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source: vbox/trunk/src/VBox/Devices/Graphics/DevVGA-SVGA3d-dx.cpp@ 95016

最後變更 在這個檔案從95016是 95016,由 vboxsync 提交於 3 年 前

Devices/Graphics: shader signatures: bugref:9830

  • 屬性 svn:eol-style 設為 native
  • 屬性 svn:keywords 設為 Author Date Id Revision
檔案大小: 128.8 KB
 
1/* $Id: DevVGA-SVGA3d-dx.cpp 95016 2022-05-15 18:18:16Z vboxsync $ */
2/** @file
3 * DevSVGA3d - VMWare SVGA device, 3D parts - Common code for DX backend interface.
4 */
5
6/*
7 * Copyright (C) 2020-2022 Oracle Corporation
8 *
9 * This file is part of VirtualBox Open Source Edition (OSE), as
10 * available from http://www.alldomusa.eu.org. This file is free software;
11 * you can redistribute it and/or modify it under the terms of the GNU
12 * General Public License (GPL) as published by the Free Software
13 * Foundation, in version 2 as it comes in the "COPYING" file of the
14 * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
15 * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
16 */
17
18
19/*********************************************************************************************************************************
20* Header Files *
21*********************************************************************************************************************************/
22#define LOG_GROUP LOG_GROUP_DEV_VMSVGA
23#include <VBox/AssertGuest.h>
24#include <iprt/errcore.h>
25#include <VBox/log.h>
26#include <VBox/vmm/pdmdev.h>
27
28#include <iprt/assert.h>
29#include <iprt/mem.h>
30
31#include <VBoxVideo.h> /* required by DevVGA.h */
32
33/* should go BEFORE any other DevVGA include to make all DevVGA.h config defines be visible */
34#include "DevVGA.h"
35
36#include "DevVGA-SVGA.h"
37#include "DevVGA-SVGA3d.h"
38#include "DevVGA-SVGA3d-internal.h"
39#include "DevVGA-SVGA-internal.h"
40
41
42/*
43 * Helpers.
44 */
45
46static int dxMobWrite(PVMSVGAR3STATE pSvgaR3State, SVGAMobId mobid, uint32_t off, void const *pvData, uint32_t cbData)
47{
48 PVMSVGAMOB pMob = vmsvgaR3MobGet(pSvgaR3State, mobid);
49 ASSERT_GUEST_RETURN(pMob, VERR_INVALID_STATE);
50
51 return vmsvgaR3MobWrite(pSvgaR3State, pMob, off, pvData, cbData);
52}
53
54
55/*
56 *
57 * Command handlers.
58 *
59 */
60
61int vmsvga3dDXUnbindContext(PVGASTATECC pThisCC, uint32_t cid, SVGADXContextMobFormat *pSvgaDXContext)
62{
63 int rc;
64 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
65 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXBindContext, VERR_INVALID_STATE);
66 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
67 AssertReturn(p3dState, VERR_INVALID_STATE);
68
69 PVMSVGA3DDXCONTEXT pDXContext;
70 rc = vmsvga3dDXContextFromCid(p3dState, cid, &pDXContext);
71 AssertRCReturn(rc, rc);
72
73 /* Copy the host structure back to the guest memory. */
74 memcpy(pSvgaDXContext, &pDXContext->svgaDXContext, sizeof(*pSvgaDXContext));
75
76 return rc;
77}
78
79
80int vmsvga3dDXSwitchContext(PVGASTATECC pThisCC, uint32_t cid)
81{
82 int rc;
83 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
84 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSwitchContext, VERR_INVALID_STATE);
85 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
86 AssertReturn(p3dState, VERR_INVALID_STATE);
87
88 PVMSVGA3DDXCONTEXT pDXContext;
89 rc = vmsvga3dDXContextFromCid(p3dState, cid, &pDXContext);
90 AssertRCReturn(rc, rc);
91
92 /* Notify the host backend that context is about to be switched. */
93 rc = pSvgaR3State->pFuncsDX->pfnDXSwitchContext(pThisCC, pDXContext);
94 if (rc == VINF_NOT_IMPLEMENTED || RT_FAILURE(rc))
95 return rc;
96
97 /** @todo Keep track of changes in the pipeline and apply only modified state. */
98 /* It is not necessary to restore SVGADXContextMobFormat::shaderState::shaderResources
99 * because they are applied by the backend before each Draw call.
100 */
101 #define DX_STATE_VS 0x00000001
102 #define DX_STATE_PS 0x00000002
103 #define DX_STATE_SAMPLERS 0x00000004
104 #define DX_STATE_INPUTLAYOUT 0x00000008
105 #define DX_STATE_TOPOLOGY 0x00000010
106 #define DX_STATE_VERTEXBUFFER 0x00000020
107 #define DX_STATE_INDEXBUFFER 0x00000040
108 #define DX_STATE_BLENDSTATE 0x00000080
109 #define DX_STATE_DEPTHSTENCILSTATE 0x00000100
110 #define DX_STATE_SOTARGETS 0x00000200
111 #define DX_STATE_VIEWPORTS 0x00000400
112 #define DX_STATE_SCISSORRECTS 0x00000800
113 #define DX_STATE_RASTERIZERSTATE 0x00001000
114 #define DX_STATE_RENDERTARGETS 0x00002000
115 #define DX_STATE_GS 0x00004000
116 #define DX_STATE_CONSTANTBUFFERS 0x00008000
117 uint32_t u32TrackedState = 0
118 | DX_STATE_VS
119 | DX_STATE_PS
120 | DX_STATE_SAMPLERS
121 | DX_STATE_INPUTLAYOUT
122 | DX_STATE_TOPOLOGY
123 | DX_STATE_VERTEXBUFFER
124 | DX_STATE_INDEXBUFFER
125 | DX_STATE_BLENDSTATE
126 | DX_STATE_DEPTHSTENCILSTATE
127 | DX_STATE_SOTARGETS
128 | DX_STATE_VIEWPORTS
129 | DX_STATE_SCISSORRECTS
130 | DX_STATE_RASTERIZERSTATE
131 | DX_STATE_RENDERTARGETS
132 | DX_STATE_GS
133 | DX_STATE_CONSTANTBUFFERS
134 ;
135
136 LogFunc(("cid = %d, state = 0x%08X\n", cid, u32TrackedState));
137
138 if (u32TrackedState & DX_STATE_VS)
139 {
140 u32TrackedState &= ~DX_STATE_VS;
141
142 SVGA3dShaderType const shaderType = SVGA3D_SHADERTYPE_VS;
143
144 uint32_t const idxShaderState = shaderType - SVGA3D_SHADERTYPE_MIN;
145 SVGA3dShaderId shaderId = pDXContext->svgaDXContext.shaderState[idxShaderState].shaderId;
146
147 rc = pSvgaR3State->pFuncsDX->pfnDXSetShader(pThisCC, pDXContext, shaderId, shaderType);
148 AssertRC(rc);
149 }
150
151
152 if (u32TrackedState & DX_STATE_PS)
153 {
154 u32TrackedState &= ~DX_STATE_PS;
155
156 SVGA3dShaderType const shaderType = SVGA3D_SHADERTYPE_PS;
157
158 uint32_t const idxShaderState = shaderType - SVGA3D_SHADERTYPE_MIN;
159 SVGA3dShaderId shaderId = pDXContext->svgaDXContext.shaderState[idxShaderState].shaderId;
160
161 rc = pSvgaR3State->pFuncsDX->pfnDXSetShader(pThisCC, pDXContext, shaderId, shaderType);
162 AssertRC(rc);
163 }
164
165
166 if (u32TrackedState & DX_STATE_GS)
167 {
168 u32TrackedState &= ~DX_STATE_GS;
169
170 SVGA3dShaderType const shaderType = SVGA3D_SHADERTYPE_GS;
171
172 uint32_t const idxShaderState = shaderType - SVGA3D_SHADERTYPE_MIN;
173 SVGA3dShaderId shaderId = pDXContext->svgaDXContext.shaderState[idxShaderState].shaderId;
174
175 rc = pSvgaR3State->pFuncsDX->pfnDXSetShader(pThisCC, pDXContext, shaderId, shaderType);
176 AssertRC(rc);
177 }
178
179
180 if (u32TrackedState & DX_STATE_SAMPLERS)
181 {
182 u32TrackedState &= ~DX_STATE_SAMPLERS;
183
184 for (int i = SVGA3D_SHADERTYPE_MIN; i < SVGA3D_SHADERTYPE_DX10_MAX; ++i) /** @todo SVGA3D_SHADERTYPE_MAX */
185 {
186 SVGA3dShaderType const shaderType = (SVGA3dShaderType)i;
187 uint32_t const idxShaderState = shaderType - SVGA3D_SHADERTYPE_MIN;
188
189 uint32_t startSampler = 0;
190 uint32_t cSamplerId = SVGA3D_DX_MAX_SAMPLERS;
191 SVGA3dSamplerId *paSamplerId = &pDXContext->svgaDXContext.shaderState[idxShaderState].samplers[0];
192
193 rc = pSvgaR3State->pFuncsDX->pfnDXSetSamplers(pThisCC, pDXContext, startSampler, shaderType, cSamplerId, paSamplerId);
194 AssertRC(rc);
195 }
196 }
197
198
199 if (u32TrackedState & DX_STATE_INPUTLAYOUT)
200 {
201 u32TrackedState &= ~DX_STATE_INPUTLAYOUT;
202
203 SVGA3dElementLayoutId const elementLayoutId = pDXContext->svgaDXContext.inputAssembly.layoutId;
204
205 rc = pSvgaR3State->pFuncsDX->pfnDXSetInputLayout(pThisCC, pDXContext, elementLayoutId);
206 AssertRC(rc);
207 }
208
209
210 if (u32TrackedState & DX_STATE_TOPOLOGY)
211 {
212 u32TrackedState &= ~DX_STATE_TOPOLOGY;
213
214 SVGA3dPrimitiveType const topology = (SVGA3dPrimitiveType)pDXContext->svgaDXContext.inputAssembly.topology;
215
216 if (topology != SVGA3D_PRIMITIVE_INVALID)
217 rc = pSvgaR3State->pFuncsDX->pfnDXSetTopology(pThisCC, pDXContext, topology);
218 AssertRC(rc);
219 }
220
221
222 if (u32TrackedState & DX_STATE_VERTEXBUFFER)
223 {
224 u32TrackedState &= ~DX_STATE_VERTEXBUFFER;
225
226 /** @todo Track which vertex buffers were modified and update only the corresponding slots.
227 * 32 bits mask is enough.
228 */
229 uint32_t startBuffer = 0;
230 uint32_t cVertexBuffer = SVGA3D_DX_MAX_VERTEXBUFFERS;
231 SVGA3dVertexBuffer aVertexBuffer[SVGA3D_DX_MAX_VERTEXBUFFERS];
232 for (uint32_t i = 0; i < SVGA3D_DX_MAX_VERTEXBUFFERS; ++i)
233 {
234 aVertexBuffer[i].sid = pDXContext->svgaDXContext.inputAssembly.vertexBuffers[i].bufferId;
235 aVertexBuffer[i].stride = pDXContext->svgaDXContext.inputAssembly.vertexBuffers[i].stride;
236 aVertexBuffer[i].offset = pDXContext->svgaDXContext.inputAssembly.vertexBuffers[i].offset;
237 }
238
239 rc = pSvgaR3State->pFuncsDX->pfnDXSetVertexBuffers(pThisCC, pDXContext, startBuffer, cVertexBuffer, aVertexBuffer);
240 AssertRC(rc);
241 }
242
243
244 if (u32TrackedState & DX_STATE_INDEXBUFFER)
245 {
246 u32TrackedState &= ~DX_STATE_INDEXBUFFER;
247
248 SVGA3dSurfaceId const sid = pDXContext->svgaDXContext.inputAssembly.indexBufferSid;
249 SVGA3dSurfaceFormat const format = (SVGA3dSurfaceFormat)pDXContext->svgaDXContext.inputAssembly.indexBufferFormat;
250 uint32_t const offset = pDXContext->svgaDXContext.inputAssembly.indexBufferOffset;
251
252 rc = pSvgaR3State->pFuncsDX->pfnDXSetIndexBuffer(pThisCC, pDXContext, sid, format, offset);
253 AssertRC(rc);
254 }
255
256
257 if (u32TrackedState & DX_STATE_BLENDSTATE)
258 {
259 u32TrackedState &= ~DX_STATE_BLENDSTATE;
260
261 SVGA3dBlendStateId const blendId = pDXContext->svgaDXContext.renderState.blendStateId;
262 /* SVGADXContextMobFormat uses uint32_t array to store the blend factors, however they are in fact 32 bit floats. */
263 float const *paBlendFactor = (float *)&pDXContext->svgaDXContext.renderState.blendFactor[0];
264 uint32_t const sampleMask = pDXContext->svgaDXContext.renderState.sampleMask;
265
266 rc = pSvgaR3State->pFuncsDX->pfnDXSetBlendState(pThisCC, pDXContext, blendId, paBlendFactor, sampleMask);
267 AssertRC(rc);
268 }
269
270
271 if (u32TrackedState & DX_STATE_DEPTHSTENCILSTATE)
272 {
273 u32TrackedState &= ~DX_STATE_DEPTHSTENCILSTATE;
274
275 SVGA3dDepthStencilStateId const depthStencilId = pDXContext->svgaDXContext.renderState.depthStencilStateId;
276 uint32_t const stencilRef = pDXContext->svgaDXContext.renderState.stencilRef;
277
278 rc = pSvgaR3State->pFuncsDX->pfnDXSetDepthStencilState(pThisCC, pDXContext, depthStencilId, stencilRef);
279 AssertRC(rc);
280 }
281
282
283 if (u32TrackedState & DX_STATE_SOTARGETS)
284 {
285 u32TrackedState &= ~DX_STATE_SOTARGETS;
286
287 uint32_t cSoTarget = SVGA3D_DX_MAX_SOTARGETS;
288 SVGA3dSoTarget aSoTarget[SVGA3D_DX_MAX_SOTARGETS];
289 for (uint32_t i = 0; i < SVGA3D_DX_MAX_SOTARGETS; ++i)
290 {
291 aSoTarget[i].sid = pDXContext->svgaDXContext.streamOut.targets[i];
292 /** @todo Offset is not stored in svgaDXContext. Should it be stored elsewhere by the host? */
293 aSoTarget[i].offset = 0;
294 aSoTarget[i].sizeInBytes = 0;
295 }
296
297 rc = pSvgaR3State->pFuncsDX->pfnDXSetSOTargets(pThisCC, pDXContext, cSoTarget, aSoTarget);
298 AssertRC(rc);
299 }
300
301
302 if (u32TrackedState & DX_STATE_VIEWPORTS)
303 {
304 u32TrackedState &= ~DX_STATE_VIEWPORTS;
305
306 uint32_t const cViewport = pDXContext->svgaDXContext.numViewports;
307 SVGA3dViewport const *paViewport = &pDXContext->svgaDXContext.viewports[0];
308
309 rc = pSvgaR3State->pFuncsDX->pfnDXSetViewports(pThisCC, pDXContext, cViewport, paViewport);
310 AssertRC(rc);
311 }
312
313
314 if (u32TrackedState & DX_STATE_SCISSORRECTS)
315 {
316 u32TrackedState &= ~DX_STATE_SCISSORRECTS;
317
318 uint32_t const cRect = pDXContext->svgaDXContext.numScissorRects;
319 SVGASignedRect const *paRect = &pDXContext->svgaDXContext.scissorRects[0];
320
321 rc = pSvgaR3State->pFuncsDX->pfnDXSetScissorRects(pThisCC, pDXContext, cRect, paRect);
322 AssertRC(rc);
323 }
324
325
326 if (u32TrackedState & DX_STATE_RASTERIZERSTATE)
327 {
328 u32TrackedState &= ~DX_STATE_RASTERIZERSTATE;
329
330 SVGA3dRasterizerStateId const rasterizerId = pDXContext->svgaDXContext.renderState.rasterizerStateId;
331
332 rc = pSvgaR3State->pFuncsDX->pfnDXSetRasterizerState(pThisCC, pDXContext, rasterizerId);
333 AssertRC(rc);
334 }
335
336
337 if (u32TrackedState & DX_STATE_RENDERTARGETS)
338 {
339 u32TrackedState &= ~DX_STATE_RENDERTARGETS;
340
341 SVGA3dDepthStencilViewId const depthStencilViewId = (SVGA3dRenderTargetViewId)pDXContext->svgaDXContext.renderState.depthStencilViewId;
342 uint32_t const cRenderTargetViewId = SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS;
343 SVGA3dRenderTargetViewId const *paRenderTargetViewId = (SVGA3dRenderTargetViewId *)&pDXContext->svgaDXContext.renderState.renderTargetViewIds[0];
344
345 rc = pSvgaR3State->pFuncsDX->pfnDXSetRenderTargets(pThisCC, pDXContext, depthStencilViewId, cRenderTargetViewId, paRenderTargetViewId);
346 AssertRC(rc);
347 }
348
349
350 if (u32TrackedState & DX_STATE_CONSTANTBUFFERS)
351 {
352 u32TrackedState &= ~DX_STATE_CONSTANTBUFFERS;
353
354 for (int i = SVGA3D_SHADERTYPE_MIN; i < SVGA3D_SHADERTYPE_MAX; ++i)
355 {
356 SVGA3dShaderType const shaderType = (SVGA3dShaderType)i;
357 uint32_t const idxShaderState = shaderType - SVGA3D_SHADERTYPE_MIN;
358
359 /** @todo Track which constant buffers were modified and update only the corresponding slots.
360 * 32 bit mask is enough.
361 */
362 for (int iSlot = 0; iSlot < SVGA3D_DX_MAX_CONSTBUFFERS; ++iSlot)
363 {
364 SVGA3dConstantBufferBinding *pCBB = &pDXContext->svgaDXContext.shaderState[idxShaderState].constantBuffers[iSlot];
365 if (pCBB->sid == SVGA3D_INVALID_ID) // This will not be necessary when constant buffers slots will be tracked.
366 continue;
367
368 rc = pSvgaR3State->pFuncsDX->pfnDXSetSingleConstantBuffer(pThisCC, pDXContext, iSlot, shaderType, pCBB->sid, pCBB->offsetInBytes, pCBB->sizeInBytes);
369 AssertRC(rc);
370 }
371 }
372 }
373
374 Assert(u32TrackedState == 0);
375
376 return rc;
377}
378
379
380/**
381 * Create a new 3D DX context.
382 *
383 * @returns VBox status code.
384 * @param pThisCC The VGA/VMSVGA state for ring-3.
385 * @param cid Context id to be created.
