGI_FORMAT_;
|
---|
404 | case SVGA3D_FORMAT_DEAD2: break; /* Old SVGA3D_AYUV */
|
---|
405 | case SVGA3D_R32G32B32A32_TYPELESS: return DXGI_FORMAT_R32G32B32A32_TYPELESS;
|
---|
406 | case SVGA3D_R32G32B32A32_UINT: return DXGI_FORMAT_R32G32B32A32_UINT;
|
---|
407 | case SVGA3D_R32G32B32A32_SINT: return DXGI_FORMAT_R32G32B32A32_SINT;
|
---|
408 | case SVGA3D_R32G32B32_TYPELESS: return DXGI_FORMAT_R32G32B32_TYPELESS;
|
---|
409 | case SVGA3D_R32G32B32_FLOAT: return DXGI_FORMAT_R32G32B32_FLOAT;
|
---|
410 | case SVGA3D_R32G32B32_UINT: return DXGI_FORMAT_R32G32B32_UINT;
|
---|
411 | case SVGA3D_R32G32B32_SINT: return DXGI_FORMAT_R32G32B32_SINT;
|
---|
412 | case SVGA3D_R16G16B16A16_TYPELESS: return DXGI_FORMAT_R16G16B16A16_TYPELESS;
|
---|
413 | case SVGA3D_R16G16B16A16_UINT: return DXGI_FORMAT_R16G16B16A16_UINT;
|
---|
414 | case SVGA3D_R16G16B16A16_SNORM: return DXGI_FORMAT_R16G16B16A16_SNORM;
|
---|
415 | case SVGA3D_R16G16B16A16_SINT: return DXGI_FORMAT_R16G16B16A16_SINT;
|
---|
416 | case SVGA3D_R32G32_TYPELESS: return DXGI_FORMAT_R32G32_TYPELESS;
|
---|
417 | case SVGA3D_R32G32_UINT: return DXGI_FORMAT_R32G32_UINT;
|
---|
418 | case SVGA3D_R32G32_SINT: return DXGI_FORMAT_R32G32_SINT;
|
---|
419 | case SVGA3D_R32G8X24_TYPELESS: return DXGI_FORMAT_R32G8X24_TYPELESS;
|
---|
420 | case SVGA3D_D32_FLOAT_S8X24_UINT: return DXGI_FORMAT_D32_FLOAT_S8X24_UINT;
|
---|
421 | case SVGA3D_R32_FLOAT_X8X24: return DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS;
|
---|
422 | case SVGA3D_X32_G8X24_UINT: return DXGI_FORMAT_X32_TYPELESS_G8X24_UINT;
|
---|
423 | case SVGA3D_R10G10B10A2_TYPELESS: return DXGI_FORMAT_R10G10B10A2_TYPELESS;
|
---|
424 | case SVGA3D_R10G10B10A2_UINT: return DXGI_FORMAT_R10G10B10A2_UINT;
|
---|
425 | case SVGA3D_R11G11B10_FLOAT: return DXGI_FORMAT_R11G11B10_FLOAT;
|
---|
426 | case SVGA3D_R8G8B8A8_TYPELESS: return DXGI_FORMAT_R8G8B8A8_TYPELESS;
|
---|
427 | case SVGA3D_R8G8B8A8_UNORM: return DXGI_FORMAT_R8G8B8A8_UNORM;
|
---|
428 | case SVGA3D_R8G8B8A8_UNORM_SRGB: return DXGI_FORMAT_R8G8B8A8_UNORM_SRGB;
|
---|
429 | case SVGA3D_R8G8B8A8_UINT: return DXGI_FORMAT_R8G8B8A8_UINT;
|
---|
430 | case SVGA3D_R8G8B8A8_SINT: return DXGI_FORMAT_R8G8B8A8_SINT;
|
---|
431 | case SVGA3D_R16G16_TYPELESS: return DXGI_FORMAT_R16G16_TYPELESS;
|
---|
432 | case SVGA3D_R16G16_UINT: return DXGI_FORMAT_R16G16_UINT;
|
---|
433 | case SVGA3D_R16G16_SINT: return DXGI_FORMAT_R16G16_SINT;
|
---|
434 | case SVGA3D_R32_TYPELESS: return DXGI_FORMAT_R32_TYPELESS;
|
---|
435 | case SVGA3D_D32_FLOAT: return DXGI_FORMAT_D32_FLOAT;
|
---|
436 | case SVGA3D_R32_UINT: return DXGI_FORMAT_R32_UINT;
|
---|
437 | case SVGA3D_R32_SINT: return DXGI_FORMAT_R32_SINT;
|
---|
438 | case SVGA3D_R24G8_TYPELESS: return DXGI_FORMAT_R24G8_TYPELESS;
|
---|
439 | case SVGA3D_D24_UNORM_S8_UINT: return DXGI_FORMAT_D24_UNORM_S8_UINT;
|
---|
440 | case SVGA3D_R24_UNORM_X8: return DXGI_FORMAT_R24_UNORM_X8_TYPELESS;
|
---|
441 | case SVGA3D_X24_G8_UINT: return DXGI_FORMAT_X24_TYPELESS_G8_UINT;
|
---|
442 | case SVGA3D_R8G8_TYPELESS: return DXGI_FORMAT_R8G8_TYPELESS;
|
---|
443 | case SVGA3D_R8G8_UNORM: return DXGI_FORMAT_R8G8_UNORM;
|
---|
444 | case SVGA3D_R8G8_UINT: return DXGI_FORMAT_R8G8_UINT;
|
---|
445 | case SVGA3D_R8G8_SINT: return DXGI_FORMAT_R8G8_SINT;
|
---|
446 | case SVGA3D_R16_TYPELESS: return DXGI_FORMAT_R16_TYPELESS;
|
---|
447 | case SVGA3D_R16_UNORM: return DXGI_FORMAT_R16_UNORM;
|
---|
448 | case SVGA3D_R16_UINT: return DXGI_FORMAT_R16_UINT;
|
---|
449 | case SVGA3D_R16_SNORM: return DXGI_FORMAT_R16_SNORM;
|
---|
450 | case SVGA3D_R16_SINT: return DXGI_FORMAT_R16_SINT;
|
---|
451 | case SVGA3D_R8_TYPELESS: return DXGI_FORMAT_R8_TYPELESS;
|
---|
452 | case SVGA3D_R8_UNORM: return DXGI_FORMAT_R8_UNORM;
|
---|
453 | case SVGA3D_R8_UINT: return DXGI_FORMAT_R8_UINT;
|
---|
454 | case SVGA3D_R8_SNORM: return DXGI_FORMAT_R8_SNORM;
|
---|
455 | case SVGA3D_R8_SINT: return DXGI_FORMAT_R8_SINT;
|
---|
456 | case SVGA3D_P8: break;
|
---|
457 | case SVGA3D_R9G9B9E5_SHAREDEXP: return DXGI_FORMAT_R9G9B9E5_SHAREDEXP;
|
---|
458 | case SVGA3D_R8G8_B8G8_UNORM: return DXGI_FORMAT_R8G8_B8G8_UNORM;
|
---|
459 | case SVGA3D_G8R8_G8B8_UNORM: return DXGI_FORMAT_G8R8_G8B8_UNORM;
|
---|
460 | case SVGA3D_BC1_TYPELESS: return DXGI_FORMAT_BC1_TYPELESS;
|
---|
461 | case SVGA3D_BC1_UNORM_SRGB: return DXGI_FORMAT_BC1_UNORM_SRGB;
|
---|
462 | case SVGA3D_BC2_TYPELESS: return DXGI_FORMAT_BC2_TYPELESS;
|
---|
463 | case SVGA3D_BC2_UNORM_SRGB: return DXGI_FORMAT_BC2_UNORM_SRGB;
|
---|
464 | case SVGA3D_BC3_TYPELESS: return DXGI_FORMAT_BC3_TYPELESS;
|
---|
465 | case SVGA3D_BC3_UNORM_SRGB: return DXGI_FORMAT_BC3_UNORM_SRGB;
|
---|
466 | case SVGA3D_BC4_TYPELESS: return DXGI_FORMAT_BC4_TYPELESS;
|
---|
467 | case SVGA3D_ATI1: break;
|
---|
468 | case SVGA3D_BC4_SNORM: return DXGI_FORMAT_BC4_SNORM;
|
---|
469 | case SVGA3D_BC5_TYPELESS: return DXGI_FORMAT_BC5_TYPELESS;
|
---|
470 | case SVGA3D_ATI2: break;
|
---|
471 | case SVGA3D_BC5_SNORM: return DXGI_FORMAT_BC5_SNORM;
|
---|
472 | case SVGA3D_R10G10B10_XR_BIAS_A2_UNORM: return DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM;
|
---|
473 | case SVGA3D_B8G8R8A8_TYPELESS: return DXGI_FORMAT_B8G8R8A8_TYPELESS;
|
---|
474 | case SVGA3D_B8G8R8A8_UNORM_SRGB: return DXGI_FORMAT_B8G8R8A8_UNORM_SRGB;
|
---|
475 | #ifdef DX_REPLACE_X8_WITH_A8
|
---|
476 | case SVGA3D_B8G8R8X8_TYPELESS: return DXGI_FORMAT_B8G8R8A8_TYPELESS;
|
---|
477 | case SVGA3D_B8G8R8X8_UNORM_SRGB: return DXGI_FORMAT_B8G8R8A8_UNORM_SRGB;
|
---|
478 | #else
|
---|
479 | case SVGA3D_B8G8R8X8_TYPELESS: return DXGI_FORMAT_B8G8R8X8_TYPELESS;
|
---|
480 | case SVGA3D_B8G8R8X8_UNORM_SRGB: return DXGI_FORMAT_B8G8R8X8_UNORM_SRGB;
|
---|
481 | #endif
|
---|
482 | case SVGA3D_Z_DF16: break;
|
---|
483 | case SVGA3D_Z_DF24: break;
|
---|
484 | case SVGA3D_Z_D24S8_INT: return DXGI_FORMAT_D24_UNORM_S8_UINT;
|
---|
485 | case SVGA3D_YV12: break;
|
---|
486 | case SVGA3D_R32G32B32A32_FLOAT: return DXGI_FORMAT_R32G32B32A32_FLOAT;
|
---|
487 | case SVGA3D_R16G16B16A16_FLOAT: return DXGI_FORMAT_R16G16B16A16_FLOAT;
|
---|
488 | case SVGA3D_R16G16B16A16_UNORM: return DXGI_FORMAT_R16G16B16A16_UNORM;
|
---|
489 | case SVGA3D_R32G32_FLOAT: return DXGI_FORMAT_R32G32_FLOAT;
|
---|
490 | case SVGA3D_R10G10B10A2_UNORM: return DXGI_FORMAT_R10G10B10A2_UNORM;
|
---|
491 | case SVGA3D_R8G8B8A8_SNORM: return DXGI_FORMAT_R8G8B8A8_SNORM;
|
---|
492 | case SVGA3D_R16G16_FLOAT: return DXGI_FORMAT_R16G16_FLOAT;
|
---|
493 | case SVGA3D_R16G16_UNORM: return DXGI_FORMAT_R16G16_UNORM;
|
---|
494 | case SVGA3D_R16G16_SNORM: return DXGI_FORMAT_R16G16_SNORM;
|
---|
495 | case SVGA3D_R32_FLOAT: return DXGI_FORMAT_R32_FLOAT;
|
---|
496 | case SVGA3D_R8G8_SNORM: return DXGI_FORMAT_R8G8_SNORM;
|
---|
497 | case SVGA3D_R16_FLOAT: return DXGI_FORMAT_R16_FLOAT;
|
---|
498 | case SVGA3D_D16_UNORM: return DXGI_FORMAT_D16_UNORM;
|
---|
499 | case SVGA3D_A8_UNORM: return DXGI_FORMAT_A8_UNORM;
|
---|
500 | case SVGA3D_BC1_UNORM: return DXGI_FORMAT_BC1_UNORM;
|
---|
501 | case SVGA3D_BC2_UNORM: return DXGI_FORMAT_BC2_UNORM;
|
---|
502 | case SVGA3D_BC3_UNORM: return DXGI_FORMAT_BC3_UNORM;
|
---|
503 | case SVGA3D_B5G6R5_UNORM: return DXGI_FORMAT_B5G6R5_UNORM;
|
---|
504 | case SVGA3D_B5G5R5A1_UNORM: return DXGI_FORMAT_B5G5R5A1_UNORM;
|
---|
505 | case SVGA3D_B8G8R8A8_UNORM: return DXGI_FORMAT_B8G8R8A8_UNORM;
|
---|
506 | #ifdef DX_REPLACE_X8_WITH_A8
|
---|
507 | case SVGA3D_B8G8R8X8_UNORM: return DXGI_FORMAT_B8G8R8A8_UNORM;
|
---|
508 | #else
|
---|
509 | case SVGA3D_B8G8R8X8_UNORM: return DXGI_FORMAT_B8G8R8X8_UNORM;
|
---|
510 | #endif
|
---|
511 | case SVGA3D_BC4_UNORM: return DXGI_FORMAT_BC4_UNORM;
|
---|
512 | case SVGA3D_BC5_UNORM: return DXGI_FORMAT_BC5_UNORM;
|
---|
513 |
|
---|
514 | case SVGA3D_B4G4R4A4_UNORM: return DXGI_FORMAT_;
|
---|
515 | case SVGA3D_BC6H_TYPELESS: return DXGI_FORMAT_BC6H_TYPELESS;
|
---|
516 | case SVGA3D_BC6H_UF16: return DXGI_FORMAT_BC6H_UF16;
|
---|
517 | case SVGA3D_BC6H_SF16: return DXGI_FORMAT_BC6H_SF16;
|
---|
518 | case SVGA3D_BC7_TYPELESS: return DXGI_FORMAT_BC7_TYPELESS;
|
---|
519 | case SVGA3D_BC7_UNORM: return DXGI_FORMAT_BC7_UNORM;
|
---|
520 | case SVGA3D_BC7_UNORM_SRGB: return DXGI_FORMAT_BC7_UNORM_SRGB;
|
---|
521 | case SVGA3D_AYUV: return DXGI_FORMAT_;
|
---|
522 |
|
---|
523 | case SVGA3D_FORMAT_INVALID:
|
---|
524 | case SVGA3D_FORMAT_MAX: break;
|
---|
525 | }
|
---|
526 | // AssertFailed();
|
---|
527 | return DXGI_FORMAT_UNKNOWN;
|
---|
528 | #undef DXGI_FORMAT_
|
---|
529 | }
|
---|
530 |
|
---|
531 |
|
---|
532 | static SVGA3dSurfaceFormat vmsvgaDXDevCapSurfaceFmt2Format(SVGA3dDevCapIndex enmDevCap)
|
---|
533 | {
|
---|
534 | switch (enmDevCap)
|
---|
535 | {
|
---|
536 | case SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8: return SVGA3D_X8R8G8B8;
|
---|
537 | case SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8: return SVGA3D_A8R8G8B8;
|
---|
538 | case SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10: return SVGA3D_A2R10G10B10;
|
---|
539 | case SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5: return SVGA3D_X1R5G5B5;
|
---|
540 | case SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5: return SVGA3D_A1R5G5B5;
|
---|
541 | case SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4: return SVGA3D_A4R4G4B4;
|
---|
542 | case SVGA3D_DEVCAP_SURFACEFMT_R5G6B5: return SVGA3D_R5G6B5;
|
---|
543 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16: return SVGA3D_LUMINANCE16;
|
---|
544 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8: return SVGA3D_LUMINANCE8_ALPHA8;
|
---|
545 | case SVGA3D_DEVCAP_SURFACEFMT_ALPHA8: return SVGA3D_ALPHA8;
|
---|
546 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8: return SVGA3D_LUMINANCE8;
|
---|
547 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D16: return SVGA3D_Z_D16;
|
---|
548 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8: return SVGA3D_Z_D24S8;
|
---|
549 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8: return SVGA3D_Z_D24X8;
|
---|
550 | case SVGA3D_DEVCAP_SURFACEFMT_DXT1: return SVGA3D_DXT1;
|
---|
551 | case SVGA3D_DEVCAP_SURFACEFMT_DXT2: return SVGA3D_DXT2;
|
---|
552 | case SVGA3D_DEVCAP_SURFACEFMT_DXT3: return SVGA3D_DXT3;
|
---|
553 | case SVGA3D_DEVCAP_SURFACEFMT_DXT4: return SVGA3D_DXT4;
|
---|
554 | case SVGA3D_DEVCAP_SURFACEFMT_DXT5: return SVGA3D_DXT5;
|
---|
555 | case SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8: return SVGA3D_BUMPX8L8V8U8;
|
---|
556 | case SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10: return SVGA3D_A2W10V10U10;
|
---|
557 | case SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8: return SVGA3D_BUMPU8V8;
|
---|
558 | case SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8: return SVGA3D_Q8W8V8U8;
|
---|
559 | case SVGA3D_DEVCAP_SURFACEFMT_CxV8U8: return SVGA3D_CxV8U8;
|
---|
560 | case SVGA3D_DEVCAP_SURFACEFMT_R_S10E5: return SVGA3D_R_S10E5;
|
---|
561 | case SVGA3D_DEVCAP_SURFACEFMT_R_S23E8: return SVGA3D_R_S23E8;
|
---|
562 | case SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5: return SVGA3D_RG_S10E5;
|
---|
563 | case SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8: return SVGA3D_RG_S23E8;
|
---|
564 | case SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5: return SVGA3D_ARGB_S10E5;
|
---|
565 | case SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8: return SVGA3D_ARGB_S23E8;
|
---|
566 | case SVGA3D_DEVCAP_SURFACEFMT_V16U16: return SVGA3D_V16U16;
|
---|
567 | case SVGA3D_DEVCAP_SURFACEFMT_G16R16: return SVGA3D_G16R16;
|
---|
568 | case SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16: return SVGA3D_A16B16G16R16;
|
---|
569 | case SVGA3D_DEVCAP_SURFACEFMT_UYVY: return SVGA3D_UYVY;
|
---|
570 | case SVGA3D_DEVCAP_SURFACEFMT_YUY2: return SVGA3D_YUY2;
|
---|
571 | case SVGA3D_DEVCAP_SURFACEFMT_NV12: return SVGA3D_NV12;
|
---|
572 | case SVGA3D_DEVCAP_DEAD10: return SVGA3D_FORMAT_DEAD2; /* SVGA3D_DEVCAP_SURFACEFMT_AYUV -> SVGA3D_AYUV */
|
---|
573 | case SVGA3D_DEVCAP_SURFACEFMT_Z_DF16: return SVGA3D_Z_DF16;
|
---|
574 | case SVGA3D_DEVCAP_SURFACEFMT_Z_DF24: return SVGA3D_Z_DF24;
|
---|
575 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT: return SVGA3D_Z_D24S8_INT;
|
---|
576 | case SVGA3D_DEVCAP_SURFACEFMT_ATI1: return SVGA3D_ATI1;
|
---|
577 | case SVGA3D_DEVCAP_SURFACEFMT_ATI2: return SVGA3D_ATI2;
|
---|
578 | case SVGA3D_DEVCAP_SURFACEFMT_YV12: return SVGA3D_YV12;
|
---|
579 | default:
|
---|
580 | AssertFailed();
|
---|
581 | break;
|
---|
582 | }
|
---|
583 | return SVGA3D_FORMAT_INVALID;
|
---|
584 | }
|
---|
585 |
|
---|
586 |
|
---|
587 | static SVGA3dSurfaceFormat vmsvgaDXDevCapDxfmt2Format(SVGA3dDevCapIndex enmDevCap)
|
---|
588 | {
|
---|
589 | switch (enmDevCap)
|
---|
590 | {
|
---|
591 | case SVGA3D_DEVCAP_DXFMT_X8R8G8B8: return SVGA3D_X8R8G8B8;
|
---|
592 | case SVGA3D_DEVCAP_DXFMT_A8R8G8B8: return SVGA3D_A8R8G8B8;
|
---|
593 | case SVGA3D_DEVCAP_DXFMT_R5G6B5: return SVGA3D_R5G6B5;
|
---|
594 | case SVGA3D_DEVCAP_DXFMT_X1R5G5B5: return SVGA3D_X1R5G5B5;
|
---|
595 | case SVGA3D_DEVCAP_DXFMT_A1R5G5B5: return SVGA3D_A1R5G5B5;
|
---|
596 | case SVGA3D_DEVCAP_DXFMT_A4R4G4B4: return SVGA3D_A4R4G4B4;
|
---|
597 | case SVGA3D_DEVCAP_DXFMT_Z_D32: return SVGA3D_Z_D32;
|
---|
598 | case SVGA3D_DEVCAP_DXFMT_Z_D16: return SVGA3D_Z_D16;
|
---|
599 | case SVGA3D_DEVCAP_DXFMT_Z_D24S8: return SVGA3D_Z_D24S8;
|
---|
600 | case SVGA3D_DEVCAP_DXFMT_Z_D15S1: return SVGA3D_Z_D15S1;
|
---|
601 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE8: return SVGA3D_LUMINANCE8;
|
---|
602 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE4_ALPHA4: return SVGA3D_LUMINANCE4_ALPHA4;
|
---|
603 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE16: return SVGA3D_LUMINANCE16;
|
---|
604 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE8_ALPHA8: return SVGA3D_LUMINANCE8_ALPHA8;
|
---|
605 | case SVGA3D_DEVCAP_DXFMT_DXT1: return SVGA3D_DXT1;
|
---|
606 | case SVGA3D_DEVCAP_DXFMT_DXT2: return SVGA3D_DXT2;
|
---|
607 | case SVGA3D_DEVCAP_DXFMT_DXT3: return SVGA3D_DXT3;
|
---|
608 | case SVGA3D_DEVCAP_DXFMT_DXT4: return SVGA3D_DXT4;
|
---|
609 | case SVGA3D_DEVCAP_DXFMT_DXT5: return SVGA3D_DXT5;
|
---|
610 | case SVGA3D_DEVCAP_DXFMT_BUMPU8V8: return SVGA3D_BUMPU8V8;
|
---|
611 | case SVGA3D_DEVCAP_DXFMT_BUMPL6V5U5: return SVGA3D_BUMPL6V5U5;
|
---|
612 | case SVGA3D_DEVCAP_DXFMT_BUMPX8L8V8U8: return SVGA3D_BUMPX8L8V8U8;
|
---|
613 | case SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD1: return SVGA3D_FORMAT_DEAD1;
|
---|
614 | case SVGA3D_DEVCAP_DXFMT_ARGB_S10E5: return SVGA3D_ARGB_S10E5;
|
---|
615 | case SVGA3D_DEVCAP_DXFMT_ARGB_S23E8: return SVGA3D_ARGB_S23E8;
|
---|
616 | case SVGA3D_DEVCAP_DXFMT_A2R10G10B10: return SVGA3D_A2R10G10B10;
|
---|
617 | case SVGA3D_DEVCAP_DXFMT_V8U8: return SVGA3D_V8U8;
|
---|
618 | case SVGA3D_DEVCAP_DXFMT_Q8W8V8U8: return SVGA3D_Q8W8V8U8;
|
---|
619 | case SVGA3D_DEVCAP_DXFMT_CxV8U8: return SVGA3D_CxV8U8;
|
---|
620 | case SVGA3D_DEVCAP_DXFMT_X8L8V8U8: return SVGA3D_X8L8V8U8;
|
---|
621 | case SVGA3D_DEVCAP_DXFMT_A2W10V10U10: return SVGA3D_A2W10V10U10;
|
---|
622 | case SVGA3D_DEVCAP_DXFMT_ALPHA8: return SVGA3D_ALPHA8;
|
---|
623 | case SVGA3D_DEVCAP_DXFMT_R_S10E5: return SVGA3D_R_S10E5;
|
---|
624 | case SVGA3D_DEVCAP_DXFMT_R_S23E8: return SVGA3D_R_S23E8;
|
---|
625 | case SVGA3D_DEVCAP_DXFMT_RG_S10E5: return SVGA3D_RG_S10E5;
|
---|
626 | case SVGA3D_DEVCAP_DXFMT_RG_S23E8: return SVGA3D_RG_S23E8;
|
---|
627 | case SVGA3D_DEVCAP_DXFMT_BUFFER: return SVGA3D_BUFFER;
|
---|
628 | case SVGA3D_DEVCAP_DXFMT_Z_D24X8: return SVGA3D_Z_D24X8;
|
---|
629 | case SVGA3D_DEVCAP_DXFMT_V16U16: return SVGA3D_V16U16;
|
---|
630 | case SVGA3D_DEVCAP_DXFMT_G16R16: return SVGA3D_G16R16;
|
---|
631 | case SVGA3D_DEVCAP_DXFMT_A16B16G16R16: return SVGA3D_A16B16G16R16;
|
---|
632 | case SVGA3D_DEVCAP_DXFMT_UYVY: return SVGA3D_UYVY;
|
---|
633 | case SVGA3D_DEVCAP_DXFMT_YUY2: return SVGA3D_YUY2;
|
---|
634 | case SVGA3D_DEVCAP_DXFMT_NV12: return SVGA3D_NV12;
|
---|
635 | case SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD2: return SVGA3D_FORMAT_DEAD2; /* SVGA3D_DEVCAP_DXFMT_AYUV -> SVGA3D_AYUV */
|
---|
636 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS: return SVGA3D_R32G32B32A32_TYPELESS;
|
---|
637 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT: return SVGA3D_R32G32B32A32_UINT;
|
---|
638 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT: return SVGA3D_R32G32B32A32_SINT;
|
---|
639 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS: return SVGA3D_R32G32B32_TYPELESS;
|
---|
640 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT: return SVGA3D_R32G32B32_FLOAT;
|
---|
641 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT: return SVGA3D_R32G32B32_UINT;
|
---|
642 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT: return SVGA3D_R32G32B32_SINT;
|
---|
643 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS: return SVGA3D_R16G16B16A16_TYPELESS;
|
---|
644 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT: return SVGA3D_R16G16B16A16_UINT;
|
---|
645 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM: return SVGA3D_R16G16B16A16_SNORM;
|
---|
646 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT: return SVGA3D_R16G16B16A16_SINT;
|
---|
647 | case SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS: return SVGA3D_R32G32_TYPELESS;
|
---|
648 | case SVGA3D_DEVCAP_DXFMT_R32G32_UINT: return SVGA3D_R32G32_UINT;
|
---|
649 | case SVGA3D_DEVCAP_DXFMT_R32G32_SINT: return SVGA3D_R32G32_SINT;
|
---|
650 | case SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS: return SVGA3D_R32G8X24_TYPELESS;
|
---|
651 | case SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT: return SVGA3D_D32_FLOAT_S8X24_UINT;
|
---|
652 | case SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24: return SVGA3D_R32_FLOAT_X8X24;
|
---|
653 | case SVGA3D_DEVCAP_DXFMT_X32_G8X24_UINT: return SVGA3D_X32_G8X24_UINT;
|
---|
654 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS: return SVGA3D_R10G10B10A2_TYPELESS;
|
---|
655 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT: return SVGA3D_R10G10B10A2_UINT;
|
---|
656 | case SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT: return SVGA3D_R11G11B10_FLOAT;
|
---|
657 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS: return SVGA3D_R8G8B8A8_TYPELESS;
|
---|
658 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM: return SVGA3D_R8G8B8A8_UNORM;
|
---|
659 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB: return SVGA3D_R8G8B8A8_UNORM_SRGB;
|
---|
660 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT: return SVGA3D_R8G8B8A8_UINT;
|
---|
661 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT: return SVGA3D_R8G8B8A8_SINT;
|
---|
662 | case SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS: return SVGA3D_R16G16_TYPELESS;
|
---|
663 | case SVGA3D_DEVCAP_DXFMT_R16G16_UINT: return SVGA3D_R16G16_UINT;
|
---|
664 | case SVGA3D_DEVCAP_DXFMT_R16G16_SINT: return SVGA3D_R16G16_SINT;
|
---|
665 | case SVGA3D_DEVCAP_DXFMT_R32_TYPELESS: return SVGA3D_R32_TYPELESS;
|
---|
666 | case SVGA3D_DEVCAP_DXFMT_D32_FLOAT: return SVGA3D_D32_FLOAT;
|
---|
667 | case SVGA3D_DEVCAP_DXFMT_R32_UINT: return SVGA3D_R32_UINT;
|
---|
668 | case SVGA3D_DEVCAP_DXFMT_R32_SINT: return SVGA3D_R32_SINT;
|
---|
669 | case SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS: return SVGA3D_R24G8_TYPELESS;
|
---|
670 | case SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT: return SVGA3D_D24_UNORM_S8_UINT;
|
---|
671 | case SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8: return SVGA3D_R24_UNORM_X8;
|
---|
672 | case SVGA3D_DEVCAP_DXFMT_X24_G8_UINT: return SVGA3D_X24_G8_UINT;
|
---|
673 | case SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS: return SVGA3D_R8G8_TYPELESS;
|
---|
674 | case SVGA3D_DEVCAP_DXFMT_R8G8_UNORM: return SVGA3D_R8G8_UNORM;
|
---|
675 | case SVGA3D_DEVCAP_DXFMT_R8G8_UINT: return SVGA3D_R8G8_UINT;
|
---|
676 | case SVGA3D_DEVCAP_DXFMT_R8G8_SINT: return SVGA3D_R8G8_SINT;
|
---|
677 | case SVGA3D_DEVCAP_DXFMT_R16_TYPELESS: return SVGA3D_R16_TYPELESS;
|
---|
678 | case SVGA3D_DEVCAP_DXFMT_R16_UNORM: return SVGA3D_R16_UNORM;
|
---|
679 | case SVGA3D_DEVCAP_DXFMT_R16_UINT: return SVGA3D_R16_UINT;
|
---|
680 | case SVGA3D_DEVCAP_DXFMT_R16_SNORM: return SVGA3D_R16_SNORM;
|
---|
681 | case SVGA3D_DEVCAP_DXFMT_R16_SINT: return SVGA3D_R16_SINT;
|
---|
682 | case SVGA3D_DEVCAP_DXFMT_R8_TYPELESS: return SVGA3D_R8_TYPELESS;
|
---|
683 | case SVGA3D_DEVCAP_DXFMT_R8_UNORM: return SVGA3D_R8_UNORM;
|
---|
684 | case SVGA3D_DEVCAP_DXFMT_R8_UINT: return SVGA3D_R8_UINT;
|
---|
685 | case SVGA3D_DEVCAP_DXFMT_R8_SNORM: return SVGA3D_R8_SNORM;
|
---|
686 | case SVGA3D_DEVCAP_DXFMT_R8_SINT: return SVGA3D_R8_SINT;
|
---|
687 | case SVGA3D_DEVCAP_DXFMT_P8: return SVGA3D_P8;
|
---|
688 | case SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP: return SVGA3D_R9G9B9E5_SHAREDEXP;
|
---|
689 | case SVGA3D_DEVCAP_DXFMT_R8G8_B8G8_UNORM: return SVGA3D_R8G8_B8G8_UNORM;
|
---|
690 | case SVGA3D_DEVCAP_DXFMT_G8R8_G8B8_UNORM: return SVGA3D_G8R8_G8B8_UNORM;
|
---|
691 | case SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS: return SVGA3D_BC1_TYPELESS;
|
---|
692 | case SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB: return SVGA3D_BC1_UNORM_SRGB;
|
---|
693 | case SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS: return SVGA3D_BC2_TYPELESS;
|
---|
694 | case SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB: return SVGA3D_BC2_UNORM_SRGB;
|
---|
695 | case SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS: return SVGA3D_BC3_TYPELESS;
|
---|
696 | case SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB: return SVGA3D_BC3_UNORM_SRGB;
|
---|
697 | case SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS: return SVGA3D_BC4_TYPELESS;
|
---|
698 | case SVGA3D_DEVCAP_DXFMT_ATI1: return SVGA3D_ATI1;
|
---|
699 | case SVGA3D_DEVCAP_DXFMT_BC4_SNORM: return SVGA3D_BC4_SNORM;
|
---|
700 | case SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS: return SVGA3D_BC5_TYPELESS;
|
---|
701 | case SVGA3D_DEVCAP_DXFMT_ATI2: return SVGA3D_ATI2;
|
---|
702 | case SVGA3D_DEVCAP_DXFMT_BC5_SNORM: return SVGA3D_BC5_SNORM;
|
---|
703 | case SVGA3D_DEVCAP_DXFMT_R10G10B10_XR_BIAS_A2_UNORM: return SVGA3D_R10G10B10_XR_BIAS_A2_UNORM;
|
---|
704 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS: return SVGA3D_B8G8R8A8_TYPELESS;
|
---|
705 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB: return SVGA3D_B8G8R8A8_UNORM_SRGB;
|
---|
706 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS: return SVGA3D_B8G8R8X8_TYPELESS;
|
---|
707 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB: return SVGA3D_B8G8R8X8_UNORM_SRGB;
|
---|
708 | case SVGA3D_DEVCAP_DXFMT_Z_DF16: return SVGA3D_Z_DF16;
|
---|
709 | case SVGA3D_DEVCAP_DXFMT_Z_DF24: return SVGA3D_Z_DF24;
|
---|
710 | case SVGA3D_DEVCAP_DXFMT_Z_D24S8_INT: return SVGA3D_Z_D24S8_INT;
|
---|
711 | case SVGA3D_DEVCAP_DXFMT_YV12: return SVGA3D_YV12;
|
---|
712 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT: return SVGA3D_R32G32B32A32_FLOAT;
|
---|
713 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT: return SVGA3D_R16G16B16A16_FLOAT;
|
---|
714 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM: return SVGA3D_R16G16B16A16_UNORM;
|
---|
715 | case SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT: return SVGA3D_R32G32_FLOAT;
|
---|
716 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM: return SVGA3D_R10G10B10A2_UNORM;
|
---|
717 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM: return SVGA3D_R8G8B8A8_SNORM;
|
---|
718 | case SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT: return SVGA3D_R16G16_FLOAT;
|
---|
719 | case SVGA3D_DEVCAP_DXFMT_R16G16_UNORM: return SVGA3D_R16G16_UNORM;
|
---|
720 | case SVGA3D_DEVCAP_DXFMT_R16G16_SNORM: return SVGA3D_R16G16_SNORM;
|
---|
721 | case SVGA3D_DEVCAP_DXFMT_R32_FLOAT: return SVGA3D_R32_FLOAT;
|
---|
722 | case SVGA3D_DEVCAP_DXFMT_R8G8_SNORM: return SVGA3D_R8G8_SNORM;
|
---|
723 | case SVGA3D_DEVCAP_DXFMT_R16_FLOAT: return SVGA3D_R16_FLOAT;
|
---|
724 | case SVGA3D_DEVCAP_DXFMT_D16_UNORM: return SVGA3D_D16_UNORM;
|
---|
725 | case SVGA3D_DEVCAP_DXFMT_A8_UNORM: return SVGA3D_A8_UNORM;
|
---|
726 | case SVGA3D_DEVCAP_DXFMT_BC1_UNORM: return SVGA3D_BC1_UNORM;
|
---|
727 | case SVGA3D_DEVCAP_DXFMT_BC2_UNORM: return SVGA3D_BC2_UNORM;
|
---|
728 | case SVGA3D_DEVCAP_DXFMT_BC3_UNORM: return SVGA3D_BC3_UNORM;
|
---|
729 | case SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM: return SVGA3D_B5G6R5_UNORM;
|
---|
730 | case SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM: return SVGA3D_B5G5R5A1_UNORM;
|
---|
731 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM: return SVGA3D_B8G8R8A8_UNORM;
|
---|
732 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM: return SVGA3D_B8G8R8X8_UNORM;
|
---|
733 | case SVGA3D_DEVCAP_DXFMT_BC4_UNORM: return SVGA3D_BC4_UNORM;
|
---|
734 | case SVGA3D_DEVCAP_DXFMT_BC5_UNORM: return SVGA3D_BC5_UNORM;
|
---|
735 | case SVGA3D_DEVCAP_DXFMT_BC6H_TYPELESS: return SVGA3D_BC6H_TYPELESS;
|
---|
736 | case SVGA3D_DEVCAP_DXFMT_BC6H_UF16: return SVGA3D_BC6H_UF16;
|
---|
737 | case SVGA3D_DEVCAP_DXFMT_BC6H_SF16: return SVGA3D_BC6H_SF16;
|
---|
738 | case SVGA3D_DEVCAP_DXFMT_BC7_TYPELESS: return SVGA3D_BC7_TYPELESS;
|
---|
739 | case SVGA3D_DEVCAP_DXFMT_BC7_UNORM: return SVGA3D_BC7_UNORM;
|
---|
740 | case SVGA3D_DEVCAP_DXFMT_BC7_UNORM_SRGB: return SVGA3D_BC7_UNORM_SRGB;
|
---|
741 | default:
|
---|
742 | AssertFailed();
|
---|
743 | break;
|
---|
744 | }
|
---|
745 | return SVGA3D_FORMAT_INVALID;
|
---|
746 | }
|
---|
747 |
|
---|
748 |
|
---|
749 | static int vmsvgaDXCheckFormatSupportPreDX(PVMSVGA3DSTATE pState, SVGA3dSurfaceFormat enmFormat, uint32_t *pu32DevCap)
|
---|
750 | {
|
---|
751 | int rc = VINF_SUCCESS;
|
---|
752 |
|
---|
753 | *pu32DevCap = 0;
|
---|
754 |
|
---|
755 | DXGI_FORMAT const dxgiFormat = vmsvgaDXSurfaceFormat2Dxgi(enmFormat);
|
---|
756 | if (dxgiFormat != DXGI_FORMAT_UNKNOWN)
|
---|
757 | {
|
---|
758 | RT_NOREF(pState);
|
---|
759 | /** @todo Implement */
|
---|
760 | }
|
---|
761 | else
|
---|
762 | rc = VERR_NOT_SUPPORTED;
|
---|
763 | return rc;
|
---|
764 | }
|
---|
765 |
|
---|
766 | static int vmsvgaDXCheckFormatSupport(PVMSVGA3DSTATE pState, SVGA3dSurfaceFormat enmFormat, uint32_t *pu32DevCap)
|
---|
767 | {
|
---|
768 | int rc = VINF_SUCCESS;
|
---|
769 |
|
---|
770 | *pu32DevCap = 0;
|
---|
771 |
|
---|
772 | DXGI_FORMAT const dxgiFormat = vmsvgaDXSurfaceFormat2Dxgi(enmFormat);
|
---|
773 | if (dxgiFormat != DXGI_FORMAT_UNKNOWN)
|
---|
774 | {
|
---|
775 | ID3D11Device *pDevice = pState->pBackend->dxDevice.pDevice;
|
---|
776 | UINT FormatSupport = 0;
|
---|
777 | HRESULT hr = pDevice->CheckFormatSupport(dxgiFormat, &FormatSupport);
|
---|
778 | if (SUCCEEDED(hr))
|
---|
779 | {
|
---|
780 | *pu32DevCap |= SVGA3D_DXFMT_SUPPORTED;
|
---|
781 |
|
---|
782 | if (FormatSupport & D3D11_FORMAT_SUPPORT_SHADER_SAMPLE)
|
---|
783 | *pu32DevCap |= SVGA3D_DXFMT_SHADER_SAMPLE;
|
---|
784 |
|
---|
785 | if (FormatSupport & D3D11_FORMAT_SUPPORT_RENDER_TARGET)
|
---|
786 | *pu32DevCap |= SVGA3D_DXFMT_COLOR_RENDERTARGET;
|
---|
787 |
|
---|
788 | if (FormatSupport & D3D11_FORMAT_SUPPORT_DEPTH_STENCIL)
|
---|
789 | *pu32DevCap |= SVGA3D_DXFMT_DEPTH_RENDERTARGET;
|
---|
790 |
|
---|
791 | if (FormatSupport & D3D11_FORMAT_SUPPORT_BLENDABLE)
|
---|
792 | *pu32DevCap |= SVGA3D_DXFMT_BLENDABLE;
|
---|
793 |
|
---|
794 | if (FormatSupport & D3D11_FORMAT_SUPPORT_MIP)
|
---|
795 | *pu32DevCap |= SVGA3D_DXFMT_MIPS;
|
---|
796 |
|
---|
797 | if (FormatSupport & D3D11_FORMAT_SUPPORT_TEXTURECUBE)
|
---|
798 | *pu32DevCap |= SVGA3D_DXFMT_ARRAY;
|
---|
799 |
|
---|
800 | if (FormatSupport & D3D11_FORMAT_SUPPORT_TEXTURE3D)
|
---|
801 | *pu32DevCap |= SVGA3D_DXFMT_VOLUME;
|
---|
802 |
|
---|
803 | if (FormatSupport & D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER)
|
---|
804 | *pu32DevCap |= SVGA3D_DXFMT_DX_VERTEX_BUFFER;
|
---|
805 |
|
---|
806 | UINT NumQualityLevels;
|
---|
807 | hr = pDevice->CheckMultisampleQualityLevels(dxgiFormat, 2, &NumQualityLevels);
|
---|
808 | if (SUCCEEDED(hr) && NumQualityLevels != 0)
|
---|
809 | *pu32DevCap |= SVGA3D_DXFMT_MULTISAMPLE;
|
---|
810 | }
|
---|
811 | else
|
---|
812 | {
|
---|
813 | LogFunc(("CheckFormatSupport failed for 0x%08x, hr = 0x%08x\n", dxgiFormat, hr));
|
---|
814 | rc = VERR_NOT_SUPPORTED;
|
---|
815 | }
|
---|
816 | }
|
---|
817 | else
|
---|
818 | rc = VERR_NOT_SUPPORTED;
|
---|
819 | return rc;
|
---|
820 | }
|
---|
821 |
|
---|
822 |
|
---|
823 | static int dxDeviceCreate(PVMSVGA3DBACKEND pBackend, DXDEVICE *pDXDevice)
|
---|
824 | {
|
---|
825 | int rc = VINF_SUCCESS;
|
---|
826 |
|
---|
827 | if (pBackend->fSingleDevice && pBackend->dxDevice.pDevice)
|
---|
828 | {
|
---|
829 | pDXDevice->pDevice = pBackend->dxDevice.pDevice;
|
---|
830 | pDXDevice->pDevice->AddRef();
|
---|
831 |
|
---|
832 | pDXDevice->pImmediateContext = pBackend->dxDevice.pImmediateContext;
|
---|
833 | pDXDevice->pImmediateContext->AddRef();
|
---|
834 |
|
---|
835 | pDXDevice->pDxgiFactory = pBackend->dxDevice.pDxgiFactory;
|
---|
836 | pDXDevice->pDxgiFactory->AddRef();
|
---|
837 |
|
---|
838 | pDXDevice->FeatureLevel = pBackend->dxDevice.FeatureLevel;
|
---|
839 |
|
---|
840 | pDXDevice->pStagingBuffer = 0;
|
---|
841 | pDXDevice->cbStagingBuffer = 0;
|
---|
842 |
|
---|
843 | return rc;
|
---|
844 | }
|
---|
845 |
|
---|
846 | IDXGIAdapter *pAdapter = NULL; /* Default adapter. */
|
---|
847 | static D3D_FEATURE_LEVEL const s_aFeatureLevels[] =
|
---|
848 | {
|
---|
849 | D3D_FEATURE_LEVEL_11_1,
|
---|
850 | D3D_FEATURE_LEVEL_11_0
|
---|
851 | };
|
---|
852 | UINT Flags = D3D11_CREATE_DEVICE_BGRA_SUPPORT;
|
---|
853 | #ifdef DEBUG
|
---|
854 | Flags |= D3D11_CREATE_DEVICE_DEBUG;
|
---|
855 | #endif
|
---|
856 |
|
---|
857 | ID3D11Device *pDevice = 0;
|
---|
858 | ID3D11DeviceContext *pImmediateContext = 0;
|
---|
859 | HRESULT hr = pBackend->pfnD3D11CreateDevice(pAdapter,
|
---|
860 | D3D_DRIVER_TYPE_HARDWARE,
|
---|
861 | NULL,
|
---|
862 | Flags,
|
---|
863 | s_aFeatureLevels,
|
---|
864 | RT_ELEMENTS(s_aFeatureLevels),
|
---|
865 | D3D11_SDK_VERSION,
|
---|
866 | &pDevice,
|
---|
867 | &pDXDevice->FeatureLevel,
|
---|
868 | &pImmediateContext);
|
---|
869 | if (SUCCEEDED(hr))
|
---|
870 | {
|
---|
871 | LogRel(("VMSVGA: Feature level %#x\n", pDXDevice->FeatureLevel));
|
---|
872 |
|
---|
873 | hr = pDevice->QueryInterface(__uuidof(ID3D11Device1), (void**)&pDXDevice->pDevice);
|
---|
874 | AssertReturnStmt(SUCCEEDED(hr),
|
---|
875 | D3D_RELEASE(pImmediateContext); D3D_RELEASE(pDevice),
|
---|
876 | VERR_NOT_SUPPORTED);
|
---|
877 |
|
---|
878 | hr = pImmediateContext->QueryInterface(__uuidof(ID3D11DeviceContext1), (void**)&pDXDevice->pImmediateContext);
|
---|
879 | AssertReturnStmt(SUCCEEDED(hr),
|
---|
880 | D3D_RELEASE(pImmediateContext); D3D_RELEASE(pDXDevice->pDevice); D3D_RELEASE(pDevice),
|
---|
881 | VERR_NOT_SUPPORTED);
|
---|
882 |
|
---|
883 | #ifdef DEBUG
|
---|
884 | /* Break into debugger when DX runtime detects anything unusual. */
|
---|
885 | HRESULT hr2;
|
---|
886 | ID3D11Debug *pDebug = 0;
|
---|
887 | hr2 = pDXDevice->pDevice->QueryInterface(__uuidof(ID3D11Debug), (void**)&pDebug);
|
---|
888 | if (SUCCEEDED(hr2))
|
---|
889 | {
|
---|
890 | ID3D11InfoQueue *pInfoQueue = 0;
|
---|
891 | hr2 = pDebug->QueryInterface(__uuidof(ID3D11InfoQueue), (void**)&pInfoQueue);
|
---|
892 | if (SUCCEEDED(hr2))
|
---|
893 | {
|
---|
894 | pInfoQueue->SetBreakOnSeverity(D3D11_MESSAGE_SEVERITY_CORRUPTION, true);
|
---|
895 | // pInfoQueue->SetBreakOnSeverity(D3D11_MESSAGE_SEVERITY_ERROR, true);
|
---|
896 | // pInfoQueue->SetBreakOnSeverity(D3D11_MESSAGE_SEVERITY_WARNING, true);
|
---|
897 |
|
---|
898 | /* No breakpoints for the following messages. */
|
---|
899 | D3D11_MESSAGE_ID saIgnoredMessageIds[] =
|
---|
900 | {
|
---|
901 | /* Message ID: Caused by: */
|
---|
902 | D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_TYPE_MISMATCH, /* Autogenerated input signatures. */
|
---|
903 | D3D11_MESSAGE_ID_LIVE_DEVICE, /* Live object report. Does not seem to prevent a breakpoint. */
|
---|
904 | (D3D11_MESSAGE_ID)3146081 /*DEVICE_DRAW_RENDERTARGETVIEW_NOT_SET*/, /* U. */
|
---|
905 | D3D11_MESSAGE_ID_DEVICE_DRAW_SAMPLER_NOT_SET, /* U. */
|
---|
906 | D3D11_MESSAGE_ID_DEVICE_DRAW_SAMPLER_MISMATCH, /* U. */
|
---|
907 | D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_EMPTY_LAYOUT, /* P. */
|
---|
908 | };
|
---|
909 |
|
---|
910 | D3D11_INFO_QUEUE_FILTER filter;
|
---|
911 | RT_ZERO(filter);
|
---|
912 | filter.DenyList.NumIDs = RT_ELEMENTS(saIgnoredMessageIds);
|
---|
913 | filter.DenyList.pIDList = saIgnoredMessageIds;
|
---|
914 | pInfoQueue->AddStorageFilterEntries(&filter);
|
---|
915 |
|
---|
916 | D3D_RELEASE(pInfoQueue);
|
---|
917 | }
|
---|
918 | D3D_RELEASE(pDebug);
|
---|
919 | }
|
---|
920 | #endif
|
---|
921 |
|
---|
922 | IDXGIDevice *pDxgiDevice = 0;
|
---|
923 | hr = pDXDevice->pDevice->QueryInterface(__uuidof(IDXGIDevice), (void**)&pDxgiDevice);
|
---|
924 | if (SUCCEEDED(hr))
|
---|
925 | {
|
---|
926 | IDXGIAdapter *pDxgiAdapter = 0;
|
---|
927 | hr = pDxgiDevice->GetParent(__uuidof(IDXGIAdapter), (void**)&pDxgiAdapter);
|
---|
928 | if (SUCCEEDED(hr))
|
---|
929 | {
|
---|
930 | hr = pDxgiAdapter->GetParent(__uuidof(IDXGIFactory), (void**)&pDXDevice->pDxgiFactory);
|
---|
931 | D3D_RELEASE(pDxgiAdapter);
|
---|
932 | }
|
---|
933 |
|
---|
934 | D3D_RELEASE(pDxgiDevice);
|
---|
935 | }
|
---|
936 | }
|
---|
937 |
|
---|
938 | if (FAILED(hr))
|
---|
939 | rc = VERR_NOT_SUPPORTED;
|
---|
940 |
|
---|
941 | return rc;
|
---|
942 | }
|
---|
943 |
|
---|
944 |
|
---|
945 | static void dxDeviceDestroy(PVMSVGA3DBACKEND pBackend, DXDEVICE *pDevice)
|
---|
946 | {
|
---|
947 | RT_NOREF(pBackend);
|
---|
948 |
|
---|
949 | if (pDevice->pImmediateContext)
|
---|
950 | {
|
---|
951 | dxDeviceFlush(pDevice); /* Make sure that any pending draw calls are finished. */
|
---|
952 | pDevice->pImmediateContext->ClearState();
|
---|
953 | }
|
---|
954 |
|
---|
955 | D3D_RELEASE(pDevice->pStagingBuffer);
|
---|
956 |
|
---|
957 | D3D_RELEASE(pDevice->pDxgiFactory);
|
---|
958 | D3D_RELEASE(pDevice->pImmediateContext);
|
---|
959 |
|
---|
960 | #ifdef DEBUG
|
---|
961 | HRESULT hr2;
|
---|
962 | ID3D11Debug *pDebug = 0;
|
---|
963 | hr2 = pDevice->pDevice->QueryInterface(__uuidof(ID3D11Debug), (void**)&pDebug);
|
---|
964 | if (SUCCEEDED(hr2))
|
---|
965 | {
|
---|
966 | /// @todo Use this to see whether all resources have been properly released.
|
---|
967 | //DEBUG_BREAKPOINT_TEST();
|
---|
968 | //pDebug->ReportLiveDeviceObjects(D3D11_RLDO_DETAIL | (D3D11_RLDO_FLAGS)0x4 /*D3D11_RLDO_IGNORE_INTERNAL*/);
|
---|
969 | D3D_RELEASE(pDebug);
|
---|
970 | }
|
---|
971 | #endif
|
---|
972 |
|
---|
973 | D3D_RELEASE(pDevice->pDevice);
|
---|
974 | RT_ZERO(*pDevice);
|
---|
975 | }
|
---|
976 |
|
---|
977 |
|
---|
978 | static void dxViewAddToList(PVGASTATECC pThisCC, DXVIEW *pDXView)
|
---|
979 | {
|
---|
980 | LogFunc(("cid = %u, sid = %u, viewId = %u, type = %u\n",
|
---|
981 | pDXView->cid, pDXView->sid, pDXView->viewId, pDXView->enmViewType));
|
---|
982 |
|
---|
983 | Assert(pDXView->u.pView); /* Only already created views should be added. Guard against mis-use by callers. */
|
---|
984 |
|
---|
985 | PVMSVGA3DSURFACE pSurface;
|
---|
986 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, pDXView->sid, &pSurface);
|
---|
987 | AssertRCReturnVoid(rc);
|
---|
988 |
|
---|
989 | RTListAppend(&pSurface->pBackendSurface->listView, &pDXView->nodeSurfaceView);
|
---|
990 | }
|
---|
991 |
|
---|
992 |
|
---|
993 | static void dxViewRemoveFromList(DXVIEW *pDXView)
|
---|
994 | {
|
---|
995 | LogFunc(("cid = %u, sid = %u, viewId = %u, type = %u\n",
|
---|
996 | pDXView->cid, pDXView->sid, pDXView->viewId, pDXView->enmViewType));
|
---|
997 | /* pView can be NULL, if COT entry is already empty. */
|
---|
998 | if (pDXView->u.pView)
|
---|
999 | {
|
---|
1000 | Assert(pDXView->nodeSurfaceView.pNext && pDXView->nodeSurfaceView.pPrev);
|
---|
1001 | RTListNodeRemove(&pDXView->nodeSurfaceView);
|
---|
1002 | }
|
---|
1003 | }
|
---|
1004 |
|
---|
1005 |
|
---|
1006 | static int dxViewDestroy(DXVIEW *pDXView)
|
---|
1007 | {
|
---|
1008 | LogFunc(("cid = %u, sid = %u, viewId = %u, type = %u\n",
|
---|
1009 | pDXView->cid, pDXView->sid, pDXView->viewId, pDXView->enmViewType));
|
---|
1010 | if (pDXView->u.pView)
|
---|
1011 | {
|
---|
1012 | D3D_RELEASE(pDXView->u.pView);
|
---|
1013 | RTListNodeRemove(&pDXView->nodeSurfaceView);
|
---|
1014 | RT_ZERO(*pDXView);
|
---|
1015 | }
|
---|
1016 |
|
---|
1017 | return VINF_SUCCESS;
|
---|
1018 | }
|
---|
1019 |
|
---|
1020 |
|
---|
1021 | static int dxViewInit(DXVIEW *pDXView, PVMSVGA3DSURFACE pSurface, VMSVGA3DDXCONTEXT *pDXContext, uint32_t viewId, VMSVGA3DBACKVIEWTYPE enmViewType, ID3D11View *pView)
|
---|
1022 | {
|
---|
1023 | pDXView->cid = pDXContext->cid;
|
---|
1024 | pDXView->sid = pSurface->id;
|
---|
1025 | pDXView->viewId = viewId;
|
---|
1026 | pDXView->enmViewType = enmViewType;
|
---|
1027 | pDXView->u.pView = pView;
|
---|
1028 | RTListAppend(&pSurface->pBackendSurface->listView, &pDXView->nodeSurfaceView);
|
---|
1029 |
|
---|
1030 | LogFunc(("cid = %u, sid = %u, viewId = %u, type = %u\n",
|
---|
1031 | pDXView->cid, pDXView->sid, pDXView->viewId, pDXView->enmViewType));
|
---|
1032 |
|
---|
1033 | DXVIEW *pIter, *pNext;
|
---|
1034 | RTListForEachSafe(&pSurface->pBackendSurface->listView, pIter, pNext, DXVIEW, nodeSurfaceView)
|
---|
1035 | {
|
---|
1036 | AssertPtr(pNext);
|
---|
1037 | LogFunc(("pIter=%p, pNext=%p\n", pIter, pNext));
|
---|
1038 | }
|
---|
1039 |
|
---|
1040 | return VINF_SUCCESS;
|
---|
1041 | }
|
---|
1042 |
|
---|
1043 |
|
---|
1044 | DECLINLINE(bool) dxIsSurfaceShareable(PVMSVGA3DSURFACE pSurface)
|
---|
1045 | {
|
---|
1046 | /* It is not expected that volume textures will be shared between contexts. */
|
---|
1047 | if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_VOLUME)
|
---|
1048 | return false;
|
---|
1049 |
|
---|
1050 | return (pSurface->f.surfaceFlags & SVGA3D_SURFACE_SCREENTARGET)
|
---|
1051 | || (pSurface->f.surfaceFlags & SVGA3D_SURFACE_BIND_RENDER_TARGET);
|
---|
1052 | }
|
---|
1053 |
|
---|
1054 |
|
---|
1055 | static DXDEVICE *dxDeviceFromCid(uint32_t cid, PVMSVGA3DSTATE pState)
|
---|
1056 | {
|
---|
1057 | if (cid != DX_CID_BACKEND)
|
---|
1058 | {
|
---|
1059 | if (pState->pBackend->fSingleDevice)
|
---|
1060 | return &pState->pBackend->dxDevice;
|
---|
1061 |
|
---|
1062 | VMSVGA3DDXCONTEXT *pDXContext;
|
---|
1063 | int rc = vmsvga3dDXContextFromCid(pState, cid, &pDXContext);
|
---|
1064 | if (RT_SUCCESS(rc))
|
---|
1065 | return &pDXContext->pBackendDXContext->dxDevice;
|
---|
1066 | }
|
---|
1067 | else
|
---|
1068 | return &pState->pBackend->dxDevice;
|
---|
1069 |
|
---|
1070 | AssertFailed();
|
---|
1071 | return NULL;
|
---|
1072 | }
|
---|
1073 |
|
---|
1074 |
|
---|
1075 | static DXDEVICE *dxDeviceFromContext(PVMSVGA3DSTATE p3dState, VMSVGA3DDXCONTEXT *pDXContext)
|
---|
1076 | {
|
---|
1077 | if (pDXContext && !p3dState->pBackend->fSingleDevice)
|
---|
1078 | return &pDXContext->pBackendDXContext->dxDevice;
|
---|
1079 |
|
---|
1080 | return &p3dState->pBackend->dxDevice;
|
---|
1081 | }
|
---|
1082 |
|
---|
1083 |
|
---|
1084 | static int dxDeviceFlush(DXDEVICE *pDevice)
|
---|
1085 | {
|
---|
1086 | /** @todo Should the flush follow the query submission? */
|
---|
1087 | pDevice->pImmediateContext->Flush();
|
---|
1088 |
|
---|
1089 | ID3D11Query *pQuery = 0;
|
---|
1090 | D3D11_QUERY_DESC qd;
|
---|
1091 | RT_ZERO(qd);
|
---|
1092 | qd.Query = D3D11_QUERY_EVENT;
|
---|
1093 |
|
---|
1094 | HRESULT hr = pDevice->pDevice->CreateQuery(&qd, &pQuery);
|
---|
1095 | Assert(hr == S_OK); RT_NOREF(hr);
|
---|
1096 | pDevice->pImmediateContext->End(pQuery);
|
---|
1097 |
|
---|
1098 | BOOL queryData;
|
---|
1099 | while (pDevice->pImmediateContext->GetData(pQuery, &queryData, sizeof(queryData), 0) != S_OK)
|
---|
1100 | RTThreadYield();
|
---|
1101 |
|
---|
1102 | D3D_RELEASE(pQuery);
|
---|
1103 |
|
---|
1104 | return VINF_SUCCESS;
|
---|
1105 | }
|
---|
1106 |
|
---|
1107 |
|
---|
1108 | static int dxContextWait(uint32_t cidDrawing, PVMSVGA3DSTATE pState)
|
---|
1109 | {
|
---|
1110 | if (pState->pBackend->fSingleDevice)
|
---|
1111 | return VINF_SUCCESS;
|
---|
1112 |
|
---|
1113 | /* Flush cidDrawing context and issue a query. */
|
---|
1114 | DXDEVICE *pDXDevice = dxDeviceFromCid(cidDrawing, pState);
|
---|
1115 | if (pDXDevice)
|
---|
1116 | return dxDeviceFlush(pDXDevice);
|
---|
1117 | /* cidDrawing does not exist anymore. */
|
---|
1118 | return VINF_SUCCESS;
|
---|
1119 | }
|
---|
1120 |
|
---|
1121 |
|
---|
1122 | static int dxSurfaceWait(PVMSVGA3DSTATE pState, PVMSVGA3DSURFACE pSurface, uint32_t cidRequesting)
|
---|
1123 | {
|
---|
1124 | if (pState->pBackend->fSingleDevice)
|
---|
1125 | return VINF_SUCCESS;
|
---|
1126 |
|
---|
1127 | VMSVGA3DBACKENDSURFACE *pBackendSurface = pSurface->pBackendSurface;
|
---|
1128 | if (!pBackendSurface)
|
---|
1129 | AssertFailedReturn(VERR_INVALID_STATE);
|
---|
1130 |
|
---|
1131 | int rc = VINF_SUCCESS;
|
---|
1132 | if (pBackendSurface->cidDrawing != SVGA_ID_INVALID)
|
---|
1133 | {
|
---|
1134 | if (pBackendSurface->cidDrawing != cidRequesting)
|
---|
1135 | {
|
---|
1136 | LogFunc(("sid = %u, assoc cid = %u, drawing cid = %u, req cid = %u\n",
|
---|
1137 | pSurface->id, pSurface->idAssociatedContext, pBackendSurface->cidDrawing, cidRequesting));
|
---|
1138 | Assert(dxIsSurfaceShareable(pSurface));
|
---|
1139 | rc = dxContextWait(pBackendSurface->cidDrawing, pState);
|
---|
1140 | pBackendSurface->cidDrawing = SVGA_ID_INVALID;
|
---|
1141 | }
|
---|
1142 | }
|
---|
1143 | return rc;
|
---|
1144 | }
|
---|
1145 |
|
---|
1146 |
|
---|
1147 | static ID3D11Resource *dxResource(PVMSVGA3DSTATE pState, PVMSVGA3DSURFACE pSurface, VMSVGA3DDXCONTEXT *pDXContext)
|
---|
1148 | {
|
---|
1149 | VMSVGA3DBACKENDSURFACE *pBackendSurface = pSurface->pBackendSurface;
|
---|
1150 | if (!pBackendSurface)
|
---|
1151 | AssertFailedReturn(NULL);
|
---|
1152 |
|
---|
1153 | ID3D11Resource *pResource;
|
---|
1154 |
|
---|
1155 | uint32_t const cidRequesting = pDXContext ? pDXContext->cid : DX_CID_BACKEND;
|
---|
1156 | if (cidRequesting == pSurface->idAssociatedContext || pState->pBackend->fSingleDevice)
|
---|
1157 | pResource = pBackendSurface->u.pResource;
|
---|
1158 | else
|
---|
1159 | {
|
---|
1160 | /*
|
---|
1161 | * Context, which as not created the surface, is requesting.
