1 | /* $Id: VBoxGuestR0LibPhysHeap.cpp 96407 2022-08-22 17:43:14Z vboxsync $ */
|
---|
2 | /** @file
|
---|
3 | * VBoxGuestLibR0 - Physical memory heap.
|
---|
4 | */
|
---|
5 |
|
---|
6 | /*
|
---|
7 | * Copyright (C) 2006-2022 Oracle and/or its affiliates.
|
---|
8 | *
|
---|
9 | * Permission is hereby granted, free of charge, to any person
|
---|
10 | * obtaining a copy of this software and associated documentation
|
---|
11 | * files (the "Software"), to deal in the Software without
|
---|
12 | * restriction, including without limitation the rights to use,
|
---|
13 | * copy, modify, merge, publish, distribute, sublicense, and/or sell
|
---|
14 | * copies of the Software, and to permit persons to whom the
|
---|
15 | * Software is furnished to do so, subject to the following
|
---|
16 | * conditions:
|
---|
17 | *
|
---|
18 | * The above copyright notice and this permission notice shall be
|
---|
19 | * included in all copies or substantial portions of the Software.
|
---|
20 | *
|
---|
21 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
---|
22 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
|
---|
23 | * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
---|
24 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
---|
25 | * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
---|
26 | * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
---|
27 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
---|
28 | * OTHER DEALINGS IN THE SOFTWARE.
|
---|
29 | */
|
---|
30 |
|
---|
31 |
|
---|
32 | /*********************************************************************************************************************************
|
---|
33 | * Header Files *
|
---|
34 | *********************************************************************************************************************************/
|
---|
35 | #include "VBoxGuestR0LibInternal.h"
|
---|
36 |
|
---|
37 | #include <iprt/assert.h>
|
---|
38 | #include <iprt/semaphore.h>
|
---|
39 | #include <iprt/alloc.h>
|
---|
40 |
|
---|
41 | /* Physical memory heap consists of double linked list
|
---|
42 | * of chunks. Memory blocks are allocated inside these chunks
|
---|
43 | * and are members of Allocated and Free double linked lists.
|
---|
44 | *
|
---|
45 | * When allocating a block, we search in Free linked
|
---|
46 | * list for a suitable free block. If there is no such block,
|
---|
47 | * a new chunk is allocated and the new block is taken from
|
---|
48 | * the new chunk as the only chunk-sized free block.
|
---|
49 | * Allocated block is excluded from the Free list and goes to
|
---|
50 | * Alloc list.
|
---|
51 | *
|
---|
52 | * When freeing block, we check the pointer and then
|
---|
53 | * exclude block from Alloc list and move it to free list.
|
---|
54 | *
|
---|
55 | * For each chunk we maintain the allocated blocks counter.
|
---|
56 | * if 2 (or more) entire chunks are free they are immediately
|
---|
57 | * deallocated, so we always have at most 1 free chunk.
|
---|
58 | *
|
---|
59 | * When freeing blocks, two subsequent free blocks are always
|
---|
60 | * merged together. Current implementation merges blocks only
|
---|
61 | * when there is a block after the just freed one.
|
---|
62 | *
|
---|
63 | */
|
---|
64 |
|
---|
65 | #define VBGL_PH_ASSERT Assert
|
---|
66 | #define VBGL_PH_ASSERTMsg AssertMsg
|
---|
67 |
|
---|
68 | // #define DUMPHEAP
|
---|
69 |
|
---|
70 | #ifdef DUMPHEAP
|
---|
71 | # define VBGL_PH_dprintf(a) RTAssertMsg2Weak a
