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1Mesa 24.0.0 Release Notes / 2024-02-01
2======================================
3
4Mesa 24.0.0 is a new development release. People who are concerned
5with stability and reliability should stick with a previous release or
6wait for Mesa 24.0.1.
7
8Mesa 24.0.0 implements the OpenGL 4.6 API, but the version reported by
9glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
10glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
11Some drivers don't support all the features required in OpenGL 4.6. OpenGL
124.6 is **only** available if requested at context creation.
13Compatibility contexts may report a lower version depending on each driver.
14
15Mesa 24.0.0 implements the Vulkan 1.3 API, but the version reported by
16the apiVersion property of the VkPhysicalDeviceProperties struct
17depends on the particular driver being used.
18
19SHA256 checksum
20---------------
21
22::
23
24 dc7e8c077bc5884df95478263b34bdebb7e88e600689cb56fb07be2b8c304c36 mesa-24.0.0.tar.xz
25
26
27New features
28------------
29
30- VK_EXT_image_compression_control on RADV
31- VK_EXT_device_fault on RADV
32- OpenGL 3.3 on Asahi
33- Geometry shaders on Asahi
34- GL_ARB_texture_cube_map_array on Asahi
35- GL_ARB_clip_control on Asahi
36- GL_ARB_timer_query on Asahi
37- GL_EXT_disjoint_timer_query on Asahi
38- GL_ARB_base_instance on Asahi
39- OpenGL 4.6 (up from 4.2) on d3d12
40- VK_EXT_depth_clamp_zero_one on RADV
41- GL_ARB_shader_texture_image_samples on Asahi
42- GL_ARB_indirect_parameters on Asahi
43- GL_ARB_viewport_array on Asahi
44- GL_ARB_fragment_layer_viewport on Asahi
45- GL_ARB_cull_distance on Asahi
46- GL_ARB_transform_feedback_overflow_query on Asahi
47- VK_KHR_calibrated_timestamps on RADV
48- VK_KHR_vertex_attribute_divisor on RADV
49- VK_KHR_maintenance6 on RADV
50- VK_KHR_ray_tracing_position_fetch on RADV
51- EGL_EXT_query_reset_notification_strategy
52
53
54Bug fixes
55---------
56
57- vlc crashes when playing 1920x1080 video with Radeon RX6600 hardware acceleration and deinterlacing enabled.
58- [radeonsi] Regression: graphical artifacting on water texture in OpenGOAL
59- Assertion when creating dmabuf-compatible VkImage on Tigerlake
60- VAAPI: EFC on VCN2 produces broken H264 video and crashes the HEVC encoder
61- [AMDGPU RDNA3] Antialiasing is broken in Blender
62- MTL: vulkan cooperative matrix tests gpu hang on MTL
63- Assassin's Creed Odyssey wrong colors on Arc A770
64- The Finals fails to launch with DX12 on Intel Arc unless "force_vk_vendor" is set to -1.
65- VA-API CI tests freeze
66- radv: games render with garbage output on RX5600M through PRIME with DCC
67- radv: RGP reports for mesh shaders are confusing
68- zink crashes on nvidia
69- d3d10umd: Build failure regression with MSVC during 23.3 development cycle
70- Error during SPIR-V parsing of OpCopyLogical
71- rusticl: fails to find SPIRV-Tools headers via pkg-config under non-default prefix
72- Conservative depth output doesn't work with RADV
73- RADV: DOA-X3 (yuzu) missing hair, eyes and skybox
74- intel: Require 64KB alignment when using CCS and multiple engines
75- radv: Atlas Fallen corrupted rendering
76- r300: nir pass to lower indirect regression
77- r300: LRP present even with .lower_flrp32=true
78- 23.3.2 regression: kms_swrast_dri.so segfaults
79- Radeon: YUYV DMA BUF eglCreateImageKHR fails
80- No support for a644
81- anv: importing memory for a compressed image using modifier is hitting an assert
82- anv: importing memory for a compressed image using modifier is hitting an assert
83- anv: importing memory for a compressed image using modifier is hitting an assert
84- Large regression in \`glbench --tests context` on Intel
85- Android 14 depends on Vulkan EXT_swapchain_maintenance1, which breaks radv
86- nvk,nak: Implement shaderFloat64
87- Mesa is not compatible with Python 3.12 due to use of distutils
88- anv: glcts regression on zink
89- nir: Trivial loop not unrolling
90- Possible regression with AMD GPU with flatpak apps
91- nvk,nak: Implement VK_KHR_vulkan_memory_model
92- Compiling Mesa with X in custom prefix fails in Intel Vulkan driver
93- anv: implement recommended AUX-TT invalidation on compute/transfer queues
94- anv: implement recommended AUX-TT invalidation on compute/transfer queues
95- !26307 broke some piglit tests with rusticl on radeonsi on Navi 14
96- Compute shader with imageStore() to a swapchain image (from a display surface) produces incorrect results (Raspberry, Vulkan).
97- nvk: Implement VK_EXT_multi_draw
98- radv/aco: Crysis 2 Remastered RT reflections are blocky around the edges with ACO, renders normally with LLVM
99- radv: Major regression in main branch causing all Vulkan apps to crash on 6600M (Navi 23)
100- [23.3.0] Parallel build failure - fatal error: vtn_generator_ids.h: No such file or directory
101- crocus: Assertion failures in NIR divergence analysis
102- nak: Implement nir_op_fmulz
103- nvk,nak: Implement VK_KHR_shader_float_controls
104- 748b7f80ef1cf6a3fed9991d70230e69fef51a0e - Regression on Doom Eternal w/ RT Reflections
105- glFlush() blocks until close to GPU completion on Radeon R9 270
106- nvk: Implement VK_EXT_texel_buffer_alignment
107- rusticl: fails to find X11 headers via pkg-config under non-default prefix
108- nvk,nak: Implement VK_EXT_shader_image_atomic_int64
109- nvk,nak: Implement VK_KHR_shader_atomic_int64
110- nvk,nak: Implement VK_KHR_shader_subgroup_extended_types
111- nvk,nak: Implement shaderInt64
112- nvk: Implement VK_EXT_subgroup_size_control
113- mesa:freedreno / afuc-disasm unit test failure
114- anv: Resident Evil 2 hang
115- Mesa 23.3.0 release build fails on 22.04 LTS
116- Segfault in SDL2 game when using environment variables: \`SDL_VIDEODRIVER=wayland DRI_PRIME=1`
117- Mesa 22.3.0 SEGFAULT in nir shader creation for r600 cards on FreeBSD
118- radeonsi: merge request 26055 causes thousands of piglit failures
119- iris: INTEL_COMPUTE_CLASS causes gpu hangs on MTL platforms
120- anv: piglit tests regressed for zink
121- aco,radeonsi: GFX11 dEQP-GLES31.functional.separate_shader.random.0 fail when AMD_DEBUG=useaco
122- crash in si_update_tess_io_layout_state during _mesa_ReadPixels (radeonsi_dri, mesa 23.2.1)
123- Compilation error with current LLVM git (createLoopSinkPass)
124- [RADV] War Thunder has some grass flickering.
125- radv: satisfactory broken shader
126- RADV problem with R7 M440 in some games
127- nvk,nak: Weird fog effect in old GTA games with DXVK
128- gpu driver crashes when opening ingame map playing dead space 2023
129- [anv] Valheim water misrendering
130- radv, zink: dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component16 fails on gfx9
131- Armored Core 6 (1888160) fake_sparse support
132- radv: fix sparseResidencyImage3D on GFX8
133- build still broken on Slackware 15.0 i586
134- mesa fails to build on arch
135- EGL/v3d: EGL applications under a X compositor doesn't work
136- nvk,nak: Implement VK_KHR_fragment_shader_barycentric
137- RADV: trunc_coord breaks ambient occlusion in Dirt Rally and other games
138- radv: Mass Effect Legendary Edition: a line going across the screen is visible in some areas with Ambient Occlusion enabled
139- LTO-related build failures
140- anv: DIRT5 gfx11_generated_draws_spv_source triggers "assert(!copy_value_is_divergent(src) || copy_value_is_divergent(dest));"
141- nvk: Implement VK_KHR_synchronization2
142- nvk: Implement bufferDeviceAddressCaptureReplay
143- nvk,nak,codegen: Implement VK_KHR_pipeline_executable_properties
144- panfrost: gbm_bo_get_offset() wrongly returns 0 for second plane of NV12 buffers
145- Sastisfactory since Update 8 needs force_vk_vendor set
146- [RADV][TONGA] - BeamNG.drive (284160) - Artifacts are present when looking at the skybox.
147- LEGO Star Wars: The Skywalker Saga graphical glitches (DXVK) on R9 380
148- [radv] Crypt not rendering properly
149- Leaks of DescriptorSet debug names
150- [Tracing flake] Missing geometry in trace\@freedreno-a630\@freedoom\@freedoom-phase2-gl-high.trace
151- Unreal Engine 5.2 virtual shadow maps have glitchy/lazy tile updates
152- RADV: Visual glitches in Unreal Engine 5.2.1 when using material with anisotropy and light channel 2
153- radv: Regression with UE5 test
154- SIGSEGV with MESA_VK_TRACE=rgp and compute only queue
155- mesa: vertex attrib regression
156- [ANV] Corruptions in Battlefield 4
157- anv regression w/ commit e488773b29d97 ("anv: Fast clear depth/stencil surface in vkCmdClearAttachments")
158- freedreno uses wrong patch size
159- ir3: dEQP-GLES31.functional.synchronization.inter_invocation.image_atomic_read_write crash on a6xx gen4
160- a630: antichamber crashes with pack_A6XX_GRAS_CL_GUARDBAND_CLIP_ADJ: Assertion
161- mesa:amd+compiler / aco_tests assembler.gfx11.vop12c_v128/gfx11 failure with llvm-17
162- ci_run_n_monitor crash because of incorrect parsing of dag
163- Zink + Venus: driver can't handle INVALID<->LINEAR!
164- anv not initializing engine correctly with INTEL_COPY_CLASS=1
165- Anv: Particles have black square artifacts on Counter Strike 2 on Skylake
166- Lords of the Fallen 2023 Red Eye mode crashing game and desktop
167- [radeonsi] [vulkan] [23.3-rc1 regression] Video output corrupted in QMplay2 with Vulkan renderer
168- [BISECTED] ac/radeon commit somehow breaks nv12 surface from HEVC decode
169- radv: Chrome crashes when ANGLE uses GPL
170- Parsec displays completely green screen with hardware decoder selected while using Mesa 23.3 and Mesa 24
171- H264 to H264 transcode output corruption with gst-vaapi
172- opencl-jpeg-encoder does not work with nouveau/rusticl, works with nouveau/clover
173- [rusticl] [radeonsi] [darktable4] [ppc64le] Darktable always renders black images despite not throwing any error
174- [R600] X-plane 11 demo (Linux Native) crashes upon launch on HD5870 and HD6970
175- [CI] .gitlab-ci/setup-test-env.sh date -d parsing fails on Alpine Linux containers
176- ANV not handling VkMutableDescriptorTypeCreateInfoEXT::pMutableDescriptorTypeLists[i] being out of range
177- Ubuntu 23.10 build error with rusticl_opencl_bindings.rs
178- Rusticl fails to build
179- tu: Wolfenstein: The New Order misrenders on a740
180- DRI_PRIME fails with ACO only radeonsi
181- ci_run_n_monitor: undetected sanity dep breaks the pipeline
182
183
184Changes
185-------
186
187Alejandro Piñeiro (10):
188
189- broadcom/qpu: use back BITFIELD64_RANGE for ANYOPMASK
190- broadcom/compiler: add v3d_pack_unnormalized_coordinates helper
191- broadcom: only support v42 and v71
192- broadcom/compiler: set properly lod query
193- broadcom/cle: remove v33 and v41 from xml definition
194- broadcom/cle: rename xml files
195- docs/v3d: update v3d documentation
196- nir: add new opcodes to map new v71 packing/conversion instructions
197- broadcom/compiler: update image store lowering to use v71 new packing/conversion instructions
198- broadcom/compiler: remove one superfluous call to nir_opt_undef
199
200Alessandro Astone (2):
201
202- asahi: Use the compat version of qsort_r
203- zink: Fix resizable BAR detection logic
204
205Alexander von Gluck IV (3):
206
207- egl/haiku: Cleanup includes; minor build fix
208- hgl: Redefine visual options in hgl_context.h
209- egl/haiku: Remove some dead cleanup code
210
211Alyssa Rosenzweig (286):
212
213- hasvk: Support builiding on non-Intel
214- crocus: Support building on non-Intel
215- meson: Add vulkan-drivers=all option
216- meson: Add gallium-drivers=all option
217- gitlab: Highlight .cl as C
218- nir,vtn: Add exported bool to nir_function
219- nir: Add nir_remove_non_exported
220- nir/builder: Add nir_call helper
221- meson: Simplify clc expression
222- meson: Require clc for asahi
223- vtn: Add spirv_library_to_nir_builder feature
224- clc: Add missing idep_vtn
225- agx: Fix lower regular texture metadata
226- agx: Vectorize load/stores
227- agx: Fuse (unmasked) extr_agx
228- agx: Fuse ubitfield_extract
229- asahi: Fix agx_pack unrolling
230- asahi: Make GenXML compatible with OpenCL
231- asahi: Unpack at 32-bit granularity
232- asahi: Reexpress genxml pack macro
233- asahi: Add folder for internal shaders
234- asahi: Add asahi_clc infrastructure
235- asahi: Pass valid memctx to open_device
236- asahi: Deserialize libagx when opening device
237- asahi,agx: Plumb libagx
238- asahi: Add software-defined field to texture desc
239- agx: Use CL for texture lowerings
240- asahi: Remove placeholder shader
241- asahi: Fix tools=all builds
242- ci: Opt out asahi from clang-format
243- ttn: Set sample shading for sample ID reads
244- compiler: Make shader_enums.h CL-safe
245- compiler: Inline mesa_vertices_per_prim
246- compiler: Make u_decomposed_prims_for_vertices available to CL
247- nir/lower_gs_intrinsics: Include primitive counts
248- nir/lower_gs_intrinsics: Append EndPrimitive
249- nir/lower_gs_intrinsics: Count decomposed primitives too
250- nir: Also gather decomposed primitive count
251- nir: Add intrinsics for lowering GS
252- nir: Add intrinsics for lowering bindless textures/samplers
253- nir/print: handle adjacency
254- asahi: Clamp 8-bit integer RTs
255- agx: Legalize image MS index
256- agx: Fix fragment side effects scheduling
257- agx: Check for spilling in release builds
258- docs/features: Mark ARB_mdi done on asahi
259- agx: Cleanup 8-bit math before lowering
260- agx: Require 32-bit alignment for EOT offset
261- agx: Add scaffolding for subgroup ops
262- agx: Translate simple subgroup ops
263- asahi: Pack non-border colour sampler desc
264- agx: Allow drivers to lower texture handles
265- asahi: Lower samplers to bindless if needed
266- agx: Lower LOD bias earlier
267- agx: Handle bindless samplers
268- asahi: Handle load_sampler_handle
269- asahi: Add sampler heap data structure
270- asahi: Use the sampler heap
271- asahi: Upload tex/samplers properly with merged shaders
272- asahi: Don't hazard track fake resources
273- asahi: Refactor encoder data structure
274- asahi: Factor out agx_launch
275- asahi: Make encoder_allocate public
276- asahi: Add data structures for geometry shaders
277- asahi: Add helpers for lowering GS
278- asahi: Add GS lowering pass
279- asahi: Wire up geometry shaders
280- asahi: Advertise geometry shaders
281- asahi: rm unused deqp debug flag
282- asahi: Don't use OpenGL clip bit
283- asahi: Plumb clip_halfz bit from RS
284- asahi: Advertise ARB_clip_control
285- asahi: Implement timer queries
286- docs: Mark timer queries as done on asahi
287- asahi: Implement ARB_base_instance
288- nir: Simplify nir_alu_instr_channel_used definition
289- nir/validate: Optimize ssa_srcs set
290- nir/validate: Don't spam nir_alu_instr_channels
291- nir/validate: Don't validate out-of-bounds channels
292- nir/validate: Use unlikely for validate_assert
293- nir/validate: Don't check dimensions in validate_def
294- nir/validate: Drop stale todo
295- nir/validate: Inline validate_ssa_src
296- nir/validate: Split out validate_sized_src
297- nir/validate: Specialize if source validation
298- panfrost: Add an allow_rotating_primitives() helper
299- panfrost: Factor out vertex attribute stride calculation
300- panfrost: Add panfrost_get_{position,varying}_shader() helpers
301- gallium: add pipe_shader_from_nir helper
302- radeonsi: use pipe_shader_from_nir
303- v3d: use pipe_shader_from_nir
304- asahi: use pipe_shader_from_nir
305- vc4: use pipe_shader_from_nir
306- zink: use pipe_shader_from_nir
307- nouveau: use pipe_shader_from_nir
308- panfrost: use pipe_shader_from_nir
309- gallium: drop pipe_shader_state_from_nir
310- mesa/st: collapse tgsi deadcode
311- mesa/st: use pipe_shader_from_nir
312- nir/lower_tex: Add 1D lowering
313- agx: fix 1D texture sampling
314- ac,radv,radeonsi: use common 1D texture lowering
315- nir/format_convert: handle clamping smaller bit sizes
316- nir/lower_idiv: Optimize idiv sign calculation
317- agx: Hotfix for stack_adjust in GS
318- asahi/decode: Decode multiple macOS commands
319- asahi: Quiet clang warning
320- asahi: Add half float type to genxml
321- asahi: Add XML for hw tessellation
322- asahi: Identify Primitive ID frag input
323- asahi: Identify bicubic filtering mode
324- asahi: fix index bias with GS/XFB
325- asahi: Sync heap size
326- asahi: init clear colour between batches
327- asahi: clamp clear colours
328- asahi: handle self blits
329- asahi: bump limits
330- asahi: remove bogus assertion
331- asahi: be robust about null xfb
332- asahi: fix dirty tracking fail with point sprites
333- asahi: handle null PBE
334- asahi: Be robust with arrays of images
335- asahi: fix imageSize of null image
336- asahi: rm compact image atomic descriptors
337- asahi: use 2D descriptors for cubes
338- asahi: defer texture packing to draw-time
339- ail: handle >4GiB textures
340- asahi: return GL_OOM for excessive image sizes
341- asahi: fix meta usc builder allocation
342- asahi: implement xfb stream queries
343- asahi: fix output to non-rast streams
344- asahi: bump glsl version
345- asahi: minify when blitting for transition
346- asahi: blit with the old format when transitioning
347- asahi: flush before resource transition
348- agx: Fix flatshading of matrices
349- asahi: fix xfb of pointsize when not drawing points
350- asahi: defeature quads
351- asahi: Rotate tri fans based on provoking vtx
352- asahi: use GS for first-provoking fans
353- asahi: Early out for GS + rast discard
354- asahi: Implement draw parameters
355- agx: wire up texture_samples/image_samplers
356- asahi: advertise ARB_shader_texture_image_samples
357- asahi: fix layout transitions with arrays
358- asahi: use correct target packing PBE
359- asahi: choose staging bind better
360- asahi: fix destroy_query leaving dangling references
361- asahi: add agx_push macro
362- asahi: collapse unreachable condition
363- asahi: use agx_push
364- asahi: remove dead declarations
365- asahi: rm unnecessary uniform upload for GS
366- asahi: make UB easier to see
367- asahi: force GS for indirect prim gen query
368- asahi: rework GS input assembly
369- asahi: Implement multidraw indirect
370- asahi: move heap alloc to first use
371- asahi: double depth bias
372- asahi: add static assert
373- agxdecode: fix stack smash with border colour
374- asahi: Support L/A/I formats for texture buffers
375- asahi: fix tri fan enum
376- asahi: rework cf binding xml
377- asahi: add xml for flatshading fans
378- agx: fix VARYING_SLOT_COL0 getting flatshaded
379- agx: Avoid scratch mem with tri strip w/ adjacency
380- agx: rework libagx linking a bit
381- asahi: Unroll GS/XFB primitive restart on the GPU
382- asahi: Lower edge flags
383- asahi: assert hw invariant
384- asahi: rewrite pointsize handling
385- agx: remove spurious z/s writes in force early-z shaders
386- agx: handle force early-z + discard
387- agx: note that sample_mask runs occlusion queries
388- agx: allocate varying slot if writing viewport only
389- agx: report if we have a nonzero viewport
390- asahi: allow empty scissor box
391- asahi: add XML for multiple viewports
392- asahi: Implement ARB_viewport_array
393- asahi: handle some components/offsets in GS lowering
394- asahi: prepare gs copy shaders for compact clip/cull
395- asahi: handle compact clip/cull in gs component gather
396- asahi: Implement ARB_cull_distance
397- asahi: add more BGR formats
398- asahi: fix dupe rgb65 formats
399- asahi: fix pbe swizzling
400- asahi: fix integer RT clamping
401- agx: fix fp64 lowering options
402- agx: Lower 64-bit I/O to 32-bit
403- agx: don't produce split of immediate
404- asahi: fix size calculation for 2d msaa arrays
405- asahi: allow more format reinterpretation
406- asahi: respect render condition for compute
407- asahi: wire up hardware gl_PrimitiveID
408- asahi: clamp draw count for mdi
409- gallium: fix util_clamp_color type confusion
410- gallium: add PIPE_IMAGE_ACCESS_DRIVER_INTERNAL
411- nir/validate: allow bias on nir_texop_lod
412- asahi: Implement lod queries
413- vtn: fuse OpenCL mad if we can can
414- asahi: fix eMRT + background load interaction
415- ail: add is_level_compressed query
416- ail: use is_level_compressed
417- ail: add ail_is_level_twiddled_uncompressed
418- asahi: do not use compression blits for uncompressed levels
419- agx: allow bindful arrays if not clamping
420- asahi: don't format convert with staging blits
421- asahi: implement arrays as 2d for internal images
422- asahi: respect last_block
423- asahi: allow compressed image stores in blits
424- asahi: fix image_mask with unbind num trailing
425- asahi: add compute blitter
426- asahi: add and use batch_is_compute helper
427- asahi: fix get_batch with compute batches
428- asahi: allow multiple compute dispatches in a batch
429- asahi: drop custom mipmap generate
430- asahi: set data_valid on first draw
431- asahi: fix data valid tracking
432- asahi: reduce transfer map flushing with staging blits
433- asahi: do not stall for writers with invalid mips
434- asahi: implement blit-based resource_copy_region
435- asahi: fix snorm staging blits
436- asahi: use copy region for decompression
437- asahi: fix scissor arrays
438- asahi: disable compute-based blitter for now
439- agx: use more mem->tex barriers even on g13g
440- agx: fix early-z + discard together
441- asahi: fix set_sampler_views
442- asahi: fix max tex sizes
443- agx: optimize fcmp like fcmpsel
444- agx: wire up some ballots
445- agx: lower votes to ballots
446- agx: implement query_levels
447- agx: skip scoreboard bit in builder for !wait
448- agx: make vec widths explicit in IR
449- agx: validate post-RA
450- agx: rm silly todo
451- agx: rm outdated comment
452- agx: add index size helper
453- agx: trust in agx_index size
454- agx: mv agx_read/write_regs to validator
455- agx: use custom assert when packing
456- agx: use mov imm for pcopies
457- agx: allow phis with 16bit imms
458- agx: prepare for immediates in phis
459- agx: handle imm inlining into phis
460- asahi: rework compute emptiness tracking
461- asahi: stub qbo on the cpu
462- asahi: implement xfb overflow queries
463- agx: const fold after discard lowering
464- agx: fix xfb of invalid comp
465- agx: fix xfb of invalid var
466- asahi: bump vertex shader outputs
467- asahi: rm pointless multisample key bit
468- asahi: rm layered bit from shader key
469- asahi: implement point sprites w/o shader key
470- asahi: rm unused blend enable bit
471- asahi: rm logicop enable bit
472- asahi: rm nr_cbufs from key
473- asahi: rm blend->store from shader key
474- asahi: rm vbuf.count from key
475- asahi: rm agx_vbufs wrapper
476- asahi: invert program_point_size
477- asahi: divide by xfb stride for xfb draws
478- asahi: disable fp16 cbuf cap
479- asahi: add missing GS line strip (+adj) handling
480- asahi: link libagx before lowering mem access widths
481- asahi: cl-ify some xfb logic
482- asahi: factor out libagx_map_vertex_in_tri_strip
483- asahi: rotate xfb'd tri strips
484- asahi: inline something silly
485- asahi: plumb get_ubo_size
486- asahi: make txf robust properly
487- asahi: fix passthrough GS with poly modes
488- asahi: add missing tib alignment check
489- agx: optimize split(64-bit uniform)
490- agx: expand agx_index
491- agx: fix 64-bit phis with inlined immediates
492- agx: add unit test for pcopy lowering bug
493- agx: require min alignment for load/store vectorize
494- asahi: fallback some resource copies
495- asahi: don't canonicalize nans/flush denorms when copying
496- agx: unit test split uniform opt
497- agx: clang-fmt
498- nir,zink: Redefine flat_mask in terms of I/O locations
499
500Andrew Gazizov (4):
501
502- venus: Add use_guest_vram capset to enable guest-based blob alloc
503- venus: Use vk_object_id as blob_id for guest_vram device memory alloc
504- venus: Tighten the conditions for guest_vram device memory alloc
505- venus: Make sure that guest allocated blobs from hostmem are mappable
506
507Anthony Roberts (1):
508
509- glsl: Use unsigned instead of enum type in ir_variable_data
510
511Antoine Coutant (1):
512
513- clc: retrieve libclang path at runtime.