|
---|
1162 | */
|
---|
1163 | AssertReturn(pDXContext, NULL);
|
---|
1164 |
|
---|
1165 | Assert(dxIsSurfaceShareable(pSurface));
|
---|
1166 | Assert(pSurface->idAssociatedContext == DX_CID_BACKEND);
|
---|
1167 |
|
---|
1168 | DXSHAREDTEXTURE *pSharedTexture = (DXSHAREDTEXTURE *)RTAvlU32Get(&pBackendSurface->SharedTextureTree, pDXContext->cid);
|
---|
1169 | if (!pSharedTexture)
|
---|
1170 | {
|
---|
1171 | DXDEVICE *pDevice = dxDeviceFromContext(pState, pDXContext);
|
---|
1172 | AssertReturn(pDevice->pDevice, NULL);
|
---|
1173 |
|
---|
1174 | AssertReturn(pBackendSurface->SharedHandle, NULL);
|
---|
1175 |
|
---|
1176 | /* This context has not yet opened the texture. */
|
---|
1177 | pSharedTexture = (DXSHAREDTEXTURE *)RTMemAllocZ(sizeof(DXSHAREDTEXTURE));
|
---|
1178 | AssertReturn(pSharedTexture, NULL);
|
---|
1179 |
|
---|
1180 | pSharedTexture->Core.Key = pDXContext->cid;
|
---|
1181 | bool const fSuccess = RTAvlU32Insert(&pBackendSurface->SharedTextureTree, &pSharedTexture->Core);
|
---|
1182 | AssertReturn(fSuccess, NULL);
|
---|
1183 |
|
---|
1184 | HRESULT hr = pDevice->pDevice->OpenSharedResource(pBackendSurface->SharedHandle, __uuidof(ID3D11Texture2D), (void**)&pSharedTexture->pTexture);
|
---|
1185 | Assert(SUCCEEDED(hr));
|
---|
1186 | if (SUCCEEDED(hr))
|
---|
1187 | pSharedTexture->sid = pSurface->id;
|
---|
1188 | else
|
---|
1189 | {
|
---|
1190 | RTAvlU32Remove(&pBackendSurface->SharedTextureTree, pDXContext->cid);
|
---|
1191 | RTMemFree(pSharedTexture);
|
---|
1192 | return NULL;
|
---|
1193 | }
|
---|
1194 | }
|
---|
1195 |
|
---|
1196 | pResource = pSharedTexture->pTexture;
|
---|
1197 | }
|
---|
1198 |
|
---|
1199 | /* Wait for drawing to finish. */
|
---|
1200 | dxSurfaceWait(pState, pSurface, cidRequesting);
|
---|
1201 |
|
---|
1202 | return pResource;
|
---|
1203 | }
|
---|
1204 |
|
---|
1205 |
|
---|
1206 | static uint32_t dxGetRenderTargetViewSid(PVMSVGA3DDXCONTEXT pDXContext, uint32_t renderTargetViewId)
|
---|
1207 | {
|
---|
1208 | ASSERT_GUEST_RETURN(renderTargetViewId < pDXContext->cot.cRTView, SVGA_ID_INVALID);
|
---|
1209 |
|
---|
1210 | SVGACOTableDXRTViewEntry const *pRTViewEntry = &pDXContext->cot.paRTView[renderTargetViewId];
|
---|
1211 | return pRTViewEntry->sid;
|
---|
1212 | }
|
---|
1213 |
|
---|
1214 |
|
---|
1215 | static SVGACOTableDXSRViewEntry const *dxGetShaderResourceViewEntry(PVMSVGA3DDXCONTEXT pDXContext, uint32_t shaderResourceViewId)
|
---|
1216 | {
|
---|
1217 | ASSERT_GUEST_RETURN(shaderResourceViewId < pDXContext->cot.cSRView, NULL);
|
---|
1218 |
|
---|
1219 | SVGACOTableDXSRViewEntry const *pSRViewEntry = &pDXContext->cot.paSRView[shaderResourceViewId];
|
---|
1220 | return pSRViewEntry;
|
---|
1221 | }
|
---|
1222 |
|
---|
1223 |
|
---|
1224 | static SVGACOTableDXUAViewEntry const *dxGetUnorderedAccessViewEntry(PVMSVGA3DDXCONTEXT pDXContext, uint32_t uaViewId)
|
---|
1225 | {
|
---|
1226 | ASSERT_GUEST_RETURN(uaViewId < pDXContext->cot.cUAView, NULL);
|
---|
1227 |
|
---|
1228 | SVGACOTableDXUAViewEntry const *pUAViewEntry = &pDXContext->cot.paUAView[uaViewId];
|
---|
1229 | return pUAViewEntry;
|
---|
1230 | }
|
---|
1231 |
|
---|
1232 |
|
---|
1233 | static SVGACOTableDXDSViewEntry const *dxGetDepthStencilViewEntry(PVMSVGA3DDXCONTEXT pDXContext, uint32_t depthStencilViewId)
|
---|
1234 | {
|
---|
1235 | ASSERT_GUEST_RETURN(depthStencilViewId < pDXContext->cot.cDSView, NULL);
|
---|
1236 |
|
---|
1237 | SVGACOTableDXDSViewEntry const *pDSViewEntry = &pDXContext->cot.paDSView[depthStencilViewId];
|
---|
1238 | return pDSViewEntry;
|
---|
1239 | }
|
---|
1240 |
|
---|
1241 |
|
---|
1242 | static SVGACOTableDXRTViewEntry const *dxGetRenderTargetViewEntry(PVMSVGA3DDXCONTEXT pDXContext, uint32_t renderTargetViewId)
|
---|
1243 | {
|
---|
1244 | ASSERT_GUEST_RETURN(renderTargetViewId < pDXContext->cot.cRTView, NULL);
|
---|
1245 |
|
---|
1246 | SVGACOTableDXRTViewEntry const *pRTViewEntry = &pDXContext->cot.paRTView[renderTargetViewId];
|
---|
1247 | return pRTViewEntry;
|
---|
1248 | }
|
---|
1249 |
|
---|
1250 |
|
---|
1251 | static int dxTrackRenderTargets(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
1252 | {
|
---|
1253 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1254 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1255 |
|
---|
1256 | for (unsigned long i = 0; i < RT_ELEMENTS(pDXContext->svgaDXContext.renderState.renderTargetViewIds); ++i)
|
---|
1257 | {
|
---|
1258 | uint32_t const renderTargetViewId = pDXContext->svgaDXContext.renderState.renderTargetViewIds[i];
|
---|
1259 | if (renderTargetViewId == SVGA_ID_INVALID)
|
---|
1260 | continue;
|
---|
1261 |
|
---|
1262 | uint32_t const sid = dxGetRenderTargetViewSid(pDXContext, renderTargetViewId);
|
---|
1263 | LogFunc(("[%u] sid = %u, drawing cid = %u\n", i, sid, pDXContext->cid));
|
---|
1264 |
|
---|
1265 | PVMSVGA3DSURFACE pSurface;
|
---|
1266 | int rc = vmsvga3dSurfaceFromSid(pState, sid, &pSurface);
|
---|
1267 | if (RT_SUCCESS(rc))
|
---|
1268 | {
|
---|
1269 | AssertContinue(pSurface->pBackendSurface);
|
---|
1270 | pSurface->pBackendSurface->cidDrawing = pDXContext->cid;
|
---|
1271 | }
|
---|
1272 | }
|
---|
1273 | return VINF_SUCCESS;
|
---|
1274 | }
|
---|
1275 |
|
---|
1276 |
|
---|
1277 | static int dxDefineStreamOutput(PVMSVGA3DDXCONTEXT pDXContext, SVGA3dStreamOutputId soid, SVGACOTableDXStreamOutputEntry const *pEntry)
|
---|
1278 | {
|
---|
1279 | DXSTREAMOUTPUT *pDXStreamOutput = &pDXContext->pBackendDXContext->paStreamOutput[soid];
|
---|
1280 |
|
---|
1281 | /* Make D3D11_SO_DECLARATION_ENTRY array from SVGA3dStreamOutputDeclarationEntry. */
|
---|
1282 | pDXStreamOutput->cDeclarationEntry = pEntry->numOutputStreamEntries;
|
---|
1283 | for (uint32_t i = 0; i < pDXStreamOutput->cDeclarationEntry; ++i)
|
---|
1284 | {
|
---|
1285 | D3D11_SO_DECLARATION_ENTRY *pDst = &pDXStreamOutput->aDeclarationEntry[i];
|
---|
1286 | SVGA3dStreamOutputDeclarationEntry const *pSrc = &pEntry->decl[i];
|
---|
1287 |
|
---|
1288 | uint32_t const registerMask = pSrc->registerMask & 0xF;
|
---|
1289 | unsigned const iFirstBit = ASMBitFirstSetU32(registerMask);
|
---|
1290 | unsigned const iLastBit = ASMBitLastSetU32(registerMask);
|
---|
1291 |
|
---|
1292 | pDst->Stream = pSrc->stream;
|
---|
1293 | pDst->SemanticName = NULL; /* Will be taken from the shader output declaration. */
|
---|
1294 | pDst->SemanticIndex = 0;
|
---|
1295 | pDst->StartComponent = iFirstBit > 0 ? iFirstBit - 1 : 0;
|
---|
1296 | pDst->ComponentCount = iFirstBit > 0 ? iLastBit - (iFirstBit - 1) : 0;
|
---|
1297 | pDst->OutputSlot = pSrc->outputSlot;
|
---|
1298 | }
|
---|
1299 |
|
---|
1300 | return VINF_SUCCESS;
|
---|
1301 | }
|
---|
1302 |
|
---|
1303 | static void dxDestroyStreamOutput(DXSTREAMOUTPUT *pDXStreamOutput)
|
---|
1304 | {
|
---|
1305 | RT_ZERO(*pDXStreamOutput);
|
---|
1306 | }
|
---|
1307 |
|
---|
1308 | static D3D11_BLEND dxBlendFactorAlpha(uint8_t svgaBlend)
|
---|
1309 | {
|
---|
1310 | /* "Blend options that end in _COLOR are not allowed." but the guest sometimes sends them. */
|
---|
1311 | switch (svgaBlend)
|
---|
1312 | {
|
---|
1313 | case SVGA3D_BLENDOP_ZERO: return D3D11_BLEND_ZERO;
|
---|
1314 | case SVGA3D_BLENDOP_ONE: return D3D11_BLEND_ONE;
|
---|
1315 | case SVGA3D_BLENDOP_SRCCOLOR: return D3D11_BLEND_SRC_ALPHA;
|
---|
1316 | case SVGA3D_BLENDOP_INVSRCCOLOR: return D3D11_BLEND_INV_SRC_ALPHA;
|
---|
1317 | case SVGA3D_BLENDOP_SRCALPHA: return D3D11_BLEND_SRC_ALPHA;
|
---|
1318 | case SVGA3D_BLENDOP_INVSRCALPHA: return D3D11_BLEND_INV_SRC_ALPHA;
|
---|
1319 | case SVGA3D_BLENDOP_DESTALPHA: return D3D11_BLEND_DEST_ALPHA;
|
---|
1320 | case SVGA3D_BLENDOP_INVDESTALPHA: return D3D11_BLEND_INV_DEST_ALPHA;
|
---|
1321 | case SVGA3D_BLENDOP_DESTCOLOR: return D3D11_BLEND_DEST_ALPHA;
|
---|
1322 | case SVGA3D_BLENDOP_INVDESTCOLOR: return D3D11_BLEND_INV_DEST_ALPHA;
|
---|
1323 | case SVGA3D_BLENDOP_SRCALPHASAT: return D3D11_BLEND_SRC_ALPHA_SAT;
|
---|
1324 | case SVGA3D_BLENDOP_BLENDFACTOR: return D3D11_BLEND_BLEND_FACTOR;
|
---|
1325 | case SVGA3D_BLENDOP_INVBLENDFACTOR: return D3D11_BLEND_INV_BLEND_FACTOR;
|
---|
1326 | case SVGA3D_BLENDOP_SRC1COLOR: return D3D11_BLEND_SRC1_ALPHA;
|
---|
1327 | case SVGA3D_BLENDOP_INVSRC1COLOR: return D3D11_BLEND_INV_SRC1_ALPHA;
|
---|
1328 | case SVGA3D_BLENDOP_SRC1ALPHA: return D3D11_BLEND_SRC1_ALPHA;
|
---|
1329 | case SVGA3D_BLENDOP_INVSRC1ALPHA: return D3D11_BLEND_INV_SRC1_ALPHA;
|
---|
1330 | case SVGA3D_BLENDOP_BLENDFACTORALPHA: return D3D11_BLEND_BLEND_FACTOR;
|
---|
1331 | case SVGA3D_BLENDOP_INVBLENDFACTORALPHA: return D3D11_BLEND_INV_BLEND_FACTOR;
|
---|
1332 | default:
|
---|
1333 | break;
|
---|
1334 | }
|
---|
1335 | return D3D11_BLEND_ZERO;
|
---|
1336 | }
|
---|
1337 |
|
---|
1338 |
|
---|
1339 | static D3D11_BLEND dxBlendFactorColor(uint8_t svgaBlend)
|
---|
1340 | {
|
---|
1341 | switch (svgaBlend)
|
---|
1342 | {
|
---|
1343 | case SVGA3D_BLENDOP_ZERO: return D3D11_BLEND_ZERO;
|
---|
1344 | case SVGA3D_BLENDOP_ONE: return D3D11_BLEND_ONE;
|
---|
1345 | case SVGA3D_BLENDOP_SRCCOLOR: return D3D11_BLEND_SRC_COLOR;
|
---|
1346 | case SVGA3D_BLENDOP_INVSRCCOLOR: return D3D11_BLEND_INV_SRC_COLOR;
|
---|
1347 | case SVGA3D_BLENDOP_SRCALPHA: return D3D11_BLEND_SRC_ALPHA;
|
---|
1348 | case SVGA3D_BLENDOP_INVSRCALPHA: return D3D11_BLEND_INV_SRC_ALPHA;
|
---|
1349 | case SVGA3D_BLENDOP_DESTALPHA: return D3D11_BLEND_DEST_ALPHA;
|
---|
1350 | case SVGA3D_BLENDOP_INVDESTALPHA: return D3D11_BLEND_INV_DEST_ALPHA;
|
---|
1351 | case SVGA3D_BLENDOP_DESTCOLOR: return D3D11_BLEND_DEST_COLOR;
|
---|
1352 | case SVGA3D_BLENDOP_INVDESTCOLOR: return D3D11_BLEND_INV_DEST_COLOR;
|
---|
1353 | case SVGA3D_BLENDOP_SRCALPHASAT: return D3D11_BLEND_SRC_ALPHA_SAT;
|
---|
1354 | case SVGA3D_BLENDOP_BLENDFACTOR: return D3D11_BLEND_BLEND_FACTOR;
|
---|
1355 | case SVGA3D_BLENDOP_INVBLENDFACTOR: return D3D11_BLEND_INV_BLEND_FACTOR;
|
---|
1356 | case SVGA3D_BLENDOP_SRC1COLOR: return D3D11_BLEND_SRC1_COLOR;
|
---|
1357 | case SVGA3D_BLENDOP_INVSRC1COLOR: return D3D11_BLEND_INV_SRC1_COLOR;
|
---|
1358 | case SVGA3D_BLENDOP_SRC1ALPHA: return D3D11_BLEND_SRC1_ALPHA;
|
---|
1359 | case SVGA3D_BLENDOP_INVSRC1ALPHA: return D3D11_BLEND_INV_SRC1_ALPHA;
|
---|
1360 | case SVGA3D_BLENDOP_BLENDFACTORALPHA: return D3D11_BLEND_BLEND_FACTOR;
|
---|
1361 | case SVGA3D_BLENDOP_INVBLENDFACTORALPHA: return D3D11_BLEND_INV_BLEND_FACTOR;
|
---|
1362 | default:
|
---|
1363 | break;
|
---|
1364 | }
|
---|
1365 | return D3D11_BLEND_ZERO;
|
---|
1366 | }
|
---|
1367 |
|
---|
1368 |
|
---|
1369 | static D3D11_BLEND_OP dxBlendOp(uint8_t svgaBlendEq)
|
---|
1370 | {
|
---|
1371 | return (D3D11_BLEND_OP)svgaBlendEq;
|
---|
1372 | }
|
---|
1373 |
|
---|
1374 |
|
---|
1375 | /** @todo AssertCompile for types like D3D11_COMPARISON_FUNC and SVGA3dComparisonFunc */
|
---|
1376 | static HRESULT dxBlendStateCreate(DXDEVICE *pDevice, SVGACOTableDXBlendStateEntry const *pEntry, ID3D11BlendState **pp)
|
---|
1377 | {
|
---|
1378 | D3D11_BLEND_DESC BlendDesc;
|
---|
1379 | BlendDesc.AlphaToCoverageEnable = RT_BOOL(pEntry->alphaToCoverageEnable);
|
---|
1380 | BlendDesc.IndependentBlendEnable = RT_BOOL(pEntry->independentBlendEnable);
|
---|
1381 | for (int i = 0; i < SVGA3D_MAX_RENDER_TARGETS; ++i)
|
---|
1382 | {
|
---|
1383 | BlendDesc.RenderTarget[i].BlendEnable = RT_BOOL(pEntry->perRT[i].blendEnable);
|
---|
1384 | BlendDesc.RenderTarget[i].SrcBlend = dxBlendFactorColor(pEntry->perRT[i].srcBlend);
|
---|
1385 | BlendDesc.RenderTarget[i].DestBlend = dxBlendFactorColor(pEntry->perRT[i].destBlend);
|
---|
1386 | BlendDesc.RenderTarget[i].BlendOp = dxBlendOp (pEntry->perRT[i].blendOp);
|
---|
1387 | BlendDesc.RenderTarget[i].SrcBlendAlpha = dxBlendFactorAlpha(pEntry->perRT[i].srcBlendAlpha);
|
---|
1388 | BlendDesc.RenderTarget[i].DestBlendAlpha = dxBlendFactorAlpha(pEntry->perRT[i].destBlendAlpha);
|
---|
1389 | BlendDesc.RenderTarget[i].BlendOpAlpha = dxBlendOp (pEntry->perRT[i].blendOpAlpha);
|
---|
1390 | BlendDesc.RenderTarget[i].RenderTargetWriteMask = pEntry->perRT[i].renderTargetWriteMask;
|
---|
1391 | /** @todo logicOpEnable and logicOp */
|
---|
1392 | }
|
---|
1393 |
|
---|
1394 | HRESULT hr = pDevice->pDevice->CreateBlendState(&BlendDesc, pp);
|
---|
1395 | Assert(SUCCEEDED(hr));
|
---|
1396 | return hr;
|
---|
1397 | }
|
---|
1398 |
|
---|
1399 |
|
---|
1400 | static HRESULT dxDepthStencilStateCreate(DXDEVICE *pDevice, SVGACOTableDXDepthStencilEntry const *pEntry, ID3D11DepthStencilState **pp)
|
---|
1401 | {
|
---|
1402 | D3D11_DEPTH_STENCIL_DESC desc;
|
---|
1403 | desc.DepthEnable = pEntry->depthEnable;
|
---|
1404 | desc.DepthWriteMask = (D3D11_DEPTH_WRITE_MASK)pEntry->depthWriteMask;
|
---|
1405 | desc.DepthFunc = (D3D11_COMPARISON_FUNC)pEntry->depthFunc;
|
---|
1406 | desc.StencilEnable = pEntry->stencilEnable;
|
---|
1407 | desc.StencilReadMask = pEntry->stencilReadMask;
|
---|
1408 | desc.StencilWriteMask = pEntry->stencilWriteMask;
|
---|
1409 | desc.FrontFace.StencilFailOp = (D3D11_STENCIL_OP)pEntry->frontStencilFailOp;
|
---|
1410 | desc.FrontFace.StencilDepthFailOp = (D3D11_STENCIL_OP)pEntry->frontStencilDepthFailOp;
|
---|
1411 | desc.FrontFace.StencilPassOp = (D3D11_STENCIL_OP)pEntry->frontStencilPassOp;
|
---|
1412 | desc.FrontFace.StencilFunc = (D3D11_COMPARISON_FUNC)pEntry->frontStencilFunc;
|
---|
1413 | desc.BackFace.StencilFailOp = (D3D11_STENCIL_OP)pEntry->backStencilFailOp;
|
---|
1414 | desc.BackFace.StencilDepthFailOp = (D3D11_STENCIL_OP)pEntry->backStencilDepthFailOp;
|
---|
1415 | desc.BackFace.StencilPassOp = (D3D11_STENCIL_OP)pEntry->backStencilPassOp;
|
---|
1416 | desc.BackFace.StencilFunc = (D3D11_COMPARISON_FUNC)pEntry->backStencilFunc;
|
---|
1417 | /** @todo frontEnable, backEnable */
|
---|
1418 |
|
---|
1419 | HRESULT hr = pDevice->pDevice->CreateDepthStencilState(&desc, pp);
|
---|
1420 | Assert(SUCCEEDED(hr));
|
---|
1421 | return hr;
|
---|
1422 | }
|
---|
1423 |
|
---|
1424 |
|
---|
1425 | static HRESULT dxSamplerStateCreate(DXDEVICE *pDevice, SVGACOTableDXSamplerEntry const *pEntry, ID3D11SamplerState **pp)
|
---|
1426 | {
|
---|
1427 | D3D11_SAMPLER_DESC desc;
|
---|
1428 | /* Guest sometimes sends inconsistent (from D3D11 point of view) set of filter flags. */
|
---|
1429 | if (pEntry->filter & SVGA3D_FILTER_ANISOTROPIC)
|
---|
1430 | desc.Filter = (pEntry->filter & SVGA3D_FILTER_COMPARE)
|
---|
1431 | ? D3D11_FILTER_COMPARISON_ANISOTROPIC
|
---|
1432 | : D3D11_FILTER_ANISOTROPIC;
|
---|
1433 | else
|
---|
1434 | desc.Filter = (D3D11_FILTER)pEntry->filter;
|
---|
1435 | desc.AddressU = (D3D11_TEXTURE_ADDRESS_MODE)pEntry->addressU;
|
---|
1436 | desc.AddressV = (D3D11_TEXTURE_ADDRESS_MODE)pEntry->addressV;
|
---|
1437 | desc.AddressW = (D3D11_TEXTURE_ADDRESS_MODE)pEntry->addressW;
|
---|
1438 | desc.MipLODBias = pEntry->mipLODBias;
|
---|
1439 | desc.MaxAnisotropy = RT_CLAMP(pEntry->maxAnisotropy, 1, 16); /* "Valid values are between 1 and 16" */
|
---|
1440 | desc.ComparisonFunc = (D3D11_COMPARISON_FUNC)pEntry->comparisonFunc;
|
---|
1441 | desc.BorderColor[0] = pEntry->borderColor.value[0];
|
---|
1442 | desc.BorderColor[1] = pEntry->borderColor.value[1];
|
---|
1443 | desc.BorderColor[2] = pEntry->borderColor.value[2];
|
---|
1444 | desc.BorderColor[3] = pEntry->borderColor.value[3];
|
---|
1445 | desc.MinLOD = pEntry->minLOD;
|
---|
1446 | desc.MaxLOD = pEntry->maxLOD;
|
---|
1447 |
|
---|
1448 | HRESULT hr = pDevice->pDevice->CreateSamplerState(&desc, pp);
|
---|
1449 | Assert(SUCCEEDED(hr));
|
---|
1450 | return hr;
|
---|
1451 | }
|
---|
1452 |
|
---|
1453 |
|
---|
1454 | static D3D11_FILL_MODE dxFillMode(uint8_t svgaFillMode)
|
---|
1455 | {
|
---|
1456 | if (svgaFillMode == SVGA3D_FILLMODE_POINT)
|
---|
1457 | return D3D11_FILL_WIREFRAME;
|
---|
1458 | return (D3D11_FILL_MODE)svgaFillMode;
|
---|
1459 | }
|
---|
1460 |
|
---|
1461 |
|
---|
1462 | static HRESULT dxRasterizerStateCreate(DXDEVICE *pDevice, SVGACOTableDXRasterizerStateEntry const *pEntry, ID3D11RasterizerState **pp)
|
---|
1463 | {
|
---|
1464 | D3D11_RASTERIZER_DESC desc;
|
---|
1465 | desc.FillMode = dxFillMode(pEntry->fillMode);
|
---|
1466 | desc.CullMode = (D3D11_CULL_MODE)pEntry->cullMode;
|
---|
1467 | desc.FrontCounterClockwise = pEntry->frontCounterClockwise;
|
---|
1468 | /** @todo provokingVertexLast */
|
---|
1469 | desc.DepthBias = pEntry->depthBias;
|
---|
1470 | desc.DepthBiasClamp = pEntry->depthBiasClamp;
|
---|
1471 | desc.SlopeScaledDepthBias = pEntry->slopeScaledDepthBias;
|
---|
1472 | desc.DepthClipEnable = pEntry->depthClipEnable;
|
---|
1473 | desc.ScissorEnable = pEntry->scissorEnable;
|
---|
1474 | desc.MultisampleEnable = pEntry->multisampleEnable;
|
---|
1475 | desc.AntialiasedLineEnable = pEntry->antialiasedLineEnable;
|
---|
1476 | /** @todo lineWidth lineStippleEnable lineStippleFactor lineStipplePattern forcedSampleCount */
|
---|
1477 |
|
---|
1478 | HRESULT hr = pDevice->pDevice->CreateRasterizerState(&desc, pp);
|
---|
1479 | Assert(SUCCEEDED(hr));
|
---|
1480 | return hr;
|
---|
1481 | }
|
---|
1482 |
|
---|
1483 |
|
---|
1484 | static HRESULT dxRenderTargetViewCreate(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGACOTableDXRTViewEntry const *pEntry, VMSVGA3DSURFACE *pSurface, ID3D11RenderTargetView **pp)
|
---|
1485 | {
|
---|
1486 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
1487 |
|
---|
1488 | ID3D11Resource *pResource = dxResource(pThisCC->svga.p3dState, pSurface, pDXContext);
|
---|
1489 |
|
---|
1490 | D3D11_RENDER_TARGET_VIEW_DESC desc;
|
---|
1491 | RT_ZERO(desc);
|
---|
1492 | desc.Format = vmsvgaDXSurfaceFormat2Dxgi(pEntry->format);
|
---|
1493 | AssertReturn(desc.Format != DXGI_FORMAT_UNKNOWN || pEntry->format == SVGA3D_BUFFER, E_FAIL);
|
---|
1494 | switch (pEntry->resourceDimension)
|
---|
1495 | {
|
---|
1496 | case SVGA3D_RESOURCE_BUFFER:
|
---|
1497 | desc.ViewDimension = D3D11_RTV_DIMENSION_BUFFER;
|
---|
1498 | desc.Buffer.FirstElement = pEntry->desc.buffer.firstElement;
|
---|
1499 | desc.Buffer.NumElements = pEntry->desc.buffer.numElements;
|
---|
1500 | break;
|
---|
1501 | case SVGA3D_RESOURCE_TEXTURE1D:
|
---|
1502 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
1503 | {
|
---|
1504 | desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE1D;
|
---|
1505 | desc.Texture1D.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
1506 | }
|
---|
1507 | else
|
---|
1508 | {
|
---|
1509 | desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE1DARRAY;
|
---|
1510 | desc.Texture1DArray.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
1511 | desc.Texture1DArray.FirstArraySlice = pEntry->desc.tex.firstArraySlice;
|
---|
1512 | desc.Texture1DArray.ArraySize = pEntry->desc.tex.arraySize;
|
---|
1513 | }
|
---|
1514 | break;
|
---|
1515 | case SVGA3D_RESOURCE_TEXTURE2D:
|
---|
1516 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
1517 | {
|
---|
1518 | desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2D;
|
---|
1519 | desc.Texture2D.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
1520 | }
|
---|
1521 | else
|
---|
1522 | {
|
---|
1523 | desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2DARRAY;
|
---|
1524 | desc.Texture2DArray.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
1525 | desc.Texture2DArray.FirstArraySlice = pEntry->desc.tex.firstArraySlice;
|
---|
1526 | desc.Texture2DArray.ArraySize = pEntry->desc.tex.arraySize;
|
---|
1527 | }
|
---|
1528 | break;
|
---|
1529 | case SVGA3D_RESOURCE_TEXTURE3D:
|
---|
1530 | desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE3D;
|
---|
1531 | desc.Texture3D.MipSlice = pEntry->desc.tex3D.mipSlice;
|
---|
1532 | desc.Texture3D.FirstWSlice = pEntry->desc.tex3D.firstW;
|
---|
1533 | desc.Texture3D.WSize = pEntry->desc.tex3D.wSize;
|
---|
1534 | break;
|
---|
1535 | case SVGA3D_RESOURCE_TEXTURECUBE:
|
---|
1536 | AssertFailed(); /** @todo test. Probably not applicable to a render target view. */
|
---|
1537 | desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2DARRAY;
|
---|
1538 | desc.Texture2DArray.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
1539 | desc.Texture2DArray.FirstArraySlice = 0;
|
---|
1540 | desc.Texture2DArray.ArraySize = 6;
|
---|
1541 | break;
|
---|
1542 | case SVGA3D_RESOURCE_BUFFEREX:
|
---|
1543 | AssertFailed(); /** @todo test. Probably not applicable to a render target view. */
|
---|
1544 | desc.ViewDimension = D3D11_RTV_DIMENSION_BUFFER;
|
---|
1545 | desc.Buffer.FirstElement = pEntry->desc.buffer.firstElement;
|
---|
1546 | desc.Buffer.NumElements = pEntry->desc.buffer.numElements;
|
---|
1547 | break;
|
---|
1548 | default:
|
---|
1549 | ASSERT_GUEST_FAILED_RETURN(E_INVALIDARG);
|
---|
1550 | }
|
---|
1551 |
|
---|
1552 | HRESULT hr = pDevice->pDevice->CreateRenderTargetView(pResource, &desc, pp);
|
---|
1553 | Assert(SUCCEEDED(hr));
|
---|
1554 | return hr;
|
---|
1555 | }
|
---|
1556 |
|
---|
1557 |
|
---|
1558 | static HRESULT dxShaderResourceViewCreate(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGACOTableDXSRViewEntry const *pEntry, VMSVGA3DSURFACE *pSurface, ID3D11ShaderResourceView **pp)
|
---|
1559 | {
|
---|
1560 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
1561 |
|
---|
1562 | ID3D11Resource *pResource = dxResource(pThisCC->svga.p3dState, pSurface, pDXContext);
|
---|
1563 |
|
---|
1564 | D3D11_SHADER_RESOURCE_VIEW_DESC desc;
|
---|
1565 | RT_ZERO(desc);
|
---|
1566 | desc.Format = vmsvgaDXSurfaceFormat2Dxgi(pEntry->format);
|
---|
1567 | AssertReturn(desc.Format != DXGI_FORMAT_UNKNOWN || pEntry->format == SVGA3D_BUFFER, E_FAIL);
|
---|
1568 |
|
---|
1569 | switch (pEntry->resourceDimension)
|
---|
1570 | {
|
---|
1571 | case SVGA3D_RESOURCE_BUFFER:
|
---|
1572 | desc.ViewDimension = D3D11_SRV_DIMENSION_BUFFER;
|
---|
1573 | desc.Buffer.FirstElement = pEntry->desc.buffer.firstElement;
|
---|
1574 | desc.Buffer.NumElements = pEntry->desc.buffer.numElements;
|
---|
1575 | break;
|
---|
1576 | case SVGA3D_RESOURCE_TEXTURE1D:
|
---|
1577 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
1578 | {
|
---|
1579 | desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE1D;
|
---|
1580 | desc.Texture1D.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
1581 | desc.Texture1D.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
1582 | }
|
---|
1583 | else
|
---|
1584 | {
|
---|
1585 | desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE1DARRAY;
|
---|
1586 | desc.Texture1DArray.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
1587 | desc.Texture1DArray.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
1588 | desc.Texture1DArray.FirstArraySlice = pEntry->desc.tex.firstArraySlice;
|
---|
1589 | desc.Texture1DArray.ArraySize = pEntry->desc.tex.arraySize;
|
---|
1590 | }
|
---|
1591 | break;
|
---|
1592 | case SVGA3D_RESOURCE_TEXTURE2D:
|
---|
1593 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
1594 | {
|
---|
1595 | desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D;
|
---|
1596 | desc.Texture2D.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
1597 | desc.Texture2D.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
1598 | }
|
---|
1599 | else
|
---|
1600 | {
|
---|
1601 | desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2DARRAY;
|
---|
1602 | desc.Texture2DArray.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
1603 | desc.Texture2DArray.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
1604 | desc.Texture2DArray.FirstArraySlice = pEntry->desc.tex.firstArraySlice;
|
---|
1605 | desc.Texture2DArray.ArraySize = pEntry->desc.tex.arraySize;
|
---|
1606 | }
|
---|
1607 | break;
|
---|
1608 | case SVGA3D_RESOURCE_TEXTURE3D:
|
---|
1609 | desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE3D;
|
---|
1610 | desc.Texture3D.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
1611 | desc.Texture3D.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
1612 | break;
|
---|
1613 | case SVGA3D_RESOURCE_TEXTURECUBE:
|
---|
1614 | if (pSurface->surfaceDesc.numArrayElements <= 6)
|
---|
1615 | {
|
---|
1616 | desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURECUBE;
|
---|
1617 | desc.TextureCube.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
1618 | desc.TextureCube.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
1619 | }
|
---|
1620 | else
|
---|
1621 | {
|
---|
1622 | desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURECUBEARRAY;
|
---|
1623 | desc.TextureCubeArray.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
1624 | desc.TextureCubeArray.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
1625 | desc.TextureCubeArray.First2DArrayFace = pEntry->desc.tex.firstArraySlice;
|
---|
1626 | desc.TextureCubeArray.NumCubes = pEntry->desc.tex.arraySize / 6;
|
---|
1627 | }
|
---|
1628 | break;
|
---|
1629 | case SVGA3D_RESOURCE_BUFFEREX:
|
---|
1630 | AssertFailed(); /** @todo test. */
|
---|
1631 | desc.ViewDimension = D3D11_SRV_DIMENSION_BUFFEREX;
|
---|
1632 | desc.BufferEx.FirstElement = pEntry->desc.bufferex.firstElement;
|
---|
1633 | desc.BufferEx.NumElements = pEntry->desc.bufferex.numElements;
|
---|
1634 | desc.BufferEx.Flags = pEntry->desc.bufferex.flags;
|
---|
1635 | break;
|
---|
1636 | default:
|
---|
1637 | ASSERT_GUEST_FAILED_RETURN(E_INVALIDARG);
|
---|
1638 | }
|
---|
1639 |
|
---|
1640 | HRESULT hr = pDevice->pDevice->CreateShaderResourceView(pResource, &desc, pp);
|
---|
1641 | Assert(SUCCEEDED(hr));
|
---|
1642 | return hr;
|
---|
1643 | }
|
---|
1644 |
|
---|
1645 |
|
---|
1646 | static HRESULT dxUnorderedAccessViewCreate(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGACOTableDXUAViewEntry const *pEntry, VMSVGA3DSURFACE *pSurface, ID3D11UnorderedAccessView **pp)
|
---|
1647 | {
|
---|
1648 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
1649 |
|
---|
1650 | ID3D11Resource *pResource = dxResource(pThisCC->svga.p3dState, pSurface, pDXContext);
|
---|
1651 |
|
---|
1652 | D3D11_UNORDERED_ACCESS_VIEW_DESC desc;
|
---|
1653 | RT_ZERO(desc);
|
---|
1654 | desc.Format = vmsvgaDXSurfaceFormat2Dxgi(pEntry->format);
|
---|
1655 | AssertReturn(desc.Format != DXGI_FORMAT_UNKNOWN || pEntry->format == SVGA3D_BUFFER, E_FAIL);
|
---|
1656 |
|
---|
1657 | switch (pEntry->resourceDimension)
|
---|
1658 | {
|
---|
1659 | case SVGA3D_RESOURCE_BUFFER:
|
---|
1660 | desc.ViewDimension = D3D11_UAV_DIMENSION_BUFFER;
|
---|
1661 | desc.Buffer.FirstElement = pEntry->desc.buffer.firstElement;
|
---|
1662 | desc.Buffer.NumElements = pEntry->desc.buffer.numElements;
|
---|
1663 | desc.Buffer.Flags = pEntry->desc.buffer.flags;
|
---|
1664 | break;
|
---|
1665 | case SVGA3D_RESOURCE_TEXTURE1D:
|
---|
1666 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
1667 | {
|
---|
1668 | desc.ViewDimension = D3D11_UAV_DIMENSION_TEXTURE1D;
|
---|
1669 | desc.Texture1D.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
1670 | }
|
---|
1671 | else
|
---|
1672 | {
|
---|
1673 | desc.ViewDimension = D3D11_UAV_DIMENSION_TEXTURE1DARRAY;
|
---|
1674 | desc.Texture1DArray.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
1675 | desc.Texture1DArray.FirstArraySlice = pEntry->desc.tex.firstArraySlice;
|
---|
1676 | desc.Texture1DArray.ArraySize = pEntry->desc.tex.arraySize;
|
---|
1677 | }
|
---|
1678 | break;
|
---|
1679 | case SVGA3D_RESOURCE_TEXTURE2D:
|
---|
1680 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
1681 | {
|
---|
1682 | desc.ViewDimension = D3D11_UAV_DIMENSION_TEXTURE2D;
|
---|
1683 | desc.Texture2D.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
1684 | }
|
---|
1685 | else
|
---|
1686 | {
|
---|
1687 | desc.ViewDimension = D3D11_UAV_DIMENSION_TEXTURE2DARRAY;
|
---|
1688 | desc.Texture2DArray.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
1689 | desc.Texture2DArray.FirstArraySlice = pEntry->desc.tex.firstArraySlice;
|
---|
1690 | desc.Texture2DArray.ArraySize = pEntry->desc.tex.arraySize;
|
---|
1691 | }
|
---|
1692 | break;
|
---|
1693 | case SVGA3D_RESOURCE_TEXTURE3D:
|
---|
1694 | desc.Texture3D.MipSlice = pEntry->desc.tex3D.mipSlice;
|
---|
1695 | desc.Texture3D.FirstWSlice = pEntry->desc.tex3D.firstW;
|
---|
1696 | desc.Texture3D.WSize = pEntry->desc.tex3D.wSize;
|
---|
1697 | break;
|
---|
1698 | default:
|
---|
1699 | ASSERT_GUEST_FAILED_RETURN(E_INVALIDARG);
|
---|
1700 | }
|
---|
1701 |
|
---|
1702 | HRESULT hr = pDevice->pDevice->CreateUnorderedAccessView(pResource, &desc, pp);
|
---|
1703 | Assert(SUCCEEDED(hr));
|
---|
1704 | return hr;
|
---|
1705 | }
|
---|
1706 |
|
---|
1707 |
|
---|
1708 | static HRESULT dxDepthStencilViewCreate(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGACOTableDXDSViewEntry const *pEntry, VMSVGA3DSURFACE *pSurface, ID3D11DepthStencilView **pp)
|
---|
1709 | {
|
---|
1710 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
1711 |
|
---|
1712 | ID3D11Resource *pResource = dxResource(pThisCC->svga.p3dState, pSurface, pDXContext);
|
---|
1713 |
|
---|
1714 | D3D11_DEPTH_STENCIL_VIEW_DESC desc;
|
---|
1715 | RT_ZERO(desc);
|
---|
1716 | desc.Format = vmsvgaDXSurfaceFormat2Dxgi(pEntry->format);
|
---|
1717 | AssertReturn(desc.Format != DXGI_FORMAT_UNKNOWN || pEntry->format == SVGA3D_BUFFER, E_FAIL);
|
---|
1718 | desc.Flags = pEntry->flags;
|
---|
1719 | switch (pEntry->resourceDimension)
|
---|
1720 | {
|
---|
1721 | case SVGA3D_RESOURCE_TEXTURE1D:
|
---|
1722 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
1723 | {
|
---|
1724 | desc.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE1D;
|
---|
1725 | desc.Texture1D.MipSlice = pEntry->mipSlice;
|
---|
1726 | }
|
---|
1727 | else
|
---|
1728 | {
|
---|
1729 | desc.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE1DARRAY;
|
---|
1730 | desc.Texture1DArray.MipSlice = pEntry->mipSlice;
|
---|
1731 | desc.Texture1DArray.FirstArraySlice = pEntry->firstArraySlice;
|
---|
1732 | desc.Texture1DArray.ArraySize = pEntry->arraySize;
|
---|
1733 | }
|
---|
1734 | break;
|
---|
1735 | case SVGA3D_RESOURCE_TEXTURE2D:
|
---|
1736 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
1737 | {
|
---|
1738 | desc.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE2D;
|
---|
1739 | desc.Texture2D.MipSlice = pEntry->mipSlice;
|
---|
1740 | }
|
---|
1741 | else
|
---|
1742 | {
|
---|
1743 | desc.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE2DARRAY;
|
---|
1744 | desc.Texture2DArray.MipSlice = pEntry->mipSlice;
|
---|
1745 | desc.Texture2DArray.FirstArraySlice = pEntry->firstArraySlice;
|
---|
1746 | desc.Texture2DArray.ArraySize = pEntry->arraySize;
|
---|
1747 | }
|
---|
1748 | break;
|
---|
1749 | default:
|
---|
1750 | ASSERT_GUEST_FAILED_RETURN(E_INVALIDARG);
|
---|
1751 | }
|
---|
1752 |
|
---|
1753 | HRESULT hr = pDevice->pDevice->CreateDepthStencilView(pResource, &desc, pp);
|
---|
1754 | Assert(SUCCEEDED(hr));
|
---|
1755 | return hr;
|
---|
1756 | }
|
---|
1757 |
|
---|
1758 |
|
---|
1759 | static HRESULT dxShaderCreate(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, DXSHADER *pDXShader)
|
---|
1760 | {
|
---|
1761 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
1762 |
|
---|
1763 | HRESULT hr = S_OK;
|
---|
1764 |
|
---|
1765 | switch (pDXShader->enmShaderType)
|
---|
1766 | {
|
---|
1767 | case SVGA3D_SHADERTYPE_VS:
|
---|
1768 | hr = pDevice->pDevice->CreateVertexShader(pDXShader->pvDXBC, pDXShader->cbDXBC, NULL, &pDXShader->pVertexShader);
|
---|
1769 | Assert(SUCCEEDED(hr));
|
---|
1770 | break;
|
---|
1771 | case SVGA3D_SHADERTYPE_PS:
|
---|
1772 | hr = pDevice->pDevice->CreatePixelShader(pDXShader->pvDXBC, pDXShader->cbDXBC, NULL, &pDXShader->pPixelShader);
|
---|
1773 | Assert(SUCCEEDED(hr));
|
---|
1774 | break;
|
---|
1775 | case SVGA3D_SHADERTYPE_GS:
|
---|
1776 | {
|
---|
1777 | SVGA3dStreamOutputId const soid = pDXContext->svgaDXContext.streamOut.soid;
|
---|
1778 | if (soid == SVGA_ID_INVALID)
|
---|
1779 | {
|
---|
1780 | hr = pDevice->pDevice->CreateGeometryShader(pDXShader->pvDXBC, pDXShader->cbDXBC, NULL, &pDXShader->pGeometryShader);
|
---|
1781 | Assert(SUCCEEDED(hr));
|
---|
1782 | }
|
---|
1783 | else
|
---|
1784 | {
|
---|
1785 | ASSERT_GUEST_RETURN(soid < pDXContext->pBackendDXContext->cStreamOutput, E_INVALIDARG);
|
---|
1786 |
|
---|
1787 | SVGACOTableDXStreamOutputEntry const *pEntry = &pDXContext->cot.paStreamOutput[soid];
|
---|
1788 | DXSTREAMOUTPUT *pDXStreamOutput = &pDXContext->pBackendDXContext->paStreamOutput[soid];
|
---|
1789 |
|
---|
1790 | for (uint32_t i = 0; i < pDXStreamOutput->cDeclarationEntry; ++i)
|
---|
1791 | {
|
---|
1792 | D3D11_SO_DECLARATION_ENTRY *p = &pDXStreamOutput->aDeclarationEntry[i];
|
---|
1793 | SVGA3dStreamOutputDeclarationEntry const *decl = &pEntry->decl[i];
|
---|
1794 | SVGA3dDXSignatureSemanticName enmSemanticName;
|
---|
1795 | p->SemanticName = DXShaderGetOutputSemanticName(&pDXShader->shaderInfo, decl->registerIndex, &enmSemanticName);
|
---|
1796 | if (enmSemanticName == SVGADX_SIGNATURE_SEMANTIC_NAME_UNDEFINED)
|
---|
1797 | p->SemanticIndex = decl->registerIndex;
|
---|
1798 | else
|
---|
1799 | p->SemanticIndex = 0;
|
---|
1800 | }
|
---|
1801 |
|
---|
1802 | hr = pDevice->pDevice->CreateGeometryShaderWithStreamOutput(pDXShader->pvDXBC, pDXShader->cbDXBC,
|
---|
1803 | pDXStreamOutput->aDeclarationEntry, pDXStreamOutput->cDeclarationEntry,
|
---|
1804 | pEntry->numOutputStreamStrides ? pEntry->streamOutputStrideInBytes : NULL, pEntry->numOutputStreamStrides,
|
---|
1805 | pEntry->rasterizedStream,
|
---|
1806 | /*pClassLinkage=*/ NULL, &pDXShader->pGeometryShader);
|
---|
1807 | Assert(SUCCEEDED(hr));
|
---|
1808 | if (SUCCEEDED(hr))
|
---|
1809 | pDXShader->soid = soid;
|
---|
1810 | }
|
---|
1811 | break;
|
---|
1812 | }
|
---|
1813 | case SVGA3D_SHADERTYPE_HS:
|
---|
1814 | hr = pDevice->pDevice->CreateHullShader(pDXShader->pvDXBC, pDXShader->cbDXBC, NULL, &pDXShader->pHullShader);
|
---|
1815 | Assert(SUCCEEDED(hr));
|
---|
1816 | break;
|
---|
1817 | case SVGA3D_SHADERTYPE_DS:
|
---|
1818 | hr = pDevice->pDevice->CreateDomainShader(pDXShader->pvDXBC, pDXShader->cbDXBC, NULL, &pDXShader->pDomainShader);
|
---|
1819 | Assert(SUCCEEDED(hr));
|
---|
1820 | break;
|
---|
1821 | case SVGA3D_SHADERTYPE_CS:
|
---|
1822 | hr = pDevice->pDevice->CreateComputeShader(pDXShader->pvDXBC, pDXShader->cbDXBC, NULL, &pDXShader->pComputeShader);
|
---|
1823 | Assert(SUCCEEDED(hr));
|
---|
1824 | break;
|
---|
1825 | default:
|
---|
1826 | ASSERT_GUEST_FAILED_RETURN(E_INVALIDARG);
|
---|
1827 | }
|
---|
1828 |
|
---|
1829 | return hr;
|
---|
1830 | }
|
---|
1831 |
|
---|
1832 |
|
---|
1833 | static void dxShaderSet(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderType type, DXSHADER *pDXShader)
|
---|
1834 | {
|
---|
1835 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
1836 |
|
---|
1837 | switch (type)
|
---|
1838 | {
|
---|
1839 | case SVGA3D_SHADERTYPE_VS:
|
---|
1840 | pDevice->pImmediateContext->VSSetShader(pDXShader ? pDXShader->pVertexShader : NULL, NULL, 0);
|
---|
1841 | break;
|
---|
1842 | case SVGA3D_SHADERTYPE_PS:
|
---|
1843 | pDevice->pImmediateContext->PSSetShader(pDXShader ? pDXShader->pPixelShader : NULL, NULL, 0);
|
---|
1844 | break;
|
---|
1845 | case SVGA3D_SHADERTYPE_GS:
|
---|
1846 | {
|
---|
1847 | Assert(!pDXShader || (pDXShader->soid == pDXContext->svgaDXContext.streamOut.soid));
|
---|
1848 | pDevice->pImmediateContext->GSSetShader(pDXShader ? pDXShader->pGeometryShader : NULL, NULL, 0);
|
---|
1849 | } break;
|
---|
1850 | case SVGA3D_SHADERTYPE_HS:
|
---|
1851 | pDevice->pImmediateContext->HSSetShader(pDXShader ? pDXShader->pHullShader : NULL, NULL, 0);
|
---|
1852 | break;
|
---|
1853 | case SVGA3D_SHADERTYPE_DS:
|
---|
1854 | pDevice->pImmediateContext->DSSetShader(pDXShader ? pDXShader->pDomainShader : NULL, NULL, 0);
|
---|
1855 | break;
|
---|
1856 | case SVGA3D_SHADERTYPE_CS:
|
---|
1857 | pDevice->pImmediateContext->CSSetShader(pDXShader ? pDXShader->pComputeShader : NULL, NULL, 0);
|
---|
1858 | break;
|
---|
1859 | default:
|
---|
1860 | ASSERT_GUEST_FAILED_RETURN_VOID();
|
---|
1861 | }
|
---|
1862 | }
|
---|
1863 |
|
---|
1864 |
|
---|
1865 | static void dxConstantBufferSet(DXDEVICE *pDevice, uint32_t slot, SVGA3dShaderType type, ID3D11Buffer *pConstantBuffer)
|
---|
1866 | {
|
---|
1867 | switch (type)
|
---|
1868 | {
|
---|
1869 | case SVGA3D_SHADERTYPE_VS:
|
---|
1870 | pDevice->pImmediateContext->VSSetConstantBuffers(slot, 1, &pConstantBuffer);
|
---|
1871 | break;
|
---|
1872 | case SVGA3D_SHADERTYPE_PS:
|
---|
1873 | pDevice->pImmediateContext->PSSetConstantBuffers(slot, 1, &pConstantBuffer);
|
---|
1874 | break;
|
---|
1875 | case SVGA3D_SHADERTYPE_GS:
|
---|
1876 | pDevice->pImmediateContext->GSSetConstantBuffers(slot, 1, &pConstantBuffer);
|
---|
1877 | break;
|
---|
1878 | case SVGA3D_SHADERTYPE_HS:
|
---|
1879 | pDevice->pImmediateContext->HSSetConstantBuffers(slot, 1, &pConstantBuffer);
|
---|
1880 | break;
|
---|
1881 | case SVGA3D_SHADERTYPE_DS:
|
---|
1882 | pDevice->pImmediateContext->DSSetConstantBuffers(slot, 1, &pConstantBuffer);
|
---|
1883 | break;
|
---|
1884 | case SVGA3D_SHADERTYPE_CS:
|
---|
1885 | pDevice->pImmediateContext->CSSetConstantBuffers(slot, 1, &pConstantBuffer);
|
---|
1886 | break;
|
---|
1887 | default:
|
---|
1888 | ASSERT_GUEST_FAILED_RETURN_VOID();
|
---|
1889 | }
|
---|
1890 | }
|
---|
1891 |
|
---|
1892 |
|
---|
1893 | static void dxSamplerSet(DXDEVICE *pDevice, SVGA3dShaderType type, uint32_t startSampler, uint32_t cSampler, ID3D11SamplerState * const *papSampler)
|
---|
1894 | {
|
---|
1895 | switch (type)
|
---|
1896 | {
|
---|
1897 | case SVGA3D_SHADERTYPE_VS:
|
---|
1898 | pDevice->pImmediateContext->VSSetSamplers(startSampler, cSampler, papSampler);
|
---|
1899 | break;
|
---|
1900 | case SVGA3D_SHADERTYPE_PS:
|
---|
1901 | pDevice->pImmediateContext->PSSetSamplers(startSampler, cSampler, papSampler);
|
---|
1902 | break;
|
---|
1903 | case SVGA3D_SHADERTYPE_GS:
|
---|
1904 | pDevice->pImmediateContext->GSSetSamplers(startSampler, cSampler, papSampler);
|
---|
1905 | break;
|
---|
1906 | case SVGA3D_SHADERTYPE_HS:
|
---|
1907 | pDevice->pImmediateContext->HSSetSamplers(startSampler, cSampler, papSampler);
|
---|
1908 | break;
|
---|
1909 | case SVGA3D_SHADERTYPE_DS:
|
---|
1910 | pDevice->pImmediateContext->DSSetSamplers(startSampler, cSampler, papSampler);
|
---|
1911 | break;
|
---|
1912 | case SVGA3D_SHADERTYPE_CS:
|
---|
1913 | pDevice->pImmediateContext->CSSetSamplers(startSampler, cSampler, papSampler);
|
---|
1914 | break;
|
---|
1915 | default:
|
---|
1916 | ASSERT_GUEST_FAILED_RETURN_VOID();
|
---|
1917 | }
|
---|
1918 | }
|
---|
1919 |
|
---|
1920 |
|
---|
1921 | static void dxShaderResourceViewSet(DXDEVICE *pDevice, SVGA3dShaderType type, uint32_t startView, uint32_t cShaderResourceView, ID3D11ShaderResourceView * const *papShaderResourceView)
|
---|
1922 | {
|
---|
1923 | switch (type)
|
---|
1924 | {
|
---|
1925 | case SVGA3D_SHADERTYPE_VS:
|
---|
1926 | pDevice->pImmediateContext->VSSetShaderResources(startView, cShaderResourceView, papShaderResourceView);
|
---|
1927 | break;
|
---|
1928 | case SVGA3D_SHADERTYPE_PS:
|
---|
1929 | pDevice->pImmediateContext->PSSetShaderResources(startView, cShaderResourceView, papShaderResourceView);
|
---|
1930 | break;
|
---|
1931 | case SVGA3D_SHADERTYPE_GS:
|
---|
1932 | pDevice->pImmediateContext->GSSetShaderResources(startView, cShaderResourceView, papShaderResourceView);
|
---|
1933 | break;
|
---|
1934 | case SVGA3D_SHADERTYPE_HS:
|
---|
1935 | pDevice->pImmediateContext->HSSetShaderResources(startView, cShaderResourceView, papShaderResourceView);
|
---|
1936 | break;
|
---|
1937 | case SVGA3D_SHADERTYPE_DS:
|
---|
1938 | pDevice->pImmediateContext->DSSetShaderResources(startView, cShaderResourceView, papShaderResourceView);
|
---|
1939 | break;
|
---|
1940 | case SVGA3D_SHADERTYPE_CS:
|
---|
1941 | pDevice->pImmediateContext->CSSetShaderResources(startView, cShaderResourceView, papShaderResourceView);
|
---|
1942 | break;
|
---|
1943 | default:
|
---|
1944 | ASSERT_GUEST_FAILED_RETURN_VOID();
|
---|
1945 | }
|
---|
1946 | }
|
---|
1947 |
|
---|
1948 |
|
---|
1949 | static void dxCSUnorderedAccessViewSet(DXDEVICE *pDevice, uint32_t startView, uint32_t cView, ID3D11UnorderedAccessView * const *papUnorderedAccessView, UINT *pUAVInitialCounts)
|
---|
1950 | {
|
---|
1951 | pDevice->pImmediateContext->CSSetUnorderedAccessViews(startView, cView, papUnorderedAccessView, pUAVInitialCounts);
|
---|
1952 | }
|
---|
1953 |
|
---|
1954 |
|
---|
1955 | static int dxBackendSurfaceAlloc(PVMSVGA3DBACKENDSURFACE *ppBackendSurface)
|
---|
1956 | {
|
---|
1957 | PVMSVGA3DBACKENDSURFACE pBackendSurface = (PVMSVGA3DBACKENDSURFACE)RTMemAllocZ(sizeof(VMSVGA3DBACKENDSURFACE));
|
---|
1958 | AssertPtrReturn(pBackendSurface, VERR_NO_MEMORY);
|
---|
1959 | pBackendSurface->cidDrawing = SVGA_ID_INVALID;
|
---|
1960 | RTListInit(&pBackendSurface->listView);
|
---|
1961 | *ppBackendSurface = pBackendSurface;
|
---|
1962 | return VINF_SUCCESS;
|
---|
1963 | }
|
---|
1964 |
|
---|
1965 |
|
---|
1966 | static HRESULT dxInitSharedHandle(PVMSVGA3DBACKEND pBackend, PVMSVGA3DBACKENDSURFACE pBackendSurface)
|
---|
1967 | {
|
---|
1968 | if (pBackend->fSingleDevice)
|
---|
1969 | return S_OK;
|
---|
1970 |
|
---|
1971 | /* Get the shared handle. */
|
---|
1972 | IDXGIResource *pDxgiResource = NULL;
|
---|
1973 | HRESULT hr = pBackendSurface->u.pResource->QueryInterface(__uuidof(IDXGIResource), (void**)&pDxgiResource);
|
---|
1974 | Assert(SUCCEEDED(hr));
|
---|
1975 | if (SUCCEEDED(hr))
|
---|
1976 | {
|
---|
1977 | hr = pDxgiResource->GetSharedHandle(&pBackendSurface->SharedHandle);
|
---|
1978 | Assert(SUCCEEDED(hr));
|
---|
1979 | D3D_RELEASE(pDxgiResource);
|
---|
1980 | }
|
---|
1981 |
|
---|
1982 | return hr;
|
---|
1983 | }
|
---|
1984 |
|
---|
1985 |
|
---|
1986 | static int vmsvga3dBackSurfaceCreateScreenTarget(PVGASTATECC pThisCC, PVMSVGA3DSURFACE pSurface)
|
---|
1987 | {
|
---|
1988 | PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
|
---|
1989 | AssertReturn(p3dState, VERR_INVALID_STATE);
|
---|
1990 |
|
---|
1991 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
1992 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
1993 |
|
---|
1994 | DXDEVICE *pDXDevice = &pBackend->dxDevice;
|
---|
1995 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
1996 |
|
---|
1997 | /* Surface must have SCREEN_TARGET flag. */
|
---|
1998 | ASSERT_GUEST_RETURN(RT_BOOL(pSurface->f.surfaceFlags & SVGA3D_SURFACE_SCREENTARGET), VERR_INVALID_PARAMETER);
|
---|
1999 |
|
---|
2000 | if (VMSVGA3DSURFACE_HAS_HW_SURFACE(pSurface))
|
---|
2001 | {
|
---|
2002 | AssertFailed(); /* Should the function not be used like that? */
|
---|
2003 | vmsvga3dBackSurfaceDestroy(pThisCC, pSurface);
|
---|
2004 | }
|
---|
2005 |
|
---|
2006 | PVMSVGA3DBACKENDSURFACE pBackendSurface;
|
---|
2007 | int rc = dxBackendSurfaceAlloc(&pBackendSurface);
|
---|
2008 | AssertRCReturn(rc, rc);
|
---|
2009 |
|
---|
2010 | D3D11_TEXTURE2D_DESC td;
|
---|
2011 | RT_ZERO(td);
|
---|
2012 | td.Width = pSurface->paMipmapLevels[0].mipmapSize.width;
|
---|
2013 | td.Height = pSurface->paMipmapLevels[0].mipmapSize.height;
|
---|
2014 | Assert(pSurface->cLevels == 1);
|
---|
2015 | td.MipLevels = 1;
|
---|
2016 | td.ArraySize = 1;
|
---|
2017 | td.Format = vmsvgaDXSurfaceFormat2Dxgi(pSurface->format);
|
---|
2018 | td.SampleDesc.Count = 1;
|
---|
2019 | td.SampleDesc.Quality = 0;
|
---|
2020 | td.Usage = D3D11_USAGE_DEFAULT;
|
---|
2021 | td.BindFlags = D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE;
|
---|
2022 | td.CPUAccessFlags = 0;
|
---|
2023 | td.MiscFlags = pBackend->fSingleDevice ? 0 : D3D11_RESOURCE_MISC_SHARED;
|
---|
2024 |
|
---|
2025 | HRESULT hr = pDXDevice->pDevice->CreateTexture2D(&td, 0, &pBackendSurface->u.pTexture2D);
|
---|
2026 | Assert(SUCCEEDED(hr));
|
---|
2027 | if (SUCCEEDED(hr))
|
---|
2028 | {
|
---|
2029 | /* Map-able texture. */
|
---|
2030 | td.Usage = D3D11_USAGE_DYNAMIC;
|
---|
2031 | td.BindFlags = D3D11_BIND_SHADER_RESOURCE; /* Have to specify a supported flag, otherwise E_INVALIDARG will be returned. */
|
---|
2032 | td.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
2033 | td.MiscFlags = 0;
|
---|
2034 | hr = pDXDevice->pDevice->CreateTexture2D(&td, 0, &pBackendSurface->dynamic.pTexture2D);
|
---|
2035 | Assert(SUCCEEDED(hr));
|
---|
2036 | }
|
---|
2037 |
|
---|
2038 | if (SUCCEEDED(hr))
|
---|
2039 | {
|
---|
2040 | /* Staging texture. */
|
---|
2041 | td.Usage = D3D11_USAGE_STAGING;
|
---|
2042 | td.BindFlags = 0; /* No flags allowed. */
|
---|
2043 | td.CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE;
|
---|
2044 | hr = pDXDevice->pDevice->CreateTexture2D(&td, 0, &pBackendSurface->staging.pTexture2D);
|
---|
2045 | Assert(SUCCEEDED(hr));
|
---|
2046 | }
|
---|
2047 |
|
---|
2048 | if (SUCCEEDED(hr))
|
---|
2049 | hr = dxInitSharedHandle(pBackend, pBackendSurface);
|
---|
2050 |
|
---|
2051 | if (SUCCEEDED(hr))
|
---|
2052 | {
|
---|
2053 | /*
|
---|
2054 | * Success.
|
---|
2055 | */
|
---|
2056 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_SCREEN_TARGET;
|
---|
2057 | pBackendSurface->enmDxgiFormat = td.Format;
|
---|
2058 | pSurface->pBackendSurface = pBackendSurface;
|
---|
2059 | pSurface->idAssociatedContext = DX_CID_BACKEND;
|
---|
2060 | return VINF_SUCCESS;
|
---|
2061 | }
|
---|
2062 |
|
---|
2063 | /* Failure. */
|
---|
2064 | D3D_RELEASE(pBackendSurface->staging.pTexture2D);
|
---|
2065 | D3D_RELEASE(pBackendSurface->dynamic.pTexture2D);
|
---|
2066 | D3D_RELEASE(pBackendSurface->u.pTexture2D);
|
---|
2067 | RTMemFree(pBackendSurface);
|
---|
2068 | return VERR_NO_MEMORY;
|
---|
2069 | }
|
---|
2070 |
|
---|
2071 |
|
---|
2072 | static UINT dxBindFlags(SVGA3dSurfaceAllFlags surfaceFlags)
|
---|
2073 | {
|
---|
2074 | /* Catch unimplemented flags. */
|
---|
2075 | Assert(!RT_BOOL(surfaceFlags & (SVGA3D_SURFACE_BIND_LOGICOPS | SVGA3D_SURFACE_BIND_RAW_VIEWS)));
|
---|
2076 |
|
---|
2077 | UINT BindFlags = 0;
|
---|
2078 |
|
---|
2079 | if (surfaceFlags & (SVGA3D_SURFACE_BIND_VERTEX_BUFFER | SVGA3D_SURFACE_HINT_VERTEXBUFFER))
|
---|
2080 | BindFlags |= D3D11_BIND_VERTEX_BUFFER;
|
---|
2081 | if (surfaceFlags & (SVGA3D_SURFACE_BIND_INDEX_BUFFER | SVGA3D_SURFACE_HINT_INDEXBUFFER))
|
---|
2082 | BindFlags |= D3D11_BIND_INDEX_BUFFER;
|
---|
2083 | if (surfaceFlags & SVGA3D_SURFACE_BIND_CONSTANT_BUFFER) BindFlags |= D3D11_BIND_CONSTANT_BUFFER;
|
---|
2084 | if (surfaceFlags & SVGA3D_SURFACE_BIND_SHADER_RESOURCE) BindFlags |= D3D11_BIND_SHADER_RESOURCE;
|
---|
2085 | if (surfaceFlags & SVGA3D_SURFACE_BIND_RENDER_TARGET) BindFlags |= D3D11_BIND_RENDER_TARGET;
|
---|
2086 | if (surfaceFlags & SVGA3D_SURFACE_BIND_DEPTH_STENCIL) BindFlags |= D3D11_BIND_DEPTH_STENCIL;
|
---|
2087 | if (surfaceFlags & SVGA3D_SURFACE_BIND_STREAM_OUTPUT) BindFlags |= D3D11_BIND_STREAM_OUTPUT;
|
---|
2088 | if (surfaceFlags & SVGA3D_SURFACE_BIND_UAVIEW) BindFlags |= D3D11_BIND_UNORDERED_ACCESS;
|
---|
2089 |
|
---|
2090 | return BindFlags;
|
---|
2091 | }
|
---|
2092 |
|
---|
2093 |
|
---|
2094 | static DXDEVICE *dxSurfaceDevice(PVMSVGA3DSTATE p3dState, PVMSVGA3DSURFACE pSurface, PVMSVGA3DDXCONTEXT pDXContext, UINT *pMiscFlags)
|
---|
2095 | {
|
---|
2096 | if (p3dState->pBackend->fSingleDevice)
|
---|
2097 | {
|
---|
2098 | *pMiscFlags = 0;
|
---|
2099 | return &p3dState->pBackend->dxDevice;
|
---|
2100 | }
|
---|
2101 |
|
---|
2102 | if (dxIsSurfaceShareable(pSurface))
|
---|
2103 | {
|
---|
2104 | *pMiscFlags = D3D11_RESOURCE_MISC_SHARED;
|
---|
2105 | return &p3dState->pBackend->dxDevice;
|
---|
2106 | }
|
---|
2107 |
|
---|
2108 | *pMiscFlags = 0;
|
---|
2109 | return &pDXContext->pBackendDXContext->dxDevice;
|
---|
2110 | }
|
---|
2111 |
|
---|
2112 | static int vmsvga3dBackSurfaceCreateTexture(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PVMSVGA3DSURFACE pSurface)
|
---|
2113 | {
|
---|
2114 | PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
|
---|
2115 | AssertReturn(p3dState, VERR_INVALID_STATE);
|
---|
2116 |
|
---|
2117 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2118 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
2119 |
|
---|
2120 | UINT MiscFlags;
|
---|
2121 | DXDEVICE *pDXDevice = dxSurfaceDevice(p3dState, pSurface, pDXContext, &MiscFlags);
|
---|
2122 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
2123 |
|
---|
2124 | if (pSurface->pBackendSurface != NULL)
|
---|
2125 | {
|
---|
2126 | AssertFailed(); /** @todo Should the function not be used like that? */
|
---|
2127 | vmsvga3dBackSurfaceDestroy(pThisCC, pSurface);
|
---|
2128 | }
|
---|
2129 |
|
---|
2130 | PVMSVGA3DBACKENDSURFACE pBackendSurface;
|
---|
2131 | int rc = dxBackendSurfaceAlloc(&pBackendSurface);
|
---|
2132 | AssertRCReturn(rc, rc);
|
---|
2133 |
|
---|
2134 | uint32_t const cWidth = pSurface->paMipmapLevels[0].mipmapSize.width;
|
---|
2135 | uint32_t const cHeight = pSurface->paMipmapLevels[0].mipmapSize.height;
|
---|
2136 | uint32_t const cDepth = pSurface->paMipmapLevels[0].mipmapSize.depth;
|
---|
2137 | uint32_t const numMipLevels = pSurface->cLevels;
|
---|
2138 |
|
---|
2139 | DXGI_FORMAT dxgiFormat = vmsvgaDXSurfaceFormat2Dxgi(pSurface->format);
|
---|
2140 | AssertReturn(dxgiFormat != DXGI_FORMAT_UNKNOWN, E_FAIL);
|
---|
2141 |
|
---|
2142 | /*
|
---|
2143 | * Create D3D11 texture object.
|
---|
2144 | */
|
---|
2145 | D3D11_SUBRESOURCE_DATA *paInitialData = NULL;
|
---|
2146 | if (pSurface->paMipmapLevels[0].pSurfaceData)
|
---|
2147 | {
|
---|
2148 | /* Can happen for a non GBO surface or if GBO texture was updated prior to creation of the hardware resource. */
|
---|
2149 | uint32_t const cSubresource = numMipLevels * pSurface->surfaceDesc.numArrayElements;
|
---|
2150 | paInitialData = (D3D11_SUBRESOURCE_DATA *)RTMemAlloc(cSubresource * sizeof(D3D11_SUBRESOURCE_DATA));
|
---|
2151 | AssertPtrReturn(paInitialData, VERR_NO_MEMORY);
|
---|
2152 |
|
---|
2153 | for (uint32_t i = 0; i < cSubresource; ++i)
|
---|
2154 | {
|
---|
2155 | PVMSVGA3DMIPMAPLEVEL pMipmapLevel = &pSurface->paMipmapLevels[i];
|
---|
2156 | D3D11_SUBRESOURCE_DATA *p = &paInitialData[i];
|
---|
2157 | p->pSysMem = pMipmapLevel->pSurfaceData;
|
---|
2158 | p->SysMemPitch = pMipmapLevel->cbSurfacePitch;
|
---|
2159 | p->SysMemSlicePitch = pMipmapLevel->cbSurfacePlane;
|
---|
2160 | }
|
---|
2161 | }
|
---|
2162 |
|
---|
2163 | HRESULT hr = S_OK;
|
---|
2164 | if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_SCREENTARGET)
|
---|
2165 | {
|
---|
2166 | /*
|
---|
2167 | * Create the texture in backend device and open for the specified context.