|
---|
72 | #else
|
---|
73 | # define VBGL_PH_dprintf(a)
|
---|
74 | #endif
|
---|
75 |
|
---|
76 | /* Heap block signature */
|
---|
77 | #define VBGL_PH_BLOCKSIGNATURE (0xADDBBBBB)
|
---|
78 |
|
---|
79 |
|
---|
80 | /* Heap chunk signature */
|
---|
81 | #define VBGL_PH_CHUNKSIGNATURE (0xADDCCCCC)
|
---|
82 | /* Heap chunk allocation unit */
|
---|
83 | #define VBGL_PH_CHUNKSIZE (0x10000)
|
---|
84 |
|
---|
85 | /* Heap block bit flags */
|
---|
86 | #define VBGL_PH_BF_ALLOCATED (0x1)
|
---|
87 |
|
---|
88 | struct _VBGLPHYSHEAPBLOCK
|
---|
89 | {
|
---|
90 | uint32_t u32Signature;
|
---|
91 |
|
---|
92 | /* Size of user data in the block. Does not include the block header. */
|
---|
93 | uint32_t cbDataSize;
|
---|
94 |
|
---|
95 | uint32_t fu32Flags;
|
---|
96 |
|
---|
97 | struct _VBGLPHYSHEAPBLOCK *pNext;
|
---|
98 | struct _VBGLPHYSHEAPBLOCK *pPrev;
|
---|
99 |
|
---|
100 | struct _VBGLPHYSHEAPCHUNK *pChunk;
|
---|
101 | };
|
---|
102 |
|
---|
103 | struct _VBGLPHYSHEAPCHUNK
|
---|
104 | {
|
---|
105 | uint32_t u32Signature;
|
---|
106 |
|
---|
107 | /* Size of the chunk. Includes the chunk header. */
|
---|
108 | uint32_t cbSize;
|
---|
109 |
|
---|
110 | /* Physical address of the chunk */
|
---|
111 | uint32_t physAddr;
|
---|
112 |
|
---|
113 | /* Number of allocated blocks in the chunk */
|
---|
114 | int32_t cAllocatedBlocks;
|
---|
115 |
|
---|
116 | struct _VBGLPHYSHEAPCHUNK *pNext;
|
---|
117 | struct _VBGLPHYSHEAPCHUNK *pPrev;
|
---|
118 | };
|
---|
119 |
|
---|
120 |
|
---|
121 | #ifndef DUMPHEAP
|
---|
122 | #define dumpheap(a)
|
---|
123 | #else
|
---|
124 | void dumpheap (char *point)
|
---|
125 | {
|
---|
126 | VBGL_PH_dprintf(("VBGL_PH dump at '%s'\n", point));
|
---|
127 |
|
---|
128 | VBGL_PH_dprintf(("Chunks:\n"));
|
---|
129 |
|
---|
130 | VBGLPHYSHEAPCHUNK *pChunk = g_vbgldata.pChunkHead;
|
---|
131 |
|
---|
132 | while (pChunk)
|
---|
133 | {
|
---|
134 | VBGL_PH_dprintf(("%p: pNext = %p, pPrev = %p, sign = %08X, size = %8d, allocated = %8d, phys = %08X\n",
|
---|
135 | pChunk, pChunk->pNext, pChunk->pPrev, pChunk->u32Signature, pChunk->cbSize, pChunk->cAllocatedBlocks, pChunk->physAddr));
|
---|
136 |
|
---|
137 | pChunk = pChunk->pNext;
|
---|
138 | }
|
---|
139 |
|
---|
140 | VBGL_PH_dprintf(("Allocated blocks:\n"));
|
---|
141 |
|
---|
142 | VBGLPHYSHEAPBLOCK *pBlock = g_vbgldata.pAllocBlocksHead;
|
---|
143 |
|
---|
144 | while (pBlock)
|
---|
145 | {
|
---|
146 | VBGL_PH_dprintf(("%p: pNext = %p, pPrev = %p, sign = %08X, size = %8d, flags = %08X, pChunk = %p\n",
|
---|
147 | pBlock, pBlock->pNext, pBlock->pPrev, pBlock->u32Signature, pBlock->cbDataSize, pBlock->fu32Flags, pBlock->pChunk));
|
---|
148 |
|
---|
149 | pBlock = pBlock->pNext;
|
---|
150 | }
|
---|
151 |
|
---|
152 | VBGL_PH_dprintf(("Free blocks:\n"));
|
---|
153 |
|
---|
154 | pBlock = g_vbgldata.pFreeBlocksHead;
|
---|
155 |
|
---|
156 | while (pBlock)
|
---|
157 | {
|
---|
158 | VBGL_PH_dprintf(("%p: pNext = %p, pPrev = %p, sign = %08X, size = %8d, flags = %08X, pChunk = %p\n",
|
---|
159 | pBlock, pBlock->pNext, pBlock->pPrev, pBlock->u32Signature, pBlock->cbDataSize, pBlock->fu32Flags, pBlock->pChunk));
|
---|
160 |
|
---|
161 | pBlock = pBlock->pNext;
|
---|
162 | }
|
---|
163 |
|
---|
164 | VBGL_PH_dprintf(("VBGL_PH dump at '%s' done\n", point));
|
---|
165 | }
|
---|
166 | #endif
|
---|
167 |
|
---|
168 |
|
---|
169 | DECLINLINE(void *) vbglPhysHeapBlock2Data (VBGLPHYSHEAPBLOCK *pBlock)
