1 | Mesa 7.4.3 Release Notes / 19 June 2009
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2 | =======================================
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3 |
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4 | Mesa 7.4.3 is a stable development release fixing bugs since the 7.4.2
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5 | release.
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6 |
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7 | Mesa 7.4.3 implements the OpenGL 2.1 API, but the version reported by
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8 | glGetString(GL_VERSION) depends on the particular driver being used.
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9 | Some drivers don't support all the features required in OpenGL 2.1.
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10 |
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11 | See the :doc:`Compiling/Installing page <../install>` for
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12 | prerequisites for DRI hardware acceleration.
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13 |
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14 | MD5 checksums
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15 | -------------
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16 |
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17 | ::
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18 |
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19 | 34c5a6c47ed51f31c4fa36e269831352 MesaLib-7.4.3.tar.gz
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20 | 70a983ba3deaa8bd63b18bbab283f698 MesaLib-7.4.3.tar.bz2
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21 | 34f21b3205b271d575030aa98a2dda51 MesaLib-7.4.3.zip
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22 | 56752b7adede212e6097afb10d0c0d59 MesaDemos-7.4.3.tar.gz
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23 | 8ffa51c4833b1e298300a005e2d7ca2a MesaDemos-7.4.3.tar.bz2
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24 | 0037d24d41400d6fb9800ae55b8c863f MesaDemos-7.4.3.zip
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25 | 20e24f6692c0c90e7e3b220f79c4108d MesaGLUT-7.4.3.tar.gz
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26 | 03a4beeef74fc5ef0b1d6d04710e5a8a MesaGLUT-7.4.3.tar.bz2
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27 | 273788230adbdb9d57371309adedcf5f MesaGLUT-7.4.3.zip
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28 |
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29 | Bug fixes
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30 | ---------
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31 |
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32 | - Fixed texture object reference counting bug (bug 21756)
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33 | - Allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT
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34 | point (SF bug 2793846)
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35 | - Added missing glGet case for GL_VERTEX_ARRAY_BINDING_APPLE
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36 | - Fixed some OSMesa build issues
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37 | - Fixed a vertex buffer object crash
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38 | - Fixed broken glTexImage3D() when image type = GL_BITMAP
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39 | - Fixed some GLSL preprocessor bugs
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40 | - Fixed framebuffer mem leak in i945/i965 DRI drivers
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41 | - Fixed texture coordinate repeat bug in swrast (bug 21872)
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42 | - Fixed incorrect viewport clamping (lower bound is zero, not one)
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43 | - GLX fix for glean's makeCurrent test case
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44 |
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45 | Driver Status
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46 | -------------
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47 |
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48 | ::
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49 |
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50 | Driver Status
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51 | ---------------------- ----------------------
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52 | DRI drivers varies with the driver
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53 | XMesa/GLX (on Xlib) implements OpenGL 2.1
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54 | OSMesa (off-screen) implements OpenGL 2.1
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55 | Windows/Win32 implements OpenGL 2.1
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56 | Glide (3dfx Voodoo1/2) implements OpenGL 1.3
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57 | SVGA unsupported
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58 | Wind River UGL unsupported
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59 | DJGPP unsupported
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60 | GGI unsupported
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61 | BeOS unsupported
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62 | Allegro unsupported
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63 | D3D unsupported
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