514
515Antonio Gomes (14):
516
517- rusticl, meson: Move libc functions to their own crate
518- rusticl, meson: Add gl/egl/glx bindings
519- iris: Fixups in resource_get_handle and resource_from_handle
520- mesa/st: Add new data to mesa_glinterop
521- mesa/st, dri2, wgl, glx: Modify flush_objects interop func to export a fence_fd
522- rusticl: Add xplat helpers to dynamic link interop functions
523- rusticl/device: Function to check for gl interop support
524- rusticl/device: Enable gl_sharing only if create_fence_fd is implemented
525- rusticl: Add functions to create CL ctxs from GL, and also to query them
526- rusticl/format: Add conversion table for GL->CL
527- rusticl: Create CL mem objects from GL
528- rusticl: Add support for cube maps
529- rusticl: Flush objects just before importing them
530- rusticl: Advertise cl_khr_gl_sharing extension
531
532Anuj Phogat (1):
533
534- intel/l3: Adjust URB weight calculation for gfx12.5+.
535
536Asahi Lina (12):
537
538- asahi: Fix CDM Launch/Barrier naming
539- asahi: Add extra CDM barrier bit for G13X
540- asahi: Move USC cache flush to agx_batch_init_state
541- asahi: Add more memory barrier opcodes
542- asahi: Add extra barrier for texture atomics on G13X
543- ail: Fix miptree offset generation for compressed textures
544- ail: Add explicit specification of mip level strides
545- ail: Fix tile size & strides for compressed textures
546- asahi: Add .editorconfig for CL files
547- asahi: Implement BO alignment
548- agx: Fix packing of stack map/unmap
549- agx: Add scoreboarding to stack instructions
550
551Bas Nieuwenhuizen (11):
552
553- radv: Add DGC preprocessing barrier support.
554- radv: Add compute DGC preprocessing support.
555- radv: Add some initial graphics DGC preprocessing support.
556- radv: Add implementation of cmd buffers for a sparse binding queue.
557- radv: Remove the sparse binding queue from coherent images.
558- radv: Move sparse binding into a dedicated queue.
559- nir: Add nir_static_workgroup_size helper.
560- nir: Add pass for clearing memory at the end of a shader.
561- radv: Add option to clear LDS at the end of a shader.
562- radeonsi: Add support to clear LDS at the end of a shader.
563- radv: Use correct writemask for cooperative matrix ordering.
564
565Benjamin Lee (14):
566
567- nak: make sm available in builders
568- nak: Legalize a bunch of instructions for SM50
569- nak: add IADD instruction for SM50
570- nak: implement ST* and LD* on SM50
571- nak: add ATOM{G,S} encoding for SM50
572- nak: add carry register file
573- nak: move iadd64 construction to a builder method
574- nak: use carry register file for IADD2
575- nak: make as_imm_not_{i,f}20 helper methods public
576- nak: implement SHL and SHR on SM50
577- nak: implement IMUL for SM50
578- nak: encode Dst::None as RZ on SM50
579- nak: implement SHFL on SM50
580- nak: implement VOTE on SM50
581
582Boris Brezillon (74):
583
584- pan/genxml: Fix "{Last,First} Heap Chunk" field position
585- panfrost: Fix format_minimum_alignment() for v6-
586- pan/bo: Make sure we catch refcnt underflows
587- pan/genxml: Fix 'Shader Program' descriptor definition on v9 and v10
588- pan/decode: Print the resource table label
589- pan/decode: Make CSF decoding more robust to NULL pointers
590- pan/decode: Fix the pan_unpack() call for JUMP instruction unpacking
591- panfrost: Flag the right shader when updating images
592- panfrost: Kill unused panfrost_batch::polygon_list field
593- panfrost: Emit attribs in panfrost_update_state_3d() on bifrost/midgard
594- panfrost: Emit image attribs for compute in panfrost_update_shader_state()
595- panfrost: Rename panfrost_vtable::context_init
596- panfrost: Inline pan_emit_tiler_heap()
597- panfrost: Inline pan_emit_tiler_ctx()
598- panfrost: Count draws at the batch level
599- panfrost: Express the per-batch limit in term of draws
600- panfrost: Count the number of compute jobs at the batch level
601- panfrost: Make panfrost_has_fragment_job() public
602- panfrost: Stop using the scoreboard to check the presence of draws/compute
603- panfrost: Store the fragment job descriptor address in the batch
604- panfrost: Emit the fragment job from panfrost_batch_submit()
605- panfrost: Move the panfrost_emit_tile_map() call around
606- panfrost: Get rid of unused in_sync parameter in panfrost_batch_submit[_ioctl]()
607- panfrost: Get rid of the out_sync parameter in panfrost_batch_submit_jobs()
608- panfrost: Get rid of unused fb parameter passed to panfrost_batch_submit_jobs()
609- panfrost: Add a submit_batch() hook to panfrost_vtable
610- panfrost: Store the index pointer in panfrost_batch
611- panfrost: Stop passing vertex attribute arrays around
612- panfrost: Store varying related fields in panfrost_batch
613- panfrost: Use u_reduced_prim() to do the is_line check
614- panfrost: Move JM specific fields to their own struct
615- panfrost: s/panfrost_emit_vertex_tiler_jobs/jm_push_vertex_tiler_jobs/
616- panfrost: Move the JM-specific bits out of emit_fragment_job()
617- panfrost: Rename several job emission helpers
618- panfrost: Factor out the point-sprite shader update logic
619- panfrost: Factor out the vertex count logic
620- panfrost: Re-order things in panfrost_direct_draw()
621- panfrost: Move all JM-specific bits out of panfrost_direct_draw()
622- panfrost: Use batch->tls.gpu to store the compute TLS descriptor
623- panfrost: Move JM-specific bits out of panfrost_launch_grid_on_batch()
624- panfrost: Move JM specific bits out of panfrost_launch_xfb()
625- panfrost: Drop the vertex_count argument passed to panfrost_batch_get_bifrost_tiler()
626- panfrost: Rename panfrost_batch_get_bifrost_tiler()
627- panfrost: s/panfrost_emit_shader/jm_emit_shader_env/
628- panfrost: s/panfrost_emit_primitive/jm_emit_primitive/
629- panfrost: Rename JM-specific batch submission helpers
630- panfrost: s/preload/jm_preload_fb/
631- panfrost: s/init_batch/jm_init_batch/
632- panfrost: Prepare things for the common/JM cmdstream split
633- panfrost: Move JM helpers to their own source file
634- panfrost: Add a JOBX() macro to simplify job-frontend selection
635- panfrost: Fix multiplanar YUV texture descriptor emission on v9+
636- panfrost: Don't leak NIR compute shaders
637- panfrost: s/pan_scoreboard/pan_jc/
638- panfrost: Rename pan_cs.{c,h} into pan_desc.{c,h}
639- panfrost: Make pan_afbc_compression_mode() per-gen
640- panfrost: Restrict job chain helpers to JM hardware
641- panfrost: Restrict job descriptor emission to JM hardware
642- util/hash_table: Use FREE() to be consistent with the CALLOC_STRUCT() call
643- util/hash_table: Don't leak hash_u64_key objects when the entry exists
644- util/hash_table: Don't leak hash_key_u64 objects when the u64 hash table is destroyed
645- panfrost: Abstract kernel driver operations
646- pan/kmod: Add a backend for the panfrost kernel driver
647- panfrost: Avoid direct accesses to some panfrost_device fields
648- panfrost: Avoid direct accesses to some panfrost_bo fields
649- panfrost: Back panfrost_device with pan_kmod_dev object
650- panfrost: Add a VM to panfrost_device
651- panfrost: Back panfrost_bo with pan_kmod_bo object
652- panfrost: Introduce a PAN_BO_SHAREABLE flag
653- panvk: Pass PAN_BO_SHAREABLE when relevant
654- panfrost: Flag BO shareable when appropriate
655- panvk: Fix tracing
656- panvk: Fix access to unitialized panvk_pipeline_layout::num_sets field
657- panfrost: Clamp the render area to the damage region
658
659Boyuan Zhang (4):
660
661- gallium/pipe: define hevc max slices number
662- frontend/va: add support for multi slices reflist
663- radeonsi: add new interface to handle multi slice reflist
664- radeonsi/vcn: add new logic for hevc multi slices reflist
665
666Brian King ((MEDIA)) (1):
667
668- d3d12: Add constraint_set1_flag support
669
670Caio Oliveira (90):
671
672- anv: Fix leak when compiling internal kernels
673- intel/compiler: Remove unused parameter from brw_nir_adjust_payload()
674- intel/compiler: Take more precise params in brw_nir_optimize()
675- intel/compiler: Remove unused parameter from brw_nir_analyze_ubo_ranges()
676- intel/compiler: Clarify the asserts in nir_load_workgroup_id lowering
677- intel/compiler: Rework opt_split_sends to not rely/modify LOAD_PAYLOAD
678- intel/compiler: Re-enable opt_zero_samples() for Gfx7+
679- intel/compiler: Re-enable opt_zero_samples() in many cases for Gfx12.5
680- intel/compiler: Remove is_tex()
681- intel/compiler: Use linear allocator in parts of brw_schedule_instructions
682- intel/compiler: Remove reference to brw_isa_info from schedule_node
683- intel/compiler: Allocate all schedule_nodes at once
684- intel/compiler: Use array to iterate the scheduler nodes
685- intel/compiler: Add only available instructions to scheduling list
686- intel/compiler: Extract scheduling related basic functions
687- intel/compiler: Cache issue_time information
688- intel/compiler: Remove virtual calls from scheduler
689- intel/compiler: Move FS specific fields to fs_instruction_scheduler
690- intel/compiler: Merge child/latency arrays in schedule_node
691- intel/compiler: Tidy up code in scheduler related to reads_remaining
692- intel/compiler: Move earlier scheduler code that is not mode-specific
693- intel/compiler: Separate schedule_node temporary data
694- intel/compiler: Make scheduler classes take an external mem_ctx
695- intel/compiler: Reuse same scheduler for all pre-RA scheduling modes
696- intel/compiler: Clear up block instructions before re-adding them
697- intel/compiler: Simplify allocation of NIR related arrays
698- intel/compiler: Prefer ctor/dtors in some Google Tests
699- intel/compiler: Don't use fs_visitor::bld in tests
700- intel/compiler: Don't use fs_visitor::bld in fs_reg_alloc
701- intel/compiler: Don't use fs_visitor::bld in thread payload classes
702- intel/compiler: Add a few more helpers to fs_builder
703- intel/compiler: Allow dumping CFG to a specific FILE*
704- intel/compiler: Sort lists of succs and preds in CFG dump output
705- intel/compiler: Add a few tests to opt_predicated_break
706- anv/xe2+: Use Region-based Tessellation redistribution
707- iris/xe2+: Use Region-based Tessellation redistribution
708- intel/compiler: Refactor program exit in intel_clc
709- intel/compiler: Use single variable instead of dynarray
710- intel/compiler: Fix memory leaks in intel_clc
711- intel/compiler: Remove the linking step in intel_clc
712- intel/compiler: Remove unused headers
713- intel/compiler: Move NIR emission code to brw_fs_nir.cpp
714- intel/compiler: Make a NIR intrinsic emission functions static
715- intel/compiler: Make more functions in NIR conversion static
716- intel/compiler: Make functions for NIR control flow conversion static
717- intel/compiler: Make setup functions of NIR emission static
718- intel/compiler: Make non-intrinsic NIR conversion functions static
719- intel/compiler: Make NIR atomic conversion functions static
720- intel/compiler: Make NIR resources helpers static
721- intel/compiler: Move nir_ssa_value into a local structure
722- intel/compiler: Move remaining NIR conversion fields to nir_to_brw_state
723- intel/compiler: Stop using fs_visitor::bld field in NIR conversion
724- intel/compiler: Annotate and use nir_to_brw_state::bld
725- intel/compiler: Don't use fs_visitor::bld in remaining places
726- intel/compiler: Remove fs_visitor::bld
727- intel/compiler: Make fs_visitor not depend on fs_builder
728- intel/compiler: Make fs_builder include fs_visitor and not the other way
729- intel/compiler: Add ctor to fs_builder that just takes the shader
730- intel/compiler: Create and use nir_to_brw() function
731- intel/compiler: Use reference instead of pointer for nir_to_brw_state
732- intel/compiler: Use reference instead of pointer for fs_visitor
733- compiler/glsl: Reduce scope of is_anonymous
734- clover: Remove usage of glsl_type C++ helpers
735- compiler/types: Add a few more helpers to get builtin types
736- intel/compiler: Use C helpers to access builtin types
737- compiler: Remove C++ static member pointers to builtin types
738- intel/compiler: Use glsl_type C helpers
739- r600/sfn: Use glsl_type C helpers
740- nouveau: Use glsl_type C helpers
741- nir: Use glsl_type C helpers
742- mesa: Use glsl_type C helpers
743- lima: Use glsl_type C helpers
744- compiler/types: Add a few more glsl_type C helpers
745- glsl: Use glsl_type C helpers
746- compiler/types: Remove glsl_type C++ helpers
747- compiler/types: Use a typedef for glsl_type
748- intel/cmat: Add pass to lower cooperative matrix to subgroup operations
749- intel/dev: Add cooperative matrix configuration information
750- anv: Implement VK_KHR_cooperative_matrix
751- util: Add a way to set the min_buffer_size in linear_alloc
752- spirv: Use linear_alloc for parsing-only data
753- spirv: Use value_id_bound to set initial memory allocated
754- intel/fs: Only allocate acp_entry if we are adding one
755- intel/fs: Use linear allocator in opt_copy_propagation
756- intel/fs: Use linear allocator in fs_live_variables
757- anv: Don't print warnings for GRL kernel compilations
758- intel/compiler: Use INTEL_DEBUG=cs to ask for brw_compiler output
759- nir: Disable -Wmisleading-indentation when compiling with GCC
760- ci: Add Werror=misleading-indentation to debian-clang
761- intel/compiler: Fix rebuilding the CFG in fs_combine_constants
762
763Casey Bowman (1):
764
765- anv: Override vendorID for Diablo IV
766
767Chia-I Wu (14):
768
769- radv: fix vkCmdCopyImage2 for emulated etc2/astc
770- radv: stop using vk_render_pass_state::render_pass
771- vulkan, tu, pvr: remove vk_render_pass_state::render_pass
772- radv: fix image view extent override for astc
773- radv: minor clean up to image view extent override
774- ac: be careful with stencil_offset override
775- radv: disable TC-compat htile on GFX9 in some cases
776- radv: fix VkDrmFormatModifierProperties2EXT for multi-planar formats
777- radv: fix VkSubresourceLayout2KHR for multi-planar formats with modifiers
778- radv: fix a typo in radv_image_view_make_descriptor
779- radv: fix asserts for radv_init_metadata
780- radv: convert a check in radv_get_memory_fd to assert
781- vk/util: ignore unsupported feature structs
782- Revert "vk/util: ignore unsupported feature structs"
783
784Chris Spencer (7):
785
786- meson: Add option to ignore artificial Android limitations
787- android.mk: Add option to pass arbitrary parameters to meson
788- anv/android: Only limit advertised Vulkan version in strict mode
789- radv/android: Only limit advertised Vulkan version in strict mode
790- v3dv/android: Only limit advertised Vulkan version in strict mode
791- vn/android: Only limit advertised Vulkan version in strict mode
792- vulkan/android: Only limit advertised extensions in strict mode
793
794Christian Gmeiner (13):
795
796- agx: Re-index nir defs to reduce memory usage
797- ci/etnaviv: Update ci expectation
798- etnaviv: rs: Call etna_rs_gen_clear_surface(..) when needed
799- etnaviv: Mark etna_rs_gen_clear_surface(..) private
800- docs: Update etnaviv extensions
801- etnaviv: Update headers from rnndb
802- etnaviv: Add static_assert(..) to catch memory corruption
803- isaspec: Add bool_inv type to print inverted bools
804- etnaviv: Add isaspec support
805- etnaviv: disassembler: Switch to isaspec
806- mesa: Drop not used program_written_to_cache
807- nir/opt_peephole_select: handle speculative ubo loads
808- pan/mdg: Use nir_builder for load_sampler_lod_parameters_pan
809
810Colin Marc (1):
811
812- vulkan video: correctly set SPS VUI bits
813
814Connor Abbott (32):
815
816- util/rb_tree: Fix editorconfig
817- util/rb_tree: Add augmented trees and interval trees
818- freedreno/ci: Remove minetest trace
819- v3d/ci: Remove minetest trace
820- vk,lvp,tu,radv,anv: Add common vk_*_pipeline_create_flags() helper
821- vk/graphics_state: Support VK_KHR_maintenance5
822- vk/graphics_state, tu: Rewrite renderpass flags handling
823- vk/graphics_state: Support VK_EXT_attachment_feedback_loop_dynamic_state
824- vk/graphics_state: Add vk_pipeline_flags_feedback_loops helper
825- tu: Assume no raster-order attachment access with NULL DS/blend state
826- tu: Fix order of rasterizer_discard check
827- tu: Make sure copies to half-float formats are bit exact
828- tu: Fix getting VkDescriptorSetVariableDescriptorCountLayoutSupport
829- ir3/ra: Don't swap killed sources for early-clobber destination
830- nir: Add quad vote intrinsics
831- amd: Implement quad_vote intrinsics
832- nir/subgroups: Add option to lower Boolean subgroup reductions
833- amd: Enable boolean subgroup lowering
834- tu: Fix re-emitting VS param state after it is re-enabled
835- tu: Don't use pipeline layout to emit shared const enable
836- tu: Rework dynamic offset handling
837- tu: Make filling out tu_program_state not depend on the pipeline
838- tu: Move shader linking to tu_shader.cc
839- freedreno/afuc: Handle store instruction on a5xx
840- freedreno/afuc: Add separate "SQE registers"
841- freedreno/afuc: Use SQE registers for call stack
842- freedreno/afuc: Add syntax for pre-increment addressing
843- freedreno/afuc: Decode (sdsN) modifier
844- freedreno: Update more control/pipe registers for a7xx
845- freedreno/afuc: README updates for a7xx
846- freedreno/afuc: Fix gen autodetection for a7xx
847- ir3/legalize: Fix helper propagation with b.any/b.all/getone
848
849Corentin Noël (10):
850
851- mesa/bufferobj: ensure that very large width+offset are always rejected
852- virgl: fill the array_size value when using PIPE_TEXTURE_CUBE
853- virgl/texture: Align destination box to block depth
854- mesa/ffvs: Use gl_state_index16 in helpers directly
855- gallivm: Initialize indir_index to NULL before use
856- gallivm/lp_bld_nir_aos: Use TGSI instead of PIPE enum
857- mesa: Use a switch for state_iter and be more precise about its type
858- frontends/va: Remove wrong use of ProfileToPipe
859- virgl: Only send the same amount of data than declared in pipe_sampler_state
860- virgl: Assert build_id_note before dereferencing it
861
862Daniel Almeida (33):
863
864- nak: derive From<OpFoo> for Op through a proc macro
865- nak: make Instr::new() generic
866- nak: compiler: add From<T:Into<Op>> for Instr
867- nak: compiler: replace Instr::new(..) with OpFoo {}.into()
868- nak: Heap-allocate Instrs
869- nak: Do not allocate vectors needlessly in optimization passes
870- nak: add support for floor, ceil and trunc
871- nak: run nir_lower_frexp and nir_opt_algebraic_late
872- nak: more lowerings
873- nak: change ishl data type to I32
874- nak: add support for nir_op_isign
875- nak: Add support for nir_op_bitcount
876- nak: add support for nir_op_bitfield_reverse
877- nak: add support for findmsb,findlsb
878- nak: add support for packhalf2x16_split
879- nak: add support for nir_op_unpack_half_2x16_split_{x|y}
880- nak: add support for atomic cmpxcgh on images
881- nak/sm50: rewrite encode_iadd2 to not use encode_alu()
882- nak: sm50: rewrite fsetp to not use encode_alu
883- nak: sm50: Rewrite fmnmx to not use encode_alu
884- nak: sm50: rewrite fmul to not use encode_alu
885- nak: sm50: rewrite fset to not use encode_alu
886- nak: sm50: rewrite iabs to not use encode_alu
887- nak: sm50: convert sel to not use encode_alu()
888- nak: sm50: convert i2f to not use encode_alu()
889- nak: sm50: rewrite encode_f2f to not use encode_alu()
890- nak: convert encode_imad to not use encode_alu()
891- nak: sm50: rewrite encode_popc to not use encode_alu()
892- nak: sm50: rewrite encode_prmt to not use encode_alu()
893- nak: sm50: remove encode_alu() and friends
894- nak/sm50: remove ALUSrc and friends
895- nak/sm50: remove \*fmod* calls from iabs
896- nak: sm50: fix ineg legalization
897
898Daniel Schürmann (24):
899
900- nir/lower_subgroups: optimize reductions with cluster_size == 1
901- nir: optimize open-coded quadVote* directly to new nir_quad intrinsics
902- aco: delete instruction selection for boolean subgroup operations
903- nir: remove info.fs.needs_all_helper_invocations
904- nir/gather_info: add missing wide subgroup operations
905- nir: add info.fs.require_full_quads
906- aco: enable helper lanes if shader->info.fs.require_full_quads
907- amd: rename max_wave64_per_simd -> max_waves_per_simd
908- aco: rename max_wave64_per_simd -> max_waves_per_simd
909- radv: fix number of physical SGPRs on GFX10+
910- aco: remove VCCZ and EXECZ register handling
911- nir/opt_loop: move loop control-flow optimizations into separate pass
912- treewide: replace calls to nir_opt_trivial_continues() with nir_opt_loop()
913- nir: remove nir_opt_trivial_continues()
914- nir: remove redundant passes from nir_opt_if()
915- nir/opt_loop_cf: generalize removal of "trivial" continues
916- aco: fix should_form_clause() for memory instructions without operands
917- aco: form clauses for LDS instructions
918- aco: add new post-RA scheduler for ILP
919- aco: refactor and speed-up dead code analysis
920- nir/opt_move_discards_to_top: don't schedule discard/demote across subgroup operations
921- nir/gather_info: fix enumeration of wide subgroup intrinsics
922- aco: give spiller more room to assign spilled SGPRs to VGPRs
923- aco/insert_exec_mask: Fix unconditional demote at top-level control flow.
924
925Daniel Stone (7):
926
927- ci: Try really hard to print final result string
928- ci/radeonsi: Occlusion queries are flaky on stoney
929- ci: Fix trivial typo in ARTIFACTS_BASE_URL
930- panfrost/ci: Remove Vulkan expectations from G57
931- panfrost/ci: Add environment variable to suppress warnings
932- panfrost/ci: Skip broken image copy tests
933- ci: Re-enable Collabora farm
934
935Danylo Piliaiev (15):
936
937- tu: Fix reading of stale (V)PC_PRIMITIVE_CNTL_0
938- tu/a7xx: Zero out A7XX_VPC_PRIMITIVE_CNTL_0 in 3d blits
939- tu/a6xx: Exclude REG_A6XX_TPL1_UNKNOWN_B602 from reg stomping
940- tu/a7xx: Fix occlusion queries on pre-A740 GPUs
941- tu: Always print startup failure messages
942- tu: Return error when GPU is unsupported
943- freedreno/devices: Support Adreno 725
944- tu: Add a725 workaround dispatch at the start of each cmdbuf
945- freedreno/devices: Separate device definition into base + gen features
946- freedreno,tu,ir3: Pass fd_dev_info into ir3_compiler_create
947- freedreno,tu: Add env vars to modify fd_dev_info
948- freedreno: Add a644 support
949- freedreno/devices: Update a690 magic regs from WSL blob
950- turnip: Disable UBWC for D/S images on A690
951- freedreno: Disable UBWC for D/S images on A690
952
953Dave Airlie (38):
954
955- vulkan: update video headers
956- vulkan/video: add support for h264 encode to common code
957- vulkan/video: add h265 encode support
958- vulkan/video: add h264 nal enum
959- vulkan/video: add a nal_unit lookup for hevc
960- util: add a bitstream encoder for video stream headers.
961- vulkan/video: add h264 level idc convertor utility
962- vulkan/video: add a h265 level translator.