|
---|
170 | {
|
---|
171 | return (void *)(pBlock? (char *)pBlock + sizeof (VBGLPHYSHEAPBLOCK): NULL);
|
---|
172 | }
|
---|
173 |
|
---|
174 | DECLINLINE(VBGLPHYSHEAPBLOCK *) vbglPhysHeapData2Block (void *p)
|
---|
175 | {
|
---|
176 | VBGLPHYSHEAPBLOCK *pBlock = (VBGLPHYSHEAPBLOCK *)(p? (char *)p - sizeof (VBGLPHYSHEAPBLOCK): NULL);
|
---|
177 |
|
---|
178 | VBGL_PH_ASSERTMsg(pBlock == NULL || pBlock->u32Signature == VBGL_PH_BLOCKSIGNATURE,
|
---|
179 | ("pBlock->u32Signature = %08X\n", pBlock->u32Signature));
|
---|
180 |
|
---|
181 | return pBlock;
|
---|
182 | }
|
---|
183 |
|
---|
184 | DECLINLINE(int) vbglPhysHeapEnter (void)
|
---|
185 | {
|
---|
186 | int rc = RTSemFastMutexRequest(g_vbgldata.mutexHeap);
|
---|
187 |
|
---|
188 | VBGL_PH_ASSERTMsg(RT_SUCCESS(rc),
|
---|
189 | ("Failed to request heap mutex, rc = %Rrc\n", rc));
|
---|
190 |
|
---|
191 | return rc;
|
---|
192 | }
|
---|
193 |
|
---|
194 | DECLINLINE(void) vbglPhysHeapLeave (void)
|
---|
195 | {
|
---|
196 | RTSemFastMutexRelease(g_vbgldata.mutexHeap);
|
---|
197 | }
|
---|
198 |
|
---|
199 |
|
---|
200 | static void vbglPhysHeapInitBlock (VBGLPHYSHEAPBLOCK *pBlock, VBGLPHYSHEAPCHUNK *pChunk, uint32_t cbDataSize)
|
---|
201 | {
|
---|
202 | VBGL_PH_ASSERT(pBlock != NULL);
|
---|
203 | VBGL_PH_ASSERT(pChunk != NULL);
|
---|
204 |
|
---|
205 | pBlock->u32Signature = VBGL_PH_BLOCKSIGNATURE;
|
---|
206 | pBlock->cbDataSize = cbDataSize;
|
---|
207 | pBlock->fu32Flags = 0;
|
---|
208 | pBlock->pNext = NULL;
|
---|
209 | pBlock->pPrev = NULL;
|
---|
210 | pBlock->pChunk = pChunk;
|
---|
211 | }
|
---|
212 |
|
---|
213 |
|
---|
214 | static void vbglPhysHeapInsertBlock (VBGLPHYSHEAPBLOCK *pInsertAfter, VBGLPHYSHEAPBLOCK *pBlock)
|
---|
215 | {
|
---|
216 | VBGL_PH_ASSERTMsg(pBlock->pNext == NULL,
|
---|
217 | ("pBlock->pNext = %p\n", pBlock->pNext));
|
---|
218 | VBGL_PH_ASSERTMsg(pBlock->pPrev == NULL,
|
---|
219 | ("pBlock->pPrev = %p\n", pBlock->pPrev));
|
---|
220 |
|
---|
221 | if (pInsertAfter)
|
---|
222 | {
|
---|
223 | pBlock->pNext = pInsertAfter->pNext;
|
---|
224 | pBlock->pPrev = pInsertAfter;
|
---|
225 |
|
---|
226 | if (pInsertAfter->pNext)
|
---|
227 | {
|
---|
228 | pInsertAfter->pNext->pPrev = pBlock;
|
---|
229 | }
|
---|
230 |
|
---|
231 | pInsertAfter->pNext = pBlock;
|
---|
232 | }
|
---|
233 | else
|
---|
234 | {
|
---|
235 | /* inserting to head of list */
|
---|
236 | pBlock->pPrev = NULL;
|
---|
237 |
|
---|
238 | if (pBlock->fu32Flags & VBGL_PH_BF_ALLOCATED)
|
---|
239 | {
|
---|
240 | pBlock->pNext = g_vbgldata.pAllocBlocksHead;
|
---|
241 |
|
---|
242 | if (g_vbgldata.pAllocBlocksHead)
|
---|
243 | {
|
---|
244 | g_vbgldata.pAllocBlocksHead->pPrev = pBlock;
|
---|
245 | }
|
---|
246 |
|
---|
247 | g_vbgldata.pAllocBlocksHead = pBlock;
|
---|
248 | }
|
---|
249 | else
|
---|
250 | {
|
---|
251 | pBlock->pNext = g_vbgldata.pFreeBlocksHead;
|
---|
252 |
|
---|
253 | if (g_vbgldata.pFreeBlocksHead)
|
---|
254 | {
|
---|
255 | g_vbgldata.pFreeBlocksHead->pPrev = pBlock;
|
---|
256 | }
|
---|
257 |
|
---|
258 | g_vbgldata.pFreeBlocksHead = pBlock;
|
---|
259 | }
|
---|
260 | }
|
---|
261 | }
|
---|
262 |
|
---|
263 | static void vbglPhysHeapExcludeBlock (VBGLPHYSHEAPBLOCK *pBlock)
|
---|
264 | {
|
---|
265 | if (pBlock->pNext)
|
---|
266 | {
|
---|
267 | pBlock->pNext->pPrev = pBlock->pPrev;
|
---|
268 | }
|
---|
269 | else
|
---|
270 | {
|
---|
271 | /* this is tail of list but we do not maintain tails of block lists.