386 */
387int vmsvga3dDXDefineContext(PVGASTATECC pThisCC, uint32_t cid)
388{
389 int rc;
390 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
391 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineContext, VERR_INVALID_STATE);
392 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
393 AssertReturn(p3dState, VERR_INVALID_STATE);
394
395 PVMSVGA3DDXCONTEXT pDXContext;
396
397 LogFunc(("cid %d\n", cid));
398
399 AssertReturn(cid < SVGA3D_MAX_CONTEXT_IDS, VERR_INVALID_PARAMETER);
400
401 if (cid >= p3dState->cDXContexts)
402 {
403 /* Grow the array. */
404 uint32_t cNew = RT_ALIGN(cid + 15, 16);
405 void *pvNew = RTMemRealloc(p3dState->papDXContexts, sizeof(p3dState->papDXContexts[0]) * cNew);
406 AssertReturn(pvNew, VERR_NO_MEMORY);
407 p3dState->papDXContexts = (PVMSVGA3DDXCONTEXT *)pvNew;
408 while (p3dState->cDXContexts < cNew)
409 {
410 pDXContext = (PVMSVGA3DDXCONTEXT)RTMemAllocZ(sizeof(*pDXContext));
411 AssertReturn(pDXContext, VERR_NO_MEMORY);
412 pDXContext->cid = SVGA3D_INVALID_ID;
413 p3dState->papDXContexts[p3dState->cDXContexts++] = pDXContext;
414 }
415 }
416 /* If one already exists with this id, then destroy it now. */
417 if (p3dState->papDXContexts[cid]->cid != SVGA3D_INVALID_ID)
418 vmsvga3dDXDestroyContext(pThisCC, cid);
419
420 pDXContext = p3dState->papDXContexts[cid];
421 memset(pDXContext, 0, sizeof(*pDXContext));
422
423 /* 0xFFFFFFFF (SVGA_ID_INVALID) is a better initial value than 0 for most of svgaDXContext fields. */
424 memset(&pDXContext->svgaDXContext, 0xFF, sizeof(pDXContext->svgaDXContext));
425 pDXContext->svgaDXContext.inputAssembly.topology = SVGA3D_PRIMITIVE_INVALID;
426 pDXContext->svgaDXContext.numViewports = 0;
427 pDXContext->svgaDXContext.numScissorRects = 0;
428 pDXContext->cid = cid;
429
430 /* Init the backend specific data. */
431 rc = pSvgaR3State->pFuncsDX->pfnDXDefineContext(pThisCC, pDXContext);
432
433 /* Cleanup on failure. */
434 if (RT_FAILURE(rc))
435 vmsvga3dDXDestroyContext(pThisCC, cid);
436
437 return rc;
438}
439
440
441int vmsvga3dDXDestroyContext(PVGASTATECC pThisCC, uint32_t cid)
442{
443 int rc;
444 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
445 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDestroyContext, VERR_INVALID_STATE);
446 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
447 AssertReturn(p3dState, VERR_INVALID_STATE);
448
449 PVMSVGA3DDXCONTEXT pDXContext;
450 rc = vmsvga3dDXContextFromCid(p3dState, cid, &pDXContext);
451 AssertRCReturn(rc, rc);
452
453 rc = pSvgaR3State->pFuncsDX->pfnDXDestroyContext(pThisCC, pDXContext);
454
455 RT_ZERO(*pDXContext);
456 pDXContext->cid = SVGA3D_INVALID_ID;
457
458 return rc;
459}
460
461
462int vmsvga3dDXBindContext(PVGASTATECC pThisCC, uint32_t cid, SVGADXContextMobFormat *pSvgaDXContext)
463{
464 int rc;
465 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
466 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXBindContext, VERR_INVALID_STATE);
467 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
468 AssertReturn(p3dState, VERR_INVALID_STATE);
469
470 PVMSVGA3DDXCONTEXT pDXContext;
471 rc = vmsvga3dDXContextFromCid(p3dState, cid, &pDXContext);
472 AssertRCReturn(rc, rc);
473
474 if (pSvgaDXContext)
475 memcpy(&pDXContext->svgaDXContext, pSvgaDXContext, sizeof(*pSvgaDXContext));
476
477 rc = pSvgaR3State->pFuncsDX->pfnDXBindContext(pThisCC, pDXContext);
478 return rc;
479}
480
481
482int vmsvga3dDXReadbackContext(PVGASTATECC pThisCC, uint32_t idDXContext, SVGADXContextMobFormat *pSvgaDXContext)
483{
484 int rc;
485 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
486 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXReadbackContext, VERR_INVALID_STATE);
487 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
488 AssertReturn(p3dState, VERR_INVALID_STATE);
489
490 PVMSVGA3DDXCONTEXT pDXContext;
491 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
492 AssertRCReturn(rc, rc);
493
494 rc = pSvgaR3State->pFuncsDX->pfnDXReadbackContext(pThisCC, pDXContext);
495 if (RT_SUCCESS(rc))
496 memcpy(pSvgaDXContext, &pDXContext->svgaDXContext, sizeof(*pSvgaDXContext));
497 return rc;
498}
499
500
501int vmsvga3dDXInvalidateContext(PVGASTATECC pThisCC, uint32_t idDXContext)
502{
503 int rc;
504 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
505 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXInvalidateContext, VERR_INVALID_STATE);
506 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
507 AssertReturn(p3dState, VERR_INVALID_STATE);
508
509 PVMSVGA3DDXCONTEXT pDXContext;
510 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
511 AssertRCReturn(rc, rc);
512
513 rc = pSvgaR3State->pFuncsDX->pfnDXInvalidateContext(pThisCC, pDXContext);
514 return rc;
515}
516
517
518int vmsvga3dDXSetSingleConstantBuffer(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetSingleConstantBuffer const *pCmd)
519{
520 int rc;
521 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
522 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetSingleConstantBuffer, VERR_INVALID_STATE);
523 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
524 AssertReturn(p3dState, VERR_INVALID_STATE);
525
526 PVMSVGA3DDXCONTEXT pDXContext;
527 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
528 AssertRCReturn(rc, rc);
529
530 ASSERT_GUEST_RETURN(pCmd->slot < SVGA3D_DX_MAX_CONSTBUFFERS, VERR_INVALID_PARAMETER);
531 ASSERT_GUEST_RETURN(pCmd->type >= SVGA3D_SHADERTYPE_MIN && pCmd->type < SVGA3D_SHADERTYPE_MAX, VERR_INVALID_PARAMETER);
532 RT_UNTRUSTED_VALIDATED_FENCE();
533
534 uint32_t const idxShaderState = pCmd->type - SVGA3D_SHADERTYPE_MIN;
535 SVGA3dConstantBufferBinding *pCBB = &pDXContext->svgaDXContext.shaderState[idxShaderState].constantBuffers[pCmd->slot];
536 pCBB->sid = pCmd->sid;
537 pCBB->offsetInBytes = pCmd->offsetInBytes;
538 pCBB->sizeInBytes = pCmd->sizeInBytes;
539
540 rc = pSvgaR3State->pFuncsDX->pfnDXSetSingleConstantBuffer(pThisCC, pDXContext, pCmd->slot, pCmd->type, pCmd->sid, pCmd->offsetInBytes, pCmd->sizeInBytes);
541 return rc;
542}
543
544
545int vmsvga3dDXSetShaderResources(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetShaderResources const *pCmd, uint32_t cShaderResourceViewId, SVGA3dShaderResourceViewId const *paShaderResourceViewId)
546{
547 int rc;
548 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
549 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetShaderResources, VERR_INVALID_STATE);
550 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
551 AssertReturn(p3dState, VERR_INVALID_STATE);
552
553 PVMSVGA3DDXCONTEXT pDXContext;
554 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
555 AssertRCReturn(rc, rc);
556
557 ASSERT_GUEST_RETURN(pCmd->startView < SVGA3D_DX_MAX_SRVIEWS, VERR_INVALID_PARAMETER);
558 ASSERT_GUEST_RETURN(cShaderResourceViewId <= SVGA3D_DX_MAX_SRVIEWS - pCmd->startView, VERR_INVALID_PARAMETER);
559 ASSERT_GUEST_RETURN(pCmd->type >= SVGA3D_SHADERTYPE_MIN && pCmd->type < SVGA3D_SHADERTYPE_MAX, VERR_INVALID_PARAMETER);
560 for (uint32_t i = 0; i < cShaderResourceViewId; ++i)
561 ASSERT_GUEST_RETURN( paShaderResourceViewId[i] < pDXContext->cot.cSRView
562 || paShaderResourceViewId[i] == SVGA3D_INVALID_ID, VERR_INVALID_PARAMETER);
563 RT_UNTRUSTED_VALIDATED_FENCE();
564
565 uint32_t const idxShaderState = pCmd->type - SVGA3D_SHADERTYPE_MIN;
566 for (uint32_t i = 0; i < cShaderResourceViewId; ++i)
567 {
568 SVGA3dShaderResourceViewId const shaderResourceViewId = paShaderResourceViewId[i];
569 pDXContext->svgaDXContext.shaderState[idxShaderState].shaderResources[pCmd->startView + i] = shaderResourceViewId;
570 }
571
572 rc = pSvgaR3State->pFuncsDX->pfnDXSetShaderResources(pThisCC, pDXContext, pCmd->startView, pCmd->type, cShaderResourceViewId, paShaderResourceViewId);
573 return rc;
574}
575
576
577int vmsvga3dDXSetShader(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetShader const *pCmd)
578{
579 int rc;
580 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
581 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetShader, VERR_INVALID_STATE);
582 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
583 AssertReturn(p3dState, VERR_INVALID_STATE);
584
585 PVMSVGA3DDXCONTEXT pDXContext;
586 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
587 AssertRCReturn(rc, rc);
588
589 ASSERT_GUEST_RETURN( pCmd->shaderId < pDXContext->cot.cShader
590 || pCmd->shaderId == SVGA_ID_INVALID, VERR_INVALID_PARAMETER);
591 ASSERT_GUEST_RETURN(pCmd->type >= SVGA3D_SHADERTYPE_MIN && pCmd->type < SVGA3D_SHADERTYPE_MAX, VERR_INVALID_PARAMETER);
592 RT_UNTRUSTED_VALIDATED_FENCE();
593
594 uint32_t const idxShaderState = pCmd->type - SVGA3D_SHADERTYPE_MIN;
595 pDXContext->svgaDXContext.shaderState[idxShaderState].shaderId = pCmd->shaderId;
596
597 rc = pSvgaR3State->pFuncsDX->pfnDXSetShader(pThisCC, pDXContext, pCmd->shaderId, pCmd->type);
598 return rc;
599}
600
601
602int vmsvga3dDXSetSamplers(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetSamplers const *pCmd, uint32_t cSamplerId, SVGA3dSamplerId const *paSamplerId)
603{
604 int rc;
605 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
606 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetSamplers, VERR_INVALID_STATE);
607 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
608 AssertReturn(p3dState, VERR_INVALID_STATE);
609
610 PVMSVGA3DDXCONTEXT pDXContext;
611 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
612 AssertRCReturn(rc, rc);
613
614 ASSERT_GUEST_RETURN(pCmd->startSampler < SVGA3D_DX_MAX_SAMPLERS, VERR_INVALID_PARAMETER);
615 ASSERT_GUEST_RETURN(cSamplerId <= SVGA3D_DX_MAX_SAMPLERS - pCmd->startSampler, VERR_INVALID_PARAMETER);
616 ASSERT_GUEST_RETURN(pCmd->type >= SVGA3D_SHADERTYPE_MIN && pCmd->type < SVGA3D_SHADERTYPE_MAX, VERR_INVALID_PARAMETER);
617 ASSERT_GUEST_RETURN(pDXContext->cot.paSampler, VERR_INVALID_STATE);
618 RT_UNTRUSTED_VALIDATED_FENCE();
619
620 uint32_t const idxShaderState = pCmd->type - SVGA3D_SHADERTYPE_MIN;
621 for (uint32_t i = 0; i < cSamplerId; ++i)
622 {
623 SVGA3dSamplerId const samplerId = paSamplerId[i];
624 ASSERT_GUEST_RETURN( samplerId < pDXContext->cot.cSampler
625 || samplerId == SVGA_ID_INVALID, VERR_INVALID_PARAMETER);
626 pDXContext->svgaDXContext.shaderState[idxShaderState].samplers[pCmd->startSampler + i] = samplerId;
627 }
628 RT_UNTRUSTED_VALIDATED_FENCE();
629
630 rc = pSvgaR3State->pFuncsDX->pfnDXSetSamplers(pThisCC, pDXContext, pCmd->startSampler, pCmd->type, cSamplerId, paSamplerId);
631 return rc;
632}
633
634
635#ifdef DUMP_BITMAPS
636static void vmsvga3dDXDrawDumpRenderTargets(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
637{
638 for (uint32_t i = 0; i < SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS; ++i)
639 {
640 if (pDXContext->svgaDXContext.renderState.renderTargetViewIds[i] != SVGA3D_INVALID_ID)
641 {
642 SVGACOTableDXRTViewEntry *pRTViewEntry = &pDXContext->cot.paRTView[pDXContext->svgaDXContext.renderState.renderTargetViewIds[i]];
643 Log(("Dump RT[%u] sid = %u rtvid = %u\n", i, pRTViewEntry->sid, pDXContext->svgaDXContext.renderState.renderTargetViewIds[i]));
644
645 SVGA3dSurfaceImageId image;
646 image.sid = pRTViewEntry->sid;
647 image.face = 0;
648 image.mipmap = 0;
649 VMSVGA3D_MAPPED_SURFACE map;
650 int rc = vmsvga3dSurfaceMap(pThisCC, &image, NULL, VMSVGA3D_SURFACE_MAP_READ, &map);
651 if (RT_SUCCESS(rc))
652 {
653 vmsvga3dMapWriteBmpFile(&map, "rt-");
654 vmsvga3dSurfaceUnmap(pThisCC, &image, &map, /* fWritten = */ false);
655 }
656 else
657 Log(("Map failed %Rrc\n", rc));
658 }
659 }
660}
661#endif
662
663int vmsvga3dDXDraw(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDraw const *pCmd)
664{
665 int rc;
666 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
667 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDraw, VERR_INVALID_STATE);
668 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
669 AssertReturn(p3dState, VERR_INVALID_STATE);
670
671 PVMSVGA3DDXCONTEXT pDXContext;
672 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
673 AssertRCReturn(rc, rc);
674
675 rc = pSvgaR3State->pFuncsDX->pfnDXDraw(pThisCC, pDXContext, pCmd->vertexCount, pCmd->startVertexLocation);
676#ifdef DUMP_BITMAPS
677 vmsvga3dDXDrawDumpRenderTargets(pThisCC, pDXContext);
678#endif
679 return rc;
680}
681
682
683int vmsvga3dDXDrawIndexed(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDrawIndexed const *pCmd)
684{
685 int rc;
686 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
687 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDrawIndexed, VERR_INVALID_STATE);
688 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
689 AssertReturn(p3dState, VERR_INVALID_STATE);
690
691 PVMSVGA3DDXCONTEXT pDXContext;
692 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
693 AssertRCReturn(rc, rc);
694
695 rc = pSvgaR3State->pFuncsDX->pfnDXDrawIndexed(pThisCC, pDXContext, pCmd->indexCount, pCmd->startIndexLocation, pCmd->baseVertexLocation);
696#ifdef DUMP_BITMAPS
697 vmsvga3dDXDrawDumpRenderTargets(pThisCC, pDXContext);
698#endif
699 return rc;
700}
701
702
703int vmsvga3dDXDrawInstanced(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDrawInstanced const *pCmd)
704{
705 int rc;
706 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
707 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDrawInstanced, VERR_INVALID_STATE);
708 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
709 AssertReturn(p3dState, VERR_INVALID_STATE);
710
711 PVMSVGA3DDXCONTEXT pDXContext;
712 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
713 AssertRCReturn(rc, rc);
714
715 rc = pSvgaR3State->pFuncsDX->pfnDXDrawInstanced(pThisCC, pDXContext,
716 pCmd->vertexCountPerInstance, pCmd->instanceCount, pCmd->startVertexLocation, pCmd->startInstanceLocation);
717#ifdef DUMP_BITMAPS
718 vmsvga3dDXDrawDumpRenderTargets(pThisCC, pDXContext);
719#endif
720 return rc;
721}
722
723
724int vmsvga3dDXDrawIndexedInstanced(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDrawIndexedInstanced const *pCmd)
725{
726 int rc;
727 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
728 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDrawIndexedInstanced, VERR_INVALID_STATE);
729 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
730 AssertReturn(p3dState, VERR_INVALID_STATE);
731
732 PVMSVGA3DDXCONTEXT pDXContext;
733 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
734 AssertRCReturn(rc, rc);
735
736 rc = pSvgaR3State->pFuncsDX->pfnDXDrawIndexedInstanced(pThisCC, pDXContext,
737 pCmd->indexCountPerInstance, pCmd->instanceCount, pCmd->startIndexLocation, pCmd->baseVertexLocation, pCmd->startInstanceLocation);
738#ifdef DUMP_BITMAPS
739 vmsvga3dDXDrawDumpRenderTargets(pThisCC, pDXContext);
740#endif
741 return rc;
742}
743
744
745int vmsvga3dDXDrawAuto(PVGASTATECC pThisCC, uint32_t idDXContext)
746{
747 int rc;
748 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
749 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDrawAuto, VERR_INVALID_STATE);
750 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
751 AssertReturn(p3dState, VERR_INVALID_STATE);
752
753 PVMSVGA3DDXCONTEXT pDXContext;
754 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
755 AssertRCReturn(rc, rc);
756
757 rc = pSvgaR3State->pFuncsDX->pfnDXDrawAuto(pThisCC, pDXContext);
758#ifdef DUMP_BITMAPS
759 vmsvga3dDXDrawDumpRenderTargets(pThisCC, pDXContext);
760#endif
761 return rc;
762}
763
764
765int vmsvga3dDXSetInputLayout(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dElementLayoutId elementLayoutId)
766{
767 int rc;
768 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
769 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetInputLayout, VERR_INVALID_STATE);
770 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
771 AssertReturn(p3dState, VERR_INVALID_STATE);
772
773 PVMSVGA3DDXCONTEXT pDXContext;
774 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
775 AssertRCReturn(rc, rc);
776
777 ASSERT_GUEST_RETURN(pDXContext->cot.paElementLayout, VERR_INVALID_STATE);
778 ASSERT_GUEST_RETURN( elementLayoutId == SVGA3D_INVALID_ID
779 || elementLayoutId < pDXContext->cot.cElementLayout, VERR_INVALID_PARAMETER);
780 RT_UNTRUSTED_VALIDATED_FENCE();
781
782 pDXContext->svgaDXContext.inputAssembly.layoutId = elementLayoutId;
783
784 rc = pSvgaR3State->pFuncsDX->pfnDXSetInputLayout(pThisCC, pDXContext, elementLayoutId);
785 return rc;
786}
787
788
789int vmsvga3dDXSetVertexBuffers(PVGASTATECC pThisCC, uint32_t idDXContext, uint32_t startBuffer, uint32_t cVertexBuffer, SVGA3dVertexBuffer const *paVertexBuffer)
790{
791 int rc;
792 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
793 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetVertexBuffers, VERR_INVALID_STATE);
794 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