963- vulkan/video: add h264 headers encode
964- vulkan/video: add h265 header encoders.
965- nak: fix backtrace crash running computeheadless
966- nak: make ipa encoding match the order in codegen gv100
967- nak: do perspective divide for interp none as well
968- nvk/xfb: set correct counter buffer for writing stream out counters.
969- nvk/nil: allow storage on VK_FORMAT_A2B10G10R10_UINT_PACK32
970- nvk: fix transform feedback with multiple saved counters.
971- nvk/nak/xfb: handle skipping properly when setting xfb_attr.
972- nvk: drop unneeded shader type conversion function
973- nvk/nak: fix regression with shf changes on sm70
974- intel/compiler: move gen5 final pass to actually be final pass
975- vulkan/video: drop encode beta checks and rename EXT->KHR
976- gallivm: handle llvm 16 atexit ordering problems.
977- intel/compiler: fix release build unused variable.
978- intel/compiler: revert part of "Move earlier scheduler code that is not mode-specific"
979- llvmpipe: fix caching for texture shaders.
980- gallivm/sample: refactor first/last level handling and use level_zero_only.
981- gallivm/sample: add some num_samples vs level zero only support
982- gallivm/sample: make the load_mip helper useful outside this file.
983- gallivm/lp: reduce size of lp_jit_texture.
984- gallivm/lp: reduce image descriptor size.
985- gallivm/lp: merge sample info into normal info
986- gallivm/lp: move sampler index around to reduce struct
987- lavapipe: bump .maxResourceDescriptorBufferRange
988- intel/compiler: reemit boolean resolve for inverted if on gen5
989- radv: don't emit cp dma packets on video rings.
990- radv/video: refactor sq start/end code to avoid decode hangs.
991- radv: don't submit empty command buffers on encoder ring.
992- gallivm: passing fp16_split_fp64 to fp16 lowering.
993
994Dave Stevenson (2):
995
996- gallium: Add more TinyDRM drivers to the list of kmsro drivers
997- gallium: Add udl (DisplayLink) to the list of kmsro drivers
998
999David Heidelberg (53):
1000
1001- ci/docs: add coreutils
1002- ci: bump tags
1003- ci/zink: reduce premerge testing on a618 to ~ 12 minutes
1004- ci: hide Mesa install phase
1005- ci: drop clover from release builds and remove rusticl build
1006- ci: simplify debian-rusticl-testing definition
1007- ci: drop mingw and wine from the x86_64 build container
1008- ci: always cleanup pip and cargo leftovers
1009- ci: bashify scripts, use arrays
1010- ci: drop debootstrap, unused
1011- ci/panfrost: run T860 traces as intended (nightly job)
1012- ci/venus: reduce pre-merge to fit under 15 min
1013- ci/alpine: do not store apk cache
1014- ci/wine: move wine configuration into rootfs where is wine available
1015- Revert "ci/wine: move wine configuration into rootfs where is wine available"
1016- ci/lava: add wine into the amd64 ephemeral container packages
1017- ci/zink: restore full premerge testing on Adreno 618
1018- ci: fixup section names
1019- ci/nouveau: define a kernel and dtb, so we can fetch it from external sources
1020- ci: inject gfx-ci/linux S3 artifacts without rebuilding containers
1021- ci/zink: disable nheko trace, as it sometimes crashes
1022- gitlab: make commit more commit-like formatted
1023- ci: tag sanity, rustfmt and clang-format job as a "placeholder" job
1024- ci/traces: drop the freedoom-phase2-gl-high.trace
1025- ci: disable Anholt farm
1026- ci/freedreno: disable a660 as it's down now
1027- Revert "ci/freedreno: disable a660 as it's down now"
1028- ci: bump kernel to 6.6.4
1029- docs: drop unused manual optimizations override
1030- ci/freedreno: mark unvanquished-lowest trace as flaky and skip
1031- ci/freedreno: switch Adreno 630 boards back to 6.4 kernel
1032- ci/freedreno: increase fraction for Vulkan testing
1033- ci/tu: add another failing pipeline strip draw
1034- ci/freedreno: extend timeout for full runs
1035- ci/freedreno: re-enable two Adreno 618 tests
1036- ci/freedreno: timestamp-get no longer fails on Adreno
1037- ci/freedreno: downgrade a618_piglit to 6.4 kernel
1038- ci/freedreno: fail introduced by ARB_post_depth_coverage
1039- rusticl: add freedreno alias for RUSTICL_ENABLE
1040- ci/freedreno: more issues showed up on a618, let's use 6.4
1041- ci/austriancoder: separate HW definition from SW
1042- ci/freedreno: downgrade whole Adreno 6xx series, incl. zink-a618 jobs
1043- ci/broadcom: separate HW definition from SW
1044- ci: skip EGL functional color_clears tests for Wayland
1045- ci/lava: separate HW definitions from SW
1046- ci/google: re-enable farm
1047- ci/zink: update piano trace
1048- ci/radeonsi: disable VA-API testing on raven
1049- ci: enable ci-deb-repo for libdrm 2.4.119 (and others in the future)
1050- ci/alpine: update to latest to get libdrm 2.4.119
1051- ci: bump Fedora and Android libdrm2 to 2.4.119
1052- ci/rootfs: add libdrm also inside the rootfs
1053- ci/deqp: uprev deqp-runner for Linux too to 0.18.0
1054
1055David Rosca (19):
1056
1057- frontends/va: Map decoder and postproc surfaces for reading
1058- radeonsi/vce: Implement destroy_fence vfunc
1059- radeonsi/uvd: Implement destroy_fence vfunc
1060- radeonsi/uvd_enc: Implement destroy_fence vfunc
1061- radeonsi/uvd_enc: Fix leaking session info buffer
1062- Revert "radeon/radeon_vce: fix out of target bitrate in CBR mode (H.264)"
1063- radeonsi/vce: Tweak motion estimation params for better quality
1064- radeonsi/vce: Add VUI parameters in output bitstream
1065- radeonsi/uvd_enc: Add VUI parameters in output bitstream
1066- radeonsi: Fix offset for linear surfaces on GFX < 9
1067- gallium/auxiliary/vl: Fix coordinates clamp in compute shaders
1068- gallium/auxiliary: Fix coordinates clamp in util_compute_blit
1069- gallium/auxiliary/vl: Scale dst_rect x0/y0 when rendering chroma plane
1070- gallium/auxiliary/vl: Support interleaved input in deinterlace filter
1071- Revert "frontends/va: Alloc interlaced surface for interlaced pics"
1072- gallium/auxiliary: NIR blit_compute_shader
1073- gallium/auxiliary/vl: NIR compute shaders
1074- util/rbsp: Fill bits twice if reading more than 16 bits
1075- radeonsi/vcn: Fix H264 slice header when encoding I frames
1076
1077Dennis Bonke (1):
1078
1079- mesa: add managarm support
1080
1081Dmitry Baryshkov (9):
1082
1083- freedreno/regs/mdp_common: change BPC1 -> BPC4
1084- freedreno/regs/mdp_common: fix BPC comments
1085- freedreno/regs: add mdp_fetch_mode enum
1086- freedreno/drm: fallback to default BO allocation if heap alloc fails
1087- ir3: fix shift amount for 8-bit shifts
1088- ir3/a6xx: fix ldg/stg of ulong2 and ulong4 data
1089- freedreno/drm: notify valgrind about FD_BO_NOMAP maps
1090- freedreno/drm: don't crash in heap allocator when run under valgrind
1091- freedreno/drm: don't crash for unsupported devices
1092
1093Dudemanguy (1):
1094
1095- vulkan/wsi/wayland: fix wl_event_queue memory leak
1096
1097Dylan Baker (3):
1098
1099- docs: add release notes for 23.2.1
1100- docs: Add sha256 sum for 23.2.1
1101- meson: add wrap for libdrm
1102
1103Echo J (2):
1104
1105- nvk: Set HOST_CACHED_BIT for the GTT type
1106- vulkan: Remove nonexistent output in vk_synchronization_helpers target
1107
1108Eric Engestrom (236):
1109
1110- VERSION: bump to 24.0
1111- docs: reset new_features.txt
1112- docs: update calendar for 23.3.0-rc1
1113- ci/rpi4: group all spec\@ext_image_dma_buf_import\@ext_image_dma_buf_import-sample_* together
1114- ci/rpi4: add spec\@ext_image_dma_buf_import\@ext_image_dma_buf_import-sample_yvyu to the list of known failures
1115- ci/zink+radv: add another flake on polaris
1116- ci: drop confusing fake \`rules`, \`if` and \`when` on the list of rules strings
1117- docs/ci: allow sanity job to be missing
1118- ci: don't run sanity in Marge pipelines
1119- ci: add \`.never-post-merge-rules` to avoid re-running pre-merge jobs after merging
1120- broadcom: use \`.never-post-merge-rules` for all rpi tests
1121- ci/radeonsi: add another flake
1122- rpi4/ci: add more known dEQP-EGL.functional.*.*_context.gles*.other failures
1123- rpi4/ci: move \`spec\@!opengl 1.1\@depthstencil-default_fb-drawpixels-24_8 samples=2` from fails for flakes after an UnexpectedPass
1124- rpi4/ci: remove \`spec\@!opengl 1.1\@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=2` from fails as it's a flaky test and already marked as such
1125- Revert "ci: backport two mesh/task query fixes for VKCTS"
1126- ci/build-deqp: stop ignoring failures while fetching patches
1127- ci/build-deqp: split deqp version into a variable
1128- ci/build-deqp: move mkdir earlier
1129- ci/build-deqp: print more detailed information about what deqp version is running
1130- ci: bump image tags to rebuild deqp
1131- ci/rules: add missing clang-format files to what needs containers to build
1132- broadcom/ci: merge gl test lists to use a single deqp instance
1133- broadcom/ci: fix list indentation
1134- broadcom/ci: split broadcom-common manual rules to .broadcom-common-manual-rules
1135- vc4/ci: add manual variant of .vc4-rules
1136- v3dv/ci: add manual variant of .v3dv-rules
1137- v3d/ci: add "full run" variant of v3d-rpi4-gl:arm64 as a manual job
1138- v3dv/ci: add "full run" variant of v3dv-rpi4-vk:arm64 as a manual job
1139- vc4/ci: add piglit "full run" variant of vc4-rpi3-gl:arm32 as a manual job
1140- rpi4/ci: skip more timing out tests in the dEQP-VK.ssbo.layout.* group
1141- zink+radv/ci: simplify deqp config
1142- zink+radv/ci: ensure renderer is "zink on radv"
1143- ci: restore sanity (aka. Revert "ci: don't run sanity in Marge pipelines")
1144- gitlab_gql: strip newline at the end of the token file
1145- ci_run_n_monitor: compile target_jobs_regex only once
1146- ci/gitlab_gql: stop re-compiling regex now that all users pre-compile it
1147- v3d/ci: run manual jobs in daily pipeline
1148- radeonsi/ci: document new failures and flakes
1149- ci: disable lima farm as it appears to be down
1150- radv/ci: add navi21 flakes
1151- radv/ci: add vega10 flakes
1152- radv/ci: add polaris10 flakes
1153- radv+zink/ci: add polaris10 flakes
1154- radv+zink/ci: add navi10 flakes
1155- bin/gitlab_gql: resolve sha locally to be able to use things like \`HEAD`
1156- gitlab_gql: make \`--rev` optional, defaulting to \`HEAD`
1157- bin/gitlab_gql: fix command in example
1158- bin/gitlab_gql: only get the pipeline when a pipeline is needed
1159- v3d/ci: add new failures
1160- bin/gitlab_gql: only allow a single \`--print-\*` argument per invocation
1161- bin/gitlab_gql: rename get_job_final_definition() to print\_...() since that's what it actually does
1162- bin/gitlab_gql: deduplicate fetch_merged_yaml() logic between print branches
1163- bin/gitlab_gql: give a better name to the --print-job-manifest argument value than PRINT_JOB_MANIFEST
1164- ci/valve-infra: ensure the correct farm picks up the job
1165- docs: update calendar for 23.3.0-rc{2,3,4} and add another release candidate
1166- util/xmlconfig: drop default SYSCONFDIR & DATADIR values
1167- lima: drop unused lima_get_absolute_timeout()
1168- intel/ci: fix gl/vk dependencies in hsw jobs
1169- intel/dev: use libdrm.h wrapper to support builds without libdrm
1170- ci_run_n_monitor: require user to add an explicit \`.*` at the end if jobs like \`*-full` are wanted
1171- amd/ci: avoid re-running all the test jobs when changing the expectations for only one of them
1172- egl/dri2: increase NUM_ATTRIBS to fit all the attributes
1173- asahi: use util_resource_num() instead of open-coding it
1174- ci/piglit: specify only the traces file in the job config
1175- amd/ci: track changes to the traces config file as well
1176- ci: fix kdl commit fetch
1177- ci: uprev deqp-runner from 0.16.1 to 0.18.0
1178- ci/deqp-runner: turn paths in errors into links
1179- docs: update calendar for 23.0.0-rc5
1180- docs: add another -rc
1181- ci: use released version of meson
1182- lp: make sure 0xff is unsigned before shifting it past signed int range
1183- intel/perf: fix regex escaping
1184- intel/ci: fix .hasvk-manual-rules
1185- docs: update calendar for 23.3.0
1186- docs/calendar: add 23.3.x releases
1187- bin/python-venv: detect python version change
1188- ci: disable opengl & gles in debian-vulkan build
1189- radv/ci: add navi21-aco flake
1190- bin/gen_release_notes: fix regex raw string
1191- bin/python-venv: fix venv folder check
1192- bin/gen_release_notes: include removed 'new_features.txt' in commit
1193- docs: add release notes for 23.3.0
1194- docs: add sha256sum for 23.3.0
1195- docs: fix release date for 23.3.0
1196- turnip: fix typo in comment
1197- ci_run_n_monitor: allow picking a pipeline by its MR
1198- amd/ci: radeonsi is gl, not vk
1199- v3dv: update symbols that have become aliases for newer ones
1200- v3dv: drop duplicate flag
1201- radv: update symbols that have become aliases for newer ones
1202- pvr: update symbols that have become aliases for newer ones
1203- anv: update symbols that have become aliases for newer ones
1204- hasvk: update symbols that have become aliases for newer ones
1205- amd/ci: fix yaml indentation
1206- amd/ci: split common amd files list from radeonsi files list
1207- amd/ci: limit radv jobs to radv + aco files changes
1208- nvk: update symbols that have become aliases for newer ones
1209- vk/runtime: update symbols that have become aliases for newer ones
1210- vk/wsi: update symbols that have become aliases for newer ones
1211- vk/util: update symbols that have become aliases for newer ones
1212- vk/overlay-layer: update symbols that have become aliases for newer ones
1213- venus: update symbols that have become aliases for newer ones
1214- venus: fix typo in comment
1215- amd/ci: reuse .radeonsi-rules in .radeonsi-vaapi-rules
1216- nvk: use \`||` instead of \`|` between bools
1217- radeonsi/ci: update vangogh piglit expectations
1218- freedreno/ci: add flake seen on a630
1219- freedreno/ci: add more flakes seen on a630
1220- freedreno/ci: add more a630 flakes
1221- v3d: drop leftover from "move v3d_tiling to common"
1222- radeonsi/ci: track changes to \`vpelib`
1223- turnip: update symbols that have become aliases for newer ones
1224- util/blob: fix trivial typo
1225- ci: explain what we mean by the various types of pipelines
1226- ci: turn comment into code in \`sanity` job rules
1227- ci: identify merge request pipelines using \`$CI_PIPELINE_SOURCE == merge_request_event` instead of \`$CI_COMMIT_BRANCH` being missing
1228- ci: rename is-pre-merge-for-marge to is-merge-attempt to be clearer
1229- ci: drop containers, builds, and tests from post-merge pipeline
1230- ci: add pipeline for direct pushes to main
1231- ci: give an explicit priority to the scheduled nightly pipelines
1232- ci: clean up pre-merge and fork pipelines rules
1233- ci: make sure pre-merge pipelines have the same jobs as merge pipelines
1234- ci: improve comments
1235- ci: take microsoft farm offline
1236- ci: fix rules for formatting checks
1237- zink/ci: fix yaml indentation
1238- zink/ci: use variable to avoid repeating the list
1239- zink/ci: expand first (and only) level of folders in the list of files
1240- zink/ci: run only the relevant jobs when changing the ci expectations
1241- panfrost/ci: fix yaml indendation
1242- panfrost/ci: run only the relevant jobs when changing the ci expectations
1243- freedreno/ci: fix yaml indentation
1244- freedreno/ci: run only the relevant jobs when changing the ci expectations
1245- intel/ci: fix yaml indentation
1246- intel/ci: deduplicate common intel files rules
1247- intel/ci: expand first level of common intel files
1248- intel/ci: anv changes should only trigger anv jobs
1249- intel/ci: hasvk changes should only trigger hasvk jobs
1250- intel/ci: run only the relevant jobs when changing the ci expectations
1251- docs/calendar: add 24.0 branchpoint and release schedule
1252- etnaviv/ci: fix yaml indentation
1253- etnaviv/ci: expand first level of files in src/etnaviv/
1254- etnaviv/ci: run only the relevant jobs when changing the ci expectations
1255- broadcom/ci: avoid running the rpi4 jobs when changing the rpi3 expectations, and vice-versa
1256- vk/update-aliases.py: drop dead --check-only
1257- vk/update-aliases.py: allow specifying the files we want to update
1258- vk/update-aliases.py: handle "no match" grep call
1259- vk/update-aliases.py: sort files when informing the user of the matches
1260- vk/update-aliases.py: simplify addition of other concatenated prefixes
1261- vk/update-aliases.py: handle more concatenated prefixes
1262- vk/update-aliases.py: enforce correct list order
1263- vk/update-aliases.py: only apply renames for the vulkan api (not vulkansc)
1264- v3dv/ci: only trigger on relevant changes
1265- a630/ci: add another flake
1266- freedreno/ci: move hang-y a630 jobs from pre-merge to nightly
1267- spirv: add missing build dependency
1268- ci/b2c: drop passthrough of unset CI_JOB_JWT
1269- ci/b2c: stop ignoring errors in before_script
1270- ci/b2c: fix indentation of comment and after_script: list
1271- ci/b2c: drop unused B2C_EXTRA_VOLUME_ARGS
1272- ci/b2c: tags are mandatory
1273- ci/b2c: drop support for harbor.freedesktop.org
1274- ci/b2c: drop unused --volume and --mount-volume
1275- ci/b2c: always define job_volume_exclusions
1276- ci/b2c: always define cmdline_extras
1277- ci/b2c: use with:write instead of manually doing open;write;close
1278- ci/b2c: export B2C_TEST_SCRIPT
1279- ci/b2c: use envvars directly instead of converting them back and forth into cli args
1280- ci/b2c: import all variables starting with \`B2C_`
1281- ci/b2c: rename B2C_TEST_SCRIPT to B2C_CONTAINER_CMD to match the automatic import
1282- ci/b2c: identify dut by its id instead of its tags
1283- docs: add release notes for 23.3.1
1284- docs: add sha256sum for 23.3.1
1285- docs: update calendar for 23.3.1
1286- ci: deduplicate constructing the ARTIFACTS_BASE_URL
1287- bin/gitlab_gql: fix --print-merged-yaml when --rev != HEAD
1288- bin/gitlab_gql: print merged yaml as yaml instead of a python dict
1289- v3d/ci: add flake
1290- ci: fix indentation
1291- ci: run every test when changing the build
1292- docs: drop \`:` in title
1293- radv/ci: add flake
1294- docs: document how to build the docs
1295- vulkan/wsi: fix build when platform headers are installed in non-standard locations
1296- ci/build: drop redundant meson/build.sh from jobs that already inherit from .meson-build
1297- radv/ci: add flake on raven
1298- ci: add nvk to the clang build
1299- ci: disable collabora farm as it is currently offline
1300- ci: fix farm restore pipelines
1301- meson: always define {,DRAW_}LLVM_AVAILABLE one way or the other
1302- docs: add release notes for 23.3.2
1303- docs: add sha256sum for 23.3.2
1304- docs: update calendar for 23.3.2
1305- meson: update expat wrap
1306- meson: update libarchive wrap
1307- meson: update libxml2 wrap
1308- meson: update zlib wrap
1309- meson: use \`allow_fallback` instead of manually listing the deps and what they provide
1310- ci/containers: use build-libdrm.sh in debian/android
1311- Revert "meson: add wrap for libdrm"
1312- zink: update symbols that have become aliases for newer ones
1313- zink/requirements: update feature and property names that have been promoted
1314- docs/backport-mr: fix invalid nested formatting
1315- docs: fix list whitespace
1316- docs: mention that python package \`packaging` is required on python 3.12+
1317- lvp: update symbols that have become aliases for newer ones
1318- egl: only accept APIs that are compiled in
1319- ci: split & reuse debian version identifier
1320- ci: convert several \`find | xargs` to \`find -exec`
1321- ci/deqp: set default platform to \`default` instead of glx, to also support wayland
1322- docs: add release notes for 23.3.3
1323- docs: add sha256sum for 23.3.3
1324- docs: update calendar for 23.3.3
1325- docs: close the 23.2 cycle
1326- VERSION: bump for 24.0.0-rc1
1327- .pick_status.json: Update to 4fe5f06d400a7310ffc280761c27b036aec86646
1328- .pick_status.json: Mark 0557f0d59c5b22a8a934900ddc91f7a6057e146f as denominated
1329- ci: make sure we evaluate the python-test rules first
1330- .pick_status.json: Update to ff84aef116f9d0d13440fd13edf2ac0b69a8c132
1331- .pick_status.json: Update to 10e2dbb63b9d1f8f35c4fc3f570cd19b3fc03b43
1332- ci: fix job dependency error in MRs for bin/ci/* scripts
1333- VERSION: bump for 24.0.0-rc2
1334- ci/deqp: ensure that in \`default` builds, wayland + x11 + xcb are all built
1335- .pick_status.json: Update to d2b08f9437f692f6ff4be2512967973f18796cb2
1336- .pick_status.json: Update to d0a3bac163ca803eda03feb3afea80e516568caf
1337- .pick_status.json: Update to 90939e93f6657e1334a9c5edd05e80344b17ff66
1338- .pick_status.json: Update to eca4f0f632b1e3e6e24bd12ee5f00522eb7d0fdb
1339- VERSION: bump for 24.0.0-rc3
1340- .pick_status.json: Update to b75ee1a0670a3207dfd99917e4f47d064a44197f
1341- .pick_status.json: Update to 4cd5b2b5426e8d670fc3657eee040a79e3f9df1e
1342- util: rename __check_suid() to __normal_user()
1343- tree-wide: use __normal_user() everywhere instead of writing the check manually
1344- util: simplify logic in __normal_user()
1345- util: check for setgid() as well in __normal_user()
1346
1347Eric R. Smith (1):
1348
1349- panfrost: fix panfrost drm-shim
1350
1351Erico Nunes (6):
1352
1353- v3dv: Rework to remove drm authentication for wsi
1354- lima/ci: update piglit ci expectations
1355- Revert "ci: disable lima farm as it appears to be down"
1356- panvk: Support modifiers for Wayland WSI
1357- ci: lima farm is down
1358- Revert "ci: lima farm is down"
1359
1360Erik Faye-Lund (34):
1361
1362- docs: prepare for hawkmoth
1363- docs: remove breathe/doxygen stuff
1364- docs: improve readability of c-signatures
1365- util: remove unused lut
1366- panfrost: allow packing formats outside of pan_format.c
1367- panfrost: bypass format-table for null-textures
1368- panfrost: pass blendable formats to pan_pack_color
1369- panfrost: store blendable_formats in panfrost_device
1370- panfrost: look at correct blendable format version
1371- panfrost: use perf_debug instead of open-coding
1372- mesa/ffvs: use unreachable instead of assert
1373- docs: apply permanent redirect
1374- panfrost: do not open-code panfrost_has_fragment_job()
1375- ci: opt-out panfrost from clang-format
1376- panfrost: minify dimensions when converting modifiers
1377- util/format: document NONE swizzle
1378- lavapipe: do not use NONE-swizzle
1379- panfrost: do not handle NONE-swizzle
1380- d3d12: do not handle PIPE_SWIZZLE_NONE from sampler-view
1381- zink: do not handle PIPE_SWIZZLE_NONE
1382- meson: work around meson 0.62 issue
1383- mesa/main: remove unused Log2 variants of width/height/depth
1384- mesa/main: remove unused ClassID
1385- mesa/main: use _mesa_is_zero_size_texture-helper
1386- mesa/main: remove unused function
1387- mesa/st: use _mesa_is_zero_size_texture-helper
1388- zink: update profile schema
1389- zink: use KHR version of maint5 features
1390- panfrost: document ci failure
1391- mesa/st: do not require render-target support for texture-only exts
1392- mesa/st: do not check for emulated format
1393- mesa: actually check for EXT_color_buffer_float support
1394- mesa/main: require EXT_color_buffer_float for ES 3.2
1395- mesa: check for float-format support
1396
1397Etaash Mathamsetty (1):
1398
1399- driconf: add a workaround for Rainbow Six Siege
1400
1401Faith Ekstrand (663):
1402
1403- nir: Add a lower_first_invocation_to_ballot option to lower_subgroups
1404- nir: Add a lower_read_first_invocation option to lower_subgroups
1405- nir/lower_bit_size: Fix subgroup lowering for floats
1406- nir/lower_bit_size: Handle vote_feq/ieq separately
1407- nir/lower_bit_size: Use u_intN_min/max()
1408- nir: Split nir_lower_subgroup_options::lower_vote_eq into two bits
1409- nir: Return b2b ops from nir_type_conversion_op()
1410- nir/lower_bit_size: Use b2b for boolean subgroup ops
1411- nir: add deref follower builder for casts.
