1 | Mesa 6.5 Release Notes / March 31, 2006
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2 | =======================================
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3 |
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4 | Mesa 6.5 is a new development release.
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5 |
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6 | MD5 checksums
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7 | -------------
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8 |
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9 | ::
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10 |
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11 | 657be3b92f6dabc78a67ed9cb8d67813 MesaLib-6.5.tar.gz
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12 | 61beda590bfc5b4a12e979d5f2d70d7a MesaLib-6.5.tar.bz2
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13 | 19d48b872d579d4f91466060804a59ac MesaLib-6.5.zip
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14 | 694ad3a7007010c7418a9c72d1cba5b7 MesaDemos-6.5.tar.gz
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15 | ab95b590dcd640726a2d89e62068c66e MesaDemos-6.5.tar.bz2
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16 | b792c303fefd87294488e2b7eab976e5 MesaDemos-6.5.zip
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17 | ac1d585483617db0c91e5c15cb5ec3a3 MesaGLUT-6.5.tar.gz
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18 | 59f0bf2b2ffb67fe23ee479f9b044f31 MesaGLUT-6.5.tar.bz2
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19 | 005decb2136718e22222ac1c4805cd15 MesaGLUT-6.5.zip
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20 |
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21 | New Features
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22 | ------------
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23 |
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24 | - OpenGL Shading language support
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25 |
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26 | This includes the GL_ARB_shader_objects, GL_ARB_shading_language_100,
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27 | GL_ARB_vertex_shader and GL_ARB_fragment_shader extensions. Most of
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28 | the work was done by Michal Krol. There's probably a fair number of
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29 | bugs since this is a pretty large, complicated body of code.
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30 |
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31 | The OpenGL 2.0 interface to these features will be implemented in a
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32 | future version of Mesa,
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33 |
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34 | - GL_EXT_timer_query
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35 |
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36 | Used to measure the time of OpenGL operations at high precision. Only
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37 | supported in the software/Xlib driver at this time.
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38 |
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39 | - GL_EXT_packed_depth_stencil
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40 |
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41 | Defines a new GL_DEPTH_STENCIL_EXT pixel format.
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42 |
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43 | - GL_EXT_framebuffer_blit
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44 |
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45 | A simplified glCopyPixels-like feature for copying pixel rectangles.
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46 |
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47 | - GL_ARB_half_float_pixel
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48 |
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49 | Adds a new half-precision floating point format for image transfers,
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50 | such as for glDrawPixels, glReadPixels, glTexImage, etc.
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51 |
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52 | Changes
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53 | -------
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54 |
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55 | - removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead)
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56 | - removed GL_SGIX/SGIS_pixel_texture extensions
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57 |
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58 | Bug fixes
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59 | ---------
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60 |
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61 | - fixed glxcontextmodes.c datatype problem (bug 5835)
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62 | - fixed aix-gcc build/install bugs (bug 5874)
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63 | - fixed some bugs in texture env program generation
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64 | - glXCopyContext() didn't handle texture object bindings properly
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65 | - glXCopyContext() didn't copy all lighting state
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66 | - fixed FreeBSD config (Pedro Giffuni)
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67 | - fixed some minor framebuffer object bugs
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68 | - replaced dprintf() with \_glu_printf() in GLU (bug 6244)
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69 | - fixed a number of thread safety bugs/regressions
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70 | - fixed a number of GLU tesselator bugs (John Shell, bug 6339)
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71 | - paletted texturing was broken w/ floating point palettes (K. Schultz)
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72 | - lots of assorted framebuffer object bug fixes
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73 |
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74 | Known Issues
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75 | ------------
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76 |
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77 | - Rendering to depth textures will not work. Rendering to
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78 | GL_DEPTH_STENCIL textures should work.
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79 |
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80 | Driver Interface Changes
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81 | ------------------------
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82 |
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83 | - Stencil: The Driver.StencilOp/Func/Mask() functions have been
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84 | replaced by the two-sided versions: Driver.Stencil*Separate().
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85 | - Render-to-texture: The functions for rendering to textures have
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86 | changed.
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87 |
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88 | To Do (someday) items
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89 | ---------------------
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90 |
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91 | - Switch to freeglut
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92 | - Increase MAX_DRAWBUFFERS
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93 | - Fix linux-glide target/driver.
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94 | - Fix lambda calculation for frag progs.
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95 |
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96 | Driver Status
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97 | -------------
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98 |
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99 | ::
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100 |
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101 | Driver Status
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102 | ---------------------- ----------------------
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103 | DRI drivers varies with the driver
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104 | XMesa/GLX (on Xlib) implements OpenGL 1.5
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105 | OSMesa (off-screen) implements OpenGL 1.5
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106 | Glide (3dfx Voodoo1/2) implements OpenGL 1.3
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107 | SVGA implements OpenGL 1.3
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108 | Wind River UGL implements OpenGL 1.3
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109 | Windows/Win32 implements OpenGL 1.5
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110 | DJGPP implements OpenGL 1.5
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111 | GGI implements OpenGL 1.3
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112 | BeOS implements OpenGL 1.5
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113 | Allegro needs updating
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114 | D3D needs updating
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