|
---|
2168 | */
|
---|
2169 | D3D11_TEXTURE2D_DESC td;
|
---|
2170 | RT_ZERO(td);
|
---|
2171 | td.Width = pSurface->paMipmapLevels[0].mipmapSize.width;
|
---|
2172 | td.Height = pSurface->paMipmapLevels[0].mipmapSize.height;
|
---|
2173 | Assert(pSurface->cLevels == 1);
|
---|
2174 | td.MipLevels = 1;
|
---|
2175 | td.ArraySize = 1;
|
---|
2176 | td.Format = dxgiFormat;
|
---|
2177 | td.SampleDesc.Count = 1;
|
---|
2178 | td.SampleDesc.Quality = 0;
|
---|
2179 | td.Usage = D3D11_USAGE_DEFAULT;
|
---|
2180 | td.BindFlags = D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE;
|
---|
2181 | td.CPUAccessFlags = 0;
|
---|
2182 | td.MiscFlags = MiscFlags;
|
---|
2183 |
|
---|
2184 | hr = pDXDevice->pDevice->CreateTexture2D(&td, paInitialData, &pBackendSurface->u.pTexture2D);
|
---|
2185 | Assert(SUCCEEDED(hr));
|
---|
2186 | if (SUCCEEDED(hr))
|
---|
2187 | {
|
---|
2188 | /* Map-able texture. */
|
---|
2189 | td.Usage = D3D11_USAGE_DYNAMIC;
|
---|
2190 | td.BindFlags = D3D11_BIND_SHADER_RESOURCE; /* Have to specify a supported flag, otherwise E_INVALIDARG will be returned. */
|
---|
2191 | td.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
2192 | td.MiscFlags = 0;
|
---|
2193 | hr = pDXDevice->pDevice->CreateTexture2D(&td, paInitialData, &pBackendSurface->dynamic.pTexture2D);
|
---|
2194 | Assert(SUCCEEDED(hr));
|
---|
2195 | }
|
---|
2196 |
|
---|
2197 | if (SUCCEEDED(hr))
|
---|
2198 | {
|
---|
2199 | /* Staging texture. */
|
---|
2200 | td.Usage = D3D11_USAGE_STAGING;
|
---|
2201 | td.BindFlags = 0; /* No flags allowed. */
|
---|
2202 | td.CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE;
|
---|
2203 | hr = pDXDevice->pDevice->CreateTexture2D(&td, paInitialData, &pBackendSurface->staging.pTexture2D);
|
---|
2204 | Assert(SUCCEEDED(hr));
|
---|
2205 | }
|
---|
2206 |
|
---|
2207 | if (SUCCEEDED(hr))
|
---|
2208 | hr = dxInitSharedHandle(pBackend, pBackendSurface);
|
---|
2209 |
|
---|
2210 | if (SUCCEEDED(hr))
|
---|
2211 | {
|
---|
2212 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_SCREEN_TARGET;
|
---|
2213 | }
|
---|
2214 | }
|
---|
2215 | else if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_CUBEMAP)
|
---|
2216 | {
|
---|
2217 | Assert(pSurface->cFaces == 6);
|
---|
2218 | Assert(cWidth == cHeight);
|
---|
2219 | Assert(cDepth == 1);
|
---|
2220 | //DEBUG_BREAKPOINT_TEST();
|
---|
2221 |
|
---|
2222 | D3D11_TEXTURE2D_DESC td;
|
---|
2223 | RT_ZERO(td);
|
---|
2224 | td.Width = cWidth;
|
---|
2225 | td.Height = cHeight;
|
---|
2226 | td.MipLevels = numMipLevels;
|
---|
2227 | td.ArraySize = pSurface->surfaceDesc.numArrayElements; /* This is 6 * numCubes */
|
---|
2228 | td.Format = dxgiFormat;
|
---|
2229 | td.SampleDesc.Count = 1;
|
---|
2230 | td.SampleDesc.Quality = 0;
|
---|
2231 | td.Usage = D3D11_USAGE_DEFAULT;
|
---|
2232 | td.BindFlags = dxBindFlags(pSurface->f.surfaceFlags);
|
---|
2233 | td.CPUAccessFlags = 0; /** @todo */
|
---|
2234 | td.MiscFlags = MiscFlags | D3D11_RESOURCE_MISC_TEXTURECUBE; /** @todo */
|
---|
2235 | if ( numMipLevels > 1
|
---|
2236 | && (td.BindFlags & (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET)) == (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET))
|
---|
2237 | td.MiscFlags |= D3D11_RESOURCE_MISC_GENERATE_MIPS; /* Required for GenMips. */
|
---|
2238 |
|
---|
2239 | hr = pDXDevice->pDevice->CreateTexture2D(&td, paInitialData, &pBackendSurface->u.pTexture2D);
|
---|
2240 | Assert(SUCCEEDED(hr));
|
---|
2241 | if (SUCCEEDED(hr))
|
---|
2242 | {
|
---|
2243 | /* Map-able texture. */
|
---|
2244 | td.MipLevels = 1; /* Must be for D3D11_USAGE_DYNAMIC. */
|
---|
2245 | td.ArraySize = 1; /* Must be for D3D11_USAGE_DYNAMIC. */
|
---|
2246 | td.Usage = D3D11_USAGE_DYNAMIC;
|
---|
2247 | td.BindFlags = D3D11_BIND_SHADER_RESOURCE; /* Have to specify a supported flag, otherwise E_INVALIDARG will be returned. */
|
---|
2248 | td.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
2249 | td.MiscFlags = 0;
|
---|
2250 | hr = pDXDevice->pDevice->CreateTexture2D(&td, paInitialData, &pBackendSurface->dynamic.pTexture2D);
|
---|
2251 | Assert(SUCCEEDED(hr));
|
---|
2252 | }
|
---|
2253 |
|
---|
2254 | if (SUCCEEDED(hr))
|
---|
2255 | {
|
---|
2256 | /* Staging texture. */
|
---|
2257 | td.Usage = D3D11_USAGE_STAGING;
|
---|
2258 | td.BindFlags = 0; /* No flags allowed. */
|
---|
2259 | td.CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE;
|
---|
2260 | td.MiscFlags = 0;
|
---|
2261 | hr = pDXDevice->pDevice->CreateTexture2D(&td, paInitialData, &pBackendSurface->staging.pTexture2D);
|
---|
2262 | Assert(SUCCEEDED(hr));
|
---|
2263 | }
|
---|
2264 |
|
---|
2265 | if (SUCCEEDED(hr))
|
---|
2266 | hr = dxInitSharedHandle(pBackend, pBackendSurface);
|
---|
2267 |
|
---|
2268 | if (SUCCEEDED(hr))
|
---|
2269 | {
|
---|
2270 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_TEXTURE_CUBE;
|
---|
2271 | }
|
---|
2272 | }
|
---|
2273 | else if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_1D)
|
---|
2274 | {
|
---|
2275 | /*
|
---|
2276 | * 1D texture.
|
---|
2277 | */
|
---|
2278 | Assert(pSurface->cFaces == 1);
|
---|
2279 |
|
---|
2280 | D3D11_TEXTURE1D_DESC td;
|
---|
2281 | RT_ZERO(td);
|
---|
2282 | td.Width = cWidth;
|
---|
2283 | td.MipLevels = numMipLevels;
|
---|
2284 | td.ArraySize = pSurface->surfaceDesc.numArrayElements;
|
---|
2285 | td.Format = dxgiFormat;
|
---|
2286 | td.Usage = D3D11_USAGE_DEFAULT;
|
---|
2287 | td.BindFlags = dxBindFlags(pSurface->f.surfaceFlags);
|
---|
2288 | td.CPUAccessFlags = 0;
|
---|
2289 | td.MiscFlags = MiscFlags; /** @todo */
|
---|
2290 | if ( numMipLevels > 1
|
---|
2291 | && (td.BindFlags & (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET)) == (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET))
|
---|
2292 | td.MiscFlags |= D3D11_RESOURCE_MISC_GENERATE_MIPS; /* Required for GenMips. */
|
---|
2293 |
|
---|
2294 | hr = pDXDevice->pDevice->CreateTexture1D(&td, paInitialData, &pBackendSurface->u.pTexture1D);
|
---|
2295 | Assert(SUCCEEDED(hr));
|
---|
2296 | if (SUCCEEDED(hr))
|
---|
2297 | {
|
---|
2298 | /* Map-able texture. */
|
---|
2299 | td.MipLevels = 1; /* Must be for D3D11_USAGE_DYNAMIC. */
|
---|
2300 | td.ArraySize = 1; /* Must be for D3D11_USAGE_DYNAMIC. */
|
---|
2301 | td.Usage = D3D11_USAGE_DYNAMIC;
|
---|
2302 | td.BindFlags = D3D11_BIND_SHADER_RESOURCE; /* Have to specify a supported flag, otherwise E_INVALIDARG will be returned. */
|
---|
2303 | td.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
2304 | td.MiscFlags = 0;
|
---|
2305 | hr = pDXDevice->pDevice->CreateTexture1D(&td, paInitialData, &pBackendSurface->dynamic.pTexture1D);
|
---|
2306 | Assert(SUCCEEDED(hr));
|
---|
2307 | }
|
---|
2308 |
|
---|
2309 | if (SUCCEEDED(hr))
|
---|
2310 | {
|
---|
2311 | /* Staging texture. */
|
---|
2312 | td.Usage = D3D11_USAGE_STAGING;
|
---|
2313 | td.BindFlags = 0; /* No flags allowed. */
|
---|
2314 | td.CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE;
|
---|
2315 | td.MiscFlags = 0;
|
---|
2316 | hr = pDXDevice->pDevice->CreateTexture1D(&td, paInitialData, &pBackendSurface->staging.pTexture1D);
|
---|
2317 | Assert(SUCCEEDED(hr));
|
---|
2318 | }
|
---|
2319 |
|
---|
2320 | if (SUCCEEDED(hr))
|
---|
2321 | hr = dxInitSharedHandle(pBackend, pBackendSurface);
|
---|
2322 |
|
---|
2323 | if (SUCCEEDED(hr))
|
---|
2324 | {
|
---|
2325 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_TEXTURE_1D;
|
---|
2326 | }
|
---|
2327 | }
|
---|
2328 | else
|
---|
2329 | {
|
---|
2330 | if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_VOLUME)
|
---|
2331 | {
|
---|
2332 | /*
|
---|
2333 | * Volume texture.
|
---|
2334 | */
|
---|
2335 | Assert(pSurface->cFaces == 1);
|
---|
2336 | Assert(pSurface->surfaceDesc.numArrayElements == 1);
|
---|
2337 |
|
---|
2338 | D3D11_TEXTURE3D_DESC td;
|
---|
2339 | RT_ZERO(td);
|
---|
2340 | td.Width = cWidth;
|
---|
2341 | td.Height = cHeight;
|
---|
2342 | td.Depth = cDepth;
|
---|
2343 | td.MipLevels = numMipLevels;
|
---|
2344 | td.Format = dxgiFormat;
|
---|
2345 | td.Usage = D3D11_USAGE_DEFAULT;
|
---|
2346 | td.BindFlags = dxBindFlags(pSurface->f.surfaceFlags);
|
---|
2347 | td.CPUAccessFlags = 0; /** @todo */
|
---|
2348 | td.MiscFlags = MiscFlags; /** @todo */
|
---|
2349 | if ( numMipLevels > 1
|
---|
2350 | && (td.BindFlags & (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET)) == (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET))
|
---|
2351 | td.MiscFlags |= D3D11_RESOURCE_MISC_GENERATE_MIPS; /* Required for GenMips. */
|
---|
2352 |
|
---|
2353 | hr = pDXDevice->pDevice->CreateTexture3D(&td, paInitialData, &pBackendSurface->u.pTexture3D);
|
---|
2354 | Assert(SUCCEEDED(hr));
|
---|
2355 | if (SUCCEEDED(hr))
|
---|
2356 | {
|
---|
2357 | /* Map-able texture. */
|
---|
2358 | td.MipLevels = 1; /* Must be for D3D11_USAGE_DYNAMIC. */
|
---|
2359 | td.Usage = D3D11_USAGE_DYNAMIC;
|
---|
2360 | td.BindFlags = D3D11_BIND_SHADER_RESOURCE; /* Have to specify a supported flag, otherwise E_INVALIDARG will be returned. */
|
---|
2361 | td.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
2362 | td.MiscFlags = 0;
|
---|
2363 | hr = pDXDevice->pDevice->CreateTexture3D(&td, paInitialData, &pBackendSurface->dynamic.pTexture3D);
|
---|
2364 | Assert(SUCCEEDED(hr));
|
---|
2365 | }
|
---|
2366 |
|
---|
2367 | if (SUCCEEDED(hr))
|
---|
2368 | {
|
---|
2369 | /* Staging texture. */
|
---|
2370 | td.Usage = D3D11_USAGE_STAGING;
|
---|
2371 | td.BindFlags = 0; /* No flags allowed. */
|
---|
2372 | td.CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE;
|
---|
2373 | td.MiscFlags = 0;
|
---|
2374 | hr = pDXDevice->pDevice->CreateTexture3D(&td, paInitialData, &pBackendSurface->staging.pTexture3D);
|
---|
2375 | Assert(SUCCEEDED(hr));
|
---|
2376 | }
|
---|
2377 |
|
---|
2378 | if (SUCCEEDED(hr))
|
---|
2379 | hr = dxInitSharedHandle(pBackend, pBackendSurface);
|
---|
2380 |
|
---|
2381 | if (SUCCEEDED(hr))
|
---|
2382 | {
|
---|
2383 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_TEXTURE_3D;
|
---|
2384 | }
|
---|
2385 | }
|
---|
2386 | else
|
---|
2387 | {
|
---|
2388 | /*
|
---|
2389 | * 2D texture.
|
---|
2390 | */
|
---|
2391 | Assert(cDepth == 1);
|
---|
2392 | Assert(pSurface->cFaces == 1);
|
---|
2393 |
|
---|
2394 | D3D11_TEXTURE2D_DESC td;
|
---|
2395 | RT_ZERO(td);
|
---|
2396 | td.Width = cWidth;
|
---|
2397 | td.Height = cHeight;
|
---|
2398 | td.MipLevels = numMipLevels;
|
---|
2399 | td.ArraySize = pSurface->surfaceDesc.numArrayElements;
|
---|
2400 | td.Format = dxgiFormat;
|
---|
2401 | td.SampleDesc.Count = 1;
|
---|
2402 | td.SampleDesc.Quality = 0;
|
---|
2403 | td.Usage = D3D11_USAGE_DEFAULT;
|
---|
2404 | td.BindFlags = dxBindFlags(pSurface->f.surfaceFlags);
|
---|
2405 | td.CPUAccessFlags = 0; /** @todo */
|
---|
2406 | td.MiscFlags = MiscFlags; /** @todo */
|
---|
2407 | if ( numMipLevels > 1
|
---|
2408 | && (td.BindFlags & (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET)) == (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET))
|
---|
2409 | td.MiscFlags |= D3D11_RESOURCE_MISC_GENERATE_MIPS; /* Required for GenMips. */
|
---|
2410 |
|
---|
2411 | hr = pDXDevice->pDevice->CreateTexture2D(&td, paInitialData, &pBackendSurface->u.pTexture2D);
|
---|
2412 | Assert(SUCCEEDED(hr));
|
---|
2413 | if (SUCCEEDED(hr))
|
---|
2414 | {
|
---|
2415 | /* Map-able texture. */
|
---|
2416 | td.MipLevels = 1; /* Must be for D3D11_USAGE_DYNAMIC. */
|
---|
2417 | td.ArraySize = 1; /* Must be for D3D11_USAGE_DYNAMIC. */
|
---|
2418 | td.Usage = D3D11_USAGE_DYNAMIC;
|
---|
2419 | td.BindFlags = D3D11_BIND_SHADER_RESOURCE; /* Have to specify a supported flag, otherwise E_INVALIDARG will be returned. */
|
---|
2420 | td.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
2421 | td.MiscFlags = 0;
|
---|
2422 | hr = pDXDevice->pDevice->CreateTexture2D(&td, paInitialData, &pBackendSurface->dynamic.pTexture2D);
|
---|
2423 | Assert(SUCCEEDED(hr));
|
---|
2424 | }
|
---|
2425 |
|
---|
2426 | if (SUCCEEDED(hr))
|
---|
2427 | {
|
---|
2428 | /* Staging texture. */
|
---|
2429 | td.Usage = D3D11_USAGE_STAGING;
|
---|
2430 | td.BindFlags = 0; /* No flags allowed. */
|
---|
2431 | td.CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE;
|
---|
2432 | td.MiscFlags = 0;
|
---|
2433 | hr = pDXDevice->pDevice->CreateTexture2D(&td, paInitialData, &pBackendSurface->staging.pTexture2D);
|
---|
2434 | Assert(SUCCEEDED(hr));
|
---|
2435 | }
|
---|
2436 |
|
---|
2437 | if (SUCCEEDED(hr))
|
---|
2438 | hr = dxInitSharedHandle(pBackend, pBackendSurface);
|
---|
2439 |
|
---|
2440 | if (SUCCEEDED(hr))
|
---|
2441 | {
|
---|
2442 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_TEXTURE_2D;
|
---|
2443 | }
|
---|
2444 | }
|
---|
2445 | }
|
---|
2446 |
|
---|
2447 | Assert(hr == S_OK);
|
---|
2448 |
|
---|
2449 | RTMemFree(paInitialData);
|
---|
2450 |
|
---|
2451 | if (pSurface->autogenFilter != SVGA3D_TEX_FILTER_NONE)
|
---|
2452 | {
|
---|
2453 | }
|
---|
2454 |
|
---|
2455 | if (SUCCEEDED(hr))
|
---|
2456 | {
|
---|
2457 | /*
|
---|
2458 | * Success.
|
---|
2459 | */
|
---|
2460 | LogFunc(("sid = %u\n", pSurface->id));
|
---|
2461 | pBackendSurface->enmDxgiFormat = dxgiFormat;
|
---|
2462 | pSurface->pBackendSurface = pBackendSurface;
|
---|
2463 | if (p3dState->pBackend->fSingleDevice || RT_BOOL(MiscFlags & D3D11_RESOURCE_MISC_SHARED))
|
---|
2464 | pSurface->idAssociatedContext = DX_CID_BACKEND;
|
---|
2465 | else
|
---|
2466 | pSurface->idAssociatedContext = pDXContext->cid;
|
---|
2467 | return VINF_SUCCESS;
|
---|
2468 | }
|
---|
2469 |
|
---|
2470 | D3D_RELEASE(pBackendSurface->staging.pResource);
|
---|
2471 | D3D_RELEASE(pBackendSurface->dynamic.pResource);
|
---|
2472 | D3D_RELEASE(pBackendSurface->u.pResource);
|
---|
2473 | RTMemFree(pBackendSurface);
|
---|
2474 | return VERR_NO_MEMORY;
|
---|
2475 | }
|
---|
2476 |
|
---|
2477 |
|
---|
2478 | static int vmsvga3dBackSurfaceCreateBuffer(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PVMSVGA3DSURFACE pSurface)
|
---|
2479 | {
|
---|
2480 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
2481 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
2482 |
|
---|
2483 | /* Buffers should be created as such. */
|
---|
2484 | AssertReturn(RT_BOOL(pSurface->f.surfaceFlags & ( SVGA3D_SURFACE_HINT_INDEXBUFFER
|
---|
2485 | | SVGA3D_SURFACE_HINT_VERTEXBUFFER
|
---|
2486 | | SVGA3D_SURFACE_BIND_VERTEX_BUFFER
|
---|
2487 | | SVGA3D_SURFACE_BIND_INDEX_BUFFER
|
---|
2488 | )), VERR_INVALID_PARAMETER);
|
---|
2489 |
|
---|
2490 | if (pSurface->pBackendSurface != NULL)
|
---|
2491 | {
|
---|
2492 | AssertFailed(); /** @todo Should the function not be used like that? */
|
---|
2493 | vmsvga3dBackSurfaceDestroy(pThisCC, pSurface);
|
---|
2494 | }
|
---|
2495 |
|
---|
2496 | PVMSVGA3DMIPMAPLEVEL pMipLevel;
|
---|
2497 | int rc = vmsvga3dMipmapLevel(pSurface, 0, 0, &pMipLevel);
|
---|
2498 | AssertRCReturn(rc, rc);
|
---|
2499 |
|
---|
2500 | PVMSVGA3DBACKENDSURFACE pBackendSurface;
|
---|
2501 | rc = dxBackendSurfaceAlloc(&pBackendSurface);
|
---|
2502 | AssertRCReturn(rc, rc);
|
---|
2503 |
|
---|
2504 | LogFunc(("sid = %u, size = %u\n", pSurface->id, pMipLevel->cbSurface));
|
---|
2505 |
|
---|
2506 | /* Upload the current data, if any. */
|
---|
2507 | D3D11_SUBRESOURCE_DATA *pInitialData = NULL;
|
---|
2508 | D3D11_SUBRESOURCE_DATA initialData;
|
---|
2509 | if (pMipLevel->pSurfaceData)
|
---|
2510 | {
|
---|
2511 | initialData.pSysMem = pMipLevel->pSurfaceData;
|
---|
2512 | initialData.SysMemPitch = pMipLevel->cbSurface;
|
---|
2513 | initialData.SysMemSlicePitch = pMipLevel->cbSurface;
|
---|
2514 |
|
---|
2515 | pInitialData = &initialData;
|
---|
2516 | }
|
---|
2517 |
|
---|
2518 | D3D11_BUFFER_DESC bd;
|
---|
2519 | RT_ZERO(bd);
|
---|
2520 | bd.ByteWidth = pMipLevel->cbSurface;
|
---|
2521 | bd.Usage = D3D11_USAGE_DEFAULT;
|
---|
2522 | bd.BindFlags = D3D11_BIND_VERTEX_BUFFER
|
---|
2523 | | D3D11_BIND_INDEX_BUFFER;
|
---|
2524 |
|
---|
2525 | HRESULT hr = pDevice->pDevice->CreateBuffer(&bd, pInitialData, &pBackendSurface->u.pBuffer);
|
---|
2526 | if (SUCCEEDED(hr))
|
---|
2527 | {
|
---|
2528 | /*
|
---|
2529 | * Success.
|
---|
2530 | */
|
---|
2531 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_BUFFER;
|
---|
2532 | pBackendSurface->enmDxgiFormat = DXGI_FORMAT_UNKNOWN;
|
---|
2533 | pSurface->pBackendSurface = pBackendSurface;
|
---|
2534 | pSurface->idAssociatedContext = pDXContext->cid;
|
---|
2535 | return VINF_SUCCESS;
|
---|
2536 | }
|
---|
2537 |
|
---|
2538 | /* Failure. */
|
---|
2539 | D3D_RELEASE(pBackendSurface->u.pBuffer);
|
---|
2540 | RTMemFree(pBackendSurface);
|
---|
2541 | return VERR_NO_MEMORY;
|
---|
2542 | }
|
---|
2543 |
|
---|
2544 |
|
---|
2545 | static int vmsvga3dBackSurfaceCreateSoBuffer(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PVMSVGA3DSURFACE pSurface)
|
---|
2546 | {
|
---|
2547 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
2548 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
2549 |
|
---|
2550 | /* Buffers should be created as such. */
|
---|
2551 | AssertReturn(RT_BOOL(pSurface->f.surfaceFlags & SVGA3D_SURFACE_BIND_STREAM_OUTPUT), VERR_INVALID_PARAMETER);
|
---|
2552 |
|
---|
2553 | if (pSurface->pBackendSurface != NULL)
|
---|
2554 | {
|
---|
2555 | AssertFailed(); /** @todo Should the function not be used like that? */
|
---|
2556 | vmsvga3dBackSurfaceDestroy(pThisCC, pSurface);
|
---|
2557 | }
|
---|
2558 |
|
---|
2559 | PVMSVGA3DBACKENDSURFACE pBackendSurface;
|
---|
2560 | int rc = dxBackendSurfaceAlloc(&pBackendSurface);
|
---|
2561 | AssertRCReturn(rc, rc);
|
---|
2562 |
|
---|
2563 | D3D11_BUFFER_DESC bd;
|
---|
2564 | RT_ZERO(bd);
|
---|
2565 | bd.ByteWidth = pSurface->paMipmapLevels[0].cbSurface;
|
---|
2566 | bd.Usage = D3D11_USAGE_DEFAULT;
|
---|
2567 | bd.BindFlags = dxBindFlags(pSurface->f.surfaceFlags); // D3D11_BIND_VERTEX_BUFFER | D3D11_BIND_STREAM_OUTPUT;
|
---|
2568 | bd.CPUAccessFlags = 0; /// @todo ? D3D11_CPU_ACCESS_READ;
|
---|
2569 | bd.MiscFlags = 0;
|
---|
2570 | bd.StructureByteStride = 0;
|
---|
2571 |
|
---|
2572 | HRESULT hr = pDevice->pDevice->CreateBuffer(&bd, 0, &pBackendSurface->u.pBuffer);
|
---|
2573 | if (SUCCEEDED(hr))
|
---|
2574 | {
|
---|
2575 | /*
|
---|
2576 | * Success.
|
---|
2577 | */
|
---|
2578 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_BUFFER;
|
---|
2579 | pBackendSurface->enmDxgiFormat = DXGI_FORMAT_UNKNOWN;
|
---|
2580 | pSurface->pBackendSurface = pBackendSurface;
|
---|
2581 | pSurface->idAssociatedContext = pDXContext->cid;
|
---|
2582 | return VINF_SUCCESS;
|
---|
2583 | }
|
---|
2584 |
|
---|
2585 | /* Failure. */
|
---|
2586 | D3D_RELEASE(pBackendSurface->u.pBuffer);
|
---|
2587 | RTMemFree(pBackendSurface);
|
---|
2588 | return VERR_NO_MEMORY;
|
---|
2589 | }
|
---|
2590 |
|
---|
2591 | static int vmsvga3dBackSurfaceCreateConstantBuffer(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PVMSVGA3DSURFACE pSurface, uint32_t offsetInBytes, uint32_t sizeInBytes)
|
---|
2592 | {
|
---|
2593 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
2594 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
2595 |
|
---|
2596 | /* Buffers should be created as such. */
|
---|
2597 | AssertReturn(RT_BOOL(pSurface->f.surfaceFlags & ( SVGA3D_SURFACE_BIND_CONSTANT_BUFFER)), VERR_INVALID_PARAMETER);
|
---|
2598 |
|
---|
2599 | if (pSurface->pBackendSurface != NULL)
|
---|
2600 | {
|
---|
2601 | AssertFailed(); /** @todo Should the function not be used like that? */
|
---|
2602 | vmsvga3dBackSurfaceDestroy(pThisCC, pSurface);
|
---|
2603 | }
|
---|
2604 |
|
---|
2605 | PVMSVGA3DMIPMAPLEVEL pMipLevel;
|
---|
2606 | int rc = vmsvga3dMipmapLevel(pSurface, 0, 0, &pMipLevel);
|
---|
2607 | AssertRCReturn(rc, rc);
|
---|
2608 |
|
---|
2609 | ASSERT_GUEST_RETURN( offsetInBytes < pMipLevel->cbSurface
|
---|
2610 | && sizeInBytes <= pMipLevel->cbSurface - offsetInBytes, VERR_INVALID_PARAMETER);
|
---|
2611 |
|
---|
2612 | PVMSVGA3DBACKENDSURFACE pBackendSurface;
|
---|
2613 | rc = dxBackendSurfaceAlloc(&pBackendSurface);
|
---|
2614 | AssertRCReturn(rc, rc);
|
---|
2615 |
|
---|
2616 | /* Upload the current data, if any. */
|
---|
2617 | D3D11_SUBRESOURCE_DATA *pInitialData = NULL;
|
---|
2618 | D3D11_SUBRESOURCE_DATA initialData;
|
---|
2619 | if (pMipLevel->pSurfaceData)
|
---|
2620 | {
|
---|
2621 | initialData.pSysMem = (uint8_t *)pMipLevel->pSurfaceData + offsetInBytes;
|
---|
2622 | initialData.SysMemPitch = pMipLevel->cbSurface;
|
---|
2623 | initialData.SysMemSlicePitch = pMipLevel->cbSurface;
|
---|
2624 |
|
---|
2625 | pInitialData = &initialData;
|
---|
2626 |
|
---|
2627 | // Log(("%.*Rhxd\n", sizeInBytes, initialData.pSysMem));
|
---|
2628 | }
|
---|
2629 |
|
---|
2630 | D3D11_BUFFER_DESC bd;
|
---|
2631 | RT_ZERO(bd);
|
---|
2632 | bd.ByteWidth = sizeInBytes;
|
---|
2633 | bd.Usage = D3D11_USAGE_DYNAMIC;
|
---|
2634 | bd.BindFlags = D3D11_BIND_CONSTANT_BUFFER;
|
---|
2635 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
2636 | bd.MiscFlags = 0;
|
---|
2637 | bd.StructureByteStride = 0;
|
---|
2638 |
|
---|
2639 | HRESULT hr = pDevice->pDevice->CreateBuffer(&bd, pInitialData, &pBackendSurface->u.pBuffer);
|
---|
2640 | if (SUCCEEDED(hr))
|
---|
2641 | {
|
---|
2642 | /*
|
---|
2643 | * Success.
|
---|
2644 | */
|
---|
2645 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_BUFFER;
|
---|
2646 | pBackendSurface->enmDxgiFormat = DXGI_FORMAT_UNKNOWN;
|
---|
2647 | pSurface->pBackendSurface = pBackendSurface;
|
---|
2648 | pSurface->idAssociatedContext = pDXContext->cid;
|
---|
2649 | return VINF_SUCCESS;
|
---|
2650 | }
|
---|
2651 |
|
---|
2652 | /* Failure. */
|
---|
2653 | D3D_RELEASE(pBackendSurface->u.pBuffer);
|
---|
2654 | RTMemFree(pBackendSurface);
|
---|
2655 | return VERR_NO_MEMORY;
|
---|
2656 | }
|
---|
2657 |
|
---|
2658 |
|
---|
2659 | static int vmsvga3dBackSurfaceCreateResource(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PVMSVGA3DSURFACE pSurface)
|
---|
2660 | {
|
---|
2661 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
2662 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
2663 |
|
---|
2664 | if (pSurface->pBackendSurface != NULL)
|
---|
2665 | {
|
---|
2666 | AssertFailed(); /** @todo Should the function not be used like that? */
|
---|
2667 | vmsvga3dBackSurfaceDestroy(pThisCC, pSurface);
|
---|
2668 | }
|
---|
2669 |
|
---|
2670 | PVMSVGA3DMIPMAPLEVEL pMipLevel;
|
---|
2671 | int rc = vmsvga3dMipmapLevel(pSurface, 0, 0, &pMipLevel);
|
---|
2672 | AssertRCReturn(rc, rc);
|
---|
2673 |
|
---|
2674 | PVMSVGA3DBACKENDSURFACE pBackendSurface;
|
---|
2675 | rc = dxBackendSurfaceAlloc(&pBackendSurface);
|
---|
2676 | AssertRCReturn(rc, rc);
|
---|
2677 |
|
---|
2678 | HRESULT hr;
|
---|
2679 |
|
---|
2680 | /*
|
---|
2681 | * Figure out the type of the surface.
|
---|
2682 | */
|
---|
2683 | if (pSurface->format == SVGA3D_BUFFER)
|
---|
2684 | {
|
---|
2685 | /* Upload the current data, if any. */
|
---|
2686 | D3D11_SUBRESOURCE_DATA *pInitialData = NULL;
|
---|
2687 | D3D11_SUBRESOURCE_DATA initialData;
|
---|
2688 | if (pMipLevel->pSurfaceData)
|
---|
2689 | {
|
---|
2690 | initialData.pSysMem = pMipLevel->pSurfaceData;
|
---|
2691 | initialData.SysMemPitch = pMipLevel->cbSurface;
|
---|
2692 | initialData.SysMemSlicePitch = pMipLevel->cbSurface;
|
---|
2693 |
|
---|
2694 | pInitialData = &initialData;
|
---|
2695 | }
|
---|
2696 |
|
---|
2697 | D3D11_BUFFER_DESC bd;
|
---|
2698 | RT_ZERO(bd);
|
---|
2699 | bd.ByteWidth = pMipLevel->cbSurface;
|
---|
2700 |
|
---|
2701 | if (pSurface->f.surfaceFlags & (SVGA3D_SURFACE_STAGING_UPLOAD | SVGA3D_SURFACE_STAGING_DOWNLOAD))
|
---|
2702 | bd.Usage = D3D11_USAGE_STAGING;
|
---|
2703 | else if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_HINT_DYNAMIC)
|
---|
2704 | bd.Usage = D3D11_USAGE_DYNAMIC;
|
---|
2705 | else if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_HINT_STATIC)
|
---|
2706 | bd.Usage = D3D11_USAGE_IMMUTABLE;
|
---|
2707 | else if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_HINT_INDIRECT_UPDATE)
|
---|
2708 | bd.Usage = D3D11_USAGE_DEFAULT;
|
---|
2709 |
|
---|
2710 | bd.BindFlags = dxBindFlags(pSurface->f.surfaceFlags);
|
---|
2711 |
|
---|
2712 | if (bd.Usage == D3D11_USAGE_STAGING)
|
---|
2713 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE | D3D11_CPU_ACCESS_READ;
|
---|
2714 | else if (bd.Usage == D3D11_USAGE_DYNAMIC)
|
---|
2715 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
2716 |
|
---|
2717 | if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_DRAWINDIRECT_ARGS)
|
---|
2718 | bd.MiscFlags |= D3D11_RESOURCE_MISC_DRAWINDIRECT_ARGS;
|
---|
2719 | if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_BIND_RAW_VIEWS)
|
---|
2720 | bd.MiscFlags |= D3D11_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS;
|
---|
2721 | if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_BUFFER_STRUCTURED)
|
---|
2722 | bd.MiscFlags |= D3D11_RESOURCE_MISC_BUFFER_STRUCTURED;
|
---|
2723 | if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_RESOURCE_CLAMP)
|
---|
2724 | bd.MiscFlags |= D3D11_RESOURCE_MISC_RESOURCE_CLAMP;
|
---|
2725 |
|
---|
2726 | if (bd.MiscFlags & D3D11_RESOURCE_MISC_BUFFER_STRUCTURED)
|
---|
2727 | {
|
---|
2728 | SVGAOTableSurfaceEntry entrySurface;
|
---|
2729 | rc = vmsvgaR3OTableReadSurface(pThisCC->svga.pSvgaR3State, pSurface->id, &entrySurface);
|
---|
2730 | AssertRCReturn(rc, rc);
|
---|
2731 |
|
---|
2732 | bd.StructureByteStride = entrySurface.bufferByteStride;
|
---|
2733 | }
|
---|
2734 |
|
---|
2735 | hr = pDevice->pDevice->CreateBuffer(&bd, pInitialData, &pBackendSurface->u.pBuffer);
|
---|
2736 | Assert(SUCCEEDED(hr));
|
---|
2737 | if (SUCCEEDED(hr))
|
---|
2738 | {
|
---|
2739 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_BUFFER;
|
---|
2740 | pBackendSurface->enmDxgiFormat = DXGI_FORMAT_UNKNOWN;
|
---|
2741 | }
|
---|
2742 | }
|
---|
2743 | else
|
---|
2744 | {
|
---|
2745 | /** @todo Texture. Currently vmsvga3dBackSurfaceCreateTexture is called for textures. */
|
---|
2746 | AssertFailed();
|
---|
2747 | hr = E_FAIL;
|
---|
2748 | }
|
---|
2749 |
|
---|
2750 | if (SUCCEEDED(hr))
|
---|
2751 | {
|
---|
2752 | /*
|
---|
2753 | * Success.
|
---|
2754 | */
|
---|
2755 | pSurface->pBackendSurface = pBackendSurface;
|
---|
2756 | pSurface->idAssociatedContext = pDXContext->cid;
|
---|
2757 | return VINF_SUCCESS;
|
---|
2758 | }
|
---|
2759 |
|
---|
2760 | /* Failure. */
|
---|
2761 | RTMemFree(pBackendSurface);
|
---|
2762 | return VERR_NO_MEMORY;
|
---|
2763 | }
|
---|
2764 |
|
---|
2765 |
|
---|
2766 | static int dxStagingBufferRealloc(DXDEVICE *pDXDevice, uint32_t cbRequiredSize)
|
---|
2767 | {
|
---|
2768 | AssertReturn(cbRequiredSize < SVGA3D_MAX_SURFACE_MEM_SIZE, VERR_INVALID_PARAMETER);
|
---|
2769 |
|
---|
2770 | if (RT_LIKELY(cbRequiredSize <= pDXDevice->cbStagingBuffer))
|
---|
2771 | return VINF_SUCCESS;
|
---|
2772 |
|
---|
2773 | D3D_RELEASE(pDXDevice->pStagingBuffer);
|
---|
2774 |
|
---|
2775 | uint32_t const cbAlloc = RT_ALIGN_32(cbRequiredSize, _64K);
|
---|
2776 |
|
---|
2777 | D3D11_SUBRESOURCE_DATA *pInitialData = NULL;
|
---|
2778 | D3D11_BUFFER_DESC bd;
|
---|
2779 | RT_ZERO(bd);
|
---|
2780 | bd.ByteWidth = cbAlloc;
|
---|
2781 | bd.Usage = D3D11_USAGE_STAGING;
|
---|
2782 | //bd.BindFlags = 0; /* No bind flags are allowed for staging resources. */
|
---|
2783 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE | D3D11_CPU_ACCESS_READ;
|
---|
2784 |
|
---|
2785 | int rc = VINF_SUCCESS;
|
---|
2786 | ID3D11Buffer *pBuffer;
|
---|
2787 | HRESULT hr = pDXDevice->pDevice->CreateBuffer(&bd, pInitialData, &pBuffer);
|
---|
2788 | if (SUCCEEDED(hr))
|
---|
2789 | {
|
---|
2790 | pDXDevice->pStagingBuffer = pBuffer;
|
---|
2791 | pDXDevice->cbStagingBuffer = cbAlloc;
|
---|
2792 | }
|
---|
2793 | else
|
---|
2794 | {
|
---|
2795 | pDXDevice->cbStagingBuffer = 0;
|
---|
2796 | rc = VERR_NO_MEMORY;
|
---|
2797 | }
|
---|
2798 |
|
---|
2799 | return rc;
|
---|
2800 | }
|
---|
2801 |
|
---|
2802 |
|
---|
2803 | static DECLCALLBACK(int) vmsvga3dBackInit(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC)
|
---|
2804 | {
|
---|
2805 | RT_NOREF(pDevIns, pThis);
|
---|
2806 |
|
---|
2807 | int rc;
|
---|
2808 | #ifdef RT_OS_LINUX /** @todo Remove, this is currently needed for loading the X11 library in order to call XInitThreads(). */
|
---|
2809 | rc = glLdrInit(pDevIns);
|
---|
2810 | if (RT_FAILURE(rc))
|
---|
2811 | {
|
---|
2812 | LogRel(("VMSVGA3d: Error loading OpenGL library and resolving necessary functions: %Rrc\n", rc));
|
---|
2813 | return rc;
|
---|
2814 | }
|
---|
2815 | #endif
|
---|
2816 |
|
---|
2817 | PVMSVGA3DSTATE pState = (PVMSVGA3DSTATE)RTMemAllocZ(sizeof(VMSVGA3DSTATE));
|
---|
2818 | AssertReturn(pState, VERR_NO_MEMORY);
|
---|
2819 | pThisCC->svga.p3dState = pState;
|
---|
2820 |
|
---|
2821 | PVMSVGA3DBACKEND pBackend = (PVMSVGA3DBACKEND)RTMemAllocZ(sizeof(VMSVGA3DBACKEND));
|
---|
2822 | AssertReturn(pBackend, VERR_NO_MEMORY);
|
---|
2823 | pState->pBackend = pBackend;
|
---|
2824 |
|
---|
2825 | rc = RTLdrLoadSystem(VBOX_D3D11_LIBRARY_NAME, /* fNoUnload = */ true, &pBackend->hD3D11);
|
---|
2826 | AssertRC(rc);
|
---|
2827 | if (RT_SUCCESS(rc))
|
---|
2828 | {
|
---|
2829 | rc = RTLdrGetSymbol(pBackend->hD3D11, "D3D11CreateDevice", (void **)&pBackend->pfnD3D11CreateDevice);
|
---|
2830 | AssertRC(rc);
|
---|
2831 | }
|
---|
2832 |
|
---|
2833 | if (RT_SUCCESS(rc))
|
---|
2834 | {
|
---|
2835 | /* Failure to load the shader disassembler is ignored. */
|
---|
2836 | int rc2 = RTLdrLoadSystem("D3DCompiler_47", /* fNoUnload = */ true, &pBackend->hD3DCompiler);
|
---|
2837 | if (RT_SUCCESS(rc2))
|
---|
2838 | rc2 = RTLdrGetSymbol(pBackend->hD3DCompiler, "D3DDisassemble", (void **)&pBackend->pfnD3DDisassemble);
|
---|
2839 | Log6Func(("Load D3DDisassemble: %Rrc\n", rc2));
|
---|
2840 | }
|
---|
2841 |
|
---|
2842 | #if !defined(RT_OS_WINDOWS) || defined(DX_FORCE_SINGLE_DEVICE)
|
---|
2843 | pBackend->fSingleDevice = true;
|
---|
2844 | #endif
|
---|
2845 |
|
---|
2846 | LogRelMax(1, ("VMSVGA: Single DX device mode: %s\n", pBackend->fSingleDevice ? "enabled" : "disabled"));
|
---|
2847 |
|
---|
2848 | //DEBUG_BREAKPOINT_TEST();
|
---|
2849 | return rc;
|
---|
2850 | }
|
---|
2851 |
|
---|
2852 |
|
---|
2853 | static DECLCALLBACK(int) vmsvga3dBackPowerOn(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC)
|
---|
2854 | {
|
---|
2855 | RT_NOREF(pDevIns, pThis);
|
---|
2856 |
|
---|
2857 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
2858 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
2859 |
|
---|
2860 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
2861 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
2862 |
|
---|
2863 | int rc = dxDeviceCreate(pBackend, &pBackend->dxDevice);
|
---|
2864 | if (RT_SUCCESS(rc))
|
---|
2865 | {
|
---|
2866 | IDXGIAdapter *pAdapter = NULL;
|
---|
2867 | HRESULT hr = pBackend->dxDevice.pDxgiFactory->EnumAdapters(0, &pAdapter);
|
---|
2868 | if (SUCCEEDED(hr))
|
---|
2869 | {
|
---|
2870 | DXGI_ADAPTER_DESC desc;
|
---|
2871 | hr = pAdapter->GetDesc(&desc);
|
---|
2872 | if (SUCCEEDED(hr))
|
---|
2873 | {
|
---|
2874 | char sz[RT_ELEMENTS(desc.Description)];
|
---|
2875 | for (unsigned i = 0; i < RT_ELEMENTS(desc.Description); ++i)
|
---|
2876 | sz[i] = (char)desc.Description[i];
|
---|
2877 | LogRelMax(1, ("VMSVGA: Adapter [%s]\n", sz));
|
---|
2878 | }
|
---|
2879 |
|
---|
2880 | pAdapter->Release();
|
---|
2881 | }
|
---|
2882 | }
|
---|
2883 | return rc;
|
---|
2884 | }
|
---|
2885 |
|
---|
2886 |
|
---|
2887 | static DECLCALLBACK(int) vmsvga3dBackReset(PVGASTATECC pThisCC)
|
---|
2888 | {
|
---|
2889 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
2890 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
2891 |
|
---|
2892 | /** @todo This is generic code. Must be moved to in DevVGA-SVGA3d.cpp */
|
---|
2893 | /* Destroy all leftover surfaces. */
|
---|
2894 | for (uint32_t i = 0; i < pState->cSurfaces; i++)
|
---|
2895 | {
|
---|
2896 | if (pState->papSurfaces[i]->id != SVGA3D_INVALID_ID)
|
---|
2897 | vmsvga3dSurfaceDestroy(pThisCC, pState->papSurfaces[i]->id);
|
---|
2898 | }
|
---|
2899 |
|
---|
2900 | /* Destroy all leftover DX contexts. */
|
---|
2901 | for (uint32_t i = 0; i < pState->cDXContexts; i++)
|
---|
2902 | {
|
---|
2903 | if (pState->papDXContexts[i]->cid != SVGA3D_INVALID_ID)
|
---|
2904 | vmsvga3dDXDestroyContext(pThisCC, pState->papDXContexts[i]->cid);
|
---|
2905 | }
|
---|
2906 |
|
---|
2907 | return VINF_SUCCESS;
|
---|
2908 | }
|
---|
2909 |
|
---|
2910 |
|
---|
2911 | static DECLCALLBACK(int) vmsvga3dBackTerminate(PVGASTATECC pThisCC)
|
---|
2912 | {
|
---|
2913 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
2914 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
2915 |
|
---|
2916 | if (pState->pBackend)
|
---|
2917 | {
|
---|
2918 | /* Clean up backends. For example release resources from surfaces. */
|
---|
2919 | vmsvga3dBackReset(pThisCC);
|
---|
2920 |
|
---|
2921 | dxDeviceDestroy(pState->pBackend, &pState->pBackend->dxDevice);
|
---|
2922 |
|
---|
2923 | RTMemFree(pState->pBackend);
|
---|
2924 | pState->pBackend = NULL;
|
---|
2925 | }
|
---|
2926 |
|
---|
2927 | return VINF_SUCCESS;
|
---|
2928 | }
|
---|
2929 |
|
---|
2930 |
|
---|
2931 | /** @todo Such structures must be in VBoxVideo3D.h */
|
---|
2932 | typedef struct VBOX3DNOTIFYDEFINESCREEN
|
---|
2933 | {
|
---|
2934 | VBOX3DNOTIFY Core;
|
---|
2935 | uint32_t cWidth;
|
---|
2936 | uint32_t cHeight;
|
---|
2937 | int32_t xRoot;
|
---|
2938 | int32_t yRoot;
|
---|
2939 | uint32_t fPrimary;
|
---|
2940 | uint32_t cDpi;
|
---|
2941 | } VBOX3DNOTIFYDEFINESCREEN;
|
---|
2942 |
|
---|
2943 |
|
---|
2944 | static int vmsvga3dDrvNotifyDefineScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen)
|
---|
2945 | {
|
---|
2946 | VBOX3DNOTIFYDEFINESCREEN n;
|
---|
2947 | n.Core.enmNotification = VBOX3D_NOTIFY_TYPE_HW_SCREEN_CREATED;
|
---|
2948 | n.Core.iDisplay = pScreen->idScreen;
|
---|
2949 | n.Core.u32Reserved = 0;
|
---|
2950 | n.Core.cbData = sizeof(n) - RT_UOFFSETOF(VBOX3DNOTIFY, au8Data);
|
---|
2951 | RT_ZERO(n.Core.au8Data);
|
---|
2952 | n.cWidth = pScreen->cWidth;
|
---|
2953 | n.cHeight = pScreen->cHeight;
|
---|
2954 | n.xRoot = pScreen->xOrigin;
|
---|
2955 | n.yRoot = pScreen->yOrigin;
|
---|
2956 | n.fPrimary = RT_BOOL(pScreen->fuScreen & SVGA_SCREEN_IS_PRIMARY);
|
---|
2957 | n.cDpi = pScreen->cDpi;
|
---|
2958 |
|
---|
2959 | return pThisCC->pDrv->pfn3DNotifyProcess(pThisCC->pDrv, &n.Core);
|
---|
2960 | }
|
---|
2961 |
|
---|
2962 |
|
---|
2963 | static int vmsvga3dDrvNotifyDestroyScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen)
|
---|
2964 | {
|
---|
2965 | VBOX3DNOTIFY n;
|
---|
2966 | n.enmNotification = VBOX3D_NOTIFY_TYPE_HW_SCREEN_DESTROYED;
|
---|
2967 | n.iDisplay = pScreen->idScreen;
|
---|
2968 | n.u32Reserved = 0;
|
---|
2969 | n.cbData = sizeof(n) - RT_UOFFSETOF(VBOX3DNOTIFY, au8Data);
|
---|
2970 | RT_ZERO(n.au8Data);
|
---|
2971 |
|
---|
2972 | return pThisCC->pDrv->pfn3DNotifyProcess(pThisCC->pDrv, &n);
|
---|
2973 | }
|
---|
2974 |
|
---|
2975 |
|
---|
2976 | static int vmsvga3dDrvNotifyBindSurface(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen, HANDLE hSharedSurface)
|
---|
2977 | {
|
---|
2978 | VBOX3DNOTIFY n;
|
---|
2979 | n.enmNotification = VBOX3D_NOTIFY_TYPE_HW_SCREEN_BIND_SURFACE;
|
---|
2980 | n.iDisplay = pScreen->idScreen;
|
---|
2981 | n.u32Reserved = 0;
|
---|
2982 | n.cbData = sizeof(n) - RT_UOFFSETOF(VBOX3DNOTIFY, au8Data);
|
---|
2983 | *(uint64_t *)&n.au8Data[0] = (uint64_t)hSharedSurface;
|
---|
2984 |
|
---|
2985 | return pThisCC->pDrv->pfn3DNotifyProcess(pThisCC->pDrv, &n);
|
---|
2986 | }
|
---|
2987 |
|
---|
2988 |
|
---|
2989 | typedef struct VBOX3DNOTIFYUPDATE
|
---|
2990 | {
|
---|
2991 | VBOX3DNOTIFY Core;
|
---|
2992 | uint32_t x;
|
---|
2993 | uint32_t y;
|
---|
2994 | uint32_t w;
|
---|
2995 | uint32_t h;
|
---|
2996 | } VBOX3DNOTIFYUPDATE;
|
---|
2997 |
|
---|
2998 |
|
---|
2999 | static int vmsvga3dDrvNotifyUpdate(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen,
|
---|
3000 | uint32_t x, uint32_t y, uint32_t w, uint32_t h)
|
---|
3001 | {
|
---|
3002 | VBOX3DNOTIFYUPDATE n;
|
---|
3003 | n.Core.enmNotification = VBOX3D_NOTIFY_TYPE_HW_SCREEN_UPDATE_END;
|
---|
3004 | n.Core.iDisplay = pScreen->idScreen;
|
---|
3005 | n.Core.u32Reserved = 0;
|
---|
3006 | n.Core.cbData = sizeof(n) - RT_UOFFSETOF(VBOX3DNOTIFY, au8Data);
|
---|
3007 | RT_ZERO(n.Core.au8Data);
|
---|
3008 | n.x = x;
|
---|
3009 | n.y = y;
|
---|
3010 | n.w = w;
|
---|
3011 | n.h = h;
|
---|
3012 |
|
---|
3013 | return pThisCC->pDrv->pfn3DNotifyProcess(pThisCC->pDrv, &n.Core);
|
---|
3014 | }
|
---|
3015 |
|
---|
3016 | static int vmsvga3dHwScreenCreate(PVMSVGA3DSTATE pState, uint32_t cWidth, uint32_t cHeight, VMSVGAHWSCREEN *p)
|
---|
3017 | {
|
---|
3018 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
3019 |
|
---|
3020 | DXDEVICE *pDXDevice = &pBackend->dxDevice;
|
---|
3021 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
3022 |
|
---|
3023 | D3D11_TEXTURE2D_DESC td;
|
---|
3024 | RT_ZERO(td);
|
---|
3025 | td.Width = cWidth;
|
---|
3026 | td.Height = cHeight;
|
---|
3027 | td.MipLevels = 1;
|
---|
3028 | td.ArraySize = 1;
|
---|
3029 | td.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
|
---|
3030 | td.SampleDesc.Count = 1;
|
---|
3031 | td.SampleDesc.Quality = 0;
|
---|
3032 | td.Usage = D3D11_USAGE_DEFAULT;
|
---|
3033 | td.BindFlags = D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE;
|
---|
3034 | td.CPUAccessFlags = 0;
|
---|
3035 | td.MiscFlags = D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX;
|
---|
3036 |
|
---|
3037 | HRESULT hr = pDXDevice->pDevice->CreateTexture2D(&td, 0, &p->pTexture);
|
---|
3038 | if (SUCCEEDED(hr))
|
---|
3039 | {
|
---|
3040 | /* Get the shared handle. */
|
---|
3041 | hr = p->pTexture->QueryInterface(__uuidof(IDXGIResource), (void**)&p->pDxgiResource);
|
---|
3042 | if (SUCCEEDED(hr))
|
---|
3043 | {
|
---|
3044 | hr = p->pDxgiResource->GetSharedHandle(&p->SharedHandle);
|
---|
3045 | if (SUCCEEDED(hr))
|
---|
3046 | hr = p->pTexture->QueryInterface(__uuidof(IDXGIKeyedMutex), (void**)&p->pDXGIKeyedMutex);
|
---|
3047 | }
|
---|
3048 | }
|
---|
3049 |
|
---|
3050 | if (SUCCEEDED(hr))
|
---|
3051 | return VINF_SUCCESS;
|
---|
3052 |
|
---|
3053 | AssertFailed();
|
---|
3054 | return VERR_NOT_SUPPORTED;
|
---|
3055 | }
|
---|
3056 |
|
---|
3057 |
|
---|
3058 | static void vmsvga3dHwScreenDestroy(PVMSVGA3DSTATE pState, VMSVGAHWSCREEN *p)
|
---|
3059 | {
|
---|
3060 | RT_NOREF(pState);
|
---|
3061 | D3D_RELEASE(p->pDXGIKeyedMutex);
|
---|
3062 | D3D_RELEASE(p->pDxgiResource);
|
---|
3063 | D3D_RELEASE(p->pTexture);
|
---|
3064 | p->SharedHandle = 0;
|
---|
3065 | p->sidScreenTarget = SVGA_ID_INVALID;
|
---|
3066 | }
|
---|
3067 |
|
---|
3068 |
|
---|
3069 | static DECLCALLBACK(int) vmsvga3dBackDefineScreen(PVGASTATE pThis, PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen)
|
---|
3070 | {
|
---|
3071 | RT_NOREF(pThis, pThisCC, pScreen);
|
---|
3072 |
|
---|
3073 | LogRel4(("VMSVGA: vmsvga3dBackDefineScreen: screen %u\n", pScreen->idScreen));
|
---|
3074 |
|
---|
3075 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3076 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3077 |
|
---|
3078 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
3079 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
3080 |
|
---|
3081 | Assert(pScreen->pHwScreen == NULL);
|
---|
3082 |
|
---|
3083 | VMSVGAHWSCREEN *p = (VMSVGAHWSCREEN *)RTMemAllocZ(sizeof(VMSVGAHWSCREEN));
|
---|
3084 | AssertPtrReturn(p, VERR_NO_MEMORY);
|
---|
3085 |
|
---|
3086 | p->sidScreenTarget = SVGA_ID_INVALID;
|
---|
3087 |
|
---|
3088 | int rc = vmsvga3dDrvNotifyDefineScreen(pThisCC, pScreen);
|
---|
3089 | if (RT_SUCCESS(rc))
|
---|
3090 | {
|
---|
3091 | /* The frontend supports the screen. Create the actual resource. */
|
---|
3092 | rc = vmsvga3dHwScreenCreate(pState, pScreen->cWidth, pScreen->cHeight, p);
|
---|
3093 | if (RT_SUCCESS(rc))
|
---|
3094 | LogRel4(("VMSVGA: vmsvga3dBackDefineScreen: created\n"));
|
---|
3095 | }
|
---|
3096 |
|
---|
3097 | if (RT_SUCCESS(rc))
|
---|
3098 | {
|
---|
3099 | LogRel(("VMSVGA: Using HW accelerated screen %u\n", pScreen->idScreen));
|
---|
3100 | pScreen->pHwScreen = p;
|
---|
3101 | }
|
---|
3102 | else
|
---|
3103 | {
|
---|
3104 | LogRel4(("VMSVGA: vmsvga3dBackDefineScreen: %Rrc\n", rc));
|
---|
3105 | vmsvga3dHwScreenDestroy(pState, p);
|
---|
3106 | RTMemFree(p);
|
---|
3107 | }
|
---|
3108 |
|
---|
3109 | return rc;
|
---|
3110 | }
|
---|
3111 |
|
---|
3112 |
|
---|
3113 | static DECLCALLBACK(int) vmsvga3dBackDestroyScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen)
|
---|
3114 | {
|
---|
3115 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3116 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3117 |
|
---|
3118 | vmsvga3dDrvNotifyDestroyScreen(pThisCC, pScreen);
|
---|
3119 |
|
---|
3120 | if (pScreen->pHwScreen)
|
---|
3121 | {
|
---|
3122 | vmsvga3dHwScreenDestroy(pState, pScreen->pHwScreen);
|
---|
3123 | RTMemFree(pScreen->pHwScreen);
|
---|
3124 | pScreen->pHwScreen = NULL;
|
---|
3125 | }
|
---|
3126 |
|
---|
3127 | return VINF_SUCCESS;
|
---|
3128 | }
|
---|
3129 |
|
---|
3130 |
|
---|
3131 | static DECLCALLBACK(int) vmsvga3dBackSurfaceBlitToScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen,
|
---|
3132 | SVGASignedRect destRect, SVGA3dSurfaceImageId srcImage,
|
---|
3133 | SVGASignedRect srcRect, uint32_t cRects, SVGASignedRect *paRects)
|
---|
3134 | {
|
---|
3135 | RT_NOREF(pThisCC, pScreen, destRect, srcImage, srcRect, cRects, paRects);
|
---|
3136 |
|
---|
3137 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3138 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3139 |
|
---|
3140 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
3141 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
3142 |
|
---|
3143 | VMSVGAHWSCREEN *p = pScreen->pHwScreen;
|
---|
3144 | AssertReturn(p, VERR_NOT_SUPPORTED);
|
---|
3145 |
|
---|
3146 | PVMSVGA3DSURFACE pSurface;
|
---|
3147 | int rc = vmsvga3dSurfaceFromSid(pState, srcImage.sid, &pSurface);
|
---|
3148 | AssertRCReturn(rc, rc);
|
---|
3149 |
|
---|
3150 | /** @todo Implement. */
|
---|
3151 | AssertFailed();
|
---|
3152 | return VERR_NOT_IMPLEMENTED;
|
---|
3153 | }
|
---|
3154 |
|
---|
3155 |
|
---|
3156 | static DECLCALLBACK(int) vmsvga3dBackSurfaceMap(PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage, SVGA3dBox const *pBox,
|
---|
3157 | VMSVGA3D_SURFACE_MAP enmMapType, VMSVGA3D_MAPPED_SURFACE *pMap)
|
---|
3158 | {
|
---|
3159 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3160 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3161 |
|
---|
3162 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
3163 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
3164 |
|
---|
3165 | PVMSVGA3DSURFACE pSurface;
|
---|
3166 | int rc = vmsvga3dSurfaceFromSid(pState, pImage->sid, &pSurface);
|
---|
3167 | AssertRCReturn(rc, rc);
|
---|
3168 |
|
---|
3169 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
3170 | AssertPtrReturn(pBackendSurface, VERR_INVALID_STATE);
|
---|
3171 |
|
---|
3172 | PVMSVGA3DMIPMAPLEVEL pMipLevel;
|
---|
3173 | rc = vmsvga3dMipmapLevel(pSurface, pImage->face, pImage->mipmap, &pMipLevel);
|
---|
3174 | ASSERT_GUEST_RETURN(RT_SUCCESS(rc), rc);
|
---|
3175 |
|
---|
3176 | /* A surface is always mapped by the DX context which has created the surface. */
|
---|
3177 | DXDEVICE *pDevice = dxDeviceFromCid(pSurface->idAssociatedContext, pState);
|
---|
3178 | AssertReturn(pDevice && pDevice->pDevice, VERR_INVALID_STATE);
|
---|
3179 |
|
---|
3180 | SVGA3dBox clipBox;
|
---|
3181 | if (pBox)
|
---|
3182 | {
|
---|
3183 | clipBox = *pBox;
|
---|
3184 | vmsvgaR3ClipBox(&pMipLevel->mipmapSize, &clipBox);
|
---|
3185 | ASSERT_GUEST_RETURN(clipBox.w && clipBox.h && clipBox.d, VERR_INVALID_PARAMETER);
|
---|
3186 | }
|
---|
3187 | else
|
---|
3188 | {
|
---|
3189 | clipBox.x = 0;
|
---|
3190 | clipBox.y = 0;
|
---|
3191 | clipBox.z = 0;
|
---|
3192 | clipBox.w = pMipLevel->mipmapSize.width;
|
---|
3193 | clipBox.h = pMipLevel->mipmapSize.height;
|
---|
3194 | clipBox.d = pMipLevel->mipmapSize.depth;
|
---|
3195 | }
|
---|
3196 |
|
---|
3197 | D3D11_MAP d3d11MapType;
|
---|
3198 | switch (enmMapType)
|
---|
3199 | {
|
---|
3200 | case VMSVGA3D_SURFACE_MAP_READ: d3d11MapType = D3D11_MAP_READ; break;
|
---|
3201 | case VMSVGA3D_SURFACE_MAP_WRITE: d3d11MapType = D3D11_MAP_WRITE; break;
|
---|
3202 | case VMSVGA3D_SURFACE_MAP_READ_WRITE: d3d11MapType = D3D11_MAP_READ_WRITE; break;
|
---|
3203 | case VMSVGA3D_SURFACE_MAP_WRITE_DISCARD: d3d11MapType = D3D11_MAP_WRITE_DISCARD; break;
|
---|
3204 | default:
|
---|
3205 | AssertFailed();
|
---|
3206 | return VERR_INVALID_PARAMETER;
|
---|
3207 | }
|
---|
3208 |
|
---|
3209 | D3D11_MAPPED_SUBRESOURCE mappedResource;
|
---|
3210 | RT_ZERO(mappedResource);
|
---|
3211 |
|
---|
3212 | if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_SCREEN_TARGET)
|
---|
3213 | {
|
---|
3214 | Assert(pImage->face == 0 && pImage->mipmap == 0);
|
---|
3215 |
|
---|
3216 | /* Wait for the surface to finish drawing. */
|
---|
3217 | dxSurfaceWait(pState, pSurface, pSurface->idAssociatedContext);
|
---|
3218 |
|
---|
3219 | ID3D11Texture2D *pMappedTexture;
|
---|
3220 | if (enmMapType == VMSVGA3D_SURFACE_MAP_READ)
|
---|
3221 | {
|
---|
3222 | pMappedTexture = pBackendSurface->staging.pTexture2D;
|
---|
3223 |
|
---|
3224 | /* Copy the texture content to the staging texture. */
|
---|
3225 | pDevice->pImmediateContext->CopyResource(pBackendSurface->staging.pTexture2D, pBackendSurface->u.pTexture2D);
|
---|
3226 | }
|
---|
3227 | else if (enmMapType == VMSVGA3D_SURFACE_MAP_WRITE)
|
---|
3228 | pMappedTexture = pBackendSurface->staging.pTexture2D;
|
---|
3229 | else
|
---|
3230 | pMappedTexture = pBackendSurface->dynamic.pTexture2D;
|
---|
3231 |
|
---|
3232 | UINT const Subresource = 0; /* Screen target surfaces have only one subresource. */
|
---|
3233 | HRESULT hr = pDevice->pImmediateContext->Map(pMappedTexture, Subresource,
|
---|
3234 | d3d11MapType, /* MapFlags = */ 0, &mappedResource);
|
---|
3235 | if (SUCCEEDED(hr))
|
---|
3236 | vmsvga3dSurfaceMapInit(pMap, enmMapType, &clipBox, pSurface,
|
---|
3237 | mappedResource.pData, mappedResource.RowPitch, mappedResource.DepthPitch);
|
---|
3238 | else
|
---|
3239 | AssertFailedStmt(rc = VERR_NOT_SUPPORTED);
|
---|
3240 | }
|
---|
3241 | else if ( pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_1D
|
---|
3242 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_2D
|
---|
3243 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_CUBE
|
---|
3244 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_3D)
|
---|
3245 | {
|
---|
3246 | dxSurfaceWait(pState, pSurface, pSurface->idAssociatedContext);
|
---|
3247 |
|
---|
3248 | ID3D11Resource *pMappedResource;
|
---|
3249 | if (enmMapType == VMSVGA3D_SURFACE_MAP_READ)
|
---|
3250 | {
|
---|
3251 | pMappedResource = pBackendSurface->staging.pResource;
|
---|
3252 |
|
---|
3253 | /* Copy the texture content to the staging texture.
|
---|
3254 | * The requested miplevel of the texture is copied to the miplevel 0 of the staging texture,
|
---|
3255 | * because the staging (and dynamic) structures do not have miplevels.
|
---|
3256 | * Always copy entire miplevel so all Dst are zero and pSrcBox is NULL, as D3D11 requires.