1412- nir: Handle wildcards with casts in copy_prop_vars
1413- nir: Use nir_builder to insert movs
1414- nir: Add asserts to nir_phi_builder_value_set_block_def
1415- vc4: Stop assuming glsl_get_length() returns 0 for vectors
1416- v3d: Stop assuming glsl_get_length() returns 0 for vectors
1417- nir/lower_io_to_vector: Only call glsl_get_length() on arrays
1418- nir/types: Support vectors in glsl_get_length()
1419- nir: Handle array-deref-of-vec in vars_to_ssa
1420- nir: Handle array-deref-of-vec in var split passes
1421- nir/validate: Allow array derefs on vectors on function/shader_temp
1422- nvk: Force all mappable BOs into GART pre-Maxwell
1423- nvk: Fix nvk_heap_free() for contiguous heaps
1424- nvk: Drop a bogus assert
1425- nvk: Assert no storage images on Kepler
1426- nir: Optimize boolean ieq/ine with an immediate
1427- nouveau: Add initial headers and meson for the new compoiler
1428- nak: Copy the optimization loop from Intel
1429- nak: Add a bunch of shader lowering code in NIR
1430- nak: Add initial stubs for rust code
1431- nvk: Run shaders through NAK
1432- nak: Add the core IR
1433- nak: Add Rust bindings for NIR
1434- nak: Add initial translation from NIR
1435- nak: Add a copy-prop pass
1436- nak: Add a dead-code pass
1437- nak: Add a util library
1438- nak: Add a trivial register allocator
1439- nak: Add a lowering pass for VEC and SPLIT instructions
1440- nak: Add a lowering pass for ZERO sources and destinations
1441- nak: Add bitset infrastructure
1442- nak: Add encoding for a few instructions
1443- nak: Encode program headers
1444- nak: Header stuff
1445- nak: Lower system values to a new load_sysval_nak intrinsic
1446- nak: Implement load_sysval_nv as S2R
1447- nak: Implement load_ubo
1448- nak: Implement load/store_global
1449- nak: Zero out the .w component of descriptors
1450- nak: Add an instruction fuzzing tool
1451- nak: Implement iadd and ishl
1452- nak: Add a pass for computing instruction dependencies
1453- nak: Implement 32-bit logic ops
1454- nak: Add support for instruction predicates
1455- nak: Implement integer comparisons
1456- nak: Implement bcsel
1457- nak: Rework ALU instruction encode
1458- nak/meson: Use bindgen dependencies
1459- nak: Add nak_compiler_create/destroy
1460- nvk: Pass an actual nak_compiler to nak_compile_shader()
1461- nak: Plumb the SM through to nak::Shader
1462- nak: Encode load/store correctly on SM80
1463- nak: Rework instruction encoding
1464- nak: Implement boolean logic ops
1465- nak: Lower 8 and 16-bit types
1466- HACK: Support old meson
1467- nak: Use Instr::num_srcs/dsts() less
1468- nak: Get rid of meta instructions
1469- meson: Pull in syn from crates.io
1470- nak: Add SrcAsSlice and DstAsSlice traits
1471- nak: Add a SrcModsAsSlice trait
1472- nak: Use a different inner struct type for each opcode
1473- nak: Use Src::Zero for load_const(0)
1474- nak: Handle zeroes at emit time
1475- nak: Implement i2f
1476- nak: Implement fadd
1477- nak: Rework integer compare ops
1478- nak: Implement float comparisons
1479- nak: Implement nir_op_b2f32
1480- nak: Implement unary float and integer ops
1481- nak: Allow iadd3 to take an immediate in srcs[2]
1482- nak: Implement fsign
1483- nak: Rework ALUSrc in emit code
1484- nak: Rework source modifiers
1485- nak: One of the predicates in IADD3 is a destination
1486- nak: Implement Display for SSAValue
1487- nak: Make Dst its own type
1488- nak: Add modifier propagation
1489- nak: Implement basic control-flow
1490- nak: Move nak_compiler to nak_private.h
1491- nak: Add a nir_shader_compiler_options to nak_compiler
1492- nvk: Pull the NIR options from NAK
1493- nak: Implement b2i32
1494- nak: Implement iadd64
1495- nak: Implement phis
1496- nak: Add a union-find implementation
1497- nak: Lower global access to scalars as needed
1498- nak: Print names of missing instructions
1499- nak: Implement unpack_64_2x32_split_*
1500- WIP: nak: Rework the barrier assignment pass
1501- nak: Add an SSAValueAllocator struct
1502- nak: Pass an SSAValueAllocator through to map methods
1503- nak: Handle fadd funnyness in the emit code
1504- WIP: nak: Add a legalization pass
1505- nak: Rename Imm to Imm32
1506- nak: Add separate True and False source types
1507- nak: Handle phis with non-SSA sources
1508- nak: Support both destinations in PLOP3
1509- nak: Drop the special cases for single-component vec/split
1510- nak: Don't emit MOVs for overlapping vec and split src/dst
1511- HACK: nak: Lower iadd64 again
1512- nak: Add a parallel copy in struction with lowering
1513- nak: Use OpParCopy for OpVec and OpSplit lowering
1514- nak: Get rid of the BitSet and BitSetMut traits
1515- nak: Rename BitSetView to BitView
1516- nak: Add a BitSet struct
1517- nak: Add an SSAComp struct
1518- nak: Rework dead-code
1519- nak: Rework phis
1520- nak: Add a space to the end of vec and split arg lists
1521- nak: Add a liveness analysis pass
1522- nak: Add a non-trivial register allocator
1523- nak: Improve the dependency tracker
1524- nak: Handle token re-use in dep tracking
1525- nak: Implement nir_op_i(eq|ne) for booleans
1526- nak: Fold [P]Lop3 sources
1527- nak: Predicates default to true
1528- nak: Implement nir_op_[iu](min|max)
1529- nak: Implement nir_op_fmul
1530- nak: Implement nir_op_(fmin|fmax)
1531- nak: Implement nir_op_u2f
1532- nak: Implement nir_op_vecN
1533- nak: Implement MuFu and a bunch of float unops
1534- nak: Move nak_sysval_attr_addr/sysval_idx higher in the file
1535- nak: Implement input interpolation
1536- nak: Handle multiple vector destinations in RA
1537- nak: Use immediage offsets for load/store_global
1538- nak: Implement OpFSOut with an OpParCopy
1539- nak: Implement f2[iu]32
1540- nak: Wire up ffma
1541- nak: Add more legalization
1542- nak: Implement right-shifts
1543- nak: Implement nir_op_[iu]mul[_high]
1544- nak: Enable nir_lower_idiv
1545- nak: Add a NIR texture lowering pass
1546- nak: Use more core NIR texture lowering
1547- nak: Wire up texture ops
1548- nak: Simplify the FromVariants proc macro
1549- nak: Simplify the (Srcs|Dsts)AsSlice proc macro
1550- HACK: spirv: Add a MESA_SPIRV_DUMP_PATH environment variable
1551- nak: Add a NAK_DEBUG environment variable
1552- nvk: Drop printing of NAK shaders
1553- nvk: Pass NAK flags through to shader cache UUIDs
1554- nak: Add a debug flag to assign worst-case instruction deps
1555- nak: Rework vector handling
1556- nak: Legalize vector sources
1557- nak: Add a use tracker to RA
1558- nak: Much more believable try_find_unused_reg_range()
1559- nak: Implement nir_op[iu]mul_2x32_64
1560- Revert "HACK: nak: Lower iadd64 again"
1561- nak: Implement nir_op_ixor
1562- nak: Implement undef instructions
1563- nak: Implement image load/store
1564- nak: Wire up OpLd and OpSt for local and shared
1565- nak: Implement nir_intrinsic_load/store_scratch
1566- nak: Add a smarter new_lop2 helper
1567- nak: Improve RA failure messages
1568- nak: Legalize OpShf
1569- nak: Only put actually live SSA values in the ra.live_in sets
1570- nak: Legalize more stuff
1571- nak/nir: Lower image size and samples to txq
1572- nak: Improve [FI]SETP encoding
1573- nak: Legalize Op[FI]Setp
1574- nak: Don't allow r255 in texture or surface ops
1575- nak: sin() and cos() require we divide by 2pi
1576- nak: Add F2F and implement fquantize16
1577- nak: Implement barriers
1578- nvk: Plumb num_barriers through from NAK
1579- nak: Implement load/store_shared
1580- nak: Integers don't have abs() source modifiers
1581- nak: Add a mechanism for decorating sources with types
1582- nak: Decorate sources with types
1583- nak: Only divide FS inputs by .w for smooth interpolation
1584- nak: Rework source modifiers a bit
1585- nak: Add a Src::supports_src_type() helper
1586- nak: Rework copy-prop to use soruce type decorations
1587- nak: Implement nir_intrinsic_global_atomic_*
1588- nak: Implement nir_intrinsic_shared_atomic_*
1589- nak: Implement global/shared_atomic_comp_swap
1590- nak: Implement image atomics
1591- nak: Fix the 2nd predicate on LOP3
1592- nak: Optimize OpLop3 and OpPLop3
1593- nak: DCE things with constant false predicates
1594- nak: Rework source modifiers instructions a bit
1595- nak: Fold fsat into FAdd/FFma/FMul
1596- nak: Delete unused imports and dead code
1597- nak: Add accum predicates to Op[FI]Setp
1598- nak: Add a Pred struct move the enum to PredRef
1599- nak: Fix multisampled textureing
1600- nak: Legalize everything
1601- nak: Rework cbufs a bit
1602- nak: Implement indirect UBO loads
1603- nak: Implement nir_op_b2b1 and nir_op_b2b32
1604- nak: Follow memcpy semantics with OpParCopy
1605- nak: Work in terms of bits for type sizes
1606- nak: Add a builder
1607- nak: Use the builder in some lowering passes
1608- nak: Compute liveness in reverse block order
1609- nak: Rework liveness to add next-use information
1610- nak: Add a PerRegFile helper struct
1611- nak: Record register pressure in liveness
1612- nak: Initialize RA with only live registers
1613- nak: Use num_regs instead of max_reg in RA
1614- nak: Use pcopy.push() in RA
1615- nak: Rework RA a bit
1616- nak: Add some documentation for SSA values
1617- nak: Print to stderr
1618- nak/ra: Pass a PerRegFile num_regs into the allocator
1619- nak: Allocate the minimum number of GPRs.
1620- nak: Separate the CFG from liveness
1621- nak: Break guts of liveness into traits
1622- nak: Require Rust 1.70.0
1623- nak: Handle dead destinations in RA
1624- nak: Make calc_max_live a function of the Liveness trait
1625- nak: Bring back bitset-based liveness
1626- nak: Add mum_gprs and tls_size to Shader
1627- nak: Accurately set num_gprs
1628- nak: Add a RegFileSet struct
1629- nak: Add more SSA iterator options
1630- nak: Add a new VecPair type
1631- nak/nir: Add more helpers
1632- nak: Emit if branches in the predecessor block
1633- nak: Add a more awesome CFG data structure
1634- nak: Store the blocks in the CFG
1635- nak: Base liveness on CFG indices
1636- nak: Add loop detection to the CFG
1637- nak: Add a phi allocator
1638- nak: Refactor nak_assign_regs a bit
1639- nak: Use u32 for register indices
1640- nak: Rework map_instrs()
1641- nak: Add a new OpCopy instruction for parallel copy lowering
1642- nak: Use the builder for the legalize pass
1643- nak: Use OpCopy in legalize
1644- nak: Use more OpCopy
1645- nak: Add a Mem register file
1646- nak: Handle RegFile::Mem in parallel copy lowering
1647- nak: Allow DCE on functions
1648- nak: Restructure liveness construction
1649- nak: Add interference helpers
1650- nak: Add a dominance check to CFG
1651- nak: Add helpers to BasicBlock to get phis
1652- nak: Add a to-CSSA pass
1653- nak: Add an SSA repair pass
1654- nak: Union find
1655- nak/ra: Drop the pointless AssignRegs struct
1656- nak/ra: Handle parallel copies as a special case
1657- nak/ra: Don't free killed for OpPhiSrcs
1658- nak: Expose LiveSet for incremental liveness tracking
1659- nak: Add a RegFileSet filter to NextUseLiveness::for_function()
1660- nak: Add more NextUseLiveness helpers
1661- nak: Add a spilling pass
1662- nak: Use the correct number of GPRs on Turing+
1663- nak: Spill registers before RA
1664- nak: Add a debug flag to test spilling
1665- nak: Implement shader clock
1666- nak/ra: Improve coalescing
1667- nak/spill: Tweak the construction of S sets
1668- nak: Document spilling and RA
1669- nak: Add an alloc_vec() to SSAValueAllocator
1670- nak: Move all the IADD3 insanity to a new OpIAdd3X opcode
1671- nak/legalize: Fix too many IADD3 source modifiers
1672- nak: Disable lower_image_size_to_txs for NAK
1673- nak: IMAD also has a destination predicate
1674- nak: Remap GLSL_SAMPLER_DIM_SUBPASS and SUBPASS_MS to 2D and MS
1675- nak: Fix instruction ordering in nak_ir.rs
1676- nak: Rename OpBFind to OpFlo
1677- nak: Implement Index[Mut] for RegTracker
1678- nak: Use the right number of predicates in RegTracker
1679- nak: Rework the barrier insert pass
1680- nak: Rework calc_delay.rs
1681- nak: Re-work Instr::get_latency()
1682- nak: Emit FS_OUT before EXIT
1683- nvk: Use sysvals for fragcoord etc. with NAK
1684- nak: Handle flat FS inputs
1685- nak: Add support for centroid and sample interp modes
1686- nak: Use load_interpolated_input for frag_coord
1687- nak: Properly handle OpFSOut in RA and liveness
1688- nak: Handle empty OpFSOut
1689- nak/nir: Several FS output fixes
1690- nak: Implement load_sample_id and load_sample_mask_in
1691- nak: Implement discard and demote
1692- nak: Set TLS size properly in the shader header
1693- nvk,nak: Plumb through the zs_self_dep key bit
1694- nak: Use count_attribute_slots for FS input var sizes
1695- nak: Pull sm, num_gprs, and tls_size into a ShaderInfo struct
1696- nak: Stash a ShaderInfo in ShaderFromNir
1697- nak: Rework FS outputs again
1698- nak: Re-plumb compute shader info
1699- nak: Plumb more FS info through to the C API
1700- nvk/nak: Translate our new FS flags from NAK to nvk_shader
1701- nak: Saturate depth writes
1702- nak: Add support for gl_FrontFace
1703- nak/nir: Fix helper invocations
1704- nak/nir: Use nir_shader_intrinsics_pass for FS inputs
1705- nak: Handle interpolate_at_offset
1706- nak: Take components into account in load_*input
1707- nak: Plumb uses_kill through from nak_from_nir
1708- nak/nir: Plumb the FS key into lower_fs_input_intrin
1709- nak/nir: Move frag_coord/sample_pos lowering to FS input lowering
1710- nak/nir: Fix sample vs. pixel input interpolation
1711- nak/nir: Add a load_frag_w helper
1712- nak/nir: Interpolate gl_PointCoord
1713- nak/nir: Return one sample for gl_SampleMaskIn[0] when sample shading
1714- nak: Fold source modifiers in legalize
1715- nak: Provide more detail when printing IR after passes
1716- nak: Handle modifiers in dedup_srcs() in opt_lop()
1717- nvk: Add a helper for lowering system values to root table loads
1718- nvk: Lower more draw system values
1719- nak: Take component into account in store_output
1720- nak: Fix printing of OpASt
1721- nak: Move NIR enum translation out of nak_sph.rs
1722- nak: rustfmt fixes
1723- nak: Simplify I/O gathering
1724- nvk: Set clip/cull_enable for NAK shaders
1725- nak: Run simple liveness data-flow bottom-up
1726- nak/bitset: Add a helper for modifying in-place
1727- nak: Don't allocate bitsets in liveness data-flow
1728- nak: Handle non-constant I/O offsets
1729- nouveau/parser: Dump SET_STREAM_OUT_CONTROL_* properly
1730- nak: Translate XFB info
1731- nvk: Plumb through XFB info from NAK
1732- nak: Add a Label struct for branch targets
1733- nak: Add OpNop which can have a label
1734- nak: Break indirect offset encoding into a helper
1735- nak: Allow encoding Dst::None
1736- nak: Add barrier instructions
1737- nak/builder: Return the instruction from push_*()
1738- nak: Implement NIR control barriers
1739- nak: Implement From for SrcRef for more types
1740- nak: Add enums for sysvals and attributes
1741- nak: Plumb clip/cull enables through nak
1742- nak/nir: Lower tessellation and geometry I/O
1743- spirv: Fix locations for per-patch varyings
1744- nak: NVIDIA calls them tessellation init shaders
1745- nak: Rework OpALd and OpASt a bit
1746- nak: Set per patch attribute count both places in the SPH
1747- nak: Handle location_frac for FS outputs in nak_from_nir.rs
1748- nak: Add lowering for per-vertex I/O
1749- nak: Implement more attribute I/O
1750- nak/nir: Lower load_primitive_id
1751- nak,nvk: Plumb through tessellation info
1752- nak: Implement load_tess_coord
1753- nak: Fix lowering for patch_vertices_in
1754- HACK: Only emit OpBar in compute shaders
1755- nak/nir: Use count_vec4_slots instead of count_attribute_slots
1756- nak: Add NIR lowering for attribute I/O
1757- nak/nir: Lower systm values before lowering I/O
1758- nak: Use nak_nir_lower_vtg_io
1759- nak: Fix a bunch of warnings
1760- nak: Fix opt_out
1761- nak/bitset: Improve set_words()
1762- nak/bitset: Add an is_empty() helepr
1763- nak/bitset: Fix next_set()
1764- nak/sph: Round tls_size up to a multiple of 16
1765- nak: Fix repair_ssa() for back-edges
1766- nak: Fix parallel copy handling in spilling
1767- nak: Fix to_cssa()
1768- nak/nir: Don't lower 1-bit phis
1769- nak: Support encoding -Zero
1770- nak: Fix fneg to do fadd(-0, x)
1771- nak: Rename lower_vec_split() to lower_ineg()
1772- nak: Use Src::From<u32> and Src::From<bool>
1773- nak: A quick rustfmt fix
1774- nak: Upgrade to more modern meson
1775- nak: Add some #[allow(dead_code)]
1776- nak: Drop some unused helpers
1777- nak: Get rid of dead code warnings in RegFileSet
1778- nak: Get rid of warnings in nak_sph.rs
1779- nak: Drop the final calc_max_live() after GPR spilling
1780- nak: Don't print a range for one register
1781- nir: Add nvidia barrier intrinsics
1782- nak/nir: Add a pass for adding convergence barriers
1783- nak: Add OpBreak
1784- nak: Handle control-flow barriers
1785- nak: Use barriers for re-convergence
1786- nak: Remove unnecessary control barriers
1787- nak: Call nir_lower_subgroups()
1788- nak: Use nir_shader_intrinsics_pass for system values
1789- nak: Lower subgroup_id and num_subgroups
1790- nak/nir: Allow boolean vote_ieq
1791- nak/nir: Zero-pad subgroup masks
1792- nak: Implement vote and ballot
1793- nak: Fix the encoding of OpShfl
1794- nak: Implement read_invocation and shuffle_*
1795- nak: Allow 1-component image load/store
1796- nak: Emit CCtl in barriers with acq/rel semantics
1797- nak: Use strong ordering for Image load/store
1798- nak: Use the simplified BAR.SYNC encoding
1799- nak: Emit MemBar before Bar
1800- nak: Insert an OpNop after OpBar
1801- nak: Document a bit in encode_lds()
1802- nvk: Enable subgroups features
1803- nak: Rely on Rust 1.73 for next_multiple_of() and div_ceil()
1804- nak: Require meson 1.3.0 and clean up a couple bits
1805- meson: Set build.rust_std
1806- ci: Bump container images for NAK dependencies
1807- ci: Add syn to --force-fallback-for
1808- ci: Update the python env for ci_run_n_monitor.py
1809- nvk: Default to NAK on Turing+
1810- nvk: Stop asserting 11-bit storage image handles
1811- nvk: Free NAK shaders
1812- nak: Fix copy-prop for OpPLop3 sources
1813- nak: Drop OpAtomCas in favor of OpAtom with atom_op == CmpExch
1814- nak: Make ALD/AST.PHYS a boolean
1815- nak: Make encode_sm75 a method of Shader
1816- nak: Plumb the nak_compiler through to lower_fs_input_intrin
1817- nak: Rework FS input interpolation
1818- nvk: Only advertise VK_KHR_shader_terminate_invocation if using NAK
1819- nvk: Handle load_first_vertex in nvk_nir_lower_descriptors()
1820- nak/nir: Lower indirect FS inputs
1821- nvk: Only lower outputs to temporaries
1822- nvk: Add a codegen helper for nir_shader_compiler_options
1823- nvk: Move a bunch of codegen-specific lowering to helpers
1824- nvk: Move the optimization loop to the nvk_codegen.c
1825- nvk: Move the guts of nvk_compile_nir() to nvk_codegen.c
1826- nvk: Move even more lowering into nvk_codegen.c
1827- nvk: Use nak_fs_key instead of rolling our own
1828- nak: Rename TLS to SLM
1829- nak: Properly prefix nak_xfb_info
1830- nak: Move clip, cull, and XFB into a nak_shader_info.vtg
1831- nak: Add a writes_layer bit to nak_shader_info::vtg
1832- nak: Handle the num_gpr offsetting inside nak
1833- nvk: Use nak_shader_info natively
1834- nak: Enable SM70 for Volta
1835- nak: Stop passing undefs to ipa_nv
1836- nak: Support dumping shader assembly as part of compile
1837- nvk: Don't set pipeline->base.type manually
1838- nvk: Implement VK_KHR_pipeline_executable_properties
1839- nvk: Drop nouveau_ws_bo_new_tiled()
1840- nvk: Rework error handling in nouveau_ws_bo_new() and from_dma_buf()
1841- nvk: Handle VMA allocation failure
1842- nvk: Add a separate VMA heap for BDA capture/replay
1843- nvk: Implement bufferDeviceAddressCaptureReplay
1844- nvk: Advertise VK_KHR_synchronization2
1845- nvk: Set the right API version in the ICD json files
1846- nak: Add the predicate destination to OpShfl
1847- nak: Add builder helpers for a few ops
1848- nak: Use c == 0x0 for shuffle_up
1849- nak: Lower scan/reduce in NIR
1850- nak: Implement quad ops
1851- nvk: Advertise the rest of the subgroup ops
1852- nak: Rework reg and SSA value printing
1853- nak: Make most Display stuff lower-case
1854- nak: Rework opcode printing to use a new trait
1855- nak: Implement DisplayOp on Op instead of Display
1856- nak: Default InstrDeps::delay to 0
1857- nak: Only write deps.delay when set
1858- nak: Align instructions when printing
1859- nak: Display memory access bits with the "." prefix
1860- nak: Make MemAddrType a part of MemSpace
1861- nak: Display memory type at the end for load/store ops
1862- nak: Rework printing of texture and image dims
1863- nak: Two more print fixes
1864- nak: gl_FragCoord and gl_PointCoord are screen-space interpolated
1865- nvk/codegen: Fragment shader builtins are noperspective
1866- nvk: Wire up MESA_VK_VERSION_OVERRIDE
1867- nvk: Limit shader stages to supported stages
1868- nak: Run rustfmt
1869- nak: Only insert barriers around ifs if they actually re-converge
1870- vulkan: Default override patch version to VK_HEADER_VERSION
1871- nvk: Advertise Vulkan 1.1 on Turing+
1872- nak: Drop the PrmtSelection stuff
1873- nak: Add a builder helper for OpPrmt
1874- nak: Rework OpPrmt a bit
1875- nak: Implement nir_op_extract_*
1876- nak: Fix int8/16 lowering
1877- nak: Add base support for 8 and 16-bit types
1878- nak: Implement more int/float conversions
1879- nak: Implement integer conversions
1880- nak: Handle non-DW-aligned UBO loads
1881- nvk: Enable 8 and 16-bit integer types