795 AssertReturn(p3dState, VERR_INVALID_STATE);
796
797 PVMSVGA3DDXCONTEXT pDXContext;
798 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
799 AssertRCReturn(rc, rc);
800
801 ASSERT_GUEST_RETURN(startBuffer < SVGA3D_DX_MAX_VERTEXBUFFERS, VERR_INVALID_PARAMETER);
802 ASSERT_GUEST_RETURN(cVertexBuffer <= SVGA3D_DX_MAX_VERTEXBUFFERS - startBuffer, VERR_INVALID_PARAMETER);
803 RT_UNTRUSTED_VALIDATED_FENCE();
804
805 for (uint32_t i = 0; i < cVertexBuffer; ++i)
806 {
807 uint32_t const idxVertexBuffer = startBuffer + i;
808
809 pDXContext->svgaDXContext.inputAssembly.vertexBuffers[idxVertexBuffer].bufferId = paVertexBuffer[i].sid;
810 pDXContext->svgaDXContext.inputAssembly.vertexBuffers[idxVertexBuffer].stride = paVertexBuffer[i].stride;
811 pDXContext->svgaDXContext.inputAssembly.vertexBuffers[idxVertexBuffer].offset = paVertexBuffer[i].offset;
812 }
813
814 rc = pSvgaR3State->pFuncsDX->pfnDXSetVertexBuffers(pThisCC, pDXContext, startBuffer, cVertexBuffer, paVertexBuffer);
815 return rc;
816}
817
818
819int vmsvga3dDXSetIndexBuffer(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetIndexBuffer const *pCmd)
820{
821 int rc;
822 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
823 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetIndexBuffer, VERR_INVALID_STATE);
824 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
825 AssertReturn(p3dState, VERR_INVALID_STATE);
826
827 PVMSVGA3DDXCONTEXT pDXContext;
828 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
829 AssertRCReturn(rc, rc);
830
831 pDXContext->svgaDXContext.inputAssembly.indexBufferSid = pCmd->sid;
832 pDXContext->svgaDXContext.inputAssembly.indexBufferOffset = pCmd->offset;
833 pDXContext->svgaDXContext.inputAssembly.indexBufferFormat = pCmd->format;
834
835 rc = pSvgaR3State->pFuncsDX->pfnDXSetIndexBuffer(pThisCC, pDXContext, pCmd->sid, pCmd->format, pCmd->offset);
836 return rc;
837}
838
839
840int vmsvga3dDXSetTopology(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dPrimitiveType topology)
841{
842 int rc;
843 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
844 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetTopology, VERR_INVALID_STATE);
845 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
846 AssertReturn(p3dState, VERR_INVALID_STATE);
847
848 PVMSVGA3DDXCONTEXT pDXContext;
849 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
850 AssertRCReturn(rc, rc);
851
852 ASSERT_GUEST_RETURN(topology >= SVGA3D_PRIMITIVE_MIN && topology < SVGA3D_PRIMITIVE_MAX, VERR_INVALID_PARAMETER);
853
854 pDXContext->svgaDXContext.inputAssembly.topology = topology;
855
856 rc = pSvgaR3State->pFuncsDX->pfnDXSetTopology(pThisCC, pDXContext, topology);
857 return rc;
858}
859
860
861int vmsvga3dDXSetRenderTargets(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dDepthStencilViewId depthStencilViewId, uint32_t cRenderTargetViewId, SVGA3dRenderTargetViewId const *paRenderTargetViewId)
862{
863 int rc;
864 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
865 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetRenderTargets, VERR_INVALID_STATE);
866 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
867 AssertReturn(p3dState, VERR_INVALID_STATE);
868
869 PVMSVGA3DDXCONTEXT pDXContext;
870 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
871 AssertRCReturn(rc, rc);
872
873 ASSERT_GUEST_RETURN( depthStencilViewId < pDXContext->cot.cDSView
874 || depthStencilViewId == SVGA_ID_INVALID, VERR_INVALID_PARAMETER);
875 ASSERT_GUEST_RETURN(cRenderTargetViewId <= SVGA3D_MAX_RENDER_TARGETS, VERR_INVALID_PARAMETER);
876 for (uint32_t i = 0; i < cRenderTargetViewId; ++i)
877 ASSERT_GUEST_RETURN( paRenderTargetViewId[i] < pDXContext->cot.cRTView
878 || paRenderTargetViewId[i] == SVGA_ID_INVALID, VERR_INVALID_PARAMETER);
879 RT_UNTRUSTED_VALIDATED_FENCE();
880
881 pDXContext->svgaDXContext.renderState.depthStencilViewId = depthStencilViewId;
882 for (uint32_t i = 0; i < cRenderTargetViewId; ++i)
883 pDXContext->svgaDXContext.renderState.renderTargetViewIds[i] = paRenderTargetViewId[i];
884
885 /* Remember how many render target slots must be set. */
886 pDXContext->cRenderTargets = RT_MAX(pDXContext->cRenderTargets, cRenderTargetViewId);
887
888 rc = pSvgaR3State->pFuncsDX->pfnDXSetRenderTargets(pThisCC, pDXContext, depthStencilViewId, cRenderTargetViewId, paRenderTargetViewId);
889 return rc;
890}
891
892
893int vmsvga3dDXSetBlendState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetBlendState const *pCmd)
894{
895 int rc;
896 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
897 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetBlendState, VERR_INVALID_STATE);
898 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
899 AssertReturn(p3dState, VERR_INVALID_STATE);
900
901 PVMSVGA3DDXCONTEXT pDXContext;
902 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
903 AssertRCReturn(rc, rc);
904
905 SVGA3dBlendStateId const blendId = pCmd->blendId;
906
907 ASSERT_GUEST_RETURN( blendId == SVGA3D_INVALID_ID
908 || blendId < pDXContext->cot.cBlendState, VERR_INVALID_PARAMETER);
909 RT_UNTRUSTED_VALIDATED_FENCE();
910
911 pDXContext->svgaDXContext.renderState.blendStateId = blendId;
912 /* SVGADXContextMobFormat uses uint32_t array to store the blend factors, however they are in fact 32 bit floats. */
913 memcpy(pDXContext->svgaDXContext.renderState.blendFactor, pCmd->blendFactor, sizeof(pDXContext->svgaDXContext.renderState.blendFactor));
914 pDXContext->svgaDXContext.renderState.sampleMask = pCmd->sampleMask;
915
916 rc = pSvgaR3State->pFuncsDX->pfnDXSetBlendState(pThisCC, pDXContext, blendId, pCmd->blendFactor, pCmd->sampleMask);
917 return rc;
918}
919
920
921int vmsvga3dDXSetDepthStencilState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetDepthStencilState const *pCmd)
922{
923 int rc;
924 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
925 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetDepthStencilState, VERR_INVALID_STATE);
926 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
927 AssertReturn(p3dState, VERR_INVALID_STATE);
928
929 PVMSVGA3DDXCONTEXT pDXContext;
930 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
931 AssertRCReturn(rc, rc);
932
933 SVGA3dDepthStencilStateId const depthStencilId = pCmd->depthStencilId;
934
935 ASSERT_GUEST_RETURN( depthStencilId == SVGA3D_INVALID_ID
936 || depthStencilId < pDXContext->cot.cDepthStencil, VERR_INVALID_PARAMETER);
937 RT_UNTRUSTED_VALIDATED_FENCE();
938
939 pDXContext->svgaDXContext.renderState.depthStencilStateId = depthStencilId;
940 pDXContext->svgaDXContext.renderState.stencilRef = pCmd->stencilRef;
941
942 rc = pSvgaR3State->pFuncsDX->pfnDXSetDepthStencilState(pThisCC, pDXContext, depthStencilId, pCmd->stencilRef);
943 return rc;
944}
945
946
947int vmsvga3dDXSetRasterizerState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dRasterizerStateId rasterizerId)
948{
949 int rc;
950 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
951 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetRasterizerState, VERR_INVALID_STATE);
952 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
953 AssertReturn(p3dState, VERR_INVALID_STATE);
954
955 PVMSVGA3DDXCONTEXT pDXContext;
956 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
957 AssertRCReturn(rc, rc);
958
959 ASSERT_GUEST_RETURN( rasterizerId == SVGA3D_INVALID_ID
960 || rasterizerId < pDXContext->cot.cRasterizerState, VERR_INVALID_PARAMETER);
961 RT_UNTRUSTED_VALIDATED_FENCE();
962
963 pDXContext->svgaDXContext.renderState.rasterizerStateId = rasterizerId;
964
965 rc = pSvgaR3State->pFuncsDX->pfnDXSetRasterizerState(pThisCC, pDXContext, rasterizerId);
966 return rc;
967}
968
969
970int vmsvga3dDXDefineQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineQuery const *pCmd)
971{
972 int rc;
973 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
974 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineQuery, VERR_INVALID_STATE);
975 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
976 AssertReturn(p3dState, VERR_INVALID_STATE);
977
978 PVMSVGA3DDXCONTEXT pDXContext;
979 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
980 AssertRCReturn(rc, rc);
981
982 SVGA3dQueryId const queryId = pCmd->queryId;
983
984 ASSERT_GUEST_RETURN(pDXContext->cot.paQuery, VERR_INVALID_STATE);
985 ASSERT_GUEST_RETURN(queryId < pDXContext->cot.cQuery, VERR_INVALID_PARAMETER);
986 ASSERT_GUEST_RETURN(pCmd->type >= SVGA3D_QUERYTYPE_MIN && pCmd->type < SVGA3D_QUERYTYPE_MAX, VERR_INVALID_PARAMETER);
987 RT_UNTRUSTED_VALIDATED_FENCE();
988
989 /* Cleanup the current query. */
990 pSvgaR3State->pFuncsDX->pfnDXDestroyQuery(pThisCC, pDXContext, queryId);
991
992 SVGACOTableDXQueryEntry *pEntry = &pDXContext->cot.paQuery[queryId];
993 pEntry->type = pCmd->type;
994 pEntry->state = SVGADX_QDSTATE_IDLE;
995 pEntry->flags = pCmd->flags;
996 pEntry->mobid = SVGA_ID_INVALID;
997 pEntry->offset = 0;
998
999 rc = pSvgaR3State->pFuncsDX->pfnDXDefineQuery(pThisCC, pDXContext, queryId, pEntry);
1000 return rc;
1001}
1002
1003
1004int vmsvga3dDXDestroyQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyQuery const *pCmd)
1005{
1006 int rc;
1007 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1008 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDestroyQuery, VERR_INVALID_STATE);
1009 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1010 AssertReturn(p3dState, VERR_INVALID_STATE);
1011
1012 PVMSVGA3DDXCONTEXT pDXContext;
1013 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1014 AssertRCReturn(rc, rc);
1015
1016 SVGA3dQueryId const queryId = pCmd->queryId;
1017
1018 ASSERT_GUEST_RETURN(pDXContext->cot.paQuery, VERR_INVALID_STATE);
1019 ASSERT_GUEST_RETURN(queryId < pDXContext->cot.cQuery, VERR_INVALID_PARAMETER);
1020 RT_UNTRUSTED_VALIDATED_FENCE();
1021
1022 pSvgaR3State->pFuncsDX->pfnDXDestroyQuery(pThisCC, pDXContext, queryId);
1023
1024 /* Cleanup COTable entry.*/
1025 SVGACOTableDXQueryEntry *pEntry = &pDXContext->cot.paQuery[queryId];
1026 pEntry->type = SVGA3D_QUERYTYPE_INVALID;
1027 pEntry->state = SVGADX_QDSTATE_INVALID;
1028 pEntry->flags = 0;
1029 pEntry->mobid = SVGA_ID_INVALID;
1030 pEntry->offset = 0;
1031
1032 return rc;
1033}
1034
1035
1036int vmsvga3dDXBindQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXBindQuery const *pCmd, PVMSVGAMOB pMob)
1037{
1038 int rc;
1039 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1040 AssertReturn(pSvgaR3State->pFuncsDX, VERR_INVALID_STATE);
1041 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1042 AssertReturn(p3dState, VERR_INVALID_STATE);
1043
1044 PVMSVGA3DDXCONTEXT pDXContext;
1045 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1046 AssertRCReturn(rc, rc);
1047
1048 SVGA3dQueryId const queryId = pCmd->queryId;
1049
1050 ASSERT_GUEST_RETURN(pDXContext->cot.paQuery, VERR_INVALID_STATE);
1051 ASSERT_GUEST_RETURN(queryId < pDXContext->cot.cQuery, VERR_INVALID_PARAMETER);
1052 RT_UNTRUSTED_VALIDATED_FENCE();
1053
1054 SVGACOTableDXQueryEntry *pEntry = &pDXContext->cot.paQuery[queryId];
1055 pEntry->mobid = vmsvgaR3MobId(pMob);
1056
1057 return rc;
1058}
1059
1060
1061int vmsvga3dDXSetQueryOffset(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetQueryOffset const *pCmd)
1062{
1063 int rc;
1064 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1065 AssertReturn(pSvgaR3State->pFuncsDX, VERR_INVALID_STATE);
1066 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1067 AssertReturn(p3dState, VERR_INVALID_STATE);
1068
1069 PVMSVGA3DDXCONTEXT pDXContext;
1070 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1071 AssertRCReturn(rc, rc);
1072
1073 SVGA3dQueryId const queryId = pCmd->queryId;
1074
1075 ASSERT_GUEST_RETURN(pDXContext->cot.paQuery, VERR_INVALID_STATE);
1076 ASSERT_GUEST_RETURN(queryId < pDXContext->cot.cQuery, VERR_INVALID_PARAMETER);
1077 RT_UNTRUSTED_VALIDATED_FENCE();
1078
1079 SVGACOTableDXQueryEntry *pEntry = &pDXContext->cot.paQuery[queryId];
1080 pEntry->offset = pCmd->mobOffset;
1081
1082 return rc;
1083}
1084
1085
1086int vmsvga3dDXBeginQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXBeginQuery const *pCmd)
1087{
1088 int rc;
1089 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1090 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXBeginQuery, VERR_INVALID_STATE);
1091 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1092 AssertReturn(p3dState, VERR_INVALID_STATE);
1093
1094 PVMSVGA3DDXCONTEXT pDXContext;
1095 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1096 AssertRCReturn(rc, rc);
1097
1098 SVGA3dQueryId const queryId = pCmd->queryId;
1099
1100 ASSERT_GUEST_RETURN(pDXContext->cot.paQuery, VERR_INVALID_STATE);
1101 ASSERT_GUEST_RETURN(queryId < pDXContext->cot.cQuery, VERR_INVALID_PARAMETER);
1102 RT_UNTRUSTED_VALIDATED_FENCE();
1103
1104 SVGACOTableDXQueryEntry *pEntry = &pDXContext->cot.paQuery[queryId];
1105 Assert(pEntry->state == SVGADX_QDSTATE_IDLE || pEntry->state == SVGADX_QDSTATE_PENDING || pEntry->state == SVGADX_QDSTATE_FINISHED);
1106 if (pEntry->state != SVGADX_QDSTATE_ACTIVE)
1107 {
1108 rc = pSvgaR3State->pFuncsDX->pfnDXBeginQuery(pThisCC, pDXContext, queryId);
1109 if (RT_SUCCESS(rc))
1110 {
1111 pEntry->state = SVGADX_QDSTATE_ACTIVE;
1112
1113 /* Update the guest status of the query. */
1114 uint32_t const u32 = SVGA3D_QUERYSTATE_PENDING;
1115 dxMobWrite(pSvgaR3State, pEntry->mobid, pEntry->offset, &u32, sizeof(u32));
1116 }
1117 else
1118 {
1119 uint32_t const u32 = SVGA3D_QUERYSTATE_FAILED;
1120 dxMobWrite(pSvgaR3State, pEntry->mobid, pEntry->offset, &u32, sizeof(u32));
1121 }
1122 }
1123 return rc;
1124}
1125
1126
1127static int dxEndQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId, SVGACOTableDXQueryEntry *pEntry)
1128{
1129 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1130
1131 int rc;
1132 Assert(pEntry->state == SVGADX_QDSTATE_ACTIVE);
1133 if (pEntry->state == SVGADX_QDSTATE_ACTIVE)
1134 {
1135 pEntry->state = SVGADX_QDSTATE_PENDING;
1136
1137 uint32_t u32QueryState;
1138 SVGADXQueryResultUnion queryResult;
1139 uint32_t cbQuery = 0; /* Actual size of query data returned by backend. */
1140 rc = pSvgaR3State->pFuncsDX->pfnDXEndQuery(pThisCC, pDXContext, queryId, &queryResult, &cbQuery);
1141 if (RT_SUCCESS(rc))
1142 {
1143 /* Write the result after SVGA3dQueryState. */
1144 dxMobWrite(pSvgaR3State, pEntry->mobid, pEntry->offset + sizeof(uint32_t), &queryResult, cbQuery);
1145
1146 u32QueryState = SVGA3D_QUERYSTATE_SUCCEEDED;
1147 }
1148 else
1149 u32QueryState = SVGA3D_QUERYSTATE_FAILED;
1150
1151 dxMobWrite(pSvgaR3State, pEntry->mobid, pEntry->offset, &u32QueryState, sizeof(u32QueryState));
1152
1153 if (RT_SUCCESS(rc))
1154 pEntry->state = SVGADX_QDSTATE_FINISHED;
1155 }
1156 else
1157 rc = VERR_INVALID_STATE;
1158
1159 return rc;
1160}
1161
1162
1163int vmsvga3dDXEndQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXEndQuery const *pCmd)
1164{
1165 int rc;
1166 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1167 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXEndQuery, VERR_INVALID_STATE);
1168 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1169 AssertReturn(p3dState, VERR_INVALID_STATE);
1170
1171 PVMSVGA3DDXCONTEXT pDXContext;
1172 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1173 AssertRCReturn(rc, rc);
1174
1175 SVGA3dQueryId const queryId = pCmd->queryId;
1176
1177 ASSERT_GUEST_RETURN(pDXContext->cot.paQuery, VERR_INVALID_STATE);
1178 ASSERT_GUEST_RETURN(queryId < pDXContext->cot.cQuery, VERR_INVALID_PARAMETER);
1179 RT_UNTRUSTED_VALIDATED_FENCE();
1180
1181 SVGACOTableDXQueryEntry *pEntry = &pDXContext->cot.paQuery[queryId];
1182 rc = dxEndQuery(pThisCC, pDXContext, queryId, pEntry);
1183 return rc;
1184}
1185
1186
1187int vmsvga3dDXReadbackQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXReadbackQuery const *pCmd)
1188{
1189 int rc;
1190 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1191 AssertReturn(pSvgaR3State->pFuncsDX, VERR_INVALID_STATE);
1192 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1193 AssertReturn(p3dState, VERR_INVALID_STATE);
1194
1195 PVMSVGA3DDXCONTEXT pDXContext;
1196 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1197 AssertRCReturn(rc, rc);
1198
1199 SVGA3dQueryId const queryId = pCmd->queryId;
1200
1201 ASSERT_GUEST_RETURN(pDXContext->cot.paQuery, VERR_INVALID_STATE);
1202 ASSERT_GUEST_RETURN(queryId < pDXContext->cot.cQuery, VERR_INVALID_PARAMETER);
1203 RT_UNTRUSTED_VALIDATED_FENCE();
1204
1205 /* The device does not cache queries. So this is a NOP. */
1206
1207 return rc;
1208}
1209
1210
1211int vmsvga3dDXSetPredication(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetPredication const *pCmd)
1212{
1213 int rc;
1214 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1215 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetPredication, VERR_INVALID_STATE);