|
---|
3257 | */
|
---|
3258 | ID3D11Resource *pDstResource = pMappedResource;
|
---|
3259 | UINT DstSubresource = 0;
|
---|
3260 | UINT DstX = 0;
|
---|
3261 | UINT DstY = 0;
|
---|
3262 | UINT DstZ = 0;
|
---|
3263 | ID3D11Resource *pSrcResource = pBackendSurface->u.pResource;
|
---|
3264 | UINT SrcSubresource = D3D11CalcSubresource(pImage->mipmap, pImage->face, pSurface->cLevels);
|
---|
3265 | D3D11_BOX *pSrcBox = NULL;
|
---|
3266 | //D3D11_BOX SrcBox;
|
---|
3267 | //SrcBox.left = 0;
|
---|
3268 | //SrcBox.top = 0;
|
---|
3269 | //SrcBox.front = 0;
|
---|
3270 | //SrcBox.right = pMipLevel->mipmapSize.width;
|
---|
3271 | //SrcBox.bottom = pMipLevel->mipmapSize.height;
|
---|
3272 | //SrcBox.back = pMipLevel->mipmapSize.depth;
|
---|
3273 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
3274 | pSrcResource, SrcSubresource, pSrcBox);
|
---|
3275 | }
|
---|
3276 | else if (enmMapType == VMSVGA3D_SURFACE_MAP_WRITE)
|
---|
3277 | pMappedResource = pBackendSurface->staging.pResource;
|
---|
3278 | else
|
---|
3279 | pMappedResource = pBackendSurface->dynamic.pResource;
|
---|
3280 |
|
---|
3281 | UINT const Subresource = 0; /* Dynamic or staging textures have one subresource. */
|
---|
3282 | HRESULT hr = pDevice->pImmediateContext->Map(pMappedResource, Subresource,
|
---|
3283 | d3d11MapType, /* MapFlags = */ 0, &mappedResource);
|
---|
3284 | if (SUCCEEDED(hr))
|
---|
3285 | vmsvga3dSurfaceMapInit(pMap, enmMapType, &clipBox, pSurface,
|
---|
3286 | mappedResource.pData, mappedResource.RowPitch, mappedResource.DepthPitch);
|
---|
3287 | else
|
---|
3288 | AssertFailedStmt(rc = VERR_NOT_SUPPORTED);
|
---|
3289 | }
|
---|
3290 | else if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_BUFFER)
|
---|
3291 | {
|
---|
3292 | /* Map the staging buffer. */
|
---|
3293 | rc = dxStagingBufferRealloc(pDevice, pMipLevel->cbSurface);
|
---|
3294 | if (RT_SUCCESS(rc))
|
---|
3295 | {
|
---|
3296 | /* The staging buffer does not allow D3D11_MAP_WRITE_DISCARD, so replace it. */
|
---|
3297 | if (d3d11MapType == D3D11_MAP_WRITE_DISCARD)
|
---|
3298 | d3d11MapType = D3D11_MAP_WRITE;
|
---|
3299 |
|
---|
3300 | if (enmMapType == VMSVGA3D_SURFACE_MAP_READ)
|
---|
3301 | {
|
---|
3302 | /* Copy from the buffer to the staging buffer. */
|
---|
3303 | ID3D11Resource *pDstResource = pDevice->pStagingBuffer;
|
---|
3304 | UINT DstSubresource = 0;
|
---|
3305 | UINT DstX = clipBox.x;
|
---|
3306 | UINT DstY = clipBox.y;
|
---|
3307 | UINT DstZ = clipBox.z;
|
---|
3308 | ID3D11Resource *pSrcResource = pBackendSurface->u.pResource;
|
---|
3309 | UINT SrcSubresource = 0;
|
---|
3310 | D3D11_BOX SrcBox;
|
---|
3311 | SrcBox.left = clipBox.x;
|
---|
3312 | SrcBox.top = clipBox.y;
|
---|
3313 | SrcBox.front = clipBox.z;
|
---|
3314 | SrcBox.right = clipBox.w;
|
---|
3315 | SrcBox.bottom = clipBox.h;
|
---|
3316 | SrcBox.back = clipBox.d;
|
---|
3317 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
3318 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
3319 | }
|
---|
3320 |
|
---|
3321 | UINT const Subresource = 0; /* Buffers have only one subresource. */
|
---|
3322 | HRESULT hr = pDevice->pImmediateContext->Map(pDevice->pStagingBuffer, Subresource,
|
---|
3323 | d3d11MapType, /* MapFlags = */ 0, &mappedResource);
|
---|
3324 | if (SUCCEEDED(hr))
|
---|
3325 | vmsvga3dSurfaceMapInit(pMap, enmMapType, &clipBox, pSurface,
|
---|
3326 | mappedResource.pData, mappedResource.RowPitch, mappedResource.DepthPitch);
|
---|
3327 | else
|
---|
3328 | AssertFailedStmt(rc = VERR_NOT_SUPPORTED);
|
---|
3329 | }
|
---|
3330 | }
|
---|
3331 | else
|
---|
3332 | {
|
---|
3333 | // UINT D3D11CalcSubresource(UINT MipSlice, UINT ArraySlice, UINT MipLevels);
|
---|
3334 | /** @todo Implement. */
|
---|
3335 | AssertFailed();
|
---|
3336 | rc = VERR_NOT_IMPLEMENTED;
|
---|
3337 | }
|
---|
3338 |
|
---|
3339 | return rc;
|
---|
3340 | }
|
---|
3341 |
|
---|
3342 |
|
---|
3343 | static DECLCALLBACK(int) vmsvga3dBackSurfaceUnmap(PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage, VMSVGA3D_MAPPED_SURFACE *pMap, bool fWritten)
|
---|
3344 | {
|
---|
3345 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3346 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3347 |
|
---|
3348 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
3349 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
3350 |
|
---|
3351 | PVMSVGA3DSURFACE pSurface;
|
---|
3352 | int rc = vmsvga3dSurfaceFromSid(pState, pImage->sid, &pSurface);
|
---|
3353 | AssertRCReturn(rc, rc);
|
---|
3354 |
|
---|
3355 | /* The called should not use the function for system memory surfaces. */
|
---|
3356 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
3357 | AssertReturn(pBackendSurface, VERR_INVALID_PARAMETER);
|
---|
3358 |
|
---|
3359 | PVMSVGA3DMIPMAPLEVEL pMipLevel;
|
---|
3360 | rc = vmsvga3dMipmapLevel(pSurface, pImage->face, pImage->mipmap, &pMipLevel);
|
---|
3361 | ASSERT_GUEST_RETURN(RT_SUCCESS(rc), rc);
|
---|
3362 |
|
---|
3363 | /* A surface is always mapped by the DX context which has created the surface. */
|
---|
3364 | DXDEVICE *pDevice = dxDeviceFromCid(pSurface->idAssociatedContext, pState);
|
---|
3365 | AssertReturn(pDevice && pDevice->pDevice, VERR_INVALID_STATE);
|
---|
3366 |
|
---|
3367 | if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_SCREEN_TARGET)
|
---|
3368 | {
|
---|
3369 | ID3D11Texture2D *pMappedTexture;
|
---|
3370 | if (pMap->enmMapType == VMSVGA3D_SURFACE_MAP_READ)
|
---|
3371 | pMappedTexture = pBackendSurface->staging.pTexture2D;
|
---|
3372 | else if (pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE)
|
---|
3373 | pMappedTexture = pBackendSurface->staging.pTexture2D;
|
---|
3374 | else
|
---|
3375 | pMappedTexture = pBackendSurface->dynamic.pTexture2D;
|
---|
3376 |
|
---|
3377 | UINT const Subresource = 0; /* Screen target surfaces have only one subresource. */
|
---|
3378 | pDevice->pImmediateContext->Unmap(pMappedTexture, Subresource);
|
---|
3379 |
|
---|
3380 | if ( fWritten
|
---|
3381 | && ( pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE
|
---|
3382 | || pMap->enmMapType == VMSVGA3D_SURFACE_MAP_READ_WRITE
|
---|
3383 | || pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE_DISCARD))
|
---|
3384 | {
|
---|
3385 | ID3D11Resource *pDstResource = pBackendSurface->u.pTexture2D;
|
---|
3386 | UINT DstSubresource = Subresource;
|
---|
3387 | UINT DstX = pMap->box.x;
|
---|
3388 | UINT DstY = pMap->box.y;
|
---|
3389 | UINT DstZ = pMap->box.z;
|
---|
3390 | ID3D11Resource *pSrcResource = pMappedTexture;
|
---|
3391 | UINT SrcSubresource = Subresource;
|
---|
3392 | D3D11_BOX SrcBox;
|
---|
3393 | SrcBox.left = pMap->box.x;
|
---|
3394 | SrcBox.top = pMap->box.y;
|
---|
3395 | SrcBox.front = pMap->box.z;
|
---|
3396 | SrcBox.right = pMap->box.x + pMap->box.w;
|
---|
3397 | SrcBox.bottom = pMap->box.y + pMap->box.h;
|
---|
3398 | SrcBox.back = pMap->box.z + pMap->box.d;
|
---|
3399 |
|
---|
3400 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
3401 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
3402 |
|
---|
3403 | pBackendSurface->cidDrawing = pSurface->idAssociatedContext;
|
---|
3404 | }
|
---|
3405 | }
|
---|
3406 | else if ( pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_1D
|
---|
3407 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_2D
|
---|
3408 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_CUBE
|
---|
3409 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_3D)
|
---|
3410 | {
|
---|
3411 | ID3D11Resource *pMappedResource;
|
---|
3412 | if (pMap->enmMapType == VMSVGA3D_SURFACE_MAP_READ)
|
---|
3413 | pMappedResource = pBackendSurface->staging.pResource;
|
---|
3414 | else if (pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE)
|
---|
3415 | pMappedResource = pBackendSurface->staging.pResource;
|
---|
3416 | else
|
---|
3417 | pMappedResource = pBackendSurface->dynamic.pResource;
|
---|
3418 |
|
---|
3419 | UINT const Subresource = 0; /* Staging or dynamic textures have one subresource. */
|
---|
3420 | pDevice->pImmediateContext->Unmap(pMappedResource, Subresource);
|
---|
3421 |
|
---|
3422 | if ( fWritten
|
---|
3423 | && ( pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE
|
---|
3424 | || pMap->enmMapType == VMSVGA3D_SURFACE_MAP_READ_WRITE
|
---|
3425 | || pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE_DISCARD))
|
---|
3426 | {
|
---|
3427 | /* If entire resource must be copied then use pSrcBox = NULL and dst point (0,0,0)
|
---|
3428 | * Because DX11 insists on this for some resource types, for example DEPTH_STENCIL resources.
|
---|
3429 | */
|
---|
3430 | uint32_t const cWidth0 = pSurface->paMipmapLevels[0].mipmapSize.width;
|
---|
3431 | uint32_t const cHeight0 = pSurface->paMipmapLevels[0].mipmapSize.height;
|
---|
3432 | uint32_t const cDepth0 = pSurface->paMipmapLevels[0].mipmapSize.depth;
|
---|
3433 | /** @todo Entire subresource is always mapped. So find a way to copy it back, important for DEPTH_STENCIL mipmaps. */
|
---|
3434 | bool const fEntireResource = pMap->box.x == 0 && pMap->box.y == 0 && pMap->box.z == 0
|
---|
3435 | && pMap->box.w == cWidth0 && pMap->box.h == cHeight0 && pMap->box.d == cDepth0;
|
---|
3436 |
|
---|
3437 | ID3D11Resource *pDstResource = pBackendSurface->u.pResource;
|
---|
3438 | UINT DstSubresource = D3D11CalcSubresource(pImage->mipmap, pImage->face, pSurface->cLevels);
|
---|
3439 | UINT DstX = (pMap->box.x / pSurface->cxBlock) * pSurface->cxBlock;
|
---|
3440 | UINT DstY = (pMap->box.y / pSurface->cyBlock) * pSurface->cyBlock;
|
---|
3441 | UINT DstZ = pMap->box.z;
|
---|
3442 | ID3D11Resource *pSrcResource = pMappedResource;
|
---|
3443 | UINT SrcSubresource = Subresource;
|
---|
3444 | D3D11_BOX *pSrcBox;
|
---|
3445 | D3D11_BOX SrcBox;
|
---|
3446 | if (fEntireResource)
|
---|
3447 | pSrcBox = NULL;
|
---|
3448 | else
|
---|
3449 | {
|
---|
3450 | uint32_t const cxBlocks = (pMap->box.w + pSurface->cxBlock - 1) / pSurface->cxBlock;
|
---|
3451 | uint32_t const cyBlocks = (pMap->box.h + pSurface->cyBlock - 1) / pSurface->cyBlock;
|
---|
3452 |
|
---|
3453 | SrcBox.left = DstX;
|
---|
3454 | SrcBox.top = DstY;
|
---|
3455 | SrcBox.front = DstZ;
|
---|
3456 | SrcBox.right = DstX + cxBlocks * pSurface->cxBlock;
|
---|
3457 | SrcBox.bottom = DstY + cyBlocks * pSurface->cyBlock;
|
---|
3458 | SrcBox.back = DstZ + pMap->box.d;
|
---|
3459 | pSrcBox = &SrcBox;
|
---|
3460 | }
|
---|
3461 |
|
---|
3462 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
3463 | pSrcResource, SrcSubresource, pSrcBox);
|
---|
3464 |
|
---|
3465 | pBackendSurface->cidDrawing = pSurface->idAssociatedContext;
|
---|
3466 | }
|
---|
3467 | }
|
---|
3468 | else if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_BUFFER)
|
---|
3469 | {
|
---|
3470 | /* Unmap the staging buffer. */
|
---|
3471 | UINT const Subresource = 0; /* Buffers have only one subresource. */
|
---|
3472 | pDevice->pImmediateContext->Unmap(pDevice->pStagingBuffer, Subresource);
|
---|
3473 |
|
---|
3474 | /* Copy from the staging buffer to the actual buffer */
|
---|
3475 | if ( fWritten
|
---|
3476 | && ( pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE
|
---|
3477 | || pMap->enmMapType == VMSVGA3D_SURFACE_MAP_READ_WRITE
|
---|
3478 | || pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE_DISCARD))
|
---|
3479 | {
|
---|
3480 | ID3D11Resource *pDstResource = pBackendSurface->u.pResource;
|
---|
3481 | UINT DstSubresource = 0;
|
---|
3482 | UINT DstX = (pMap->box.x / pSurface->cxBlock) * pSurface->cxBlock;
|
---|
3483 | UINT DstY = (pMap->box.y / pSurface->cyBlock) * pSurface->cyBlock;
|
---|
3484 | UINT DstZ = pMap->box.z;
|
---|
3485 | ID3D11Resource *pSrcResource = pDevice->pStagingBuffer;
|
---|
3486 | UINT SrcSubresource = 0;
|
---|
3487 | D3D11_BOX SrcBox;
|
---|
3488 |
|
---|
3489 | uint32_t const cxBlocks = (pMap->box.w + pSurface->cxBlock - 1) / pSurface->cxBlock;
|
---|
3490 | uint32_t const cyBlocks = (pMap->box.h + pSurface->cyBlock - 1) / pSurface->cyBlock;
|
---|
3491 |
|
---|
3492 | SrcBox.left = DstX;
|
---|
3493 | SrcBox.top = DstY;
|
---|
3494 | SrcBox.front = DstZ;
|
---|
3495 | SrcBox.right = DstX + cxBlocks * pSurface->cxBlock;
|
---|
3496 | SrcBox.bottom = DstY + cyBlocks * pSurface->cyBlock;
|
---|
3497 | SrcBox.back = DstZ + pMap->box.d;
|
---|
3498 |
|
---|
3499 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
3500 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
3501 | }
|
---|
3502 | }
|
---|
3503 | else
|
---|
3504 | {
|
---|
3505 | AssertFailed();
|
---|
3506 | rc = VERR_NOT_IMPLEMENTED;
|
---|
3507 | }
|
---|
3508 |
|
---|
3509 | return rc;
|
---|
3510 | }
|
---|
3511 |
|
---|
3512 |
|
---|
3513 | static DECLCALLBACK(int) vmsvga3dScreenTargetBind(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen, uint32_t sid)
|
---|
3514 | {
|
---|
3515 | int rc = VINF_SUCCESS;
|
---|
3516 |
|
---|
3517 | PVMSVGA3DSURFACE pSurface;
|
---|
3518 | if (sid != SVGA_ID_INVALID)
|
---|
3519 | {
|
---|
3520 | /* Create the surface if does not yet exist. */
|
---|
3521 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3522 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3523 |
|
---|
3524 | rc = vmsvga3dSurfaceFromSid(pState, sid, &pSurface);
|
---|
3525 | AssertRCReturn(rc, rc);
|
---|
3526 |
|
---|
3527 | if (!VMSVGA3DSURFACE_HAS_HW_SURFACE(pSurface))
|
---|
3528 | {
|
---|
3529 | /* Create the actual texture. */
|
---|
3530 | rc = vmsvga3dBackSurfaceCreateScreenTarget(pThisCC, pSurface);
|
---|
3531 | AssertRCReturn(rc, rc);
|
---|
3532 | }
|
---|
3533 | }
|
---|
3534 | else
|
---|
3535 | pSurface = NULL;
|
---|
3536 |
|
---|
3537 | /* Notify the HW accelerated screen if it is used. */
|
---|
3538 | VMSVGAHWSCREEN *pHwScreen = pScreen->pHwScreen;
|
---|
3539 | if (!pHwScreen)
|
---|
3540 | return VINF_SUCCESS;
|
---|
3541 |
|
---|
3542 | /* Same surface -> do nothing. */
|
---|
3543 | if (pHwScreen->sidScreenTarget == sid)
|
---|
3544 | return VINF_SUCCESS;
|
---|
3545 |
|
---|
3546 | if (sid != SVGA_ID_INVALID)
|
---|
3547 | {
|
---|
3548 | AssertReturn( pSurface->pBackendSurface
|
---|
3549 | && pSurface->pBackendSurface->enmResType == VMSVGA3D_RESTYPE_SCREEN_TARGET, VERR_INVALID_PARAMETER);
|
---|
3550 |
|
---|
3551 | HANDLE const hSharedSurface = pHwScreen->SharedHandle;
|
---|
3552 | rc = vmsvga3dDrvNotifyBindSurface(pThisCC, pScreen, hSharedSurface);
|
---|
3553 | }
|
---|
3554 |
|
---|
3555 | if (RT_SUCCESS(rc))
|
---|
3556 | {
|
---|
3557 | pHwScreen->sidScreenTarget = sid;
|
---|
3558 | }
|
---|
3559 |
|
---|
3560 | return rc;
|
---|
3561 | }
|
---|
3562 |
|
---|
3563 |
|
---|
3564 | static DECLCALLBACK(int) vmsvga3dScreenTargetUpdate(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen, SVGA3dRect const *pRect)
|
---|
3565 | {
|
---|
3566 | VMSVGAHWSCREEN *pHwScreen = pScreen->pHwScreen;
|
---|
3567 | AssertReturn(pHwScreen, VERR_NOT_SUPPORTED);
|
---|
3568 |
|
---|
3569 | if (pHwScreen->sidScreenTarget == SVGA_ID_INVALID)
|
---|
3570 | return VINF_SUCCESS; /* No surface bound. */
|
---|
3571 |
|
---|
3572 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3573 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3574 |
|
---|
3575 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
3576 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
3577 |
|
---|
3578 | PVMSVGA3DSURFACE pSurface;
|
---|
3579 | int rc = vmsvga3dSurfaceFromSid(pState, pHwScreen->sidScreenTarget, &pSurface);
|
---|
3580 | AssertRCReturn(rc, rc);
|
---|
3581 |
|
---|
3582 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
3583 | AssertReturn(pBackendSurface && pBackendSurface->enmResType == VMSVGA3D_RESTYPE_SCREEN_TARGET, VERR_INVALID_PARAMETER);
|
---|
3584 |
|
---|
3585 | SVGA3dRect boundRect;
|
---|
3586 | boundRect.x = 0;
|
---|
3587 | boundRect.y = 0;
|
---|
3588 | boundRect.w = pSurface->paMipmapLevels[0].mipmapSize.width;
|
---|
3589 | boundRect.h = pSurface->paMipmapLevels[0].mipmapSize.height;
|
---|
3590 | SVGA3dRect clipRect = *pRect;
|
---|
3591 | vmsvgaR3Clip3dRect(&boundRect, &clipRect);
|
---|
3592 | ASSERT_GUEST_RETURN(clipRect.w && clipRect.h, VERR_INVALID_PARAMETER);
|
---|
3593 |
|
---|
3594 | /* Wait for the surface to finish drawing. */
|
---|
3595 | dxSurfaceWait(pState, pSurface, DX_CID_BACKEND);
|
---|
3596 |
|
---|
3597 | /* Copy the screen texture to the shared surface. */
|
---|
3598 | DWORD result = pHwScreen->pDXGIKeyedMutex->AcquireSync(0, 10000);
|
---|
3599 | if (result == S_OK)
|
---|
3600 | {
|
---|
3601 | pBackend->dxDevice.pImmediateContext->CopyResource(pHwScreen->pTexture, pBackendSurface->u.pTexture2D);
|
---|
3602 |
|
---|
3603 | dxDeviceFlush(&pBackend->dxDevice);
|
---|
3604 |
|
---|
3605 | result = pHwScreen->pDXGIKeyedMutex->ReleaseSync(1);
|
---|
3606 | }
|
---|
3607 | else
|
---|
3608 | AssertFailed();
|
---|
3609 |
|
---|
3610 | rc = vmsvga3dDrvNotifyUpdate(pThisCC, pScreen, pRect->x, pRect->y, pRect->w, pRect->h);
|
---|
3611 | return rc;
|
---|
3612 | }
|
---|
3613 |
|
---|
3614 |
|
---|
3615 | /*
|
---|
3616 | *
|
---|
3617 | * 3D interface.
|
---|
3618 | *
|
---|
3619 | */
|
---|
3620 |
|
---|
3621 | static DECLCALLBACK(int) vmsvga3dBackQueryCaps(PVGASTATECC pThisCC, SVGA3dDevCapIndex idx3dCaps, uint32_t *pu32Val)
|
---|
3622 | {
|
---|
3623 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3624 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3625 |
|
---|
3626 | int rc = VINF_SUCCESS;
|
---|
3627 |
|
---|
3628 | *pu32Val = 0;
|
---|
3629 |
|
---|
3630 | if (idx3dCaps > SVGA3D_DEVCAP_MAX)
|
---|
3631 | {
|
---|
3632 | LogRelMax(16, ("VMSVGA: unsupported SVGA3D_DEVCAP %d\n", idx3dCaps));
|
---|
3633 | return VERR_NOT_SUPPORTED;
|
---|
3634 | }
|
---|
3635 |
|
---|
3636 | D3D_FEATURE_LEVEL const FeatureLevel = pState->pBackend->dxDevice.FeatureLevel;
|
---|
3637 |
|
---|
3638 | /* Most values are taken from:
|
---|
3639 | * https://docs.microsoft.com/en-us/windows/win32/direct3d11/overviews-direct3d-11-devices-downlevel-intro
|
---|
3640 | *
|
---|
3641 | * Shader values are from
|
---|
3642 | * https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl-models
|
---|
3643 | */
|
---|
3644 |
|
---|
3645 | switch (idx3dCaps)
|
---|
3646 | {
|
---|
3647 | case SVGA3D_DEVCAP_3D:
|
---|
3648 | *pu32Val = 1;
|
---|
3649 | break;
|
---|
3650 |
|
---|
3651 | case SVGA3D_DEVCAP_MAX_LIGHTS:
|
---|
3652 | *pu32Val = SVGA3D_NUM_LIGHTS; /* VGPU9. Not applicable to DX11. */
|
---|
3653 | break;
|
---|
3654 |
|
---|
3655 | case SVGA3D_DEVCAP_MAX_TEXTURES:
|
---|
3656 | *pu32Val = SVGA3D_NUM_TEXTURE_UNITS; /* VGPU9. Not applicable to DX11. */
|
---|
3657 | break;
|
---|
3658 |
|
---|
3659 | case SVGA3D_DEVCAP_MAX_CLIP_PLANES:
|
---|
3660 | *pu32Val = SVGA3D_NUM_CLIPPLANES;
|
---|
3661 | break;
|
---|
3662 |
|
---|
3663 | case SVGA3D_DEVCAP_VERTEX_SHADER_VERSION:
|
---|
3664 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
3665 | *pu32Val = SVGA3DVSVERSION_40;
|
---|
3666 | else
|
---|
3667 | *pu32Val = SVGA3DVSVERSION_30;
|
---|
3668 | break;
|
---|
3669 |
|
---|
3670 | case SVGA3D_DEVCAP_VERTEX_SHADER:
|
---|
3671 | *pu32Val = 1;
|
---|
3672 | break;
|
---|
3673 |
|
---|
3674 | case SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION:
|
---|
3675 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
3676 | *pu32Val = SVGA3DPSVERSION_40;
|
---|
3677 | else
|
---|
3678 | *pu32Val = SVGA3DPSVERSION_30;
|
---|
3679 | break;
|
---|
3680 |
|
---|
3681 | case SVGA3D_DEVCAP_FRAGMENT_SHADER:
|
---|
3682 | *pu32Val = 1;
|
---|
3683 | break;
|
---|
3684 |
|
---|
3685 | case SVGA3D_DEVCAP_MAX_RENDER_TARGETS:
|
---|
3686 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
3687 | *pu32Val = 8;
|
---|
3688 | else
|
---|
3689 | *pu32Val = 4;
|
---|
3690 | break;
|
---|
3691 |
|
---|
3692 | case SVGA3D_DEVCAP_S23E8_TEXTURES:
|
---|
3693 | case SVGA3D_DEVCAP_S10E5_TEXTURES:
|
---|
3694 | /* Must be obsolete by now; surface format caps specify the same thing. */
|
---|
3695 | break;
|
---|
3696 |
|
---|
3697 | case SVGA3D_DEVCAP_MAX_FIXED_VERTEXBLEND:
|
---|
3698 | /* Obsolete */
|
---|
3699 | break;
|
---|
3700 |
|
---|
3701 | /*
|
---|
3702 | * 2. The BUFFER_FORMAT capabilities are deprecated, and they always
|
---|
3703 | * return TRUE. Even on physical hardware that does not support
|
---|
3704 | * these formats natively, the SVGA3D device will provide an emulation
|
---|
3705 | * which should be invisible to the guest OS.
|
---|
3706 | */
|
---|
3707 | case SVGA3D_DEVCAP_D16_BUFFER_FORMAT:
|
---|
3708 | case SVGA3D_DEVCAP_D24S8_BUFFER_FORMAT:
|
---|
3709 | case SVGA3D_DEVCAP_D24X8_BUFFER_FORMAT:
|
---|
3710 | *pu32Val = 1;
|
---|
3711 | break;
|
---|
3712 |
|
---|
3713 | case SVGA3D_DEVCAP_QUERY_TYPES:
|
---|
3714 | /* Obsolete */
|
---|
3715 | break;
|
---|
3716 |
|
---|
3717 | case SVGA3D_DEVCAP_TEXTURE_GRADIENT_SAMPLING:
|
---|
3718 | /* Obsolete */
|
---|
3719 | break;
|
---|
3720 |
|
---|
3721 | case SVGA3D_DEVCAP_MAX_POINT_SIZE:
|
---|
3722 | AssertCompile(sizeof(uint32_t) == sizeof(float));
|
---|
3723 | *(float *)pu32Val = 256.0f; /* VGPU9. Not applicable to DX11. */
|
---|
3724 | break;
|
---|
3725 |
|
---|
3726 | case SVGA3D_DEVCAP_MAX_SHADER_TEXTURES:
|
---|
3727 | /* Obsolete */
|
---|
3728 | break;
|
---|
3729 |
|
---|
3730 | case SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH:
|
---|
3731 | case SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT:
|
---|
3732 | if (FeatureLevel >= D3D_FEATURE_LEVEL_11_0)
|
---|
3733 | *pu32Val = 16384;
|
---|
3734 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
3735 | *pu32Val = 8192;
|
---|
3736 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_9_3)
|
---|
3737 | *pu32Val = 4096;
|
---|
3738 | else
|
---|
3739 | *pu32Val = 2048;
|
---|
3740 | break;
|
---|
3741 |
|
---|
3742 | case SVGA3D_DEVCAP_MAX_VOLUME_EXTENT:
|
---|
3743 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
3744 | *pu32Val = 2048;
|
---|
3745 | else
|
---|
3746 | *pu32Val = 256;
|
---|
3747 | break;
|
---|
3748 |
|
---|
3749 | case SVGA3D_DEVCAP_MAX_TEXTURE_REPEAT:
|
---|
3750 | if (FeatureLevel >= D3D_FEATURE_LEVEL_11_0)
|
---|
3751 | *pu32Val = 16384;
|
---|
3752 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_9_3)
|
---|
3753 | *pu32Val = 8192;
|
---|
3754 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_9_2)
|
---|
3755 | *pu32Val = 2048;
|
---|
3756 | else
|
---|
3757 | *pu32Val = 128;
|
---|
3758 | break;
|
---|
3759 |
|
---|
3760 | case SVGA3D_DEVCAP_MAX_TEXTURE_ASPECT_RATIO:
|
---|
3761 | /* Obsolete */
|
---|
3762 | break;
|
---|
3763 |
|
---|
3764 | case SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY:
|
---|
3765 | if (FeatureLevel >= D3D_FEATURE_LEVEL_9_2)
|
---|
3766 | *pu32Val = D3D11_REQ_MAXANISOTROPY;
|
---|
3767 | else
|
---|
3768 | *pu32Val = 2; // D3D_FL9_1_DEFAULT_MAX_ANISOTROPY;
|
---|
3769 | break;
|
---|
3770 |
|
---|
3771 | case SVGA3D_DEVCAP_MAX_PRIMITIVE_COUNT:
|
---|
3772 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
3773 | *pu32Val = UINT32_MAX;
|
---|
3774 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_9_2)
|
---|
3775 | *pu32Val = 1048575; // D3D_FL9_2_IA_PRIMITIVE_MAX_COUNT;
|
---|
3776 | else
|
---|
3777 | *pu32Val = 65535; // D3D_FL9_1_IA_PRIMITIVE_MAX_COUNT;
|
---|
3778 | break;
|
---|
3779 |
|
---|
3780 | case SVGA3D_DEVCAP_MAX_VERTEX_INDEX:
|
---|
3781 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
3782 | *pu32Val = UINT32_MAX;
|
---|
3783 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_9_2)
|
---|
3784 | *pu32Val = 1048575;
|
---|
3785 | else
|
---|
3786 | *pu32Val = 65534;
|
---|
3787 | break;
|
---|
3788 |
|
---|
3789 | case SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS:
|
---|
3790 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
3791 | *pu32Val = UINT32_MAX;
|
---|
3792 | else
|
---|
3793 | *pu32Val = 512;
|
---|
3794 | break;
|
---|
3795 |
|
---|
3796 | case SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS:
|
---|
3797 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
3798 | *pu32Val = UINT32_MAX;
|
---|
3799 | else
|
---|
3800 | *pu32Val = 512;
|
---|
3801 | break;
|
---|
3802 |
|
---|
3803 | case SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS:
|
---|
3804 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
3805 | *pu32Val = 4096;
|
---|
3806 | else
|
---|
3807 | *pu32Val = 32;
|
---|
3808 | break;
|
---|
3809 |
|
---|
3810 | case SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS:
|
---|
3811 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
3812 | *pu32Val = 4096;
|
---|
3813 | else
|
---|
3814 | *pu32Val = 32;
|
---|
3815 | break;
|
---|
3816 |
|
---|
3817 | case SVGA3D_DEVCAP_TEXTURE_OPS:
|
---|
3818 | /* Obsolete */
|
---|
3819 | break;
|
---|
3820 |
|
---|
3821 | case SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8:
|
---|
3822 | case SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8:
|
---|
3823 | case SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10:
|
---|
3824 | case SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5:
|
---|
3825 | case SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5:
|
---|
3826 | case SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4:
|
---|
3827 | case SVGA3D_DEVCAP_SURFACEFMT_R5G6B5:
|
---|
3828 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16:
|
---|
3829 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8:
|
---|
3830 | case SVGA3D_DEVCAP_SURFACEFMT_ALPHA8:
|
---|
3831 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8:
|
---|
3832 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D16:
|
---|
3833 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8:
|
---|
3834 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8:
|
---|
3835 | case SVGA3D_DEVCAP_SURFACEFMT_DXT1:
|
---|
3836 | case SVGA3D_DEVCAP_SURFACEFMT_DXT2:
|
---|
3837 | case SVGA3D_DEVCAP_SURFACEFMT_DXT3:
|
---|
3838 | case SVGA3D_DEVCAP_SURFACEFMT_DXT4:
|
---|
3839 | case SVGA3D_DEVCAP_SURFACEFMT_DXT5:
|
---|
3840 | case SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8:
|
---|
3841 | case SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10:
|
---|
3842 | case SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8:
|
---|
3843 | case SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8:
|
---|
3844 | case SVGA3D_DEVCAP_SURFACEFMT_CxV8U8:
|
---|
3845 | case SVGA3D_DEVCAP_SURFACEFMT_R_S10E5:
|
---|
3846 | case SVGA3D_DEVCAP_SURFACEFMT_R_S23E8:
|
---|
3847 | case SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5:
|
---|
3848 | case SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8:
|
---|
3849 | case SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5:
|
---|
3850 | case SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8:
|
---|
3851 | case SVGA3D_DEVCAP_SURFACEFMT_V16U16:
|
---|
3852 | case SVGA3D_DEVCAP_SURFACEFMT_G16R16:
|
---|
3853 | case SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16:
|
---|
3854 | case SVGA3D_DEVCAP_SURFACEFMT_UYVY:
|
---|
3855 | case SVGA3D_DEVCAP_SURFACEFMT_YUY2:
|
---|
3856 | case SVGA3D_DEVCAP_SURFACEFMT_NV12:
|
---|
3857 | case SVGA3D_DEVCAP_DEAD10: /* SVGA3D_DEVCAP_SURFACEFMT_AYUV */
|
---|
3858 | case SVGA3D_DEVCAP_SURFACEFMT_Z_DF16:
|
---|
3859 | case SVGA3D_DEVCAP_SURFACEFMT_Z_DF24:
|
---|
3860 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT:
|
---|
3861 | case SVGA3D_DEVCAP_SURFACEFMT_ATI1:
|
---|
3862 | case SVGA3D_DEVCAP_SURFACEFMT_ATI2:
|
---|
3863 | case SVGA3D_DEVCAP_SURFACEFMT_YV12:
|
---|
3864 | {
|
---|
3865 | SVGA3dSurfaceFormat const enmFormat = vmsvgaDXDevCapSurfaceFmt2Format(idx3dCaps);
|
---|
3866 | rc = vmsvgaDXCheckFormatSupportPreDX(pState, enmFormat, pu32Val);
|
---|
3867 | break;
|
---|
3868 | }
|
---|
3869 |
|
---|
3870 | case SVGA3D_DEVCAP_MISSING62:
|
---|
3871 | /* Unused */
|
---|
3872 | break;
|
---|
3873 |
|
---|
3874 | case SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEXTURES:
|
---|
3875 | /* Obsolete */
|
---|
3876 | break;
|
---|
3877 |
|
---|
3878 | case SVGA3D_DEVCAP_MAX_SIMULTANEOUS_RENDER_TARGETS:
|
---|
3879 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
3880 | *pu32Val = 8;
|
---|
3881 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_9_3)
|
---|
3882 | *pu32Val = 4; // D3D_FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT
|
---|
3883 | else
|
---|
3884 | *pu32Val = 1; // D3D_FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT
|
---|
3885 | break;
|
---|
3886 |
|
---|
3887 | case SVGA3D_DEVCAP_DEAD4: /* SVGA3D_DEVCAP_MULTISAMPLE_NONMASKABLESAMPLES */
|
---|
3888 | case SVGA3D_DEVCAP_DEAD5: /* SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES */
|
---|
3889 | *pu32Val = (1 << (2-1)) | (1 << (4-1)) | (1 << (8-1)); /* 2x, 4x, 8x */
|
---|
3890 | break;
|
---|
3891 |
|
---|
3892 | case SVGA3D_DEVCAP_DEAD7: /* SVGA3D_DEVCAP_ALPHATOCOVERAGE */
|
---|
3893 | /* Obsolete */
|
---|
3894 | break;
|
---|
3895 |
|
---|
3896 | case SVGA3D_DEVCAP_DEAD6: /* SVGA3D_DEVCAP_SUPERSAMPLE */
|
---|
3897 | /* Obsolete */
|
---|
3898 | break;
|
---|
3899 |
|
---|
3900 | case SVGA3D_DEVCAP_AUTOGENMIPMAPS:
|
---|
3901 | *pu32Val = 1;
|
---|
3902 | break;
|
---|
3903 |
|
---|
3904 | case SVGA3D_DEVCAP_MAX_CONTEXT_IDS:
|
---|
3905 | *pu32Val = SVGA3D_MAX_CONTEXT_IDS;
|
---|
3906 | break;
|
---|
3907 |
|
---|
3908 | case SVGA3D_DEVCAP_MAX_SURFACE_IDS:
|
---|
3909 | *pu32Val = SVGA3D_MAX_SURFACE_IDS;
|
---|
3910 | break;
|
---|
3911 |
|
---|
3912 | case SVGA3D_DEVCAP_DEAD1:
|
---|
3913 | /* Obsolete */
|
---|
3914 | break;
|
---|
3915 |
|
---|
3916 | case SVGA3D_DEVCAP_DEAD8: /* SVGA3D_DEVCAP_VIDEO_DECODE */
|
---|
3917 | /* Obsolete */
|
---|
3918 | break;
|
---|
3919 |
|
---|
3920 | case SVGA3D_DEVCAP_DEAD9: /* SVGA3D_DEVCAP_VIDEO_PROCESS */
|
---|
3921 | /* Obsolete */
|
---|
3922 | break;
|
---|
3923 |
|
---|
3924 | case SVGA3D_DEVCAP_LINE_AA:
|
---|
3925 | *pu32Val = 1;
|
---|
3926 | break;
|
---|
3927 |
|
---|
3928 | case SVGA3D_DEVCAP_LINE_STIPPLE:
|
---|
3929 | *pu32Val = 0; /* DX11 does not seem to support this directly. */
|
---|
3930 | break;
|
---|
3931 |
|
---|
3932 | case SVGA3D_DEVCAP_MAX_LINE_WIDTH:
|
---|
3933 | AssertCompile(sizeof(uint32_t) == sizeof(float));
|
---|
3934 | *(float *)pu32Val = 1.0f;
|
---|
3935 | break;
|
---|
3936 |
|
---|
3937 | case SVGA3D_DEVCAP_MAX_AA_LINE_WIDTH:
|
---|
3938 | AssertCompile(sizeof(uint32_t) == sizeof(float));
|
---|
3939 | *(float *)pu32Val = 1.0f;
|
---|
3940 | break;
|
---|
3941 |
|
---|
3942 | case SVGA3D_DEVCAP_DEAD3: /* Old SVGA3D_DEVCAP_LOGICOPS */
|
---|
3943 | /* Deprecated. */
|
---|
3944 | AssertCompile(SVGA3D_DEVCAP_DEAD3 == 92); /* Newer SVGA headers redefine this. */
|
---|
3945 | break;
|
---|
3946 |
|
---|
3947 | case SVGA3D_DEVCAP_TS_COLOR_KEY:
|
---|
3948 | *pu32Val = 0; /* DX11 does not seem to support this directly. */
|
---|
3949 | break;
|
---|
3950 |
|
---|
3951 | case SVGA3D_DEVCAP_DEAD2:
|
---|
3952 | break;
|
---|
3953 |
|
---|
3954 | case SVGA3D_DEVCAP_DXCONTEXT:
|
---|
3955 | *pu32Val = 1;
|
---|
3956 | break;
|
---|
3957 |
|
---|
3958 | case SVGA3D_DEVCAP_DEAD11: /* SVGA3D_DEVCAP_MAX_TEXTURE_ARRAY_SIZE */
|
---|
3959 | *pu32Val = D3D11_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION;
|
---|
3960 | break;
|
---|
3961 |
|
---|
3962 | case SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS:
|
---|
3963 | *pu32Val = D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT;
|
---|
3964 | break;
|
---|
3965 |
|
---|
3966 | case SVGA3D_DEVCAP_DX_MAX_CONSTANT_BUFFERS:
|
---|
3967 | *pu32Val = D3D11_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT;
|
---|
3968 | break;
|
---|
3969 |
|
---|
3970 | case SVGA3D_DEVCAP_DX_PROVOKING_VERTEX:
|
---|
3971 | *pu32Val = 0; /* boolean */
|
---|
3972 | break;
|
---|
3973 |
|
---|
3974 | case SVGA3D_DEVCAP_DXFMT_X8R8G8B8:
|
---|
3975 | case SVGA3D_DEVCAP_DXFMT_A8R8G8B8:
|
---|
3976 | case SVGA3D_DEVCAP_DXFMT_R5G6B5:
|
---|
3977 | case SVGA3D_DEVCAP_DXFMT_X1R5G5B5:
|
---|
3978 | case SVGA3D_DEVCAP_DXFMT_A1R5G5B5:
|
---|
3979 | case SVGA3D_DEVCAP_DXFMT_A4R4G4B4:
|
---|
3980 | case SVGA3D_DEVCAP_DXFMT_Z_D32:
|
---|
3981 | case SVGA3D_DEVCAP_DXFMT_Z_D16:
|
---|
3982 | case SVGA3D_DEVCAP_DXFMT_Z_D24S8:
|
---|
3983 | case SVGA3D_DEVCAP_DXFMT_Z_D15S1:
|
---|
3984 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE8:
|
---|
3985 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE4_ALPHA4:
|
---|
3986 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE16:
|
---|
3987 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE8_ALPHA8:
|
---|
3988 | case SVGA3D_DEVCAP_DXFMT_DXT1:
|
---|
3989 | case SVGA3D_DEVCAP_DXFMT_DXT2:
|
---|
3990 | case SVGA3D_DEVCAP_DXFMT_DXT3:
|
---|
3991 | case SVGA3D_DEVCAP_DXFMT_DXT4:
|
---|
3992 | case SVGA3D_DEVCAP_DXFMT_DXT5:
|
---|
3993 | case SVGA3D_DEVCAP_DXFMT_BUMPU8V8:
|
---|
3994 | case SVGA3D_DEVCAP_DXFMT_BUMPL6V5U5:
|
---|
3995 | case SVGA3D_DEVCAP_DXFMT_BUMPX8L8V8U8:
|
---|
3996 | case SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD1:
|
---|
3997 | case SVGA3D_DEVCAP_DXFMT_ARGB_S10E5:
|
---|
3998 | case SVGA3D_DEVCAP_DXFMT_ARGB_S23E8:
|
---|
3999 | case SVGA3D_DEVCAP_DXFMT_A2R10G10B10:
|
---|
4000 | case SVGA3D_DEVCAP_DXFMT_V8U8:
|
---|
4001 | case SVGA3D_DEVCAP_DXFMT_Q8W8V8U8:
|
---|
4002 | case SVGA3D_DEVCAP_DXFMT_CxV8U8:
|
---|
4003 | case SVGA3D_DEVCAP_DXFMT_X8L8V8U8:
|
---|
4004 | case SVGA3D_DEVCAP_DXFMT_A2W10V10U10:
|
---|
4005 | case SVGA3D_DEVCAP_DXFMT_ALPHA8:
|
---|
4006 | case SVGA3D_DEVCAP_DXFMT_R_S10E5:
|
---|
4007 | case SVGA3D_DEVCAP_DXFMT_R_S23E8:
|
---|
4008 | case SVGA3D_DEVCAP_DXFMT_RG_S10E5:
|
---|
4009 | case SVGA3D_DEVCAP_DXFMT_RG_S23E8:
|
---|
4010 | case SVGA3D_DEVCAP_DXFMT_BUFFER:
|
---|
4011 | case SVGA3D_DEVCAP_DXFMT_Z_D24X8:
|
---|
4012 | case SVGA3D_DEVCAP_DXFMT_V16U16:
|
---|
4013 | case SVGA3D_DEVCAP_DXFMT_G16R16:
|
---|
4014 | case SVGA3D_DEVCAP_DXFMT_A16B16G16R16:
|
---|
4015 | case SVGA3D_DEVCAP_DXFMT_UYVY:
|
---|
4016 | case SVGA3D_DEVCAP_DXFMT_YUY2:
|
---|
4017 | case SVGA3D_DEVCAP_DXFMT_NV12:
|
---|
4018 | case SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD2: /* SVGA3D_DEVCAP_DXFMT_AYUV */
|
---|
4019 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS:
|
---|
4020 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT:
|
---|
4021 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT:
|
---|
4022 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS:
|
---|
4023 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT:
|
---|
4024 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT:
|
---|
4025 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT:
|
---|
4026 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS:
|
---|
4027 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT:
|
---|
4028 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM:
|
---|
4029 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT:
|
---|
4030 | case SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS:
|
---|
4031 | case SVGA3D_DEVCAP_DXFMT_R32G32_UINT:
|
---|
4032 | case SVGA3D_DEVCAP_DXFMT_R32G32_SINT:
|
---|
4033 | case SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS:
|
---|
4034 | case SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT:
|
---|
4035 | case SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24:
|
---|
4036 | case SVGA3D_DEVCAP_DXFMT_X32_G8X24_UINT:
|
---|
4037 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS:
|
---|
4038 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT:
|
---|
4039 | case SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT:
|
---|
4040 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS:
|
---|
4041 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM:
|
---|
4042 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB:
|
---|
4043 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT:
|
---|
4044 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT:
|
---|
4045 | case SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS:
|
---|
4046 | case SVGA3D_DEVCAP_DXFMT_R16G16_UINT:
|
---|
4047 | case SVGA3D_DEVCAP_DXFMT_R16G16_SINT:
|
---|
4048 | case SVGA3D_DEVCAP_DXFMT_R32_TYPELESS:
|
---|
4049 | case SVGA3D_DEVCAP_DXFMT_D32_FLOAT:
|
---|
4050 | case SVGA3D_DEVCAP_DXFMT_R32_UINT:
|
---|
4051 | case SVGA3D_DEVCAP_DXFMT_R32_SINT:
|
---|
4052 | case SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS:
|
---|
4053 | case SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT:
|
---|
4054 | case SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8:
|
---|
4055 | case SVGA3D_DEVCAP_DXFMT_X24_G8_UINT:
|
---|
4056 | case SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS:
|
---|
4057 | case SVGA3D_DEVCAP_DXFMT_R8G8_UNORM:
|
---|
4058 | case SVGA3D_DEVCAP_DXFMT_R8G8_UINT:
|
---|
4059 | case SVGA3D_DEVCAP_DXFMT_R8G8_SINT:
|
---|
4060 | case SVGA3D_DEVCAP_DXFMT_R16_TYPELESS:
|
---|
4061 | case SVGA3D_DEVCAP_DXFMT_R16_UNORM:
|
---|
4062 | case SVGA3D_DEVCAP_DXFMT_R16_UINT:
|
---|
4063 | case SVGA3D_DEVCAP_DXFMT_R16_SNORM:
|
---|
4064 | case SVGA3D_DEVCAP_DXFMT_R16_SINT:
|
---|
4065 | case SVGA3D_DEVCAP_DXFMT_R8_TYPELESS:
|
---|
4066 | case SVGA3D_DEVCAP_DXFMT_R8_UNORM:
|
---|
4067 | case SVGA3D_DEVCAP_DXFMT_R8_UINT:
|
---|
4068 | case SVGA3D_DEVCAP_DXFMT_R8_SNORM:
|
---|
4069 | case SVGA3D_DEVCAP_DXFMT_R8_SINT:
|
---|
4070 | case SVGA3D_DEVCAP_DXFMT_P8:
|
---|
4071 | case SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP:
|
---|
4072 | case SVGA3D_DEVCAP_DXFMT_R8G8_B8G8_UNORM:
|
---|
4073 | case SVGA3D_DEVCAP_DXFMT_G8R8_G8B8_UNORM:
|
---|
4074 | case SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS:
|
---|
4075 | case SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB:
|
---|
4076 | case SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS:
|
---|
4077 | case SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB:
|
---|
4078 | case SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS:
|
---|
4079 | case SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB:
|
---|
4080 | case SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS:
|
---|
4081 | case SVGA3D_DEVCAP_DXFMT_ATI1:
|
---|
4082 | case SVGA3D_DEVCAP_DXFMT_BC4_SNORM:
|
---|
4083 | case SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS:
|
---|
4084 | case SVGA3D_DEVCAP_DXFMT_ATI2:
|
---|
4085 | case SVGA3D_DEVCAP_DXFMT_BC5_SNORM:
|
---|
4086 | case SVGA3D_DEVCAP_DXFMT_R10G10B10_XR_BIAS_A2_UNORM:
|
---|
4087 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS:
|
---|
4088 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB:
|
---|
4089 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS:
|
---|
4090 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB:
|
---|
4091 | case SVGA3D_DEVCAP_DXFMT_Z_DF16:
|
---|
4092 | case SVGA3D_DEVCAP_DXFMT_Z_DF24:
|
---|
4093 | case SVGA3D_DEVCAP_DXFMT_Z_D24S8_INT:
|
---|
4094 | case SVGA3D_DEVCAP_DXFMT_YV12:
|
---|
4095 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT:
|
---|
4096 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT:
|
---|
4097 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM:
|
---|
4098 | case SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT:
|
---|
4099 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM:
|
---|
4100 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM:
|
---|
4101 | case SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT:
|
---|
4102 | case SVGA3D_DEVCAP_DXFMT_R16G16_UNORM:
|
---|
4103 | case SVGA3D_DEVCAP_DXFMT_R16G16_SNORM:
|
---|
4104 | case SVGA3D_DEVCAP_DXFMT_R32_FLOAT:
|
---|
4105 | case SVGA3D_DEVCAP_DXFMT_R8G8_SNORM:
|
---|
4106 | case SVGA3D_DEVCAP_DXFMT_R16_FLOAT:
|
---|
4107 | case SVGA3D_DEVCAP_DXFMT_D16_UNORM:
|
---|
4108 | case SVGA3D_DEVCAP_DXFMT_A8_UNORM:
|
---|
4109 | case SVGA3D_DEVCAP_DXFMT_BC1_UNORM:
|
---|
4110 | case SVGA3D_DEVCAP_DXFMT_BC2_UNORM:
|
---|
4111 | case SVGA3D_DEVCAP_DXFMT_BC3_UNORM:
|
---|
4112 | case SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM:
|
---|
4113 | case SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM:
|
---|
4114 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM:
|
---|
4115 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM:
|
---|
4116 | case SVGA3D_DEVCAP_DXFMT_BC4_UNORM:
|
---|
4117 | case SVGA3D_DEVCAP_DXFMT_BC5_UNORM:
|
---|
4118 | case SVGA3D_DEVCAP_DXFMT_BC6H_TYPELESS:
|
---|
4119 | case SVGA3D_DEVCAP_DXFMT_BC6H_UF16:
|
---|
4120 | case SVGA3D_DEVCAP_DXFMT_BC6H_SF16:
|
---|
4121 | case SVGA3D_DEVCAP_DXFMT_BC7_TYPELESS:
|
---|
4122 | case SVGA3D_DEVCAP_DXFMT_BC7_UNORM:
|
---|
4123 | case SVGA3D_DEVCAP_DXFMT_BC7_UNORM_SRGB:
|
---|
4124 | {
|
---|
4125 | SVGA3dSurfaceFormat const enmFormat = vmsvgaDXDevCapDxfmt2Format(idx3dCaps);
|
---|
4126 | rc = vmsvgaDXCheckFormatSupport(pState, enmFormat, pu32Val);
|
---|
4127 | break;
|
---|
4128 | }
|
---|
4129 |
|
---|
4130 | case SVGA3D_DEVCAP_SM41:
|
---|
4131 | *pu32Val = 0; /* boolean */
|
---|
4132 | break;
|
---|
4133 |
|
---|
4134 | case SVGA3D_DEVCAP_MULTISAMPLE_2X:
|
---|
4135 | *pu32Val = 0; /* boolean */
|
---|
4136 | break;
|
---|
4137 |
|
---|
4138 | case SVGA3D_DEVCAP_MULTISAMPLE_4X:
|
---|
4139 | *pu32Val = 0; /* boolean */
|
---|
4140 | break;
|
---|
4141 |
|
---|
4142 | case SVGA3D_DEVCAP_MS_FULL_QUALITY:
|
---|
4143 | *pu32Val = 0; /* boolean */
|
---|
4144 | break;
|
---|
4145 |
|
---|
4146 | case SVGA3D_DEVCAP_LOGICOPS:
|
---|
4147 | AssertCompile(SVGA3D_DEVCAP_LOGICOPS == 248);
|
---|
4148 | *pu32Val = 0; /* boolean */
|
---|
4149 | break;
|
---|
4150 |
|
---|
4151 | case SVGA3D_DEVCAP_LOGIC_BLENDOPS:
|
---|
4152 | *pu32Val = 0; /* boolean */
|
---|
4153 | break;
|
---|
4154 |
|
---|
4155 | case SVGA3D_DEVCAP_RESERVED_1:
|
---|
4156 | break;
|
---|
4157 |
|
---|
4158 | case SVGA3D_DEVCAP_RESERVED_2:
|
---|
4159 | break;
|
---|
4160 |
|
---|
4161 | case SVGA3D_DEVCAP_SM5:
|
---|
4162 | *pu32Val = 0; /* boolean */
|
---|
4163 | break;
|
---|
4164 |
|
---|
4165 | case SVGA3D_DEVCAP_MULTISAMPLE_8X:
|
---|
4166 | *pu32Val = 0; /* boolean */
|
---|
4167 | break;
|
---|
4168 |
|
---|
4169 | case SVGA3D_DEVCAP_MAX:
|
---|
4170 | case SVGA3D_DEVCAP_INVALID:
|
---|
4171 | rc = VERR_NOT_SUPPORTED;
|
---|
4172 | break;
|
---|
4173 | }
|
---|
4174 |
|
---|
4175 | return rc;
|
---|
4176 | }
|
---|
4177 |
|
---|
4178 |
|
---|
4179 | static DECLCALLBACK(int) vmsvga3dBackChangeMode(PVGASTATECC pThisCC)
|
---|
4180 | {
|
---|
4181 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4182 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4183 |
|
---|
4184 | return VINF_SUCCESS;
|
---|
4185 | }
|
---|
4186 |
|
---|
4187 |
|
---|
4188 | static DECLCALLBACK(int) vmsvga3dBackSurfaceCopy(PVGASTATECC pThisCC, SVGA3dSurfaceImageId dest, SVGA3dSurfaceImageId src,
|
---|
4189 | uint32_t cCopyBoxes, SVGA3dCopyBox *pBox)
|
---|
4190 | {
|
---|
4191 | RT_NOREF(cCopyBoxes, pBox);
|
---|
4192 |
|
---|
4193 | LogFunc(("src sid %d -> dst sid %d\n", src.sid, dest.sid));
|
---|
4194 |
|
---|
4195 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4196 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4197 |
|
---|
4198 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
4199 |
|
---|
4200 | PVMSVGA3DSURFACE pSrcSurface;
|
---|
4201 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, src.sid, &pSrcSurface);
|
---|
4202 | AssertRCReturn(rc, rc);
|
---|
4203 |
|
---|
4204 | PVMSVGA3DSURFACE pDstSurface;
|
---|
4205 | rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, dest.sid, &pDstSurface);
|
---|
4206 | AssertRCReturn(rc, rc);
|
---|
4207 |
|
---|
4208 | LogFunc(("src%s cid %d -> dst%s cid %d\n",
|
---|
4209 | pSrcSurface->pBackendSurface ? "" : " sysmem",
|
---|
4210 | pSrcSurface ? pSrcSurface->idAssociatedContext : SVGA_ID_INVALID,
|
---|
4211 | pDstSurface->pBackendSurface ? "" : " sysmem",
|
---|
4212 | pDstSurface ? pDstSurface->idAssociatedContext : SVGA_ID_INVALID));
|
---|
4213 |
|
---|
4214 | //DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
4215 | //AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4216 |
|
---|
4217 | if (pSrcSurface->pBackendSurface)
|
---|
4218 | {
|
---|
4219 | if (pDstSurface->pBackendSurface == NULL)
|
---|
4220 | {
|
---|
4221 | /* Create the target if it can be used as a device context shared resource (render or screen target). */
|
---|
4222 | if (pBackend->fSingleDevice || dxIsSurfaceShareable(pDstSurface))
|
---|
4223 | {
|
---|
4224 | rc = vmsvga3dBackSurfaceCreateTexture(pThisCC, NULL, pDstSurface);
|
---|
4225 | AssertRCReturn(rc, rc);
|
---|
4226 | }
|
---|
4227 | }
|
---|
4228 |
|
---|
4229 | if (pDstSurface->pBackendSurface)
|
---|
4230 | {
|
---|
4231 | /* Surface -> Surface. */
|
---|
4232 | /* Expect both of them to be shared surfaces created by the backend context. */
|
---|
4233 | Assert(pSrcSurface->idAssociatedContext == DX_CID_BACKEND && pDstSurface->idAssociatedContext == DX_CID_BACKEND);
|
---|
4234 |
|
---|
4235 | /* Wait for the source surface to finish drawing. */
|
---|
4236 | dxSurfaceWait(pState, pSrcSurface, DX_CID_BACKEND);
|
---|
4237 |
|
---|
4238 | DXDEVICE *pDXDevice = &pBackend->dxDevice;
|
---|
4239 |
|
---|
4240 | /* Clip the box. */
|
---|
4241 | PVMSVGA3DMIPMAPLEVEL pSrcMipLevel;
|
---|
4242 | rc = vmsvga3dMipmapLevel(pSrcSurface, src.face, src.mipmap, &pSrcMipLevel);
|
---|
4243 | ASSERT_GUEST_RETURN(RT_SUCCESS(rc), rc);
|
---|
4244 |
|
---|
4245 | PVMSVGA3DMIPMAPLEVEL pDstMipLevel;
|
---|
4246 | rc = vmsvga3dMipmapLevel(pDstSurface, dest.face, dest.mipmap, &pDstMipLevel);
|
---|
4247 | ASSERT_GUEST_RETURN(RT_SUCCESS(rc), rc);
|
---|
4248 |
|
---|
4249 | SVGA3dCopyBox clipBox = *pBox;
|
---|
4250 | vmsvgaR3ClipCopyBox(&pSrcMipLevel->mipmapSize, &pDstMipLevel->mipmapSize, &clipBox);
|
---|
4251 |
|
---|
4252 | UINT DstSubresource = vmsvga3dCalcSubresource(dest.mipmap, dest.face, pDstSurface->cLevels);
|
---|
4253 | UINT DstX = clipBox.x;
|
---|
4254 | UINT DstY = clipBox.y;
|
---|
4255 | UINT DstZ = clipBox.z;
|
---|
4256 |
|
---|
4257 | UINT SrcSubresource = vmsvga3dCalcSubresource(src.mipmap, src.face, pSrcSurface->cLevels);
|
---|
4258 | D3D11_BOX SrcBox;
|
---|
4259 | SrcBox.left = clipBox.srcx;
|
---|
4260 | SrcBox.top = clipBox.srcy;
|
---|
4261 | SrcBox.front = clipBox.srcz;
|
---|
4262 | SrcBox.right = clipBox.srcx + clipBox.w;
|
---|
4263 | SrcBox.bottom = clipBox.srcy + clipBox.h;
|
---|
4264 | SrcBox.back = clipBox.srcz + clipBox.d;
|
---|
4265 |
|
---|
4266 | Assert(cCopyBoxes == 1); /** @todo */
|
---|
4267 |
|
---|
4268 | ID3D11Resource *pDstResource;
|
---|
4269 | ID3D11Resource *pSrcResource;
|
---|
4270 | pDstResource = dxResource(pState, pDstSurface, NULL);
|
---|
4271 | pSrcResource = dxResource(pState, pSrcSurface, NULL);
|
---|
4272 |
|
---|
4273 | pDXDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
4274 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
4275 |
|
---|
4276 | pDstSurface->pBackendSurface->cidDrawing = DX_CID_BACKEND;
|
---|
4277 | }
|
---|
4278 | else
|
---|
4279 | {
|
---|
4280 | /* Surface -> Memory. */
|
---|
4281 | AssertFailed(); /** @todo implement */
|
---|
4282 | }
|
---|
4283 | }
|
---|
4284 | else
|
---|
4285 | {
|
---|
4286 | /* Memory -> Surface. */
|
---|
4287 | AssertFailed(); /** @todo implement */
|
---|
4288 | }
|
---|
4289 |
|
---|
4290 | return rc;
|
---|
4291 | }
|
---|
4292 |
|
---|
4293 |
|
---|
4294 | static DECLCALLBACK(void) vmsvga3dBackUpdateHostScreenViewport(PVGASTATECC pThisCC, uint32_t idScreen, VMSVGAVIEWPORT const *pOldViewport)
|
---|
4295 | {
|
---|
4296 | RT_NOREF(pThisCC, idScreen, pOldViewport);
|
---|
4297 | /** @todo Scroll the screen content without requiring the guest to redraw. */
|
---|
4298 | }
|
---|
4299 |
|
---|
4300 |
|
---|
4301 | static DECLCALLBACK(int) vmsvga3dBackSurfaceUpdateHeapBuffers(PVGASTATECC pThisCC, PVMSVGA3DSURFACE pSurface)
|
---|
4302 | {
|
---|
4303 | /** @todo */
|
---|
4304 | RT_NOREF(pThisCC, pSurface);
|
---|
4305 | return VERR_NOT_IMPLEMENTED;
|
---|
4306 | }
|
---|
4307 |
|
---|
4308 |
|
---|
4309 | #if 0 /*unused*/
|
---|
4310 | /**
|
---|
4311 | * Create a new 3d context
|
---|
4312 | *
|
---|
4313 | * @returns VBox status code.
|
---|
4314 | * @param pThisCC The VGA/VMSVGA state for ring-3.
|
---|
4315 | * @param cid Context id
|
---|
4316 | */
|
---|
4317 | static DECLCALLBACK(int) vmsvga3dBackContextDefine(PVGASTATECC pThisCC, uint32_t cid)
|
---|
4318 | {
|
---|
4319 | RT_NOREF(cid);
|
---|
4320 |
|
---|
4321 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4322 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4323 |
|
---|
4324 | AssertFailed();
|
---|
4325 | return VERR_NOT_IMPLEMENTED;
|
---|
4326 | }
|
---|
4327 |
|
---|
4328 |
|
---|
4329 | /**
|
---|
4330 | * Destroy an existing 3d context
|
---|
4331 | *
|
---|
4332 | * @returns VBox status code.
|
---|
4333 | * @param pThisCC The VGA/VMSVGA state for ring-3.
|
---|
4334 | * @param cid Context id
|
---|
4335 | */
|
---|
4336 | static DECLCALLBACK(int) vmsvga3dBackContextDestroy(PVGASTATECC pThisCC, uint32_t cid)
|
---|
4337 | {
|
---|
4338 | RT_NOREF(cid);
|
---|
4339 |
|
---|
4340 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4341 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4342 |
|
---|
4343 | AssertFailed();
|
---|
4344 | return VINF_SUCCESS;
|
---|
4345 | }
|
---|
4346 |
|
---|
4347 |
|
---|
4348 | static DECLCALLBACK(int) vmsvga3dBackSetTransform(PVGASTATECC pThisCC, uint32_t cid, SVGA3dTransformType type, float matrix[16])
|
---|
4349 | {
|
---|
4350 | RT_NOREF(cid, type, matrix);
|
---|
4351 |
|
---|
4352 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4353 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4354 |
|
---|
4355 | AssertFailed();
|
---|
4356 | return VINF_SUCCESS;
|
---|
4357 | }
|
---|
4358 |
|
---|
4359 |
|
---|
4360 | static DECLCALLBACK(int) vmsvga3dBackSetZRange(PVGASTATECC pThisCC, uint32_t cid, SVGA3dZRange zRange)
|
---|
4361 | {
|
---|
4362 | RT_NOREF(cid, zRange);
|
---|
4363 |
|
---|
4364 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4365 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4366 |
|
---|
4367 | AssertFailed();
|
---|
4368 | return VINF_SUCCESS;
|
---|
4369 | }
|
---|
4370 |
|
---|
4371 |
|
---|
4372 | static DECLCALLBACK(int) vmsvga3dBackSetRenderState(PVGASTATECC pThisCC, uint32_t cid, uint32_t cRenderStates, SVGA3dRenderState *pRenderState)
|
---|
4373 | {
|
---|
4374 | RT_NOREF(cid, cRenderStates, pRenderState);
|
---|
4375 |
|
---|
4376 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4377 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4378 |
|
---|
4379 | AssertFailed();
|
---|
4380 | return VINF_SUCCESS;
|
---|
4381 | }
|
---|
4382 |
|
---|
4383 |
|
---|
4384 | static DECLCALLBACK(int) vmsvga3dBackSetRenderTarget(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRenderTargetType type, SVGA3dSurfaceImageId target)
|
---|
4385 | {
|
---|
4386 | RT_NOREF(cid, type, target);
|
---|
4387 |
|
---|
4388 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4389 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4390 |
|
---|
4391 | AssertFailed();
|
---|
4392 | return VINF_SUCCESS;
|
---|
4393 | }
|
---|
4394 |
|
---|
4395 |
|
---|
4396 | static DECLCALLBACK(int) vmsvga3dBackSetTextureState(PVGASTATECC pThisCC, uint32_t cid, uint32_t cTextureStates, SVGA3dTextureState *pTextureState)
|
---|
4397 | {
|
---|
4398 | RT_NOREF(cid, cTextureStates, pTextureState);
|
---|
4399 |
|
---|
4400 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4401 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4402 |
|
---|
4403 | AssertFailed();
|
---|
4404 | return VINF_SUCCESS;
|
---|
4405 | }
|
---|
4406 |
|
---|
4407 |
|
---|
4408 | static DECLCALLBACK(int) vmsvga3dBackSetMaterial(PVGASTATECC pThisCC, uint32_t cid, SVGA3dFace face, SVGA3dMaterial *pMaterial)
|
---|
4409 | {
|
---|
4410 | RT_NOREF(cid, face, pMaterial);
|
---|
4411 |
|
---|
4412 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4413 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4414 |
|
---|
4415 | AssertFailed();
|
---|
4416 | return VINF_SUCCESS;
|
---|
4417 | }
|
---|
4418 |
|
---|
4419 |
|
---|
4420 | static DECLCALLBACK(int) vmsvga3dBackSetLightData(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, SVGA3dLightData *pData)
|
---|
4421 | {
|
---|
4422 | RT_NOREF(cid, index, pData);
|
---|
4423 |
|
---|
4424 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4425 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4426 |
|
---|
4427 | AssertFailed();
|
---|
4428 | return VINF_SUCCESS;
|
---|
4429 | }
|
---|
4430 |
|
---|
4431 |
|
---|
4432 | static DECLCALLBACK(int) vmsvga3dBackSetLightEnabled(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, uint32_t enabled)
|
---|
4433 | {
|
---|
4434 | RT_NOREF(cid, index, enabled);
|
---|
4435 |
|
---|
4436 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4437 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4438 |
|
---|
4439 | AssertFailed();
|
---|
4440 | return VINF_SUCCESS;
|
---|
4441 | }
|
---|
4442 |
|
---|
4443 |
|
---|
4444 | static DECLCALLBACK(int) vmsvga3dBackSetViewPort(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRect *pRect)
|
---|
4445 | {
|
---|
4446 | RT_NOREF(cid, pRect);
|
---|
4447 |
|
---|
4448 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4449 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4450 |
|
---|
4451 | AssertFailed();
|
---|
4452 | return VINF_SUCCESS;
|
---|
4453 | }
|
---|
4454 |
|
---|
4455 |
|
---|
4456 | static DECLCALLBACK(int) vmsvga3dBackSetClipPlane(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, float plane[4])
|
---|
4457 | {
|
---|
4458 | RT_NOREF(cid, index, plane);
|
---|
4459 |
|
---|
4460 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4461 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4462 |
|
---|
4463 | AssertFailed();
|
---|
4464 | return VINF_SUCCESS;
|
---|
4465 | }
|
---|
4466 |
|
---|
4467 |
|
---|
4468 | static DECLCALLBACK(int) vmsvga3dBackCommandClear(PVGASTATECC pThisCC, uint32_t cid, SVGA3dClearFlag clearFlag, uint32_t color, float depth,
|
---|
4469 | uint32_t stencil, uint32_t cRects, SVGA3dRect *pRect)
|
---|
4470 | {
|
---|
4471 | /* From SVGA3D_BeginClear comments:
|
---|
4472 | *
|
---|
4473 | * Clear is not affected by clipping, depth test, or other
|
---|
4474 | * render state which affects the fragment pipeline.