1882- nak: Implement scan/reduce on booleans
1883- nak/nir: Handle CBuf alignment rules
1884- nak: Revert "nak: Handle non-DW-aligned UBO loads"
1885- nvk: Use the copy engine for CmdFillBuffer
1886- nvk: Use the copy engine for NVK_DEBUG=zero_memory
1887- nvk: Stop initializing the 2D engine
1888- vulkan: Move vk_synchronization2 to vk_synchronization
1889- vulkan: Add some auto-generated synchronization helpers
1890- vulkan: Add helpers for pipeline stage flags
1891- vulkan: Add helpers for access flags
1892- nvk: Move Begin/EndTransformFeedback to nvk_cmd_draw.c
1893- nvk: Rework transform feedback stalling
1894- nvk: Implement vkCmdPipelineBarrier2 for real
1895- nvk: Drop unnecessary per-draw/dispatch cache maintenance
1896- nvk: Drop MME_DMA_SYSMEMBAR before indirect draw/dispatch
1897- nak: Drop a bunch of SET_REFERENCE from the pre-Turing paths
1898- nvk: Advertise VK_EXT_subgroup_size_control
1899- nil: Add support for filling out linear texture headers
1900- nouveau: Rename nvidia-headers to headers
1901- nouveau: Move headers/classes to headers/nvidia/classes
1902- nak: Run rustfmt again
1903- nak: Fix integer roll-over when we have a u64vec4
1904- nak: Set .64/.32 on CSSR as needed
1905- nak/nir: Don't use nir_lower_bit_size on 64-bit values
1906- nak: Implement 64-bit ineg
1907- nak: Natively implement 64-bit shifts
1908- nak: Lower isign in NIR
1909- nak: Rework printing of comparisons
1910- nak: Implement 64-bit comparisons
1911- nak: Don't ask NIR to lower [iu]mul64_2x32
1912- nak: Use the right source types for I2F, F2I, and F2F
1913- nak: Fix encoding of 64-bit F2I, I2F, and F2F
1914- nak: Implement b2i64
1915- nak/nir: Don't lower 64-bit conversions
1916- nvk: Advertise shaderInt64
1917- nvk: Advertise VK_EXT_shader_subgroup_ballot/vote
1918- nak/nir: Handle non-32-bit data in lower_scan_reduce
1919- nvk: Advertise KHR_shader_subgroup_extended_types
1920- nvk: Advertise VK_KHR_shader_atomic_int64
1921- nak/nir: Trim image load/stores based on format
1922- nak: Lower 64-bit image load/store
1923- nak: Handle 64-bit image atomics
1924- nil: Add R64_SINT and R64_UINT formats
1925- nvk: Don't disable non-texturable formats
1926- nvk: Implement VK_EXT_shader_image_atomic_int64
1927- nak: Simplify Src::is_predicate()
1928- nak: Replace OpBMov with OpBClear
1929- nak: Fix scheduling for control barriers
1930- nak: Add a barrier register file
1931- nak: Add back OpBMov with better semantics
1932- nak: Add support for spilling barriers
1933- nak: Take num_barriers from RA
1934- nak: Make barriers SSA-friendly
1935- nak: Force RA to allocate bar_in/out to the same register
1936- nak: Add a barrier propagation pass
1937- dxil: Use mesa_prim consistently
1938- glsl: Properly remap GL_* to MESA_PRIM
1939- intel/vec4: Use MESA_PRIM_* instead of GL_*
1940- nir: Return a mesa_prim from gs_in_prim_for_topology
1941- compiler: Fix a comment
1942- radeonsi: Drop an unnecessary cast
1943- nvk: Advertise VK_EXT_scalar_block_layout
1944- nak: Advertise subgroupBroadcastDynamicId
1945- nak: Add a B32 source type
1946- nak: Rework the OpIAdd3/OpIAdd3X split
1947- nak/legalize: Handle the src0/1 source mod condition for OpIAdd3X
1948- nak: Legalize immediates with source modifiers
1949- nak: Implement uadd_sat
1950- nak: Implement usub_sat
1951- nvk: Implement VK_EXT_texel_buffer_alignment
1952- spirv: Plumb variable alignments through to NIR
1953- nir: Respect variable alignments in lower_vars_to_explicit_types
1954- nak: rustfmt
1955- nak: Restructure for better module separation
1956- ci: Also rustfmt binaries
1957- nir: Split has_[su]dot_4x8 bits into regular and _sat versions
1958- nir: Lower [su]dot_4x8_[ui]add_sat to [su]dot_4x8_[ui]add
1959- microsoft: Stop claiming dot_4x8_sat support
1960- nak: Rework printing of int/float types and rounding modes
1961- nak: Wire up DP4
1962- nvk: Advertise KHR_shader_integer_dot_product
1963- nak: Split legalize into per-SM functions
1964- nak: Initial WIP SM50 backend
1965- nak: Rework set_src_imm20 in nak_encode_sm50
1966- nak: Rewrite SM50 encode_fadd to not use encode_alu
1967- nak: Rename LogicOp to LogicOp3
1968- nak: Use OpLop2 and OpPSetP pre-SM70
1969- nak: Rework the SM50 encoding of isetp
1970- nak: Add SM50 encodings for ALD and AST
1971- nak: Only split texture destinations on Volta+
1972- nak: Rework nvfuzz for SM50
1973- nak/nv50: Rewrite the encoding of OpShf
1974- nak/sm50: Wire up tex ops
1975- nak: Rewrite the SM50 encoding of OpF2I
1976- nak/sm50: Rewrite the encoding for OpIMnMx
1977- nak: Implement FS input interpolation on SM50
1978- nak/sm50: Rewrite the encoding for OpMov
1979- nak: Drop the SM50 encoding of BREV
1980- nak/sm50: Add better helpers for encoding sources with modifiers
1981- nak/sm50: Stop using ALUSrc for IADD2
1982- nak/sm50: Drop src_mod_has* in favor of core helpers
1983- nak: Clean up compiler warnings
1984- nak: Add barriers on Volta
1985- nak/nvfuzz: Add an SM parameter
1986- nak: Drop the fmnmx from Builder
1987- nak: Add an ftz bit to a bunch of float ops
1988- nak: Plumb through float controls
1989- nvk: Advertise VK_KHR_shader_float_controls
1990- nak: Plumb through float controls for fset[p]
1991- nak: Plumb through float controls for frnd[p]
1992- nak: Add dnz bits to OpFMul and OpFFma
1993- nak: Audit remaining FTZ/DNZ bits on sm70+
1994- nak: Audit sm50 for FTZ/DNZ bits
1995- nak: Clean up instruction printing a bit
1996- nak: Rework barrier handling a bit
1997- nvk: Make NVK_DEBUG=push an alias for push_dump
1998- nvk: s/device/dev in nvk_descriptor_set_layout.c
1999- nvk: Plumb a physical device into descriptor_stride_align_for_type
2000- nvk: Add a nvk_min_cbuf_alignment() helper and use it
2001- nvk: Add an NVK_MIN_TEXEL_BUFFER_ALIGNMENT #define
2002- nak: Reduce minStorageBufferAlignment
2003- nvk: Simplify alignment limit plumbing
2004- nvk: CBuf alignment reduces to 64B on Turing
2005- nvk: Throw Tegra behind NVK_I_WANT_A_BROKEN_VULKAN_DRIVER
2006- nvk: Rework the way we set up memory heaps/types
2007- nir: Add a new has_fmulz_no_denorms flag
2008- nak: Set .ftz on f32 ops by default
2009- nak: Implement fmulz and ffmaz
2010- nvk: Enable NAK by default for Volta
2011- nak: Don't set both FTZ and DNZ at the same time
2012- nvk: Implement VK_EXT_multi_draw
2013- nak: Add a delay of 2 cycles for barriers
2014- nak: Rework the dependency pass
2015- nak: Handle negative cbuf offset immediates
2016- nak/sm50: Fix immediate encodings
2017- nak/sm50: Fix legalization of OpIAdd
2018- nak/sm50: Add legalization and encoding for OpLdc
2019- nvk/nir: Add cbuf analysis to nvi_nir_lower_descriptors()
2020- nvk/nir: Lower UBO loads to load_ubo when we have a cbuf
2021- nvk: Add a cbuf_bind_map to nvk_shader
2022- nvk: Stash descriptor set sizes
2023- nvk: Rework push_indirect to take an address
2024- nvk: Set MME_DATA_FIFO_CONFIG on device init
2025- nvk: Don't flush descriptors in BeginConditionalRendering
2026- nvk: Upload cbufs based on the cbuf_map
2027- nvk: Add debug flags to the physical device
2028- nvk: Enable cbufs
2029- nvk: Use ENUM_PACKED for enums instead of PACKED
2030- nir: Scalarize bounds checked loads and stores
2031- nak: Switch to //-style comments
2032- nak: Plumb shader model into instruction latency queries
2033- nak: Handle minimum execution latencies in the dep tracker
2034- nvk: Advertise VK_KHR_vulkan_memory_model
2035- nvk: Use render->color_att_count for color write enables
2036- nvk: Support extendedDynamicState3ColorWriteMask
2037- nak: Move the copy detection part of opt_copy_prop to a helper
2038- nak: Fix copy-prop for fp64
2039- nak: Copy propagate and constant fold OpPrmt
2040- nak: Make OpAtom::cmpr a GPR source
2041- nak: Pass SrcTypes around instead of RegFile in legalize
2042- nak/sm70: Allow src2 of 3src ops to be an immediate
2043- nak: OpDAdd doesn't have saturate
2044- nak: Rework encoding of ALU instructions on SM70+
2045- nak: Add the rest of the double-precision ops
2046- nak: Split fmul/ffma handling from fmulz/ffmaz
2047- nak: Wire up 64-bit nir_op_fadd/ffma/fmul and comparisons
2048- nak: Fix nir_op_f2f64
2049- nak: Implement b2f64
2050- nak/nir: Set nir_lower_io_lower_64bit_to_32 for varyings
2051- meson: Update our rust dependencies
2052- nak: Fix encoding of dsetp with RZ on SM70+
2053- nak: Implement 64-bit nir_op_fsign
2054- nak/sm50: Add encoding and legalization for dadd/dfma/dmul/dsetp
2055- nak/sm50: Fix encoding of f20 immediates
2056- nak/sm50: Fix encoding of iadd with imm32
2057- nak/sm50: Properly legalize OpSel and drop an assert
2058- nak/sm50: Add DMnMx and use it for fp64 fmin/fmax
2059- nir/lower_doubles: Add lowering for fmin/fmax/fsat
2060- nak/nir: Lower a bunch of fp64
2061- nvk: Advertise shaderFloat64
2062- nvk: Free shaders created by codegen
2063- nvk: Unref shaders on pipeline free
2064- nvk: Don't exnore ExternalImageFormatInfo
2065- nak: Fix TCS output reads
2066
2067Felix DeGrood (3):
2068
2069- anv: remove CS_FLUSH from query regression
2070- driconf: add Dying Light 2 to Intel XeSS workaround
2071- driconf: add Witcher3 to Intel XeSS workaround
2072
2073Felix bridault (1):
2074
2075- radv: use 32bit va range for sparse descriptor buffers
2076
2077Florian Weimer (1):
2078
2079- meson: C type error in strtod_l/strtof_l probe
2080
2081Francisco Jerez (70):
2082
2083- intel/l3/gfx11+: Add tile cache partition to intel_l3_config struct.
2084- intel/l3: Define helper for obtaining the size of an L3 partition in KB.
2085- intel/l3: Set up L3FullWayAllocationEnable config if ALL partition has over 126 ways.
2086- intel/dg2: Import L3 cache configurations.
2087- intel/mtl: Import L3 cache configurations.
2088- intel/xehp+: Add TBIMR-related genxml definitions.
2089- intel/xehp+: Import algorithm for TBIMR tiling parameter calculation.
2090- intel/xehp+: Add dynamic state flags controlling whether TBIMR is enabled during 3D primitives.
2091- intel/xehp+: Define driconf option for selectively disabling TBIMR.
2092- iris/xehp: Implement TBIMR tile pass setup and pipeline bandwidth estimation.
2093- anv/xehp: Implement TBIMR tile pass setup and pipeline bandwidth estimation.
2094- anv/xehp+: Enable TBIMR in generated draw calls.
2095- intel/xehp: Adjust TBIMR performance chicken bits.
2096- intel/xehp+: Adjust TBIMR batch size based on slice count.
2097- intel/xehp+: Use TBIMR tile box check in order to avoid performance regressions.
2098- intel/xehp: Enable TBIMR by default.
2099- intel/eu/xe2+: Add support for 10-bit SWSB representation on Xe2+ platforms.
2100- intel/fs/xe2+: Add comment reminding us to take advantage of the 32 SBID tokens.
2101- intel/fs/xe2+: Teach SWSB pass about the behavior of double precision instructions.
2102- intel/fs/xe2+: Handle extended math instructions as in-order in SWSB pass.
2103- intel/eu/xe2+: Add definition for size of GRF space on Xe2.
2104- intel/fs/xe2+: Don't special case SEL_EXEC in inferred_exec_pipe().
2105- intel: Improve N-way pixel hashing computation to handle pixel pipes with asymmetric processing power.
2106- intel/compiler: Add max_polygons FS compilation parameter.
2107- intel/compiler: Add multipolygon dispatch fields to brw_wm_prog_data.
2108- intel/compiler: Add polygon count statistic to brw_compile_stats.
2109- intel/fs: Add separate constructor of fs_visitor for fragment shaders.
2110- intel/fs: Map all GS input attributes to ATTR register number 0.
2111- intel/fs: Map all VS input attributes to ATTR register number 0.
2112- intel/fs: Map all TES input attributes to ATTR register number 0.
2113- intel/fs: Assert fs_reg::nr is always zero for ATTR registers in geometry stages.
2114- intel/fs: Consider ATTR registers with different fs_reg::nr as belonging to disjoint register spaces.
2115- intel/fs: Provide component index explicitly to interp_reg().
2116- intel/fs: Pass builder to per_primitive_reg().
2117- intel/fs: Fix fs_reg::component_size() to handle two-dimensional register regions.
2118- intel/fs: Rework layout of FS vertex setup data in ATTR file to support multi-polygon dispatch.
2119- intel/fs: Don't copy-propagate ATTR registers in multi-polygon FS shaders when invalid.
2120- intel/compiler: Don't change types for copies from ATTR file.
2121- intel/fs/gfx12+: Don't set nir_divergence_single_prim_per_subgroup option for fragment shaders.
2122- intel/fs/gfx12: Don't consider multipolygon PS to have packed dispatch.
2123- intel/fs: No need to copy null destinations in lower_simd_width.
2124- intel/fs: Fix PS thread payload setup for depth_w_coef_reg.
2125- intel/fs/gfx12: Implement multi-polygon format of back/front-facing flag in PS payload.
2126- intel/fs/gfx12: Implement multi-polygon format of render target array index in PS payload.
2127- intel: Add debug flag for enabling dual-SIMD8 fragment shader dispatch.
2128- intel/compiler: Attempt to build dual-SIMD8 variant of fragment shaders on gfx12+ platforms.
2129- intel/genxml: Add 3DSTATE_PS definitions needed for dual-SIMD8 dispatch on Gfx12+.
2130- intel/gfx12: Enable SIMD8 dispatch in 3DSTATE_PS for FS multipolygon dispatch.
2131- iris/gfx12: Hook up dual-SIMD8 fragment shader dispatch.
2132- anv/gfx12: Hook up dual-SIMD8 fragment shader dispatch.
2133- intel/fs/xe2+: Stop building SIMD8 compute-like shaders (CS/BS/TS/MS).
2134- intel/fs/xe2+: Stop building SIMD8 fragment shaders.
2135- intel/fs/xe2+: Stop building SIMD8 shaders for geometry stages (VS/TCS/TES/GS).
2136- intel/eu/xe2+: Add helpers for constructing registers in 512b units.
2137- intel/fs/xe2+: Implement PS thread payload register offset setup.
2138- intel/fs/xe2+: Fix for new layout of X/Y pixel coordinates in PS payload.
2139- intel/fs/xe2+: Update uses of pixel/sample mask from PS thread payload.
2140- intel/fs/xe2+: Update location of sample ID fields in PS payload.
2141- intel/fs/xe2+: Update poly info PS payload for new multi-polygon dispatch format.
2142- intel/fs: Add support for vector payload values to fetch_payload_reg().
2143- intel/fs/xe2+: Enable new format of barycentrics in PS payload.
2144- intel/fs/xe2+: Update for new layout of vertex setup data in PS payload.
2145- intel/fs/xe2+: Implement support for multi-polygon vertex setup data in PS payload.
2146- intel/fs/xe2+: Implement layout of mesh shading per-primitive inputs in PS thread payloads.
2147- intel/fs: Plumb shader instead of compiler to get_lowered_simd_width() and friends.
2148- intel/fs/xe2+: Lower SIMD width of instructions that access ATTR file from SIMD2x8/4x8 FS.
2149- intel: Add debug flags for enabling Xe2+ multipolygon fragment shader dispatch modes.
2150- intel/fs/xe2+: Attempt to build quad-SIMD8 and dual-SIMD16 FS variants on Xe2+ platforms.
2151- intel/xe2+: Implement fragment shader dispatch state setup.
2152- intel/compiler/xe2: Don't disassemble non-existent fields.
2153
2154Frank Binns (4):
2155
2156- pvr: rename some more instances of 'reserved' to 'carveout' for consistency
2157- include/drm-uapi: add pvr_drm.h
2158- pvr: Add powervr winsys implementation
2159- pvr: alloc WSI memory via GPU when there isn't a valid display FD
2160
2161Friedrich Vock (24):
2162
2163- aco: Update printed block kinds
2164- vulkan: Don't use set_foreach_remove when destroying pipeline caches
2165- radv/ci: Update skips comments
2166- ac/gpu_info: Manually compute L3 size for Navi33
2167- radv: Enable compute dispatch tunneling
2168- radv,vtn,driconf: Add and use radv_rt_ssbo_non_uniform workaround for Crysis 2/3 Remastered
2169- radv/rt: Initialize unused children in PLOC early-exit
2170- radv/rt: bsearch inlined shaders
2171- radv/rt: Free traversal NIR after compilation
2172- radv,aco: Convert 1D ray launches to 2D
2173- radv/rt: Move per-geometry build info into a geometry_data struct
2174- radv/rt: Acceleration structure updates
2175- radv/rt: Add workaround to make leaves always active
2176- radv: Fix shader replay allocation condition
2177- nir: Make is_trivial_deref_cast public
2178- nir: Handle casts in nir_opt_copy_prop_vars
2179- util: Provide a secure_getenv fallback for platforms without it
2180- vulkan: Use secure_getenv for trigger files
2181- aux/trace: Guard triggers behind __normal_user
2182- vtn: Use secure_getenv for shader dumping
2183- mesa/main: Use secure_getenv for shader dumping
2184- radv: Use secure_getenv in radv_builtin_cache_path
2185- radv: Use secure_getenv for RADV_THREAD_TRACE_TRIGGER
2186- util/disk_cache: Use secure_getenv to determine cache directories
2187
2188GKraats (1):
2189
2190- i915G: show correct number of needed ALU instructions at errmess
2191
2192Ganesh Belgur Ramachandra (9):
2193
2194- radeonsi: Fix clear-render-target shader for 1darrays in NIR
2195- radeonsi: "create_dma_compute" shader in nir
2196- radeonsi: "create_fmask_expand_cs" shader in nir
2197- radeonsi: "get_blitter_vs" shader in nir
2198- asahi: fixes prevailing '-Werror=maybe-uninitialized' issue
2199- radeonsi: enable nir pass for 64 bit operations
2200- radeonsi: add comments for unpack_2x16* utility functions
2201- radeonsi: convert "create_query_result_cs" shader to nir
2202- radeonsi: convert "gfx11_create_sh_query_result_cs" shader to nir
2203
2204Georg Lehmann (28):
2205
2206- aco, radv: vectorize f2f16 if rounding mode is rtz
2207- aco: force uniform result for LDS load with uniform address if it can be non uniform
2208- aco: stop using cstdint
2209- aco: namespace aco_opcode
2210- aco: deduplicate instr_class definition
2211- aco: deduplicate Format definition
2212- aco: don't CSE v_permlane across exec
2213- aco: use null operand for SOPK s_waitcnt
2214- aco: fix detecting sgprs read by SMEM hazard
2215- aco/tests: add some missing scc defs
2216- aco/tests: use correct operand size for some 64bit ops
2217- aco: use lm for carry out in vsub32
2218- aco: add missing scc def for SALU quad broadcast
2219- aco/gfx10+: don't use v_cmpx with VCC def
2220- aco: use correct operand size for int tg4 wa
2221- aco: add src/def count and size for all ALU opcodes
2222- aco: validate ALU operands and defs
2223- aco/sched: treat p_dual_src_export_gfx11 like export
2224- aco: don't optimize DPP across more than one block
2225- aco: add test for post-ra DPP clobbered in linear cfg
2226- aco: optimize 32bit fsign by using fmulz with Inf
2227- aco: shrink buffer stores with undef/zero components
2228- aco/gfx12: implement broadcast dmask shrink behavior
2229- aco: apply packed fneg commutatively
2230- aco: fix applying input modifiers to DPP8
2231- aco: clean up fneg/fabs combining
2232- aco: apply fneg/fabs to VOP3P
2233- aco: stop scheduling at p_logical_end
2234
2235George Ouzounoudis (9):
2236
2237- nvk: Move SET_BLEND_STATE_PER_TARGET to graphics state initialization
2238- nvk: Support extendedDynamicState3ColorBlendEnable
2239- nvk: Support extendedDynamicState3ColorBlendEquation
2240- nvk: Support extendedDynamicState3SampleMask
2241- nvk: Support extended dynamic state for alpha to coverage/one
2242- vulkan: Fix dynamic graphics state enum usage
2243- nvk: Support extended dynamic state for rasterization stream
2244- nvk: Remove pipeline state setting functions
2245- nvk: Support extended dynamic state for tessellation domain origin
2246
2247Gert Wollny (15):
2248
2249- virgl: Use host reported limits for max outputs
2250- r600: Add callbacks for get_driver_uuid and get_device_uuid
2251- r600: Add experimental get_compute_state_info
2252- r600: Link with libgalliumvl, when enabling rusticl this is needed
2253- r600/sfn: Fixup component count only if intrinsic has it
2254- r600/sfn: Allow skipping backend shader optimization for a subset of shaders
2255- r600/sfn: keep workgroup and invocation ID registers for whole shader
2256- r600/sfn: Fix usage of std::string constructor
2257- r600/sfn: Don't try to re-use iterators when the set is made empty
2258- zink: Don't pass a blend state when we have full ds3 support
2259- r600: lower dround_even also on hardware that supports fp64
2260- virgl: Use better reporting for mirror_clamp features
2261- radv: Fix compilation with gcc-13 and tsan enabled
2262- nir/lower_int64: Fix compilation with gcc-13 and tsan enabled
2263- nir/builder: Fix compilation with gcc-13 when tsan is enabled
2264
2265Giancarlo Devich (1):
2266
2267- nir: Workaround MSVC internal compiler error in ARM64 build
2268
2269Guilherme Gallo (19):
2270
2271- ci/bin: Use iid instead of SHA in gitlab_gql
2272- ci/bin: Do not forget to add early-stage dependencies
2273- ci/bin: Refactor create_job_needs_dag
2274- ci/lava: Use project_name instead of hardcoded \`mesa`
2275- ci/lava: Fix imports formatting
2276- ci/lava: Refactor UART definition building blocks
2277- ci/lava: Create LAVAJobDefinition
2278- ci/lava: Make SSH definition wrap the UART one
2279- ci/lava: Enable SSH by default in fastboot devices
2280- ci/lava: Add unit tests covering job definition
2281- ci/bin: Fix find_dependency function calls
2282- ci/bin: Replace AIOHTTPTransport with RequestsHTTPTransport
2283- ci/bin: gql: make the query cache optional
2284- ci/bin: gql: Log the caching errors
2285- ci/bin: gql: Implement pagination
2286- ci/bin: gql: Improve queries for jobs/stages retrieval
2287- ci/bin: Fix gitlab_gql methods that uses needs DAG
2288- ci/bin: Fix mypy errors in gitlab_gql.py
2289- ci/bin: Print a summary list of dependency and target jobs
2290
2291Haihao Xiang (1):
2292
2293- anv: Fix typo in transition_color_buffer
2294
2295Hans-Kristian Arntzen (2):
2296
2297- radv/radeonsi: Forward correct GPU instance to umr.
2298- wsi/x11: Add workaround for Detroit Become Human.