1216 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1217 AssertReturn(p3dState, VERR_INVALID_STATE);
1218
1219 PVMSVGA3DDXCONTEXT pDXContext;
1220 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1221 AssertRCReturn(rc, rc);
1222
1223 SVGA3dQueryId const queryId = pCmd->queryId;
1224
1225 ASSERT_GUEST_RETURN( queryId == SVGA3D_INVALID_ID
1226 || queryId < pDXContext->cot.cQuery, VERR_INVALID_PARAMETER);
1227 RT_UNTRUSTED_VALIDATED_FENCE();
1228
1229 rc = pSvgaR3State->pFuncsDX->pfnDXSetPredication(pThisCC, pDXContext, queryId, pCmd->predicateValue);
1230 return rc;
1231}
1232
1233
1234int vmsvga3dDXSetSOTargets(PVGASTATECC pThisCC, uint32_t idDXContext, uint32_t cSoTarget, SVGA3dSoTarget const *paSoTarget)
1235{
1236 int rc;
1237 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1238 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetSOTargets, VERR_INVALID_STATE);
1239 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1240 AssertReturn(p3dState, VERR_INVALID_STATE);
1241
1242 PVMSVGA3DDXCONTEXT pDXContext;
1243 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1244 AssertRCReturn(rc, rc);
1245
1246 ASSERT_GUEST_RETURN(cSoTarget < SVGA3D_DX_MAX_SOTARGETS, VERR_INVALID_PARAMETER);
1247 RT_UNTRUSTED_VALIDATED_FENCE();
1248
1249 /** @todo Offset is not stored in svgaDXContext. Should it be stored elsewhere? */
1250 for (uint32_t i = 0; i < SVGA3D_DX_MAX_SOTARGETS; ++i)
1251 pDXContext->svgaDXContext.streamOut.targets[i] = i < cSoTarget ? paSoTarget[i].sid : SVGA3D_INVALID_ID;
1252
1253 rc = pSvgaR3State->pFuncsDX->pfnDXSetSOTargets(pThisCC, pDXContext, cSoTarget, paSoTarget);
1254 return rc;
1255}
1256
1257
1258int vmsvga3dDXSetViewports(PVGASTATECC pThisCC, uint32_t idDXContext, uint32_t cViewport, SVGA3dViewport const *paViewport)
1259{
1260 int rc;
1261 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1262 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetViewports, VERR_INVALID_STATE);
1263 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1264 AssertReturn(p3dState, VERR_INVALID_STATE);
1265
1266 PVMSVGA3DDXCONTEXT pDXContext;
1267 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1268 AssertRCReturn(rc, rc);
1269
1270 ASSERT_GUEST_RETURN(cViewport <= SVGA3D_DX_MAX_VIEWPORTS, VERR_INVALID_PARAMETER);
1271 RT_UNTRUSTED_VALIDATED_FENCE();
1272
1273 pDXContext->svgaDXContext.numViewports = (uint8_t)cViewport;
1274 for (uint32_t i = 0; i < cViewport; ++i)
1275 pDXContext->svgaDXContext.viewports[i] = paViewport[i];
1276
1277 rc = pSvgaR3State->pFuncsDX->pfnDXSetViewports(pThisCC, pDXContext, cViewport, paViewport);
1278 return rc;
1279}
1280
1281
1282int vmsvga3dDXSetScissorRects(PVGASTATECC pThisCC, uint32_t idDXContext, uint32_t cRect, SVGASignedRect const *paRect)
1283{
1284 int rc;
1285 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1286 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetScissorRects, VERR_INVALID_STATE);
1287 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1288 AssertReturn(p3dState, VERR_INVALID_STATE);
1289
1290 PVMSVGA3DDXCONTEXT pDXContext;
1291 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1292 AssertRCReturn(rc, rc);
1293
1294 ASSERT_GUEST_RETURN(cRect <= SVGA3D_DX_MAX_SCISSORRECTS, VERR_INVALID_PARAMETER);
1295 RT_UNTRUSTED_VALIDATED_FENCE();
1296
1297 pDXContext->svgaDXContext.numScissorRects = (uint8_t)cRect;
1298 for (uint32_t i = 0; i < cRect; ++i)
1299 pDXContext->svgaDXContext.scissorRects[i] = paRect[i];
1300
1301 rc = pSvgaR3State->pFuncsDX->pfnDXSetScissorRects(pThisCC, pDXContext, cRect, paRect);
1302 return rc;
1303}
1304
1305
1306int vmsvga3dDXClearRenderTargetView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXClearRenderTargetView const *pCmd)
1307{
1308 int rc;
1309 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1310 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXClearRenderTargetView, VERR_INVALID_STATE);
1311 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1312 AssertReturn(p3dState, VERR_INVALID_STATE);
1313
1314 PVMSVGA3DDXCONTEXT pDXContext;
1315 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1316 AssertRCReturn(rc, rc);
1317
1318 SVGA3dRenderTargetViewId const renderTargetViewId = pCmd->renderTargetViewId;
1319
1320 ASSERT_GUEST_RETURN(pDXContext->cot.paRTView, VERR_INVALID_STATE);
1321 ASSERT_GUEST_RETURN(renderTargetViewId < pDXContext->cot.cRTView, VERR_INVALID_PARAMETER);
1322 RT_UNTRUSTED_VALIDATED_FENCE();
1323
1324 rc = pSvgaR3State->pFuncsDX->pfnDXClearRenderTargetView(pThisCC, pDXContext, renderTargetViewId, &pCmd->rgba);
1325 return rc;
1326}
1327
1328
1329int vmsvga3dDXClearDepthStencilView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXClearDepthStencilView const *pCmd)
1330{
1331 int rc;
1332 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1333 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXClearDepthStencilView, VERR_INVALID_STATE);
1334 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1335 AssertReturn(p3dState, VERR_INVALID_STATE);
1336
1337 PVMSVGA3DDXCONTEXT pDXContext;
1338 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1339 AssertRCReturn(rc, rc);
1340
1341 SVGA3dDepthStencilViewId const depthStencilViewId = pCmd->depthStencilViewId;
1342
1343 ASSERT_GUEST_RETURN(pDXContext->cot.paDSView, VERR_INVALID_STATE);
1344 ASSERT_GUEST_RETURN(depthStencilViewId < pDXContext->cot.cDSView, VERR_INVALID_PARAMETER);
1345 RT_UNTRUSTED_VALIDATED_FENCE();
1346
1347 rc = pSvgaR3State->pFuncsDX->pfnDXClearDepthStencilView(pThisCC, pDXContext, pCmd->flags, depthStencilViewId, pCmd->depth, (uint8_t)pCmd->stencil);
1348 return rc;
1349}
1350
1351
1352int vmsvga3dDXPredCopyRegion(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXPredCopyRegion const *pCmd)
1353{
1354 int rc;
1355 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1356 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXPredCopyRegion, VERR_INVALID_STATE);
1357 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1358 AssertReturn(p3dState, VERR_INVALID_STATE);
1359
1360 PVMSVGA3DDXCONTEXT pDXContext;
1361 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1362 AssertRCReturn(rc, rc);
1363
1364 /** @todo Memcpy if both resources do not have the hardware resource. */
1365
1366 rc = pSvgaR3State->pFuncsDX->pfnDXPredCopyRegion(pThisCC, pDXContext, pCmd->dstSid, pCmd->dstSubResource, pCmd->srcSid, pCmd->srcSubResource, &pCmd->box);
1367 return rc;
1368}
1369
1370
1371int vmsvga3dDXPredCopy(PVGASTATECC pThisCC, uint32_t idDXContext)
1372{
1373 int rc;
1374 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1375 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXPredCopy, VERR_INVALID_STATE);
1376 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1377 AssertReturn(p3dState, VERR_INVALID_STATE);
1378
1379 PVMSVGA3DDXCONTEXT pDXContext;
1380 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1381 AssertRCReturn(rc, rc);
1382
1383 rc = pSvgaR3State->pFuncsDX->pfnDXPredCopy(pThisCC, pDXContext);
1384 return rc;
1385}
1386
1387
1388int vmsvga3dDXPresentBlt(PVGASTATECC pThisCC, uint32_t idDXContext)
1389{
1390 int rc;
1391 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1392 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXPresentBlt, VERR_INVALID_STATE);
1393 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1394 AssertReturn(p3dState, VERR_INVALID_STATE);
1395
1396 PVMSVGA3DDXCONTEXT pDXContext;
1397 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1398 AssertRCReturn(rc, rc);
1399
1400 rc = pSvgaR3State->pFuncsDX->pfnDXPresentBlt(pThisCC, pDXContext);
1401 return rc;
1402}
1403
1404
1405int vmsvga3dDXGenMips(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXGenMips const *pCmd)
1406{
1407 int rc;
1408 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1409 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXGenMips, VERR_INVALID_STATE);
1410 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1411 AssertReturn(p3dState, VERR_INVALID_STATE);
1412
1413 PVMSVGA3DDXCONTEXT pDXContext;
1414 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1415 AssertRCReturn(rc, rc);
1416
1417 SVGA3dShaderResourceViewId const shaderResourceViewId = pCmd->shaderResourceViewId;
1418
1419 ASSERT_GUEST_RETURN(pDXContext->cot.paSRView, VERR_INVALID_STATE);
1420 ASSERT_GUEST_RETURN(shaderResourceViewId < pDXContext->cot.cSRView, VERR_INVALID_PARAMETER);
1421 RT_UNTRUSTED_VALIDATED_FENCE();
1422
1423 rc = pSvgaR3State->pFuncsDX->pfnDXGenMips(pThisCC, pDXContext, shaderResourceViewId);
1424 return rc;
1425}
1426
1427
1428int vmsvga3dDXDefineShaderResourceView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineShaderResourceView const *pCmd)
1429{
1430 int rc;
1431 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1432 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineShaderResourceView, VERR_INVALID_STATE);
1433 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1434 AssertReturn(p3dState, VERR_INVALID_STATE);
1435
1436 PVMSVGA3DDXCONTEXT pDXContext;
1437 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1438 AssertRCReturn(rc, rc);
1439
1440 SVGA3dShaderResourceViewId const shaderResourceViewId = pCmd->shaderResourceViewId;
1441
1442 ASSERT_GUEST_RETURN(pDXContext->cot.paSRView, VERR_INVALID_STATE);
1443 ASSERT_GUEST_RETURN(shaderResourceViewId < pDXContext->cot.cSRView, VERR_INVALID_PARAMETER);
1444 RT_UNTRUSTED_VALIDATED_FENCE();
1445
1446 SVGACOTableDXSRViewEntry *pEntry = &pDXContext->cot.paSRView[shaderResourceViewId];
1447 pEntry->sid = pCmd->sid;
1448 pEntry->format = pCmd->format;
1449 pEntry->resourceDimension = pCmd->resourceDimension;
1450 pEntry->desc = pCmd->desc;
1451
1452 rc = pSvgaR3State->pFuncsDX->pfnDXDefineShaderResourceView(pThisCC, pDXContext, shaderResourceViewId, pEntry);
1453 return rc;
1454}
1455
1456
1457int vmsvga3dDXDestroyShaderResourceView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyShaderResourceView const *pCmd)
1458{
1459 int rc;
1460 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1461 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDestroyShaderResourceView, VERR_INVALID_STATE);
1462 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1463 AssertReturn(p3dState, VERR_INVALID_STATE);
1464
1465 PVMSVGA3DDXCONTEXT pDXContext;
1466 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1467 AssertRCReturn(rc, rc);
1468
1469 SVGA3dShaderResourceViewId const shaderResourceViewId = pCmd->shaderResourceViewId;
1470
1471 ASSERT_GUEST_RETURN(pDXContext->cot.paSRView, VERR_INVALID_STATE);
1472 ASSERT_GUEST_RETURN(shaderResourceViewId < pDXContext->cot.cSRView, VERR_INVALID_PARAMETER);
1473 RT_UNTRUSTED_VALIDATED_FENCE();
1474
1475 SVGACOTableDXSRViewEntry *pEntry = &pDXContext->cot.paSRView[shaderResourceViewId];
1476 RT_ZERO(*pEntry);
1477
1478 rc = pSvgaR3State->pFuncsDX->pfnDXDestroyShaderResourceView(pThisCC, pDXContext, shaderResourceViewId);
1479 return rc;
1480}
1481
1482
1483int vmsvga3dDXDefineRenderTargetView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineRenderTargetView const *pCmd)
1484{
1485 int rc;
1486 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1487 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineRenderTargetView, VERR_INVALID_STATE);
1488 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1489 AssertReturn(p3dState, VERR_INVALID_STATE);
1490
1491 PVMSVGA3DDXCONTEXT pDXContext;
1492 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1493 AssertRCReturn(rc, rc);
1494
1495 SVGA3dRenderTargetViewId const renderTargetViewId = pCmd->renderTargetViewId;
1496
1497 ASSERT_GUEST_RETURN(pDXContext->cot.paRTView, VERR_INVALID_STATE);
1498 ASSERT_GUEST_RETURN(renderTargetViewId < pDXContext->cot.cRTView, VERR_INVALID_PARAMETER);
1499 RT_UNTRUSTED_VALIDATED_FENCE();
1500
1501 SVGACOTableDXRTViewEntry *pEntry = &pDXContext->cot.paRTView[renderTargetViewId];
1502 pEntry->sid = pCmd->sid;
1503 pEntry->format = pCmd->format;
1504 pEntry->resourceDimension = pCmd->resourceDimension;
1505 pEntry->desc = pCmd->desc;
1506
1507 rc = pSvgaR3State->pFuncsDX->pfnDXDefineRenderTargetView(pThisCC, pDXContext, renderTargetViewId, pEntry);
1508 return rc;
1509}
1510
1511
1512int vmsvga3dDXDestroyRenderTargetView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyRenderTargetView const *pCmd)
1513{
1514 int rc;
1515 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1516 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDestroyRenderTargetView, VERR_INVALID_STATE);
1517 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1518 AssertReturn(p3dState, VERR_INVALID_STATE);
1519
1520 PVMSVGA3DDXCONTEXT pDXContext;
1521 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1522 AssertRCReturn(rc, rc);
1523
1524 SVGA3dRenderTargetViewId const renderTargetViewId = pCmd->renderTargetViewId;
1525
1526 ASSERT_GUEST_RETURN(pDXContext->cot.paRTView, VERR_INVALID_STATE);
1527 ASSERT_GUEST_RETURN(renderTargetViewId < pDXContext->cot.cRTView, VERR_INVALID_PARAMETER);
1528 RT_UNTRUSTED_VALIDATED_FENCE();
1529
1530 SVGACOTableDXRTViewEntry *pEntry = &pDXContext->cot.paRTView[renderTargetViewId];
1531 RT_ZERO(*pEntry);
1532
1533 for (uint32_t i = 0; i < SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS; ++i)
1534 {
1535 if (pDXContext->svgaDXContext.renderState.renderTargetViewIds[i] == renderTargetViewId)
1536 pDXContext->svgaDXContext.renderState.renderTargetViewIds[i] = SVGA_ID_INVALID;
1537 }
1538
1539 rc = pSvgaR3State->pFuncsDX->pfnDXDestroyRenderTargetView(pThisCC, pDXContext, renderTargetViewId);
1540 return rc;
1541}
1542
1543
1544int vmsvga3dDXDefineDepthStencilView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineDepthStencilView_v2 const *pCmd)
1545{
1546 int rc;
1547 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1548 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineDepthStencilView, VERR_INVALID_STATE);
1549 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1550 AssertReturn(p3dState, VERR_INVALID_STATE);
1551
1552 PVMSVGA3DDXCONTEXT pDXContext;
1553 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1554 AssertRCReturn(rc, rc);
1555
1556 SVGA3dDepthStencilViewId const depthStencilViewId = pCmd->depthStencilViewId;
1557
1558 ASSERT_GUEST_RETURN(pDXContext->cot.paDSView, VERR_INVALID_STATE);
1559 ASSERT_GUEST_RETURN(depthStencilViewId < pDXContext->cot.cDSView, VERR_INVALID_PARAMETER);
1560 RT_UNTRUSTED_VALIDATED_FENCE();
1561
1562 SVGACOTableDXDSViewEntry *pEntry = &pDXContext->cot.paDSView[depthStencilViewId];
1563 pEntry->sid = pCmd->sid;
1564 pEntry->format = pCmd->format;
1565 pEntry->resourceDimension = pCmd->resourceDimension;
1566 pEntry->mipSlice = pCmd->mipSlice;
1567 pEntry->firstArraySlice = pCmd->firstArraySlice;
1568 pEntry->arraySize = pCmd->arraySize;
1569 pEntry->flags = pCmd->flags;
1570
1571 rc = pSvgaR3State->pFuncsDX->pfnDXDefineDepthStencilView(pThisCC, pDXContext, depthStencilViewId, pEntry);
1572 return rc;
1573}
1574
1575
1576int vmsvga3dDXDestroyDepthStencilView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyDepthStencilView const *pCmd)
1577{
1578 int rc;
1579 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1580 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDestroyDepthStencilView, VERR_INVALID_STATE);
1581 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1582 AssertReturn(p3dState, VERR_INVALID_STATE);
1583
1584 PVMSVGA3DDXCONTEXT pDXContext;
1585 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1586 AssertRCReturn(rc, rc);
1587
1588 SVGA3dDepthStencilViewId const depthStencilViewId = pCmd->depthStencilViewId;
1589
1590 ASSERT_GUEST_RETURN(pDXContext->cot.paDSView, VERR_INVALID_STATE);
1591 ASSERT_GUEST_RETURN(depthStencilViewId < pDXContext->cot.cDSView, VERR_INVALID_PARAMETER);
1592 RT_UNTRUSTED_VALIDATED_FENCE();
1593
1594 SVGACOTableDXDSViewEntry *pEntry = &pDXContext->cot.paDSView[depthStencilViewId];
1595 RT_ZERO(*pEntry);
1596
1597 rc = pSvgaR3State->pFuncsDX->pfnDXDestroyDepthStencilView(pThisCC, pDXContext, depthStencilViewId);
1598 return rc;
1599}
1600
1601
1602int vmsvga3dDXDefineElementLayout(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dElementLayoutId elementLayoutId, uint32_t cDesc, SVGA3dInputElementDesc const *paDesc)
1603{
1604 int rc;
1605 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1606 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineElementLayout, VERR_INVALID_STATE);
1607 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1608 AssertReturn(p3dState, VERR_INVALID_STATE);
1609
1610 PVMSVGA3DDXCONTEXT pDXContext;
1611 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1612 AssertRCReturn(rc, rc);
1613
1614 ASSERT_GUEST_RETURN(pDXContext->cot.paElementLayout, VERR_INVALID_STATE);