|
---|
272 | * so do nothing.
|
---|
273 | */
|
---|
274 | ;
|
---|
275 | }
|
---|
276 |
|
---|
277 | if (pBlock->pPrev)
|
---|
278 | {
|
---|
279 | pBlock->pPrev->pNext = pBlock->pNext;
|
---|
280 | }
|
---|
281 | else
|
---|
282 | {
|
---|
283 | /* this is head of list but we do not maintain tails of block lists. */
|
---|
284 | if (pBlock->fu32Flags & VBGL_PH_BF_ALLOCATED)
|
---|
285 | {
|
---|
286 | g_vbgldata.pAllocBlocksHead = pBlock->pNext;
|
---|
287 | }
|
---|
288 | else
|
---|
289 | {
|
---|
290 | g_vbgldata.pFreeBlocksHead = pBlock->pNext;
|
---|
291 | }
|
---|
292 | }
|
---|
293 |
|
---|
294 | pBlock->pNext = NULL;
|
---|
295 | pBlock->pPrev = NULL;
|
---|
296 | }
|
---|
297 |
|
---|
298 | static VBGLPHYSHEAPBLOCK *vbglPhysHeapChunkAlloc(uint32_t cbMinBlock)
|
---|
299 | {
|
---|
300 | RTCCPHYS PhysAddr = NIL_RTHCPHYS;
|
---|
301 | VBGLPHYSHEAPCHUNK *pChunk;
|
---|
302 | uint32_t cbChunk;
|
---|
303 | VBGL_PH_dprintf(("Allocating new chunk for %#x byte allocation\n", cbMinBlock));
|
---|
304 | AssertReturn(cbMinBlock < _128M, NULL); /* paranoia */
|
---|
305 |
|
---|
306 | /* Compute the size of the new chunk, rounding up to next chunk size,
|
---|
307 | which must be power of 2. */
|
---|
308 | Assert(RT_IS_POWER_OF_TWO(VBGL_PH_CHUNKSIZE));
|
---|
309 | cbChunk = cbMinBlock + sizeof(VBGLPHYSHEAPCHUNK) + sizeof(VBGLPHYSHEAPBLOCK);
|
---|
310 | cbChunk = RT_ALIGN_32(cbChunk, VBGL_PH_CHUNKSIZE);
|
---|
311 |
|
---|
312 | /* This function allocates physical contiguous memory below 4 GB. This 4GB
|
---|
313 | limitation stems from using a 32-bit OUT instruction to pass a block
|
---|
314 | physical address to the host. */
|
---|
315 | pChunk = (VBGLPHYSHEAPCHUNK *)RTMemContAlloc(&PhysAddr, cbChunk);
|
---|
316 | if (pChunk)
|
---|
317 | {
|
---|
318 | VBGLPHYSHEAPCHUNK *pOldHeadChunk;
|
---|
319 | VBGLPHYSHEAPBLOCK *pBlock;
|
---|
320 | AssertRelease(PhysAddr < _4G && PhysAddr + cbChunk <= _4G);
|
---|
321 |
|
---|
322 | /* Init the new chunk. */
|
---|
323 | pChunk->u32Signature = VBGL_PH_CHUNKSIGNATURE;
|
---|
324 | pChunk->cbSize = cbChunk;
|
---|
325 | pChunk->physAddr = (uint32_t)PhysAddr;
|
---|
326 | pChunk->cAllocatedBlocks = 0;
|
---|
327 | pChunk->pNext = NULL;
|
---|
328 | pChunk->pPrev = NULL;
|
---|
329 |
|
---|
330 | /* Initialize the free block, which now occupies entire chunk. */
|
---|
331 | pBlock = (VBGLPHYSHEAPBLOCK *)(pChunk + 1);
|
---|
332 | vbglPhysHeapInitBlock(pBlock, pChunk, cbChunk - sizeof(VBGLPHYSHEAPCHUNK) - sizeof(VBGLPHYSHEAPBLOCK));
|
---|
333 | vbglPhysHeapInsertBlock(NULL, pBlock);
|
---|
334 |
|
---|
335 | /* Add the chunk to the list. */
|
---|
336 | pOldHeadChunk = g_vbgldata.pChunkHead;
|
---|
337 | pChunk->pNext = pOldHeadChunk;
|
---|
338 | if (pOldHeadChunk)
|
---|
339 | pOldHeadChunk->pPrev = pChunk;
|
---|
340 | g_vbgldata.pChunkHead = pChunk;