|
---|
4475 | *
|
---|
4476 | * Therefore this code must ignore the current scissor rect.
|
---|
4477 | */
|
---|
4478 |
|
---|
4479 | RT_NOREF(cid, clearFlag, color, depth, stencil, cRects, pRect);
|
---|
4480 |
|
---|
4481 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4482 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4483 |
|
---|
4484 | AssertFailed();
|
---|
4485 | return VINF_SUCCESS;
|
---|
4486 | }
|
---|
4487 |
|
---|
4488 |
|
---|
4489 | static DECLCALLBACK(int) vmsvga3dBackDrawPrimitives(PVGASTATECC pThisCC, uint32_t cid, uint32_t numVertexDecls, SVGA3dVertexDecl *pVertexDecl,
|
---|
4490 | uint32_t numRanges, SVGA3dPrimitiveRange *pRange,
|
---|
4491 | uint32_t cVertexDivisor, SVGA3dVertexDivisor *pVertexDivisor)
|
---|
4492 | {
|
---|
4493 | RT_NOREF(cid, numVertexDecls, pVertexDecl, numRanges, pRange, cVertexDivisor, pVertexDivisor);
|
---|
4494 |
|
---|
4495 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4496 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4497 |
|
---|
4498 | AssertFailed();
|
---|
4499 | return VINF_SUCCESS;
|
---|
4500 | }
|
---|
4501 |
|
---|
4502 |
|
---|
4503 | static DECLCALLBACK(int) vmsvga3dBackSetScissorRect(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRect *pRect)
|
---|
4504 | {
|
---|
4505 | RT_NOREF(cid, pRect);
|
---|
4506 |
|
---|
4507 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4508 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4509 |
|
---|
4510 | AssertFailed();
|
---|
4511 | return VINF_SUCCESS;
|
---|
4512 | }
|
---|
4513 |
|
---|
4514 |
|
---|
4515 | static DECLCALLBACK(int) vmsvga3dBackGenerateMipmaps(PVGASTATECC pThisCC, uint32_t sid, SVGA3dTextureFilter filter)
|
---|
4516 | {
|
---|
4517 | RT_NOREF(sid, filter);
|
---|
4518 |
|
---|
4519 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4520 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4521 |
|
---|
4522 | AssertFailed();
|
---|
4523 | return VINF_SUCCESS;
|
---|
4524 | }
|
---|
4525 |
|
---|
4526 |
|
---|
4527 | static DECLCALLBACK(int) vmsvga3dBackShaderDefine(PVGASTATECC pThisCC, uint32_t cid, uint32_t shid, SVGA3dShaderType type,
|
---|
4528 | uint32_t cbData, uint32_t *pShaderData)
|
---|
4529 | {
|
---|
4530 | RT_NOREF(cid, shid, type, cbData, pShaderData);
|
---|
4531 |
|
---|
4532 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4533 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4534 |
|
---|
4535 | AssertFailed();
|
---|
4536 | return VINF_SUCCESS;
|
---|
4537 | }
|
---|
4538 |
|
---|
4539 |
|
---|
4540 | static DECLCALLBACK(int) vmsvga3dBackShaderDestroy(PVGASTATECC pThisCC, uint32_t cid, uint32_t shid, SVGA3dShaderType type)
|
---|
4541 | {
|
---|
4542 | RT_NOREF(cid, shid, type);
|
---|
4543 |
|
---|
4544 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4545 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4546 |
|
---|
4547 | AssertFailed();
|
---|
4548 | return VINF_SUCCESS;
|
---|
4549 | }
|
---|
4550 |
|
---|
4551 |
|
---|
4552 | static DECLCALLBACK(int) vmsvga3dBackShaderSet(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext, uint32_t cid, SVGA3dShaderType type, uint32_t shid)
|
---|
4553 | {
|
---|
4554 | RT_NOREF(pContext, cid, type, shid);
|
---|
4555 |
|
---|
4556 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4557 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4558 |
|
---|
4559 | AssertFailed();
|
---|
4560 | return VINF_SUCCESS;
|
---|
4561 | }
|
---|
4562 |
|
---|
4563 |
|
---|
4564 | static DECLCALLBACK(int) vmsvga3dBackShaderSetConst(PVGASTATECC pThisCC, uint32_t cid, uint32_t reg, SVGA3dShaderType type,
|
---|
4565 | SVGA3dShaderConstType ctype, uint32_t cRegisters, uint32_t *pValues)
|
---|
4566 | {
|
---|
4567 | RT_NOREF(cid, reg, type, ctype, cRegisters, pValues);
|
---|
4568 |
|
---|
4569 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4570 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4571 |
|
---|
4572 | AssertFailed();
|
---|
4573 | return VINF_SUCCESS;
|
---|
4574 | }
|
---|
4575 | #endif
|
---|
4576 |
|
---|
4577 |
|
---|
4578 | /**
|
---|
4579 | * Destroy backend specific surface bits (part of SVGA_3D_CMD_SURFACE_DESTROY).
|
---|
4580 | *
|
---|
4581 | * @param pThisCC The device context.
|
---|
4582 | * @param pSurface The surface being destroyed.
|
---|
4583 | */
|
---|
4584 | static DECLCALLBACK(void) vmsvga3dBackSurfaceDestroy(PVGASTATECC pThisCC, PVMSVGA3DSURFACE pSurface)
|
---|
4585 | {
|
---|
4586 | RT_NOREF(pThisCC);
|
---|
4587 |
|
---|
4588 | /* The caller should not use the function for system memory surfaces. */
|
---|
4589 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
4590 | if (!pBackendSurface)
|
---|
4591 | return;
|
---|
4592 | pSurface->pBackendSurface = NULL;
|
---|
4593 |
|
---|
4594 | LogFunc(("sid=%u\n", pSurface->id));
|
---|
4595 |
|
---|
4596 | /* If any views have been created for this resource, then also release them. */
|
---|
4597 | DXVIEW *pIter, *pNext;
|
---|
4598 | RTListForEachSafe(&pBackendSurface->listView, pIter, pNext, DXVIEW, nodeSurfaceView)
|
---|
4599 | {
|
---|
4600 | LogFunc(("pIter=%p, pNext=%p\n", pIter, pNext));
|
---|
4601 | dxViewDestroy(pIter);
|
---|
4602 | }
|
---|
4603 |
|
---|
4604 | if ( pBackendSurface->enmResType == VMSVGA3D_RESTYPE_SCREEN_TARGET
|
---|
4605 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_1D
|
---|
4606 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_2D
|
---|
4607 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_CUBE
|
---|
4608 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_3D)
|
---|
4609 | {
|
---|
4610 | D3D_RELEASE(pBackendSurface->staging.pResource);
|
---|
4611 | D3D_RELEASE(pBackendSurface->dynamic.pResource);
|
---|
4612 | D3D_RELEASE(pBackendSurface->u.pResource);
|
---|
4613 | }
|
---|
4614 | else if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_BUFFER)
|
---|
4615 | {
|
---|
4616 | D3D_RELEASE(pBackendSurface->u.pBuffer);
|
---|
4617 | }
|
---|
4618 | else
|
---|
4619 | {
|
---|
4620 | AssertFailed();
|
---|
4621 | }
|
---|
4622 |
|
---|
4623 | RTMemFree(pBackendSurface);
|
---|
4624 |
|
---|
4625 | /* No context has created the surface, because the surface does not exist anymore. */
|
---|
4626 | pSurface->idAssociatedContext = SVGA_ID_INVALID;
|
---|
4627 | }
|
---|
4628 |
|
---|
4629 |
|
---|
4630 | static DECLCALLBACK(void) vmsvga3dBackSurfaceInvalidateImage(PVGASTATECC pThisCC, PVMSVGA3DSURFACE pSurface, uint32_t uFace, uint32_t uMipmap)
|
---|
4631 | {
|
---|
4632 | RT_NOREF(pThisCC, uFace, uMipmap);
|
---|
4633 |
|
---|
4634 | /* The caller should not use the function for system memory surfaces. */
|
---|
4635 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
4636 | if (!pBackendSurface)
|
---|
4637 | return;
|
---|
4638 |
|
---|
4639 | LogFunc(("sid=%u\n", pSurface->id));
|
---|
4640 |
|
---|
4641 | /* The guest uses this to invalidate a buffer. */
|
---|
4642 | if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_BUFFER)
|
---|
4643 | {
|
---|
4644 | Assert(uFace == 0 && uMipmap == 0); /* The caller ensures this. */
|
---|
4645 | /** @todo This causes flickering when a buffer is invalidated and re-created right before a draw call. */
|
---|
4646 | //vmsvga3dBackSurfaceDestroy(pThisCC, pSurface);
|
---|
4647 | }
|
---|
4648 | else
|
---|
4649 | {
|
---|
4650 | /** @todo Delete views that have been created for this mipmap.
|
---|
4651 | * For now just delete all views, they will be recte=reated if necessary.
|
---|
4652 | */
|
---|
4653 | ASSERT_GUEST_FAILED();
|
---|
4654 | DXVIEW *pIter, *pNext;
|
---|
4655 | RTListForEachSafe(&pBackendSurface->listView, pIter, pNext, DXVIEW, nodeSurfaceView)
|
---|
4656 | {
|
---|
4657 | dxViewDestroy(pIter);
|
---|
4658 | }
|
---|
4659 | }
|
---|
4660 | }
|
---|
4661 |
|
---|
4662 |
|
---|
4663 | /**
|
---|
4664 | * Backend worker for implementing SVGA_3D_CMD_SURFACE_STRETCHBLT.
|
---|
4665 | *
|
---|
4666 | * @returns VBox status code.
|
---|
4667 | * @param pThis The VGA device instance.
|
---|
4668 | * @param pState The VMSVGA3d state.
|
---|
4669 | * @param pDstSurface The destination host surface.
|
---|
4670 | * @param uDstFace The destination face (valid).
|
---|
4671 | * @param uDstMipmap The destination mipmap level (valid).
|
---|
4672 | * @param pDstBox The destination box.
|
---|
4673 | * @param pSrcSurface The source host surface.
|
---|
4674 | * @param uSrcFace The destination face (valid).
|
---|
4675 | * @param uSrcMipmap The source mimap level (valid).
|
---|
4676 | * @param pSrcBox The source box.
|
---|
4677 | * @param enmMode The strecht blt mode .
|
---|
4678 | * @param pContext The VMSVGA3d context (already current for OGL).
|
---|
4679 | */
|
---|
4680 | static DECLCALLBACK(int) vmsvga3dBackSurfaceStretchBlt(PVGASTATE pThis, PVMSVGA3DSTATE pState,
|
---|
4681 | PVMSVGA3DSURFACE pDstSurface, uint32_t uDstFace, uint32_t uDstMipmap, SVGA3dBox const *pDstBox,
|
---|
4682 | PVMSVGA3DSURFACE pSrcSurface, uint32_t uSrcFace, uint32_t uSrcMipmap, SVGA3dBox const *pSrcBox,
|
---|
4683 | SVGA3dStretchBltMode enmMode, PVMSVGA3DCONTEXT pContext)
|
---|
4684 | {
|
---|
4685 | RT_NOREF(pThis, pState, pDstSurface, uDstFace, uDstMipmap, pDstBox,
|
---|
4686 | pSrcSurface, uSrcFace, uSrcMipmap, pSrcBox, enmMode, pContext);
|
---|
4687 |
|
---|
4688 | AssertFailed();
|
---|
4689 | return VINF_SUCCESS;
|
---|
4690 | }
|
---|
4691 |
|
---|
4692 |
|
---|
4693 | /**
|
---|
4694 | * Backend worker for implementing SVGA_3D_CMD_SURFACE_DMA that copies one box.
|
---|
4695 | *
|
---|
4696 | * @returns Failure status code or @a rc.
|
---|
4697 | * @param pThis The shared VGA/VMSVGA instance data.
|
---|
4698 | * @param pThisCC The VGA/VMSVGA state for ring-3.
|
---|
4699 | * @param pState The VMSVGA3d state.
|
---|
4700 | * @param pSurface The host surface.
|
---|
4701 | * @param pMipLevel Mipmap level. The caller knows it already.
|
---|
4702 | * @param uHostFace The host face (valid).
|
---|
4703 | * @param uHostMipmap The host mipmap level (valid).
|
---|
4704 | * @param GuestPtr The guest pointer.
|
---|
4705 | * @param cbGuestPitch The guest pitch.
|
---|
4706 | * @param transfer The transfer direction.
|
---|
4707 | * @param pBox The box to copy (clipped, valid, except for guest's srcx, srcy, srcz).
|
---|
4708 | * @param pContext The context (for OpenGL).
|
---|
4709 | * @param rc The current rc for all boxes.
|
---|
4710 | * @param iBox The current box number (for Direct 3D).
|
---|
4711 | */
|
---|
4712 | static DECLCALLBACK(int) vmsvga3dBackSurfaceDMACopyBox(PVGASTATE pThis, PVGASTATECC pThisCC, PVMSVGA3DSTATE pState, PVMSVGA3DSURFACE pSurface,
|
---|
4713 | PVMSVGA3DMIPMAPLEVEL pMipLevel, uint32_t uHostFace, uint32_t uHostMipmap,
|
---|
4714 | SVGAGuestPtr GuestPtr, uint32_t cbGuestPitch, SVGA3dTransferType transfer,
|
---|
4715 | SVGA3dCopyBox const *pBox, PVMSVGA3DCONTEXT pContext, int rc, int iBox)
|
---|
4716 | {
|
---|
4717 | RT_NOREF(pState, pMipLevel, pContext, iBox);
|
---|
4718 |
|
---|
4719 | /* The called should not use the function for system memory surfaces. */
|
---|
4720 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
4721 | AssertReturn(pBackendSurface, VERR_INVALID_PARAMETER);
|
---|
4722 |
|
---|
4723 | if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_SCREEN_TARGET)
|
---|
4724 | {
|
---|
4725 | /** @todo This is generic code and should be in DevVGA-SVGA3d.cpp for backends which support Map/Unmap. */
|
---|
4726 | AssertReturn(uHostFace == 0 && uHostMipmap == 0, VERR_INVALID_PARAMETER);
|
---|
4727 |
|
---|
4728 | uint32_t const u32GuestBlockX = pBox->srcx / pSurface->cxBlock;
|
---|
4729 | uint32_t const u32GuestBlockY = pBox->srcy / pSurface->cyBlock;
|
---|
4730 | Assert(u32GuestBlockX * pSurface->cxBlock == pBox->srcx);
|
---|
4731 | Assert(u32GuestBlockY * pSurface->cyBlock == pBox->srcy);
|
---|
4732 | uint32_t const cBlocksX = (pBox->w + pSurface->cxBlock - 1) / pSurface->cxBlock;
|
---|
4733 | uint32_t const cBlocksY = (pBox->h + pSurface->cyBlock - 1) / pSurface->cyBlock;
|
---|
4734 | AssertMsgReturn(cBlocksX && cBlocksY, ("Empty box %dx%d\n", pBox->w, pBox->h), VERR_INTERNAL_ERROR);
|
---|
4735 |
|
---|
4736 | /* vmsvgaR3GmrTransfer verifies uGuestOffset.
|
---|
4737 | * srcx(u32GuestBlockX) and srcy(u32GuestBlockY) have been verified in vmsvga3dSurfaceDMA
|
---|
4738 | * to not cause 32 bit overflow when multiplied by cbBlock and cbGuestPitch.
|
---|
4739 | */
|
---|
4740 | uint64_t const uGuestOffset = u32GuestBlockX * pSurface->cbBlock + u32GuestBlockY * cbGuestPitch;
|
---|
4741 | AssertReturn(uGuestOffset < UINT32_MAX, VERR_INVALID_PARAMETER);
|
---|
4742 |
|
---|
4743 | SVGA3dSurfaceImageId image;
|
---|
4744 | image.sid = pSurface->id;
|
---|
4745 | image.face = uHostFace;
|
---|
4746 | image.mipmap = uHostMipmap;
|
---|
4747 |
|
---|
4748 | SVGA3dBox box;
|
---|
4749 | box.x = pBox->x;
|
---|
4750 | box.y = pBox->y;
|
---|
4751 | box.z = 0;
|
---|
4752 | box.w = pBox->w;
|
---|
4753 | box.h = pBox->h;
|
---|
4754 | box.d = 1;
|
---|
4755 |
|
---|
4756 | VMSVGA3D_SURFACE_MAP const enmMap = transfer == SVGA3D_WRITE_HOST_VRAM
|
---|
4757 | ? VMSVGA3D_SURFACE_MAP_WRITE
|
---|
4758 | : VMSVGA3D_SURFACE_MAP_READ;
|
---|
4759 |
|
---|
4760 | VMSVGA3D_MAPPED_SURFACE map;
|
---|
4761 | rc = vmsvga3dBackSurfaceMap(pThisCC, &image, &box, enmMap, &map);
|
---|
4762 | if (RT_SUCCESS(rc))
|
---|
4763 | {
|
---|
4764 | /* Prepare parameters for vmsvgaR3GmrTransfer, which needs the host buffer address, size
|
---|
4765 | * and offset of the first scanline.
|
---|
4766 | */
|
---|
4767 | uint32_t const cbLockedBuf = map.cbRowPitch * cBlocksY;
|
---|
4768 | uint8_t *pu8LockedBuf = (uint8_t *)map.pvData;
|
---|
4769 | uint32_t const offLockedBuf = 0;
|
---|
4770 |
|
---|
4771 | rc = vmsvgaR3GmrTransfer(pThis,
|
---|
4772 | pThisCC,
|
---|
4773 | transfer,
|
---|
4774 | pu8LockedBuf,
|
---|
4775 | cbLockedBuf,
|
---|
4776 | offLockedBuf,
|
---|
4777 | map.cbRowPitch,
|
---|
4778 | GuestPtr,
|
---|
4779 | (uint32_t)uGuestOffset,
|
---|
4780 | cbGuestPitch,
|
---|
4781 | cBlocksX * pSurface->cbBlock,
|
---|
4782 | cBlocksY);
|
---|
4783 | AssertRC(rc);
|
---|
4784 |
|
---|
4785 | // Log4(("first line:\n%.*Rhxd\n", cBlocksX * pSurface->cbBlock, LockedRect.pBits));
|
---|
4786 |
|
---|
4787 | //vmsvga3dMapWriteBmpFile(&map, "Dynamic");
|
---|
4788 |
|
---|
4789 | vmsvga3dBackSurfaceUnmap(pThisCC, &image, &map, /* fWritten = */ true);
|
---|
4790 | }
|
---|
4791 | #if 0
|
---|
4792 | //DEBUG_BREAKPOINT_TEST();
|
---|
4793 | rc = vmsvga3dBackSurfaceMap(pThisCC, &image, NULL, VMSVGA3D_SURFACE_MAP_READ, &map);
|
---|
4794 | if (RT_SUCCESS(rc))
|
---|
4795 | {
|
---|
4796 | vmsvga3dMapWriteBmpFile(&map, "Staging");
|
---|
4797 |
|
---|
4798 | vmsvga3dBackSurfaceUnmap(pThisCC, &image, &map, /* fWritten = */ false);
|
---|
4799 | }
|
---|
4800 | #endif
|
---|
4801 | }
|
---|
4802 | else if ( pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_1D
|
---|
4803 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_2D
|
---|
4804 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_CUBE
|
---|
4805 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_3D)
|
---|
4806 | {
|
---|
4807 | /** @todo This is generic code and should be in DevVGA-SVGA3d.cpp for backends which support Map/Unmap. */
|
---|
4808 | uint32_t const u32GuestBlockX = pBox->srcx / pSurface->cxBlock;
|
---|
4809 | uint32_t const u32GuestBlockY = pBox->srcy / pSurface->cyBlock;
|
---|
4810 | Assert(u32GuestBlockX * pSurface->cxBlock == pBox->srcx);
|
---|
4811 | Assert(u32GuestBlockY * pSurface->cyBlock == pBox->srcy);
|
---|
4812 | uint32_t const cBlocksX = (pBox->w + pSurface->cxBlock - 1) / pSurface->cxBlock;
|
---|
4813 | uint32_t const cBlocksY = (pBox->h + pSurface->cyBlock - 1) / pSurface->cyBlock;
|
---|
4814 | AssertMsgReturn(cBlocksX && cBlocksY && pBox->d, ("Empty box %dx%dx%d\n", pBox->w, pBox->h, pBox->d), VERR_INTERNAL_ERROR);
|
---|
4815 |
|
---|
4816 | /* vmsvgaR3GmrTransfer verifies uGuestOffset.
|
---|
4817 | * srcx(u32GuestBlockX) and srcy(u32GuestBlockY) have been verified in vmsvga3dSurfaceDMA
|
---|
4818 | * to not cause 32 bit overflow when multiplied by cbBlock and cbGuestPitch.
|
---|
4819 | */
|
---|
4820 | uint64_t uGuestOffset = u32GuestBlockX * pSurface->cbBlock + u32GuestBlockY * cbGuestPitch;
|
---|
4821 | AssertReturn(uGuestOffset < UINT32_MAX, VERR_INVALID_PARAMETER);
|
---|
4822 |
|
---|
4823 | /* 3D texture needs additional processing. */
|
---|
4824 | ASSERT_GUEST_RETURN( pBox->z < D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION
|
---|
4825 | && pBox->d <= D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION
|
---|
4826 | && pBox->d <= D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION - pBox->z,
|
---|
4827 | VERR_INVALID_PARAMETER);
|
---|
4828 | ASSERT_GUEST_RETURN( pBox->srcz < D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION
|
---|
4829 | && pBox->d <= D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION
|
---|
4830 | && pBox->d <= D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION - pBox->srcz,
|
---|
4831 | VERR_INVALID_PARAMETER);
|
---|
4832 |
|
---|
4833 | uGuestOffset += pBox->srcz * pMipLevel->cbSurfacePlane;
|
---|
4834 |
|
---|
4835 | SVGA3dSurfaceImageId image;
|
---|
4836 | image.sid = pSurface->id;
|
---|
4837 | image.face = uHostFace;
|
---|
4838 | image.mipmap = uHostMipmap;
|
---|
4839 |
|
---|
4840 | SVGA3dBox box;
|
---|
4841 | box.x = pBox->x;
|
---|
4842 | box.y = pBox->y;
|
---|
4843 | box.z = pBox->z;
|
---|
4844 | box.w = pBox->w;
|
---|
4845 | box.h = pBox->h;
|
---|
4846 | box.d = pBox->d;
|
---|
4847 |
|
---|
4848 | VMSVGA3D_SURFACE_MAP const enmMap = transfer == SVGA3D_WRITE_HOST_VRAM
|
---|
4849 | ? VMSVGA3D_SURFACE_MAP_WRITE
|
---|
4850 | : VMSVGA3D_SURFACE_MAP_READ;
|
---|
4851 |
|
---|
4852 | VMSVGA3D_MAPPED_SURFACE map;
|
---|
4853 | rc = vmsvga3dBackSurfaceMap(pThisCC, &image, &box, enmMap, &map);
|
---|
4854 | if (RT_SUCCESS(rc))
|
---|
4855 | {
|
---|
4856 | #if 0
|
---|
4857 | if (box.w == 250 && box.h == 250 && box.d == 1 && enmMap == VMSVGA3D_SURFACE_MAP_READ)
|
---|
4858 | {
|
---|
4859 | DEBUG_BREAKPOINT_TEST();
|
---|
4860 | vmsvga3dMapWriteBmpFile(&map, "P");
|
---|
4861 | }
|
---|
4862 | #endif
|
---|
4863 | /* Prepare parameters for vmsvgaR3GmrTransfer, which needs the host buffer address, size
|
---|
4864 | * and offset of the first scanline.
|
---|
4865 | */
|
---|
4866 | uint32_t cbLockedBuf = map.cbRowPitch * cBlocksY;
|
---|
4867 | if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_3D)
|
---|
4868 | cbLockedBuf += map.cbDepthPitch * (pBox->d - 1); /// @todo why map does not compute this for 2D textures
|
---|
4869 | uint8_t *pu8LockedBuf = (uint8_t *)map.pvData;
|
---|
4870 | uint32_t offLockedBuf = 0;
|
---|
4871 |
|
---|
4872 | for (uint32_t iPlane = 0; iPlane < pBox->d; ++iPlane)
|
---|
4873 | {
|
---|
4874 | AssertBreak(uGuestOffset < UINT32_MAX);
|
---|
4875 |
|
---|
4876 | rc = vmsvgaR3GmrTransfer(pThis,
|
---|
4877 | pThisCC,
|
---|
4878 | transfer,
|
---|
4879 | pu8LockedBuf,
|
---|
4880 | cbLockedBuf,
|
---|
4881 | offLockedBuf,
|
---|
4882 | map.cbRowPitch,
|
---|
4883 | GuestPtr,
|
---|
4884 | (uint32_t)uGuestOffset,
|
---|
4885 | cbGuestPitch,
|
---|
4886 | cBlocksX * pSurface->cbBlock,
|
---|
4887 | cBlocksY);
|
---|
4888 | AssertRC(rc);
|
---|
4889 |
|
---|
4890 | uGuestOffset += pMipLevel->cbSurfacePlane;
|
---|
4891 | offLockedBuf += map.cbDepthPitch;
|
---|
4892 | }
|
---|
4893 |
|
---|
4894 | bool const fWritten = (transfer == SVGA3D_WRITE_HOST_VRAM);
|
---|
4895 | vmsvga3dBackSurfaceUnmap(pThisCC, &image, &map, fWritten);
|
---|
4896 | }
|
---|
4897 | }
|
---|
4898 | else
|
---|
4899 | {
|
---|
4900 | AssertMsgFailed(("Unsupported surface type %d\n", pBackendSurface->enmResType));
|
---|
4901 | rc = VERR_NOT_IMPLEMENTED;
|
---|
4902 | }
|
---|
4903 |
|
---|
4904 | return rc;
|
---|
4905 | }
|
---|
4906 |
|
---|
4907 |
|
---|
4908 | /**
|
---|
4909 | * Create D3D/OpenGL texture object for the specified surface.
|
---|
4910 | *
|
---|
4911 | * Surfaces are created when needed.
|
---|
4912 | *
|
---|
4913 | * @param pThisCC The device context.
|
---|
4914 | * @param pContext The context.
|
---|
4915 | * @param idAssociatedContext Probably the same as pContext->id.
|
---|
4916 | * @param pSurface The surface to create the texture for.
|
---|
4917 | */
|
---|
4918 | static DECLCALLBACK(int) vmsvga3dBackCreateTexture(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext, uint32_t idAssociatedContext,
|
---|
4919 | PVMSVGA3DSURFACE pSurface)
|
---|
4920 |
|
---|
4921 | {
|
---|
4922 | RT_NOREF(pThisCC, pContext, idAssociatedContext, pSurface);
|
---|
4923 |
|
---|
4924 | AssertFailed();
|
---|
4925 | return VINF_SUCCESS;
|
---|
4926 | }
|
---|
4927 |
|
---|
4928 |
|
---|
4929 | #if 0 /*unused*/
|
---|
4930 | static DECLCALLBACK(int) vmsvga3dBackOcclusionQueryCreate(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext)
|
---|
4931 | {
|
---|
4932 | RT_NOREF(pThisCC, pContext);
|
---|
4933 | AssertFailed();
|
---|
4934 | return VINF_SUCCESS;
|
---|
4935 | }
|
---|
4936 |
|
---|
4937 |
|
---|
4938 | static DECLCALLBACK(int) vmsvga3dBackOcclusionQueryBegin(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext)
|
---|
4939 | {
|
---|
4940 | RT_NOREF(pThisCC, pContext);
|
---|
4941 | AssertFailed();
|
---|
4942 | return VINF_SUCCESS;
|
---|
4943 | }
|
---|
4944 |
|
---|
4945 |
|
---|
4946 | static DECLCALLBACK(int) vmsvga3dBackOcclusionQueryEnd(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext)
|
---|
4947 | {
|
---|
4948 | RT_NOREF(pThisCC, pContext);
|
---|
4949 | AssertFailed();
|
---|
4950 | return VINF_SUCCESS;
|
---|
4951 | }
|
---|
4952 |
|
---|
4953 |
|
---|
4954 | static DECLCALLBACK(int) vmsvga3dBackOcclusionQueryGetData(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext, uint32_t *pu32Pixels)
|
---|
4955 | {
|
---|
4956 | RT_NOREF(pThisCC, pContext);
|
---|
4957 | *pu32Pixels = 0;
|
---|
4958 | AssertFailed();
|
---|
4959 | return VINF_SUCCESS;
|
---|
4960 | }
|
---|
4961 |
|
---|
4962 |
|
---|
4963 | static DECLCALLBACK(int) vmsvga3dBackOcclusionQueryDelete(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext)
|
---|
4964 | {
|
---|
4965 | RT_NOREF(pThisCC, pContext);
|
---|
4966 | AssertFailed();
|
---|
4967 | return VINF_SUCCESS;
|
---|
4968 | }
|
---|
4969 | #endif
|
---|
4970 |
|
---|
4971 |
|
---|
4972 | /*
|
---|
4973 | * DX callbacks.
|
---|
4974 | */
|
---|
4975 |
|
---|
4976 | static DECLCALLBACK(int) vmsvga3dBackDXDefineContext(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
4977 | {
|
---|
4978 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4979 |
|
---|
4980 | /* Allocate a backend specific context structure. */
|
---|
4981 | PVMSVGA3DBACKENDDXCONTEXT pBackendDXContext = (PVMSVGA3DBACKENDDXCONTEXT)RTMemAllocZ(sizeof(VMSVGA3DBACKENDDXCONTEXT));
|
---|
4982 | AssertPtrReturn(pBackendDXContext, VERR_NO_MEMORY);
|
---|
4983 | pDXContext->pBackendDXContext = pBackendDXContext;
|
---|
4984 |
|
---|
4985 | LogFunc(("cid %d\n", pDXContext->cid));
|
---|
4986 |
|
---|
4987 | int rc = dxDeviceCreate(pBackend, &pBackendDXContext->dxDevice);
|
---|
4988 | return rc;
|
---|
4989 | }
|
---|
4990 |
|
---|
4991 |
|
---|
4992 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyContext(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
4993 | {
|
---|
4994 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4995 |
|
---|
4996 | LogFunc(("cid %d\n", pDXContext->cid));
|
---|
4997 |
|
---|
4998 | if (pDXContext->pBackendDXContext)
|
---|
4999 | {
|
---|
5000 | /* Clean up context resources. */
|
---|
5001 | VMSVGA3DBACKENDDXCONTEXT *pBackendDXContext = pDXContext->pBackendDXContext;
|
---|
5002 |
|
---|
5003 | if (pBackendDXContext->paRenderTargetView)
|
---|
5004 | {
|
---|
5005 | for (uint32_t i = 0; i < pBackendDXContext->cRenderTargetView; ++i)
|
---|
5006 | D3D_RELEASE(pBackendDXContext->paRenderTargetView[i].u.pRenderTargetView);
|
---|
5007 | }
|
---|
5008 | if (pBackendDXContext->paDepthStencilView)
|
---|
5009 | {
|
---|
5010 | for (uint32_t i = 0; i < pBackendDXContext->cDepthStencilView; ++i)
|
---|
5011 | D3D_RELEASE(pBackendDXContext->paDepthStencilView[i].u.pDepthStencilView);
|
---|
5012 | }
|
---|
5013 | if (pBackendDXContext->paShaderResourceView)
|
---|
5014 | {
|
---|
5015 | for (uint32_t i = 0; i < pBackendDXContext->cShaderResourceView; ++i)
|
---|
5016 | D3D_RELEASE(pBackendDXContext->paShaderResourceView[i].u.pShaderResourceView);
|
---|
5017 | }
|
---|
5018 | if (pBackendDXContext->paElementLayout)
|
---|
5019 | {
|
---|
5020 | for (uint32_t i = 0; i < pBackendDXContext->cElementLayout; ++i)
|
---|
5021 | D3D_RELEASE(pBackendDXContext->paElementLayout[i].pElementLayout);
|
---|
5022 | }
|
---|
5023 | if (pBackendDXContext->papBlendState)
|
---|
5024 | DX_RELEASE_ARRAY(pBackendDXContext->cBlendState, pBackendDXContext->papBlendState);
|
---|
5025 | if (pBackendDXContext->papDepthStencilState)
|
---|
5026 | DX_RELEASE_ARRAY(pBackendDXContext->cDepthStencilState, pBackendDXContext->papDepthStencilState);
|
---|
5027 | if (pBackendDXContext->papRasterizerState)
|
---|
5028 | DX_RELEASE_ARRAY(pBackendDXContext->cRasterizerState, pBackendDXContext->papRasterizerState);
|
---|
5029 | if (pBackendDXContext->papSamplerState)
|
---|
5030 | DX_RELEASE_ARRAY(pBackendDXContext->cSamplerState, pBackendDXContext->papSamplerState);
|
---|
5031 | if (pBackendDXContext->paQuery)
|
---|
5032 | {
|
---|
5033 | for (uint32_t i = 0; i < pBackendDXContext->cQuery; ++i)
|
---|
5034 | dxDestroyQuery(&pBackendDXContext->paQuery[i]);
|
---|
5035 | }
|
---|
5036 | if (pBackendDXContext->paShader)
|
---|
5037 | {
|
---|
5038 | for (uint32_t i = 0; i < pBackendDXContext->cShader; ++i)
|
---|
5039 | dxDestroyShader(&pBackendDXContext->paShader[i]);
|
---|
5040 | }
|
---|
5041 | if (pBackendDXContext->paStreamOutput)
|
---|
5042 | {
|
---|
5043 | for (uint32_t i = 0; i < pBackendDXContext->cStreamOutput; ++i)
|
---|
5044 | dxDestroyStreamOutput(&pBackendDXContext->paStreamOutput[i]);
|
---|
5045 | }
|
---|
5046 |
|
---|
5047 | RTMemFreeZ(pBackendDXContext->papBlendState, sizeof(pBackendDXContext->papBlendState[0]) * pBackendDXContext->cBlendState);
|
---|
5048 | RTMemFreeZ(pBackendDXContext->papDepthStencilState, sizeof(pBackendDXContext->papDepthStencilState[0]) * pBackendDXContext->cDepthStencilState);
|
---|
5049 | RTMemFreeZ(pBackendDXContext->papSamplerState, sizeof(pBackendDXContext->papSamplerState[0]) * pBackendDXContext->cSamplerState);
|
---|
5050 | RTMemFreeZ(pBackendDXContext->papRasterizerState, sizeof(pBackendDXContext->papRasterizerState[0]) * pBackendDXContext->cRasterizerState);
|
---|
5051 | RTMemFreeZ(pBackendDXContext->paElementLayout, sizeof(pBackendDXContext->paElementLayout[0]) * pBackendDXContext->cElementLayout);
|
---|
5052 | RTMemFreeZ(pBackendDXContext->paRenderTargetView, sizeof(pBackendDXContext->paRenderTargetView[0]) * pBackendDXContext->cRenderTargetView);
|
---|
5053 | RTMemFreeZ(pBackendDXContext->paDepthStencilView, sizeof(pBackendDXContext->paDepthStencilView[0]) * pBackendDXContext->cDepthStencilView);
|
---|
5054 | RTMemFreeZ(pBackendDXContext->paShaderResourceView, sizeof(pBackendDXContext->paShaderResourceView[0]) * pBackendDXContext->cShaderResourceView);
|
---|
5055 | RTMemFreeZ(pBackendDXContext->paQuery, sizeof(pBackendDXContext->paQuery[0]) * pBackendDXContext->cQuery);
|
---|
5056 | RTMemFreeZ(pBackendDXContext->paShader, sizeof(pBackendDXContext->paShader[0]) * pBackendDXContext->cShader);
|
---|
5057 | RTMemFreeZ(pBackendDXContext->paStreamOutput, sizeof(pBackendDXContext->paStreamOutput[0]) * pBackendDXContext->cStreamOutput);
|
---|
5058 |
|
---|
5059 | /* Destroy backend surfaces which belong to this context. */
|
---|
5060 | /** @todo The context should have a list of surfaces (and also shared resources). */
|
---|
5061 | for (uint32_t sid = 0; sid < pThisCC->svga.p3dState->cSurfaces; ++sid)
|
---|
5062 | {
|
---|
5063 | PVMSVGA3DSURFACE const pSurface = pThisCC->svga.p3dState->papSurfaces[sid];
|
---|
5064 | if ( pSurface
|
---|
5065 | && pSurface->id == sid)
|
---|
5066 | {
|
---|
5067 | if (pSurface->idAssociatedContext == pDXContext->cid)
|
---|
5068 | {
|
---|
5069 | if (pSurface->pBackendSurface)
|
---|
5070 | vmsvga3dBackSurfaceDestroy(pThisCC, pSurface);
|
---|
5071 | }
|
---|
5072 | else if (pSurface->idAssociatedContext == DX_CID_BACKEND)
|
---|
5073 | {
|
---|
5074 | /* May have shared resources in this context. */
|
---|
5075 | if (pSurface->pBackendSurface)
|
---|
5076 | {
|
---|
5077 | DXSHAREDTEXTURE *pSharedTexture = (DXSHAREDTEXTURE *)RTAvlU32Get(&pSurface->pBackendSurface->SharedTextureTree, pDXContext->cid);
|
---|
5078 | if (pSharedTexture)
|
---|
5079 | {
|
---|
5080 | Assert(pSharedTexture->sid == sid);
|
---|
5081 | RTAvlU32Remove(&pSurface->pBackendSurface->SharedTextureTree, pDXContext->cid);
|
---|
5082 | D3D_RELEASE(pSharedTexture->pTexture);
|
---|
5083 | RTMemFreeZ(pSharedTexture, sizeof(*pSharedTexture));
|
---|
5084 | }
|
---|
5085 | }
|
---|
5086 | }
|
---|
5087 | }
|
---|
5088 | }
|
---|
5089 |
|
---|
5090 | dxDeviceDestroy(pBackend, &pBackendDXContext->dxDevice);
|
---|
5091 |
|
---|
5092 | RTMemFreeZ(pBackendDXContext, sizeof(*pBackendDXContext));
|
---|
5093 | pDXContext->pBackendDXContext = NULL;
|
---|
5094 | }
|
---|
5095 | return VINF_SUCCESS;
|
---|
5096 | }
|
---|
5097 |
|
---|
5098 |
|
---|
5099 | static DECLCALLBACK(int) vmsvga3dBackDXBindContext(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5100 | {
|
---|
5101 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5102 | RT_NOREF(pBackend, pDXContext);
|
---|
5103 | return VINF_SUCCESS;
|
---|
5104 | }
|
---|
5105 |
|
---|
5106 |
|
---|
5107 | static DECLCALLBACK(int) vmsvga3dBackDXSwitchContext(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5108 | {
|
---|
5109 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5110 | if (!pBackend->fSingleDevice)
|
---|
5111 | return VINF_NOT_IMPLEMENTED; /* Not required. */
|
---|
5112 |
|
---|
5113 | /* The new context state will be applied by the generic DX code. */
|
---|
5114 | RT_NOREF(pDXContext);
|
---|
5115 | return VINF_SUCCESS;
|
---|
5116 | }
|
---|
5117 |
|
---|
5118 |
|
---|
5119 | static DECLCALLBACK(int) vmsvga3dBackDXReadbackContext(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5120 | {
|
---|
5121 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5122 | RT_NOREF(pBackend, pDXContext);
|
---|
5123 | return VINF_SUCCESS;
|
---|
5124 | }
|
---|
5125 |
|
---|
5126 |
|
---|
5127 | static DECLCALLBACK(int) vmsvga3dBackDXInvalidateContext(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5128 | {
|
---|
5129 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5130 |
|
---|
5131 | RT_NOREF(pBackend, pDXContext);
|
---|
5132 | AssertFailed(); /** @todo Implement */
|
---|
5133 | return VERR_NOT_IMPLEMENTED;
|
---|
5134 | }
|
---|
5135 |
|
---|
5136 |
|
---|
5137 | static DECLCALLBACK(int) vmsvga3dBackDXSetSingleConstantBuffer(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t slot, SVGA3dShaderType type, SVGA3dSurfaceId sid, uint32_t offsetInBytes, uint32_t sizeInBytes)
|
---|
5138 | {
|
---|
5139 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5140 | RT_NOREF(pBackend);
|
---|
5141 |
|
---|
5142 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
5143 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
5144 |
|
---|
5145 | if (sid == SVGA_ID_INVALID)
|
---|
5146 | {
|
---|
5147 | dxConstantBufferSet(pDevice, slot, type, NULL);
|
---|
5148 | return VINF_SUCCESS;
|
---|
5149 | }
|
---|
5150 |
|
---|
5151 | PVMSVGA3DSURFACE pSurface;
|
---|
5152 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, sid, &pSurface);
|
---|
5153 | AssertRCReturn(rc, rc);
|
---|
5154 |
|
---|
5155 | if (pSurface->pBackendSurface == NULL)
|
---|
5156 | {
|
---|
5157 | /* Create the resource and initialize it with the current surface data. */
|
---|
5158 | rc = vmsvga3dBackSurfaceCreateConstantBuffer(pThisCC, pDXContext, pSurface, offsetInBytes, sizeInBytes);
|
---|
5159 | AssertRCReturn(rc, rc);
|
---|
5160 | }
|
---|
5161 |
|
---|
5162 | /* Create the actual constane buffer taking into account offsetInBytes and sizeInBytes. */
|
---|
5163 | D3D11_BUFFER_DESC bd;
|
---|
5164 | RT_ZERO(bd);
|
---|
5165 | bd.ByteWidth = sizeInBytes;
|
---|
5166 | bd.Usage = D3D11_USAGE_DEFAULT;
|
---|
5167 | bd.BindFlags = D3D11_BIND_CONSTANT_BUFFER;
|
---|
5168 |
|
---|
5169 | ID3D11Buffer *pBuffer = 0;
|
---|
5170 | HRESULT hr = pDevice->pDevice->CreateBuffer(&bd, NULL, &pBuffer);
|
---|
5171 | if (SUCCEEDED(hr))
|
---|
5172 | {
|
---|
5173 | ID3D11Resource *pDstResource = pBuffer;
|
---|
5174 | UINT DstSubresource = 0;
|
---|
5175 | UINT DstX = 0;
|
---|
5176 | UINT DstY = 0;
|
---|
5177 | UINT DstZ = 0;
|
---|
5178 | ID3D11Resource *pSrcResource = pSurface->pBackendSurface->u.pResource;
|
---|
5179 | UINT SrcSubresource = 0;
|
---|
5180 | D3D11_BOX SrcBox;
|
---|
5181 | SrcBox.left = offsetInBytes;
|
---|
5182 | SrcBox.top = 0;
|
---|
5183 | SrcBox.front = 0;
|
---|
5184 | SrcBox.right = offsetInBytes + sizeInBytes;
|
---|
5185 | SrcBox.bottom = 1;
|
---|
5186 | SrcBox.back = 1;
|
---|
5187 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
5188 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
5189 |
|
---|
5190 | dxConstantBufferSet(pDevice, slot, type, pBuffer);
|
---|
5191 | D3D_RELEASE(pBuffer); /* xSSetConstantBuffers "will hold a reference to the interfaces passed in." */
|
---|
5192 | }
|
---|
5193 |
|
---|
5194 | return VINF_SUCCESS;
|
---|
5195 | }
|
---|
5196 |
|
---|
5197 | static int dxSetShaderResources(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderType type)
|
---|
5198 | {
|
---|
5199 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
5200 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
5201 |
|
---|
5202 | //DEBUG_BREAKPOINT_TEST();
|
---|
5203 | AssertReturn(type >= SVGA3D_SHADERTYPE_MIN && type < SVGA3D_SHADERTYPE_MAX, VERR_INVALID_PARAMETER);
|
---|
5204 | uint32_t const idxShaderState = type - SVGA3D_SHADERTYPE_MIN;
|
---|
5205 | uint32_t const *pSRIds = &pDXContext->svgaDXContext.shaderState[idxShaderState].shaderResources[0];
|
---|
5206 | ID3D11ShaderResourceView *papShaderResourceView[SVGA3D_DX_MAX_SRVIEWS];
|
---|
5207 | for (uint32_t i = 0; i < SVGA3D_DX_MAX_SRVIEWS; ++i)
|
---|
5208 | {
|
---|
5209 | SVGA3dShaderResourceViewId shaderResourceViewId = pSRIds[i];
|
---|
5210 | if (shaderResourceViewId != SVGA3D_INVALID_ID)
|
---|
5211 | {
|
---|
5212 | ASSERT_GUEST_RETURN(shaderResourceViewId < pDXContext->pBackendDXContext->cShaderResourceView, VERR_INVALID_PARAMETER);
|
---|
5213 |
|
---|
5214 | DXVIEW *pDXView = &pDXContext->pBackendDXContext->paShaderResourceView[shaderResourceViewId];
|
---|
5215 | Assert(pDXView->u.pShaderResourceView);
|
---|
5216 | papShaderResourceView[i] = pDXView->u.pShaderResourceView;
|
---|
5217 | }
|
---|
5218 | else
|
---|
5219 | papShaderResourceView[i] = NULL;
|
---|
5220 | }
|
---|
5221 |
|
---|
5222 | dxShaderResourceViewSet(pDevice, type, 0, SVGA3D_DX_MAX_SRVIEWS, papShaderResourceView);
|
---|
5223 | return VINF_SUCCESS;
|
---|
5224 | }
|
---|
5225 |
|
---|
5226 |
|
---|
5227 | static DECLCALLBACK(int) vmsvga3dBackDXSetShaderResources(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t startView, SVGA3dShaderType type, uint32_t cShaderResourceViewId, SVGA3dShaderResourceViewId const *paShaderResourceViewId)
|
---|
5228 | {
|
---|
5229 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5230 | RT_NOREF(pBackend);
|
---|
5231 |
|
---|
5232 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
5233 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
5234 |
|
---|
5235 | RT_NOREF(startView, type, cShaderResourceViewId, paShaderResourceViewId);
|
---|
5236 |
|
---|
5237 | return VINF_SUCCESS;
|
---|
5238 | }
|
---|
5239 |
|
---|
5240 |
|
---|
5241 | static DECLCALLBACK(int) vmsvga3dBackDXSetShader(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderId shaderId, SVGA3dShaderType type)
|
---|
5242 | {
|
---|
5243 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5244 | RT_NOREF(pBackend);
|
---|
5245 |
|
---|
5246 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
5247 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
5248 |
|
---|
5249 | RT_NOREF(shaderId, type);
|
---|
5250 |
|
---|
5251 | return VINF_SUCCESS;
|
---|
5252 | }
|
---|
5253 |
|
---|
5254 |
|
---|
5255 | static DECLCALLBACK(int) vmsvga3dBackDXSetSamplers(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t startSampler, SVGA3dShaderType type, uint32_t cSamplerId, SVGA3dSamplerId const *paSamplerId)
|
---|
5256 | {
|
---|
5257 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5258 | RT_NOREF(pBackend);
|
---|
5259 |
|
---|
5260 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
5261 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
5262 |
|
---|
5263 | ID3D11SamplerState *papSamplerState[SVGA3D_DX_MAX_SAMPLERS];
|
---|
5264 | for (uint32_t i = 0; i < cSamplerId; ++i)
|
---|
5265 | {
|
---|
5266 | SVGA3dSamplerId samplerId = paSamplerId[i];
|
---|
5267 | if (samplerId != SVGA3D_INVALID_ID)
|
---|
5268 | {
|
---|
5269 | ASSERT_GUEST_RETURN(samplerId < pDXContext->pBackendDXContext->cSamplerState, VERR_INVALID_PARAMETER);
|
---|
5270 | papSamplerState[i] = pDXContext->pBackendDXContext->papSamplerState[samplerId];
|
---|
5271 | }
|
---|
5272 | else
|
---|
5273 | papSamplerState[i] = NULL;
|
---|
5274 | }
|
---|
5275 |
|
---|
5276 | dxSamplerSet(pDevice, type, startSampler, cSamplerId, papSamplerState);
|
---|
5277 | return VINF_SUCCESS;
|
---|
5278 | }
|
---|
5279 |
|
---|
5280 |
|
---|
5281 | static void vboxDXMatchGuestShaderSignatures(PVMSVGA3DDXCONTEXT pDXContext, DXSHADER *pDXShader)
|
---|
5282 | {
|
---|
5283 | if (pDXShader->enmShaderType == SVGA3D_SHADERTYPE_GS)
|
---|
5284 | {
|
---|
5285 | /* Output signature of a GS shader is the input of the pixel shader. */
|
---|
5286 | SVGA3dShaderId const shaderIdPS = pDXContext->svgaDXContext.shaderState[SVGA3D_SHADERTYPE_PS - SVGA3D_SHADERTYPE_MIN].shaderId;
|
---|
5287 | SVGA3dShaderId const shaderIdDS = pDXContext->svgaDXContext.shaderState[SVGA3D_SHADERTYPE_DS - SVGA3D_SHADERTYPE_MIN].shaderId;
|
---|
5288 | SVGA3dShaderId const shaderIdVS = pDXContext->svgaDXContext.shaderState[SVGA3D_SHADERTYPE_VS - SVGA3D_SHADERTYPE_MIN].shaderId;
|
---|
5289 |
|
---|
5290 | if (shaderIdPS != SVGA3D_INVALID_ID)
|
---|
5291 | {
|
---|
5292 | DXSHADER const *pDXShaderPS = &pDXContext->pBackendDXContext->paShader[shaderIdPS];
|
---|
5293 | pDXShader->shaderInfo.cOutputSignature = pDXShaderPS->shaderInfo.cInputSignature;
|
---|
5294 | memcpy(pDXShader->shaderInfo.aOutputSignature,
|
---|
5295 | pDXShaderPS->shaderInfo.aInputSignature,
|
---|
5296 | pDXShaderPS->shaderInfo.cInputSignature * sizeof(SVGA3dDXSignatureEntry));
|
---|
5297 | }
|
---|
5298 |
|
---|
5299 | /* Input signature of a GS shader is the output of DS or VS. */
|
---|
5300 | if (shaderIdDS != SVGA3D_INVALID_ID)
|
---|
5301 | {
|
---|
5302 | DXSHADER *pDXShaderDS = &pDXContext->pBackendDXContext->paShader[shaderIdDS];
|
---|
5303 | pDXShader->shaderInfo.cInputSignature = pDXShaderDS->shaderInfo.cOutputSignature;
|
---|
5304 | memcpy(pDXShader->shaderInfo.aInputSignature,
|
---|
5305 | pDXShaderDS->shaderInfo.aOutputSignature,
|
---|
5306 | pDXShaderDS->shaderInfo.cOutputSignature * sizeof(SVGA3dDXSignatureEntry));
|
---|
5307 | }
|
---|
5308 | else if (shaderIdVS != SVGA3D_INVALID_ID)
|
---|
5309 | {
|
---|
5310 | DXSHADER *pDXShaderVS = &pDXContext->pBackendDXContext->paShader[shaderIdVS];
|
---|
5311 | pDXShader->shaderInfo.cInputSignature = pDXShaderVS->shaderInfo.cOutputSignature;
|
---|
5312 | memcpy(pDXShader->shaderInfo.aInputSignature,
|
---|
5313 | pDXShaderVS->shaderInfo.aOutputSignature,
|
---|
5314 | pDXShaderVS->shaderInfo.cOutputSignature * sizeof(SVGA3dDXSignatureEntry));
|
---|
5315 | }
|
---|
5316 | }
|
---|
5317 | Assert( (pDXShader->enmShaderType == SVGA3D_SHADERTYPE_VS || pDXShader->enmShaderType == SVGA3D_SHADERTYPE_PS)
|
---|
5318 | || (pDXShader->shaderInfo.cInputSignature && pDXShader->shaderInfo.cOutputSignature));
|
---|
5319 | }
|
---|
5320 |
|
---|
5321 |
|
---|
5322 | static void dxCreateInputLayout(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dElementLayoutId elementLayoutId, DXSHADER *pDXShader)
|
---|
5323 | {
|
---|
5324 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
5325 | AssertReturnVoid(pDevice->pDevice);
|
---|
5326 |
|
---|
5327 | SVGACOTableDXElementLayoutEntry const *pEntry = &pDXContext->cot.paElementLayout[elementLayoutId];
|
---|
5328 | DXELEMENTLAYOUT *pDXElementLayout = &pDXContext->pBackendDXContext->paElementLayout[elementLayoutId];
|
---|
5329 |
|
---|
5330 | if (pDXElementLayout->cElementDesc == 0)
|
---|
5331 | {
|
---|
5332 | /* Semantic name is not interpreted by D3D, therefore arbitrary names can be used
|
---|
5333 | * if they are consistent between the element layout and shader input signature.
|
---|
5334 | * "In general, data passed between pipeline stages is completely generic and is not uniquely
|
---|
5335 | * interpreted by the system; arbitrary semantics are allowed ..."
|
---|
5336 | *
|
---|
5337 | * However D3D runtime insists that "SemanticName string ("POSITIO1") cannot end with a number."
|
---|
5338 | *
|
---|
5339 | * System-Value semantics ("SV_*") between shaders require proper names of course.
|
---|
5340 | * But they are irrelevant for input attributes.
|
---|
5341 | */
|
---|
5342 | pDXElementLayout->cElementDesc = pEntry->numDescs;
|
---|
5343 | for (uint32_t i = 0; i < pEntry->numDescs; ++i)
|
---|
5344 | {
|
---|
5345 | D3D11_INPUT_ELEMENT_DESC *pDst = &pDXElementLayout->aElementDesc[i];
|
---|
5346 | SVGA3dInputElementDesc const *pSrc = &pEntry->descs[i];
|
---|
5347 | pDst->SemanticName = "ATTRIB";
|
---|
5348 | pDst->SemanticIndex = pSrc->inputRegister;
|
---|
5349 | pDst->Format = vmsvgaDXSurfaceFormat2Dxgi(pSrc->format);
|
---|
5350 | Assert(pDst->Format != DXGI_FORMAT_UNKNOWN);
|
---|
5351 | pDst->InputSlot = pSrc->inputSlot;
|
---|
5352 | pDst->AlignedByteOffset = pSrc->alignedByteOffset;
|
---|
5353 | pDst->InputSlotClass = (D3D11_INPUT_CLASSIFICATION)pSrc->inputSlotClass;
|
---|
5354 | pDst->InstanceDataStepRate = pSrc->instanceDataStepRate;
|
---|
5355 | }
|
---|
5356 | }
|
---|
5357 |
|
---|
5358 | HRESULT hr = pDevice->pDevice->CreateInputLayout(pDXElementLayout->aElementDesc,
|
---|
5359 | pDXElementLayout->cElementDesc,
|
---|
5360 | pDXShader->pvDXBC,
|
---|
5361 | pDXShader->cbDXBC,
|
---|
5362 | &pDXElementLayout->pElementLayout);
|
---|
5363 | Assert(SUCCEEDED(hr)); RT_NOREF(hr);
|
---|
5364 | }
|
---|
5365 |
|
---|
5366 |
|
---|
5367 | static void dxSetupPipeline(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5368 | {
|
---|
5369 | /* Make sure that any draw operations on shader resource views have finished. */
|
---|
5370 | AssertCompile(RT_ELEMENTS(pDXContext->svgaDXContext.shaderState) == SVGA3D_NUM_SHADERTYPE);
|
---|
5371 | AssertCompile(RT_ELEMENTS(pDXContext->svgaDXContext.shaderState[0].shaderResources) == SVGA3D_DX_MAX_SRVIEWS);
|
---|
5372 |
|
---|
5373 | int rc;
|
---|
5374 |
|
---|
5375 | /* Unbind render target views because they mught be (re-)used as shader resource views. */
|
---|
5376 | DXDEVICE *pDXDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
5377 | pDXDevice->pImmediateContext->OMSetRenderTargets(0, NULL, NULL);
|
---|
5378 |
|
---|
5379 | /*
|
---|
5380 | * Shader resources
|
---|
5381 | */
|
---|
5382 |
|
---|
5383 | /* Make sure that the shader resource views exist. */
|
---|
5384 | for (uint32_t idxShaderState = 0; idxShaderState < SVGA3D_NUM_SHADERTYPE_DX10 /** @todo SVGA3D_NUM_SHADERTYPE*/; ++idxShaderState)
|
---|
5385 | {
|
---|
5386 | for (uint32_t idxSR = 0; idxSR < SVGA3D_DX_MAX_SRVIEWS; ++idxSR)
|
---|
5387 | {
|
---|
5388 | SVGA3dShaderResourceViewId const shaderResourceViewId = pDXContext->svgaDXContext.shaderState[idxShaderState].shaderResources[idxSR];
|
---|
5389 | if (shaderResourceViewId != SVGA3D_INVALID_ID)
|
---|
5390 | {
|
---|
5391 | ASSERT_GUEST_RETURN_VOID(shaderResourceViewId < pDXContext->pBackendDXContext->cShaderResourceView);
|
---|
5392 |
|
---|
5393 | SVGACOTableDXSRViewEntry const *pSRViewEntry = dxGetShaderResourceViewEntry(pDXContext, shaderResourceViewId);
|
---|
5394 | AssertContinue(pSRViewEntry != NULL);
|
---|
5395 |
|
---|
5396 | uint32_t const sid = pSRViewEntry->sid;
|
---|
5397 |
|
---|
5398 | PVMSVGA3DSURFACE pSurface;
|
---|
5399 | rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, sid, &pSurface);
|
---|
5400 | AssertRCReturnVoid(rc);
|
---|
5401 |
|
---|
5402 | /* The guest might have invalidated the surface in which case pSurface->pBackendSurface is NULL. */
|
---|
5403 | /** @todo This is not needed for "single DX device" mode. */
|
---|
5404 | if (pSurface->pBackendSurface)
|
---|
5405 | {
|
---|
5406 | /* Wait for the surface to finish drawing. */
|
---|
5407 | dxSurfaceWait(pThisCC->svga.p3dState, pSurface, pDXContext->cid);
|
---|
5408 | }
|
---|
5409 |
|
---|
5410 | /* If a view has not been created yet, do it now. */
|
---|
5411 | if (!pDXContext->pBackendDXContext->paShaderResourceView[shaderResourceViewId].u.pView)
|
---|
5412 | {
|
---|
5413 | //DEBUG_BREAKPOINT_TEST();
|
---|
5414 | LogFunc(("Re-creating SRV: sid=%u srvid = %u\n", sid, shaderResourceViewId));
|
---|
5415 | rc = dxDefineShaderResourceView(pThisCC, pDXContext, shaderResourceViewId, pSRViewEntry);
|
---|
5416 | AssertContinue(RT_SUCCESS(rc));
|
---|
5417 | }
|
---|
5418 |
|
---|
5419 | LogFunc(("srv[%d][%d] sid = %u, srvid = %u\n", idxShaderState, idxSR, sid, shaderResourceViewId));
|
---|
5420 |
|
---|
5421 | #ifdef DUMP_BITMAPS
|
---|
5422 | SVGA3dSurfaceImageId image;
|
---|
5423 | image.sid = sid;
|
---|
5424 | image.face = 0;
|
---|
5425 | image.mipmap = 0;
|
---|
5426 | VMSVGA3D_MAPPED_SURFACE map;
|
---|
5427 | int rc2 = vmsvga3dSurfaceMap(pThisCC, &image, NULL, VMSVGA3D_SURFACE_MAP_READ, &map);
|
---|
5428 | if (RT_SUCCESS(rc2))
|
---|
5429 | {
|
---|
5430 | vmsvga3dMapWriteBmpFile(&map, "sr-");
|
---|
5431 | vmsvga3dSurfaceUnmap(pThisCC, &image, &map, /* fWritten = */ false);
|
---|
5432 | }
|
---|
5433 | else
|
---|
5434 | Log(("Map failed %Rrc\n", rc));
|
---|
5435 | #endif
|
---|
5436 | }
|
---|
5437 | }
|
---|
5438 |
|
---|
5439 | /* Set shader resources. */
|
---|
5440 | rc = dxSetShaderResources(pThisCC, pDXContext, (SVGA3dShaderType)(idxShaderState + SVGA3D_SHADERTYPE_MIN));
|
---|
5441 | AssertRC(rc);
|
---|
5442 | }
|
---|
5443 |
|
---|
5444 | /*
|
---|
5445 | * Compute shader unordered access views
|
---|
5446 | */
|
---|
5447 |
|
---|
5448 | for (uint32_t idxUA = 0; idxUA < SVGA3D_DX11_1_MAX_UAVIEWS; ++idxUA)
|
---|
5449 | {
|
---|
5450 | SVGA3dUAViewId const uaViewId = pDXContext->svgaDXContext.csuaViewIds[idxUA];
|
---|
5451 | if (uaViewId != SVGA3D_INVALID_ID)
|
---|
5452 | {
|
---|
5453 | //DEBUG_BREAKPOINT_TEST();
|
---|
5454 | ASSERT_GUEST_RETURN_VOID(uaViewId < pDXContext->pBackendDXContext->cUnorderedAccessView);
|
---|
5455 |
|
---|
5456 | SVGACOTableDXUAViewEntry const *pUAViewEntry = dxGetUnorderedAccessViewEntry(pDXContext, uaViewId);
|
---|
5457 | AssertContinue(pUAViewEntry != NULL);
|
---|
5458 |
|
---|
5459 | uint32_t const sid = pUAViewEntry->sid;
|
---|
5460 |
|
---|
5461 | PVMSVGA3DSURFACE pSurface;
|
---|
5462 | rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, sid, &pSurface);
|
---|
5463 | AssertRCReturnVoid(rc);
|
---|
5464 |
|
---|
5465 | /* The guest might have invalidated the surface in which case pSurface->pBackendSurface is NULL. */
|
---|
5466 | /** @todo This is not needed for "single DX device" mode. */
|
---|
5467 | if (pSurface->pBackendSurface)
|
---|
5468 | {
|
---|
5469 | /* Wait for the surface to finish drawing. */
|
---|
5470 | dxSurfaceWait(pThisCC->svga.p3dState, pSurface, pDXContext->cid);
|
---|
5471 | }
|
---|
5472 |
|
---|
5473 | /* If a view has not been created yet, do it now. */
|
---|
5474 | if (!pDXContext->pBackendDXContext->paUnorderedAccessView[uaViewId].u.pView)
|
---|
5475 | {
|
---|
5476 | LogFunc(("Re-creating UAV: sid=%u uaid = %u\n", sid, uaViewId));
|
---|
5477 | rc = dxDefineUnorderedAccessView(pThisCC, pDXContext, uaViewId, pUAViewEntry);
|
---|
5478 | AssertContinue(RT_SUCCESS(rc));
|
---|
5479 | }
|
---|
5480 |
|
---|
5481 | LogFunc(("uav[%d] sid = %u, uaid = %u\n", idxUA, sid, uaViewId));
|
---|
5482 | }
|
---|
5483 | }
|
---|
5484 |
|
---|
5485 | /* Set views. */
|
---|
5486 | rc = dxSetCSUnorderedAccessViews(pThisCC, pDXContext);
|
---|
5487 | AssertRC(rc);
|
---|
5488 |
|
---|
5489 | /*
|
---|
5490 | * Render targets and unordered access views.