1615 ASSERT_GUEST_RETURN(elementLayoutId < pDXContext->cot.cElementLayout, VERR_INVALID_PARAMETER);
1616 RT_UNTRUSTED_VALIDATED_FENCE();
1617
1618 SVGACOTableDXElementLayoutEntry *pEntry = &pDXContext->cot.paElementLayout[elementLayoutId];
1619 pEntry->elid = elementLayoutId;
1620 pEntry->numDescs = RT_MIN(cDesc, RT_ELEMENTS(pEntry->descs));
1621 memcpy(pEntry->descs, paDesc, pEntry->numDescs * sizeof(pEntry->descs[0]));
1622
1623#ifdef LOG_ENABLED
1624 Log6(("Element layout %d: slot off fmt class step reg\n", pEntry->elid));
1625 for (uint32_t i = 0; i < pEntry->numDescs; ++i)
1626 {
1627 Log6((" [%u]: %u 0x%02X %d %u %u %u\n",
1628 i,
1629 pEntry->descs[i].inputSlot,
1630 pEntry->descs[i].alignedByteOffset,
1631 pEntry->descs[i].format,
1632 pEntry->descs[i].inputSlotClass,
1633 pEntry->descs[i].instanceDataStepRate,
1634 pEntry->descs[i].inputRegister
1635 ));
1636 }
1637#endif
1638
1639 rc = pSvgaR3State->pFuncsDX->pfnDXDefineElementLayout(pThisCC, pDXContext, elementLayoutId, pEntry);
1640 return rc;
1641}
1642
1643
1644int vmsvga3dDXDestroyElementLayout(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyElementLayout const *pCmd)
1645{
1646 int rc;
1647 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1648 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDestroyElementLayout, VERR_INVALID_STATE);
1649 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1650 AssertReturn(p3dState, VERR_INVALID_STATE);
1651
1652 PVMSVGA3DDXCONTEXT pDXContext;
1653 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1654 AssertRCReturn(rc, rc);
1655
1656 SVGA3dElementLayoutId const elementLayoutId = pCmd->elementLayoutId;
1657
1658 ASSERT_GUEST_RETURN(pDXContext->cot.paElementLayout, VERR_INVALID_STATE);
1659 ASSERT_GUEST_RETURN(elementLayoutId < pDXContext->cot.cElementLayout, VERR_INVALID_PARAMETER);
1660 RT_UNTRUSTED_VALIDATED_FENCE();
1661
1662 pSvgaR3State->pFuncsDX->pfnDXDestroyElementLayout(pThisCC, pDXContext, elementLayoutId);
1663
1664 SVGACOTableDXElementLayoutEntry *pEntry = &pDXContext->cot.paElementLayout[elementLayoutId];
1665 RT_ZERO(*pEntry);
1666 pEntry->elid = SVGA3D_INVALID_ID;
1667
1668 return rc;
1669}
1670
1671
1672int vmsvga3dDXDefineBlendState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineBlendState const *pCmd)
1673{
1674 int rc;
1675 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1676 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineBlendState, VERR_INVALID_STATE);
1677 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1678 AssertReturn(p3dState, VERR_INVALID_STATE);
1679
1680 PVMSVGA3DDXCONTEXT pDXContext;
1681 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1682 AssertRCReturn(rc, rc);
1683
1684 SVGA3dBlendStateId const blendId = pCmd->blendId;
1685
1686 ASSERT_GUEST_RETURN(pDXContext->cot.paBlendState, VERR_INVALID_STATE);
1687 ASSERT_GUEST_RETURN(blendId < pDXContext->cot.cBlendState, VERR_INVALID_PARAMETER);
1688 RT_UNTRUSTED_VALIDATED_FENCE();
1689
1690 SVGACOTableDXBlendStateEntry *pEntry = &pDXContext->cot.paBlendState[blendId];
1691 pEntry->alphaToCoverageEnable = pCmd->alphaToCoverageEnable;
1692 pEntry->independentBlendEnable = pCmd->independentBlendEnable;
1693 memcpy(pEntry->perRT, pCmd->perRT, sizeof(pEntry->perRT));
1694
1695 rc = pSvgaR3State->pFuncsDX->pfnDXDefineBlendState(pThisCC, pDXContext, blendId, pEntry);
1696 return rc;
1697}
1698
1699
1700int vmsvga3dDXDestroyBlendState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyBlendState const *pCmd)
1701{
1702 int rc;
1703 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1704 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDestroyBlendState, VERR_INVALID_STATE);
1705 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1706 AssertReturn(p3dState, VERR_INVALID_STATE);
1707
1708 PVMSVGA3DDXCONTEXT pDXContext;
1709 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1710 AssertRCReturn(rc, rc);
1711
1712 SVGA3dBlendStateId const blendId = pCmd->blendId;
1713
1714 ASSERT_GUEST_RETURN(pDXContext->cot.paBlendState, VERR_INVALID_STATE);
1715 ASSERT_GUEST_RETURN(blendId < pDXContext->cot.cBlendState, VERR_INVALID_PARAMETER);
1716 RT_UNTRUSTED_VALIDATED_FENCE();
1717
1718 pSvgaR3State->pFuncsDX->pfnDXDestroyBlendState(pThisCC, pDXContext, blendId);
1719
1720 SVGACOTableDXBlendStateEntry *pEntry = &pDXContext->cot.paBlendState[blendId];
1721 RT_ZERO(*pEntry);
1722
1723 return rc;
1724}
1725
1726
1727int vmsvga3dDXDefineDepthStencilState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineDepthStencilState const *pCmd)
1728{
1729 int rc;
1730 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1731 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineDepthStencilState, VERR_INVALID_STATE);
1732 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1733 AssertReturn(p3dState, VERR_INVALID_STATE);
1734
1735 PVMSVGA3DDXCONTEXT pDXContext;
1736 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1737 AssertRCReturn(rc, rc);
1738
1739 SVGA3dDepthStencilStateId const depthStencilId = pCmd->depthStencilId;
1740
1741 ASSERT_GUEST_RETURN(pDXContext->cot.paDepthStencil, VERR_INVALID_STATE);
1742 ASSERT_GUEST_RETURN(depthStencilId < pDXContext->cot.cDepthStencil, VERR_INVALID_PARAMETER);
1743 RT_UNTRUSTED_VALIDATED_FENCE();
1744
1745 SVGACOTableDXDepthStencilEntry *pEntry = &pDXContext->cot.paDepthStencil[depthStencilId];
1746 pEntry->depthEnable = pCmd->depthEnable;
1747 pEntry->depthWriteMask = pCmd->depthWriteMask;
1748 pEntry->depthFunc = pCmd->depthFunc;
1749 pEntry->stencilEnable = pCmd->stencilEnable;
1750 pEntry->frontEnable = pCmd->frontEnable;
1751 pEntry->backEnable = pCmd->backEnable;
1752 pEntry->stencilReadMask = pCmd->stencilReadMask;
1753 pEntry->stencilWriteMask = pCmd->stencilWriteMask;
1754
1755 pEntry->frontStencilFailOp = pCmd->frontStencilFailOp;
1756 pEntry->frontStencilDepthFailOp = pCmd->frontStencilDepthFailOp;
1757 pEntry->frontStencilPassOp = pCmd->frontStencilPassOp;
1758 pEntry->frontStencilFunc = pCmd->frontStencilFunc;
1759
1760 pEntry->backStencilFailOp = pCmd->backStencilFailOp;
1761 pEntry->backStencilDepthFailOp = pCmd->backStencilDepthFailOp;
1762 pEntry->backStencilPassOp = pCmd->backStencilPassOp;
1763 pEntry->backStencilFunc = pCmd->backStencilFunc;
1764
1765 rc = pSvgaR3State->pFuncsDX->pfnDXDefineDepthStencilState(pThisCC, pDXContext, depthStencilId, pEntry);
1766 return rc;
1767}
1768
1769
1770int vmsvga3dDXDestroyDepthStencilState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyDepthStencilState const *pCmd)
1771{
1772 int rc;
1773 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1774 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDestroyDepthStencilState, VERR_INVALID_STATE);
1775 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1776 AssertReturn(p3dState, VERR_INVALID_STATE);
1777
1778 PVMSVGA3DDXCONTEXT pDXContext;
1779 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1780 AssertRCReturn(rc, rc);
1781
1782 SVGA3dDepthStencilStateId const depthStencilId = pCmd->depthStencilId;
1783
1784 ASSERT_GUEST_RETURN(pDXContext->cot.paDepthStencil, VERR_INVALID_STATE);
1785 ASSERT_GUEST_RETURN(depthStencilId < pDXContext->cot.cDepthStencil, VERR_INVALID_PARAMETER);
1786 RT_UNTRUSTED_VALIDATED_FENCE();
1787
1788 pSvgaR3State->pFuncsDX->pfnDXDestroyDepthStencilState(pThisCC, pDXContext, depthStencilId);
1789
1790 SVGACOTableDXDepthStencilEntry *pEntry = &pDXContext->cot.paDepthStencil[depthStencilId];
1791 RT_ZERO(*pEntry);
1792
1793 return rc;
1794}
1795
1796
1797int vmsvga3dDXDefineRasterizerState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineRasterizerState const *pCmd)
1798{
1799 int rc;
1800 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1801 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineRasterizerState, VERR_INVALID_STATE);
1802 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1803 AssertReturn(p3dState, VERR_INVALID_STATE);
1804
1805 PVMSVGA3DDXCONTEXT pDXContext;
1806 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1807 AssertRCReturn(rc, rc);
1808
1809 SVGA3dRasterizerStateId const rasterizerId = pCmd->rasterizerId;
1810
1811 ASSERT_GUEST_RETURN(pDXContext->cot.paRasterizerState, VERR_INVALID_STATE);
1812 ASSERT_GUEST_RETURN(rasterizerId < pDXContext->cot.cRasterizerState, VERR_INVALID_PARAMETER);
1813 RT_UNTRUSTED_VALIDATED_FENCE();
1814
1815 SVGACOTableDXRasterizerStateEntry *pEntry = &pDXContext->cot.paRasterizerState[rasterizerId];
1816 pEntry->fillMode = pCmd->fillMode;
1817 pEntry->cullMode = pCmd->cullMode;
1818 pEntry->frontCounterClockwise = pCmd->frontCounterClockwise;
1819 pEntry->provokingVertexLast = pCmd->provokingVertexLast;
1820 pEntry->depthBias = pCmd->depthBias;
1821 pEntry->depthBiasClamp = pCmd->depthBiasClamp;
1822 pEntry->slopeScaledDepthBias = pCmd->slopeScaledDepthBias;
1823 pEntry->depthClipEnable = pCmd->depthClipEnable;
1824 pEntry->scissorEnable = pCmd->scissorEnable;
1825 pEntry->multisampleEnable = pCmd->multisampleEnable;
1826 pEntry->antialiasedLineEnable = pCmd->antialiasedLineEnable;
1827 pEntry->lineWidth = pCmd->lineWidth;
1828 pEntry->lineStippleEnable = pCmd->lineStippleEnable;
1829 pEntry->lineStippleFactor = pCmd->lineStippleFactor;
1830 pEntry->lineStipplePattern = pCmd->lineStipplePattern;
1831 pEntry->forcedSampleCount = 0; /** @todo Not in pCmd. */
1832 RT_ZERO(pEntry->mustBeZero);
1833
1834 rc = pSvgaR3State->pFuncsDX->pfnDXDefineRasterizerState(pThisCC, pDXContext, rasterizerId, pEntry);
1835 return rc;
1836}
1837
1838
1839int vmsvga3dDXDestroyRasterizerState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyRasterizerState const *pCmd)
1840{
1841 int rc;
1842 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1843 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDestroyRasterizerState, VERR_INVALID_STATE);
1844 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1845 AssertReturn(p3dState, VERR_INVALID_STATE);
1846
1847 PVMSVGA3DDXCONTEXT pDXContext;
1848 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1849 AssertRCReturn(rc, rc);
1850
1851 SVGA3dRasterizerStateId const rasterizerId = pCmd->rasterizerId;
1852
1853 ASSERT_GUEST_RETURN(pDXContext->cot.paRasterizerState, VERR_INVALID_STATE);
1854 ASSERT_GUEST_RETURN(rasterizerId < pDXContext->cot.cRasterizerState, VERR_INVALID_PARAMETER);
1855 RT_UNTRUSTED_VALIDATED_FENCE();
1856
1857 rc = pSvgaR3State->pFuncsDX->pfnDXDestroyRasterizerState(pThisCC, pDXContext, rasterizerId);
1858
1859 SVGACOTableDXRasterizerStateEntry *pEntry = &pDXContext->cot.paRasterizerState[rasterizerId];
1860 RT_ZERO(*pEntry);
1861
1862 return rc;
1863}
1864
1865
1866int vmsvga3dDXDefineSamplerState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineSamplerState const *pCmd)
1867{
1868 int rc;
1869 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1870 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineSamplerState, VERR_INVALID_STATE);
1871 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1872 AssertReturn(p3dState, VERR_INVALID_STATE);
1873
1874 PVMSVGA3DDXCONTEXT pDXContext;
1875 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1876 AssertRCReturn(rc, rc);
1877
1878 SVGA3dSamplerId const samplerId = pCmd->samplerId;
1879
1880 ASSERT_GUEST_RETURN(pDXContext->cot.paSampler, VERR_INVALID_STATE);
1881 ASSERT_GUEST_RETURN(samplerId < pDXContext->cot.cSampler, VERR_INVALID_PARAMETER);
1882 RT_UNTRUSTED_VALIDATED_FENCE();
1883
1884 SVGACOTableDXSamplerEntry *pEntry = &pDXContext->cot.paSampler[samplerId];
1885 pEntry->filter = pCmd->filter;
1886 pEntry->addressU = pCmd->addressU;
1887 pEntry->addressV = pCmd->addressV;
1888 pEntry->addressW = pCmd->addressW;
1889 pEntry->mipLODBias = pCmd->mipLODBias;
1890 pEntry->maxAnisotropy = pCmd->maxAnisotropy;
1891 pEntry->comparisonFunc = pCmd->comparisonFunc;
1892 pEntry->borderColor = pCmd->borderColor;
1893 pEntry->minLOD = pCmd->minLOD;
1894 pEntry->maxLOD = pCmd->maxLOD;
1895
1896 rc = pSvgaR3State->pFuncsDX->pfnDXDefineSamplerState(pThisCC, pDXContext, samplerId, pEntry);
1897 return rc;
1898}
1899
1900
1901int vmsvga3dDXDestroySamplerState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroySamplerState const *pCmd)
1902{
1903 int rc;
1904 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1905 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDestroySamplerState, VERR_INVALID_STATE);
1906 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1907 AssertReturn(p3dState, VERR_INVALID_STATE);
1908
1909 PVMSVGA3DDXCONTEXT pDXContext;
1910 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1911 AssertRCReturn(rc, rc);
1912
1913 SVGA3dSamplerId const samplerId = pCmd->samplerId;
1914
1915 ASSERT_GUEST_RETURN(pDXContext->cot.paSampler, VERR_INVALID_STATE);
1916 ASSERT_GUEST_RETURN(samplerId < pDXContext->cot.cSampler, VERR_INVALID_PARAMETER);
1917 RT_UNTRUSTED_VALIDATED_FENCE();
1918
1919 pSvgaR3State->pFuncsDX->pfnDXDestroySamplerState(pThisCC, pDXContext, samplerId);
1920
1921 SVGACOTableDXSamplerEntry *pEntry = &pDXContext->cot.paSampler[samplerId];
1922 RT_ZERO(*pEntry);
1923
1924 return rc;
1925}
1926
1927
1928int vmsvga3dDXDefineShader(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineShader const *pCmd)
1929{
1930 int rc;
1931 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1932 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineShader, VERR_INVALID_STATE);
1933 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1934 AssertReturn(p3dState, VERR_INVALID_STATE);
1935
1936 PVMSVGA3DDXCONTEXT pDXContext;
1937 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1938 AssertRCReturn(rc, rc);
1939
1940 SVGA3dShaderId const shaderId = pCmd->shaderId;
1941
1942 ASSERT_GUEST_RETURN(pDXContext->cot.paShader, VERR_INVALID_STATE);
1943 ASSERT_GUEST_RETURN(shaderId < pDXContext->cot.cShader, VERR_INVALID_PARAMETER);
1944 ASSERT_GUEST_RETURN(pCmd->type >= SVGA3D_SHADERTYPE_MIN && pCmd->type < SVGA3D_SHADERTYPE_MAX, VERR_INVALID_PARAMETER);
1945 ASSERT_GUEST_RETURN(pCmd->sizeInBytes >= 8, VERR_INVALID_PARAMETER); /* Version Token + Length Token. */
1946 RT_UNTRUSTED_VALIDATED_FENCE();
1947
1948 /* Cleanup the current shader. */
1949 pSvgaR3State->pFuncsDX->pfnDXDestroyShader(pThisCC, pDXContext, shaderId);
1950
1951 SVGACOTableDXShaderEntry *pEntry = &pDXContext->cot.paShader[shaderId];
1952 pEntry->type = pCmd->type;
1953 pEntry->sizeInBytes = pCmd->sizeInBytes;
1954 pEntry->offsetInBytes = 0;
1955 pEntry->mobid = SVGA_ID_INVALID;
1956
1957 rc = pSvgaR3State->pFuncsDX->pfnDXDefineShader(pThisCC, pDXContext, shaderId, pEntry);
1958 return rc;
1959}
1960
1961
1962int vmsvga3dDXDestroyShader(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyShader const *pCmd)
1963{
1964 int rc;
1965 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
1966 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDestroyShader, VERR_INVALID_STATE);
1967 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
1968 AssertReturn(p3dState, VERR_INVALID_STATE);
1969
1970 PVMSVGA3DDXCONTEXT pDXContext;
1971 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
1972 AssertRCReturn(rc, rc);
1973
1974 SVGA3dShaderId const shaderId = pCmd->shaderId;
1975
1976 ASSERT_GUEST_RETURN(pDXContext->cot.paShader, VERR_INVALID_STATE);
1977 ASSERT_GUEST_RETURN(shaderId < pDXContext->cot.cShader, VERR_INVALID_PARAMETER);
1978 RT_UNTRUSTED_VALIDATED_FENCE();
1979
1980 pSvgaR3State->pFuncsDX->pfnDXDestroyShader(pThisCC, pDXContext, shaderId);
1981
1982 /* Cleanup COTable entries.*/
1983 SVGACOTableDXShaderEntry *pEntry = &pDXContext->cot.paShader[shaderId];
1984 pEntry->type = SVGA3D_SHADERTYPE_INVALID;
1985 pEntry->sizeInBytes = 0;
1986 pEntry->offsetInBytes = 0;
1987 pEntry->mobid = SVGA_ID_INVALID;
1988
1989 /** @todo Destroy shaders on context and backend deletion. */
1990 return rc;
1991}
1992
1993
1994static int dxBindShader(DXShaderInfo *pShaderInfo, PVMSVGAMOB pMob, SVGACOTableDXShaderEntry const *pEntry, void const *pvShaderBytecode)
1995{
1996 /* How many bytes the MOB can hold. */
1997 uint32_t const cbMob = vmsvgaR3MobSize(pMob) - pEntry->offsetInBytes;
1998 ASSERT_GUEST_RETURN(cbMob >= pEntry->sizeInBytes, VERR_INVALID_PARAMETER);
1999 AssertReturn(pEntry->sizeInBytes >= 8, VERR_INTERNAL_ERROR); /* Host ensures this in DefineShader. */
2000
2001 int rc = DXShaderParse(pvShaderBytecode, pEntry->sizeInBytes, pShaderInfo);
2002 if (RT_SUCCESS(rc))
2003 {
2004 /* Get the length of the shader bytecode. */
2005 uint32_t const *pau32Token = (uint32_t *)pvShaderBytecode; /* Tokens */
2006 uint32_t const cToken = pau32Token[1]; /* Length of the shader in tokens. */
2007 ASSERT_GUEST_RETURN(cToken <= pEntry->sizeInBytes / 4, VERR_INVALID_PARAMETER);
2008
2009 /* Check if the shader contains SVGA3dDXSignatureHeader and signature entries after the bytecode.