2299
2300Helen Koike (3):
2301
2302- ci/zink: add spec\@ext_timer_query\@time-elapsed to flakes
2303- ci/ci_run_n_monitor: abort when target gets skipped
2304- ci: fix python-test dependency error on merge requests
2305
2306Hyunjun Ko (2):
2307
2308- vulkan/video: fix a typo
2309- anv/video: fix out-of-bounds read
2310
2311Iago Toral Quiroga (13):
2312
2313- v3d,v3dv: fix MMU error from hardware prefetch after ldunifa
2314- v3d: implement support for PIPE_CAP_NATIVE_FENCE_FD
2315- broadcom: fix scheduling dependencies for SETMSF instruction
2316- v3dv: disallow image stores on VK_KHR_DISPLAY surfaces
2317- v3dv: switch timestamp queries to using BO memory
2318- broadcom: disable perquad tmu loads after discards
2319- broadcom: lower null pointers
2320- v3dv: implement VK_KHR_shader_terminate_invocation
2321- v3dv: implement VK_EXT_shader_demote_to_helper_invocation
2322- v3dv: expose VK_EXT_subgroup_size_control
2323- broadcom/compiler: fix incorrect flags setup in non-uniform if path
2324- broadcom/compiler: fix incorrect flags update for subgroup elect
2325- broadcom/compiler: be more careful with unifa in non-uniform control flow
2326
2327Ian Romanick (39):
2328
2329- nir/split_vars: Don't split arrays of cooperative matrix types
2330- nir/lower_packing: Don't generate nir_pack_32_4x8_split on drivers that can't handle it
2331- nir/lower_packing: Add lowering for nir_op_unpack_32_4x8
2332- nir/builder: Teach nir_pack_bits and nir_unpack_bits about 32_4x8
2333- intel/vec4: Don't emit an empty ELSE
2334- intel/compiler: Add basic CFG validation
2335- intel/compiler: Limit scope of cur_endif variable
2336- intel/compiler: Delete bidirectional block links in opt_predicated_break
2337- intel/compiler: Don't create extra CFG links in opt_predicated_break
2338- intel/compiler: Don't create extra CFG links when deleting a block
2339- intel/compiler: Don't promote CFG link types when removing a block
2340- intel/fs: Don't add MOV instructions to DO blocks in combine constants
2341- intel/compiler: Verify that DO is alone in the block
2342- nir: Handle divergence for decl_reg
2343- intel/fs/xe2+: Pass correct dispatch_width to fs_generator for geometry-processing stages.
2344- intel/cmat: Update get_slice_type for packed slices
2345- intel/cmat: Add lowering for cmat_insert and cmat_extract
2346- intel/cmat: Enable packed formats for unary, length, and construct
2347- intel/cmat: Enable packed formats for binary ops
2348- intel/cmat: Enable packed formats for scalar ops
2349- intel/cmat: Add lowering for cmat_bitcast
2350- intel/cmat: Lower cmat_load and cmat_store
2351- intel/compiler: Initial bits for DPAS instruction
2352- intel/disasm: Disassembly support for DPAS
2353- intel/compiler: Validation for DPAS instructions
2354- intel/fs: Fix scoreboarding for DPAS
2355- intel/fs: DPAS lowering
2356- intel/fs: nir: Add nir_intrinsic_dpas_intel
2357- anv: Add anv_physical_device::has_cooperative_matrix
2358- anv: Set COMPUTE_WALKER systolic mode enable flag
2359- anv: Set PIPELINE_SELECT systolic mode enable flag
2360- anv: Lower indirect derefs again after lowering cooperative matrices
2361- anv: Select the SIMD mode very early when cooperative matrices are used
2362- intel/dev: Advertise integer configs with saturatingAccumulation too
2363- intel/dev: Enable VK_KHR_cooperative_matrix on all Gfx9+ GPUs
2364- intel/cmat: Generate better code for nir_intrinsic_cmat_insert
2365- intel/compiler: Disable DPAS instructions on MTL
2366- intel/compiler: Track lower_dpas flag in brw_get_compiler_config_value
2367- intel/compiler: Track mue_compaction and mue_header_packing flags in brw_get_compiler_config_value
2368
2369Italo Nicola (4):
2370
2371- panfrost: fix untracked dependency when converting resource modifier
2372- gallium: stop calling resource_copy_region for multisampled copy_image
2373- panfrost: legalize afbc before blitting
2374- panfrost: expose support for EXT_copy_image
2375
2376Iván Briano (8):
2377
2378- anv: use the right vertexOffset on CmdDrawMultiIndexed
2379- hasvk: ensure we reapply always pipeline dynamic state in runtime state
2380- anv: allow NULL index buffers
2381- anv: remove no longer valid assert
2382- anv: handle VkBindMemoryStatusKHR on buffer/image memory bind
2383- anv: add support for Cmd*DescriptorSet*2KHR
2384- anv: move astc_emu to use descriptors2 calls
2385- anv: enable VK_KHR_maintenance6
2386
2387Jan Beich (2):
2388
2389- intel: make CLOCK_TAI optional for non-Linux
2390- intel: make CLOCK_BOOTTIME optional for non-Linux
2391
2392Jani Nikula (7):
2393
2394- nir: add names to some typedef'd structs/enums
2395- nir: drop \**< style documentation comments
2396- isl: drop \**< style documentation comments
2397- docs: Add docs/header-stubs/README.rst
2398- docs/vulkan: use hawkmoth instead of doxygen
2399- docs/nir: use hawkmoth instead of doxygen
2400- docs/isl: use hawkmoth instead of doxygen
2401
2402Janne Grunau (4):
2403
2404- gallium: Avoid empty version scripts in pipe-loader
2405- gallium: Fix i915 pipe-loader build
2406- gallium: Do not create pipe-loader version scripts for disabled drivers
2407- asahi: Fix typo in arch check in agx_get_gpu_timestamp
2408
2409Jesse Natalie (64):
2410
2411- microsoft: Disable post-merge CI for Windows
2412- d3d12: Only set draw params root parameter index for actual draw params
2413- dzn: Implement VK_MSFT_layered_driver
2414- wgl: Take pixelformat color channels into account for choosing a PFD
2415- winsys/gdi: Handle 4444 and 1010102 texture formats
2416- winsys/gdi: Update is_displaytarget_format_supported to reflect reality
2417- d3d12: Don't support displaytargets that can't be supported by GDI/DXGI
2418- dzn: Use vk_properties helper
2419- vulkan: Remove no-longer-needed prototypes for ICD entrypoints
2420- vulkan: Consolidate common ICD methods
2421- vulkan: Support loader interface v7
2422- dzn: Fix memory type sorting
2423- microsoft/compiler: Set src/dest nir types on image intrinsics when deducing format
2424- d3d12: Disable common state promotion for non-simultaneous-access textures
2425- d3d12: Initialize shader key swizzle for non-int textures
2426- d3d12: Add a fallback for int clears where value can't be cast to float
2427- d3d12: Binding buffers as SSBO/storage image needs to add buffer ranges
2428- d3d12: Change memory barrier implementation
2429- d3d12: Support ARB_texture_view
2430- d3d12: Use format casting for shader images
2431- d3d12: GL4.3
2432- microsoft/compiler: Bump signature limits for 32 rows of 4 components
2433- microsoft/compiler: Don't declare PS output registers split across variables
2434- microsoft/compiler: Don't use 64-bit types for signature entries
2435- microsoft/compiler: When packing fractional inputs, find a row with space for it
2436- microsoft/compiler: Stop lowering all I/O to temps
2437- d3d12: Fix location_frac_mask bitfield size
2438- d3d12: Split dvec3 interpolatns into devc2 and double
2439- d3d12: Support enhanced layouts for VS inputs
2440- d3d12: Fix GS variant I/O slot counts
2441- d3d12: Enable ARB_enhanced_layouts and ARB_texture_mirror_clamp_to_edge
2442- d3d12: Reference count queries in a batch
2443- d3d12: ARB_query_buffer_object and GL4.4
2444- d3d12: PRIMITIVES_GENERATED for stream > 0 should only be an SO query
2445- d3d12: Handle cull distance as an XFB target
2446- d3d12: Fix MSAA-disabling pass; sample mask should be 0 for helper lanes
2447- d3d12: GL4.5
2448- nir_lower_mem_access_bit_sizes: Fix write-mask-constrained 3-byte stores as atomics
2449- nir: Add a flag to opt_if to prevent fighting with splitting 64bit phis
2450- d3d12: Fixes for QBO shaders
2451- d3d12: Enable some 4.6 extensions that were already implemented
2452- d3d12: GL4.6
2453- nir_lower_mem_access_bit_sizes: Fix assert (bit -> byte size)
2454- microsoft/compiler: Fix lower_mem_access_bit_size callback result
2455- d3d12/driconf: Force on ARB_texture_view for Blender
2456- d3d12: Fix multidimensional array ordering
2457- d3d12: Fix h264 encoder 32-bit build (uint64_t -> size_t)
2458- d3d12: Fix hevc encoder 32-bit build (uint64_t -> size_t)
2459- microsoft/clc: Fix image lowering pass to only erase variables at the end
2460- microsoft/clc: Fix images with multiple derefs for real
2461- microsoft/clc: Add a test which sinks image derefs
2462- microsoft/clc: One more image lowering fix
2463- compiler/clc: Don't fail to parse SPIR-V if there's no kernels
2464- microsoft/clc: Flip on capabilities to prevent warning spew
2465- microsoft: Whitespace change to trigger CI
2466- vulkan/wsi: Convert bit tests to bool with != 0
2467- util: Re-implement getenv for Windows
2468- d3d12: Add a debug flag to opt out of singleton behavior
2469- d3d12: Only destroy the winsys during screen destruction, not reset
2470- libgl-gdi: Update wgl test to use a 32bit framebuffer
2471- libgl-gdi: Update wgl test to set debug flags needed for tests
2472- dzn: Fix 3D to 2D image copies
2473- zink: Add ASSERTED to vars that are only used for asserts
2474- mesa: Consider mesa format in addition to internal format for mip/cube completeness
2475
2476Jianxun Zhang (12):
2477
2478- intel/isl: Add a debug option to override modifer list
2479- intel: Move mod_plane_is_clear_color() into isl
2480- intel/vulkan: Report clear color in subresource layout
2481- intel/vulkan: Allow modifiers supporting fast clear
2482- intel/vulkan: Specify offset when creating aux state tracker
2483- intel/vulkan: Import aux state tracking buffer
2484- intel/vulkan: Remove private binding on fast clear region
2485- intel/vulkan: Use the last 2 dwords of clear color struct
2486- intel/vulkan: Correct a comment about an offset in fast clear
2487- intel/vulkan: Update comment of a workaround of modifiers
2488- intel/vulkan: Add COMPRESSED_CLEAR state in layout translation
2489- intel/isl: Add Gfx 12.x RC_CCS_CC into modifier scores
2490
2491Job Noorman (5):
2492
2493- ir3: correctly set bit size for 64b constant \@load_ubo
2494- nir: add _safe variants of nir_foreach_reg_load/store
2495- ir3: lower 64b registers
2496- nir: add helper to create cursor after all \@decl_regs
2497- ir3: lower 64b registers before creating preamble
2498
2499Jonathan Gray (2):
2500
2501- intel/common: add directory prefix to intel_gem.h include
2502- zink: put sysmacros.h include under #ifdef MAJOR_IN_SYSMACROS
2503
2504Jordan Justen (25):
2505
2506- intel/l3: Use devinfo->urb.size when cfg urb-size is 0.
2507- anv: Add more space for init_render_queue_state() batch (MTL regression)
2508- intel/dev/wa: Raise error if mesa_defs.json contains unknown platforms
2509- intel/dev: Rename mtl-m to mtl-u
2510- intel/dev: Rename mtl-p to mtl-h
2511- intel/compiler: Define XE2 compiler enum
2512- intel/genxml: Update COMPUTE_WALKER for xe2
2513- iris: Set COMPUTE_WALKER Message SIMD field
2514- anv: Set COMPUTE_WALKER Message SIMD field
2515- intel/genxml: Update INTERFACE_DESCRIPTOR_DATA for xe2
2516- anv, iris: Update INTERFACE_DESCRIPTOR_DATA programming for xe2
2517- iris: xe2 doesn't have INTERFACE_DESCRIPTOR_DATA::BarrierEnable
2518- intel/genxml: Update 3DSTATE_TE for xe2
2519- isl: Add mocs for xe2
2520- intel/genxml: Add UNIFIED_COMPRESSION_FORMAT enum for xe2
2521- anv, blorp, iris: Update 3DSTATE_PS programming for xe2
2522- anv, blorp, iris, intel/genxml: Update 3DSTATE_VS for xe2
2523- anv, blorp, iris, intel/genxml: Update 3DSTATE_PS_EXTRA for xe2
2524- intel/batch_decoder: Update 3DSTATE_PS decoding for xe2
2525- anv, iris, intel/genxml: Update 3DSTATE_GS for xe2
2526- anv, iris, intel/genxml: Update 3DSTATE_HS for xe2
2527- intel/compiler: Pass max_polygons to copy-prop from fs_visitor.
2528- intel/xe2+: Implement brw_wm_state_simd_width_for_ksp() on Xe2+.
2529- intel/genxml/gfx125: Move L1_CACHE_CONTROL to enum
2530- intel/genxml/gfx125: Move STATE_SURFACE_TYPE to enum
2531
2532Jordan Petridis (1):
2533
2534- Revert "ci: take microsoft farm offline"
2535
2536Joshua Ashton (2):
2537
2538- nvk: Hook up driconf for nvk_instance
2539- nvk: Enable KHR_present_id and KHR_present_wait
2540
2541José Expósito (5):
2542
2543- zink: Fix crash on zink_create_screen error path
2544- zink: fix dereference before NULL check
2545- zink: allow software rendering only if selected
2546- zink: initialize drm_fd to -1
2547- egl/glx: fallback to software when Zink is forced and fails
2548
2549José Roberto de Souza (56):
2550
2551- anv: Add missing ANV_BO_ALLOC_EXTERNAL flags when calling anv_device_import_bo()
2552- intel: Add more information about the PAT entry used
2553- intel: Update MTL scanout PAT entry
2554- intel: Add a write combining PAT entry
2555- anv: Honor memory coherency of the memory type selected
2556- anv: Move PAT entry selection to common code
2557- anv: Change default PAT entry to WC
2558- anv: Calculate mmap mode based on alloc_flags
2559- anv: Remove anv_bo flags that can be inferred from alloc_flags
2560- iris: Add iris_bufmgr_get_pat_entry_for_bo_flags()
2561- intel/common: Add intel_gem_read_correlate_cpu_gpu_timestamp()
2562- anv: Reduce ifdefs in anv_GetCalibratedTimestampsEXT()
2563- anv: Make use of intel_gem_read_correlate_cpu_gpu_timestamp()
2564- intel/common/xe: Re implement xe_gem_read_render_timestamp() with xe_gem_read_correlate_cpu_gpu_timestamp()
2565- anv: Bring back the non optimized version of build_load_render_surface_state_address()
2566- intel: Sync xe_drm.h
2567- intel: Sync xe_drm.h
2568- iris: Change default PAT entry to WC
2569- intel: Rename PAT entries
2570- intel: Share function to do device query in Xe KMD
2571- iris: Check for maximum allowed priority in Xe KMD
2572- anv: Rename ANV_BO_ALLOC_SNOOPED to ANV_BO_ALLOC_HOST_CACHED_COHERENT
2573- anv: Add support all possible cached and coherent memory types
2574- intel: Add PAT entries for gfx12 and newer
2575- intel: Sync xe_drm.h
2576- intel: Enable has_set_pat_uapi for Xe
2577- iris: Prepare iris_heap_to_pat_entry() for discrete GPUs
2578- iris: Fill PAT fields in Xe KMD gem_create and vm_bind uAPIs
2579- anv: Prepare anv_device_get_pat_entry() for discrete GPUs
2580- anv: Fill PAT fields in Xe KMD gem_create and vm_bind uAPIs
2581- anv: Add heaps for Xe KMD in platforms without LLC
2582- intel/dev: Adjust prefetch_size values for Xe2 engines
2583- anv: Fix vm bind of DRM_XE_VM_BIND_FLAG_NULL
2584- iris: Fix the mmap mode for IRIS_HEAP_DEVICE_LOCAL_PREFERRED
2585- intel: Sync xe_drm.h take 2 part 3
2586- intel/isl: Set mocs.blitter_dst/src for MTL
2587- anv: Fix handling of host_cached_coherent bos in gen9 lp in older kernels
2588- anv: Split ANV_BO_ALLOC_HOST_CACHED_COHERENT into two actual flags
2589- anv: Promote bos to host_cached+host_coherent in platforms with LLC
2590- anv: Avoid unnecessary intel_flush calls
2591- intel/genxml/xe2: Update PIPE_CONTROL
2592- intel/genxml/xe2: Update PIPELINE_SELECT
2593- intel: Sync xe_drm.h final part
2594- anv: Remove libdrm usage from Xe KMD backend
2595- anv: Add ANV_BO_ALLOC_IMPORTED
2596- anv: Replace anv_bo.vram_only by anv_bo.alloc_flags check
2597- anv: Assume that imported bos already have flat CCS requirements satisfied
2598- intel/isl/xe2: Enable route of Sampler LD message to LSC
2599- utils/u_debug: Fix parse of "all,<something else>
2600- anv: Increase ANV_MAX_QUEUE_FAMILIES
2601- anv: Drop useless STATIC_ASSERT in anv_physical_device_init_queue_families()
2602- anv: Simply companion_rcs handling
2603- anv: Add missing anv_measure_submit() calls in Xe KMD backend
2604- anv: Fix anv_measure_start/stop_snapshot() over copy or video engine
2605- anv: Call anv_measure_submit() before anv_cmd_buffer_chain_command_buffers()
2606- anv: Fix PAT entry for userptr in integrated GPUs
2607
2608Juan A. Suarez Romero (12):
2609
2610- v3d/ci: run V3D GL tests in 64-bits
2611- v3d: use kmsro to create drm screen on real hw
2612- vc4/ci: comment why piglit is disabled
2613- broadcom/ci: separate hiden jobs to -inc.yml files
2614- v3d: include the revision in the device name
2615- ci/baremetal: make BM_BOOTCONFIG optional
2616- ci: do not mount already mounted directories
2617- ci/v3d/vc4: remove explicit modules to load
2618- ci/v3dv: add new failures
2619- ci/v3dv: update results
2620- ci/vc4/v3d: remove some flakes
2621- ci/v3d: add support for rpi5
2622
2623Julia Zhang (1):
2624
2625- radeonsi: modify binning settings to improve performance
2626
2627Juston Li (17):
2628
2629- venus: add helper function to get cmd handle
2630- venus: refactor out common cmd feedback functions
2631- venus: support deferred query feedback recording
2632- venus: track/recycle appended query feedback cmds
2633- venus: append query feedback at submission time
2634- venus: switch to unconditionally deferred query feedback
2635- venus: sync protocol for VK_EXT_extended_dynamic_state3
2636- venus: pipeline fixes for VK_EXT_extended_dynamic_state3
2637- venus: enable VK_EXT_extended_dynamic_state3
2638- venus: disable unsupported ExtendedDynamicState3Features
2639- venus: implement vkGet[Device]ImageSparseMemoryRequirements
2640- radv: enable stippledBresenhamLines on GFX9 chips
2641- venus: fix query feedback copy sanitize off by 1
2642- venus: rename buffer cache to buffer reqs cache
2643- venus: use vk_format helper for plane count
2644- venus: support caching image memory requirements
2645- venus: add LRU cache eviction for image mem reqs cache
2646
2647Kai Wasserbäch (1):
2648
2649- fix: ac/llvm: LLVM 18: remove useless passes, partially removed upstream
2650
2651Karol Herbst (74):
2652
2653- vtn/opencl: always lower to libclc fmod
2654- rusticl/device: restrict image_buffer_size
2655- rusticl/device: restrict param_max_size further
2656- rusticl/mem: properly set pipe_image_view::access
2657- zink: support CLAMP_TO_BORDER with unnormalized coords
2658- zink: alias nir scratch memory by lowering to common bit_size
2659- zink: emit float controls
2660- zink: lower fisnormal as it requires the Kernel Cap
2661- radv: fix buffers in vkGetDescriptorEXT with size not aligned to 4
2662- rusticl/queue: Only take a weak ref to the last Event
2663- rusticl/device: restrict const max size to 1 << 26 bytes
2664- rusticl/mesa: pass PIPE_BIND_LINEAR in resource_create_texture_from_user
2665- rusticl: handle failed maps gracefully
2666- zink: validate pointer alignment in resource_from_user_memory
2667- zink: handle denorm preserve execution modes
2668- zink: deallocate global_bindings array
2669- zink: emit MemoryAccess flags for coherent global load/stores
2670- rusticl/mesa/screen: do not derefence the entire pipe_screen struct
2671- nir: Stop assuming glsl_get_length() returns 0 for vectors
2672- ir2: Stop assuming glsl_get_length() returns 0 for vectors
2673- nvc0: implement PIPE_CAP_TIMER_RESOLUTION
2674- radeonsi: support importing arbitrary resources
2675- radeonsi: hack for importing 3D textures
2676- rusticl/context: fix importing gl cube maps
2677- docs/features: mark rusticl gl_sharing as done
2678- rusticl/queue: do not send empty lists of event to worker queue
2679- rusticl/queue: fix implicit flushing of queue dependencies
2680- rusticl: only support the matching device for gl_sharing
2681- rusticl/memory: fix new clippy::needless-borrow warning
2682- nir: allow vec derefs on system values
2683- vtn: add hack for system values placed in CrossWorkgroup memory
2684- rusticl/api: workaround DPCPP fetching clSetProgramSpecializationConstant
2685- rusticl: add x11 dependency
2686- rusticl/gl: make GLX support optional
2687- clc: allow debug flag to be read from other files
2688- clc: add dump_llvm debug options
2689- nir/opt_preamble: make load_workgroup_size handling optional
2690- radeonsi: lower relative shuffle subgroup ops
2691- radeonsi: lower 64bit subgroup shuffle to 32 bit
2692- clc: add support for cl_khr_subgroup_shuffle and shuffle_relative
2693- rusticl: implement cl_khr_subgroup_shuffle and shuffle_relative
2694- ci/fedora: bump to meson 1.3.0
2695- rusticl: bump meson req
2696- rusticl: use rust.proc_macro for proc macros
2697- clc: use addMacroDef/Undef instead of -D/-U flags
2698- nak: fix some sm checks for volta
2699- nir/algebraic: add support for custom arguments
2700- nak: add algebraic lowering pass
2701- nak: move nir_lower_subgroups into nak_postprocess_nir
2702- rusticl/kernel: explicitly set rounding modes
2703- radeonsi: fix reg_saved_mask for non graphics contexts
2704- clc: add workaround for clang always defining __IMAGE_SUPPORT_ and __opencl_c_int64
2705- rusticl: do not warn on empty RUSTICL_DEBUG or RUSTICL_FEATURES
2706- rusticl: silence clippy::arc-with-non-send-sync for now
2707- rusticl: fix constant and printf buffer size
2708- rusticl/nir: add missing nir include
2709- rusticl: check rustc version for flags requiring newer rustc/clippy
2710- ci: merge debian-rusticl-testing into debian-testing
2711- zink: lock screen queue on context_destroy and CreateSwapchain
2712- clc: remove code supporting pre llvm-10
2713- zink: fix heap-use-after-free on batch_state with sub-allocated pipe_resources
2714- rusticl: specify buffer bindings explicitly
2715- rusticl: add QueueContext to track GPU state
2716- rusticl/queue: release bound constant buffer
2717- rusticl: use real buffer for cb0 for drivers prefering
2718- ci,rusticl: bump meson req to 1.3.1
2719- rusticl/meson: generate bindings for LLVM
2720- rusticl/program: add LLVM functions to cache timestamp
2721- rusticl/llvm: do not include spirv-tools/linker.hpp
2722- rusticl/kernel: run opt/lower_memcpy later to fix a crash
2723- nir: rework and fix rotate lowering
2724- nak/opt_out: fix comparison in try_combine_outs
2725- rusticl/kernel: check that local size on dispatch doesn't exceed limits
2726- clc: force fPIC for every user when using shared LLVM
2727
2728Kenneth Graunke (21):
2729
2730- intel/compiler: Delete unused emit_dummy_fs()
2731- intel/compiler: Delete unused repclear shader uniform handling
2732- intel/compiler: Delete repclear shader's special case for 1 color target
2733- intel/compiler: Drop unused saturate handling in repclear shader
2734- intel/compiler: Convert the repclear shader to use send-from-GRF
2735- intel/compiler: Assert that FS_OPCODE_[REP\_]FB_WRITE is for pre-Gfx7
2736- iris: Make an iris_bucket_cache structure and array per heap
2737- iris: Make an iris_heap_is_device_local() helper
2738- iris: Rename heap_flags -> heap in i915_gem_create
2739- iris: Split system memory heap into cached-coherent and uncached heaps
2740- iris: Use 64K BOs for the shader uploader
2741- iris: Align fresh BO allocations to 2MB in size
2742- iris: Ensure virtual addresses are aligned to 2MB for 2MB+ blocks
2743- anv: Implement rudimentary VK_AMD_buffer_marker support
2744- anv: Drop 3/4 of PPGTT size restriction for sys heap size calculation
2745- anv: Don't report more memory available than the heap size
2746- intel/fs: Allow omitting the destination of A64 untyped atomics
2747- intel/fs: Drop opt_register_renaming()
2748- iris: Initialize bo->index to -1 when importing buffers
2749- iris: Don't search the exec list if BOs have never been added to one
2750- iris: Skip mi_builder init for indirect draws
2751
2752Konstantin Seurer (40):
2753
2754- radv: Add RADV_MAX_HIT_ATTRIB_DWORDS
2755- radv/nir: Add radv_nir_lower_hit_attrib_derefs
2756- radv/nir: Handle boolean hit attribs