|
---|
5491 | */
|
---|
5492 |
|
---|
5493 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
5494 | AssertReturnVoid(pDevice->pDevice);
|
---|
5495 |
|
---|
5496 | /* Make sure that the render target views exist. Similar to SRVs. */
|
---|
5497 | if (pDXContext->svgaDXContext.renderState.depthStencilViewId != SVGA3D_INVALID_ID)
|
---|
5498 | {
|
---|
5499 | uint32_t const viewId = pDXContext->svgaDXContext.renderState.depthStencilViewId;
|
---|
5500 |
|
---|
5501 | ASSERT_GUEST_RETURN_VOID(viewId < pDXContext->pBackendDXContext->cDepthStencilView);
|
---|
5502 |
|
---|
5503 | SVGACOTableDXDSViewEntry const *pDSViewEntry = dxGetDepthStencilViewEntry(pDXContext, viewId);
|
---|
5504 | AssertReturnVoid(pDSViewEntry != NULL);
|
---|
5505 |
|
---|
5506 | PVMSVGA3DSURFACE pSurface;
|
---|
5507 | rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, pDSViewEntry->sid, &pSurface);
|
---|
5508 | AssertRCReturnVoid(rc);
|
---|
5509 |
|
---|
5510 | /* If a view has not been created yet, do it now. */
|
---|
5511 | if (!pDXContext->pBackendDXContext->paDepthStencilView[viewId].u.pView)
|
---|
5512 | {
|
---|
5513 | //DEBUG_BREAKPOINT_TEST();
|
---|
5514 | LogFunc(("Re-creating DSV: sid=%u dsvid = %u\n", pDSViewEntry->sid, viewId));
|
---|
5515 | rc = dxDefineDepthStencilView(pThisCC, pDXContext, viewId, pDSViewEntry);
|
---|
5516 | AssertReturnVoid(RT_SUCCESS(rc));
|
---|
5517 | }
|
---|
5518 | }
|
---|
5519 |
|
---|
5520 | for (uint32_t i = 0; i < SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS; ++i)
|
---|
5521 | {
|
---|
5522 | if (pDXContext->svgaDXContext.renderState.renderTargetViewIds[i] != SVGA3D_INVALID_ID)
|
---|
5523 | {
|
---|
5524 | uint32_t const viewId = pDXContext->svgaDXContext.renderState.renderTargetViewIds[i];
|
---|
5525 |
|
---|
5526 | ASSERT_GUEST_RETURN_VOID(viewId < pDXContext->pBackendDXContext->cRenderTargetView);
|
---|
5527 |
|
---|
5528 | SVGACOTableDXRTViewEntry const *pRTViewEntry = dxGetRenderTargetViewEntry(pDXContext, viewId);
|
---|
5529 | AssertReturnVoid(pRTViewEntry != NULL);
|
---|
5530 |
|
---|
5531 | PVMSVGA3DSURFACE pSurface;
|
---|
5532 | rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, pRTViewEntry->sid, &pSurface);
|
---|
5533 | AssertRCReturnVoid(rc);
|
---|
5534 |
|
---|
5535 | /* If a view has not been created yet, do it now. */
|
---|
5536 | if (!pDXContext->pBackendDXContext->paRenderTargetView[viewId].u.pView)
|
---|
5537 | {
|
---|
5538 | //DEBUG_BREAKPOINT_TEST();
|
---|
5539 | LogFunc(("Re-creating RTV: sid=%u rtvid = %u\n", pRTViewEntry->sid, viewId));
|
---|
5540 | rc = dxDefineRenderTargetView(pThisCC, pDXContext, viewId, pRTViewEntry);
|
---|
5541 | AssertReturnVoid(RT_SUCCESS(rc));
|
---|
5542 | }
|
---|
5543 | }
|
---|
5544 | }
|
---|
5545 |
|
---|
5546 | for (uint32_t idxUA = 0; idxUA < SVGA3D_DX11_1_MAX_UAVIEWS; ++idxUA)
|
---|
5547 | {
|
---|
5548 | SVGA3dUAViewId const uaViewId = pDXContext->svgaDXContext.uaViewIds[idxUA];
|
---|
5549 | if (uaViewId != SVGA3D_INVALID_ID)
|
---|
5550 | {
|
---|
5551 | //DEBUG_BREAKPOINT_TEST();
|
---|
5552 | ASSERT_GUEST_RETURN_VOID(uaViewId < pDXContext->pBackendDXContext->cUnorderedAccessView);
|
---|
5553 |
|
---|
5554 | SVGACOTableDXUAViewEntry const *pUAViewEntry = dxGetUnorderedAccessViewEntry(pDXContext, uaViewId);
|
---|
5555 | AssertContinue(pUAViewEntry != NULL);
|
---|
5556 |
|
---|
5557 | uint32_t const sid = pUAViewEntry->sid;
|
---|
5558 |
|
---|
5559 | PVMSVGA3DSURFACE pSurface;
|
---|
5560 | rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, sid, &pSurface);
|
---|
5561 | AssertRCReturnVoid(rc);
|
---|
5562 |
|
---|
5563 | /* The guest might have invalidated the surface in which case pSurface->pBackendSurface is NULL. */
|
---|
5564 | /** @todo This is not needed for "single DX device" mode. */
|
---|
5565 | if (pSurface->pBackendSurface)
|
---|
5566 | {
|
---|
5567 | /* Wait for the surface to finish drawing. */
|
---|
5568 | dxSurfaceWait(pThisCC->svga.p3dState, pSurface, pDXContext->cid);
|
---|
5569 | }
|
---|
5570 |
|
---|
5571 | /* If a view has not been created yet, do it now. */
|
---|
5572 | if (!pDXContext->pBackendDXContext->paUnorderedAccessView[uaViewId].u.pView)
|
---|
5573 | {
|
---|
5574 | LogFunc(("Re-creating UAV: sid=%u uaid = %u\n", sid, uaViewId));
|
---|
5575 | rc = dxDefineUnorderedAccessView(pThisCC, pDXContext, uaViewId, pUAViewEntry);
|
---|
5576 | AssertContinue(RT_SUCCESS(rc));
|
---|
5577 | }
|
---|
5578 |
|
---|
5579 | LogFunc(("uav[%d] sid = %u, uaid = %u\n", idxUA, sid, uaViewId));
|
---|
5580 | }
|
---|
5581 | }
|
---|
5582 |
|
---|
5583 | /* Set render targets. */
|
---|
5584 | rc = dxSetRenderTargets(pThisCC, pDXContext);
|
---|
5585 | AssertRC(rc);
|
---|
5586 |
|
---|
5587 | /*
|
---|
5588 | * Shaders
|
---|
5589 | */
|
---|
5590 |
|
---|
5591 | for (uint32_t idxShaderState = 0; idxShaderState < SVGA3D_NUM_SHADERTYPE_DX10 /** @todo SVGA3D_NUM_SHADERTYPE*/; ++idxShaderState)
|
---|
5592 | {
|
---|
5593 | DXSHADER *pDXShader;
|
---|
5594 | SVGA3dShaderType const shaderType = (SVGA3dShaderType)(idxShaderState + SVGA3D_SHADERTYPE_MIN);
|
---|
5595 | SVGA3dShaderId const shaderId = pDXContext->svgaDXContext.shaderState[idxShaderState].shaderId;
|
---|
5596 |
|
---|
5597 | if (shaderId != SVGA3D_INVALID_ID)
|
---|
5598 | {
|
---|
5599 | pDXShader = &pDXContext->pBackendDXContext->paShader[shaderId];
|
---|
5600 | if (pDXShader->pShader == NULL)
|
---|
5601 | {
|
---|
5602 | /* Create a new shader. */
|
---|
5603 | Log(("Shader: cid=%u shid=%u type=%d\n", pDXContext->cid, shaderId, pDXShader->enmShaderType));
|
---|
5604 |
|
---|
5605 | /* Apply resource types to a pixel shader. */
|
---|
5606 | if (shaderType == SVGA3D_SHADERTYPE_PS)
|
---|
5607 | {
|
---|
5608 | VGPU10_RESOURCE_DIMENSION aResourceDimension[SVGA3D_DX_MAX_SRVIEWS];
|
---|
5609 | RT_ZERO(aResourceDimension);
|
---|
5610 | VGPU10_RESOURCE_RETURN_TYPE aResourceReturnType[SVGA3D_DX_MAX_SRVIEWS];
|
---|
5611 | RT_ZERO(aResourceReturnType);
|
---|
5612 | uint32_t cResources = 0;
|
---|
5613 |
|
---|
5614 | for (uint32_t idxSR = 0; idxSR < SVGA3D_DX_MAX_SRVIEWS; ++idxSR)
|
---|
5615 | {
|
---|
5616 | SVGA3dShaderResourceViewId const shaderResourceViewId = pDXContext->svgaDXContext.shaderState[idxShaderState].shaderResources[idxSR];
|
---|
5617 | if (shaderResourceViewId != SVGA3D_INVALID_ID)
|
---|
5618 | {
|
---|
5619 | SVGACOTableDXSRViewEntry const *pSRViewEntry = dxGetShaderResourceViewEntry(pDXContext, shaderResourceViewId);
|
---|
5620 | AssertContinue(pSRViewEntry != NULL);
|
---|
5621 |
|
---|
5622 | PVMSVGA3DSURFACE pSurface;
|
---|
5623 | rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, pSRViewEntry->sid, &pSurface);
|
---|
5624 | AssertRCReturnVoid(rc);
|
---|
5625 |
|
---|
5626 | aResourceReturnType[idxSR] = DXShaderResourceReturnTypeFromFormat(pSRViewEntry->format);
|
---|
5627 |
|
---|
5628 | switch (pSRViewEntry->resourceDimension)
|
---|
5629 | {
|
---|
5630 | case SVGA3D_RESOURCE_BUFFEREX:
|
---|
5631 | case SVGA3D_RESOURCE_BUFFER:
|
---|
5632 | aResourceDimension[idxSR] = VGPU10_RESOURCE_DIMENSION_BUFFER;
|
---|
5633 | break;
|
---|
5634 | case SVGA3D_RESOURCE_TEXTURE1D:
|
---|
5635 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
5636 | aResourceDimension[idxSR] = VGPU10_RESOURCE_DIMENSION_TEXTURE1D;
|
---|
5637 | else
|
---|
5638 | aResourceDimension[idxSR] = VGPU10_RESOURCE_DIMENSION_TEXTURE1DARRAY;
|
---|
5639 | break;
|
---|
5640 | case SVGA3D_RESOURCE_TEXTURE2D:
|
---|
5641 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
5642 | aResourceDimension[idxSR] = VGPU10_RESOURCE_DIMENSION_TEXTURE2D;
|
---|
5643 | else
|
---|
5644 | aResourceDimension[idxSR] = VGPU10_RESOURCE_DIMENSION_TEXTURE2DARRAY;
|
---|
5645 | break;
|
---|
5646 | case SVGA3D_RESOURCE_TEXTURE3D:
|
---|
5647 | aResourceDimension[idxSR] = VGPU10_RESOURCE_DIMENSION_TEXTURE3D;
|
---|
5648 | break;
|
---|
5649 | case SVGA3D_RESOURCE_TEXTURECUBE:
|
---|
5650 | if (pSurface->surfaceDesc.numArrayElements <= 6)
|
---|
5651 | aResourceDimension[idxSR] = VGPU10_RESOURCE_DIMENSION_TEXTURECUBE;
|
---|
5652 | else
|
---|
5653 | aResourceDimension[idxSR] = VGPU10_RESOURCE_DIMENSION_TEXTURECUBEARRAY;
|
---|
5654 | break;
|
---|
5655 | default:
|
---|
5656 | ASSERT_GUEST_FAILED();
|
---|
5657 | aResourceDimension[idxSR] = VGPU10_RESOURCE_DIMENSION_TEXTURE2D;
|
---|
5658 | }
|
---|
5659 |
|
---|
5660 | cResources = idxSR + 1;
|
---|
5661 | }
|
---|
5662 | }
|
---|
5663 |
|
---|
5664 | rc = DXShaderUpdateResources(&pDXShader->shaderInfo, aResourceDimension, aResourceReturnType, cResources);
|
---|
5665 | AssertRC(rc); /* Ignore rc because the shader will most likely work anyway. */
|
---|
5666 | }
|
---|
5667 |
|
---|
5668 | if (pDXShader->shaderInfo.fGuestSignatures)
|
---|
5669 | vboxDXMatchGuestShaderSignatures(pDXContext, pDXShader);
|
---|
5670 |
|
---|
5671 | rc = DXShaderCreateDXBC(&pDXShader->shaderInfo, &pDXShader->pvDXBC, &pDXShader->cbDXBC);
|
---|
5672 | if (RT_SUCCESS(rc))
|
---|
5673 | {
|
---|
5674 | #ifdef LOG_ENABLED
|
---|
5675 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5676 | if (pBackend->pfnD3DDisassemble && LogIs6Enabled())
|
---|
5677 | {
|
---|
5678 | ID3D10Blob *pBlob = 0;
|
---|
5679 | HRESULT hr2 = pBackend->pfnD3DDisassemble(pDXShader->pvDXBC, pDXShader->cbDXBC, 0, NULL, &pBlob);
|
---|
5680 | if (SUCCEEDED(hr2) && pBlob && pBlob->GetBufferSize())
|
---|
5681 | Log6(("%s\n", pBlob->GetBufferPointer()));
|
---|
5682 | else
|
---|
5683 | AssertFailed();
|
---|
5684 | D3D_RELEASE(pBlob);
|
---|
5685 | }
|
---|
5686 | #endif
|
---|
5687 |
|
---|
5688 | HRESULT hr = dxShaderCreate(pThisCC, pDXContext, pDXShader);
|
---|
5689 | if (FAILED(hr))
|
---|
5690 | rc = VERR_INVALID_STATE;
|
---|
5691 | }
|
---|
5692 | else
|
---|
5693 | rc = VERR_NO_MEMORY;
|
---|
5694 | }
|
---|
5695 | }
|
---|
5696 | else
|
---|
5697 | pDXShader = NULL;
|
---|
5698 |
|
---|
5699 | if (RT_SUCCESS(rc))
|
---|
5700 | dxShaderSet(pThisCC, pDXContext, shaderType, pDXShader);
|
---|
5701 |
|
---|
5702 | AssertRC(rc);
|
---|
5703 | }
|
---|
5704 |
|
---|
5705 | /*
|
---|
5706 | * InputLayout
|
---|
5707 | */
|
---|
5708 | SVGA3dElementLayoutId const elementLayoutId = pDXContext->svgaDXContext.inputAssembly.layoutId;
|
---|
5709 | ID3D11InputLayout *pInputLayout = NULL;
|
---|
5710 | if (elementLayoutId != SVGA3D_INVALID_ID)
|
---|
5711 | {
|
---|
5712 | DXELEMENTLAYOUT *pDXElementLayout = &pDXContext->pBackendDXContext->paElementLayout[elementLayoutId];
|
---|
5713 | if (!pDXElementLayout->pElementLayout)
|
---|
5714 | {
|
---|
5715 | uint32_t const idxShaderState = SVGA3D_SHADERTYPE_VS - SVGA3D_SHADERTYPE_MIN;
|
---|
5716 | uint32_t const shid = pDXContext->svgaDXContext.shaderState[idxShaderState].shaderId;
|
---|
5717 | if (shid < pDXContext->pBackendDXContext->cShader)
|
---|
5718 | {
|
---|
5719 | DXSHADER *pDXShader = &pDXContext->pBackendDXContext->paShader[shid];
|
---|
5720 | if (pDXShader->pvDXBC)
|
---|
5721 | dxCreateInputLayout(pThisCC, pDXContext, elementLayoutId, pDXShader);
|
---|
5722 | else
|
---|
5723 | LogRelMax(16, ("VMSVGA: DX shader bytecode is not available in DXSetInputLayout: shid = %u\n", shid));
|
---|
5724 | }
|
---|
5725 | else
|
---|
5726 | LogRelMax(16, ("VMSVGA: DX shader is not set in DXSetInputLayout: shid = 0x%x\n", shid));
|
---|
5727 | }
|
---|
5728 |
|
---|
5729 | pInputLayout = pDXElementLayout->pElementLayout;
|
---|
5730 | }
|
---|
5731 |
|
---|
5732 | pDevice->pImmediateContext->IASetInputLayout(pInputLayout);
|
---|
5733 | }
|
---|
5734 |
|
---|
5735 |
|
---|
5736 | static DECLCALLBACK(int) vmsvga3dBackDXDraw(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t vertexCount, uint32_t startVertexLocation)
|
---|
5737 | {
|
---|
5738 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5739 | RT_NOREF(pBackend);
|
---|
5740 |
|
---|
5741 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
5742 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
5743 |
|
---|
5744 | dxSetupPipeline(pThisCC, pDXContext);
|
---|
5745 |
|
---|
5746 | if (pDXContext->svgaDXContext.inputAssembly.topology != SVGA3D_PRIMITIVE_TRIANGLEFAN)
|
---|
5747 | pDevice->pImmediateContext->Draw(vertexCount, startVertexLocation);
|
---|
5748 | else
|
---|
5749 | {
|
---|
5750 | /*
|
---|
5751 | * Emulate SVGA3D_PRIMITIVE_TRIANGLEFAN using an indexed draw of a triangle list.
|
---|
5752 | */
|
---|
5753 |
|
---|
5754 | /* Make sure that 16 bit indices are enough. */
|
---|
5755 | if (vertexCount > 65535)
|
---|
5756 | {
|
---|
5757 | LogRelMax(1, ("VMSVGA: ignore Draw(TRIANGLEFAN, %u)\n", vertexCount));
|
---|
5758 | return VERR_NOT_SUPPORTED;
|
---|
5759 | }
|
---|
5760 |
|
---|
5761 | /* Generate indices. */
|
---|
5762 | UINT const IndexCount = 3 * (vertexCount - 2); /* 3_per_triangle * num_triangles */
|
---|
5763 | UINT const cbAlloc = IndexCount * sizeof(USHORT);
|
---|
5764 | USHORT *paIndices = (USHORT *)RTMemAlloc(cbAlloc);
|
---|
5765 | AssertReturn(paIndices, VERR_NO_MEMORY);
|
---|
5766 | USHORT iVertex = 1;
|
---|
5767 | for (UINT i = 0; i < IndexCount; i+= 3)
|
---|
5768 | {
|
---|
5769 | paIndices[i] = 0;
|
---|
5770 | paIndices[i + 1] = iVertex;
|
---|
5771 | ++iVertex;
|
---|
5772 | paIndices[i + 2] = iVertex;
|
---|
5773 | }
|
---|
5774 |
|
---|
5775 | D3D11_SUBRESOURCE_DATA InitData;
|
---|
5776 | InitData.pSysMem = paIndices;
|
---|
5777 | InitData.SysMemPitch = cbAlloc;
|
---|
5778 | InitData.SysMemSlicePitch = cbAlloc;
|
---|
5779 |
|
---|
5780 | D3D11_BUFFER_DESC bd;
|
---|
5781 | RT_ZERO(bd);
|
---|
5782 | bd.ByteWidth = cbAlloc;
|
---|
5783 | bd.Usage = D3D11_USAGE_IMMUTABLE;
|
---|
5784 | bd.BindFlags = D3D11_BIND_INDEX_BUFFER;
|
---|
5785 | //bd.CPUAccessFlags = 0;
|
---|
5786 | //bd.MiscFlags = 0;
|
---|
5787 | //bd.StructureByteStride = 0;
|
---|
5788 |
|
---|
5789 | ID3D11Buffer *pIndexBuffer = 0;
|
---|
5790 | HRESULT hr = pDevice->pDevice->CreateBuffer(&bd, &InitData, &pIndexBuffer);
|
---|
5791 | Assert(SUCCEEDED(hr));RT_NOREF(hr);
|
---|
5792 |
|
---|
5793 | /* Save the current index buffer. */
|
---|
5794 | ID3D11Buffer *pSavedIndexBuffer = 0;
|
---|
5795 | DXGI_FORMAT SavedFormat = DXGI_FORMAT_UNKNOWN;
|
---|
5796 | UINT SavedOffset = 0;
|
---|
5797 | pDevice->pImmediateContext->IAGetIndexBuffer(&pSavedIndexBuffer, &SavedFormat, &SavedOffset);
|
---|
5798 |
|
---|
5799 | /* Set up the device state. */
|
---|
5800 | pDevice->pImmediateContext->IASetIndexBuffer(pIndexBuffer, DXGI_FORMAT_R16_UINT, 0);
|
---|
5801 | pDevice->pImmediateContext->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST);
|
---|
5802 |
|
---|
5803 | UINT const StartIndexLocation = 0;
|
---|
5804 | INT const BaseVertexLocation = startVertexLocation;
|
---|
5805 | pDevice->pImmediateContext->DrawIndexed(IndexCount, StartIndexLocation, BaseVertexLocation);
|
---|
5806 |
|
---|
5807 | /* Restore the device state. */
|
---|
5808 | pDevice->pImmediateContext->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP);
|
---|
5809 | pDevice->pImmediateContext->IASetIndexBuffer(pSavedIndexBuffer, SavedFormat, SavedOffset);
|
---|
5810 | D3D_RELEASE(pSavedIndexBuffer);
|
---|
5811 |
|
---|
5812 | /* Cleanup. */
|
---|
5813 | D3D_RELEASE(pIndexBuffer);
|
---|
5814 | RTMemFree(paIndices);
|
---|
5815 | }
|
---|
5816 |
|
---|
5817 | /* Note which surfaces are being drawn. */
|
---|
5818 | dxTrackRenderTargets(pThisCC, pDXContext);
|
---|
5819 |
|
---|
5820 | return VINF_SUCCESS;
|
---|
5821 | }
|
---|
5822 |
|
---|
5823 | static int dxReadBuffer(DXDEVICE *pDevice, ID3D11Buffer *pBuffer, UINT Offset, UINT Bytes, void **ppvData, uint32_t *pcbData)
|
---|
5824 | {
|
---|
5825 | D3D11_BUFFER_DESC desc;
|
---|
5826 | RT_ZERO(desc);
|
---|
5827 | pBuffer->GetDesc(&desc);
|
---|
5828 |
|
---|
5829 | AssertReturn( Offset < desc.ByteWidth
|
---|
5830 | && Bytes <= desc.ByteWidth - Offset, VERR_INVALID_STATE);
|
---|
5831 |
|
---|
5832 | void *pvData = RTMemAlloc(Bytes);
|
---|
5833 | if (!pvData)
|
---|
5834 | return VERR_NO_MEMORY;
|
---|
5835 |
|
---|
5836 | *ppvData = pvData;
|
---|
5837 | *pcbData = Bytes;
|
---|
5838 |
|
---|
5839 | int rc = dxStagingBufferRealloc(pDevice, Bytes);
|
---|
5840 | if (RT_SUCCESS(rc))
|
---|
5841 | {
|
---|
5842 | /* Copy from the buffer to the staging buffer. */
|
---|
5843 | ID3D11Resource *pDstResource = pDevice->pStagingBuffer;
|
---|
5844 | UINT DstSubresource = 0;
|
---|
5845 | UINT DstX = Offset;
|
---|
5846 | UINT DstY = 0;
|
---|
5847 | UINT DstZ = 0;
|
---|
5848 | ID3D11Resource *pSrcResource = pBuffer;
|
---|
5849 | UINT SrcSubresource = 0;
|
---|
5850 | D3D11_BOX SrcBox;
|
---|
5851 | SrcBox.left = 0;
|
---|
5852 | SrcBox.top = 0;
|
---|
5853 | SrcBox.front = 0;
|
---|
5854 | SrcBox.right = Bytes;
|
---|
5855 | SrcBox.bottom = 1;
|
---|
5856 | SrcBox.back = 1;
|
---|
5857 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
5858 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
5859 |
|
---|
5860 | D3D11_MAPPED_SUBRESOURCE mappedResource;
|
---|
5861 | UINT const Subresource = 0; /* Buffers have only one subresource. */
|
---|
5862 | HRESULT hr = pDevice->pImmediateContext->Map(pDevice->pStagingBuffer, Subresource,
|
---|
5863 | D3D11_MAP_READ, /* MapFlags = */ 0, &mappedResource);
|
---|
5864 | if (SUCCEEDED(hr))
|
---|
5865 | {
|
---|
5866 | memcpy(pvData, mappedResource.pData, Bytes);
|
---|
5867 |
|
---|
5868 | /* Unmap the staging buffer. */
|
---|
5869 | pDevice->pImmediateContext->Unmap(pDevice->pStagingBuffer, Subresource);
|
---|
5870 | }
|
---|
5871 | else
|
---|
5872 | AssertFailedStmt(rc = VERR_NOT_SUPPORTED);
|
---|
5873 |
|
---|
5874 | }
|
---|
5875 |
|
---|
5876 | if (RT_FAILURE(rc))
|
---|
5877 | {
|
---|
5878 | RTMemFree(*ppvData);
|
---|
5879 | *ppvData = NULL;
|
---|
5880 | *pcbData = 0;
|
---|
5881 | }
|
---|
5882 |
|
---|
5883 | return rc;
|
---|
5884 | }
|
---|
5885 |
|
---|
5886 |
|
---|
5887 | static int dxDrawIndexedTriangleFan(DXDEVICE *pDevice, uint32_t IndexCountTF, uint32_t StartIndexLocationTF, int32_t BaseVertexLocationTF)
|
---|
5888 | {
|
---|
5889 | /*
|
---|
5890 | * Emulate an indexed SVGA3D_PRIMITIVE_TRIANGLEFAN using an indexed draw of triangle list.
|
---|
5891 | */
|
---|
5892 |
|
---|
5893 | /* Make sure that 16 bit indices are enough. */
|
---|
5894 | if (IndexCountTF > 65535)
|
---|
5895 | {
|
---|
5896 | LogRelMax(1, ("VMSVGA: ignore DrawIndexed(TRIANGLEFAN, %u)\n", IndexCountTF));
|
---|
5897 | return VERR_NOT_SUPPORTED;
|
---|
5898 | }
|
---|
5899 |
|
---|
5900 | /* Save the current index buffer. */
|
---|
5901 | ID3D11Buffer *pSavedIndexBuffer = 0;
|
---|
5902 | DXGI_FORMAT SavedFormat = DXGI_FORMAT_UNKNOWN;
|
---|
5903 | UINT SavedOffset = 0;
|
---|
5904 | pDevice->pImmediateContext->IAGetIndexBuffer(&pSavedIndexBuffer, &SavedFormat, &SavedOffset);
|
---|
5905 |
|
---|
5906 | AssertReturn( SavedFormat == DXGI_FORMAT_R16_UINT
|
---|
5907 | || SavedFormat == DXGI_FORMAT_R32_UINT, VERR_NOT_SUPPORTED);
|
---|
5908 |
|
---|
5909 | /* How many bytes are used by triangle fan indices. */
|
---|
5910 | UINT const BytesPerIndexTF = SavedFormat == DXGI_FORMAT_R16_UINT ? 2 : 4;
|
---|
5911 | UINT const BytesTF = BytesPerIndexTF * IndexCountTF;
|
---|
5912 |
|
---|
5913 | /* Read the current index buffer content to obtain indices. */
|
---|
5914 | void *pvDataTF;
|
---|
5915 | uint32_t cbDataTF;
|
---|
5916 | int rc = dxReadBuffer(pDevice, pSavedIndexBuffer, StartIndexLocationTF, BytesTF, &pvDataTF, &cbDataTF);
|
---|
5917 | AssertRCReturn(rc, rc);
|
---|
5918 | AssertReturnStmt(cbDataTF >= BytesPerIndexTF, RTMemFree(pvDataTF), VERR_INVALID_STATE);
|
---|
5919 |
|
---|
5920 | /* Generate indices for triangle list. */
|
---|
5921 | UINT const IndexCount = 3 * (IndexCountTF - 2); /* 3_per_triangle * num_triangles */
|
---|
5922 | UINT const cbAlloc = IndexCount * sizeof(USHORT);
|
---|
5923 | USHORT *paIndices = (USHORT *)RTMemAlloc(cbAlloc);
|
---|
5924 | AssertReturnStmt(paIndices, RTMemFree(pvDataTF), VERR_NO_MEMORY);
|
---|
5925 |
|
---|
5926 | USHORT iVertex = 1;
|
---|
5927 | if (BytesPerIndexTF == 2)
|
---|
5928 | {
|
---|
5929 | USHORT *paIndicesTF = (USHORT *)pvDataTF;
|
---|
5930 | for (UINT i = 0; i < IndexCount; i+= 3)
|
---|
5931 | {
|
---|
5932 | paIndices[i] = paIndicesTF[0];
|
---|
5933 | AssertBreakStmt(iVertex < IndexCountTF, rc = VERR_INVALID_STATE);
|
---|
5934 | paIndices[i + 1] = paIndicesTF[iVertex];
|
---|
5935 | ++iVertex;
|
---|
5936 | AssertBreakStmt(iVertex < IndexCountTF, rc = VERR_INVALID_STATE);
|
---|
5937 | paIndices[i + 2] = paIndicesTF[iVertex];
|
---|
5938 | }
|
---|
5939 | }
|
---|
5940 | else
|
---|
5941 | {
|
---|
5942 | UINT *paIndicesTF = (UINT *)pvDataTF;
|
---|
5943 | for (UINT i = 0; i < IndexCount; i+= 3)
|
---|
5944 | {
|
---|
5945 | paIndices[i] = paIndicesTF[0];
|
---|
5946 | AssertBreakStmt(iVertex < IndexCountTF, rc = VERR_INVALID_STATE);
|
---|
5947 | paIndices[i + 1] = paIndicesTF[iVertex];
|
---|
5948 | ++iVertex;
|
---|
5949 | AssertBreakStmt(iVertex < IndexCountTF, rc = VERR_INVALID_STATE);
|
---|
5950 | paIndices[i + 2] = paIndicesTF[iVertex];
|
---|
5951 | }
|
---|
5952 | }
|
---|
5953 |
|
---|
5954 | D3D11_SUBRESOURCE_DATA InitData;
|
---|
5955 | InitData.pSysMem = paIndices;
|
---|
5956 | InitData.SysMemPitch = cbAlloc;
|
---|
5957 | InitData.SysMemSlicePitch = cbAlloc;
|
---|
5958 |
|
---|
5959 | D3D11_BUFFER_DESC bd;
|
---|
5960 | RT_ZERO(bd);
|
---|
5961 | bd.ByteWidth = cbAlloc;
|
---|
5962 | bd.Usage = D3D11_USAGE_IMMUTABLE;
|
---|
5963 | bd.BindFlags = D3D11_BIND_INDEX_BUFFER;
|
---|
5964 | //bd.CPUAccessFlags = 0;
|
---|
5965 | //bd.MiscFlags = 0;
|
---|
5966 | //bd.StructureByteStride = 0;
|
---|
5967 |
|
---|
5968 | ID3D11Buffer *pIndexBuffer = 0;
|
---|
5969 | HRESULT hr = pDevice->pDevice->CreateBuffer(&bd, &InitData, &pIndexBuffer);
|
---|
5970 | Assert(SUCCEEDED(hr));RT_NOREF(hr);
|
---|
5971 |
|
---|
5972 | /* Set up the device state. */
|
---|
5973 | pDevice->pImmediateContext->IASetIndexBuffer(pIndexBuffer, DXGI_FORMAT_R16_UINT, 0);
|
---|
5974 | pDevice->pImmediateContext->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST);
|
---|
5975 |
|
---|
5976 | UINT const StartIndexLocation = 0;
|
---|
5977 | INT const BaseVertexLocation = BaseVertexLocationTF;
|
---|
5978 | pDevice->pImmediateContext->DrawIndexed(IndexCount, StartIndexLocation, BaseVertexLocation);
|
---|
5979 |
|
---|
5980 | /* Restore the device state. */
|
---|
5981 | pDevice->pImmediateContext->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP);
|
---|
5982 | pDevice->pImmediateContext->IASetIndexBuffer(pSavedIndexBuffer, SavedFormat, SavedOffset);
|
---|
5983 | D3D_RELEASE(pSavedIndexBuffer);
|
---|
5984 |
|
---|
5985 | /* Cleanup. */
|
---|
5986 | D3D_RELEASE(pIndexBuffer);
|
---|
5987 | RTMemFree(paIndices);
|
---|
5988 | RTMemFree(pvDataTF);
|
---|
5989 |
|
---|
5990 | return VINF_SUCCESS;
|
---|
5991 | }
|
---|
5992 |
|
---|
5993 |
|
---|
5994 | static DECLCALLBACK(int) vmsvga3dBackDXDrawIndexed(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t indexCount, uint32_t startIndexLocation, int32_t baseVertexLocation)
|
---|
5995 | {
|
---|
5996 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5997 | RT_NOREF(pBackend);
|
---|
5998 |
|
---|
5999 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
6000 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
6001 |
|
---|
6002 | dxSetupPipeline(pThisCC, pDXContext);
|
---|
6003 |
|
---|
6004 | if (pDXContext->svgaDXContext.inputAssembly.topology != SVGA3D_PRIMITIVE_TRIANGLEFAN)
|
---|
6005 | pDevice->pImmediateContext->DrawIndexed(indexCount, startIndexLocation, baseVertexLocation);
|
---|
6006 | else
|
---|
6007 | {
|
---|
6008 | dxDrawIndexedTriangleFan(pDevice, indexCount, startIndexLocation, baseVertexLocation);
|
---|
6009 | }
|
---|
6010 |
|
---|
6011 | /* Note which surfaces are being drawn. */
|
---|
6012 | dxTrackRenderTargets(pThisCC, pDXContext);
|
---|
6013 |
|
---|
6014 | return VINF_SUCCESS;
|
---|
6015 | }
|
---|
6016 |
|
---|
6017 |
|
---|
6018 | static DECLCALLBACK(int) vmsvga3dBackDXDrawInstanced(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext,
|
---|
6019 | uint32_t vertexCountPerInstance, uint32_t instanceCount, uint32_t startVertexLocation, uint32_t startInstanceLocation)
|
---|
6020 | {
|
---|
6021 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6022 | RT_NOREF(pBackend);
|
---|
6023 |
|
---|
6024 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
6025 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
6026 |
|
---|
6027 | dxSetupPipeline(pThisCC, pDXContext);
|
---|
6028 |
|
---|
6029 | Assert(pDXContext->svgaDXContext.inputAssembly.topology != SVGA3D_PRIMITIVE_TRIANGLEFAN);
|
---|
6030 |
|
---|
6031 | pDevice->pImmediateContext->DrawInstanced(vertexCountPerInstance, instanceCount, startVertexLocation, startInstanceLocation);
|
---|
6032 |
|
---|
6033 | /* Note which surfaces are being drawn. */
|
---|
6034 | dxTrackRenderTargets(pThisCC, pDXContext);
|
---|
6035 |
|
---|
6036 | return VINF_SUCCESS;
|
---|
6037 | }
|
---|
6038 |
|
---|
6039 |
|
---|
6040 | static DECLCALLBACK(int) vmsvga3dBackDXDrawIndexedInstanced(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext,
|
---|
6041 | uint32_t indexCountPerInstance, uint32_t instanceCount, uint32_t startIndexLocation, int32_t baseVertexLocation, uint32_t startInstanceLocation)
|
---|
6042 | {
|
---|
6043 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6044 | RT_NOREF(pBackend);
|
---|
6045 |
|
---|
6046 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
6047 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
6048 |
|
---|
6049 | dxSetupPipeline(pThisCC, pDXContext);
|
---|
6050 |
|
---|
6051 | Assert(pDXContext->svgaDXContext.inputAssembly.topology != SVGA3D_PRIMITIVE_TRIANGLEFAN);
|
---|
6052 |
|
---|
6053 | pDevice->pImmediateContext->DrawIndexedInstanced(indexCountPerInstance, instanceCount, startIndexLocation, baseVertexLocation, startInstanceLocation);
|
---|
6054 |
|
---|
6055 | /* Note which surfaces are being drawn. */
|
---|
6056 | dxTrackRenderTargets(pThisCC, pDXContext);
|
---|
6057 |
|
---|
6058 | return VINF_SUCCESS;
|
---|
6059 | }
|
---|
6060 |
|
---|
6061 |
|
---|
6062 | static DECLCALLBACK(int) vmsvga3dBackDXDrawAuto(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
6063 | {
|
---|
6064 | Assert(pDXContext->svgaDXContext.inputAssembly.topology != SVGA3D_PRIMITIVE_TRIANGLEFAN);
|
---|
6065 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6066 |
|
---|
6067 | dxSetupPipeline(pThisCC, pDXContext);
|
---|
6068 |
|
---|
6069 | RT_NOREF(pBackend, pDXContext);
|
---|
6070 | AssertFailed(); /** @todo Implement */
|
---|
6071 | return VERR_NOT_IMPLEMENTED;
|
---|
6072 | }
|
---|
6073 |
|
---|
6074 |
|
---|
6075 | static DECLCALLBACK(int) vmsvga3dBackDXSetInputLayout(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dElementLayoutId elementLayoutId)
|
---|
6076 | {
|
---|
6077 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6078 | RT_NOREF(pBackend);
|
---|
6079 |
|
---|
6080 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
6081 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
6082 |
|
---|
6083 | RT_NOREF(elementLayoutId);
|
---|
6084 |
|
---|
6085 | return VINF_SUCCESS;
|
---|
6086 | }
|
---|
6087 |
|
---|
6088 |
|
---|
6089 | static DECLCALLBACK(int) vmsvga3dBackDXSetVertexBuffers(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t startBuffer, uint32_t cVertexBuffer, SVGA3dVertexBuffer const *paVertexBuffer)
|
---|
6090 | {
|
---|
6091 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6092 | RT_NOREF(pBackend);
|
---|
6093 |
|
---|
6094 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
6095 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
6096 |
|
---|
6097 | /* For each paVertexBuffer[i]:
|
---|
6098 | * If the vertex buffer object does not exist then create it.
|
---|
6099 | * If the surface has been updated by the guest then update the buffer object.
|
---|
6100 | * Use IASetVertexBuffers to set the buffers.
|
---|
6101 | */
|
---|
6102 |
|
---|
6103 | ID3D11Buffer *paResources[SVGA3D_DX_MAX_VERTEXBUFFERS];
|
---|
6104 | UINT paStride[SVGA3D_DX_MAX_VERTEXBUFFERS];
|
---|
6105 | UINT paOffset[SVGA3D_DX_MAX_VERTEXBUFFERS];
|
---|
6106 |
|
---|
6107 | for (uint32_t i = 0; i < cVertexBuffer; ++i)
|
---|
6108 | {
|
---|
6109 | uint32_t const idxVertexBuffer = startBuffer + i;
|
---|
6110 |
|
---|
6111 | /* Get corresponding resource. Create the buffer if does not yet exist. */
|
---|
6112 | if (paVertexBuffer[i].sid != SVGA_ID_INVALID)
|
---|
6113 | {
|
---|
6114 | PVMSVGA3DSURFACE pSurface;
|
---|
6115 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, paVertexBuffer[i].sid, &pSurface);
|
---|
6116 | AssertRCReturn(rc, rc);
|
---|
6117 |
|
---|
6118 | if (pSurface->pBackendSurface == NULL)
|
---|
6119 | {
|
---|
6120 | /* Create the resource and initialize it with the current surface data. */
|
---|
6121 | rc = vmsvga3dBackSurfaceCreateBuffer(pThisCC, pDXContext, pSurface);
|
---|
6122 | AssertRCReturn(rc, rc);
|
---|
6123 | }
|
---|
6124 |
|
---|
6125 | Assert(pSurface->pBackendSurface->u.pBuffer);
|
---|
6126 | paResources[idxVertexBuffer] = pSurface->pBackendSurface->u.pBuffer;
|
---|
6127 | paStride[idxVertexBuffer] = paVertexBuffer[i].stride;
|
---|
6128 | paOffset[idxVertexBuffer] = paVertexBuffer[i].offset;
|
---|
6129 | }
|
---|
6130 | else
|
---|
6131 | {
|
---|
6132 | paResources[idxVertexBuffer] = NULL;
|
---|
6133 | paStride[idxVertexBuffer] = 0;
|
---|
6134 | paOffset[idxVertexBuffer] = 0;
|
---|
6135 | }
|
---|
6136 | }
|
---|
6137 |
|
---|
6138 | pDevice->pImmediateContext->IASetVertexBuffers(startBuffer, cVertexBuffer,
|
---|
6139 | &paResources[startBuffer], &paStride[startBuffer], &paOffset[startBuffer]);
|
---|
6140 |
|
---|
6141 | return VINF_SUCCESS;
|
---|
6142 | }
|
---|
6143 |
|
---|
6144 |
|
---|
6145 | static DECLCALLBACK(int) vmsvga3dBackDXSetIndexBuffer(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceId sid, SVGA3dSurfaceFormat format, uint32_t offset)
|
---|
6146 | {
|
---|
6147 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6148 | RT_NOREF(pBackend);
|
---|
6149 |
|
---|
6150 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
6151 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
6152 |
|
---|
6153 | /* Get corresponding resource. Create the buffer if does not yet exist. */
|
---|
6154 | ID3D11Buffer *pResource;
|
---|
6155 | DXGI_FORMAT enmDxgiFormat;
|
---|
6156 |
|
---|
6157 | if (sid != SVGA_ID_INVALID)
|
---|
6158 | {
|
---|
6159 | PVMSVGA3DSURFACE pSurface;
|
---|
6160 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, sid, &pSurface);
|
---|
6161 | AssertRCReturn(rc, rc);
|
---|
6162 |
|
---|
6163 | if (pSurface->pBackendSurface == NULL)
|
---|
6164 | {
|
---|
6165 | /* Create the resource and initialize it with the current surface data. */
|
---|
6166 | rc = vmsvga3dBackSurfaceCreateBuffer(pThisCC, pDXContext, pSurface);
|
---|
6167 | AssertRCReturn(rc, rc);
|
---|
6168 | }
|
---|
6169 |
|
---|
6170 | pResource = pSurface->pBackendSurface->u.pBuffer;
|
---|
6171 | enmDxgiFormat = vmsvgaDXSurfaceFormat2Dxgi(format);
|
---|
6172 | AssertReturn(enmDxgiFormat == DXGI_FORMAT_R16_UINT || enmDxgiFormat == DXGI_FORMAT_R32_UINT, VERR_INVALID_PARAMETER);
|
---|
6173 | }
|
---|
6174 | else
|
---|
6175 | {
|
---|
6176 | pResource = NULL;
|
---|
6177 | enmDxgiFormat = DXGI_FORMAT_UNKNOWN;
|
---|
6178 | }
|
---|
6179 |
|
---|
6180 | pDevice->pImmediateContext->IASetIndexBuffer(pResource, enmDxgiFormat, offset);
|
---|
6181 | return VINF_SUCCESS;
|
---|
6182 | }
|
---|
6183 |
|
---|
6184 | static D3D11_PRIMITIVE_TOPOLOGY dxTopology(SVGA3dPrimitiveType primitiveType)
|
---|
6185 | {
|
---|
6186 | static D3D11_PRIMITIVE_TOPOLOGY const aD3D11PrimitiveTopology[SVGA3D_PRIMITIVE_MAX] =
|
---|
6187 | {
|
---|
6188 | D3D11_PRIMITIVE_TOPOLOGY_UNDEFINED,
|
---|
6189 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST,
|
---|
6190 | D3D11_PRIMITIVE_TOPOLOGY_POINTLIST,
|
---|
6191 | D3D11_PRIMITIVE_TOPOLOGY_LINELIST,
|
---|
6192 | D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP,
|
---|
6193 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP,
|
---|
6194 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP, /* SVGA3D_PRIMITIVE_TRIANGLEFAN: No FAN in D3D11. */
|
---|
6195 | D3D11_PRIMITIVE_TOPOLOGY_LINELIST_ADJ,
|
---|
6196 | D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ,
|
---|
6197 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ,
|
---|
6198 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ,
|
---|
6199 | D3D11_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST,
|
---|
6200 | D3D11_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST,
|
---|
6201 | D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST,
|
---|
6202 | D3D11_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST,
|
---|
6203 | D3D11_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST,
|
---|
6204 | D3D11_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST,
|
---|
6205 | D3D11_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST,
|
---|
6206 | D3D11_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST,
|
---|
6207 | D3D11_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST,
|
---|
6208 | D3D11_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST,
|
---|
6209 | D3D11_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST,
|
---|
6210 | D3D11_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST,
|
---|
6211 | D3D11_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST,
|
---|
6212 | D3D11_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST,
|
---|
6213 | D3D11_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST,
|
---|
6214 | D3D11_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST,
|
---|
6215 | D3D11_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST,
|
---|
6216 | D3D11_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST,
|
---|
6217 | D3D11_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST,
|
---|
6218 | D3D11_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST,
|
---|
6219 | D3D11_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST,
|
---|
6220 | D3D11_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST,
|
---|
6221 | D3D11_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST,
|
---|
6222 | D3D11_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST,
|
---|
6223 | D3D11_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST,
|
---|
6224 | D3D11_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST,
|
---|
6225 | D3D11_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST,
|
---|
6226 | D3D11_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST,
|
---|
6227 | D3D11_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST,
|
---|
6228 | D3D11_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST,
|
---|
6229 | D3D11_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST,
|
---|
6230 | D3D11_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST,
|
---|
6231 | };
|
---|
6232 | return aD3D11PrimitiveTopology[primitiveType];
|
---|
6233 | }
|
---|
6234 |
|
---|
6235 | static DECLCALLBACK(int) vmsvga3dBackDXSetTopology(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dPrimitiveType topology)
|
---|
6236 | {
|
---|
6237 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6238 | RT_NOREF(pBackend);
|
---|
6239 |
|
---|
6240 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
6241 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
6242 |
|
---|
6243 | D3D11_PRIMITIVE_TOPOLOGY const enmTopology = dxTopology(topology);
|
---|
6244 | pDevice->pImmediateContext->IASetPrimitiveTopology(enmTopology);
|
---|
6245 | return VINF_SUCCESS;
|
---|
6246 | }
|
---|
6247 |
|
---|
6248 |
|
---|
6249 | static int dxSetRenderTargets(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
6250 | {
|
---|
6251 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
6252 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
6253 |
|
---|
6254 | UINT UAVStartSlot = 0;
|
---|
6255 | UINT NumUAVs = 0;
|
---|
6256 | ID3D11UnorderedAccessView *apUnorderedAccessViews[SVGA3D_DX11_1_MAX_UAVIEWS];
|
---|
6257 | UINT aUAVInitialCounts[SVGA3D_DX11_1_MAX_UAVIEWS];
|
---|
6258 | for (uint32_t idxUA = 0; idxUA < SVGA3D_DX11_1_MAX_UAVIEWS; ++idxUA)
|
---|
6259 | {
|
---|
6260 | SVGA3dUAViewId const uaViewId = pDXContext->svgaDXContext.uaViewIds[idxUA];
|
---|
6261 | if (uaViewId != SVGA3D_INVALID_ID)
|
---|
6262 | {
|
---|
6263 | if (NumUAVs == 0)
|
---|
6264 | UAVStartSlot = idxUA;
|
---|
6265 | NumUAVs = idxUA - UAVStartSlot + 1;
|
---|
6266 | apUnorderedAccessViews[idxUA] = pDXContext->pBackendDXContext->paUnorderedAccessView[uaViewId].u.pUnorderedAccessView;
|
---|
6267 |
|
---|
6268 | SVGACOTableDXUAViewEntry const *pEntry = dxGetUnorderedAccessViewEntry(pDXContext, uaViewId);
|
---|
6269 | aUAVInitialCounts[idxUA] = pEntry->structureCount;
|
---|
6270 | }
|
---|
6271 | else
|
---|
6272 | {
|
---|
6273 | apUnorderedAccessViews[idxUA] = NULL;
|
---|
6274 | aUAVInitialCounts[idxUA] = (UINT)-1;
|
---|
6275 | }
|
---|
6276 | }
|
---|
6277 |
|
---|
6278 | ID3D11RenderTargetView *apRenderTargetViews[SVGA3D_MAX_RENDER_TARGETS];
|
---|
6279 | RT_ZERO(apRenderTargetViews);
|
---|
6280 | for (uint32_t i = 0; i < pDXContext->cRenderTargets; ++i)
|
---|
6281 | {
|
---|
6282 | SVGA3dRenderTargetViewId const renderTargetViewId = pDXContext->svgaDXContext.renderState.renderTargetViewIds[i];
|
---|
6283 | if (renderTargetViewId != SVGA3D_INVALID_ID)
|
---|
6284 | {
|
---|
6285 | ASSERT_GUEST_RETURN(renderTargetViewId < pDXContext->pBackendDXContext->cRenderTargetView, VERR_INVALID_PARAMETER);
|
---|
6286 | apRenderTargetViews[i] = pDXContext->pBackendDXContext->paRenderTargetView[renderTargetViewId].u.pRenderTargetView;
|
---|
6287 | }
|
---|
6288 | }
|
---|
6289 |
|
---|
6290 | ID3D11DepthStencilView *pDepthStencilView = NULL;
|
---|
6291 | SVGA3dDepthStencilViewId const depthStencilViewId = pDXContext->svgaDXContext.renderState.depthStencilViewId;
|
---|
6292 | if (depthStencilViewId != SVGA_ID_INVALID)
|
---|
6293 | pDepthStencilView = pDXContext->pBackendDXContext->paDepthStencilView[depthStencilViewId].u.pDepthStencilView;
|
---|
6294 |
|
---|
6295 | pDevice->pImmediateContext->OMSetRenderTargets(pDXContext->cRenderTargets,
|
---|
6296 | apRenderTargetViews,
|
---|
6297 | pDepthStencilView);
|
---|
6298 | // Assert(NumUAVs == 0);
|
---|
6299 | if (NumUAVs != 0)
|
---|
6300 | pDevice->pImmediateContext->OMSetRenderTargetsAndUnorderedAccessViews(D3D11_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL,
|
---|
6301 | NULL,
|
---|
6302 | NULL,
|
---|
6303 | pDXContext->svgaDXContext.uavSpliceIndex,
|
---|
6304 | NumUAVs,
|
---|
6305 | apUnorderedAccessViews,
|
---|
6306 | aUAVInitialCounts);
|
---|
6307 | return VINF_SUCCESS;
|
---|
6308 | }
|
---|
6309 |
|
---|
6310 |
|
---|
6311 | static DECLCALLBACK(int) vmsvga3dBackDXSetRenderTargets(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilViewId depthStencilViewId, uint32_t cRenderTargetViewId, SVGA3dRenderTargetViewId const *paRenderTargetViewId)
|
---|
6312 | {
|
---|
6313 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6314 | RT_NOREF(pBackend);
|
---|
6315 |
|
---|
6316 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
6317 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
6318 |
|
---|
6319 | RT_NOREF(depthStencilViewId, cRenderTargetViewId, paRenderTargetViewId);
|
---|
6320 |
|
---|
6321 | return VINF_SUCCESS;
|
---|
6322 | }
|
---|
6323 |
|
---|
6324 |
|
---|
6325 | static DECLCALLBACK(int) vmsvga3dBackDXSetBlendState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dBlendStateId blendId, float const blendFactor[4], uint32_t sampleMask)
|
---|
6326 | {
|
---|
6327 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6328 | RT_NOREF(pBackend);
|
---|
6329 |
|
---|
6330 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
6331 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
6332 |
|
---|
6333 | if (blendId != SVGA3D_INVALID_ID)
|
---|
6334 | {
|
---|
6335 | ID3D11BlendState *pBlendState = pDXContext->pBackendDXContext->papBlendState[blendId];
|
---|
6336 | pDevice->pImmediateContext->OMSetBlendState(pBlendState, blendFactor, sampleMask);
|
---|
6337 | }
|
---|
6338 | else
|
---|
6339 | pDevice->pImmediateContext->OMSetBlendState(NULL, NULL, 0);
|
---|
6340 |
|
---|
6341 | return VINF_SUCCESS;
|
---|
6342 | }
|
---|
6343 |
|
---|
6344 |
|
---|
6345 | static DECLCALLBACK(int) vmsvga3dBackDXSetDepthStencilState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilStateId depthStencilId, uint32_t stencilRef)
|
---|
6346 | {
|
---|
6347 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6348 | RT_NOREF(pBackend);
|
---|
6349 |
|
---|
6350 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
6351 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
6352 |
|
---|
6353 | if (depthStencilId != SVGA3D_INVALID_ID)
|
---|
6354 | {
|
---|
6355 | ID3D11DepthStencilState *pDepthStencilState = pDXContext->pBackendDXContext->papDepthStencilState[depthStencilId];
|
---|
6356 | pDevice->pImmediateContext->OMSetDepthStencilState(pDepthStencilState, stencilRef);
|
---|
6357 | }
|
---|
6358 | else
|
---|
6359 | pDevice->pImmediateContext->OMSetDepthStencilState(NULL, 0);
|
---|
6360 |
|
---|
6361 | return VINF_SUCCESS;
|
---|
6362 | }
|
---|
6363 |
|
---|
6364 |
|
---|
6365 | static DECLCALLBACK(int) vmsvga3dBackDXSetRasterizerState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRasterizerStateId rasterizerId)
|
---|
6366 | {
|
---|
6367 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6368 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
6369 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
6370 |
|
---|
6371 | RT_NOREF(pBackend);
|
---|
6372 |
|
---|
6373 | if (rasterizerId != SVGA3D_INVALID_ID)
|
---|
6374 | {
|
---|
6375 | ID3D11RasterizerState *pRasterizerState = pDXContext->pBackendDXContext->papRasterizerState[rasterizerId];
|
---|
6376 | pDevice->pImmediateContext->RSSetState(pRasterizerState);
|
---|
6377 | }
|
---|
6378 | else
|
---|
6379 | pDevice->pImmediateContext->RSSetState(NULL);
|
---|
6380 |
|
---|
6381 | return VINF_SUCCESS;
|
---|
6382 | }
|
---|
6383 |
|
---|
6384 |
|
---|
6385 | typedef struct VGPU10QUERYINFO
|
---|
6386 | {
|
---|
6387 | SVGA3dQueryType svgaQueryType;
|
---|
6388 | uint32_t cbDataVMSVGA;
|
---|
6389 | D3D11_QUERY dxQueryType;
|
---|
6390 | uint32_t cbDataD3D11;
|
---|
6391 | } VGPU10QUERYINFO;
|
---|
6392 |
|
---|
6393 | static VGPU10QUERYINFO const *dxQueryInfo(SVGA3dQueryType type)
|
---|
6394 | {
|
---|
6395 | static VGPU10QUERYINFO const aQueryInfo[SVGA3D_QUERYTYPE_MAX] =
|
---|
6396 | {
|
---|
6397 | { SVGA3D_QUERYTYPE_OCCLUSION, sizeof(SVGADXOcclusionQueryResult),
|
---|
6398 | D3D11_QUERY_OCCLUSION, sizeof(UINT64) },
|
---|
6399 | { SVGA3D_QUERYTYPE_TIMESTAMP, sizeof(SVGADXTimestampQueryResult),
|
---|
6400 | D3D11_QUERY_TIMESTAMP, sizeof(UINT64) },
|
---|
6401 | { SVGA3D_QUERYTYPE_TIMESTAMPDISJOINT, sizeof(SVGADXTimestampDisjointQueryResult),
|
---|
6402 | D3D11_QUERY_TIMESTAMP_DISJOINT, sizeof(D3D11_QUERY_DATA_TIMESTAMP_DISJOINT) },
|
---|
6403 | { SVGA3D_QUERYTYPE_PIPELINESTATS, sizeof(SVGADXPipelineStatisticsQueryResult),
|
---|
6404 | D3D11_QUERY_PIPELINE_STATISTICS, sizeof(D3D11_QUERY_DATA_PIPELINE_STATISTICS) },
|
---|
6405 | { SVGA3D_QUERYTYPE_OCCLUSIONPREDICATE, sizeof(SVGADXOcclusionPredicateQueryResult),
|
---|
6406 | D3D11_QUERY_OCCLUSION_PREDICATE, sizeof(BOOL) },
|
---|
6407 | { SVGA3D_QUERYTYPE_STREAMOUTPUTSTATS, sizeof(SVGADXStreamOutStatisticsQueryResult),
|
---|
6408 | D3D11_QUERY_SO_STATISTICS, sizeof(D3D11_QUERY_DATA_SO_STATISTICS) },
|
---|
6409 | { SVGA3D_QUERYTYPE_STREAMOVERFLOWPREDICATE, sizeof(SVGADXStreamOutPredicateQueryResult),
|
---|
6410 | D3D11_QUERY_SO_OVERFLOW_PREDICATE, sizeof(BOOL) },
|
---|
6411 | { SVGA3D_QUERYTYPE_OCCLUSION64, sizeof(SVGADXOcclusion64QueryResult),
|
---|
6412 | D3D11_QUERY_OCCLUSION, sizeof(UINT64) },
|
---|
6413 | { SVGA3D_QUERYTYPE_SOSTATS_STREAM0, sizeof(SVGADXStreamOutStatisticsQueryResult),
|
---|
6414 | D3D11_QUERY_SO_STATISTICS_STREAM0, sizeof(D3D11_QUERY_DATA_SO_STATISTICS) },
|
---|
6415 | { SVGA3D_QUERYTYPE_SOSTATS_STREAM1, sizeof(SVGADXStreamOutStatisticsQueryResult),
|
---|
6416 | D3D11_QUERY_SO_STATISTICS_STREAM1, sizeof(D3D11_QUERY_DATA_SO_STATISTICS) },
|
---|
6417 | { SVGA3D_QUERYTYPE_SOSTATS_STREAM2, sizeof(SVGADXStreamOutStatisticsQueryResult),
|
---|
6418 | D3D11_QUERY_SO_STATISTICS_STREAM2, sizeof(D3D11_QUERY_DATA_SO_STATISTICS) },
|
---|
6419 | { SVGA3D_QUERYTYPE_SOSTATS_STREAM3, sizeof(SVGADXStreamOutStatisticsQueryResult),
|
---|
6420 | D3D11_QUERY_SO_STATISTICS_STREAM3, sizeof(D3D11_QUERY_DATA_SO_STATISTICS) },
|
---|
6421 | { SVGA3D_QUERYTYPE_SOP_STREAM0, sizeof(SVGADXStreamOutPredicateQueryResult),
|
---|
6422 | D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM0, sizeof(BOOL) },
|
---|
6423 | { SVGA3D_QUERYTYPE_SOP_STREAM1, sizeof(SVGADXStreamOutPredicateQueryResult),
|
---|
6424 | D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM1, sizeof(BOOL) },
|
---|
6425 | { SVGA3D_QUERYTYPE_SOP_STREAM2, sizeof(SVGADXStreamOutPredicateQueryResult),
|
---|
6426 | D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM2, sizeof(BOOL) },
|
---|
6427 | { SVGA3D_QUERYTYPE_SOP_STREAM3, sizeof(SVGADXStreamOutPredicateQueryResult),
|
---|
6428 | D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM3, sizeof(BOOL) },
|
---|
6429 | };
|
---|
6430 |
|
---|
6431 | ASSERT_GUEST_RETURN(type < RT_ELEMENTS(aQueryInfo), NULL);
|
---|
6432 | return &aQueryInfo[type];
|
---|
6433 | }
|
---|
6434 |
|
---|
6435 | static int dxDefineQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId, SVGACOTableDXQueryEntry const *pEntry)
|
---|
6436 | {
|
---|
6437 | DXDEVICE *pDXDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
6438 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
6439 |
|
---|
6440 | DXQUERY *pDXQuery = &pDXContext->pBackendDXContext->paQuery[queryId];
|
---|
6441 | VGPU10QUERYINFO const *pQueryInfo = dxQueryInfo((SVGA3dQueryType)pEntry->type);
|
---|
6442 | if (!pQueryInfo)
|
---|
6443 | return VERR_INVALID_PARAMETER;
|
---|
6444 |
|
---|
6445 | D3D11_QUERY_DESC desc;
|
---|
6446 | desc.Query = pQueryInfo->dxQueryType;
|
---|
6447 | desc.MiscFlags = 0;
|
---|
6448 | if (pEntry->flags & SVGA3D_DXQUERY_FLAG_PREDICATEHINT)
|
---|
6449 | desc.MiscFlags |= (UINT)D3D11_QUERY_MISC_PREDICATEHINT;
|
---|
6450 |
|
---|
6451 | HRESULT hr = pDXDevice->pDevice->CreateQuery(&desc, &pDXQuery->pQuery);
|
---|
6452 | AssertReturn(SUCCEEDED(hr), VERR_INVALID_STATE);
|
---|
6453 |
|
---|
6454 | return VINF_SUCCESS;
|
---|
6455 | }
|
---|
6456 |
|
---|
6457 |
|
---|
6458 | static int dxDestroyQuery(DXQUERY *pDXQuery)
|
---|
6459 | {
|
---|
6460 | D3D_RELEASE(pDXQuery->pQuery);
|
---|
6461 | return VINF_SUCCESS;
|
---|
6462 | }
|
---|
6463 |
|
---|
6464 |
|
---|
6465 | static DECLCALLBACK(int) vmsvga3dBackDXDefineQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId, SVGACOTableDXQueryEntry const *pEntry)
|
---|
6466 | {
|
---|
6467 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6468 | RT_NOREF(pBackend);
|
---|
6469 |
|
---|
6470 | return dxDefineQuery(pThisCC, pDXContext, queryId, pEntry);
|
---|
6471 | }
|
---|
6472 |
|
---|
6473 |
|
---|
6474 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId)
|
---|
6475 | {
|
---|
6476 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6477 | RT_NOREF(pBackend);
|
---|
6478 |
|
---|
6479 | DXQUERY *pDXQuery = &pDXContext->pBackendDXContext->paQuery[queryId];
|
---|
6480 | dxDestroyQuery(pDXQuery);
|
---|
6481 |
|
---|
6482 | return VINF_SUCCESS;
|
---|
6483 | }
|
---|
6484 |
|
---|
6485 |
|
---|
6486 | /** @todo queryId makes pDXQuery redundant */
|
---|
6487 | static int dxBeginQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId, DXQUERY *pDXQuery)
|
---|
6488 | {
|
---|
6489 | DXDEVICE *pDXDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
6490 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
6491 |
|
---|
6492 | /* Begin is disabled for some queries. */
|
---|
6493 | SVGACOTableDXQueryEntry *pEntry = &pDXContext->cot.paQuery[queryId];
|
---|
6494 | if (pEntry->type == SVGA3D_QUERYTYPE_TIMESTAMP)
|
---|
6495 | return VINF_SUCCESS;
|
---|
6496 |
|
---|
6497 | pDXDevice->pImmediateContext->Begin(pDXQuery->pQuery);
|
---|
6498 | return VINF_SUCCESS;
|
---|
6499 | }
|
---|
6500 |
|
---|
6501 |
|
---|
6502 | static DECLCALLBACK(int) vmsvga3dBackDXBeginQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId)
|
---|
6503 | {
|
---|
6504 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6505 | RT_NOREF(pBackend);
|
---|
6506 |
|
---|
6507 | DXQUERY *pDXQuery = &pDXContext->pBackendDXContext->paQuery[queryId];
|
---|
6508 | int rc = dxBeginQuery(pThisCC, pDXContext, queryId, pDXQuery);
|
---|
6509 | return rc;
|
---|
6510 | }
|
---|
6511 |
|
---|
6512 |
|
---|
6513 | static int dxGetQueryResult(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId,
|
---|
6514 | SVGADXQueryResultUnion *pQueryResult, uint32_t *pcbOut)
|
---|
6515 | {
|
---|
6516 | DXDEVICE *pDXDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
6517 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
6518 |
|
---|
6519 | typedef union _DXQUERYRESULT
|
---|
6520 | {
|
---|
6521 | UINT64 occlusion;
|
---|
6522 | UINT64 timestamp;
|
---|
6523 | D3D11_QUERY_DATA_TIMESTAMP_DISJOINT timestampDisjoint;
|
---|
6524 | D3D11_QUERY_DATA_PIPELINE_STATISTICS pipelineStatistics;
|
---|
6525 | BOOL occlusionPredicate;
|
---|
6526 | D3D11_QUERY_DATA_SO_STATISTICS soStatistics;
|
---|
6527 | BOOL soOverflowPredicate;
|
---|
6528 | } DXQUERYRESULT;
|
---|
6529 |
|
---|
6530 | DXQUERY *pDXQuery = &pDXContext->pBackendDXContext->paQuery[queryId];
|
---|
6531 | SVGACOTableDXQueryEntry *pEntry = &pDXContext->cot.paQuery[queryId];
|
---|
6532 | VGPU10QUERYINFO const *pQueryInfo = dxQueryInfo((SVGA3dQueryType)pEntry->type);
|
---|
6533 | if (!pQueryInfo)
|
---|
6534 | return VERR_INVALID_PARAMETER;
|
---|
6535 |
|
---|
6536 | DXQUERYRESULT dxQueryResult;
|
---|
6537 | while (pDXDevice->pImmediateContext->GetData(pDXQuery->pQuery, &dxQueryResult, pQueryInfo->cbDataD3D11, 0) != S_OK)
|
---|
6538 | {
|
---|
6539 | RTThreadYield();
|
---|
6540 | }
|
---|
6541 |
|
---|
6542 | /* Copy back the result. */
|
---|
6543 | switch (pEntry->type)
|
---|
6544 | {
|
---|
6545 | case SVGA3D_QUERYTYPE_OCCLUSION:
|
---|
6546 | pQueryResult->occ.samplesRendered = (uint32_t)dxQueryResult.occlusion;
|
---|
6547 | break;
|
---|
6548 | case SVGA3D_QUERYTYPE_TIMESTAMP:
|
---|
6549 | pQueryResult->ts.timestamp = dxQueryResult.timestamp;
|
---|
6550 | break;
|
---|
6551 | case SVGA3D_QUERYTYPE_TIMESTAMPDISJOINT:
|
---|
6552 | pQueryResult->tsDisjoint.realFrequency = dxQueryResult.timestampDisjoint.Frequency;
|
---|
6553 | pQueryResult->tsDisjoint.disjoint = dxQueryResult.timestampDisjoint.Disjoint;
|
---|
6554 | break;
|
---|
6555 | case SVGA3D_QUERYTYPE_PIPELINESTATS:
|
---|
6556 | pQueryResult->pipelineStats.inputAssemblyVertices = dxQueryResult.pipelineStatistics.IAVertices;
|
---|
6557 | pQueryResult->pipelineStats.inputAssemblyPrimitives = dxQueryResult.pipelineStatistics.IAPrimitives;
|
---|
6558 | pQueryResult->pipelineStats.vertexShaderInvocations = dxQueryResult.pipelineStatistics.VSInvocations;
|
---|
6559 | pQueryResult->pipelineStats.geometryShaderInvocations = dxQueryResult.pipelineStatistics.GSInvocations;
|
---|
6560 | pQueryResult->pipelineStats.geometryShaderPrimitives = dxQueryResult.pipelineStatistics.GSPrimitives;
|
---|
6561 | pQueryResult->pipelineStats.clipperInvocations = dxQueryResult.pipelineStatistics.CInvocations;
|
---|
6562 | pQueryResult->pipelineStats.clipperPrimitives = dxQueryResult.pipelineStatistics.CPrimitives;
|
---|
6563 | pQueryResult->pipelineStats.pixelShaderInvocations = dxQueryResult.pipelineStatistics.PSInvocations;
|
---|
6564 | pQueryResult->pipelineStats.hullShaderInvocations = dxQueryResult.pipelineStatistics.HSInvocations;
|
---|
6565 | pQueryResult->pipelineStats.domainShaderInvocations = dxQueryResult.pipelineStatistics.DSInvocations;
|
---|
6566 | pQueryResult->pipelineStats.computeShaderInvocations = dxQueryResult.pipelineStatistics.CSInvocations;
|
---|
6567 | break;
|
---|
6568 | case SVGA3D_QUERYTYPE_OCCLUSIONPREDICATE:
|
---|
6569 | pQueryResult->occPred.anySamplesRendered = dxQueryResult.occlusionPredicate;
|
---|
6570 | break;
|
---|
6571 | case SVGA3D_QUERYTYPE_STREAMOUTPUTSTATS:
|
---|
6572 | case SVGA3D_QUERYTYPE_SOSTATS_STREAM0:
|
---|
6573 | case SVGA3D_QUERYTYPE_SOSTATS_STREAM1:
|
---|
6574 | case SVGA3D_QUERYTYPE_SOSTATS_STREAM2:
|
---|
6575 | case SVGA3D_QUERYTYPE_SOSTATS_STREAM3:
|
---|
6576 | pQueryResult->soStats.numPrimitivesWritten = dxQueryResult.soStatistics.NumPrimitivesWritten;
|
---|
6577 | pQueryResult->soStats.numPrimitivesRequired = dxQueryResult.soStatistics.PrimitivesStorageNeeded;
|
---|
6578 | break;
|
---|
6579 | case SVGA3D_QUERYTYPE_STREAMOVERFLOWPREDICATE:
|
---|
6580 | case SVGA3D_QUERYTYPE_SOP_STREAM0:
|
---|
6581 | case SVGA3D_QUERYTYPE_SOP_STREAM1:
|
---|
6582 | case SVGA3D_QUERYTYPE_SOP_STREAM2:
|
---|
6583 | case SVGA3D_QUERYTYPE_SOP_STREAM3:
|
---|
6584 | pQueryResult->soPred.overflowed = dxQueryResult.soOverflowPredicate;
|
---|
6585 | break;
|
---|
6586 | case SVGA3D_QUERYTYPE_OCCLUSION64:
|
---|
6587 | pQueryResult->occ64.samplesRendered = dxQueryResult.occlusion;
|
---|
6588 | break;
|
---|
6589 | }
|
---|
6590 |
|
---|
6591 | *pcbOut = pQueryInfo->cbDataVMSVGA;
|
---|
6592 | return VINF_SUCCESS;
|
---|
6593 | }
|
---|
6594 |
|
---|
6595 | static int dxEndQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId,
|
---|
6596 | SVGADXQueryResultUnion *pQueryResult, uint32_t *pcbOut)
|
---|
6597 | {
|
---|
6598 | DXDEVICE *pDXDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
6599 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
6600 |
|
---|
6601 | DXQUERY *pDXQuery = &pDXContext->pBackendDXContext->paQuery[queryId];
|
---|
6602 | pDXDevice->pImmediateContext->End(pDXQuery->pQuery);
|
---|
6603 |
|
---|
6604 | /** @todo Consider issuing QueryEnd and getting data later in FIFO thread loop. */
|
---|
6605 | return dxGetQueryResult(pThisCC, pDXContext, queryId, pQueryResult, pcbOut);
|
---|
6606 | }
|
---|
6607 |
|
---|
6608 |
|
---|
6609 | static DECLCALLBACK(int) vmsvga3dBackDXEndQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext,
|
---|
6610 | SVGA3dQueryId queryId, SVGADXQueryResultUnion *pQueryResult, uint32_t *pcbOut)
|
---|
6611 | {
|
---|
6612 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6613 | RT_NOREF(pBackend);
|
---|
6614 |
|
---|
6615 | int rc = dxEndQuery(pThisCC, pDXContext, queryId, pQueryResult, pcbOut);
|
---|
6616 | return rc;
|
---|
6617 | }
|
---|
6618 |
|
---|
6619 |
|
---|
6620 | static DECLCALLBACK(int) vmsvga3dBackDXSetPredication(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId, uint32_t predicateValue)
|
---|
6621 | {
|
---|
6622 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6623 | RT_NOREF(pBackend);
|
---|
6624 |
|
---|
6625 | DXDEVICE *pDXDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
6626 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
6627 |
|
---|
6628 | if (queryId != SVGA3D_INVALID_ID)
|
---|
6629 | {
|
---|
6630 | DEBUG_BREAKPOINT_TEST();
|
---|
6631 | DXQUERY *pDXQuery = &pDXContext->pBackendDXContext->paQuery[queryId];
|
---|
6632 | SVGACOTableDXQueryEntry *pEntry = &pDXContext->cot.paQuery[queryId];
|
---|
6633 |
|
---|
6634 | VGPU10QUERYINFO const *pQueryInfo = dxQueryInfo((SVGA3dQueryType)pEntry->type);
|
---|
6635 | if (!pQueryInfo)
|
---|
6636 | return VERR_INVALID_PARAMETER;
|
---|
6637 |
|
---|
6638 | D3D_RELEASE(pDXQuery->pQuery);
|
---|
6639 |
|
---|
6640 | D3D11_QUERY_DESC desc;
|
---|
6641 | desc.Query = pQueryInfo->dxQueryType;
|
---|
6642 | desc.MiscFlags = 0;
|
---|
6643 | if (pEntry->flags & SVGA3D_DXQUERY_FLAG_PREDICATEHINT)
|
---|
6644 | desc.MiscFlags |= (UINT)D3D11_QUERY_MISC_PREDICATEHINT;
|
---|
6645 |
|
---|
6646 | HRESULT hr = pDXDevice->pDevice->CreatePredicate(&desc, &pDXQuery->pPredicate);
|
---|
6647 | AssertReturn(SUCCEEDED(hr), VERR_INVALID_STATE);
|
---|
6648 |
|
---|
6649 | pDXDevice->pImmediateContext->SetPredication(pDXQuery->pPredicate, RT_BOOL(predicateValue));
|
---|
6650 | }
|
---|
6651 | else
|
---|
6652 | pDXDevice->pImmediateContext->SetPredication(NULL, FALSE);
|
---|
6653 |
|
---|
6654 | return VINF_SUCCESS;
|
---|
6655 | }
|
---|
6656 |
|
---|
6657 |
|
---|
6658 | static DECLCALLBACK(int) vmsvga3dBackDXSetSOTargets(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t cSOTarget, SVGA3dSoTarget const *paSoTarget)
|
---|
6659 | {
|
---|
6660 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6661 | RT_NOREF(pBackend);
|
---|
6662 |
|
---|
6663 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
6664 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
6665 |
|
---|
6666 | /* For each paSoTarget[i]:
|
---|
6667 | * If the stream outout buffer object does not exist then create it.