2010 * If they are not there (Linux guest driver does not provide them), then it is fine
2011 * and the signatures generated by DXShaderParse will be used.
2012 */
2013 uint32_t cbSignaturesAvail = pEntry->sizeInBytes - cToken * 4; /* How many bytes for signatures are available. */
2014 if (cbSignaturesAvail >= sizeof(SVGA3dDXSignatureHeader))
2015 {
2016 cbSignaturesAvail -= sizeof(SVGA3dDXSignatureHeader);
2017
2018 SVGA3dDXSignatureHeader const *pSignatureHeader = (SVGA3dDXSignatureHeader *)((uint8_t *)pvShaderBytecode + cToken * 4);
2019 if (pSignatureHeader->headerVersion == SVGADX_SIGNATURE_HEADER_VERSION_0)
2020 {
2021 ASSERT_GUEST_RETURN( pSignatureHeader->numInputSignatures <= RT_ELEMENTS(pShaderInfo->aInputSignature)
2022 && pSignatureHeader->numOutputSignatures <= RT_ELEMENTS(pShaderInfo->aOutputSignature)
2023 && pSignatureHeader->numPatchConstantSignatures <= RT_ELEMENTS(pShaderInfo->aPatchConstantSignature),
2024 VERR_INVALID_PARAMETER);
2025
2026 uint32_t const cSignature = pSignatureHeader->numInputSignatures
2027 + pSignatureHeader->numOutputSignatures
2028 + pSignatureHeader->numPatchConstantSignatures;
2029 uint32_t const cbSignature = cSignature * sizeof(SVGA3dDXSignatureEntry);
2030 ASSERT_GUEST_RETURN(cbSignaturesAvail >= cbSignature, VERR_INVALID_PARAMETER);
2031
2032 /* The shader does not need guesswork. */
2033 pShaderInfo->fGuestSignatures = true;
2034
2035 /* Copy to DXShaderInfo. */
2036 uint8_t const *pu8Signatures = (uint8_t *)&pSignatureHeader[1];
2037 pShaderInfo->cInputSignature = pSignatureHeader->numInputSignatures;
2038 memcpy(pShaderInfo->aInputSignature, pu8Signatures, pSignatureHeader->numInputSignatures * sizeof(SVGA3dDXSignatureEntry));
2039
2040 pu8Signatures += pSignatureHeader->numInputSignatures * sizeof(SVGA3dDXSignatureEntry);
2041 pShaderInfo->cOutputSignature = pSignatureHeader->numOutputSignatures;
2042 memcpy(pShaderInfo->aOutputSignature, pu8Signatures, pSignatureHeader->numOutputSignatures * sizeof(SVGA3dDXSignatureEntry));
2043
2044 pu8Signatures += pSignatureHeader->numOutputSignatures * sizeof(SVGA3dDXSignatureEntry);
2045 pShaderInfo->cPatchConstantSignature = pSignatureHeader->numPatchConstantSignatures;
2046 memcpy(pShaderInfo->aPatchConstantSignature, pu8Signatures, pSignatureHeader->numPatchConstantSignatures * sizeof(SVGA3dDXSignatureEntry));
2047 }
2048 }
2049 }
2050
2051 return rc;
2052}
2053
2054
2055int vmsvga3dDXBindShader(PVGASTATECC pThisCC, SVGA3dCmdDXBindShader const *pCmd, PVMSVGAMOB pMob)
2056{
2057 int rc;
2058 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2059 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXBindShader, VERR_INVALID_STATE);
2060 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2061 AssertReturn(p3dState, VERR_INVALID_STATE);
2062
2063 PVMSVGA3DDXCONTEXT pDXContext;
2064 rc = vmsvga3dDXContextFromCid(p3dState, pCmd->cid, &pDXContext);
2065 AssertRCReturn(rc, rc);
2066
2067 ASSERT_GUEST_RETURN(pCmd->shid < pDXContext->cot.cShader, VERR_INVALID_PARAMETER);
2068 RT_UNTRUSTED_VALIDATED_FENCE();
2069
2070 /* 'type' and 'sizeInBytes' has been already initialized by DefineShader. */
2071 SVGACOTableDXShaderEntry *pEntry = &pDXContext->cot.paShader[pCmd->shid];
2072 //pEntry->type;
2073 //pEntry->sizeInBytes;
2074 pEntry->offsetInBytes = pCmd->offsetInBytes;
2075 pEntry->mobid = vmsvgaR3MobId(pMob);
2076
2077 if (pMob)
2078 {
2079 /* Bind a mob to the shader. */
2080
2081 /* Create a memory pointer for the MOB, which is accessible by host. */
2082 rc = vmsvgaR3MobBackingStoreCreate(pSvgaR3State, pMob, vmsvgaR3MobSize(pMob));
2083 if (RT_SUCCESS(rc))
2084 {
2085 /* Get pointer to the shader bytecode. This will also verify the offset. */
2086 void const *pvShaderBytecode = vmsvgaR3MobBackingStorePtr(pMob, pEntry->offsetInBytes);
2087 ASSERT_GUEST_RETURN(pvShaderBytecode, VERR_INVALID_PARAMETER);
2088
2089 /* Get the shader and optional signatures from the MOB. */
2090 DXShaderInfo shaderInfo;
2091 RT_ZERO(shaderInfo);
2092 rc = dxBindShader(&shaderInfo, pMob, pEntry, pvShaderBytecode);
2093 if (RT_SUCCESS(rc))
2094 {
2095 /* pfnDXBindShader makes a copy of shaderInfo on success. */
2096 rc = pSvgaR3State->pFuncsDX->pfnDXBindShader(pThisCC, pDXContext, pCmd->shid, &shaderInfo);
2097 }
2098 AssertRC(rc);
2099
2100 /** @todo Backing store is not needed anymore in any case? */
2101 if (RT_FAILURE(rc))
2102 {
2103 DXShaderFree(&shaderInfo);
2104
2105 vmsvgaR3MobBackingStoreDelete(pSvgaR3State, pMob);
2106 }
2107 }
2108 }
2109 else
2110 {
2111 /* Unbind. */
2112 /** @todo Nothing to do here but release the MOB? */
2113 vmsvgaR3MobBackingStoreDelete(pSvgaR3State, pMob);
2114 }
2115
2116 return rc;
2117}
2118
2119
2120int vmsvga3dDXDefineStreamOutput(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineStreamOutput const *pCmd)
2121{
2122 int rc;
2123 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2124 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineStreamOutput, VERR_INVALID_STATE);
2125 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2126 AssertReturn(p3dState, VERR_INVALID_STATE);
2127
2128 PVMSVGA3DDXCONTEXT pDXContext;
2129 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2130 AssertRCReturn(rc, rc);
2131
2132 SVGA3dStreamOutputId const soid = pCmd->soid;
2133
2134 ASSERT_GUEST_RETURN(pDXContext->cot.paStreamOutput, VERR_INVALID_STATE);
2135 ASSERT_GUEST_RETURN(soid < pDXContext->cot.cStreamOutput, VERR_INVALID_PARAMETER);
2136 ASSERT_GUEST_RETURN(pCmd->numOutputStreamEntries < SVGA3D_MAX_DX10_STREAMOUT_DECLS, VERR_INVALID_PARAMETER);
2137 RT_UNTRUSTED_VALIDATED_FENCE();
2138
2139 SVGACOTableDXStreamOutputEntry *pEntry = &pDXContext->cot.paStreamOutput[soid];
2140 pEntry->numOutputStreamEntries = pCmd->numOutputStreamEntries;
2141 memcpy(pEntry->decl, pCmd->decl, sizeof(pEntry->decl));
2142 memcpy(pEntry->streamOutputStrideInBytes, pCmd->streamOutputStrideInBytes, sizeof(pEntry->streamOutputStrideInBytes));
2143 pEntry->rasterizedStream = 0; // Apparently invalid in this command: pCmd->rasterizedStream;
2144 pEntry->numOutputStreamStrides = 0;
2145 pEntry->mobid = SVGA_ID_INVALID;
2146 pEntry->offsetInBytes = 0;
2147 pEntry->usesMob = 0;
2148 pEntry->pad0 = 0;
2149 pEntry->pad1 = 0;
2150 RT_ZERO(pEntry->pad2);
2151
2152 rc = pSvgaR3State->pFuncsDX->pfnDXDefineStreamOutput(pThisCC, pDXContext, soid, pEntry);
2153 return rc;
2154}
2155
2156
2157int vmsvga3dDXDestroyStreamOutput(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyStreamOutput const *pCmd)
2158{
2159 int rc;
2160 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2161 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDestroyStreamOutput, VERR_INVALID_STATE);
2162 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2163 AssertReturn(p3dState, VERR_INVALID_STATE);
2164
2165 PVMSVGA3DDXCONTEXT pDXContext;
2166 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2167 AssertRCReturn(rc, rc);
2168
2169 SVGA3dStreamOutputId const soid = pCmd->soid;
2170
2171 ASSERT_GUEST_RETURN(pDXContext->cot.paStreamOutput, VERR_INVALID_STATE);
2172 ASSERT_GUEST_RETURN(soid < pDXContext->cot.cStreamOutput, VERR_INVALID_PARAMETER);
2173 RT_UNTRUSTED_VALIDATED_FENCE();
2174
2175 rc = pSvgaR3State->pFuncsDX->pfnDXDestroyStreamOutput(pThisCC, pDXContext, soid);
2176
2177 SVGACOTableDXStreamOutputEntry *pEntry = &pDXContext->cot.paStreamOutput[soid];
2178 RT_ZERO(*pEntry);
2179 pEntry->mobid = SVGA_ID_INVALID;
2180
2181 return rc;
2182}
2183
2184
2185int vmsvga3dDXSetStreamOutput(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetStreamOutput const *pCmd)
2186{
2187 int rc;
2188 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2189 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetStreamOutput, VERR_INVALID_STATE);
2190 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2191 AssertReturn(p3dState, VERR_INVALID_STATE);
2192
2193 PVMSVGA3DDXCONTEXT pDXContext;
2194 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2195 AssertRCReturn(rc, rc);
2196
2197 SVGA3dStreamOutputId const soid = pCmd->soid;
2198
2199 ASSERT_GUEST_RETURN(pDXContext->cot.paStreamOutput, VERR_INVALID_STATE);
2200 ASSERT_GUEST_RETURN( soid == SVGA_ID_INVALID
2201 || soid < pDXContext->cot.cStreamOutput, VERR_INVALID_PARAMETER);
2202 RT_UNTRUSTED_VALIDATED_FENCE();
2203
2204 pDXContext->svgaDXContext.streamOut.soid = soid;
2205
2206 rc = pSvgaR3State->pFuncsDX->pfnDXSetStreamOutput(pThisCC, pDXContext, soid);
2207 return rc;
2208}
2209
2210
2211int vmsvga3dDXSetCOTable(PVGASTATECC pThisCC, SVGA3dCmdDXSetCOTable const *pCmd, PVMSVGAMOB pMob)
2212{
2213 int rc;
2214 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2215 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetCOTable, VERR_INVALID_STATE);
2216 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2217 AssertReturn(p3dState, VERR_INVALID_STATE);
2218
2219 PVMSVGA3DDXCONTEXT pDXContext;
2220 rc = vmsvga3dDXContextFromCid(p3dState, pCmd->cid, &pDXContext);
2221 AssertRCReturn(rc, rc);
2222 RT_UNTRUSTED_VALIDATED_FENCE();
2223
2224 ASSERT_GUEST_RETURN(pCmd->type < RT_ELEMENTS(pDXContext->aCOTMobs), VERR_INVALID_PARAMETER);
2225 RT_UNTRUSTED_VALIDATED_FENCE();
2226
2227 uint32_t validSizeInBytes;
2228 uint32_t cbCOT;
2229 if (pMob)
2230 {
2231 /* Bind a mob to the COTable. */
2232 validSizeInBytes = pCmd->validSizeInBytes;
2233 cbCOT = vmsvgaR3MobSize(pMob);
2234
2235 ASSERT_GUEST_RETURN(validSizeInBytes <= cbCOT, VERR_INVALID_PARAMETER);
2236 RT_UNTRUSTED_VALIDATED_FENCE();
2237
2238 /* Create a memory pointer, which is accessible by host. */
2239 rc = vmsvgaR3MobBackingStoreCreate(pSvgaR3State, pMob, validSizeInBytes);
2240 }
2241 else
2242 {
2243 /* Unbind. */
2244 validSizeInBytes = 0;
2245 cbCOT = 0;
2246 vmsvgaR3MobBackingStoreDelete(pSvgaR3State, pDXContext->aCOTMobs[pCmd->type]);
2247 }
2248
2249 uint32_t cEntries = 0;
2250 uint32_t cValidEntries = 0;
2251 if (RT_SUCCESS(rc))
2252 {
2253 static uint32_t const s_acbEntry[SVGA_COTABLE_MAX] =
2254 {
2255 sizeof(SVGACOTableDXRTViewEntry),
2256 sizeof(SVGACOTableDXDSViewEntry),
2257 sizeof(SVGACOTableDXSRViewEntry),
2258 sizeof(SVGACOTableDXElementLayoutEntry),
2259 sizeof(SVGACOTableDXBlendStateEntry),
2260 sizeof(SVGACOTableDXDepthStencilEntry),
2261 sizeof(SVGACOTableDXRasterizerStateEntry),
2262 sizeof(SVGACOTableDXSamplerEntry),
2263 sizeof(SVGACOTableDXStreamOutputEntry),
2264 sizeof(SVGACOTableDXQueryEntry),
2265 sizeof(SVGACOTableDXShaderEntry),
2266 sizeof(SVGACOTableDXUAViewEntry),
2267 };
2268
2269 cEntries = cbCOT / s_acbEntry[pCmd->type];
2270 cValidEntries = validSizeInBytes / s_acbEntry[pCmd->type];
2271 }
2272
2273 if (RT_SUCCESS(rc))
2274 {
2275 pDXContext->aCOTMobs[pCmd->type] = pMob;
2276
2277 void *pvCOT = vmsvgaR3MobBackingStorePtr(pMob, 0);
2278 switch (pCmd->type)
2279 {
2280 case SVGA_COTABLE_RTVIEW:
2281 pDXContext->cot.paRTView = (SVGACOTableDXRTViewEntry *)pvCOT;
2282 pDXContext->cot.cRTView = cEntries;
2283 break;
2284 case SVGA_COTABLE_DSVIEW:
2285 pDXContext->cot.paDSView = (SVGACOTableDXDSViewEntry *)pvCOT;
2286 pDXContext->cot.cDSView = cEntries;
2287 break;
2288 case SVGA_COTABLE_SRVIEW:
2289 pDXContext->cot.paSRView = (SVGACOTableDXSRViewEntry *)pvCOT;
2290 pDXContext->cot.cSRView = cEntries;
2291 break;
2292 case SVGA_COTABLE_ELEMENTLAYOUT:
2293 pDXContext->cot.paElementLayout = (SVGACOTableDXElementLayoutEntry *)pvCOT;
2294 pDXContext->cot.cElementLayout = cEntries;
2295 break;
2296 case SVGA_COTABLE_BLENDSTATE:
2297 pDXContext->cot.paBlendState = (SVGACOTableDXBlendStateEntry *)pvCOT;
2298 pDXContext->cot.cBlendState = cEntries;
2299 break;
2300 case SVGA_COTABLE_DEPTHSTENCIL:
2301 pDXContext->cot.paDepthStencil = (SVGACOTableDXDepthStencilEntry *)pvCOT;
2302 pDXContext->cot.cDepthStencil = cEntries;
2303 break;
2304 case SVGA_COTABLE_RASTERIZERSTATE:
2305 pDXContext->cot.paRasterizerState = (SVGACOTableDXRasterizerStateEntry *)pvCOT;
2306 pDXContext->cot.cRasterizerState = cEntries;
2307 break;
2308 case SVGA_COTABLE_SAMPLER:
2309 pDXContext->cot.paSampler = (SVGACOTableDXSamplerEntry *)pvCOT;
2310 pDXContext->cot.cSampler = cEntries;
2311 break;
2312 case SVGA_COTABLE_STREAMOUTPUT:
2313 pDXContext->cot.paStreamOutput = (SVGACOTableDXStreamOutputEntry *)pvCOT;
2314 pDXContext->cot.cStreamOutput = cEntries;
2315 break;
2316 case SVGA_COTABLE_DXQUERY:
2317 pDXContext->cot.paQuery = (SVGACOTableDXQueryEntry *)pvCOT;
2318 pDXContext->cot.cQuery = cEntries;
2319 break;
2320 case SVGA_COTABLE_DXSHADER:
2321 pDXContext->cot.paShader = (SVGACOTableDXShaderEntry *)pvCOT;
2322 pDXContext->cot.cShader = cEntries;
2323 break;
2324 case SVGA_COTABLE_UAVIEW:
2325 pDXContext->cot.paUAView = (SVGACOTableDXUAViewEntry *)pvCOT;
2326 pDXContext->cot.cUAView = cEntries;
2327 break;
2328 case SVGA_COTABLE_MAX: break; /* Compiler warning */
2329 }
2330 }
2331 else
2332 vmsvgaR3MobBackingStoreDelete(pSvgaR3State, pMob);
2333
2334 /* Notify the backend. */
2335 if (RT_SUCCESS(rc))
2336 rc = pSvgaR3State->pFuncsDX->pfnDXSetCOTable(pThisCC, pDXContext, pCmd->type, cValidEntries);
2337
2338 return rc;
2339}
2340
2341
2342int vmsvga3dDXReadbackCOTable(PVGASTATECC pThisCC, SVGA3dCmdDXReadbackCOTable const *pCmd)
2343{
2344 int rc;
2345 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2346 AssertReturn(pSvgaR3State->pFuncsDX, VERR_INVALID_STATE);
2347 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2348 AssertReturn(p3dState, VERR_INVALID_STATE);
2349
2350 PVMSVGA3DDXCONTEXT pDXContext;
2351 rc = vmsvga3dDXContextFromCid(p3dState, pCmd->cid, &pDXContext);
2352 AssertRCReturn(rc, rc);
2353 RT_UNTRUSTED_VALIDATED_FENCE();
2354
2355 ASSERT_GUEST_RETURN(pCmd->type < RT_ELEMENTS(pDXContext->aCOTMobs), VERR_INVALID_PARAMETER);
2356 RT_UNTRUSTED_VALIDATED_FENCE();
2357
2358 PVMSVGAMOB pMob = pDXContext->aCOTMobs[pCmd->type];
2359 rc = vmsvgaR3MobBackingStoreWriteToGuest(pSvgaR3State, pMob);
2360 return rc;
2361}
2362
2363
2364int vmsvga3dDXBufferCopy(PVGASTATECC pThisCC, uint32_t idDXContext)
2365{
2366 int rc;
2367 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2368 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXBufferCopy, VERR_INVALID_STATE);
2369 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2370 AssertReturn(p3dState, VERR_INVALID_STATE);
2371
2372 PVMSVGA3DDXCONTEXT pDXContext;
2373 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2374 AssertRCReturn(rc, rc);
2375
2376 rc = pSvgaR3State->pFuncsDX->pfnDXBufferCopy(pThisCC, pDXContext);
2377 return rc;
2378}
2379
2380
2381int vmsvga3dDXSurfaceCopyAndReadback(PVGASTATECC pThisCC, uint32_t idDXContext)
2382{
2383 int rc;
2384 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2385 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSurfaceCopyAndReadback, VERR_INVALID_STATE);
2386 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2387 AssertReturn(p3dState, VERR_INVALID_STATE);
2388
2389 PVMSVGA3DDXCONTEXT pDXContext;
2390 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2391 AssertRCReturn(rc, rc);
2392
2393 rc = pSvgaR3State->pFuncsDX->pfnDXSurfaceCopyAndReadback(pThisCC, pDXContext);
2394 return rc;
2395}
2396
2397
2398int vmsvga3dDXMoveQuery(PVGASTATECC pThisCC, uint32_t idDXContext)
2399{
2400 int rc;
2401 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2402 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXMoveQuery, VERR_INVALID_STATE);
2403 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2404 AssertReturn(p3dState, VERR_INVALID_STATE);
2405
2406 PVMSVGA3DDXCONTEXT pDXContext;
2407 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2408 AssertRCReturn(rc, rc);
2409
2410 rc = pSvgaR3State->pFuncsDX->pfnDXMoveQuery(pThisCC, pDXContext);
2411 return rc;
2412}
2413
2414
2415int vmsvga3dDXBindAllQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXBindAllQuery const *pCmd)
2416{
2417 int rc;
2418 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2419 AssertReturn(pSvgaR3State->pFuncsDX, VERR_INVALID_STATE);
2420 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2421 AssertReturn(p3dState, VERR_INVALID_STATE);
2422
2423 RT_NOREF(idDXContext);
2424
2425 PVMSVGA3DDXCONTEXT pDXContext;
2426 rc = vmsvga3dDXContextFromCid(p3dState, pCmd->cid, &pDXContext);
2427 AssertRCReturn(rc, rc);
2428
2429 for (uint32_t i = 0; i < pDXContext->cot.cQuery; ++i)
2430 {
2431 SVGACOTableDXQueryEntry *pEntry = &pDXContext->cot.paQuery[i];
2432 if (pEntry->type != SVGA3D_QUERYTYPE_INVALID)
2433 pEntry->mobid = pCmd->mobid;
2434 }
2435
2436 return rc;
2437}
2438
2439
2440int vmsvga3dDXReadbackAllQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXReadbackAllQuery const *pCmd)
2441{
2442 int rc;
2443 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2444 AssertReturn(pSvgaR3State->pFuncsDX, VERR_INVALID_STATE);
2445 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2446 AssertReturn(p3dState, VERR_INVALID_STATE);
2447
2448 RT_NOREF(idDXContext);
2449
2450 PVMSVGA3DDXCONTEXT pDXContext;
2451 rc = vmsvga3dDXContextFromCid(p3dState, pCmd->cid, &pDXContext);
2452 AssertRCReturn(rc, rc);
2453
2454 /* "Read back cached states from the device if they exist."