|
---|
341 |
|
---|
342 | VBGL_PH_dprintf(("Allocated chunk %p LB %#x, block %p LB %#x\n", pChunk, cbChunk, pBlock, pBlock->cbDataSize));
|
---|
343 | return pBlock;
|
---|
344 | }
|
---|
345 | LogRel(("vbglPhysHeapChunkAlloc: failed to alloc %u (%#x) contiguous bytes.\n", cbChunk, cbChunk));
|
---|
346 | return NULL;
|
---|
347 | }
|
---|
348 |
|
---|
349 |
|
---|
350 | static void vbglPhysHeapChunkDelete (VBGLPHYSHEAPCHUNK *pChunk)
|
---|
351 | {
|
---|
352 | char *p;
|
---|
353 | VBGL_PH_ASSERT(pChunk != NULL);
|
---|
354 | VBGL_PH_ASSERTMsg(pChunk->u32Signature == VBGL_PH_CHUNKSIGNATURE,
|
---|
355 | ("pChunk->u32Signature = %08X\n", pChunk->u32Signature));
|
---|
356 |
|
---|
357 | VBGL_PH_dprintf(("Deleting chunk %p size %x\n", pChunk, pChunk->cbSize));
|
---|
358 |
|
---|
359 | /* first scan the chunk and exclude all blocks from lists */
|
---|
360 |
|
---|
361 | p = (char *)pChunk + sizeof (VBGLPHYSHEAPCHUNK);
|
---|
362 |
|
---|
363 | while (p < (char *)pChunk + pChunk->cbSize)
|
---|
364 | {
|
---|
365 | VBGLPHYSHEAPBLOCK *pBlock = (VBGLPHYSHEAPBLOCK *)p;
|
---|
366 |
|
---|
367 | p += pBlock->cbDataSize + sizeof (VBGLPHYSHEAPBLOCK);
|
---|
368 |
|
---|
369 | vbglPhysHeapExcludeBlock (pBlock);
|
---|
370 | }
|
---|
371 |
|
---|
372 | VBGL_PH_ASSERTMsg(p == (char *)pChunk + pChunk->cbSize,
|
---|
373 | ("p = %p, (char *)pChunk + pChunk->cbSize = %p, pChunk->cbSize = %08X\n",
|
---|
374 | p, (char *)pChunk + pChunk->cbSize, pChunk->cbSize));
|
---|
375 |
|
---|
376 | /* Exclude chunk from the chunk list */
|
---|
377 | if (pChunk->pNext)
|
---|
378 | {
|
---|
379 | pChunk->pNext->pPrev = pChunk->pPrev;
|
---|
380 | }
|
---|
381 | else
|
---|
382 | {
|
---|
383 | /* we do not maintain tail */
|
---|
384 | ;
|
---|
385 | }
|
---|
386 |
|
---|
387 | if (pChunk->pPrev)
|
---|
388 | {
|
---|
389 | pChunk->pPrev->pNext = pChunk->pNext;
|
---|
390 | }
|
---|
391 | else
|
---|
392 | {
|
---|
393 | /* the chunk was head */
|
---|
394 | g_vbgldata.pChunkHead = pChunk->pNext;
|
---|
395 | }
|
---|
396 |
|
---|
397 | RTMemContFree (pChunk, pChunk->cbSize);
|
---|
398 | }
|
---|
399 |
|
---|
400 |
|
---|
401 | DECLR0VBGL(void *) VbglR0PhysHeapAlloc (uint32_t cbSize)
|
---|
402 | {
|
---|
403 | VBGLPHYSHEAPBLOCK *pBlock, *pIter;
|
---|
404 | int rc;
|
---|
405 |
|
---|
406 | /*
|
---|
407 | * Align the size to a pointer size to avoid getting misaligned header pointers and whatnot.
|
---|
408 | */
|
---|
409 | cbSize = RT_ALIGN_32(cbSize, sizeof(void *));
|
---|
410 |
|
---|
411 | rc = vbglPhysHeapEnter ();
|
---|
412 | if (RT_FAILURE(rc))
|
---|
413 | return NULL;
|
---|
414 |
|
---|
415 | dumpheap ("pre alloc");
|
---|
416 |
|
---|
417 | /*
|
---|
418 | * Search the free list. We do this in linear fashion as we don't expect
|
---|
419 | * there to be many blocks in the heap.