|
---|
6668 | * If the surface has been updated by the guest then update the buffer object.
|
---|
6669 | * Use SOSetTargets to set the buffers.
|
---|
6670 | */
|
---|
6671 |
|
---|
6672 | ID3D11Buffer *paResource[SVGA3D_DX_MAX_SOTARGETS];
|
---|
6673 | UINT paOffset[SVGA3D_DX_MAX_SOTARGETS];
|
---|
6674 |
|
---|
6675 | /* Always re-bind all 4 SO targets. They can be NULL. */
|
---|
6676 | for (uint32_t i = 0; i < SVGA3D_DX_MAX_SOTARGETS; ++i)
|
---|
6677 | {
|
---|
6678 | /* Get corresponding resource. Create the buffer if does not yet exist. */
|
---|
6679 | if (i < cSOTarget && paSoTarget[i].sid != SVGA_ID_INVALID)
|
---|
6680 | {
|
---|
6681 | PVMSVGA3DSURFACE pSurface;
|
---|
6682 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, paSoTarget[i].sid, &pSurface);
|
---|
6683 | AssertRCReturn(rc, rc);
|
---|
6684 |
|
---|
6685 | if (pSurface->pBackendSurface == NULL)
|
---|
6686 | {
|
---|
6687 | /* Create the resource. */
|
---|
6688 | rc = vmsvga3dBackSurfaceCreateSoBuffer(pThisCC, pDXContext, pSurface);
|
---|
6689 | AssertRCReturn(rc, rc);
|
---|
6690 | }
|
---|
6691 |
|
---|
6692 | /** @todo How paSoTarget[i].sizeInBytes is used? Maybe when the buffer is created? */
|
---|
6693 | paResource[i] = pSurface->pBackendSurface->u.pBuffer;
|
---|
6694 | paOffset[i] = paSoTarget[i].offset;
|
---|
6695 | }
|
---|
6696 | else
|
---|
6697 | {
|
---|
6698 | paResource[i] = NULL;
|
---|
6699 | paOffset[i] = 0;
|
---|
6700 | }
|
---|
6701 | }
|
---|
6702 |
|
---|
6703 | pDevice->pImmediateContext->SOSetTargets(SVGA3D_DX_MAX_SOTARGETS, paResource, paOffset);
|
---|
6704 |
|
---|
6705 | pDXContext->pBackendDXContext->cSOTarget = cSOTarget;
|
---|
6706 |
|
---|
6707 | return VINF_SUCCESS;
|
---|
6708 | }
|
---|
6709 |
|
---|
6710 |
|
---|
6711 | static DECLCALLBACK(int) vmsvga3dBackDXSetViewports(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t cViewport, SVGA3dViewport const *paViewport)
|
---|
6712 | {
|
---|
6713 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6714 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
6715 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
6716 |
|
---|
6717 | RT_NOREF(pBackend);
|
---|
6718 |
|
---|
6719 | /* D3D11_VIEWPORT is identical to SVGA3dViewport. */
|
---|
6720 | D3D11_VIEWPORT *pViewports = (D3D11_VIEWPORT *)paViewport;
|
---|
6721 |
|
---|
6722 | pDevice->pImmediateContext->RSSetViewports(cViewport, pViewports);
|
---|
6723 | return VINF_SUCCESS;
|
---|
6724 | }
|
---|
6725 |
|
---|
6726 |
|
---|
6727 | static DECLCALLBACK(int) vmsvga3dBackDXSetScissorRects(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t cRect, SVGASignedRect const *paRect)
|
---|
6728 | {
|
---|
6729 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6730 | RT_NOREF(pBackend);
|
---|
6731 |
|
---|
6732 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
6733 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
6734 |
|
---|
6735 | /* D3D11_RECT is identical to SVGASignedRect. */
|
---|
6736 | D3D11_RECT *pRects = (D3D11_RECT *)paRect;
|
---|
6737 |
|
---|
6738 | pDevice->pImmediateContext->RSSetScissorRects(cRect, pRects);
|
---|
6739 | return VINF_SUCCESS;
|
---|
6740 | }
|
---|
6741 |
|
---|
6742 |
|
---|
6743 | static DECLCALLBACK(int) vmsvga3dBackDXClearRenderTargetView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRenderTargetViewId renderTargetViewId, SVGA3dRGBAFloat const *pRGBA)
|
---|
6744 | {
|
---|
6745 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6746 | RT_NOREF(pBackend);
|
---|
6747 |
|
---|
6748 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
6749 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
6750 |
|
---|
6751 | DXVIEW *pDXView = &pDXContext->pBackendDXContext->paRenderTargetView[renderTargetViewId];
|
---|
6752 | if (!pDXView->u.pRenderTargetView)
|
---|
6753 | {
|
---|
6754 | //DEBUG_BREAKPOINT_TEST();
|
---|
6755 | /* (Re-)create the render target view, because a creation of a view is deferred until a draw or a clear call. */
|
---|
6756 | SVGACOTableDXRTViewEntry const *pEntry = &pDXContext->cot.paRTView[renderTargetViewId];
|
---|
6757 | int rc = dxDefineRenderTargetView(pThisCC, pDXContext, renderTargetViewId, pEntry);
|
---|
6758 | AssertRCReturn(rc, rc);
|
---|
6759 | }
|
---|
6760 | pDevice->pImmediateContext->ClearRenderTargetView(pDXView->u.pRenderTargetView, pRGBA->value);
|
---|
6761 | return VINF_SUCCESS;
|
---|
6762 | }
|
---|
6763 |
|
---|
6764 |
|
---|
6765 | static DECLCALLBACK(int) vmsvga3dBackDXClearDepthStencilView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t flags, SVGA3dDepthStencilViewId depthStencilViewId, float depth, uint8_t stencil)
|
---|
6766 | {
|
---|
6767 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6768 | RT_NOREF(pBackend);
|
---|
6769 |
|
---|
6770 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
6771 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
6772 |
|
---|
6773 | DXVIEW *pDXView = &pDXContext->pBackendDXContext->paDepthStencilView[depthStencilViewId];
|
---|
6774 | if (!pDXView->u.pDepthStencilView)
|
---|
6775 | {
|
---|
6776 | //DEBUG_BREAKPOINT_TEST();
|
---|
6777 | /* (Re-)create the depth stencil view, because a creation of a view is deferred until a draw or a clear call. */
|
---|
6778 | SVGACOTableDXDSViewEntry const *pEntry = &pDXContext->cot.paDSView[depthStencilViewId];
|
---|
6779 | int rc = dxDefineDepthStencilView(pThisCC, pDXContext, depthStencilViewId, pEntry);
|
---|
6780 | AssertRCReturn(rc, rc);
|
---|
6781 | }
|
---|
6782 | pDevice->pImmediateContext->ClearDepthStencilView(pDXView->u.pDepthStencilView, flags, depth, stencil);
|
---|
6783 | return VINF_SUCCESS;
|
---|
6784 | }
|
---|
6785 |
|
---|
6786 |
|
---|
6787 | static DECLCALLBACK(int) vmsvga3dBackDXPredCopyRegion(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceId dstSid, uint32_t dstSubResource, SVGA3dSurfaceId srcSid, uint32_t srcSubResource, SVGA3dCopyBox const *pBox)
|
---|
6788 | {
|
---|
6789 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6790 | RT_NOREF(pBackend);
|
---|
6791 |
|
---|
6792 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
6793 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
6794 |
|
---|
6795 | PVMSVGA3DSURFACE pSrcSurface;
|
---|
6796 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, srcSid, &pSrcSurface);
|
---|
6797 | AssertRCReturn(rc, rc);
|
---|
6798 |
|
---|
6799 | PVMSVGA3DSURFACE pDstSurface;
|
---|
6800 | rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, dstSid, &pDstSurface);
|
---|
6801 | AssertRCReturn(rc, rc);
|
---|
6802 |
|
---|
6803 | if (pSrcSurface->pBackendSurface == NULL)
|
---|
6804 | {
|
---|
6805 | /* Create the resource. */
|
---|
6806 | if (pSrcSurface->format != SVGA3D_BUFFER)
|
---|
6807 | rc = vmsvga3dBackSurfaceCreateTexture(pThisCC, pDXContext, pSrcSurface);
|
---|
6808 | else
|
---|
6809 | rc = vmsvga3dBackSurfaceCreateResource(pThisCC, pDXContext, pSrcSurface);
|
---|
6810 | AssertRCReturn(rc, rc);
|
---|
6811 | }
|
---|
6812 |
|
---|
6813 | if (pDstSurface->pBackendSurface == NULL)
|
---|
6814 | {
|
---|
6815 | /* Create the resource. */
|
---|
6816 | if (pSrcSurface->format != SVGA3D_BUFFER)
|
---|
6817 | rc = vmsvga3dBackSurfaceCreateTexture(pThisCC, pDXContext, pDstSurface);
|
---|
6818 | else
|
---|
6819 | rc = vmsvga3dBackSurfaceCreateResource(pThisCC, pDXContext, pDstSurface);
|
---|
6820 | AssertRCReturn(rc, rc);
|
---|
6821 | }
|
---|
6822 |
|
---|
6823 | LogFunc(("cid %d: src cid %d%s -> dst cid %d%s\n",
|
---|
6824 | pDXContext->cid, pSrcSurface->idAssociatedContext,
|
---|
6825 | (pSrcSurface->f.surfaceFlags & SVGA3D_SURFACE_SCREENTARGET) ? " st" : "",
|
---|
6826 | pDstSurface->idAssociatedContext,
|
---|
6827 | (pDstSurface->f.surfaceFlags & SVGA3D_SURFACE_SCREENTARGET) ? " st" : ""));
|
---|
6828 |
|
---|
6829 | /* Clip the box. */
|
---|
6830 | /** @todo Use [src|dst]SubResource to index p[Src|Dst]Surface->paMipmapLevels array directly. */
|
---|
6831 | uint32_t iSrcFace;
|
---|
6832 | uint32_t iSrcMipmap;
|
---|
6833 | vmsvga3dCalcMipmapAndFace(pSrcSurface->cLevels, srcSubResource, &iSrcMipmap, &iSrcFace);
|
---|
6834 |
|
---|
6835 | uint32_t iDstFace;
|
---|
6836 | uint32_t iDstMipmap;
|
---|
6837 | vmsvga3dCalcMipmapAndFace(pDstSurface->cLevels, dstSubResource, &iDstMipmap, &iDstFace);
|
---|
6838 |
|
---|
6839 | PVMSVGA3DMIPMAPLEVEL pSrcMipLevel;
|
---|
6840 | rc = vmsvga3dMipmapLevel(pSrcSurface, iSrcFace, iSrcMipmap, &pSrcMipLevel);
|
---|
6841 | ASSERT_GUEST_RETURN(RT_SUCCESS(rc), rc);
|
---|
6842 |
|
---|
6843 | PVMSVGA3DMIPMAPLEVEL pDstMipLevel;
|
---|
6844 | rc = vmsvga3dMipmapLevel(pDstSurface, iDstFace, iDstMipmap, &pDstMipLevel);
|
---|
6845 | ASSERT_GUEST_RETURN(RT_SUCCESS(rc), rc);
|
---|
6846 |
|
---|
6847 | SVGA3dCopyBox clipBox = *pBox;
|
---|
6848 | vmsvgaR3ClipCopyBox(&pSrcMipLevel->mipmapSize, &pDstMipLevel->mipmapSize, &clipBox);
|
---|
6849 |
|
---|
6850 | UINT DstSubresource = dstSubResource;
|
---|
6851 | UINT DstX = clipBox.x;
|
---|
6852 | UINT DstY = clipBox.y;
|
---|
6853 | UINT DstZ = clipBox.z;
|
---|
6854 |
|
---|
6855 | UINT SrcSubresource = srcSubResource;
|
---|
6856 | D3D11_BOX SrcBox;
|
---|
6857 | SrcBox.left = clipBox.srcx;
|
---|
6858 | SrcBox.top = clipBox.srcy;
|
---|
6859 | SrcBox.front = clipBox.srcz;
|
---|
6860 | SrcBox.right = clipBox.srcx + clipBox.w;
|
---|
6861 | SrcBox.bottom = clipBox.srcy + clipBox.h;
|
---|
6862 | SrcBox.back = clipBox.srcz + clipBox.d;
|
---|
6863 |
|
---|
6864 | ID3D11Resource *pDstResource;
|
---|
6865 | ID3D11Resource *pSrcResource;
|
---|
6866 |
|
---|
6867 | pDstResource = dxResource(pThisCC->svga.p3dState, pDstSurface, pDXContext);
|
---|
6868 | pSrcResource = dxResource(pThisCC->svga.p3dState, pSrcSurface, pDXContext);
|
---|
6869 |
|
---|
6870 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
6871 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
6872 |
|
---|
6873 | pDstSurface->pBackendSurface->cidDrawing = pDXContext->cid;
|
---|
6874 | return VINF_SUCCESS;
|
---|
6875 | }
|
---|
6876 |
|
---|
6877 |
|
---|
6878 | static DECLCALLBACK(int) vmsvga3dBackDXPredCopy(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
6879 | {
|
---|
6880 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6881 |
|
---|
6882 | RT_NOREF(pBackend, pDXContext);
|
---|
6883 | AssertFailed(); /** @todo Implement */
|
---|
6884 | return VERR_NOT_IMPLEMENTED;
|
---|
6885 | }
|
---|
6886 |
|
---|
6887 |
|
---|
6888 | static DECLCALLBACK(int) vmsvga3dBackDXPresentBlt(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
6889 | {
|
---|
6890 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6891 |
|
---|
6892 | RT_NOREF(pBackend, pDXContext);
|
---|
6893 | AssertFailed(); /** @todo Implement */
|
---|
6894 | return VERR_NOT_IMPLEMENTED;
|
---|
6895 | }
|
---|
6896 |
|
---|
6897 |
|
---|
6898 | static DECLCALLBACK(int) vmsvga3dBackDXGenMips(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderResourceViewId shaderResourceViewId)
|
---|
6899 | {
|
---|
6900 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6901 | RT_NOREF(pBackend);
|
---|
6902 |
|
---|
6903 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
6904 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
6905 |
|
---|
6906 | ID3D11ShaderResourceView *pShaderResourceView = pDXContext->pBackendDXContext->paShaderResourceView[shaderResourceViewId].u.pShaderResourceView;
|
---|
6907 | AssertReturn(pShaderResourceView, VERR_INVALID_STATE);
|
---|
6908 |
|
---|
6909 | SVGACOTableDXSRViewEntry const *pSRViewEntry = dxGetShaderResourceViewEntry(pDXContext, shaderResourceViewId);
|
---|
6910 | AssertReturn(pSRViewEntry, VERR_INVALID_STATE);
|
---|
6911 |
|
---|
6912 | uint32_t const sid = pSRViewEntry->sid;
|
---|
6913 |
|
---|
6914 | PVMSVGA3DSURFACE pSurface;
|
---|
6915 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, sid, &pSurface);
|
---|
6916 | AssertRCReturn(rc, rc);
|
---|
6917 | AssertReturn(pSurface->pBackendSurface, VERR_INVALID_STATE);
|
---|
6918 |
|
---|
6919 | pDevice->pImmediateContext->GenerateMips(pShaderResourceView);
|
---|
6920 |
|
---|
6921 | pSurface->pBackendSurface->cidDrawing = pDXContext->cid;
|
---|
6922 | return VINF_SUCCESS;
|
---|
6923 | }
|
---|
6924 |
|
---|
6925 |
|
---|
6926 | static int dxDefineShaderResourceView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderResourceViewId shaderResourceViewId, SVGACOTableDXSRViewEntry const *pEntry)
|
---|
6927 | {
|
---|
6928 | /* Get corresponding resource for pEntry->sid. Create the surface if does not yet exist. */
|
---|
6929 | PVMSVGA3DSURFACE pSurface;
|
---|
6930 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, pEntry->sid, &pSurface);
|
---|
6931 | AssertRCReturn(rc, rc);
|
---|
6932 |
|
---|
6933 | ID3D11ShaderResourceView *pShaderResourceView;
|
---|
6934 | DXVIEW *pView = &pDXContext->pBackendDXContext->paShaderResourceView[shaderResourceViewId];
|
---|
6935 | Assert(pView->u.pView == NULL);
|
---|
6936 |
|
---|
6937 | if (pSurface->pBackendSurface == NULL)
|
---|
6938 | {
|
---|
6939 | /* Create the actual texture or buffer. */
|
---|
6940 | /** @todo One function to create all resources from surfaces. */
|
---|
6941 | if (pSurface->format != SVGA3D_BUFFER)
|
---|
6942 | rc = vmsvga3dBackSurfaceCreateTexture(pThisCC, pDXContext, pSurface);
|
---|
6943 | else
|
---|
6944 | rc = vmsvga3dBackSurfaceCreateResource(pThisCC, pDXContext, pSurface);
|
---|
6945 |
|
---|
6946 | AssertRCReturn(rc, rc);
|
---|
6947 | }
|
---|
6948 |
|
---|
6949 | HRESULT hr = dxShaderResourceViewCreate(pThisCC, pDXContext, pEntry, pSurface, &pShaderResourceView);
|
---|
6950 | AssertReturn(SUCCEEDED(hr), VERR_INVALID_STATE);
|
---|
6951 |
|
---|
6952 | return dxViewInit(pView, pSurface, pDXContext, shaderResourceViewId, VMSVGA3D_VIEWTYPE_SHADERRESOURCE, pShaderResourceView);
|
---|
6953 | }
|
---|
6954 |
|
---|
6955 |
|
---|
6956 | static DECLCALLBACK(int) vmsvga3dBackDXDefineShaderResourceView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderResourceViewId shaderResourceViewId, SVGACOTableDXSRViewEntry const *pEntry)
|
---|
6957 | {
|
---|
6958 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6959 | RT_NOREF(pBackend);
|
---|
6960 |
|
---|
6961 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
6962 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
6963 |
|
---|
6964 | /** @todo Probably not necessary because SRVs are defined in setupPipeline. */
|
---|
6965 | return dxDefineShaderResourceView(pThisCC, pDXContext, shaderResourceViewId, pEntry);
|
---|
6966 | }
|
---|
6967 |
|
---|
6968 |
|
---|
6969 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyShaderResourceView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderResourceViewId shaderResourceViewId)
|
---|
6970 | {
|
---|
6971 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
6972 | RT_NOREF(pBackend);
|
---|
6973 |
|
---|
6974 | return dxViewDestroy(&pDXContext->pBackendDXContext->paShaderResourceView[shaderResourceViewId]);
|
---|
6975 | }
|
---|
6976 |
|
---|
6977 |
|
---|
6978 | static int dxDefineRenderTargetView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRenderTargetViewId renderTargetViewId, SVGACOTableDXRTViewEntry const *pEntry)
|
---|
6979 | {
|
---|
6980 | /* Get corresponding resource for pEntry->sid. Create the surface if does not yet exist. */
|
---|
6981 | PVMSVGA3DSURFACE pSurface;
|
---|
6982 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, pEntry->sid, &pSurface);
|
---|
6983 | AssertRCReturn(rc, rc);
|
---|
6984 |
|
---|
6985 | DXVIEW *pView = &pDXContext->pBackendDXContext->paRenderTargetView[renderTargetViewId];
|
---|
6986 | Assert(pView->u.pView == NULL);
|
---|
6987 |
|
---|
6988 | if (pSurface->pBackendSurface == NULL)
|
---|
6989 | {
|
---|
6990 | /* Create the actual texture. */
|
---|
6991 | rc = vmsvga3dBackSurfaceCreateTexture(pThisCC, pDXContext, pSurface);
|
---|
6992 | AssertRCReturn(rc, rc);
|
---|
6993 | }
|
---|
6994 |
|
---|
6995 | ID3D11RenderTargetView *pRenderTargetView;
|
---|
6996 | HRESULT hr = dxRenderTargetViewCreate(pThisCC, pDXContext, pEntry, pSurface, &pRenderTargetView);
|
---|
6997 | AssertReturn(SUCCEEDED(hr), VERR_INVALID_STATE);
|
---|
6998 |
|
---|
6999 | return dxViewInit(pView, pSurface, pDXContext, renderTargetViewId, VMSVGA3D_VIEWTYPE_RENDERTARGET, pRenderTargetView);
|
---|
7000 | }
|
---|
7001 |
|
---|
7002 |
|
---|
7003 | static DECLCALLBACK(int) vmsvga3dBackDXDefineRenderTargetView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRenderTargetViewId renderTargetViewId, SVGACOTableDXRTViewEntry const *pEntry)
|
---|
7004 | {
|
---|
7005 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7006 | RT_NOREF(pBackend);
|
---|
7007 |
|
---|
7008 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
7009 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
7010 |
|
---|
7011 | return dxDefineRenderTargetView(pThisCC, pDXContext, renderTargetViewId, pEntry);
|
---|
7012 | }
|
---|
7013 |
|
---|
7014 |
|
---|
7015 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyRenderTargetView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRenderTargetViewId renderTargetViewId)
|
---|
7016 | {
|
---|
7017 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7018 | RT_NOREF(pBackend);
|
---|
7019 |
|
---|
7020 | return dxViewDestroy(&pDXContext->pBackendDXContext->paRenderTargetView[renderTargetViewId]);
|
---|
7021 | }
|
---|
7022 |
|
---|
7023 |
|
---|
7024 | static int dxDefineDepthStencilView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilViewId depthStencilViewId, SVGACOTableDXDSViewEntry const *pEntry)
|
---|
7025 | {
|
---|
7026 | /* Get corresponding resource for pEntry->sid. Create the surface if does not yet exist. */
|
---|
7027 | PVMSVGA3DSURFACE pSurface;
|
---|
7028 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, pEntry->sid, &pSurface);
|
---|
7029 | AssertRCReturn(rc, rc);
|
---|
7030 |
|
---|
7031 | DXVIEW *pView = &pDXContext->pBackendDXContext->paDepthStencilView[depthStencilViewId];
|
---|
7032 | Assert(pView->u.pView == NULL);
|
---|
7033 |
|
---|
7034 | if ( pSurface->pBackendSurface != NULL
|
---|
7035 | && pDXContext->cid != pSurface->idAssociatedContext)
|
---|
7036 | {
|
---|
7037 | /* Supposed to be per context. Sometimes the guest reuses the texture in another context. */
|
---|
7038 | vmsvga3dBackSurfaceDestroy(pThisCC, pSurface);
|
---|
7039 | }
|
---|
7040 |
|
---|
7041 | if (pSurface->pBackendSurface == NULL)
|
---|
7042 | {
|
---|
7043 | /* Create the actual texture. */
|
---|
7044 | rc = vmsvga3dBackSurfaceCreateTexture(pThisCC, pDXContext, pSurface);
|
---|
7045 | AssertRCReturn(rc, rc);
|
---|
7046 | }
|
---|
7047 |
|
---|
7048 | ID3D11DepthStencilView *pDepthStencilView;
|
---|
7049 | HRESULT hr = dxDepthStencilViewCreate(pThisCC, pDXContext, pEntry, pSurface, &pDepthStencilView);
|
---|
7050 | AssertReturn(SUCCEEDED(hr), VERR_INVALID_STATE);
|
---|
7051 |
|
---|
7052 | return dxViewInit(pView, pSurface, pDXContext, depthStencilViewId, VMSVGA3D_VIEWTYPE_DEPTHSTENCIL, pDepthStencilView);
|
---|
7053 | }
|
---|
7054 |
|
---|
7055 | static DECLCALLBACK(int) vmsvga3dBackDXDefineDepthStencilView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilViewId depthStencilViewId, SVGACOTableDXDSViewEntry const *pEntry)
|
---|
7056 | {
|
---|
7057 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7058 | RT_NOREF(pBackend);
|
---|
7059 |
|
---|
7060 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
7061 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
7062 |
|
---|
7063 | return dxDefineDepthStencilView(pThisCC, pDXContext, depthStencilViewId, pEntry);
|
---|
7064 | }
|
---|
7065 |
|
---|
7066 |
|
---|
7067 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyDepthStencilView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilViewId depthStencilViewId)
|
---|
7068 | {
|
---|
7069 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7070 | RT_NOREF(pBackend);
|
---|
7071 |
|
---|
7072 | return dxViewDestroy(&pDXContext->pBackendDXContext->paDepthStencilView[depthStencilViewId]);
|
---|
7073 | }
|
---|
7074 |
|
---|
7075 |
|
---|
7076 | static int dxDefineElementLayout(PVMSVGA3DDXCONTEXT pDXContext, SVGA3dElementLayoutId elementLayoutId, SVGACOTableDXElementLayoutEntry const *pEntry)
|
---|
7077 | {
|
---|
7078 | DXELEMENTLAYOUT *pDXElementLayout = &pDXContext->pBackendDXContext->paElementLayout[elementLayoutId];
|
---|
7079 | D3D_RELEASE(pDXElementLayout->pElementLayout);
|
---|
7080 | pDXElementLayout->cElementDesc = 0;
|
---|
7081 | RT_ZERO(pDXElementLayout->aElementDesc);
|
---|
7082 |
|
---|
7083 | RT_NOREF(pEntry);
|
---|
7084 |
|
---|
7085 | return VINF_SUCCESS;
|
---|
7086 | }
|
---|
7087 |
|
---|
7088 |
|
---|
7089 | static int dxDestroyElementLayout(DXELEMENTLAYOUT *pDXElementLayout)
|
---|
7090 | {
|
---|
7091 | D3D_RELEASE(pDXElementLayout->pElementLayout);
|
---|
7092 | pDXElementLayout->cElementDesc = 0;
|
---|
7093 | RT_ZERO(pDXElementLayout->aElementDesc);
|
---|
7094 | return VINF_SUCCESS;
|
---|
7095 | }
|
---|
7096 |
|
---|
7097 |
|
---|
7098 | static DECLCALLBACK(int) vmsvga3dBackDXDefineElementLayout(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dElementLayoutId elementLayoutId, SVGACOTableDXElementLayoutEntry const *pEntry)
|
---|
7099 | {
|
---|
7100 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7101 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
7102 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
7103 |
|
---|
7104 | RT_NOREF(pBackend);
|
---|
7105 |
|
---|
7106 | /* Not much can be done here because ID3D11Device::CreateInputLayout requires
|
---|
7107 | * a pShaderBytecodeWithInputSignature which is not known at this moment.
|
---|
7108 | * InputLayout object will be created in setupPipeline.
|
---|
7109 | */
|
---|
7110 |
|
---|
7111 | Assert(elementLayoutId == pEntry->elid);
|
---|
7112 |
|
---|
7113 | return dxDefineElementLayout(pDXContext, elementLayoutId, pEntry);
|
---|
7114 | }
|
---|
7115 |
|
---|
7116 |
|
---|
7117 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyElementLayout(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dElementLayoutId elementLayoutId)
|
---|
7118 | {
|
---|
7119 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7120 | RT_NOREF(pBackend);
|
---|
7121 |
|
---|
7122 | DXELEMENTLAYOUT *pDXElementLayout = &pDXContext->pBackendDXContext->paElementLayout[elementLayoutId];
|
---|
7123 | dxDestroyElementLayout(pDXElementLayout);
|
---|
7124 |
|
---|
7125 | return VINF_SUCCESS;
|
---|
7126 | }
|
---|
7127 |
|
---|
7128 |
|
---|
7129 | static int dxDefineBlendState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext,
|
---|
7130 | SVGA3dBlendStateId blendId, SVGACOTableDXBlendStateEntry const *pEntry)
|
---|
7131 | {
|
---|
7132 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
7133 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
7134 |
|
---|
7135 | HRESULT hr = dxBlendStateCreate(pDevice, pEntry, &pDXContext->pBackendDXContext->papBlendState[blendId]);
|
---|
7136 | if (SUCCEEDED(hr))
|
---|
7137 | return VINF_SUCCESS;
|
---|
7138 | return VERR_INVALID_STATE;
|
---|
7139 | }
|
---|
7140 |
|
---|
7141 |
|
---|
7142 | static DECLCALLBACK(int) vmsvga3dBackDXDefineBlendState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext,
|
---|
7143 | SVGA3dBlendStateId blendId, SVGACOTableDXBlendStateEntry const *pEntry)
|
---|
7144 | {
|
---|
7145 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7146 | RT_NOREF(pBackend);
|
---|
7147 |
|
---|
7148 | return dxDefineBlendState(pThisCC, pDXContext, blendId, pEntry);
|
---|
7149 | }
|
---|
7150 |
|
---|
7151 |
|
---|
7152 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyBlendState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dBlendStateId blendId)
|
---|
7153 | {
|
---|
7154 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7155 | RT_NOREF(pBackend);
|
---|
7156 |
|
---|
7157 | D3D_RELEASE(pDXContext->pBackendDXContext->papBlendState[blendId]);
|
---|
7158 | return VINF_SUCCESS;
|
---|
7159 | }
|
---|
7160 |
|
---|
7161 |
|
---|
7162 | static int dxDefineDepthStencilState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilStateId depthStencilId, SVGACOTableDXDepthStencilEntry const *pEntry)
|
---|
7163 | {
|
---|
7164 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
7165 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
7166 |
|
---|
7167 | HRESULT hr = dxDepthStencilStateCreate(pDevice, pEntry, &pDXContext->pBackendDXContext->papDepthStencilState[depthStencilId]);
|
---|
7168 | if (SUCCEEDED(hr))
|
---|
7169 | return VINF_SUCCESS;
|
---|
7170 | return VERR_INVALID_STATE;
|
---|
7171 | }
|
---|
7172 |
|
---|
7173 |
|
---|
7174 | static DECLCALLBACK(int) vmsvga3dBackDXDefineDepthStencilState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilStateId depthStencilId, SVGACOTableDXDepthStencilEntry const *pEntry)
|
---|
7175 | {
|
---|
7176 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7177 | RT_NOREF(pBackend);
|
---|
7178 |
|
---|
7179 | return dxDefineDepthStencilState(pThisCC, pDXContext, depthStencilId, pEntry);
|
---|
7180 | }
|
---|
7181 |
|
---|
7182 |
|
---|
7183 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyDepthStencilState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilStateId depthStencilId)
|
---|
7184 | {
|
---|
7185 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7186 | RT_NOREF(pBackend);
|
---|
7187 |
|
---|
7188 | D3D_RELEASE(pDXContext->pBackendDXContext->papDepthStencilState[depthStencilId]);
|
---|
7189 | return VINF_SUCCESS;
|
---|
7190 | }
|
---|
7191 |
|
---|
7192 |
|
---|
7193 | static int dxDefineRasterizerState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRasterizerStateId rasterizerId, SVGACOTableDXRasterizerStateEntry const *pEntry)
|
---|
7194 | {
|
---|
7195 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
7196 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
7197 |
|
---|
7198 | HRESULT hr = dxRasterizerStateCreate(pDevice, pEntry, &pDXContext->pBackendDXContext->papRasterizerState[rasterizerId]);
|
---|
7199 | if (SUCCEEDED(hr))
|
---|
7200 | return VINF_SUCCESS;
|
---|
7201 | return VERR_INVALID_STATE;
|
---|
7202 | }
|
---|
7203 |
|
---|
7204 |
|
---|
7205 | static DECLCALLBACK(int) vmsvga3dBackDXDefineRasterizerState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRasterizerStateId rasterizerId, SVGACOTableDXRasterizerStateEntry const *pEntry)
|
---|
7206 | {
|
---|
7207 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7208 | RT_NOREF(pBackend);
|
---|
7209 |
|
---|
7210 | return dxDefineRasterizerState(pThisCC, pDXContext, rasterizerId, pEntry);
|
---|
7211 | }
|
---|
7212 |
|
---|
7213 |
|
---|
7214 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyRasterizerState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRasterizerStateId rasterizerId)
|
---|
7215 | {
|
---|
7216 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7217 | RT_NOREF(pBackend);
|
---|
7218 |
|
---|
7219 | D3D_RELEASE(pDXContext->pBackendDXContext->papRasterizerState[rasterizerId]);
|
---|
7220 | return VINF_SUCCESS;
|
---|
7221 | }
|
---|
7222 |
|
---|
7223 |
|
---|
7224 | static int dxDefineSamplerState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSamplerId samplerId, SVGACOTableDXSamplerEntry const *pEntry)
|
---|
7225 | {
|
---|
7226 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
7227 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
7228 |
|
---|
7229 | HRESULT hr = dxSamplerStateCreate(pDevice, pEntry, &pDXContext->pBackendDXContext->papSamplerState[samplerId]);
|
---|
7230 | if (SUCCEEDED(hr))
|
---|
7231 | return VINF_SUCCESS;
|
---|
7232 | return VERR_INVALID_STATE;
|
---|
7233 | }
|
---|
7234 |
|
---|
7235 |
|
---|
7236 | static DECLCALLBACK(int) vmsvga3dBackDXDefineSamplerState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSamplerId samplerId, SVGACOTableDXSamplerEntry const *pEntry)
|
---|
7237 | {
|
---|
7238 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7239 | RT_NOREF(pBackend);
|
---|
7240 |
|
---|
7241 | return dxDefineSamplerState(pThisCC, pDXContext, samplerId, pEntry);
|
---|
7242 | }
|
---|
7243 |
|
---|
7244 |
|
---|
7245 | static DECLCALLBACK(int) vmsvga3dBackDXDestroySamplerState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSamplerId samplerId)
|
---|
7246 | {
|
---|
7247 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7248 | RT_NOREF(pBackend);
|
---|
7249 |
|
---|
7250 | D3D_RELEASE(pDXContext->pBackendDXContext->papSamplerState[samplerId]);
|
---|
7251 | return VINF_SUCCESS;
|
---|
7252 | }
|
---|
7253 |
|
---|
7254 |
|
---|
7255 | static int dxDefineShader(PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderId shaderId, SVGACOTableDXShaderEntry const *pEntry)
|
---|
7256 | {
|
---|
7257 | /** @todo A common approach for creation of COTable backend objects: runtime, empty DX COTable, live DX COTable. */
|
---|
7258 | DXSHADER *pDXShader = &pDXContext->pBackendDXContext->paShader[shaderId];
|
---|
7259 | Assert(pDXShader->enmShaderType == SVGA3D_SHADERTYPE_INVALID);
|
---|
7260 |
|
---|
7261 | /* Init the backend shader structure, if the shader has not been created yet. */
|
---|
7262 | pDXShader->enmShaderType = pEntry->type;
|
---|
7263 | pDXShader->pShader = NULL;
|
---|
7264 | pDXShader->soid = SVGA_ID_INVALID;
|
---|
7265 |
|
---|
7266 | return VINF_SUCCESS;
|
---|
7267 | }
|
---|
7268 |
|
---|
7269 |
|
---|
7270 | static int dxDestroyShader(DXSHADER *pDXShader)
|
---|
7271 | {
|
---|
7272 | pDXShader->enmShaderType = SVGA3D_SHADERTYPE_INVALID;
|
---|
7273 | D3D_RELEASE(pDXShader->pShader);
|
---|
7274 | RTMemFree(pDXShader->pvDXBC);
|
---|
7275 | pDXShader->pvDXBC = NULL;
|
---|
7276 | pDXShader->cbDXBC = 0;
|
---|
7277 | pDXShader->soid = SVGA_ID_INVALID;
|
---|
7278 | return VINF_SUCCESS;
|
---|
7279 | }
|
---|
7280 |
|
---|
7281 |
|
---|
7282 | static DECLCALLBACK(int) vmsvga3dBackDXDefineShader(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderId shaderId, SVGACOTableDXShaderEntry const *pEntry)
|
---|
7283 | {
|
---|
7284 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7285 | RT_NOREF(pBackend);
|
---|
7286 |
|
---|
7287 | return dxDefineShader(pDXContext, shaderId, pEntry);
|
---|
7288 | }
|
---|
7289 |
|
---|
7290 |
|
---|
7291 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyShader(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderId shaderId)
|
---|
7292 | {
|
---|
7293 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7294 | RT_NOREF(pBackend);
|
---|
7295 |
|
---|
7296 | DXSHADER *pDXShader = &pDXContext->pBackendDXContext->paShader[shaderId];
|
---|
7297 | dxDestroyShader(pDXShader);
|
---|
7298 |
|
---|
7299 | return VINF_SUCCESS;
|
---|
7300 | }
|
---|
7301 |
|
---|
7302 |
|
---|
7303 | static DECLCALLBACK(int) vmsvga3dBackDXBindShader(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderId shaderId, DXShaderInfo const *pShaderInfo)
|
---|
7304 | {
|
---|
7305 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7306 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
7307 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
7308 |
|
---|
7309 | RT_NOREF(pBackend);
|
---|
7310 |
|
---|
7311 | DXSHADER *pDXShader = &pDXContext->pBackendDXContext->paShader[shaderId];
|
---|
7312 | if (pDXShader->pvDXBC)
|
---|
7313 | {
|
---|
7314 | /* New DXBC code and new shader must be created. */
|
---|
7315 | D3D_RELEASE(pDXShader->pShader);
|
---|
7316 | RTMemFree(pDXShader->pvDXBC);
|
---|
7317 | pDXShader->pvDXBC = NULL;
|
---|
7318 | pDXShader->cbDXBC = 0;
|
---|
7319 | }
|
---|
7320 |
|
---|
7321 | pDXShader->shaderInfo = *pShaderInfo;
|
---|
7322 |
|
---|
7323 | return VINF_SUCCESS;
|
---|
7324 | }
|
---|
7325 |
|
---|
7326 |
|
---|
7327 | static DECLCALLBACK(int) vmsvga3dBackDXDefineStreamOutput(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dStreamOutputId soid, SVGACOTableDXStreamOutputEntry const *pEntry)
|
---|
7328 | {
|
---|
7329 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7330 | RT_NOREF(pBackend);
|
---|
7331 |
|
---|
7332 | DXSTREAMOUTPUT *pDXStreamOutput = &pDXContext->pBackendDXContext->paStreamOutput[soid];
|
---|
7333 | dxDestroyStreamOutput(pDXStreamOutput);
|
---|
7334 |
|
---|
7335 | return dxDefineStreamOutput(pDXContext, soid, pEntry);
|
---|
7336 | }
|
---|
7337 |
|
---|
7338 |
|
---|
7339 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyStreamOutput(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dStreamOutputId soid)
|
---|
7340 | {
|
---|
7341 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7342 | RT_NOREF(pBackend);
|
---|
7343 |
|
---|
7344 | DXSTREAMOUTPUT *pDXStreamOutput = &pDXContext->pBackendDXContext->paStreamOutput[soid];
|
---|
7345 | dxDestroyStreamOutput(pDXStreamOutput);
|
---|
7346 |
|
---|
7347 | return VINF_SUCCESS;
|
---|
7348 | }
|
---|
7349 |
|
---|
7350 |
|
---|
7351 | static DECLCALLBACK(int) vmsvga3dBackDXSetStreamOutput(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dStreamOutputId soid)
|
---|
7352 | {
|
---|
7353 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7354 | RT_NOREF(pBackend, pDXContext, soid);
|
---|
7355 |
|
---|
7356 | return VINF_SUCCESS;
|
---|
7357 | }
|
---|
7358 |
|
---|
7359 |
|
---|
7360 | static int dxCOTableRealloc(void **ppvCOTable, uint32_t *pcCOTable, uint32_t cbEntry, uint32_t cEntries, uint32_t cValidEntries)
|
---|
7361 | {
|
---|
7362 | uint32_t const cCOTableCurrent = *pcCOTable;
|
---|
7363 |
|
---|
7364 | if (*pcCOTable != cEntries)
|
---|
7365 | {
|
---|
7366 | /* Grow/shrink the array. */
|
---|
7367 | if (cEntries)
|
---|
7368 | {
|
---|
7369 | void *pvNew = RTMemRealloc(*ppvCOTable, cEntries * cbEntry);
|
---|
7370 | AssertReturn(pvNew, VERR_NO_MEMORY);
|
---|
7371 | *ppvCOTable = pvNew;
|
---|
7372 | }
|
---|
7373 | else
|
---|
7374 | {
|
---|
7375 | RTMemFree(*ppvCOTable);
|
---|
7376 | *ppvCOTable = NULL;
|
---|
7377 | }
|
---|
7378 |
|
---|
7379 | *pcCOTable = cEntries;
|
---|
7380 | }
|
---|
7381 |
|
---|
7382 | if (*ppvCOTable)
|
---|
7383 | {
|
---|
7384 | uint32_t const cEntriesToKeep = RT_MIN(cCOTableCurrent, cValidEntries);
|
---|
7385 | memset((uint8_t *)(*ppvCOTable) + cEntriesToKeep * cbEntry, 0, (cEntries - cEntriesToKeep) * cbEntry);
|
---|
7386 | }
|
---|
7387 |
|
---|
7388 | return VINF_SUCCESS;
|
---|
7389 | }
|
---|
7390 |
|
---|
7391 | static DECLCALLBACK(int) vmsvga3dBackDXSetCOTable(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGACOTableType type, uint32_t cValidEntries)
|
---|
7392 | {
|
---|
7393 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7394 | RT_NOREF(pBackend);
|
---|
7395 |
|
---|
7396 | VMSVGA3DBACKENDDXCONTEXT *pBackendDXContext = pDXContext->pBackendDXContext;
|
---|
7397 |
|
---|
7398 | int rc = VINF_SUCCESS;
|
---|
7399 |
|
---|
7400 | /*
|
---|
7401 | * 1) Release current backend table, if exists;
|
---|
7402 | * 2) Reallocate memory for the new backend table;
|
---|
7403 | * 3) If cValidEntries is not zero, then re-define corresponding backend table elements.
