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Additions/3D/mesa: export mesa-24.0.2 to OSE. bugref:10606

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1Mesa 9.1.6 Release Notes / August 1, 2013
2=========================================
3
4Mesa 9.1.6 is a bug fix release which fixes bugs found since the 9.1.5
5release.
6
7Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by
8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10used. Some drivers don't support all the features required in OpenGL
113.1. OpenGL 3.1 is **only** available if requested at context creation
12because GL_ARB_compatibility is not supported.
13
14MD5 checksums
15-------------
16
17::
18
19 443a2a352667294b53d56cb1a74114e9 MesaLib-9.1.6.tar.bz2
20 08d3069cccd6821e5f33e0840bca0718 MesaLib-9.1.6.tar.gz
21 90aa7a6d9878cdbfcb055312f356d6b9 MesaLib-9.1.6.zip
22
23New features
24------------
25
26None.
27
28Bug fixes
29---------
30
31This list is likely incomplete.
32
33- `Bug 47824 <https://bugs.freedesktop.org/show_bug.cgi?id=47824>`__ -
34 osmesa using --enable-shared-glapi depends on libgl
35- `Bug 62362 <https://bugs.freedesktop.org/show_bug.cgi?id=62362>`__ -
36 Crash when using Wayland EGL platform
37- `Bug 63435 <https://bugs.freedesktop.org/show_bug.cgi?id=63435>`__ -
38 [Regression since 9.0] Flickering in EGL OpenGL full-screen window
39 with swap interval 1
40- `Bug 64087 <https://bugs.freedesktop.org/show_bug.cgi?id=64087>`__ -
41 Webgl conformance shader-with-non-reserved-words crash when mesa is
42 compiled without --enable-debug
43- `Bug 64330 <https://bugs.freedesktop.org/show_bug.cgi?id=64330>`__ -
44 WebGL snake demo crash in loop_analysis.cpp:506: bool
45 is_loop_terminator(ir_if*): assertion „inst != \__null“ failed.
46- `Bug 65236 <https://bugs.freedesktop.org/show_bug.cgi?id=65236>`__ -
47 [i965] Rendering artifacts in VDrift/GL2
48- `Bug 66558 <https://bugs.freedesktop.org/show_bug.cgi?id=66558>`__ -
49 RS690: 3D artifacts when playing SuperTuxKart
50- `Bug 66847 <https://bugs.freedesktop.org/show_bug.cgi?id=66847>`__ -
51 compilation broken with llvm 3.3
52- `Bug 66850 <https://bugs.freedesktop.org/show_bug.cgi?id=66850>`__ -
53 glGenerateMipmap crashes when using GL_TEXTURE_2D_ARRAY with
54 compressed internal format
55- `Bug 66921 <https://bugs.freedesktop.org/show_bug.cgi?id=66921>`__ -
56 [r300g] Heroes of Newerth: HiZ related corruption
57- `Bug 67283 <https://bugs.freedesktop.org/show_bug.cgi?id=67283>`__ -
58 VDPAU doesn't work on hybrid laptop through DRI_PRIME
59
60Changes
61-------
62
63The full set of changes can be viewed by using the following GIT
64command:
65
66::
67
68 git log mesa-9.1.5..mesa-9.1.6
69
70Andreas Boll (1):
71
72- configure.ac: Require llvm-3.2 for r600g/radeonsi llvm backends
73
74Brian Paul (4):
75
76- mesa: handle 2D texture arrays in get_tex_rgba_compressed()
77- meta: handle 2D texture arrays in decompress_texture_image()
78- mesa: implement mipmap generation for compressed 2D array textures
79- mesa: improve free() cleanup in generate_mipmap_compressed()
80
81Carl Worth (7):
82
83- docs: Add 9.1.5 release md5sums
84- Merge 'origin/9.1' into stable
85- cherry-ignore: Drop 13 patches from the pick list
86- get-pick-list.sh: Include commits mentionining "CC: mesa-stable..."
87 in pick list
88- get-pick-list: Allow for non-whitespace between "CC:" and
89 "mesa-stable"
90- get-pick-list: Ignore commits which CC mesa-stable unless they say
91 "9.1"
92- Bump version to 9.1.6
93
94Chris Forbes (5):
95
96- i965/Gen4: Zero extra coordinates for ir_tex
97- i965/vs: Fix flaky texture swizzling
98- i965/vs: set up sampler state pointer for Gen4/5.
99- i965/vs: Put lod parameter in the correct place for Gen4
100- i965/vs: Gen4/5: enable front colors if back colors are written
101
102Christoph Bumiller (1):
103
104- nv50,nvc0: s/uint16/uint32 for constant buffer offset
105
106Dave Airlie (1):
107
108- gallium/vl: add prime support
109
110Eric Anholt (1):
111
112- egl: Restore "bogus" DRI2 invalidate event code.
113
114Jeremy Huddleston Sequoia (1):
115
116- Apple: glFlush() is not needed with CGLFlushDrawable()
117
118Kenneth Graunke (1):
119
120- glsl: Classify "layout" like other identifiers.
121
122Kristian Høgsberg (1):
123
124- egl-wayland: Fix left-over wl_display_roundtrip() usage
125
126Maarten Lankhorst (2):
127
128- osmesa: link against static libglapi library too to get the gl
129 exports
130- nvc0: force use of correct firmware file
131
132Marek Olšák (4):
133
134- r300g/swtcl: fix geometry corruption by uploading indices to a buffer
135- r300g/swtcl: fix a lockup in MSAA resolve
136- Revert "r300g: allow HiZ with a 16-bit zbuffer"
137- r600g: increase array size for shader inputs and outputs
138
139Matt Turner (2):
140
141- i965: NULL check prog on shader compilation failure.
142- i965/vs: Print error if vertex shader fails to compile.
143
144Paul Berry (1):
145
146- glsl: Handle empty if statement encountered during loop analysis.
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