|
---|
420 | */
|
---|
421 |
|
---|
422 | pBlock = NULL;
|
---|
423 | if (cbSize <= PAGE_SIZE / 4 * 3)
|
---|
424 | {
|
---|
425 | /* Smaller than 3/4 page: Prefer a free block that can keep the request within a single page,
|
---|
426 | so HGCM processing in VMMDev can use page locks instead of several reads and writes. */
|
---|
427 |
|
---|
428 | VBGLPHYSHEAPBLOCK *pFallback = NULL;
|
---|
429 | for (pIter = g_vbgldata.pFreeBlocksHead; pIter != NULL; pIter = pIter->pNext)
|
---|
430 | if (pIter->cbDataSize >= cbSize)
|
---|
431 | {
|
---|
432 | if (pIter->cbDataSize == cbSize)
|
---|
433 | {
|
---|
434 | if (PAGE_SIZE - ((uintptr_t)vbglPhysHeapBlock2Data(pIter) & PAGE_OFFSET_MASK) >= cbSize)
|
---|
435 | {
|
---|
436 | pBlock = pIter;
|
---|
437 | break;
|
---|
438 | }
|
---|
439 | pFallback = pIter;
|
---|
440 | }
|
---|
441 | else
|
---|
442 | {
|
---|
443 | if (!pFallback || pIter->cbDataSize < pFallback->cbDataSize)
|
---|
444 | pFallback = pIter;
|
---|
445 | if (PAGE_SIZE - ((uintptr_t)vbglPhysHeapBlock2Data(pIter) & PAGE_OFFSET_MASK) >= cbSize)
|
---|
446 | if (!pBlock || pIter->cbDataSize < pBlock->cbDataSize)
|
---|
447 | pBlock = pIter;
|
---|
448 | }
|
---|
449 | }
|
---|
450 |
|
---|
451 | if (!pBlock)
|
---|
452 | pBlock = pFallback;
|
---|
453 | }
|
---|
454 | else
|
---|
455 | {
|
---|
456 | /* Large than 3/4 page: Find smallest free list match. */
|
---|
457 |
|
---|
458 | for (pIter = g_vbgldata.pFreeBlocksHead; pIter != NULL; pIter = pIter->pNext)
|
---|
459 | if (pIter->cbDataSize >= cbSize)
|
---|
460 | {
|
---|
461 | if (pIter->cbDataSize == cbSize)
|
---|
462 | {
|
---|
463 | /* Exact match - we're done! */
|
---|
464 | pBlock = pIter;
|
---|
465 | break;
|
---|
466 | }
|
---|
467 |
|
---|
468 | /* Looking for a free block with nearest size. */
|
---|
469 | if (!pBlock || pIter->cbDataSize < pBlock->cbDataSize)
|
---|
470 | pBlock = pIter;
|
---|
471 | }
|
---|
472 | }
|
---|
473 |
|
---|
474 | if (!pBlock)
|
---|
475 | {
|
---|
476 | /* No free blocks, allocate a new chunk,
|
---|
477 | * the only free block of the chunk will
|
---|
478 | * be returned.
|
---|
479 | */
|
---|
480 | pBlock = vbglPhysHeapChunkAlloc (cbSize);
|
---|
481 | }
|
---|
482 |
|
---|
483 | if (pBlock)
|
---|
484 | {
|
---|
485 | VBGL_PH_ASSERTMsg(pBlock->u32Signature == VBGL_PH_BLOCKSIGNATURE,
|
---|
486 | ("pBlock = %p, pBlock->u32Signature = %08X\n", pBlock, pBlock->u32Signature));
|
---|
487 | VBGL_PH_ASSERTMsg((pBlock->fu32Flags & VBGL_PH_BF_ALLOCATED) == 0,
|
---|
488 | ("pBlock = %p, pBlock->fu32Flags = %08X\n", pBlock, pBlock->fu32Flags));
|
---|
489 |
|
---|
490 | /* We have a free block, either found or allocated. */
|
---|
491 |
|
---|
492 | if (pBlock->cbDataSize > 2*(cbSize + sizeof (VBGLPHYSHEAPBLOCK)))
|
---|
493 | {
|
---|
494 | /* Data will occupy less than a half of the block,
|
---|
495 | * split off the tail end into a new free list entry.