|
---|
7404 | */
|
---|
7405 | switch (type)
|
---|
7406 | {
|
---|
7407 | case SVGA_COTABLE_RTVIEW:
|
---|
7408 | /* Clear current entries. */
|
---|
7409 | if (pBackendDXContext->paRenderTargetView)
|
---|
7410 | {
|
---|
7411 | for (uint32_t i = 0; i < pBackendDXContext->cRenderTargetView; ++i)
|
---|
7412 | {
|
---|
7413 | DXVIEW *pDXView = &pBackendDXContext->paRenderTargetView[i];
|
---|
7414 | if (i < cValidEntries)
|
---|
7415 | dxViewRemoveFromList(pDXView); /* Remove from list because DXVIEW array will be reallocated. */
|
---|
7416 | else
|
---|
7417 | dxViewDestroy(pDXView);
|
---|
7418 | }
|
---|
7419 | }
|
---|
7420 |
|
---|
7421 | rc = dxCOTableRealloc((void **)&pBackendDXContext->paRenderTargetView, &pBackendDXContext->cRenderTargetView,
|
---|
7422 | sizeof(pBackendDXContext->paRenderTargetView[0]), pDXContext->cot.cRTView, cValidEntries);
|
---|
7423 | AssertRCBreak(rc);
|
---|
7424 |
|
---|
7425 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
7426 | {
|
---|
7427 | SVGACOTableDXRTViewEntry const *pEntry = &pDXContext->cot.paRTView[i];
|
---|
7428 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
7429 | continue; /* Skip uninitialized entry. */
|
---|
7430 |
|
---|
7431 | /* Define views which were not defined yet in backend. */
|
---|
7432 | DXVIEW *pDXView = &pBackendDXContext->paRenderTargetView[i];
|
---|
7433 | /** @todo Verify that the pEntry content still corresponds to the view. */
|
---|
7434 | if (pDXView->u.pView)
|
---|
7435 | dxViewAddToList(pThisCC, pDXView);
|
---|
7436 | else if (pDXView->enmViewType == VMSVGA3D_VIEWTYPE_NONE)
|
---|
7437 | dxDefineRenderTargetView(pThisCC, pDXContext, i, pEntry);
|
---|
7438 | }
|
---|
7439 | break;
|
---|
7440 | case SVGA_COTABLE_DSVIEW:
|
---|
7441 | if (pBackendDXContext->paDepthStencilView)
|
---|
7442 | {
|
---|
7443 | for (uint32_t i = 0; i < pBackendDXContext->cDepthStencilView; ++i)
|
---|
7444 | {
|
---|
7445 | DXVIEW *pDXView = &pBackendDXContext->paDepthStencilView[i];
|
---|
7446 | if (i < cValidEntries)
|
---|
7447 | dxViewRemoveFromList(pDXView); /* Remove from list because DXVIEW array will be reallocated. */
|
---|
7448 | else
|
---|
7449 | dxViewDestroy(pDXView);
|
---|
7450 | }
|
---|
7451 | }
|
---|
7452 |
|
---|
7453 | rc = dxCOTableRealloc((void **)&pBackendDXContext->paDepthStencilView, &pBackendDXContext->cDepthStencilView,
|
---|
7454 | sizeof(pBackendDXContext->paDepthStencilView[0]), pDXContext->cot.cDSView, cValidEntries);
|
---|
7455 | AssertRCBreak(rc);
|
---|
7456 |
|
---|
7457 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
7458 | {
|
---|
7459 | SVGACOTableDXDSViewEntry const *pEntry = &pDXContext->cot.paDSView[i];
|
---|
7460 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
7461 | continue; /* Skip uninitialized entry. */
|
---|
7462 |
|
---|
7463 | /* Define views which were not defined yet in backend. */
|
---|
7464 | DXVIEW *pDXView = &pBackendDXContext->paDepthStencilView[i];
|
---|
7465 | /** @todo Verify that the pEntry content still corresponds to the view. */
|
---|
7466 | if (pDXView->u.pView)
|
---|
7467 | dxViewAddToList(pThisCC, pDXView);
|
---|
7468 | else if (pDXView->enmViewType == VMSVGA3D_VIEWTYPE_NONE)
|
---|
7469 | dxDefineDepthStencilView(pThisCC, pDXContext, i, pEntry);
|
---|
7470 | }
|
---|
7471 | break;
|
---|
7472 | case SVGA_COTABLE_SRVIEW:
|
---|
7473 | if (pBackendDXContext->paShaderResourceView)
|
---|
7474 | {
|
---|
7475 | for (uint32_t i = 0; i < pBackendDXContext->cShaderResourceView; ++i)
|
---|
7476 | {
|
---|
7477 | DXVIEW *pDXView = &pBackendDXContext->paShaderResourceView[i];
|
---|
7478 | if (i < cValidEntries)
|
---|
7479 | dxViewRemoveFromList(pDXView); /* Remove from list because DXVIEW array will be reallocated. */
|
---|
7480 | else
|
---|
7481 | dxViewDestroy(pDXView);
|
---|
7482 | }
|
---|
7483 | }
|
---|
7484 |
|
---|
7485 | rc = dxCOTableRealloc((void **)&pBackendDXContext->paShaderResourceView, &pBackendDXContext->cShaderResourceView,
|
---|
7486 | sizeof(pBackendDXContext->paShaderResourceView[0]), pDXContext->cot.cSRView, cValidEntries);
|
---|
7487 | AssertRCBreak(rc);
|
---|
7488 |
|
---|
7489 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
7490 | {
|
---|
7491 | SVGACOTableDXSRViewEntry const *pEntry = &pDXContext->cot.paSRView[i];
|
---|
7492 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
7493 | continue; /* Skip uninitialized entry. */
|
---|
7494 |
|
---|
7495 | /* Define views which were not defined yet in backend. */
|
---|
7496 | DXVIEW *pDXView = &pBackendDXContext->paShaderResourceView[i];
|
---|
7497 | /** @todo Verify that the pEntry content still corresponds to the view. */
|
---|
7498 | if (pDXView->u.pView)
|
---|
7499 | dxViewAddToList(pThisCC, pDXView);
|
---|
7500 | else if (pDXView->enmViewType == VMSVGA3D_VIEWTYPE_NONE)
|
---|
7501 | dxDefineShaderResourceView(pThisCC, pDXContext, i, pEntry);
|
---|
7502 | }
|
---|
7503 | break;
|
---|
7504 | case SVGA_COTABLE_ELEMENTLAYOUT:
|
---|
7505 | if (pBackendDXContext->paElementLayout)
|
---|
7506 | {
|
---|
7507 | for (uint32_t i = cValidEntries; i < pBackendDXContext->cElementLayout; ++i)
|
---|
7508 | D3D_RELEASE(pBackendDXContext->paElementLayout[i].pElementLayout);
|
---|
7509 | }
|
---|
7510 |
|
---|
7511 | rc = dxCOTableRealloc((void **)&pBackendDXContext->paElementLayout, &pBackendDXContext->cElementLayout,
|
---|
7512 | sizeof(pBackendDXContext->paElementLayout[0]), pDXContext->cot.cElementLayout, cValidEntries);
|
---|
7513 | AssertRCBreak(rc);
|
---|
7514 |
|
---|
7515 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
7516 | {
|
---|
7517 | SVGACOTableDXElementLayoutEntry const *pEntry = &pDXContext->cot.paElementLayout[i];
|
---|
7518 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
7519 | continue; /* Skip uninitialized entry. */
|
---|
7520 |
|
---|
7521 | dxDefineElementLayout(pDXContext, i, pEntry);
|
---|
7522 | }
|
---|
7523 | break;
|
---|
7524 | case SVGA_COTABLE_BLENDSTATE:
|
---|
7525 | if (pBackendDXContext->papBlendState)
|
---|
7526 | {
|
---|
7527 | for (uint32_t i = cValidEntries; i < pBackendDXContext->cBlendState; ++i)
|
---|
7528 | D3D_RELEASE(pBackendDXContext->papBlendState[i]);
|
---|
7529 | }
|
---|
7530 |
|
---|
7531 | rc = dxCOTableRealloc((void **)&pBackendDXContext->papBlendState, &pBackendDXContext->cBlendState,
|
---|
7532 | sizeof(pBackendDXContext->papBlendState[0]), pDXContext->cot.cBlendState, cValidEntries);
|
---|
7533 | AssertRCBreak(rc);
|
---|
7534 |
|
---|
7535 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
7536 | {
|
---|
7537 | SVGACOTableDXBlendStateEntry const *pEntry = &pDXContext->cot.paBlendState[i];
|
---|
7538 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
7539 | continue; /* Skip uninitialized entry. */
|
---|
7540 |
|
---|
7541 | dxDefineBlendState(pThisCC, pDXContext, i, pEntry);
|
---|
7542 | }
|
---|
7543 | break;
|
---|
7544 | case SVGA_COTABLE_DEPTHSTENCIL:
|
---|
7545 | if (pBackendDXContext->papDepthStencilState)
|
---|
7546 | {
|
---|
7547 | for (uint32_t i = cValidEntries; i < pBackendDXContext->cDepthStencilState; ++i)
|
---|
7548 | D3D_RELEASE(pBackendDXContext->papDepthStencilState[i]);
|
---|
7549 | }
|
---|
7550 |
|
---|
7551 | rc = dxCOTableRealloc((void **)&pBackendDXContext->papDepthStencilState, &pBackendDXContext->cDepthStencilState,
|
---|
7552 | sizeof(pBackendDXContext->papDepthStencilState[0]), pDXContext->cot.cDepthStencil, cValidEntries);
|
---|
7553 | AssertRCBreak(rc);
|
---|
7554 |
|
---|
7555 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
7556 | {
|
---|
7557 | SVGACOTableDXDepthStencilEntry const *pEntry = &pDXContext->cot.paDepthStencil[i];
|
---|
7558 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
7559 | continue; /* Skip uninitialized entry. */
|
---|
7560 |
|
---|
7561 | dxDefineDepthStencilState(pThisCC, pDXContext, i, pEntry);
|
---|
7562 | }
|
---|
7563 | break;
|
---|
7564 | case SVGA_COTABLE_RASTERIZERSTATE:
|
---|
7565 | if (pBackendDXContext->papRasterizerState)
|
---|
7566 | {
|
---|
7567 | for (uint32_t i = cValidEntries; i < pBackendDXContext->cRasterizerState; ++i)
|
---|
7568 | D3D_RELEASE(pBackendDXContext->papRasterizerState[i]);
|
---|
7569 | }
|
---|
7570 |
|
---|
7571 | rc = dxCOTableRealloc((void **)&pBackendDXContext->papRasterizerState, &pBackendDXContext->cRasterizerState,
|
---|
7572 | sizeof(pBackendDXContext->papRasterizerState[0]), pDXContext->cot.cRasterizerState, cValidEntries);
|
---|
7573 | AssertRCBreak(rc);
|
---|
7574 |
|
---|
7575 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
7576 | {
|
---|
7577 | SVGACOTableDXRasterizerStateEntry const *pEntry = &pDXContext->cot.paRasterizerState[i];
|
---|
7578 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
7579 | continue; /* Skip uninitialized entry. */
|
---|
7580 |
|
---|
7581 | dxDefineRasterizerState(pThisCC, pDXContext, i, pEntry);
|
---|
7582 | }
|
---|
7583 | break;
|
---|
7584 | case SVGA_COTABLE_SAMPLER:
|
---|
7585 | if (pBackendDXContext->papSamplerState)
|
---|
7586 | {
|
---|
7587 | for (uint32_t i = cValidEntries; i < pBackendDXContext->cSamplerState; ++i)
|
---|
7588 | D3D_RELEASE(pBackendDXContext->papSamplerState[i]);
|
---|
7589 | }
|
---|
7590 |
|
---|
7591 | rc = dxCOTableRealloc((void **)&pBackendDXContext->papSamplerState, &pBackendDXContext->cSamplerState,
|
---|
7592 | sizeof(pBackendDXContext->papSamplerState[0]), pDXContext->cot.cSampler, cValidEntries);
|
---|
7593 | AssertRCBreak(rc);
|
---|
7594 |
|
---|
7595 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
7596 | {
|
---|
7597 | SVGACOTableDXSamplerEntry const *pEntry = &pDXContext->cot.paSampler[i];
|
---|
7598 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
7599 | continue; /* Skip uninitialized entry. */
|
---|
7600 |
|
---|
7601 | dxDefineSamplerState(pThisCC, pDXContext, i, pEntry);
|
---|
7602 | }
|
---|
7603 | break;
|
---|
7604 | case SVGA_COTABLE_STREAMOUTPUT:
|
---|
7605 | if (pBackendDXContext->paStreamOutput)
|
---|
7606 | {
|
---|
7607 | for (uint32_t i = cValidEntries; i < pBackendDXContext->cStreamOutput; ++i)
|
---|
7608 | dxDestroyStreamOutput(&pBackendDXContext->paStreamOutput[i]);
|
---|
7609 | }
|
---|
7610 |
|
---|
7611 | rc = dxCOTableRealloc((void **)&pBackendDXContext->paStreamOutput, &pBackendDXContext->cStreamOutput,
|
---|
7612 | sizeof(pBackendDXContext->paStreamOutput[0]), pDXContext->cot.cStreamOutput, cValidEntries);
|
---|
7613 | AssertRCBreak(rc);
|
---|
7614 |
|
---|
7615 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
7616 | {
|
---|
7617 | SVGACOTableDXStreamOutputEntry const *pEntry = &pDXContext->cot.paStreamOutput[i];
|
---|
7618 | /** @todo The caller must verify the COTable content using same rules as when a new entry is defined. */
|
---|
7619 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
7620 | continue; /* Skip uninitialized entry. */
|
---|
7621 |
|
---|
7622 | dxDefineStreamOutput(pDXContext, i, pEntry);
|
---|
7623 | }
|
---|
7624 | break;
|
---|
7625 | case SVGA_COTABLE_DXQUERY:
|
---|
7626 | if (pBackendDXContext->paQuery)
|
---|
7627 | {
|
---|
7628 | /* Destroy the no longer used entries. */
|
---|
7629 | for (uint32_t i = cValidEntries; i < pBackendDXContext->cQuery; ++i)
|
---|
7630 | dxDestroyQuery(&pBackendDXContext->paQuery[i]);
|
---|
7631 | }
|
---|
7632 |
|
---|
7633 | rc = dxCOTableRealloc((void **)&pBackendDXContext->paQuery, &pBackendDXContext->cQuery,
|
---|
7634 | sizeof(pBackendDXContext->paQuery[0]), pDXContext->cot.cQuery, cValidEntries);
|
---|
7635 | AssertRCBreak(rc);
|
---|
7636 |
|
---|
7637 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
7638 | {
|
---|
7639 | SVGACOTableDXQueryEntry const *pEntry = &pDXContext->cot.paQuery[i];
|
---|
7640 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
7641 | continue; /* Skip uninitialized entry. */
|
---|
7642 |
|
---|
7643 | /* Define queries which were not defined yet in backend. */
|
---|
7644 | DXQUERY *pDXQuery = &pBackendDXContext->paQuery[i];
|
---|
7645 | if ( pEntry->type != SVGA3D_QUERYTYPE_INVALID
|
---|
7646 | && pDXQuery->pQuery == NULL)
|
---|
7647 | dxDefineQuery(pThisCC, pDXContext, i, pEntry);
|
---|
7648 | else
|
---|
7649 | Assert(pEntry->type == SVGA3D_QUERYTYPE_INVALID || pDXQuery->pQuery);
|
---|
7650 | }
|
---|
7651 | break;
|
---|
7652 | case SVGA_COTABLE_DXSHADER:
|
---|
7653 | if (pBackendDXContext->paShader)
|
---|
7654 | {
|
---|
7655 | /* Destroy the no longer used entries. */
|
---|
7656 | for (uint32_t i = cValidEntries; i < pBackendDXContext->cShader; ++i)
|
---|
7657 | dxDestroyShader(&pBackendDXContext->paShader[i]);
|
---|
7658 | }
|
---|
7659 |
|
---|
7660 | rc = dxCOTableRealloc((void **)&pBackendDXContext->paShader, &pBackendDXContext->cShader,
|
---|
7661 | sizeof(pBackendDXContext->paShader[0]), pDXContext->cot.cShader, cValidEntries);
|
---|
7662 | AssertRCBreak(rc);
|
---|
7663 |
|
---|
7664 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
7665 | {
|
---|
7666 | SVGACOTableDXShaderEntry const *pEntry = &pDXContext->cot.paShader[i];
|
---|
7667 | /** @todo The caller must verify the COTable content using same rules as when a new entry is defined. */
|
---|
7668 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
7669 | continue; /* Skip uninitialized entry. */
|
---|
7670 |
|
---|
7671 | /* Define shaders which were not defined yet in backend. */
|
---|
7672 | DXSHADER *pDXShader = &pBackendDXContext->paShader[i];
|
---|
7673 | if ( pEntry->type != SVGA3D_SHADERTYPE_INVALID
|
---|
7674 | && pDXShader->enmShaderType == SVGA3D_SHADERTYPE_INVALID)
|
---|
7675 | dxDefineShader(pDXContext, i, pEntry);
|
---|
7676 | else
|
---|
7677 | Assert(pEntry->type == pDXShader->enmShaderType);
|
---|
7678 |
|
---|
7679 | }
|
---|
7680 | break;
|
---|
7681 | case SVGA_COTABLE_UAVIEW:
|
---|
7682 | if (pBackendDXContext->paUnorderedAccessView)
|
---|
7683 | {
|
---|
7684 | for (uint32_t i = 0; i < pBackendDXContext->cUnorderedAccessView; ++i)
|
---|
7685 | {
|
---|
7686 | DXVIEW *pDXView = &pBackendDXContext->paUnorderedAccessView[i];
|
---|
7687 | if (i < cValidEntries)
|
---|
7688 | dxViewRemoveFromList(pDXView); /* Remove from list because DXVIEW array will be reallocated. */
|
---|
7689 | else
|
---|
7690 | dxViewDestroy(pDXView);
|
---|
7691 | }
|
---|
7692 | }
|
---|
7693 |
|
---|
7694 | rc = dxCOTableRealloc((void **)&pBackendDXContext->paUnorderedAccessView, &pBackendDXContext->cUnorderedAccessView,
|
---|
7695 | sizeof(pBackendDXContext->paUnorderedAccessView[0]), pDXContext->cot.cUAView, cValidEntries);
|
---|
7696 | AssertRCBreak(rc);
|
---|
7697 |
|
---|
7698 | for (uint32_t i = 0; i < cValidEntries; ++i)
|
---|
7699 | {
|
---|
7700 | SVGACOTableDXUAViewEntry const *pEntry = &pDXContext->cot.paUAView[i];
|
---|
7701 | if (ASMMemFirstNonZero(pEntry, sizeof(*pEntry)) == NULL)
|
---|
7702 | continue; /* Skip uninitialized entry. */
|
---|
7703 |
|
---|
7704 | /* Define views which were not defined yet in backend. */
|
---|
7705 | DXVIEW *pDXView = &pBackendDXContext->paUnorderedAccessView[i];
|
---|
7706 | /** @todo Verify that the pEntry content still corresponds to the view. */
|
---|
7707 | if (pDXView->u.pView)
|
---|
7708 | dxViewAddToList(pThisCC, pDXView);
|
---|
7709 | else if (pDXView->enmViewType == VMSVGA3D_VIEWTYPE_NONE)
|
---|
7710 | dxDefineUnorderedAccessView(pThisCC, pDXContext, i, pEntry);
|
---|
7711 | }
|
---|
7712 | break;
|
---|
7713 | case SVGA_COTABLE_MAX: break; /* Compiler warning */
|
---|
7714 | }
|
---|
7715 | return rc;
|
---|
7716 | }
|
---|
7717 |
|
---|
7718 |
|
---|
7719 | static DECLCALLBACK(int) vmsvga3dBackDXBufferCopy(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
7720 | {
|
---|
7721 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7722 |
|
---|
7723 | RT_NOREF(pBackend, pDXContext);
|
---|
7724 | AssertFailed(); /** @todo Implement */
|
---|
7725 | return VERR_NOT_IMPLEMENTED;
|
---|
7726 | }
|
---|
7727 |
|
---|
7728 |
|
---|
7729 | static DECLCALLBACK(int) vmsvga3dBackDXSurfaceCopyAndReadback(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
7730 | {
|
---|
7731 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7732 |
|
---|
7733 | RT_NOREF(pBackend, pDXContext);
|
---|
7734 | AssertFailed(); /** @todo Implement */
|
---|
7735 | return VERR_NOT_IMPLEMENTED;
|
---|
7736 | }
|
---|
7737 |
|
---|
7738 |
|
---|
7739 | static DECLCALLBACK(int) vmsvga3dBackDXMoveQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
7740 | {
|
---|
7741 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7742 |
|
---|
7743 | RT_NOREF(pBackend, pDXContext);
|
---|
7744 | AssertFailed(); /** @todo Implement */
|
---|
7745 | return VERR_NOT_IMPLEMENTED;
|
---|
7746 | }
|
---|
7747 |
|
---|
7748 |
|
---|
7749 | static DECLCALLBACK(int) vmsvga3dBackDXBindAllShader(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
7750 | {
|
---|
7751 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7752 |
|
---|
7753 | RT_NOREF(pBackend, pDXContext);
|
---|
7754 | AssertFailed(); /** @todo Implement */
|
---|
7755 | return VERR_NOT_IMPLEMENTED;
|
---|
7756 | }
|
---|
7757 |
|
---|
7758 |
|
---|
7759 | static DECLCALLBACK(int) vmsvga3dBackDXHint(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
7760 | {
|
---|
7761 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7762 |
|
---|
7763 | RT_NOREF(pBackend, pDXContext);
|
---|
7764 | AssertFailed(); /** @todo Implement */
|
---|
7765 | return VERR_NOT_IMPLEMENTED;
|
---|
7766 | }
|
---|
7767 |
|
---|
7768 |
|
---|
7769 | static DECLCALLBACK(int) vmsvga3dBackDXBufferUpdate(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
7770 | {
|
---|
7771 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7772 |
|
---|
7773 | RT_NOREF(pBackend, pDXContext);
|
---|
7774 | AssertFailed(); /** @todo Implement */
|
---|
7775 | return VERR_NOT_IMPLEMENTED;
|
---|
7776 | }
|
---|
7777 |
|
---|
7778 |
|
---|
7779 | static DECLCALLBACK(int) vmsvga3dBackDXSetVSConstantBufferOffset(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
7780 | {
|
---|
7781 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7782 |
|
---|
7783 | RT_NOREF(pBackend, pDXContext);
|
---|
7784 | AssertFailed(); /** @todo Implement */
|
---|
7785 | return VERR_NOT_IMPLEMENTED;
|
---|
7786 | }
|
---|
7787 |
|
---|
7788 |
|
---|
7789 | static DECLCALLBACK(int) vmsvga3dBackDXSetPSConstantBufferOffset(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
7790 | {
|
---|
7791 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7792 |
|
---|
7793 | RT_NOREF(pBackend, pDXContext);
|
---|
7794 | AssertFailed(); /** @todo Implement */
|
---|
7795 | return VERR_NOT_IMPLEMENTED;
|
---|
7796 | }
|
---|
7797 |
|
---|
7798 |
|
---|
7799 | static DECLCALLBACK(int) vmsvga3dBackDXSetGSConstantBufferOffset(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
7800 | {
|
---|
7801 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7802 |
|
---|
7803 | RT_NOREF(pBackend, pDXContext);
|
---|
7804 | AssertFailed(); /** @todo Implement */
|
---|
7805 | return VERR_NOT_IMPLEMENTED;
|
---|
7806 | }
|
---|
7807 |
|
---|
7808 |
|
---|
7809 | static DECLCALLBACK(int) vmsvga3dBackDXSetHSConstantBufferOffset(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
7810 | {
|
---|
7811 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7812 |
|
---|
7813 | RT_NOREF(pBackend, pDXContext);
|
---|
7814 | AssertFailed(); /** @todo Implement */
|
---|
7815 | return VERR_NOT_IMPLEMENTED;
|
---|
7816 | }
|
---|
7817 |
|
---|
7818 |
|
---|
7819 | static DECLCALLBACK(int) vmsvga3dBackDXSetDSConstantBufferOffset(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
7820 | {
|
---|
7821 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7822 |
|
---|
7823 | RT_NOREF(pBackend, pDXContext);
|
---|
7824 | AssertFailed(); /** @todo Implement */
|
---|
7825 | return VERR_NOT_IMPLEMENTED;
|
---|
7826 | }
|
---|
7827 |
|
---|
7828 |
|
---|
7829 | static DECLCALLBACK(int) vmsvga3dBackDXSetCSConstantBufferOffset(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
7830 | {
|
---|
7831 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7832 |
|
---|
7833 | RT_NOREF(pBackend, pDXContext);
|
---|
7834 | AssertFailed(); /** @todo Implement */
|
---|
7835 | return VERR_NOT_IMPLEMENTED;
|
---|
7836 | }
|
---|
7837 |
|
---|
7838 |
|
---|
7839 | static DECLCALLBACK(int) vmsvga3dBackDXCondBindAllShader(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
7840 | {
|
---|
7841 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7842 |
|
---|
7843 | RT_NOREF(pBackend, pDXContext);
|
---|
7844 | AssertFailed(); /** @todo Implement */
|
---|
7845 | return VERR_NOT_IMPLEMENTED;
|
---|
7846 | }
|
---|
7847 |
|
---|
7848 |
|
---|
7849 | static DECLCALLBACK(int) vmsvga3dBackScreenCopy(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
7850 | {
|
---|
7851 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7852 |
|
---|
7853 | RT_NOREF(pBackend, pDXContext);
|
---|
7854 | AssertFailed(); /** @todo Implement */
|
---|
7855 | return VERR_NOT_IMPLEMENTED;
|
---|
7856 | }
|
---|
7857 |
|
---|
7858 |
|
---|
7859 | static DECLCALLBACK(int) vmsvga3dBackGrowOTable(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
7860 | {
|
---|
7861 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7862 |
|
---|
7863 | RT_NOREF(pBackend, pDXContext);
|
---|
7864 | AssertFailed(); /** @todo Implement */
|
---|
7865 | return VERR_NOT_IMPLEMENTED;
|
---|
7866 | }
|
---|
7867 |
|
---|
7868 |
|
---|
7869 | static DECLCALLBACK(int) vmsvga3dBackDXGrowCOTable(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
7870 | {
|
---|
7871 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7872 |
|
---|
7873 | RT_NOREF(pBackend, pDXContext);
|
---|
7874 | AssertFailed(); /** @todo Implement */
|
---|
7875 | return VERR_NOT_IMPLEMENTED;
|
---|
7876 | }
|
---|
7877 |
|
---|
7878 |
|
---|
7879 | static DECLCALLBACK(int) vmsvga3dBackIntraSurfaceCopy(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
7880 | {
|
---|
7881 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7882 |
|
---|
7883 | RT_NOREF(pBackend, pDXContext);
|
---|
7884 | AssertFailed(); /** @todo Implement */
|
---|
7885 | return VERR_NOT_IMPLEMENTED;
|
---|
7886 | }
|
---|
7887 |
|
---|
7888 |
|
---|
7889 | static DECLCALLBACK(int) vmsvga3dBackDXResolveCopy(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
7890 | {
|
---|
7891 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7892 |
|
---|
7893 | RT_NOREF(pBackend, pDXContext);
|
---|
7894 | AssertFailed(); /** @todo Implement */
|
---|
7895 | return VERR_NOT_IMPLEMENTED;
|
---|
7896 | }
|
---|
7897 |
|
---|
7898 |
|
---|
7899 | static DECLCALLBACK(int) vmsvga3dBackDXPredResolveCopy(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
7900 | {
|
---|
7901 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7902 |
|
---|
7903 | RT_NOREF(pBackend, pDXContext);
|
---|
7904 | AssertFailed(); /** @todo Implement */
|
---|
7905 | return VERR_NOT_IMPLEMENTED;
|
---|
7906 | }
|
---|
7907 |
|
---|
7908 |
|
---|
7909 | static DECLCALLBACK(int) vmsvga3dBackDXPredConvertRegion(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
7910 | {
|
---|
7911 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7912 |
|
---|
7913 | RT_NOREF(pBackend, pDXContext);
|
---|
7914 | AssertFailed(); /** @todo Implement */
|
---|
7915 | return VERR_NOT_IMPLEMENTED;
|
---|
7916 | }
|
---|
7917 |
|
---|
7918 |
|
---|
7919 | static DECLCALLBACK(int) vmsvga3dBackDXPredConvert(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
7920 | {
|
---|
7921 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7922 |
|
---|
7923 | RT_NOREF(pBackend, pDXContext);
|
---|
7924 | AssertFailed(); /** @todo Implement */
|
---|
7925 | return VERR_NOT_IMPLEMENTED;
|
---|
7926 | }
|
---|
7927 |
|
---|
7928 |
|
---|
7929 | static DECLCALLBACK(int) vmsvga3dBackWholeSurfaceCopy(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
7930 | {
|
---|
7931 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7932 |
|
---|
7933 | RT_NOREF(pBackend, pDXContext);
|
---|
7934 | AssertFailed(); /** @todo Implement */
|
---|
7935 | return VERR_NOT_IMPLEMENTED;
|
---|
7936 | }
|
---|
7937 |
|
---|
7938 |
|
---|
7939 | static int dxDefineUnorderedAccessView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId uaViewId, SVGACOTableDXUAViewEntry const *pEntry)
|
---|
7940 | {
|
---|
7941 | /* Get corresponding resource for pEntry->sid. Create the surface if does not yet exist. */
|
---|
7942 | PVMSVGA3DSURFACE pSurface;
|
---|
7943 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, pEntry->sid, &pSurface);
|
---|
7944 | AssertRCReturn(rc, rc);
|
---|
7945 |
|
---|
7946 | ID3D11UnorderedAccessView *pUnorderedAccessView;
|
---|
7947 | DXVIEW *pView = &pDXContext->pBackendDXContext->paUnorderedAccessView[uaViewId];
|
---|
7948 | Assert(pView->u.pView == NULL);
|
---|
7949 |
|
---|
7950 | if (pSurface->pBackendSurface == NULL)
|
---|
7951 | {
|
---|
7952 | /* Create the actual texture or buffer. */
|
---|
7953 | /** @todo One function to create all resources from surfaces. */
|
---|
7954 | if (pSurface->format != SVGA3D_BUFFER)
|
---|
7955 | rc = vmsvga3dBackSurfaceCreateTexture(pThisCC, pDXContext, pSurface);
|
---|
7956 | else
|
---|
7957 | rc = vmsvga3dBackSurfaceCreateResource(pThisCC, pDXContext, pSurface);
|
---|
7958 |
|
---|
7959 | AssertRCReturn(rc, rc);
|
---|
7960 | }
|
---|
7961 |
|
---|
7962 | HRESULT hr = dxUnorderedAccessViewCreate(pThisCC, pDXContext, pEntry, pSurface, &pUnorderedAccessView);
|
---|
7963 | AssertReturn(SUCCEEDED(hr), VERR_INVALID_STATE);
|
---|
7964 |
|
---|
7965 | return dxViewInit(pView, pSurface, pDXContext, uaViewId, VMSVGA3D_VIEWTYPE_UNORDEREDACCESS, pUnorderedAccessView);
|
---|
7966 | }
|
---|
7967 |
|
---|
7968 |
|
---|
7969 | static DECLCALLBACK(int) vmsvga3dBackDXDefineUAView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId uaViewId, SVGACOTableDXUAViewEntry const *pEntry)
|
---|
7970 | {
|
---|
7971 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7972 | RT_NOREF(pBackend);
|
---|
7973 |
|
---|
7974 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
7975 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
7976 |
|
---|
7977 | /** @todo Probably not necessary because UAVs are defined in setupPipeline. */
|
---|
7978 | return dxDefineUnorderedAccessView(pThisCC, pDXContext, uaViewId, pEntry);
|
---|
7979 | }
|
---|
7980 |
|
---|
7981 |
|
---|
7982 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyUAView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId uaViewId)
|
---|
7983 | {
|
---|
7984 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7985 | RT_NOREF(pBackend);
|
---|
7986 |
|
---|
7987 | return dxViewDestroy(&pDXContext->pBackendDXContext->paUnorderedAccessView[uaViewId]);
|
---|
7988 | }
|
---|
7989 |
|
---|
7990 |
|
---|
7991 | static DECLCALLBACK(int) vmsvga3dBackDXClearUAViewUint(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId uaViewId, uint32_t const aValues[4])
|
---|
7992 | {
|
---|
7993 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
7994 | RT_NOREF(pBackend);
|
---|
7995 |
|
---|
7996 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
7997 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
7998 |
|
---|
7999 | DXVIEW *pDXView = &pDXContext->pBackendDXContext->paUnorderedAccessView[uaViewId];
|
---|
8000 | if (!pDXView->u.pUnorderedAccessView)
|
---|
8001 | {
|
---|
8002 | /* (Re-)create the view, because a creation of a view is deferred until a draw or a clear call. */
|
---|
8003 | SVGACOTableDXUAViewEntry const *pEntry = dxGetUnorderedAccessViewEntry(pDXContext, uaViewId);
|
---|
8004 | int rc = dxDefineUnorderedAccessView(pThisCC, pDXContext, uaViewId, pEntry);
|
---|
8005 | AssertRCReturn(rc, rc);
|
---|
8006 | }
|
---|
8007 | pDevice->pImmediateContext->ClearUnorderedAccessViewUint(pDXView->u.pUnorderedAccessView, aValues);
|
---|
8008 | return VINF_SUCCESS;
|
---|
8009 | }
|
---|
8010 |
|
---|
8011 |
|
---|
8012 | static DECLCALLBACK(int) vmsvga3dBackDXClearUAViewFloat(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId uaViewId, float const aValues[4])
|
---|
8013 | {
|
---|
8014 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8015 | RT_NOREF(pBackend);
|
---|
8016 |
|
---|
8017 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
8018 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
8019 |
|
---|
8020 | DXVIEW *pDXView = &pDXContext->pBackendDXContext->paUnorderedAccessView[uaViewId];
|
---|
8021 | if (!pDXView->u.pUnorderedAccessView)
|
---|
8022 | {
|
---|
8023 | /* (Re-)create the view, because a creation of a view is deferred until a draw or a clear call. */
|
---|
8024 | SVGACOTableDXUAViewEntry const *pEntry = &pDXContext->cot.paUAView[uaViewId];
|
---|
8025 | int rc = dxDefineUnorderedAccessView(pThisCC, pDXContext, uaViewId, pEntry);
|
---|
8026 | AssertRCReturn(rc, rc);
|
---|
8027 | }
|
---|
8028 | pDevice->pImmediateContext->ClearUnorderedAccessViewFloat(pDXView->u.pUnorderedAccessView, aValues);
|
---|
8029 | return VINF_SUCCESS;
|
---|
8030 | }
|
---|
8031 |
|
---|
8032 |
|
---|
8033 | static DECLCALLBACK(int) vmsvga3dBackDXCopyStructureCount(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId srcUAViewId, SVGA3dSurfaceId destSid, uint32_t destByteOffset)
|
---|
8034 | {
|
---|
8035 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8036 | RT_NOREF(pBackend);
|
---|
8037 |
|
---|
8038 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
8039 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
8040 |
|
---|
8041 | /* Get corresponding resource. Create the buffer if does not yet exist. */
|
---|
8042 | ID3D11Buffer *pDstBuffer;
|
---|
8043 | if (destSid != SVGA3D_INVALID_ID)
|
---|
8044 | {
|
---|
8045 | PVMSVGA3DSURFACE pSurface;
|
---|
8046 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, destSid, &pSurface);
|
---|
8047 | AssertRCReturn(rc, rc);
|
---|
8048 |
|
---|
8049 | if (pSurface->pBackendSurface == NULL)
|
---|
8050 | {
|
---|
8051 | /* Create the resource and initialize it with the current surface data. */
|
---|
8052 | rc = vmsvga3dBackSurfaceCreateResource(pThisCC, pDXContext, pSurface);
|
---|
8053 | AssertRCReturn(rc, rc);
|
---|
8054 | }
|
---|
8055 |
|
---|
8056 | pDstBuffer = pSurface->pBackendSurface->u.pBuffer;
|
---|
8057 | }
|
---|
8058 | else
|
---|
8059 | pDstBuffer = NULL;
|
---|
8060 |
|
---|
8061 | ID3D11UnorderedAccessView *pSrcView;
|
---|
8062 | if (srcUAViewId != SVGA3D_INVALID_ID)
|
---|
8063 | {
|
---|
8064 | DXVIEW *pDXView = &pDXContext->pBackendDXContext->paUnorderedAccessView[srcUAViewId];
|
---|
8065 | AssertReturn(pDXView->u.pUnorderedAccessView, VERR_INVALID_STATE);
|
---|
8066 | pSrcView = pDXView->u.pUnorderedAccessView;
|
---|
8067 | }
|
---|
8068 | else
|
---|
8069 | pSrcView = NULL;
|
---|
8070 |
|
---|
8071 | pDevice->pImmediateContext->CopyStructureCount(pDstBuffer, destByteOffset, pSrcView);
|
---|
8072 |
|
---|
8073 | return VINF_SUCCESS;
|
---|
8074 | }
|
---|
8075 |
|
---|
8076 |
|
---|
8077 | static DECLCALLBACK(int) vmsvga3dBackDXSetUAViews(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t uavSpliceIndex, uint32_t cUAViewId, SVGA3dUAViewId const *paUAViewId)
|
---|
8078 | {
|
---|
8079 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8080 | RT_NOREF(pBackend);
|
---|
8081 |
|
---|
8082 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
8083 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
8084 |
|
---|
8085 | RT_NOREF(uavSpliceIndex, cUAViewId, paUAViewId);
|
---|
8086 |
|
---|
8087 | return VINF_SUCCESS;
|
---|
8088 | }
|
---|
8089 |
|
---|
8090 |
|
---|
8091 | static DECLCALLBACK(int) vmsvga3dBackDXDrawIndexedInstancedIndirect(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceId argsBufferSid, uint32_t byteOffsetForArgs)
|
---|
8092 | {
|
---|
8093 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8094 | RT_NOREF(pBackend);
|
---|
8095 |
|
---|
8096 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
8097 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
8098 |
|
---|
8099 | /* Get corresponding resource. Create the buffer if does not yet exist. */
|
---|
8100 | ID3D11Buffer *pBufferForArgs;
|
---|
8101 | if (argsBufferSid != SVGA_ID_INVALID)
|
---|
8102 | {
|
---|
8103 | PVMSVGA3DSURFACE pSurface;
|
---|
8104 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, argsBufferSid, &pSurface);
|
---|
8105 | AssertRCReturn(rc, rc);
|
---|
8106 |
|
---|
8107 | if (pSurface->pBackendSurface == NULL)
|
---|
8108 | {
|
---|
8109 | /* Create the resource and initialize it with the current surface data. */
|
---|
8110 | rc = vmsvga3dBackSurfaceCreateResource(pThisCC, pDXContext, pSurface);
|
---|
8111 | AssertRCReturn(rc, rc);
|
---|
8112 | }
|
---|
8113 |
|
---|
8114 | pBufferForArgs = pSurface->pBackendSurface->u.pBuffer;
|
---|
8115 | }
|
---|
8116 | else
|
---|
8117 | pBufferForArgs = NULL;
|
---|
8118 |
|
---|
8119 | dxSetupPipeline(pThisCC, pDXContext);
|
---|
8120 |
|
---|
8121 | Assert(pDXContext->svgaDXContext.inputAssembly.topology != SVGA3D_PRIMITIVE_TRIANGLEFAN);
|
---|
8122 |
|
---|
8123 | pDevice->pImmediateContext->DrawIndexedInstancedIndirect(pBufferForArgs, byteOffsetForArgs);
|
---|
8124 |
|
---|
8125 | /* Note which surfaces are being drawn. */
|
---|
8126 | dxTrackRenderTargets(pThisCC, pDXContext);
|
---|
8127 |
|
---|
8128 | return VINF_SUCCESS;
|
---|
8129 | }
|
---|
8130 |
|
---|
8131 |
|
---|
8132 | static DECLCALLBACK(int) vmsvga3dBackDXDrawInstancedIndirect(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceId argsBufferSid, uint32_t byteOffsetForArgs)
|
---|
8133 | {
|
---|
8134 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8135 | RT_NOREF(pBackend);
|
---|
8136 |
|
---|
8137 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
8138 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
8139 |
|
---|
8140 | /* Get corresponding resource. Create the buffer if does not yet exist. */
|
---|
8141 | ID3D11Buffer *pBufferForArgs;
|
---|
8142 | if (argsBufferSid != SVGA_ID_INVALID)
|
---|
8143 | {
|
---|
8144 | PVMSVGA3DSURFACE pSurface;
|
---|
8145 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, argsBufferSid, &pSurface);
|
---|
8146 | AssertRCReturn(rc, rc);
|
---|
8147 |
|
---|
8148 | if (pSurface->pBackendSurface == NULL)
|
---|
8149 | {
|
---|
8150 | /* Create the resource and initialize it with the current surface data. */
|
---|
8151 | rc = vmsvga3dBackSurfaceCreateResource(pThisCC, pDXContext, pSurface);
|
---|
8152 | AssertRCReturn(rc, rc);
|
---|
8153 | }
|
---|
8154 |
|
---|
8155 | pBufferForArgs = pSurface->pBackendSurface->u.pBuffer;
|
---|
8156 | }
|
---|
8157 | else
|
---|
8158 | pBufferForArgs = NULL;
|
---|
8159 |
|
---|
8160 | dxSetupPipeline(pThisCC, pDXContext);
|
---|
8161 |
|
---|
8162 | Assert(pDXContext->svgaDXContext.inputAssembly.topology != SVGA3D_PRIMITIVE_TRIANGLEFAN);
|
---|
8163 |
|
---|
8164 | pDevice->pImmediateContext->DrawInstancedIndirect(pBufferForArgs, byteOffsetForArgs);
|
---|
8165 |
|
---|
8166 | /* Note which surfaces are being drawn. */
|
---|
8167 | dxTrackRenderTargets(pThisCC, pDXContext);
|
---|
8168 |
|
---|
8169 | return VINF_SUCCESS;
|
---|
8170 | }
|
---|
8171 |
|
---|
8172 |
|
---|
8173 | static DECLCALLBACK(int) vmsvga3dBackDXDispatch(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t threadGroupCountX, uint32_t threadGroupCountY, uint32_t threadGroupCountZ)
|
---|
8174 | {
|
---|
8175 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8176 | RT_NOREF(pBackend);
|
---|
8177 |
|
---|
8178 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
8179 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
8180 |
|
---|
8181 | pDevice->pImmediateContext->Dispatch(threadGroupCountX, threadGroupCountY, threadGroupCountZ);
|
---|
8182 |
|
---|
8183 | return VINF_SUCCESS;
|
---|
8184 | }
|
---|
8185 |
|
---|
8186 |
|
---|
8187 | static DECLCALLBACK(int) vmsvga3dBackDXDispatchIndirect(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
8188 | {
|
---|
8189 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8190 |
|
---|
8191 | RT_NOREF(pBackend, pDXContext);
|
---|
8192 | AssertFailed(); /** @todo Implement */
|
---|
8193 | return VERR_NOT_IMPLEMENTED;
|
---|
8194 | }
|
---|
8195 |
|
---|
8196 |
|
---|
8197 | static DECLCALLBACK(int) vmsvga3dBackWriteZeroSurface(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
8198 | {
|
---|
8199 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8200 |
|
---|
8201 | RT_NOREF(pBackend, pDXContext);
|
---|
8202 | AssertFailed(); /** @todo Implement */
|
---|
8203 | return VERR_NOT_IMPLEMENTED;
|
---|
8204 | }
|
---|
8205 |
|
---|
8206 |
|
---|
8207 | static DECLCALLBACK(int) vmsvga3dBackHintZeroSurface(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
8208 | {
|
---|
8209 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8210 |
|
---|
8211 | RT_NOREF(pBackend, pDXContext);
|
---|
8212 | AssertFailed(); /** @todo Implement */
|
---|
8213 | return VERR_NOT_IMPLEMENTED;
|
---|
8214 | }
|
---|
8215 |
|
---|
8216 |
|
---|
8217 | static DECLCALLBACK(int) vmsvga3dBackDXTransferToBuffer(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
8218 | {
|
---|
8219 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8220 |
|
---|
8221 | RT_NOREF(pBackend, pDXContext);
|
---|
8222 | AssertFailed(); /** @todo Implement */
|
---|
8223 | return VERR_NOT_IMPLEMENTED;
|
---|
8224 | }
|
---|
8225 |
|
---|
8226 |
|
---|
8227 | static DECLCALLBACK(int) vmsvga3dBackLogicOpsBitBlt(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
8228 | {
|
---|
8229 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8230 |
|
---|
8231 | RT_NOREF(pBackend, pDXContext);
|
---|
8232 | AssertFailed(); /** @todo Implement */
|
---|
8233 | return VERR_NOT_IMPLEMENTED;
|
---|
8234 | }
|
---|
8235 |
|
---|
8236 |
|
---|
8237 | static DECLCALLBACK(int) vmsvga3dBackLogicOpsTransBlt(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
8238 | {
|
---|
8239 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8240 |
|
---|
8241 | RT_NOREF(pBackend, pDXContext);
|
---|
8242 | AssertFailed(); /** @todo Implement */
|
---|
8243 | return VERR_NOT_IMPLEMENTED;
|
---|
8244 | }
|
---|
8245 |
|
---|
8246 |
|
---|
8247 | static DECLCALLBACK(int) vmsvga3dBackLogicOpsStretchBlt(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
8248 | {
|
---|
8249 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8250 |
|
---|
8251 | RT_NOREF(pBackend, pDXContext);
|
---|
8252 | AssertFailed(); /** @todo Implement */
|
---|
8253 | return VERR_NOT_IMPLEMENTED;
|
---|
8254 | }
|
---|
8255 |
|
---|
8256 |
|
---|
8257 | static DECLCALLBACK(int) vmsvga3dBackLogicOpsColorFill(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
8258 | {
|
---|
8259 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8260 |
|
---|
8261 | RT_NOREF(pBackend, pDXContext);
|
---|
8262 | AssertFailed(); /** @todo Implement */
|
---|
8263 | return VERR_NOT_IMPLEMENTED;
|
---|
8264 | }
|
---|
8265 |
|
---|
8266 |
|
---|
8267 | static DECLCALLBACK(int) vmsvga3dBackLogicOpsAlphaBlend(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
8268 | {
|
---|
8269 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8270 |
|
---|
8271 | RT_NOREF(pBackend, pDXContext);
|
---|
8272 | AssertFailed(); /** @todo Implement */
|
---|
8273 | return VERR_NOT_IMPLEMENTED;
|
---|
8274 | }
|
---|
8275 |
|
---|
8276 |
|
---|
8277 | static DECLCALLBACK(int) vmsvga3dBackLogicOpsClearTypeBlend(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
8278 | {
|
---|
8279 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8280 |
|
---|
8281 | RT_NOREF(pBackend, pDXContext);
|
---|
8282 | AssertFailed(); /** @todo Implement */
|
---|
8283 | return VERR_NOT_IMPLEMENTED;
|
---|
8284 | }
|
---|
8285 |
|
---|
8286 |
|
---|
8287 | static int dxSetCSUnorderedAccessViews(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
8288 | {
|
---|
8289 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
8290 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
8291 |
|
---|
8292 | //DEBUG_BREAKPOINT_TEST();
|
---|
8293 | uint32_t const *pUAIds = &pDXContext->svgaDXContext.csuaViewIds[0];
|
---|
8294 | ID3D11UnorderedAccessView *papUnorderedAccessView[SVGA3D_DX11_1_MAX_UAVIEWS];
|
---|
8295 | UINT aUAVInitialCounts[SVGA3D_DX11_1_MAX_UAVIEWS];
|
---|
8296 | for (uint32_t i = 0; i < SVGA3D_DX11_1_MAX_UAVIEWS; ++i)
|
---|
8297 | {
|
---|
8298 | SVGA3dUAViewId const uaViewId = pUAIds[i];
|
---|
8299 | if (uaViewId != SVGA3D_INVALID_ID)
|
---|
8300 | {
|
---|
8301 | ASSERT_GUEST_RETURN(uaViewId < pDXContext->pBackendDXContext->cUnorderedAccessView, VERR_INVALID_PARAMETER);
|
---|
8302 |
|
---|
8303 | DXVIEW *pDXView = &pDXContext->pBackendDXContext->paUnorderedAccessView[uaViewId];
|
---|
8304 | Assert(pDXView->u.pUnorderedAccessView);
|
---|
8305 | papUnorderedAccessView[i] = pDXView->u.pUnorderedAccessView;
|
---|
8306 |
|
---|
8307 | SVGACOTableDXUAViewEntry const *pEntry = dxGetUnorderedAccessViewEntry(pDXContext, uaViewId);
|
---|
8308 | aUAVInitialCounts[i] = pEntry->structureCount;
|
---|
8309 | }
|
---|
8310 | else
|
---|
8311 | {
|
---|
8312 | papUnorderedAccessView[i] = NULL;
|
---|
8313 | aUAVInitialCounts[i] = (UINT)-1;
|
---|
8314 | }
|
---|
8315 | }
|
---|
8316 |
|
---|
8317 | dxCSUnorderedAccessViewSet(pDevice, 0, SVGA3D_DX11_1_MAX_UAVIEWS, papUnorderedAccessView, aUAVInitialCounts);
|
---|
8318 | return VINF_SUCCESS;
|
---|
8319 | }
|
---|
8320 |
|
---|
8321 |
|
---|
8322 | static DECLCALLBACK(int) vmsvga3dBackDXSetCSUAViews(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t startIndex, uint32_t cUAViewId, SVGA3dUAViewId const *paUAViewId)
|
---|
8323 | {
|
---|
8324 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8325 | RT_NOREF(pBackend);
|
---|
8326 |
|
---|
8327 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
8328 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
8329 |
|
---|
8330 | RT_NOREF(startIndex, cUAViewId, paUAViewId);
|
---|
8331 |
|
---|
8332 | return VINF_SUCCESS;
|
---|
8333 | }
|
---|
8334 |
|
---|
8335 |
|
---|
8336 | static DECLCALLBACK(int) vmsvga3dBackDXSetMinLOD(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
8337 | {
|
---|
8338 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8339 |
|
---|
8340 | RT_NOREF(pBackend, pDXContext);
|
---|
8341 | AssertFailed(); /** @todo Implement */
|
---|
8342 | return VERR_NOT_IMPLEMENTED;
|
---|
8343 | }
|
---|
8344 |
|
---|
8345 |
|
---|
8346 | static DECLCALLBACK(int) vmsvga3dBackDXDefineStreamOutputWithMob(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
8347 | {
|
---|
8348 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8349 |
|
---|
8350 | RT_NOREF(pBackend, pDXContext);
|
---|
8351 | AssertFailed(); /** @todo Implement */
|
---|
8352 | return VERR_NOT_IMPLEMENTED;
|
---|
8353 | }
|
---|
8354 |
|
---|
8355 |
|
---|
8356 | static DECLCALLBACK(int) vmsvga3dBackDXSetShaderIface(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
8357 | {
|
---|
8358 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8359 |
|
---|
8360 | RT_NOREF(pBackend, pDXContext);
|
---|
8361 | AssertFailed(); /** @todo Implement */
|
---|
8362 | return VERR_NOT_IMPLEMENTED;
|
---|
8363 | }
|
---|
8364 |
|
---|
8365 |
|
---|
8366 | static DECLCALLBACK(int) vmsvga3dBackDXBindStreamOutput(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
8367 | {
|
---|
8368 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8369 |
|
---|
8370 | RT_NOREF(pBackend, pDXContext);
|
---|
8371 | AssertFailed(); /** @todo Implement */
|
---|
8372 | return VERR_NOT_IMPLEMENTED;
|
---|
8373 | }
|
---|
8374 |
|
---|
8375 |
|
---|
8376 | static DECLCALLBACK(int) vmsvga3dBackSurfaceStretchBltNonMSToMS(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
8377 | {
|
---|
8378 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8379 |
|
---|
8380 | RT_NOREF(pBackend, pDXContext);
|
---|
8381 | AssertFailed(); /** @todo Implement */
|
---|
8382 | return VERR_NOT_IMPLEMENTED;
|
---|
8383 | }
|
---|
8384 |
|
---|
8385 |
|
---|
8386 | static DECLCALLBACK(int) vmsvga3dBackDXBindShaderIface(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
8387 | {
|
---|
8388 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
8389 |
|
---|
8390 | RT_NOREF(pBackend, pDXContext);
|
---|
8391 | AssertFailed(); /** @todo Implement */
|
---|
8392 | return VERR_NOT_IMPLEMENTED;
|
---|
8393 | }
|
---|
8394 |
|
---|
8395 |
|
---|
8396 | static DECLCALLBACK(int) vmsvga3dBackDXLoadState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PCPDMDEVHLPR3 pHlp, PSSMHANDLE pSSM)
|
---|
8397 | {
|
---|
8398 | RT_NOREF(pThisCC);
|
---|
8399 | uint32_t u32;
|
---|
8400 | int rc;
|
---|
8401 |
|
---|
8402 | rc = pHlp->pfnSSMGetU32(pSSM, &u32);
|
---|
8403 | AssertLogRelRCReturn(rc, rc);
|
---|
8404 | AssertLogRelRCReturn(u32 == pDXContext->pBackendDXContext->cShader, VERR_INVALID_STATE);
|
---|
8405 |
|
---|
8406 | for (uint32_t i = 0; i < pDXContext->pBackendDXContext->cShader; ++i)
|
---|
8407 | {
|
---|
8408 | DXSHADER *pDXShader = &pDXContext->pBackendDXContext->paShader[i];
|
---|
8409 |
|
---|
8410 | rc = pHlp->pfnSSMGetU32(pSSM, &u32);
|
---|
8411 | AssertLogRelRCReturn(rc, rc);
|
---|
8412 | AssertLogRelReturn((SVGA3dShaderType)u32 == pDXShader->enmShaderType, VERR_INVALID_STATE);
|
---|
8413 |
|
---|
8414 | if (pDXShader->enmShaderType == SVGA3D_SHADERTYPE_INVALID)
|
---|
8415 | continue;
|
---|
8416 |
|
---|
8417 | pHlp->pfnSSMGetU32(pSSM, &pDXShader->soid);
|
---|
8418 |
|
---|
8419 | pHlp->pfnSSMGetU32(pSSM, &u32);
|
---|
8420 | pDXShader->shaderInfo.enmProgramType = (VGPU10_PROGRAM_TYPE)u32;
|
---|
8421 |
|
---|
8422 | rc = pHlp->pfnSSMGetU32(pSSM, &pDXShader->shaderInfo.cbBytecode);
|
---|
8423 | AssertLogRelRCReturn(rc, rc);
|
---|
8424 | AssertLogRelReturn(pDXShader->shaderInfo.cbBytecode <= 2 * SVGA3D_MAX_SHADER_MEMORY_BYTES, VERR_INVALID_STATE);
|
---|
8425 |
|
---|
8426 | if (pDXShader->shaderInfo.cbBytecode)
|
---|
8427 | {
|
---|
8428 | pDXShader->shaderInfo.pvBytecode = RTMemAlloc(pDXShader->shaderInfo.cbBytecode);
|
---|
8429 | AssertPtrReturn(pDXShader->shaderInfo.pvBytecode, VERR_NO_MEMORY);
|
---|
8430 | pHlp->pfnSSMGetMem(pSSM, pDXShader->shaderInfo.pvBytecode, pDXShader->shaderInfo.cbBytecode);
|
---|
8431 | }
|
---|
8432 |
|
---|
8433 | rc = pHlp->pfnSSMGetU32(pSSM, &pDXShader->shaderInfo.cInputSignature);
|
---|
8434 | AssertLogRelRCReturn(rc, rc);
|
---|
8435 | AssertLogRelReturn(pDXShader->shaderInfo.cInputSignature <= 32, VERR_INVALID_STATE);
|
---|
8436 | if (pDXShader->shaderInfo.cInputSignature)
|
---|
8437 | pHlp->pfnSSMGetMem(pSSM, pDXShader->shaderInfo.aInputSignature, pDXShader->shaderInfo.cInputSignature * sizeof(SVGA3dDXSignatureEntry));
|
---|
8438 |
|
---|
8439 | rc = pHlp->pfnSSMGetU32(pSSM, &pDXShader->shaderInfo.cOutputSignature);
|
---|
8440 | AssertLogRelRCReturn(rc, rc);
|
---|
8441 | AssertLogRelReturn(pDXShader->shaderInfo.cOutputSignature <= 32, VERR_INVALID_STATE);
|
---|
8442 | if (pDXShader->shaderInfo.cOutputSignature)
|
---|
8443 | pHlp->pfnSSMGetMem(pSSM, pDXShader->shaderInfo.aOutputSignature, pDXShader->shaderInfo.cOutputSignature * sizeof(SVGA3dDXSignatureEntry));
|
---|
8444 |
|
---|
8445 | rc = pHlp->pfnSSMGetU32(pSSM, &pDXShader->shaderInfo.cPatchConstantSignature);
|
---|
8446 | AssertLogRelRCReturn(rc, rc);
|
---|
8447 | AssertLogRelReturn(pDXShader->shaderInfo.cPatchConstantSignature <= 32, VERR_INVALID_STATE);
|
---|
8448 | if (pDXShader->shaderInfo.cPatchConstantSignature)
|
---|
8449 | pHlp->pfnSSMGetMem(pSSM, pDXShader->shaderInfo.aPatchConstantSignature, pDXShader->shaderInfo.cPatchConstantSignature * sizeof(SVGA3dDXSignatureEntry));
|
---|
8450 |
|
---|
8451 | rc = pHlp->pfnSSMGetU32(pSSM, &pDXShader->shaderInfo.cDclResource);
|
---|
8452 | AssertLogRelRCReturn(rc, rc);
|
---|
8453 | AssertLogRelReturn(pDXShader->shaderInfo.cDclResource <= SVGA3D_DX_MAX_SRVIEWS, VERR_INVALID_STATE);
|
---|
8454 | if (pDXShader->shaderInfo.cDclResource)
|
---|
8455 | pHlp->pfnSSMGetMem(pSSM, pDXShader->shaderInfo.aOffDclResource, pDXShader->shaderInfo.cDclResource * sizeof(uint32_t));
|
---|
8456 | }
|
---|
8457 |
|
---|
8458 | rc = pHlp->pfnSSMGetU32(pSSM, &pDXContext->pBackendDXContext->cSOTarget);
|
---|
8459 | AssertLogRelRCReturn(rc, rc);
|
---|
8460 |
|
---|
8461 | return VINF_SUCCESS;
|
---|
8462 | }
|
---|
8463 |
|
---|
8464 |
|
---|
8465 | static DECLCALLBACK(int) vmsvga3dBackDXSaveState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PCPDMDEVHLPR3 pHlp, PSSMHANDLE pSSM)
|
---|
8466 | {
|
---|
8467 | RT_NOREF(pThisCC);
|
---|
8468 | int rc;
|
---|
8469 |
|
---|
8470 | pHlp->pfnSSMPutU32(pSSM, pDXContext->pBackendDXContext->cShader);
|
---|
8471 | for (uint32_t i = 0; i < pDXContext->pBackendDXContext->cShader; ++i)
|
---|
8472 | {
|
---|
8473 | DXSHADER *pDXShader = &pDXContext->pBackendDXContext->paShader[i];
|
---|
8474 |
|
---|
8475 | pHlp->pfnSSMPutU32(pSSM, (uint32_t)pDXShader->enmShaderType);
|
---|
8476 | if (pDXShader->enmShaderType == SVGA3D_SHADERTYPE_INVALID)
|
---|
8477 | continue;
|
---|
8478 |
|
---|
8479 | pHlp->pfnSSMPutU32(pSSM, pDXShader->soid);
|
---|
8480 |
|
---|
8481 | pHlp->pfnSSMPutU32(pSSM, (uint32_t)pDXShader->shaderInfo.enmProgramType);
|
---|
8482 |
|
---|
8483 | pHlp->pfnSSMPutU32(pSSM, pDXShader->shaderInfo.cbBytecode);
|
---|
8484 | if (pDXShader->shaderInfo.cbBytecode)
|
---|
8485 | pHlp->pfnSSMPutMem(pSSM, pDXShader->shaderInfo.pvBytecode, pDXShader->shaderInfo.cbBytecode);
|
---|
8486 |
|
---|
8487 | pHlp->pfnSSMPutU32(pSSM, pDXShader->shaderInfo.cInputSignature);
|
---|
8488 | if (pDXShader->shaderInfo.cInputSignature)
|
---|
8489 | pHlp->pfnSSMPutMem(pSSM, pDXShader->shaderInfo.aInputSignature, pDXShader->shaderInfo.cInputSignature * sizeof(SVGA3dDXSignatureEntry));
|
---|
8490 |
|
---|
8491 | pHlp->pfnSSMPutU32(pSSM, pDXShader->shaderInfo.cOutputSignature);
|
---|
8492 | if (pDXShader->shaderInfo.cOutputSignature)
|
---|
8493 | pHlp->pfnSSMPutMem(pSSM, pDXShader->shaderInfo.aOutputSignature, pDXShader->shaderInfo.cOutputSignature * sizeof(SVGA3dDXSignatureEntry));
|
---|
8494 |
|
---|
8495 | pHlp->pfnSSMPutU32(pSSM, pDXShader->shaderInfo.cPatchConstantSignature);
|
---|
8496 | if (pDXShader->shaderInfo.cPatchConstantSignature)
|
---|
8497 | pHlp->pfnSSMPutMem(pSSM, pDXShader->shaderInfo.aPatchConstantSignature, pDXShader->shaderInfo.cPatchConstantSignature * sizeof(SVGA3dDXSignatureEntry));
|
---|
8498 |
|
---|
8499 | pHlp->pfnSSMPutU32(pSSM, pDXShader->shaderInfo.cDclResource);
|
---|
8500 | if (pDXShader->shaderInfo.cDclResource)
|
---|
8501 | pHlp->pfnSSMPutMem(pSSM, pDXShader->shaderInfo.aOffDclResource, pDXShader->shaderInfo.cDclResource * sizeof(uint32_t));
|
---|
8502 | }
|
---|
8503 | rc = pHlp->pfnSSMPutU32(pSSM, pDXContext->pBackendDXContext->cSOTarget);
|
---|
8504 | AssertLogRelRCReturn(rc, rc);
|
---|
8505 |
|
---|
8506 | return VINF_SUCCESS;
|
---|
8507 | }
|
---|
8508 |
|
---|
8509 |
|
---|
8510 | static DECLCALLBACK(int) vmsvga3dBackQueryInterface(PVGASTATECC pThisCC, char const *pszInterfaceName, void *pvInterfaceFuncs, size_t cbInterfaceFuncs)
|
---|
8511 | {
|
---|
8512 | RT_NOREF(pThisCC);
|
---|
8513 |
|
---|
8514 | int rc = VINF_SUCCESS;
|
---|
8515 | if (RTStrCmp(pszInterfaceName, VMSVGA3D_BACKEND_INTERFACE_NAME_DX) == 0)
|
---|
8516 | {
|
---|
8517 | if (cbInterfaceFuncs == sizeof(VMSVGA3DBACKENDFUNCSDX))
|
---|
8518 | {
|
---|
8519 | if (pvInterfaceFuncs)
|
---|
8520 | {
|
---|
8521 | VMSVGA3DBACKENDFUNCSDX *p = (VMSVGA3DBACKENDFUNCSDX *)pvInterfaceFuncs;
|
---|
8522 | p->pfnDXSaveState = vmsvga3dBackDXSaveState;
|
---|
8523 | p->pfnDXLoadState = vmsvga3dBackDXLoadState;
|
---|
8524 | p->pfnDXDefineContext = vmsvga3dBackDXDefineContext;
|
---|
8525 | p->pfnDXDestroyContext = vmsvga3dBackDXDestroyContext;
|
---|
8526 | p->pfnDXBindContext = vmsvga3dBackDXBindContext;
|
---|
8527 | p->pfnDXSwitchContext = vmsvga3dBackDXSwitchContext;
|
---|
8528 | p->pfnDXReadbackContext = vmsvga3dBackDXReadbackContext;
|
---|
8529 | p->pfnDXInvalidateContext = vmsvga3dBackDXInvalidateContext;
|
---|
8530 | p->pfnDXSetSingleConstantBuffer = vmsvga3dBackDXSetSingleConstantBuffer;
|
---|
8531 | p->pfnDXSetShaderResources = vmsvga3dBackDXSetShaderResources;
|
---|
8532 | p->pfnDXSetShader = vmsvga3dBackDXSetShader;
|
---|
8533 | p->pfnDXSetSamplers = vmsvga3dBackDXSetSamplers;
|
---|
8534 | p->pfnDXDraw = vmsvga3dBackDXDraw;
|
---|
8535 | p->pfnDXDrawIndexed = vmsvga3dBackDXDrawIndexed;
|
---|
8536 | p->pfnDXDrawInstanced = vmsvga3dBackDXDrawInstanced;
|
---|
8537 | p->pfnDXDrawIndexedInstanced = vmsvga3dBackDXDrawIndexedInstanced;
|
---|
8538 | p->pfnDXDrawAuto = vmsvga3dBackDXDrawAuto;
|
---|
8539 | p->pfnDXSetInputLayout = vmsvga3dBackDXSetInputLayout;
|
---|
8540 | p->pfnDXSetVertexBuffers = vmsvga3dBackDXSetVertexBuffers;
|
---|
8541 | p->pfnDXSetIndexBuffer = vmsvga3dBackDXSetIndexBuffer;
|
---|
8542 | p->pfnDXSetTopology = vmsvga3dBackDXSetTopology;
|
---|
8543 | p->pfnDXSetRenderTargets = vmsvga3dBackDXSetRenderTargets;
|
---|
8544 | p->pfnDXSetBlendState = vmsvga3dBackDXSetBlendState;
|
---|
8545 | p->pfnDXSetDepthStencilState = vmsvga3dBackDXSetDepthStencilState;
|
---|
8546 | p->pfnDXSetRasterizerState = vmsvga3dBackDXSetRasterizerState;
|
---|
8547 | p->pfnDXDefineQuery = vmsvga3dBackDXDefineQuery;
|
---|
8548 | p->pfnDXDestroyQuery = vmsvga3dBackDXDestroyQuery;
|
---|
8549 | p->pfnDXBeginQuery = vmsvga3dBackDXBeginQuery;
|
---|
8550 | p->pfnDXEndQuery = vmsvga3dBackDXEndQuery;
|
---|
8551 | p->pfnDXSetPredication = vmsvga3dBackDXSetPredication;
|
---|
8552 | p->pfnDXSetSOTargets = vmsvga3dBackDXSetSOTargets;
|
---|
8553 | p->pfnDXSetViewports = vmsvga3dBackDXSetViewports;
|
---|
8554 | p->pfnDXSetScissorRects = vmsvga3dBackDXSetScissorRects;
|
---|
8555 | p->pfnDXClearRenderTargetView = vmsvga3dBackDXClearRenderTargetView;
|
---|
8556 | p->pfnDXClearDepthStencilView = vmsvga3dBackDXClearDepthStencilView;
|
---|
8557 | p->pfnDXPredCopyRegion = vmsvga3dBackDXPredCopyRegion;
|
---|
8558 | p->pfnDXPredCopy = vmsvga3dBackDXPredCopy;
|
---|
8559 | p->pfnDXPresentBlt = vmsvga3dBackDXPresentBlt;
|
---|
8560 | p->pfnDXGenMips = vmsvga3dBackDXGenMips;
|
---|
8561 | p->pfnDXDefineShaderResourceView = vmsvga3dBackDXDefineShaderResourceView;
|
---|
8562 | p->pfnDXDestroyShaderResourceView = vmsvga3dBackDXDestroyShaderResourceView;
|
---|
8563 | p->pfnDXDefineRenderTargetView = vmsvga3dBackDXDefineRenderTargetView;
|
---|
8564 | p->pfnDXDestroyRenderTargetView = vmsvga3dBackDXDestroyRenderTargetView;
|
---|
8565 | p->pfnDXDefineDepthStencilView = vmsvga3dBackDXDefineDepthStencilView;
|
---|
8566 | p->pfnDXDestroyDepthStencilView = vmsvga3dBackDXDestroyDepthStencilView;
|
---|
8567 | p->pfnDXDefineElementLayout = vmsvga3dBackDXDefineElementLayout;
|
---|
8568 | p->pfnDXDestroyElementLayout = vmsvga3dBackDXDestroyElementLayout;
|
---|
8569 | p->pfnDXDefineBlendState = vmsvga3dBackDXDefineBlendState;
|
---|
8570 | p->pfnDXDestroyBlendState = vmsvga3dBackDXDestroyBlendState;
|
---|
8571 | p->pfnDXDefineDepthStencilState = vmsvga3dBackDXDefineDepthStencilState;
|
---|
8572 | p->pfnDXDestroyDepthStencilState = vmsvga3dBackDXDestroyDepthStencilState;
|
---|
8573 | p->pfnDXDefineRasterizerState = vmsvga3dBackDXDefineRasterizerState;
|
---|
8574 | p->pfnDXDestroyRasterizerState = vmsvga3dBackDXDestroyRasterizerState;
|
---|
8575 | p->pfnDXDefineSamplerState = vmsvga3dBackDXDefineSamplerState;
|
---|
8576 | p->pfnDXDestroySamplerState = vmsvga3dBackDXDestroySamplerState;
|
---|
8577 | p->pfnDXDefineShader = vmsvga3dBackDXDefineShader;
|
---|
8578 | p->pfnDXDestroyShader = vmsvga3dBackDXDestroyShader;
|
---|
8579 | p->pfnDXBindShader = vmsvga3dBackDXBindShader;
|
---|
8580 | p->pfnDXDefineStreamOutput = vmsvga3dBackDXDefineStreamOutput;
|
---|
8581 | p->pfnDXDestroyStreamOutput = vmsvga3dBackDXDestroyStreamOutput;
|
---|
8582 | p->pfnDXSetStreamOutput = vmsvga3dBackDXSetStreamOutput;
|
---|
8583 | p->pfnDXSetCOTable = vmsvga3dBackDXSetCOTable;
|
---|
8584 | p->pfnDXBufferCopy = vmsvga3dBackDXBufferCopy;
|
---|
8585 | p->pfnDXSurfaceCopyAndReadback = vmsvga3dBackDXSurfaceCopyAndReadback;
|
---|
8586 | p->pfnDXMoveQuery = vmsvga3dBackDXMoveQuery;
|
---|
8587 | p->pfnDXBindAllShader = vmsvga3dBackDXBindAllShader;
|
---|
8588 | p->pfnDXHint = vmsvga3dBackDXHint;
|
---|
8589 | p->pfnDXBufferUpdate = vmsvga3dBackDXBufferUpdate;
|
---|
8590 | p->pfnDXSetVSConstantBufferOffset = vmsvga3dBackDXSetVSConstantBufferOffset;
|
---|
8591 | p->pfnDXSetPSConstantBufferOffset = vmsvga3dBackDXSetPSConstantBufferOffset;
|
---|
8592 | p->pfnDXSetGSConstantBufferOffset = vmsvga3dBackDXSetGSConstantBufferOffset;
|
---|
8593 | p->pfnDXSetHSConstantBufferOffset = vmsvga3dBackDXSetHSConstantBufferOffset;
|
---|
8594 | p->pfnDXSetDSConstantBufferOffset = vmsvga3dBackDXSetDSConstantBufferOffset;
|
---|
8595 | p->pfnDXSetCSConstantBufferOffset = vmsvga3dBackDXSetCSConstantBufferOffset;
|
---|
8596 | p->pfnDXCondBindAllShader = vmsvga3dBackDXCondBindAllShader;
|
---|
8597 | p->pfnScreenCopy = vmsvga3dBackScreenCopy;
|
---|
8598 | p->pfnGrowOTable = vmsvga3dBackGrowOTable;
|
---|
8599 | p->pfnDXGrowCOTable = vmsvga3dBackDXGrowCOTable;
|
---|
8600 | p->pfnIntraSurfaceCopy = vmsvga3dBackIntraSurfaceCopy;
|
---|
8601 | p->pfnDXResolveCopy = vmsvga3dBackDXResolveCopy;
|
---|
8602 | p->pfnDXPredResolveCopy = vmsvga3dBackDXPredResolveCopy;
|
---|
8603 | p->pfnDXPredConvertRegion = vmsvga3dBackDXPredConvertRegion;
|
---|
8604 | p->pfnDXPredConvert = vmsvga3dBackDXPredConvert;
|
---|
8605 | p->pfnWholeSurfaceCopy = vmsvga3dBackWholeSurfaceCopy;
|
---|
8606 | p->pfnDXDefineUAView = vmsvga3dBackDXDefineUAView;
|
---|
8607 | p->pfnDXDestroyUAView = vmsvga3dBackDXDestroyUAView;
|
---|
8608 | p->pfnDXClearUAViewUint = vmsvga3dBackDXClearUAViewUint;
|
---|
8609 | p->pfnDXClearUAViewFloat = vmsvga3dBackDXClearUAViewFloat;
|
---|
8610 | p->pfnDXCopyStructureCount = vmsvga3dBackDXCopyStructureCount;
|
---|
8611 | p->pfnDXSetUAViews = vmsvga3dBackDXSetUAViews;
|
---|
8612 | p->pfnDXDrawIndexedInstancedIndirect = vmsvga3dBackDXDrawIndexedInstancedIndirect;
|
---|
8613 | p->pfnDXDrawInstancedIndirect = vmsvga3dBackDXDrawInstancedIndirect;
|
---|
8614 | p->pfnDXDispatch = vmsvga3dBackDXDispatch;
|
---|
8615 | p->pfnDXDispatchIndirect = vmsvga3dBackDXDispatchIndirect;
|
---|
8616 | p->pfnWriteZeroSurface = vmsvga3dBackWriteZeroSurface;
|
---|
8617 | p->pfnHintZeroSurface = vmsvga3dBackHintZeroSurface;
|
---|
8618 | p->pfnDXTransferToBuffer = vmsvga3dBackDXTransferToBuffer;
|
---|
8619 | p->pfnLogicOpsBitBlt = vmsvga3dBackLogicOpsBitBlt;
|
---|
8620 | p->pfnLogicOpsTransBlt = vmsvga3dBackLogicOpsTransBlt;
|
---|
8621 | p->pfnLogicOpsStretchBlt = vmsvga3dBackLogicOpsStretchBlt;
|
---|
8622 | p->pfnLogicOpsColorFill = vmsvga3dBackLogicOpsColorFill;
|
---|
8623 | p->pfnLogicOpsAlphaBlend = vmsvga3dBackLogicOpsAlphaBlend;
|
---|
8624 | p->pfnLogicOpsClearTypeBlend = vmsvga3dBackLogicOpsClearTypeBlend;
|
---|
8625 | p->pfnDXSetCSUAViews = vmsvga3dBackDXSetCSUAViews;
|
---|
8626 | p->pfnDXSetMinLOD = vmsvga3dBackDXSetMinLOD;
|
---|
8627 | p->pfnDXDefineStreamOutputWithMob = vmsvga3dBackDXDefineStreamOutputWithMob;
|
---|
8628 | p->pfnDXSetShaderIface = vmsvga3dBackDXSetShaderIface;
|
---|
8629 | p->pfnDXBindStreamOutput = vmsvga3dBackDXBindStreamOutput;
|
---|
8630 | p->pfnSurfaceStretchBltNonMSToMS = vmsvga3dBackSurfaceStretchBltNonMSToMS;
|
---|
8631 | p->pfnDXBindShaderIface = vmsvga3dBackDXBindShaderIface;
|
---|
8632 | }
|
---|
8633 | }
|
---|
8634 | else
|
---|
8635 | {
|
---|
8636 | AssertFailed();
|
---|
8637 | rc = VERR_INVALID_PARAMETER;
|
---|
8638 | }
|
---|
8639 | }
|
---|
8640 | else if (RTStrCmp(pszInterfaceName, VMSVGA3D_BACKEND_INTERFACE_NAME_MAP) == 0)
|
---|
8641 | {
|
---|
8642 | if (cbInterfaceFuncs == sizeof(VMSVGA3DBACKENDFUNCSMAP))
|
---|
8643 | {
|
---|
8644 | if (pvInterfaceFuncs)
|
---|
8645 | {
|
---|
8646 | VMSVGA3DBACKENDFUNCSMAP *p = (VMSVGA3DBACKENDFUNCSMAP *)pvInterfaceFuncs;
|
---|
8647 | p->pfnSurfaceMap = vmsvga3dBackSurfaceMap;
|
---|
8648 | p->pfnSurfaceUnmap = vmsvga3dBackSurfaceUnmap;
|
---|
8649 | }
|
---|
8650 | }
|
---|
8651 | else
|
---|
8652 | {
|
---|
8653 | AssertFailed();
|
---|
8654 | rc = VERR_INVALID_PARAMETER;
|
---|
8655 | }
|
---|
8656 | }
|
---|
8657 | else if (RTStrCmp(pszInterfaceName, VMSVGA3D_BACKEND_INTERFACE_NAME_GBO) == 0)
|
---|
8658 | {
|
---|
8659 | if (cbInterfaceFuncs == sizeof(VMSVGA3DBACKENDFUNCSGBO))
|
---|
8660 | {
|
---|
8661 | if (pvInterfaceFuncs)
|
---|
8662 | {
|
---|
8663 | VMSVGA3DBACKENDFUNCSGBO *p = (VMSVGA3DBACKENDFUNCSGBO *)pvInterfaceFuncs;
|
---|
8664 | p->pfnScreenTargetBind = vmsvga3dScreenTargetBind;
|
---|
8665 | p->pfnScreenTargetUpdate = vmsvga3dScreenTargetUpdate;
|
---|
8666 | }
|
---|
8667 | }
|
---|
8668 | else
|
---|
8669 | {
|
---|
8670 | AssertFailed();
|
---|
8671 | rc = VERR_INVALID_PARAMETER;
|
---|
8672 | }
|
---|
8673 | }
|
---|
8674 | else if (RTStrCmp(pszInterfaceName, VMSVGA3D_BACKEND_INTERFACE_NAME_3D) == 0)
|
---|
8675 | {
|
---|
8676 | if (cbInterfaceFuncs == sizeof(VMSVGA3DBACKENDFUNCS3D))
|
---|
8677 | {
|
---|
8678 | if (pvInterfaceFuncs)
|
---|
8679 | {
|
---|
8680 | VMSVGA3DBACKENDFUNCS3D *p = (VMSVGA3DBACKENDFUNCS3D *)pvInterfaceFuncs;
|
---|
8681 | p->pfnInit = vmsvga3dBackInit;
|
---|
8682 | p->pfnPowerOn = vmsvga3dBackPowerOn;
|
---|
8683 | p->pfnTerminate = vmsvga3dBackTerminate;
|
---|
8684 | p->pfnReset = vmsvga3dBackReset;
|
---|
8685 | p->pfnQueryCaps = vmsvga3dBackQueryCaps;
|
---|
8686 | p->pfnChangeMode = vmsvga3dBackChangeMode;
|
---|
8687 | p->pfnCreateTexture = vmsvga3dBackCreateTexture;
|
---|
8688 | p->pfnSurfaceDestroy = vmsvga3dBackSurfaceDestroy;
|
---|
8689 | p->pfnSurfaceInvalidateImage = vmsvga3dBackSurfaceInvalidateImage;
|
---|
8690 | p->pfnSurfaceCopy = vmsvga3dBackSurfaceCopy;
|
---|
8691 | p->pfnSurfaceDMACopyBox = vmsvga3dBackSurfaceDMACopyBox;
|
---|
8692 | p->pfnSurfaceStretchBlt = vmsvga3dBackSurfaceStretchBlt;
|
---|
8693 | p->pfnUpdateHostScreenViewport = vmsvga3dBackUpdateHostScreenViewport;
|
---|
8694 | p->pfnDefineScreen = vmsvga3dBackDefineScreen;
|
---|
8695 | p->pfnDestroyScreen = vmsvga3dBackDestroyScreen;
|
---|
8696 | p->pfnSurfaceBlitToScreen = vmsvga3dBackSurfaceBlitToScreen;
|
---|
8697 | p->pfnSurfaceUpdateHeapBuffers = vmsvga3dBackSurfaceUpdateHeapBuffers;
|
---|
8698 | }
|
---|
8699 | }
|
---|
8700 | else
|
---|
8701 | {
|
---|
8702 | AssertFailed();
|
---|
8703 | rc = VERR_INVALID_PARAMETER;
|
---|
8704 | }
|
---|
8705 | }
|
---|
8706 | else
|
---|
8707 | rc = VERR_NOT_IMPLEMENTED;
|
---|
8708 | return rc;
|
---|
8709 | }
|
---|
8710 |
|
---|
8711 |
|
---|
8712 | extern VMSVGA3DBACKENDDESC const g_BackendDX =
|
---|
8713 | {
|
---|
8714 | "DX",
|
---|
8715 | vmsvga3dBackQueryInterface
|
---|
8716 | };
|
---|