2757- radv/clang-format: Do not indent C++ modifiers
2758- radv: Add radv_nir_lower_hit_attrib_derefs_tests
2759- radv/sqtt: Fix tracing acceleration structure commands
2760- radv/sqtt: Handle monolithic RT pipelines
2761- radv/rt: Use a helper for inlining non-recursive stages
2762- radv/rt: Skip null checks for small case counts
2763- nir/lower_vars_to_scratch: Remove all unused derefs
2764- drm-shim/nouveau: Set nv_device_info_v0::platform
2765- drm-shim/nouveau: Expose the 2D engine on NV50+
2766- drm-shim/nouveau: Stub mitting ioctls
2767- nvk: Do not preserve metadata after lower_load_global_constant_offset_instr
2768- radv: Add more offsets acceleration_structure_layout
2769- radv/bvh: Stop emitting leaf nodes inside the encoder
2770- nir: Optimize fpow with small constant exponents
2771- radv: Implement VK_KHR_ray_tracing_position_fetch
2772- radv: Make pipeline cache object data generic
2773- radv: Don't store library stack sizes
2774- radv: Add more ray tracing data to the cache
2775- radv/rt: Skip compiling a traversal shader
2776- radv: Skip compiling chit and miss shaders
2777- radv/rt: Remove useless assert
2778- radv/rt: Use radv_shader for compiled shaders
2779- radv/sqtt: Avoid duplicate stage check
2780- radv/rt: Repurpose radv_ray_tracing_stage_is_compiled
2781- vtn: Remove transpose(m0)*m1 fast path
2782- ac/nir: Export clip distances according to clip_cull_mask
2783- vtn: Handle DepthReplacing correctly
2784- radv/rmv: Fix tracing ray tracing pipelines
2785- radv/rt/rmv: Log pipeline library creation
2786- radv: Use PLOC for TLAS builds
2787- radv: Remove the BVH depth heuristics
2788- radv/rt: Lower ray payloads to registers
2789- vtn: Allow for OpCopyLogical with different but compatible types
2790- ac/llvm: Enable helper invocations for quad OPs
2791- lavapipe: Fix DGC vertex buffer handling
2792- lavapipe: Mark vertex elements dirty if the stride changed
2793- lavapipe: Report the correct preprocess buffer size
2794
2795Lang Yu (1):
2796
2797- radeonsi: emit SQ_NON_EVENT for GFX11_5
2798
2799Leo Liu (2):
2800
2801- gallium/vl: match YUYV/UYVY swizzle with change of color channels
2802- radeonsi: fix video processing path without VPE enabled
2803
2804LingMan (9):
2805
2806- rusticl: Show an error message if the build is attempted with an outdated bindgen version
2807- rusticl: Show an error message if the version of bindgen can't be detected
2808- rusticl: Directly pass a \`&Device` to \`Mem::map_image` and \`Mem::map_buffer`
2809- rusticl: Only put an Arc around PipeScreen where needed
2810- rusticl: Avoid repeatedly creating Vecs during Platform initialization
2811- rusticl: Turn pointers in enqueue_svm_mem_fill_impl into proper Rust types
2812- rusticl: Turn pointers in enqueue_svm_memcpy_impl into slices
2813- rusticl/api: Add checking wrappers around \`slice::from_raw_parts{_mut}`
2814- rusticl: Use the \`from_raw_parts` wrappers
2815
2816Lionel Landwerlin (88):
2817
2818- intel/fs: fix dynamic interpolation mode selection
2819- anv/meson: add missing dependency on the interface header
2820- anv: ensure we reapply always pipeline dynamic state in runtime state
2821- intel/fs: Xe2 fix for ExBSO on UGM
2822- blorp: handle binding table & surface state allocation failures
2823- anv: rename internal heaps
2824- anv: deal with state stream allocation failures
2825- anv: add max_size argument for block & state pools
2826- anv: make sure pools can handle more than 2Gb
2827- anv: fail pool allocation when over the maximal size
2828- anv: use anv_state_pool_state_address for blorp vertex buffer address
2829- anv: fix corner case of mutable descriptor pool creation
2830- anv: dynamically allocate utrace batch buffers
2831- perfetto/pps-producer: add optimized cpu/gpu timestamp correlation support
2832- intel/ds: use improved timestamp correlation if available
2833- isl: disable MCS compression on R9G9B9E5
2834- intel: fix PXP status check
2835- anv: handle protected memory allocation
2836- anv: allow creation of protected queues
2837- anv: Emit protection + session ID on protected command buffers
2838- anv: allow protected GEM context creation
2839- anv: enable protected memory
2840- intel/fs: fix residency handling on Xe2
2841- anv: workaround XeSS for Satisfactory
2842- intel/fs: rerun divergence analysis prior to convert_from_ssa
2843- intel/nir/rt: fix reportIntersection() hitT handling
2844- anv: fix source_hash propagation with libraries
2845- anv: fix missing naming for dirty bit
2846- anv: fix CC_VIEWPORT pointer dirty after blorp/simple-shaders
2847- anv: fix dirty state tracking for 3DSTATE_PUSH_CONSTANT_ALLOC
2848- intel/decoder: handle 3DPRIMITIVE_EXTENDED in accumulated prints
2849- intel/blorp: move Wa_18019816803 out of blorp code
2850- anv: get rid of the duplicate pipeline fields in command buffer state
2851- anv/blorp: move helper function about BTI changes to blorp
2852- intel/perf: fix querying of configurations
2853- intel/fs: fix incorrect register flag interaction with dynamic interpolator mode
2854- intel/fs: reuse set_predicate()
2855- intel/aux_map: introduce ref count of L1 entries
2856- anv: use main image address to determine ccs compatibility
2857- anv: track & unbind image aux-tt binding
2858- anv: remove heuristic preferring dedicated allocations
2859- intel/ds: add trace of buffer markers
2860- intel/tools: add hang_replay tool
2861- intel/hang_replay: add the ability to pass the context image to sim-drm
2862- intel: add error2hangdump tool
2863- intel/aubinator_error_decode: bump max buffers to 1024
2864- intel/error_decode: map i915 gfx12.5 register names to our names
2865- intel/tools: hang viewer/editor
2866- anv: add a sampler state pool
2867- anv: move descriptor set type selection to earlier
2868- anv: make a couple of descriptor function private
2869- anv: add missing push descriptor flush on ray tracing pipelines
2870- anv: set layout printer
2871- anv: use 2 different buffers for surfaces/samplers in descriptor sets
2872- intel/hang_replay: fix compile race with generated files
2873- intel/tools: 32bit compile fixes
2874- vulkan/runtime: retain video session creation flags
2875- anv/video: only report matching memory types for protected sessions
2876- util/u_printf: add a u_printf_ptr() variant
2877- nir: make printf_info (de)serializer available
2878- nir/clone: fix missing printf_info clone
2879- nir: include printfs from linked shaders
2880- nir/divergence: handle printf intrinsic
2881- nir/serialize: untangle printf serialization from a particular stage
2882- nir: fixup nir_printf intrinsic description
2883- anv: fix incorrect queue_family access on command buffer
2884- isl: constify isl_device_get_sample_counts()
2885- anv: get features after initializing drm
2886- anv: switch to use runtime physical device properties infrastructure
2887- anv: promote EXT_vertex_attribute_divisor to KHR
2888- anv: promote EXT_calibrated_timestamps to KHR
2889- isl: drop AUX-TT CCS alignment with INTEL_DEBUG=noccs
2890- anv: wait for CS write completion before executing secondary
2891- isl: further restrict alignment constraints
2892- isl: implement Wa_22015614752
2893- intel/fs: fix depth compute state for unchanged depth layout
2894- anv: remove ANV_ENABLE_GENERATED_INDIRECT_DRAWS variable
2895- anv: fix disabled Wa_14017076903/18022508906
2896- intel/aux_map: fix fallback unmapping range on failure
2897- anv: hide vendor ID for The Finals
2898- anv: fix pipeline executable properties with graphics libraries
2899- anv: implement undocumented tile cache flush requirements
2900- anv: don't prevent L1 untyped cache flush in 3D mode
2901- anv: add missing alignment for AUX-TT mapping
2902- anv: factor out aux-tt binding logic for future reuse
2903- anv: rename aux_tt image field
2904- anv: retain ccs image binding address
2905- anv: fix transfer barriers flushes with compute queue
2906
2907Louis-Francis Ratté-Boulianne (4):
2908
2909- panfrost: factor out method to check whether we can discard resource
2910- panfrost: add copy_resource flag to pan_resource_modifier_convert
2911- panfrost: add can_discard flag to pan_legalize_afbc_format
2912- panfrost: Legalize before updating part of a AFBC-packed texture
2913
2914Luc Ma (1):
2915
2916- loader: Remove a line of unused include
2917
2918Luca Weiss (1):
2919
2920- freedreno: Enable A305B
2921
2922Lucas Fryzek (2):
2923
2924- freedreno/drm: Add more APIs to per backend API
2925- gallivm/nir: Load all inputs into indirect inputs array
2926
2927Lucas Stach (2):
2928
2929- etnaviv: drm: don't update cmdstream timestamp when skipping submit
2930- etnaviv: disable 64bpp render/sampler formats
2931
2932Lynne (1):
2933
2934- radv: change queue family order in radv_get_physical_device_queue_family_properties
2935
2936M Henning (21):
2937
2938- nak: Fix a warn(unused_must_use) by calling drop
2939- nak: Remove MemScope::Cluster
2940- nak: Memory order/scope encodings for Ampere
2941- nak: Specify MemScope on MemOrder::Strong
2942- nak: Bind nir_intrinsic_access
2943- nak: Add MemOrder::Constant
2944- nvk: Use load_global_constant for ubo loads
2945- nak: Add encodings for cache eviction priorities
2946- nak: Set "evict first" from ACCESS_NON_TEMPORAL
2947- nak: Request alignment that matches the load width
2948- nak: Use nir_combined_align
2949- nvk: Fix descriptor alignment offset
2950- nak: Provide robustness info to postprocess_nir
2951- nak: Call nir_opt_load_store_vectorize
2952- nak: Call nir_opt_combine_barriers
2953- nak: Call nir_opt_shrink_vectors
2954- nak: Clamp negative texture array indices to zero
2955- nak: Enable loop unrolling.
2956- nak: Print out an instruction count
2957- nak: Add a jump threading pass
2958- nak: Optimize jumps to fall-through if possible
2959
2960Marcin Ślusarz (1):
2961
2962- anv: fix minSubgroupSize for xe2
2963
2964Marek Olšák (199):
2965
2966- radeonsi: initialize perfetto in the right place
2967- ac: add missing gfx11.5 bits
2968- ac/gpu_info: adjust attribute ring size for gfx11
2969- ac/surface: cosmetic changes
2970- ac/surface/tests: cosmetic changes
2971- radeonsi: don't use nir_optimization_barrier_vgpr_amd with ACO
2972- radeonsi: inline si_allocate_gds and si_add_gds_to_buffer_list
2973- radeonsi: inline si_screen_clear_buffer
2974- radeonsi: remove redundant VS_PARTIAL_FLUSH for streamout
2975- radeonsi: remove AMD_DEBUG=nogfx
2976- radeonsi: rename ctx -> sctx in si_emit_guardband
2977- radeonsi: remove and inline si_shader::ngg::prim_amp_factor
2978- radeonsi: decrease PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS to 1024
2979- radeonsi: cosmetic changes in si_pm4.c
2980- radeonsi: split setting num_threads in si_emit_dispatch_packets
2981- radeonsi: use si_shader_uses_streamout properly
2982- radeonsi: adjust setting PA_SC_EDGERULE once more
2983- radeonsi: various isolated cosmetic changes
2984- radeonsi: move max_dist for MSAA into si_state_msaa.c
2985- radeonsi: cosmetic changes in si_state_viewport.c
2986- radeonsi: cosmetic changes in si_state_binning.c, si_state_msaa.c
2987- radeonsi: move setting registers at the end of si_emit_cb_render_state
2988- ac/gpu_info: split has_set_pairs_packets into context and sh flags
2989- ac/gpu_info,llvm: trivial cosmetic changes
2990- radeonsi: clean up si_set_streamout_targets
2991- radeonsi: upload shaders using a compute queue instead of gfx
2992- radeonsi: rewrite PM4 packet building helpers with less duplication
2993- radeonsi: move buffered_xx_regs into a substructure
2994- radeonsi: rename HAS_PAIRS -> HAS_SH_PAIRS_PACKED
2995- radeonsi: rename radeon_*push_*_sh_reg -> gfx11_*push_*_sh_reg
2996- radeonsi: rewrite gfx11_*push*_sh_reg helpers
2997- radeonsi: restructure blocks in si_setup_nir_user_data
2998- radeonsi: restructure blocks in si_emit_graphics_{shader,compute}_pointers
2999- radeonsi/gfx11: use PKT3_SET_CONTEXT_REG_PAIRS_PACKED for PM4 states
3000- radeonsi: don't call nir_lower_compute_system_values too many times
3001- radeonsi: don't check DCC compatibility on chips where it's no-op
3002- radeonsi: cosmetic changes in si_emit_db_render_state
3003- radeonsi: prettify code around PA_SC_LINE_STIPPLE
3004- radeonsi: move emitting VGT_TF_PARAM into gfx10_emit_shader_ngg
3005- radeonsi: remove num_params variable from gfx10_shader_ngg
3006- radeonsi: move SPI_SHADER_IDX_FORMAT into the preamble (it's immutable)
3007- radeonsi: adjust the total viewport area
3008- radeonsi/gfx11: use SET_CONTEXT_REG_PAIRS_PACKED for other states
3009- radeonsi/gfx11: don't set OREO_MODE to fix rare corruption
3010- radeonsi: don't dma-upload shaders on APUs
3011- radeonsi/ci: update failures for gfx103
3012- st/mesa: disable light_twoside if back faces are culled
3013- glsl/nir: return failure from link_varyings if there is a linker error
3014- nir: add lowering from FS LAYER input to LAYER_ID sysval
3015- nir: return progress from nir_remove_sysval_output
3016- ac/nir: add kill_layer flag to VS/GS/NGG lowering
3017- st/mesa: set pipe_framebuffer_state::layers for PBO blits
3018- radeonsi: clean up si_nir_kill_outputs
3019- radeonsi: don't allocate output space for LAYER/VIEWPORT before TES and GS
3020- radeonsi: implement gl_Layer in FS as a system value
3021- radeonsi: remove the LAYER output if the framebuffer state has only 1 layer
3022- nir: fix gathering TESS_LEVEL_INNER/OUTER usage with lowered IO
3023- nir: don't declare illegal varyings in nir_create_passthrough_tcs
3024- nir/print: print PATCH0 and VARn_16BIT names instead of numbers for TCS and TES
3025- gallium/docs: make CAP doc order match definition order
3026- gallium: add PIPE_CAP_PERFORMANCE_MONITOR for GL_AMD_performance_monitor
3027- radeonsi: group equal CAP cases
3028- radeonsi: only expose GL_AMD_performance_monitor on gfx7-10.3
3029- ac: rename ac_parse_ib.c -> ac_ib_parser.c
3030- ac: move the IB parsers into ac_parse_ib.c
3031- ac: add an IB parser that gathers context rolls
3032- mesa: optimize _mesa_matrix_is_identity
3033- mesa: skip checking for identity matrix in glMultMatrixf with glthread
3034- mesa: optimize setting the identity matrix
3035- glthread: add a marker at the end of batches indicating the end
3036- glthread: eliminate push/pop calls in PushMatrix+Draw/MultMatrixf+PopMatrix
3037- glthread: add option to put autogenerated marshal structures in the header file
3038- glapi: rename primcount -> instance_count in a few Draw functions
3039- glthread: use autogenerated marshal structures for custom functions
3040- glthread: rework type reduction and reduce vertex stride params to 16 bits
3041- glapi: only expose GL_EXT_direct_state_access functions to GL compatibility
3042- glthread: don't do "if (COMPAT)" if the function is not in the GL core profile
3043- glapi: only allow deprecated="" on non-aliased functions
3044- glthread: pass struct marshal_cmd_DrawElementsUserBuf into Draw directly
3045- mesa: deduplicate glVertexPointer and glNormalPointer vs DSA error checking
3046- glthread: add a string table of function names
3047- radeonsi/gfx11: fix unaligned SET_CONTEXT_PAIRS_PACKED
3048- radeonsi: don't set non-existent VGT_GS_MAX_PRIMS_PER_SUBGROUP on gfx10
3049- radeonsi: change the low-priority compiler queue to normal priority
3050- radeonsi: update shaders for blend state only if the shader key changed
3051- radeonsi: update shaders for rasterizer state only if the shader key changed
3052- radeonsi: clean up setting poly/line/stipple shader key bits
3053- radeonsi: rewrite how shader key bits dependent on current_rast_prim are updated
3054- radeonsi: rewrite si_get_total_colormask as si_any_colorbuffer_written
3055- radeonsi: in bind_{blend,rs}_state, only call 1 update function per if
3056- radeonsi/gfx11: skip si_set_streamout_enable because it has no effect
3057- radeonsi: execute streamout_begin after cache flushes
3058- radeonsi: don't print the preamble state separately for GALLIUM_DDEBUG
3059- radeonsi: replace gl_FrontFacing with a constant if one side is always culled
3060- radeonsi: set OOB_SELECT for VBOs in si_create_vertex_elements
3061- radeonsi: group most vertex element fields
3062- radeonsi/gfx11: prefer Wave64 for PS without inputs for better VALU perf
3063- radeonsi/gfx11: disable the shader profile for Medical that forces Wave64
3064- radeonsi/gfx11: disable the shader profile for Medical that disables binning
3065- radeonsi: clean up how debug flags and shader profiles determine the wave size
3066- radeonsi/gfx11: prefer Wave64 for VS/TCS/TES/GS because it's slightly faster
3067- winsys/amdgpu: bypass GL2 for command buffers
3068- radeonsi: track NIR progress properly for optimizations in si_get_nir_shader
3069- ac,radeonsi: rename pos_inputs -> fragcoord_components
3070- nir,radeonsi: add FLAGS into load_vector_arg_amd to record color input usage
3071- radeonsi: change the signature of si_nir_lower_ps_color_input
3072- radeonsi: gather lowered color inputs for monolithic PS
3073- radeonsi: add PS input info into si_shader_binary_info
3074- radeonsi: don't include the PARAM_GEN input in si_shader_info
3075- radeonsi: decrease NUM_INTERP if uniform inlining eliminated PS inputs
3076- radeonsi: update comments about uniform inlining
3077- radeonsi: decrease NUM_INTERP if export formats/colormask eliminated PS inputs
3078- util: make BITSET_TEST_RANGE_INSIDE_WORD take a value to compare with
3079- radeonsi: merge context_reg_saved_mask and other_reg_saved_mask into a BITSET
3080- radeonsi: convert depth-stencil-alpha state to tracked registers
3081- radeonsi: convert rasterizer state to tracked registers
3082- ac/gpu_info: fix printing radeon_info after adding VPE
3083- radeonsi: rework how guardband registers are updated to decrease overhead
3084- mesa: fix _mesa_matrix_is_identity
3085- mesa: remove some DrawTransformFeedback duplication
3086- mesa: remove some DrawElementsInstanced duplication
3087- mesa: remove more DrawArrays/Elements duplication
3088- mesa: remove non-relevant 16-year-old comment
3089- st/mesa: make prepare_(indexed\_)draw non-static
3090- mesa: inline st_draw_transform_feedback
3091- mesa: call st_prepare_(indexed\_)draw before Driver.DrawGallium(MultiMode)
3092- st/mesa: no need to check index_size in st_prepare_indexed_draw anymore
3093- mesa: move index bounds code (st_prepare_indexed_draw) into draw.c
3094- cso: do cso_context inheritance how we do it elsewhere
3095- cso: inline cso_get_pipe_context
3096- mesa: execute an error path sooner in _mesa_validated_drawrangeelements
3097- gallium: add typedef pipe_draw_func matching the draw_vbo signature and use it
3098- ac/llvm: remove code for converting txd from 1D to 2D because NIR does it
3099- ac,radeonsi: require DRM 3.27+ (kernel 4.20+) same as RADV
3100- winsys/amdgpu: don't return a value from cs_add_buffer
3101- winsys/amdgpu: cosmetic changes in amdgpu_cs_add_buffer
3102- winsys/amdgpu: inline amdgpu_add_fence_dependencies_bo_lists
3103- winsys/amdgpu: use inheritance for the cache_entry BO field
3104- winsys/amdgpu: use inheritance for the real BO
3105- winsys/amdgpu: use inheritance for the sparse BO
3106- winsys/amdgpu: use inheritance for the slab BO
3107- winsys/amdgpu: move lock from amdgpu_winsys_bo into sparse and real BOs
3108- winsys/amdgpu: don't count memory usage because it's unused
3109- winsys/amdgpu: change real/slab/sparse_buffers to buffer_lists[3]
3110- winsys/amdgpu: change amdgpu_lookup_buffer to take struct amdgpu_buffer_list
3111- winsys/amdgpu: clean up duplicated code around amdgpu_lookup/add_buffer
3112- winsys/amdgpu: return amdgpu_cs_buffer* from add/lookup_buffer instead of index
3113- winsys/amdgpu: pass amdgpu_buffer_list* to amdgpu_add_bo_fences_to_dependencies
3114- winsys/amdgpu: clean up the rest of the code for cs->buffer_lists
3115- winsys/amdgpu: fix amdgpu_cs_has_user_fence for VPE
3116- winsys/amdgpu: document BO structures
3117- ci: disable the google/freedreno farm because it's down
3118- glthread: add a missing end-of-batch marker
3119- mesa: micro-improvements in draw.c
3120- st/mesa: restore pipe_draw_info::mode at the end of st_hw_select_draw_gallium
3121- mesa: add a pipe_draw_indirect_info* parameter into the DrawGallium callback
3122- mesa: enable GL_SELECT and GL_FEEDBACK modes for indirect draws
3123- winsys/amdgpu: reduce wasted memory due to the size tolerance in pb_cache
3124- gallium/pb_slab: move group_index and entry_size from pb_slab_entry to pb_slab
3125- iris,zink,winsys/amdgpu: remove unused/redundant slab->entry_size
3126- winsys/amdgpu: rename to amdgpu_bo_slab to amdgpu_bo_slab_entry
3127- winsys/amdgpu: stop using pb_buffer::vtbl
3128- gallium/pb_cache: remove pb_cache_entry::end to save space
3129- gallium/pb_cache: switch time variables to milliseconds and 32-bit type
3130- radeon_winsys: add struct radeon_winsys* parameter into fence_reference
3131- r300,r600,radeon/winsys: always pass the winsys to radeon_bo_reference
3132- winsys/amdgpu: don't layer slabs, use only 1 level of slabs, it improves perf
3133- winsys/amdgpu: add amdgpu_bo_real_reusable slab for the backing buffer
3134- winsys/amdgpu: remove now-redundant amdgpu_bo_slab_entry::real
3135- winsys/amdgpu: remove va (gpu_address) from amdgpu_bo_slab_entry
3136- winsys/amdgpu: don't use gpu_address to compute slab entry offset in bo_map
3137- gallium/pb_buffer: define pb_buffer_lean without vtbl, inherit it by pb_buffer
3138- gallium/pb_cache: switch to pb_buffer_lean
3139- gallium/pb_cache: remove pb_cache_entry::mgr
3140- gallium/pb_cache: remove pb_cache_entry::buffer
3141- winsys/radeon: stop using pb_buffer::vtbl
3142- r300,r600,radeonsi: switch to pb_buffer_lean
3143- winsys/amdgpu: allocate 1 amdgpu_bo_slab_entry per cache line
3144- winsys/amdgpu: compute bo->unique_id at pb_slab_alloc, not at memory allocation
3145- winsys/amdgpu: rewrite BO fence tracking by adding a new queue fence system
3146- winsys/amdgpu: rename amdgpu_winsys_bo::bo -> bo_handle
3147- winsys/amdgpu: rename amdgpu_bo_sparse::lock -> commit_lock
3148- winsys/amdgpu: rename amdgpu_bo_real::lock to map_lock
3149- winsys/amdgpu: remove dependency_flags parameter from cs_add_fence_dependency
3150- winsys/amdgpu: implement explicit fence dependencies as sequence numbers
3151- winsys/amdgpu: use pipe_reference for amdgpu_ctx refcounting
3152- winsys/amdgpu: don't use amdgpu_fence::ctx for fence dependencies
3153- winsys/amdgpu: simplify code using amdgpu_cs_context::chunk_ib
3154- radeonsi/ci: add gfx11 flakes
3155- glthread: don't unroll draws using user VBOs with GLES
3156- glthread: add proper helpers for call fences
3157- gallium/u_threaded_context: use function table to jump to different draw impls
3158- mesa,u_threaded_context: add a fast path for glDrawElements calling TC directly
3159- gallium/u_threaded: use a dummy end call to indicate the end of the batch
3160- gallium/u_threaded: remove unused param from tc_bind_buffer/add_to_buffer_list
3161- gallium/u_threaded: keep it enabled even if the CPU count is 1
3162- meson: require libdrm_amdgpu 2.4.119
3163- winsys/amdgpu: remove amdgpu_bo_real::gpu_address, use amdgpu_va_get_start_addr
3164- winsys/amdgpu: remove amdgpu_bo_sparse::gpu_address, use amdgpu_va_get_start_addr
3165
3166Mario Kleiner (1):
3167
3168- v3d: add B10G10R10[X2/A2]_UNORM to format table.