|
---|
496 | */
|
---|
497 | pIter = (VBGLPHYSHEAPBLOCK *)((char *)pBlock + sizeof (VBGLPHYSHEAPBLOCK) + cbSize);
|
---|
498 |
|
---|
499 | /* Init the new 'pIter' block, initialized blocks are always marked as free. */
|
---|
500 | vbglPhysHeapInitBlock (pIter, pBlock->pChunk, pBlock->cbDataSize - cbSize - sizeof (VBGLPHYSHEAPBLOCK));
|
---|
501 |
|
---|
502 | pBlock->cbDataSize = cbSize;
|
---|
503 |
|
---|
504 | /* Insert the new 'pIter' block after the 'pBlock' in the free list */
|
---|
505 | vbglPhysHeapInsertBlock (pBlock, pIter);
|
---|
506 | }
|
---|
507 |
|
---|
508 | /* Exclude pBlock from free list */
|
---|
509 | vbglPhysHeapExcludeBlock (pBlock);
|
---|
510 |
|
---|
511 | /* Mark as allocated */
|
---|
512 | pBlock->fu32Flags |= VBGL_PH_BF_ALLOCATED;
|
---|
513 |
|
---|
514 | /* Insert to allocated list */
|
---|
515 | vbglPhysHeapInsertBlock (NULL, pBlock);
|
---|
516 |
|
---|
517 | /* Adjust the chunk allocated blocks counter */
|
---|
518 | pBlock->pChunk->cAllocatedBlocks++;
|
---|
519 | }
|
---|
520 |
|
---|
521 | dumpheap ("post alloc");
|
---|
522 |
|
---|
523 | vbglPhysHeapLeave ();
|
---|
524 | VBGL_PH_dprintf(("VbglR0PhysHeapAlloc %x size %x\n", vbglPhysHeapBlock2Data (pBlock), pBlock->cbDataSize));
|
---|
525 |
|
---|
526 | return vbglPhysHeapBlock2Data (pBlock);
|
---|
527 | }
|
---|
528 |
|
---|
529 | DECLR0VBGL(uint32_t) VbglR0PhysHeapGetPhysAddr (void *p)
|
---|
530 | {
|
---|
531 | uint32_t physAddr = 0;
|
---|
532 | VBGLPHYSHEAPBLOCK *pBlock = vbglPhysHeapData2Block (p);
|
---|
533 |
|
---|
534 | if (pBlock)
|
---|
535 | {
|
---|
536 | VBGL_PH_ASSERTMsg((pBlock->fu32Flags & VBGL_PH_BF_ALLOCATED) != 0,
|
---|
537 | ("pBlock = %p, pBlock->fu32Flags = %08X\n", pBlock, pBlock->fu32Flags));
|
---|
538 |
|
---|
539 | if (pBlock->fu32Flags & VBGL_PH_BF_ALLOCATED)
|
---|
540 | physAddr = pBlock->pChunk->physAddr + (uint32_t)((uintptr_t)p - (uintptr_t)pBlock->pChunk);
|
---|
541 | }
|
---|
542 |
|
---|
543 | return physAddr;
|
---|
544 | }
|
---|
545 |
|
---|
546 | DECLR0VBGL(void) VbglR0PhysHeapFree(void *p)
|
---|
547 | {
|
---|
548 | VBGLPHYSHEAPBLOCK *pBlock;
|
---|
549 | VBGLPHYSHEAPBLOCK *pNeighbour;
|
---|
550 |
|
---|
551 | int rc = vbglPhysHeapEnter ();
|
---|
552 | if (RT_FAILURE(rc))
|
---|
553 | return;
|
---|
554 |
|
---|
555 | dumpheap ("pre free");
|
---|
556 |
|
---|
557 | pBlock = vbglPhysHeapData2Block (p);
|
---|
558 |
|
---|
559 | if (!pBlock)
|
---|
560 | {
|
---|
561 | vbglPhysHeapLeave ();
|
---|
562 | return;
|
---|
563 | }
|
---|
564 |
|
---|
565 | VBGL_PH_ASSERTMsg((pBlock->fu32Flags & VBGL_PH_BF_ALLOCATED) != 0,
|
---|
566 | ("pBlock = %p, pBlock->fu32Flags = %08X\n", pBlock, pBlock->fu32Flags));
|
---|
567 |
|
---|
568 | /* Exclude from allocated list */
|
---|
569 | vbglPhysHeapExcludeBlock (pBlock);
|
---|
570 |
|
---|
571 | dumpheap ("post exclude");
|
---|
572 |
|
---|
573 | VBGL_PH_dprintf(("VbglR0PhysHeapFree %x size %x\n", p, pBlock->cbDataSize));
|
---|
574 |
|
---|
575 | /* Mark as free */
|
---|
576 | pBlock->fu32Flags &= ~VBGL_PH_BF_ALLOCATED;
|
---|
577 |
|
---|
578 | /* Insert to free list */
|
---|
579 | vbglPhysHeapInsertBlock (NULL, pBlock);
|
---|
580 |
|
---|
581 | dumpheap ("post insert");
|
---|
582 |
|
---|
583 | /* Adjust the chunk allocated blocks counter */
|
---|
584 | pBlock->pChunk->cAllocatedBlocks--;
|
---|
585 |
|
---|
586 | VBGL_PH_ASSERT(pBlock->pChunk->cAllocatedBlocks >= 0);
|
---|
587 |
|
---|
588 | /* Check if we can merge 2 free blocks. To simplify heap maintenance,
|
---|
589 | * we will look at block after the just freed one.