2455 * The device does not cache queries. So this is a NOP.
2456 */
2457 RT_NOREF(pDXContext);
2458
2459 return rc;
2460}
2461
2462
2463int vmsvga3dDXBindAllShader(PVGASTATECC pThisCC, uint32_t idDXContext)
2464{
2465 int rc;
2466 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2467 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXBindAllShader, VERR_INVALID_STATE);
2468 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2469 AssertReturn(p3dState, VERR_INVALID_STATE);
2470
2471 PVMSVGA3DDXCONTEXT pDXContext;
2472 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2473 AssertRCReturn(rc, rc);
2474
2475 rc = pSvgaR3State->pFuncsDX->pfnDXBindAllShader(pThisCC, pDXContext);
2476 return rc;
2477}
2478
2479
2480int vmsvga3dDXHint(PVGASTATECC pThisCC, uint32_t idDXContext)
2481{
2482 int rc;
2483 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2484 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXHint, VERR_INVALID_STATE);
2485 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2486 AssertReturn(p3dState, VERR_INVALID_STATE);
2487
2488 PVMSVGA3DDXCONTEXT pDXContext;
2489 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2490 AssertRCReturn(rc, rc);
2491
2492 rc = pSvgaR3State->pFuncsDX->pfnDXHint(pThisCC, pDXContext);
2493 return rc;
2494}
2495
2496
2497int vmsvga3dDXBufferUpdate(PVGASTATECC pThisCC, uint32_t idDXContext)
2498{
2499 int rc;
2500 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2501 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXBufferUpdate, VERR_INVALID_STATE);
2502 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2503 AssertReturn(p3dState, VERR_INVALID_STATE);
2504
2505 PVMSVGA3DDXCONTEXT pDXContext;
2506 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2507 AssertRCReturn(rc, rc);
2508
2509 rc = pSvgaR3State->pFuncsDX->pfnDXBufferUpdate(pThisCC, pDXContext);
2510 return rc;
2511}
2512
2513
2514int vmsvga3dDXSetVSConstantBufferOffset(PVGASTATECC pThisCC, uint32_t idDXContext)
2515{
2516 int rc;
2517 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2518 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetVSConstantBufferOffset, VERR_INVALID_STATE);
2519 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2520 AssertReturn(p3dState, VERR_INVALID_STATE);
2521
2522 PVMSVGA3DDXCONTEXT pDXContext;
2523 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2524 AssertRCReturn(rc, rc);
2525
2526 rc = pSvgaR3State->pFuncsDX->pfnDXSetVSConstantBufferOffset(pThisCC, pDXContext);
2527 return rc;
2528}
2529
2530
2531int vmsvga3dDXSetPSConstantBufferOffset(PVGASTATECC pThisCC, uint32_t idDXContext)
2532{
2533 int rc;
2534 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2535 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetPSConstantBufferOffset, VERR_INVALID_STATE);
2536 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2537 AssertReturn(p3dState, VERR_INVALID_STATE);
2538
2539 PVMSVGA3DDXCONTEXT pDXContext;
2540 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2541 AssertRCReturn(rc, rc);
2542
2543 rc = pSvgaR3State->pFuncsDX->pfnDXSetPSConstantBufferOffset(pThisCC, pDXContext);
2544 return rc;
2545}
2546
2547
2548int vmsvga3dDXSetGSConstantBufferOffset(PVGASTATECC pThisCC, uint32_t idDXContext)
2549{
2550 int rc;
2551 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2552 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetGSConstantBufferOffset, VERR_INVALID_STATE);
2553 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2554 AssertReturn(p3dState, VERR_INVALID_STATE);
2555
2556 PVMSVGA3DDXCONTEXT pDXContext;
2557 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2558 AssertRCReturn(rc, rc);
2559
2560 rc = pSvgaR3State->pFuncsDX->pfnDXSetGSConstantBufferOffset(pThisCC, pDXContext);
2561 return rc;
2562}
2563
2564
2565int vmsvga3dDXSetHSConstantBufferOffset(PVGASTATECC pThisCC, uint32_t idDXContext)
2566{
2567 int rc;
2568 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2569 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetHSConstantBufferOffset, VERR_INVALID_STATE);
2570 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2571 AssertReturn(p3dState, VERR_INVALID_STATE);
2572
2573 PVMSVGA3DDXCONTEXT pDXContext;
2574 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2575 AssertRCReturn(rc, rc);
2576
2577 rc = pSvgaR3State->pFuncsDX->pfnDXSetHSConstantBufferOffset(pThisCC, pDXContext);
2578 return rc;
2579}
2580
2581
2582int vmsvga3dDXSetDSConstantBufferOffset(PVGASTATECC pThisCC, uint32_t idDXContext)
2583{
2584 int rc;
2585 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2586 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetDSConstantBufferOffset, VERR_INVALID_STATE);
2587 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2588 AssertReturn(p3dState, VERR_INVALID_STATE);
2589
2590 PVMSVGA3DDXCONTEXT pDXContext;
2591 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2592 AssertRCReturn(rc, rc);
2593
2594 rc = pSvgaR3State->pFuncsDX->pfnDXSetDSConstantBufferOffset(pThisCC, pDXContext);
2595 return rc;
2596}
2597
2598
2599int vmsvga3dDXSetCSConstantBufferOffset(PVGASTATECC pThisCC, uint32_t idDXContext)
2600{
2601 int rc;
2602 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2603 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetCSConstantBufferOffset, VERR_INVALID_STATE);
2604 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2605 AssertReturn(p3dState, VERR_INVALID_STATE);
2606
2607 PVMSVGA3DDXCONTEXT pDXContext;
2608 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2609 AssertRCReturn(rc, rc);
2610
2611 rc = pSvgaR3State->pFuncsDX->pfnDXSetCSConstantBufferOffset(pThisCC, pDXContext);
2612 return rc;
2613}
2614
2615
2616int vmsvga3dDXCondBindAllShader(PVGASTATECC pThisCC, uint32_t idDXContext)
2617{
2618 int rc;
2619 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2620 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXCondBindAllShader, VERR_INVALID_STATE);
2621 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2622 AssertReturn(p3dState, VERR_INVALID_STATE);
2623
2624 PVMSVGA3DDXCONTEXT pDXContext;
2625 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2626 AssertRCReturn(rc, rc);
2627
2628 rc = pSvgaR3State->pFuncsDX->pfnDXCondBindAllShader(pThisCC, pDXContext);
2629 return rc;
2630}
2631
2632
2633int vmsvga3dScreenCopy(PVGASTATECC pThisCC, uint32_t idDXContext)
2634{
2635 int rc;
2636 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2637 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnScreenCopy, VERR_INVALID_STATE);
2638 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2639 AssertReturn(p3dState, VERR_INVALID_STATE);
2640
2641 PVMSVGA3DDXCONTEXT pDXContext;
2642 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2643 AssertRCReturn(rc, rc);
2644
2645 rc = pSvgaR3State->pFuncsDX->pfnScreenCopy(pThisCC, pDXContext);
2646 return rc;
2647}
2648
2649
2650int vmsvga3dGrowOTable(PVGASTATECC pThisCC, uint32_t idDXContext)
2651{
2652 int rc;
2653 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2654 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnGrowOTable, VERR_INVALID_STATE);
2655 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2656 AssertReturn(p3dState, VERR_INVALID_STATE);
2657
2658 PVMSVGA3DDXCONTEXT pDXContext;
2659 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2660 AssertRCReturn(rc, rc);
2661
2662 rc = pSvgaR3State->pFuncsDX->pfnGrowOTable(pThisCC, pDXContext);
2663 return rc;
2664}
2665
2666
2667int vmsvga3dDXGrowCOTable(PVGASTATECC pThisCC, uint32_t idDXContext)
2668{
2669 int rc;
2670 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2671 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXGrowCOTable, VERR_INVALID_STATE);
2672 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2673 AssertReturn(p3dState, VERR_INVALID_STATE);
2674
2675 PVMSVGA3DDXCONTEXT pDXContext;
2676 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2677 AssertRCReturn(rc, rc);
2678
2679 rc = pSvgaR3State->pFuncsDX->pfnDXGrowCOTable(pThisCC, pDXContext);
2680 return rc;
2681}
2682
2683
2684int vmsvga3dIntraSurfaceCopy(PVGASTATECC pThisCC, uint32_t idDXContext)
2685{
2686 int rc;
2687 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2688 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnIntraSurfaceCopy, VERR_INVALID_STATE);
2689 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2690 AssertReturn(p3dState, VERR_INVALID_STATE);
2691
2692 PVMSVGA3DDXCONTEXT pDXContext;
2693 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2694 AssertRCReturn(rc, rc);
2695
2696 rc = pSvgaR3State->pFuncsDX->pfnIntraSurfaceCopy(pThisCC, pDXContext);
2697 return rc;
2698}
2699
2700
2701int vmsvga3dDXResolveCopy(PVGASTATECC pThisCC, uint32_t idDXContext)
2702{
2703 int rc;
2704 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2705 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXResolveCopy, VERR_INVALID_STATE);
2706 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2707 AssertReturn(p3dState, VERR_INVALID_STATE);
2708
2709 PVMSVGA3DDXCONTEXT pDXContext;
2710 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2711 AssertRCReturn(rc, rc);
2712
2713 rc = pSvgaR3State->pFuncsDX->pfnDXResolveCopy(pThisCC, pDXContext);
2714 return rc;
2715}
2716
2717
2718int vmsvga3dDXPredResolveCopy(PVGASTATECC pThisCC, uint32_t idDXContext)
2719{
2720 int rc;
2721 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2722 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXPredResolveCopy, VERR_INVALID_STATE);
2723 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2724 AssertReturn(p3dState, VERR_INVALID_STATE);
2725
2726 PVMSVGA3DDXCONTEXT pDXContext;
2727 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2728 AssertRCReturn(rc, rc);
2729
2730 rc = pSvgaR3State->pFuncsDX->pfnDXPredResolveCopy(pThisCC, pDXContext);
2731 return rc;
2732}
2733
2734
2735int vmsvga3dDXPredConvertRegion(PVGASTATECC pThisCC, uint32_t idDXContext)
2736{
2737 int rc;
2738 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2739 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXPredConvertRegion, VERR_INVALID_STATE);
2740 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2741 AssertReturn(p3dState, VERR_INVALID_STATE);
2742
2743 PVMSVGA3DDXCONTEXT pDXContext;
2744 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2745 AssertRCReturn(rc, rc);
2746
2747 rc = pSvgaR3State->pFuncsDX->pfnDXPredConvertRegion(pThisCC, pDXContext);
2748 return rc;
2749}
2750
2751
2752int vmsvga3dDXPredConvert(PVGASTATECC pThisCC, uint32_t idDXContext)
2753{
2754 int rc;
2755 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2756 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXPredConvert, VERR_INVALID_STATE);
2757 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2758 AssertReturn(p3dState, VERR_INVALID_STATE);
2759
2760 PVMSVGA3DDXCONTEXT pDXContext;
2761 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2762 AssertRCReturn(rc, rc);
2763
2764 rc = pSvgaR3State->pFuncsDX->pfnDXPredConvert(pThisCC, pDXContext);
2765 return rc;
2766}
2767
2768
2769int vmsvga3dWholeSurfaceCopy(PVGASTATECC pThisCC, uint32_t idDXContext)
2770{
2771 int rc;
2772 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2773 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnWholeSurfaceCopy, VERR_INVALID_STATE);
2774 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2775 AssertReturn(p3dState, VERR_INVALID_STATE);
2776
2777 PVMSVGA3DDXCONTEXT pDXContext;
2778 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2779 AssertRCReturn(rc, rc);
2780
2781 rc = pSvgaR3State->pFuncsDX->pfnWholeSurfaceCopy(pThisCC, pDXContext);
2782 return rc;
2783}
2784
2785
2786int vmsvga3dDXDefineUAView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineUAView const *pCmd)
2787{
2788 int rc;
2789 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2790 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineUAView, VERR_INVALID_STATE);
2791 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2792 AssertReturn(p3dState, VERR_INVALID_STATE);
2793
2794 PVMSVGA3DDXCONTEXT pDXContext;
2795 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2796 AssertRCReturn(rc, rc);
2797
2798 SVGA3dUAViewId const uaViewId = pCmd->uaViewId;
2799
2800 ASSERT_GUEST_RETURN(pDXContext->cot.paUAView, VERR_INVALID_STATE);
2801 ASSERT_GUEST_RETURN(uaViewId < pDXContext->cot.cUAView, VERR_INVALID_PARAMETER);
2802 RT_UNTRUSTED_VALIDATED_FENCE();
2803
2804 SVGACOTableDXUAViewEntry *pEntry = &pDXContext->cot.paUAView[uaViewId];
2805 pEntry->sid = pCmd->sid;
2806 pEntry->format = pCmd->format;
2807 pEntry->resourceDimension = pCmd->resourceDimension;
2808 pEntry->desc = pCmd->desc;
2809 pEntry->structureCount = 0;
2810
2811 rc = pSvgaR3State->pFuncsDX->pfnDXDefineUAView(pThisCC, pDXContext, uaViewId, pEntry);
2812 return rc;
2813}
2814
2815
2816int vmsvga3dDXDestroyUAView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyUAView const *pCmd)
2817{
2818 int rc;
2819 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2820 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDestroyUAView, VERR_INVALID_STATE);
2821 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2822 AssertReturn(p3dState, VERR_INVALID_STATE);
2823
2824 PVMSVGA3DDXCONTEXT pDXContext;
2825 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2826 AssertRCReturn(rc, rc);
2827
2828 SVGA3dUAViewId const uaViewId = pCmd->uaViewId;
2829
2830 ASSERT_GUEST_RETURN(pDXContext->cot.paUAView, VERR_INVALID_STATE);
2831 ASSERT_GUEST_RETURN(uaViewId < pDXContext->cot.cUAView, VERR_INVALID_PARAMETER);
2832 RT_UNTRUSTED_VALIDATED_FENCE();
2833
2834 SVGACOTableDXUAViewEntry *pEntry = &pDXContext->cot.paUAView[uaViewId];
2835 RT_ZERO(*pEntry);
2836
2837 rc = pSvgaR3State->pFuncsDX->pfnDXDestroyUAView(pThisCC, pDXContext, uaViewId);
2838 return rc;
2839}
2840
2841
2842int vmsvga3dDXClearUAViewUint(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXClearUAViewUint const *pCmd)
2843{
2844 int rc;
2845 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2846 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXClearUAViewUint, VERR_INVALID_STATE);
2847 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2848 AssertReturn(p3dState, VERR_INVALID_STATE);
2849
2850 PVMSVGA3DDXCONTEXT pDXContext;
2851 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2852 AssertRCReturn(rc, rc);
2853
2854 SVGA3dUAViewId const uaViewId = pCmd->uaViewId;
2855
2856 ASSERT_GUEST_RETURN(pDXContext->cot.paUAView, VERR_INVALID_STATE);
2857 ASSERT_GUEST_RETURN(uaViewId < pDXContext->cot.cUAView, VERR_INVALID_PARAMETER);
2858 RT_UNTRUSTED_VALIDATED_FENCE();
2859
2860 rc = pSvgaR3State->pFuncsDX->pfnDXClearUAViewUint(pThisCC, pDXContext, uaViewId, pCmd->value.value);
2861 return rc;
2862}
2863
2864
2865int vmsvga3dDXClearUAViewFloat(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXClearUAViewFloat const *pCmd)
2866{
2867 int rc;
2868 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2869 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXClearUAViewFloat, VERR_INVALID_STATE);
2870 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2871 AssertReturn(p3dState, VERR_INVALID_STATE);
2872
2873 PVMSVGA3DDXCONTEXT pDXContext;
2874 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2875 AssertRCReturn(rc, rc);
2876
2877 SVGA3dUAViewId const uaViewId = pCmd->uaViewId;
2878
2879 ASSERT_GUEST_RETURN(pDXContext->cot.paUAView, VERR_INVALID_STATE);
2880 ASSERT_GUEST_RETURN(uaViewId < pDXContext->cot.cUAView, VERR_INVALID_PARAMETER);
2881 RT_UNTRUSTED_VALIDATED_FENCE();
2882
2883 rc = pSvgaR3State->pFuncsDX->pfnDXClearUAViewFloat(pThisCC, pDXContext, uaViewId, pCmd->value.value);
2884 return rc;
2885}
2886
2887
2888int vmsvga3dDXCopyStructureCount(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXCopyStructureCount const *pCmd)
2889{
2890 int rc;
2891 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2892 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXCopyStructureCount, VERR_INVALID_STATE);
2893 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2894 AssertReturn(p3dState, VERR_INVALID_STATE);
2895
2896 PVMSVGA3DDXCONTEXT pDXContext;
