1 | /** @file
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2 | IA-32/x64 AsmFxSave()
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3 |
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4 | Copyright (c) 2006 - 2012, Intel Corporation. All rights reserved.<BR>
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5 | SPDX-License-Identifier: BSD-2-Clause-Patent
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6 |
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7 | **/
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8 |
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9 | #include "BaseLibInternals.h"
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10 |
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11 | /**
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12 | Save the current floating point/SSE/SSE2 context to a buffer.
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13 |
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14 | Saves the current floating point/SSE/SSE2 state to the buffer specified by
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15 | Buffer. Buffer must be aligned on a 16-byte boundary. This function is only
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16 | available on IA-32 and x64.
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17 |
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18 | If Buffer is NULL, then ASSERT().
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19 | If Buffer is not aligned on a 16-byte boundary, then ASSERT().
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20 |
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21 | @param Buffer A pointer to a buffer to save the floating point/SSE/SSE2 context.
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22 |
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23 | **/
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24 | VOID
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25 | EFIAPI
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26 | AsmFxSave (
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27 | OUT IA32_FX_BUFFER *Buffer
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28 | )
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29 | {
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30 | ASSERT (Buffer != NULL);
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31 | ASSERT (0 == ((UINTN)Buffer & 0xf));
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32 |
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33 | InternalX86FxSave (Buffer);
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34 |
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35 | //
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36 | // Mark one flag at end of Buffer, it will be check by AsmFxRestor()
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37 | //
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38 | *(UINT32 *)(&Buffer->Buffer[sizeof (Buffer->Buffer) - 4]) = 0xAA5555AA;
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39 | }
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