|
---|
590 | * This will not prevent us from detecting free memory chunks.
|
---|
591 | * Also in most cases blocks are deallocated in reverse allocation order
|
---|
592 | * and in that case the merging will work.
|
---|
593 | */
|
---|
594 |
|
---|
595 | pNeighbour = (VBGLPHYSHEAPBLOCK *)((char *)p + pBlock->cbDataSize);
|
---|
596 |
|
---|
597 | if ((char *)pNeighbour < (char *)pBlock->pChunk + pBlock->pChunk->cbSize
|
---|
598 | && (pNeighbour->fu32Flags & VBGL_PH_BF_ALLOCATED) == 0)
|
---|
599 | {
|
---|
600 | /* The next block is free as well. */
|
---|
601 |
|
---|
602 | /* Adjust size of current memory block */
|
---|
603 | pBlock->cbDataSize += pNeighbour->cbDataSize + sizeof (VBGLPHYSHEAPBLOCK);
|
---|
604 |
|
---|
605 | /* Exclude the next neighbour */
|
---|
606 | vbglPhysHeapExcludeBlock (pNeighbour);
|
---|
607 | }
|
---|
608 |
|
---|
609 | dumpheap ("post merge");
|
---|
610 |
|
---|
611 | /* now check if there are 2 or more free chunks */
|
---|
612 | if (pBlock->pChunk->cAllocatedBlocks == 0)
|
---|
613 | {
|
---|
614 | VBGLPHYSHEAPCHUNK *pChunk = g_vbgldata.pChunkHead;
|
---|
615 |
|
---|
616 | uint32_t u32FreeChunks = 0;
|
---|
617 |
|
---|
618 | while (pChunk)
|
---|
619 | {
|
---|
620 | if (pChunk->cAllocatedBlocks == 0)
|
---|
621 | {
|
---|
622 | u32FreeChunks++;
|
---|
623 | }
|
---|
624 |
|
---|
625 | pChunk = pChunk->pNext;
|
---|
626 | }
|
---|
627 |
|
---|
628 | if (u32FreeChunks > 1)
|
---|
629 | {
|
---|
630 | /* Delete current chunk, it will also exclude all free blocks
|
---|
631 | * remaining in the chunk from the free list, so the pBlock
|
---|
632 | * will also be invalid after this.
|
---|
633 | */
|
---|
634 | vbglPhysHeapChunkDelete (pBlock->pChunk);
|
---|
635 | }
|
---|
636 | }
|
---|
637 |
|
---|
638 | dumpheap ("post free");
|
---|
639 |
|
---|
640 | vbglPhysHeapLeave ();
|
---|
641 | }
|
---|
642 |
|
---|
643 | DECLR0VBGL(int) VbglR0PhysHeapInit (void)
|
---|
644 | {
|
---|
645 | int rc = VINF_SUCCESS;
|
---|
646 |
|
---|
647 | /* Allocate the first chunk of the heap. */
|
---|
648 | VBGLPHYSHEAPBLOCK *pBlock = vbglPhysHeapChunkAlloc (0);
|
---|
649 |
|
---|
650 | if (!pBlock)
|
---|
651 | rc = VERR_NO_MEMORY;
|
---|
652 |
|
---|
653 | RTSemFastMutexCreate(&g_vbgldata.mutexHeap);
|
---|
654 |
|
---|
655 | return rc;
|
---|
656 | }
|
---|
657 |
|
---|
658 | DECLR0VBGL(void) VbglR0PhysHeapTerminate (void)
|
---|
659 | {
|
---|
660 | while (g_vbgldata.pChunkHead)
|
---|
661 | {
|
---|
662 | vbglPhysHeapChunkDelete (g_vbgldata.pChunkHead);
|
---|
663 | }
|
---|
664 |
|
---|
665 | RTSemFastMutexDestroy(g_vbgldata.mutexHeap);
|
---|
666 | }
|
---|
667 |
|
---|