2897 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2898 AssertRCReturn(rc, rc);
2899
2900 SVGA3dUAViewId const uaViewId = pCmd->srcUAViewId;
2901
2902 ASSERT_GUEST_RETURN(pDXContext->cot.paUAView, VERR_INVALID_STATE);
2903 ASSERT_GUEST_RETURN(uaViewId < pDXContext->cot.cUAView, VERR_INVALID_PARAMETER);
2904 RT_UNTRUSTED_VALIDATED_FENCE();
2905
2906 rc = pSvgaR3State->pFuncsDX->pfnDXCopyStructureCount(pThisCC, pDXContext, uaViewId, pCmd->destSid, pCmd->destByteOffset);
2907 return rc;
2908}
2909
2910
2911int vmsvga3dDXSetUAViews(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetUAViews const *pCmd, uint32_t cUAViewId, SVGA3dUAViewId const *paUAViewId)
2912{
2913 int rc;
2914 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2915 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetUAViews, VERR_INVALID_STATE);
2916 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2917 AssertReturn(p3dState, VERR_INVALID_STATE);
2918
2919 PVMSVGA3DDXCONTEXT pDXContext;
2920 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2921 AssertRCReturn(rc, rc);
2922
2923 ASSERT_GUEST_RETURN(pCmd->uavSpliceIndex < SVGA3D_DX11_1_MAX_UAVIEWS, VERR_INVALID_PARAMETER);
2924 ASSERT_GUEST_RETURN(cUAViewId <= SVGA3D_DX11_1_MAX_UAVIEWS - pCmd->uavSpliceIndex, VERR_INVALID_PARAMETER);
2925 for (uint32_t i = 0; i < cUAViewId; ++i)
2926 ASSERT_GUEST_RETURN( paUAViewId[i] < pDXContext->cot.cUAView
2927 || paUAViewId[i] == SVGA3D_INVALID_ID, VERR_INVALID_PARAMETER);
2928 RT_UNTRUSTED_VALIDATED_FENCE();
2929
2930 for (uint32_t i = 0; i < cUAViewId; ++i)
2931 {
2932 SVGA3dUAViewId const uaViewId = paUAViewId[i];
2933 pDXContext->svgaDXContext.uaViewIds[pCmd->uavSpliceIndex + i] = uaViewId;
2934 }
2935 pDXContext->svgaDXContext.uavSpliceIndex = pCmd->uavSpliceIndex;
2936
2937 rc = pSvgaR3State->pFuncsDX->pfnDXSetUAViews(pThisCC, pDXContext, pCmd->uavSpliceIndex, cUAViewId, paUAViewId);
2938 return rc;
2939}
2940
2941
2942int vmsvga3dDXDrawIndexedInstancedIndirect(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDrawIndexedInstancedIndirect const *pCmd)
2943{
2944 int rc;
2945 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2946 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDrawIndexedInstancedIndirect, VERR_INVALID_STATE);
2947 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2948 AssertReturn(p3dState, VERR_INVALID_STATE);
2949
2950 PVMSVGA3DDXCONTEXT pDXContext;
2951 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2952 AssertRCReturn(rc, rc);
2953
2954 rc = pSvgaR3State->pFuncsDX->pfnDXDrawIndexedInstancedIndirect(pThisCC, pDXContext, pCmd->argsBufferSid, pCmd->byteOffsetForArgs);
2955 return rc;
2956}
2957
2958
2959int vmsvga3dDXDrawInstancedIndirect(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDrawInstancedIndirect const *pCmd)
2960{
2961 int rc;
2962 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2963 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDrawInstancedIndirect, VERR_INVALID_STATE);
2964 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2965 AssertReturn(p3dState, VERR_INVALID_STATE);
2966
2967 PVMSVGA3DDXCONTEXT pDXContext;
2968 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2969 AssertRCReturn(rc, rc);
2970
2971 rc = pSvgaR3State->pFuncsDX->pfnDXDrawInstancedIndirect(pThisCC, pDXContext, pCmd->argsBufferSid, pCmd->byteOffsetForArgs);
2972 return rc;
2973}
2974
2975
2976int vmsvga3dDXDispatch(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDispatch const *pCmd)
2977{
2978 int rc;
2979 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2980 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDispatch, VERR_INVALID_STATE);
2981 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2982 AssertReturn(p3dState, VERR_INVALID_STATE);
2983
2984 PVMSVGA3DDXCONTEXT pDXContext;
2985 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
2986 AssertRCReturn(rc, rc);
2987
2988 rc = pSvgaR3State->pFuncsDX->pfnDXDispatch(pThisCC, pDXContext, pCmd->threadGroupCountX, pCmd->threadGroupCountY, pCmd->threadGroupCountZ);
2989 return rc;
2990}
2991
2992
2993int vmsvga3dDXDispatchIndirect(PVGASTATECC pThisCC, uint32_t idDXContext)
2994{
2995 int rc;
2996 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
2997 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDispatchIndirect, VERR_INVALID_STATE);
2998 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
2999 AssertReturn(p3dState, VERR_INVALID_STATE);
3000
3001 PVMSVGA3DDXCONTEXT pDXContext;
3002 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3003 AssertRCReturn(rc, rc);
3004
3005 rc = pSvgaR3State->pFuncsDX->pfnDXDispatchIndirect(pThisCC, pDXContext);
3006 return rc;
3007}
3008
3009
3010int vmsvga3dWriteZeroSurface(PVGASTATECC pThisCC, uint32_t idDXContext)
3011{
3012 int rc;
3013 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3014 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnWriteZeroSurface, VERR_INVALID_STATE);
3015 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3016 AssertReturn(p3dState, VERR_INVALID_STATE);
3017
3018 PVMSVGA3DDXCONTEXT pDXContext;
3019 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3020 AssertRCReturn(rc, rc);
3021
3022 rc = pSvgaR3State->pFuncsDX->pfnWriteZeroSurface(pThisCC, pDXContext);
3023 return rc;
3024}
3025
3026
3027int vmsvga3dHintZeroSurface(PVGASTATECC pThisCC, uint32_t idDXContext)
3028{
3029 int rc;
3030 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3031 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnHintZeroSurface, VERR_INVALID_STATE);
3032 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3033 AssertReturn(p3dState, VERR_INVALID_STATE);
3034
3035 PVMSVGA3DDXCONTEXT pDXContext;
3036 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3037 AssertRCReturn(rc, rc);
3038
3039 rc = pSvgaR3State->pFuncsDX->pfnHintZeroSurface(pThisCC, pDXContext);
3040 return rc;
3041}
3042
3043
3044int vmsvga3dDXTransferToBuffer(PVGASTATECC pThisCC, uint32_t idDXContext)
3045{
3046 int rc;
3047 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3048 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXTransferToBuffer, VERR_INVALID_STATE);
3049 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3050 AssertReturn(p3dState, VERR_INVALID_STATE);
3051
3052 PVMSVGA3DDXCONTEXT pDXContext;
3053 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3054 AssertRCReturn(rc, rc);
3055
3056 rc = pSvgaR3State->pFuncsDX->pfnDXTransferToBuffer(pThisCC, pDXContext);
3057 return rc;
3058}
3059
3060
3061int vmsvga3dDXSetStructureCount(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetStructureCount const *pCmd)
3062{
3063 int rc;
3064 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3065 AssertReturn(pSvgaR3State->pFuncsDX, VERR_INVALID_STATE);
3066 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3067 AssertReturn(p3dState, VERR_INVALID_STATE);
3068
3069 PVMSVGA3DDXCONTEXT pDXContext;
3070 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3071 AssertRCReturn(rc, rc);
3072
3073 SVGA3dUAViewId const uaViewId = pCmd->uaViewId;
3074
3075 ASSERT_GUEST_RETURN(pDXContext->cot.paUAView, VERR_INVALID_STATE);
3076 ASSERT_GUEST_RETURN(uaViewId < pDXContext->cot.cUAView, VERR_INVALID_PARAMETER);
3077 RT_UNTRUSTED_VALIDATED_FENCE();
3078
3079 SVGACOTableDXUAViewEntry *pEntry = &pDXContext->cot.paUAView[uaViewId];
3080 pEntry->structureCount = pCmd->structureCount;
3081
3082 return VINF_SUCCESS;
3083}
3084
3085
3086int vmsvga3dLogicOpsBitBlt(PVGASTATECC pThisCC, uint32_t idDXContext)
3087{
3088 int rc;
3089 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3090 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnLogicOpsBitBlt, VERR_INVALID_STATE);
3091 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3092 AssertReturn(p3dState, VERR_INVALID_STATE);
3093
3094 PVMSVGA3DDXCONTEXT pDXContext;
3095 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3096 AssertRCReturn(rc, rc);
3097
3098 rc = pSvgaR3State->pFuncsDX->pfnLogicOpsBitBlt(pThisCC, pDXContext);
3099 return rc;
3100}
3101
3102
3103int vmsvga3dLogicOpsTransBlt(PVGASTATECC pThisCC, uint32_t idDXContext)
3104{
3105 int rc;
3106 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3107 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnLogicOpsTransBlt, VERR_INVALID_STATE);
3108 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3109 AssertReturn(p3dState, VERR_INVALID_STATE);
3110
3111 PVMSVGA3DDXCONTEXT pDXContext;
3112 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3113 AssertRCReturn(rc, rc);
3114
3115 rc = pSvgaR3State->pFuncsDX->pfnLogicOpsTransBlt(pThisCC, pDXContext);
3116 return rc;
3117}
3118
3119
3120int vmsvga3dLogicOpsStretchBlt(PVGASTATECC pThisCC, uint32_t idDXContext)
3121{
3122 int rc;
3123 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3124 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnLogicOpsStretchBlt, VERR_INVALID_STATE);
3125 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3126 AssertReturn(p3dState, VERR_INVALID_STATE);
3127
3128 PVMSVGA3DDXCONTEXT pDXContext;
3129 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3130 AssertRCReturn(rc, rc);
3131
3132 rc = pSvgaR3State->pFuncsDX->pfnLogicOpsStretchBlt(pThisCC, pDXContext);
3133 return rc;
3134}
3135
3136
3137int vmsvga3dLogicOpsColorFill(PVGASTATECC pThisCC, uint32_t idDXContext)
3138{
3139 int rc;
3140 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3141 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnLogicOpsColorFill, VERR_INVALID_STATE);
3142 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3143 AssertReturn(p3dState, VERR_INVALID_STATE);
3144
3145 PVMSVGA3DDXCONTEXT pDXContext;
3146 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3147 AssertRCReturn(rc, rc);
3148
3149 rc = pSvgaR3State->pFuncsDX->pfnLogicOpsColorFill(pThisCC, pDXContext);
3150 return rc;
3151}
3152
3153
3154int vmsvga3dLogicOpsAlphaBlend(PVGASTATECC pThisCC, uint32_t idDXContext)
3155{
3156 int rc;
3157 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3158 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnLogicOpsAlphaBlend, VERR_INVALID_STATE);
3159 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3160 AssertReturn(p3dState, VERR_INVALID_STATE);
3161
3162 PVMSVGA3DDXCONTEXT pDXContext;
3163 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3164 AssertRCReturn(rc, rc);
3165
3166 rc = pSvgaR3State->pFuncsDX->pfnLogicOpsAlphaBlend(pThisCC, pDXContext);
3167 return rc;
3168}
3169
3170
3171int vmsvga3dLogicOpsClearTypeBlend(PVGASTATECC pThisCC, uint32_t idDXContext)
3172{
3173 int rc;
3174 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3175 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnLogicOpsClearTypeBlend, VERR_INVALID_STATE);
3176 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3177 AssertReturn(p3dState, VERR_INVALID_STATE);
3178
3179 PVMSVGA3DDXCONTEXT pDXContext;
3180 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3181 AssertRCReturn(rc, rc);
3182
3183 rc = pSvgaR3State->pFuncsDX->pfnLogicOpsClearTypeBlend(pThisCC, pDXContext);
3184 return rc;
3185}
3186
3187
3188int vmsvga3dDXSetCSUAViews(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetCSUAViews const *pCmd, uint32_t cUAViewId, SVGA3dUAViewId const *paUAViewId)
3189{
3190 int rc;
3191 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3192 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetCSUAViews, VERR_INVALID_STATE);
3193 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3194 AssertReturn(p3dState, VERR_INVALID_STATE);
3195
3196 PVMSVGA3DDXCONTEXT pDXContext;
3197 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3198 AssertRCReturn(rc, rc);
3199
3200 ASSERT_GUEST_RETURN(pCmd->startIndex < SVGA3D_DX11_1_MAX_UAVIEWS, VERR_INVALID_PARAMETER);
3201 ASSERT_GUEST_RETURN(cUAViewId <= SVGA3D_DX11_1_MAX_UAVIEWS - pCmd->startIndex, VERR_INVALID_PARAMETER);
3202 for (uint32_t i = 0; i < cUAViewId; ++i)
3203 ASSERT_GUEST_RETURN( paUAViewId[i] < pDXContext->cot.cUAView
3204 || paUAViewId[i] == SVGA3D_INVALID_ID, VERR_INVALID_PARAMETER);
3205 RT_UNTRUSTED_VALIDATED_FENCE();
3206
3207 for (uint32_t i = 0; i < cUAViewId; ++i)
3208 {
3209 SVGA3dUAViewId const uaViewId = paUAViewId[i];
3210 pDXContext->svgaDXContext.csuaViewIds[pCmd->startIndex + i] = uaViewId;
3211 }
3212
3213 rc = pSvgaR3State->pFuncsDX->pfnDXSetCSUAViews(pThisCC, pDXContext, pCmd->startIndex, cUAViewId, paUAViewId);
3214 return rc;
3215}
3216
3217
3218int vmsvga3dDXSetMinLOD(PVGASTATECC pThisCC, uint32_t idDXContext)
3219{
3220 int rc;
3221 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3222 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetMinLOD, VERR_INVALID_STATE);
3223 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3224 AssertReturn(p3dState, VERR_INVALID_STATE);
3225
3226 PVMSVGA3DDXCONTEXT pDXContext;
3227 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3228 AssertRCReturn(rc, rc);
3229
3230 rc = pSvgaR3State->pFuncsDX->pfnDXSetMinLOD(pThisCC, pDXContext);
3231 return rc;
3232}
3233
3234
3235int vmsvga3dDXDefineStreamOutputWithMob(PVGASTATECC pThisCC, uint32_t idDXContext)
3236{
3237 int rc;
3238 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3239 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXDefineStreamOutputWithMob, VERR_INVALID_STATE);
3240 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3241 AssertReturn(p3dState, VERR_INVALID_STATE);
3242
3243 PVMSVGA3DDXCONTEXT pDXContext;
3244 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3245 AssertRCReturn(rc, rc);
3246
3247 rc = pSvgaR3State->pFuncsDX->pfnDXDefineStreamOutputWithMob(pThisCC, pDXContext);
3248 return rc;
3249}
3250
3251
3252int vmsvga3dDXSetShaderIface(PVGASTATECC pThisCC, uint32_t idDXContext)
3253{
3254 int rc;
3255 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3256 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXSetShaderIface, VERR_INVALID_STATE);
3257 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3258 AssertReturn(p3dState, VERR_INVALID_STATE);
3259
3260 PVMSVGA3DDXCONTEXT pDXContext;
3261 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3262 AssertRCReturn(rc, rc);
3263
3264 rc = pSvgaR3State->pFuncsDX->pfnDXSetShaderIface(pThisCC, pDXContext);
3265 return rc;
3266}
3267
3268
3269int vmsvga3dDXBindStreamOutput(PVGASTATECC pThisCC, uint32_t idDXContext)
3270{
3271 int rc;
3272 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3273 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXBindStreamOutput, VERR_INVALID_STATE);
3274 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3275 AssertReturn(p3dState, VERR_INVALID_STATE);
3276
3277 PVMSVGA3DDXCONTEXT pDXContext;
3278 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3279 AssertRCReturn(rc, rc);
3280
3281 rc = pSvgaR3State->pFuncsDX->pfnDXBindStreamOutput(pThisCC, pDXContext);
3282 return rc;
3283}
3284
3285
3286int vmsvga3dSurfaceStretchBltNonMSToMS(PVGASTATECC pThisCC, uint32_t idDXContext)
3287{
3288 int rc;
3289 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3290 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnSurfaceStretchBltNonMSToMS, VERR_INVALID_STATE);
3291 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3292 AssertReturn(p3dState, VERR_INVALID_STATE);
3293
3294 PVMSVGA3DDXCONTEXT pDXContext;
3295 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3296 AssertRCReturn(rc, rc);
3297
3298 rc = pSvgaR3State->pFuncsDX->pfnSurfaceStretchBltNonMSToMS(pThisCC, pDXContext);
3299 return rc;
3300}
3301
3302
3303int vmsvga3dDXBindShaderIface(PVGASTATECC pThisCC, uint32_t idDXContext)
3304{
3305 int rc;
3306 PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
3307 AssertReturn(pSvgaR3State->pFuncsDX && pSvgaR3State->pFuncsDX->pfnDXBindShaderIface, VERR_INVALID_STATE);
3308 PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
3309 AssertReturn(p3dState, VERR_INVALID_STATE);
3310
3311 PVMSVGA3DDXCONTEXT pDXContext;
3312 rc = vmsvga3dDXContextFromCid(p3dState, idDXContext, &pDXContext);
3313 AssertRCReturn(rc, rc);
3314
3315 rc = pSvgaR3State->pFuncsDX->pfnDXBindShaderIface(pThisCC, pDXContext);
3316 return rc;
3317}
3318
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