3169
3170Mark Collins (8):
3171
3172- meson: Only include virtio when DRM available
3173- meson: Only link libvdrm to Turnip with virtio KMD
3174- meson: Update lua wrap to 5.4.6-4
3175- freedreno/rddecompiler: Emit explicit scope for CP_COND_REG_EXEC
3176- freedreno/rddecompiler: Decode ELSE branches using NOPs
3177- freedreno/rddecompiler: Reset buffers after RD_CMDSTREAM_ADDR
3178- freedreno/rddecompiler: Print pkt values in hex
3179- freedreno/rddecompiler: Add ability to read GPU buffer into file
3180
3181Mark Janes (7):
3182
3183- iris: make shader cache content deterministic
3184- anv: make shader cache content deterministic
3185- intel: remove workaround for preproduction DG2 steppings
3186- intel/dev: improve descriptions of workaround macros.
3187- intel/dev: poison macros for workarounds fixed at a stepping
3188- intel: remove MTL a0 workarounds
3189- intel/dev: update workaround definitions to latest defect status
3190
3191Mart Raudsepp (1):
3192
3193- docs: Fix typo in OpenGL 3.3 support on Asahi
3194
3195Martin Roukala (né Peres) (12):
3196
3197- zink/ci: drop the concurrency of the zink-radv-vangogh-valve job
3198- ci/b2c: fix artifact collection
3199- radv/ci: fix \`vkcts-navi21-valve` execution
3200- Revert "ci/deqp-runner: turn paths in errors into links"
3201- radv: disable meshShaderQueries on gfx10.3
3202- amd/ci: reduce Renoir's concurrency to 16
3203- ci/b2c: fix the \`cmdline_extra` variable name
3204- ci: disable the valve-kws farm until it can be rebooted
3205- Revert "ci: disable the valve-kws farm until it can be rebooted"
3206- ci: disable mupuf's farm
3207- ci: disable collabora's farm which appears to be down
3208- Revert "ci: disable mupuf's farm"
3209
3210Mary Guillemard (37):
3211
3212- venus: skip bind sparse info when checking for feedback query
3213- nir: Add AGX-specific doorbell and stack mapping opcodes
3214- agx: Add doorbell and stack mapping opcodes
3215- agx: Handle doorbell and stack mapping intrinsics
3216- asahi: clc: Handle doorbell and stack mapping intrinsics
3217- agx: Add stack load and store opcodes
3218- agx: Implement scratch load/store
3219- agx: Add stack adjust opcode
3220- agx: Emit stack_adjust in the entrypoint
3221- zink: Check for VK_EXT_extended_dynamic_state3 before setting A2C
3222- nak: sm75: Fix panic when encoding MUFU with SQRT and TANH
3223- nak: Make PRMT selection a Src
3224- nak: Add support for fddx and fddy
3225- nak: Add for_each_instr in Shader
3226- nak: Gather global memory usage for ShaderInfo
3227- nak: Fix ALD/AST encoding for vtx and offset
3228- nak: Add a complete wrapper around SPH
3229- nak: Collect information to create SPH
3230- nak: Remove encode_hdr_for_nir
3231- nak: Restructure ShaderInfo
3232- nak: Add geometry shader support
3233- nak: Ensure we allocate one barrier when using BAR.SYNC
3234- nak: Implement VK_KHR_shader_terminate_invocation
3235- nak: Move nir_lower_int64 after I/O lowering
3236- nak: Pass offset to load_frag_w
3237- nak: Rewrite nir_intrinsic_load_sample_pos and implement nir_intrinsic_load_barycentric_at_sample
3238- nir: Add a ldtram_nv intrinsic
3239- nak: Add more bits discovered in SPH
3240- nvk: Implement VK_KHR_fragment_shader_barycentric
3241- nvk: Disable flush on each queries and flush at the end
3242- nvk: Implement VK_EXT_primitives_generated_query
3243- venus: Do not submit batch manually when no feedback is required
3244- nak: Fix NAK_ATTR_CLIP_CULL_DIST_7 wrong value
3245- nak: sm50: Implement FFMA
3246- zink: Force 128 fs input components under Venus for Intel
3247- zink: Initialize pQueueFamilyIndices for image query / create
3248- zink: Always fill external_only in zink_query_dmabuf_modifiers
3249
3250Matt Turner (11):
3251
3252- r600: Add missing dep on git_sha1.h
3253- util: Include stdint.h in libdrm.h
3254- util: Provide DRM_DEVICE_GET_PCI_REVISION definition
3255- ci/lava: Add firmware-misc-nonfree on amd64
3256- intel: Only validate inst compaction if debugging a shader stage
3257- iris: Only initialize batch decoder if necessary
3258- symbols-check: Add _GLOBAL_OFFSET_TABLE_
3259- nir: Fix cast
3260- nir/tests: Reenable tests that failed on big-endian
3261- util: Add DETECT_ARCH_HPPA macro
3262- util/tests: Disable half-float NaN test on hppa/old-mips
3263
3264Mauro Rossi (3):
3265
3266- Android.mk: filter out cflags to build with Android 14 bundled clang
3267- Android.mk: disable android-libbacktrace to build with Android 14
3268- Android.mk: be able to build radeonsi without llvm
3269
3270Max R (3):
3271
3272- virgl: Implement clear_render_target and clear_depth_stencil
3273- ci: Uprev virglrenderer
3274- d3d10umd: Fix compilation
3275
3276Maíra Canal (22):
3277
3278- v3dv: implement VK_EXT_multi_draw
3279- v3dv: move multisync functions to the beginning of the file
3280- v3dv: allow different in/out sync queues
3281- v3dv: allow set_multisync() to accept more wait syncobjs
3282- drm-uapi: extend interface for indirect CSD CPU job
3283- v3dv: check CPU queue availability
3284- v3dv: create a CPU queue type
3285- v3dv: use the indirect CSD user extension
3286- v3dv: occlusion queries aren't handled with a CPU job
3287- drm-uapi: extend interface for timestamp query CPU job
3288- v3dv: use the timestamp query user extension
3289- drm-uapi: extend interface for reset timestamp CPU job
3290- v3dv: use the reset timestamp user extension
3291- drm-uapi: extend interface for copy timestamp results CPU job
3292- v3dv: use the copy timestamp query results user extension
3293- drm-uapi: extend interface for the reset performance query CPU job
3294- v3dv: don't start iterating performance queries at zero
3295- v3dv: use the reset performance query user extension
3296- drm-uapi: extend interface for copy performance query CPU job
3297- v3dv: use the copy performance query results user extension
3298- v3d/v3dv: move V3D_CSD definitions to a separate file
3299- v3dv: enable CPU jobs in the simulator
3300
3301Michael Catanzaro (1):
3302
3303- util: create parents of disk cache directory if needed
3304
3305Michael Tretter (1):
3306
3307- egl/wayland: fix formatting and add trailing comma
3308
3309Michel Dänzer (2):
3310
3311- gallium/dri: Return __DRI_ATTRIB_SWAP_UNDEFINED for _SWAP_METHOD
3312- glx: Handle IGNORE_GLX_SWAP_METHOD_OML regardless of GLX_USE_APPLEGL
3313
3314Mike Blumenkrantz (48):
3315
3316- zink: don't block large vram allocations
3317- vulkan/wsi: unify all the image usage flag caps
3318- draw: fix uninit variable false positive
3319- zink: add copy box locking
3320- tc: add non-definitive tracking for batch completion
3321- tc: always track fb attachments
3322- tc: add batch usage tagging to threaded_resource
3323- tc: use strong refs for fb attachment tracking
3324- tc: allow unsynchronized texture_subdata calls where possible
3325- zink: handle unsynchronized image maps from tc
3326- zink: barrier_cmdbuf -> reordered_cmdbuf
3327- zink: assert that transfer_dst is available before doing buf2img
3328- zink: rework cmdbuf submission to be more extensible
3329- zink: add a third cmdbuf for unsynchronized (not reordered) ops
3330- zink: add flag to restrict unsynchronized texture access
3331- zink: add locking for batch refs
3332- zink: enable unsynchronized texture uploads using staging buffers
3333- ci: skip zink vram test
3334- ci: bump VVL to 1.3.269
3335- zink: emit SpvCapabilitySampleRateShading with SampleId
3336- zink: always set VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT for usermem
3337- zink: clamp resolve extents to src/dst geometry
3338- zink: only emit xfb execution mode for last vertex stage
3339- aux/u_transfer_helper: set rendertarget bind for msaa staging resource
3340- zink: unset explicit_xfb_buffer for non-xfb shaders
3341- mesa/st/texture: match width+height for texture downloads of cube textures
3342- zink: add more locking for compute pipelines
3343- radv: correctly return oom from the device when failing to create a cs
3344- zink: make (some) vk allocation commands more robust against vram depletion
3345- zink: check for cbuf0 writes before setting A2C
3346- vk/cmd_queue: exempt more descriptor functions from autogeneration
3347- vulkan: add wrappers for descriptor '2' functions
3348- zink: enforce maxTexelBufferElements for texel buffer sizing
3349- zink: always force flushes when originating from api frontend
3350- vk/cmd_queue: stop using explicit casts
3351- vk/cmd_queue: generate maint6 functions
3352- vk/cmd_queue: fix up indentation a little
3353- lavapipe: maint6 descriptor stuff
3354- lavapipe: maint6
3355- zink: fix buffer rebind early-out check
3356- zink: ignore tc buffer replacement info
3357- vk/cmdbuf: add back deleted maint6 workgraph bits
3358- lavapipe: use pushconstants2 for dgc
3359- lavapipe: fix devenv icd filename
3360- zink: fix separate shader patch variable location adjustment
3361- zink: set more dynamic states when using shader objects
3362- zink: always map descriptor buffers as COHERENT
3363- zink: fix descriptor buffer unmaps on screen destroy
3364
3365Mohamed Ahmed (4):
3366
3367- nvk: Fix GetImageSubResourceLayout for non-disjoint images
3368- nil: Add support for linear images
3369- nvk: Wire up rendering to linear
3370- nvk: Enable linear images for texturing
3371
3372Molly Sophia (1):
3373
3374- tu: Fix KHR_present_id and KHR_present_wait being used without initialization
3375
3376Nanley Chery (11):
3377
3378- iris: Optimize BO_ALLOC_ZEROED for suballocations
3379- iris: Zero the clear color before FCV_CCS_E rendering
3380- iris: Don't memset the clear color BO during aux init
3381- iris: Simplify get_main_plane_for_plane
3382- iris: Simplify a plane count check in from_handle
3383- iris: Use helpers for generic aux plane importing
3384- iris: Inline import_aux_info
3385- iris: Use common res fields for imported planes
3386- iris: Delay main and aux resource creation on import
3387- isl: Handle MOD_INVALID in clear color plane check
3388- iris: Fix lowered images in get_main_plane_for_plane
3389
3390Neha Bhende (1):
3391
3392- ntt: lower indirect tesslevels in ntt
3393
3394Patrick Lerda (1):
3395
3396- glsl/nir: fix gl_nir_cross_validate_outputs_to_inputs() memory leak
3397
3398Paulo Zanoni (34):
3399
3400- anv: don't forget to destroy device->vma_mutex
3401- anv: alloc client visible addresses at the bottom of vma_hi
3402- anv/sparse: join multiple bind operations when possible
3403- anv/sparse: join multiple NULL binds when possible
3404- anv/sparse: also print bind->address at dump_anv_vm_bind
3405- intel/genxml: add the Gen12+ TR-TT registers
3406- anv/sparse: extract anv_sparse_bind()
3407- anv: setup the TR-TT vma heap
3408- vulkan: fix potential memory leak in create_rect_list_pipeline()
3409- anv/sparse: allow sparse resouces to use TR-TT as its backend
3410- anv/sparse: fix limits.sparseAddressSpaceSize when using vm_bind
3411- anv/trtt: join L1 writes into a single MI_STORE_DATA_IMM when possible
3412- anv/trtt: also join the L3/L2 writes into a single MI_STORE_DATA_IMM
3413- anv/sparse: drop anv_sparse_binding_data from dump_anv_vm_bind()
3414- anv/sparse: join all submissions into a single anv_sparse_bind() call
3415- anv/sparse: pass anv_sparse_submission to the backend functions
3416- anv/sparse: add 'queue' to anv_sparse_submission
3417- anv/trtt: use 'queue' from anv_sparse_submission in the backend
3418- anv/sparse: move waiting/signaling syncobjs to the backends
3419- anv/sparse: process image binds before opaque image binds
3420- anv/i915: extract setup_execbuf_fence_params()
3421- anv/xe: allow passing extra syncs to xe_exec_process_syncs()
3422- anv/trtt: don't wait/signal syncobjs using the CPU anymore
3423- anv/trtt: add struct anv_trtt_batch_bo and pass it around
3424- anv/trtt: add support for queue->sync to the TR-TT batches
3425- anv/trtt: properly handle the lifetime of TR-TT batch BOs
3426- anv: enable sparse by default on i915.ko
3427- anv/sparse: don't support YCBCR 2x1 compressed formats
3428- anv+zink/ci: document new sparse failures
3429- anv/sparse: reject binds that are not a multiple of the granularity
3430- anv/tr-tt: assert the bind size is a multiple of the granularity
3431- anv/sparse: check if the non-sparse version is supported first
3432- anv/sparse: document USAGE_2D_3D_COMPATIBLE as non-standard too
3433- intel/tools: fix compilation of intel_hang_viewer on 32 bits
3434
3435Pavel Asyutchenko (1):
3436
3437- mesa/main: allow S3TC for 3D textures
3438
3439Pavel Ondračka (17):
3440
3441- r300: add late vectorization after nir_move_vec_src_uses_to_dest
3442- r300: small adress register load optimization
3443- r300: nir fcsel/CMP lowering pass for R500
3444- r300: add some more early bool lowering
3445- r300: lower flrp in NIR
3446- r300: fcsel_ge lowering from lowered ftrunc
3447- r300: lower ftrunc in NIR
3448- r300: remove backend CMP lowering
3449- r300: remove backend LRP lowering
3450- r300: mark load_ubo_vec4 with ACCESS_CAN_SPECULATE
3451- r300: fix memory leaks in compiler tests
3452- ci: uprev mesa-trigger container
3453- ci: add r300 RV530 dEQP gles2 CI job
3454- r300/ci: add missing kernel url quotes
3455- r300/ci: switch to b2c v0.9.11
3456- r300/ci: add piglit job
3457- r300: fix reusing of color varying slots for generic ones
3458
3459Peyton Lee (6):
3460
3461- frontends, va: add new parameters of post processor
3462- amd,radeonsi: add libvpe
3463- amd: add new hardware ip for vpe
3464- amd, radeonsi: add si_vpe.c with helper functions of VPE lib
3465- amd, radeonsi: supports post processing entrypoint
3466- winsys, amdgpu, drm: add VPE submission handle
3467
3468Phillip Pearson (1):
3469
3470- radeonsi: use PRIu64 instead of %lu for uint64_t formatting
3471
3472Pierre-Eric Pelloux-Prayer (23):
3473
3474- mesa: restore call to _mesa_set_varying_vp_inputs from set_vertex_processing_mode
3475- radeonsi/ci: update failures
3476- radeonsi: check sctx->tess_rings is valid before using it
3477- Revert "radeonsi: decrease PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS to 1024"
3478- egl/wayland: set the correct modifier for the linear_copy image
3479- radeonsi: use a compute shader to convert unsupported indices format
3480- radeonsi: update guardband if vs_disables_clipping_viewport changes
3481- radeonsi/sqtt: fix RGP pm4 state emit function
3482- radeonsi/sqtt: clear record_counts variable
3483- radeonsi/sqtt: rework pm4.reg_va_low_idx
3484- radeonsi/sqtt: use calloc instead of malloc
3485- radeonsi/sqtt: reformat with clang-format
3486- radeonsi/sqtt: fix capturing indirect dispatches with SQTT
3487- radeonsi/winsys: add cs_get_ip_type function
3488- radeonsi/sqtt: fix emitting SQTT userdata when CAM is needed
3489- radeonsi/sqtt: fix capturing RGP on RDNA3 with more than one Shader Engine
3490- radeonsi/sqtt: handle COMPUTE queues as well
3491- radeonsi: fix extra_md handling with fmask
3492- ac/surface: don't oversize surf_size
3493- radeonsi: compute epitch when modifying surf_pitch
3494- Revert "ci/radeonsi: disable VA-API testing on raven"
3495- radeonsi: emit cache flushes before draw registers
3496- radeonsi: adjust flags for si_compute_shorten_ubyte_buffer
3497
3498Qiang Yu (35):
3499
3500- aco: do not fix_exports when separately compiled ngg vs or es
3501- aco: add create_end_for_merged_shader
3502- aco: extend max operands in a instruction to 128
3503- aco: move end program handling to select_shader
3504- aco: stop emit s_endpgm for first stage of merged shader
3505- aco: add aco_is_gpu_supported
3506- radeonsi: add vs prolog args needed by aco ls vgpr fix
3507- radeonsi: fill aco shader info for part mode merged shader
3508- radeonsi: enable aco compilation for merged shader parts
3509- radeonsi: move use_aco to si_screen
3510- radeonsi: move llvm compiler alloc/free into create/destroy funcntion
3511- radeonsi: stop llvm context creation when use aco
3512- radeonsi: move llvm internal header to si_shader_llvm.h
3513- radeonsi: selectively build si llvm compiler create/destroy
3514- radeonsi: selectively build llvm compile
3515- radeonsi: set use_aco when no llvm available
3516- radeonsi: include ac_llvm_util.h when llvm available
3517- radeonsi: disk cache remove llvm dependancy when use aco
3518- radeonsi: does not call llvm init when no llvm available
3519- radeonsi: change compiler name for aco
3520- radeonsi: selectively build llvm files
3521- meson: be able to build radeonsi without llvm
3522- radeonsi: fix piglit image coherency test when use aco
3523- aco,radv: add aco_is_nir_op_support_packed_math_16bit
3524- radeonsi: only vectorize nir ops that aco support
3525- ac/llvm: remove nir_op_*2*mp ops handling
3526- nir: add force_f2f16_rtz option to lower f2f16 to f2f16_rtz
3527- aco,ac/llvm,radeonsi: lower f2f16 to f2f16_rtz in nir
3528- aco: set MIMG unrm for GL_TEXTURE_RECTANGLE
3529- aco: handle GL_TEXTURE_RECTANGLE in tg4_integer_workarounds
3530- radeonsi: add missing args in spi_ps_input_ena when fbfetch output
3531- nir: fix load layer id system_values_read info gather
3532- aco: fix set_wqm segfault when ps prolog
3533- radeonsi: fix legacy merged LS/ES workgroup size for aco compilation
3534- radeonsi: unify elf and raw shader binary upload
3535
3536Raphaël Gallais-Pou (1):
3537
3538- gallium: add sti DRM entry point
3539
3540Rhys Perry (55):
3541
3542- nir: add helpers to skip idempotent passes
3543- radv: use NIR_LOOP_PASS helpers
3544- aco: add VALU/SALU/VMEM/SMEM statistics
3545- aco: collect Pre-Sched SGPRs/VGPRs before spilling
3546- radv: call lower_array_deref_of_vec before lower_io_arrays_to_elements
3547- radv: skip radv_remove_varyings for mesh shaders
3548- radv: disable gs_fast_launch=2 by default
3549- aco/tests: fix tests with LLVM 17
3550- aco/tests: fix tests with LLVM 18
3551- aco: workaround LS VGPR initialization bug in RADV prologs
3552- aco: skip LS VGPR initialization bug workaround if the prolog exists
3553- radv: set prolog as_ls if has_ls_vgpr_init_bug=true
3554- docs: fix RADV_THREAD_TRACE_CACHE_COUNTERS default
3555- nir/lower_fp16_casts: correctly round RTNE f64->f16 casts
3556- nir/lower_fp16_casts: add option to split fp64 casts
3557- radeonsi: use nir_lower_fp16_casts
3558- radv: use nir_lower_fp16_casts
3559- aco: remove f16<->f64 conversions
3560- intel/compiler: use nir_lower_fp16_casts
3561- radv: add radv_disable_trunc_coord option
3562- radv: enable radv_disable_trunc_coord for vkd3d-proton/DXVK
3563- ac/gpu_info: update conformant_trunc_coord comment
3564- ac/nir: fix partial mesh shader output writes on GFX11
3565- ac/nir: ignore 8/16-bit global access offset
3566- ac/nir: fix 32-bit offset global access optimization
3567- aco: flush denormals for 16-bit fmin/fmax on GFX8
3568- aco: implement 16-bit fsign on GFX8
3569- aco: implement 16-bit derivatives
3570- aco: implement 16-bit fsat on GFX8
3571- aco: simplify v_mul_* labelling slightly
3572- aco: insert p_end_wqm before p_jump_to_epilog
3573- nir/loop_analyze: skip if basis/limit/comparison is vector
3574- nir/loop_analyze: scalarize try_eval_const_alu
3575- nir/loop_analyze: fix vector basis/limit/comparison
3576- nir/loop_analyze: check min compatibility with comparison
3577- nir/loop_analyze: support umin and {u,i,f}max
3578- nir/loop_analyze: support loops with min/max and non-add incrementation
3579- vulkan/wsi: don't support present with queues where blit is unsupported
3580- vulkan/wsi: fix win32 compilation
3581- vulkan/wsi: always create command buffer for special blit queues
3582- nir/loop_analyze: remove invariance analysis
3583- aco/tests: use more raw strings
3584- aco: correctly set min/max_subgroup_size for wave32-as-wave64
3585- radv: use CS wave selection for task shaders
3586- radv: remove radv_shader_info's cs.subgroup_size
3587- nir: add msad_4x8
3588- nir/algebraic: optimize vkd3d-proton's MSAD
3589- aco: implement msad_4x8
3590- ac/llvm: implement msad_4x8
3591- radv: enable msad_4x8
3592- nir: remove sad_u8x4
3593- radv: do nir_shader_gather_info after radv_nir_lower_rt_abi
3594- nir/lower_non_uniform: set non_uniform=false when lowering is not needed
3595- nir/lower_shader_calls: remove CF before nir_opt_if
3596- aco: fix labelling of s_not with constant
3597
3598Rob Clark (34):
3599
3600- ci: Only strip debug symbols
3601- tu/msm: Fix timeline semaphore support
3602- tu/virtio: Fix timeline semaphore support
3603- freedreno/drm: Fix race in zombie import
3604- freedreno: Fix modifier determination
3605- freedreno: Handle DRM_FORMAT_MOD_QCOM_TILED3 import
3606- virtio/drm: Split out common virtgpu drm structs
3607- freedreno/drm: Simplify backend mmap impl
3608- virtio: Add vdrm native-context helper
3609- freedreno/drm/virtio: Switch to vdrm helper
3610- tu/drm/virtio: Switch to vdrm helper
3611- freedreno/a6xx: Assume MOD_INVALID imports are linear
3612- freedreno/a6xx: Fix antichamber trace replay assert
3613- Revert "ci/freedreno: disable antichambers trace"
3614- freedreno/a6xx: Don't set patch_vertices if no tess
3615- freedreno/a6xx: Rework wave input size
3616- freedreno/drm: Fix mmap leak
3617- freedreno: Always attach bo to submit
3618- isaspec: Sort labels with same output
3619- freedreno/drm: Fix zombie BO import harder
3620- freedreno/a6xx: Fix NV12+UBWC import
3621- freedreno: De-duplicate 19.2MHz RBBM tick conversion
3622- freedreno: Fix timestamp conversion
3623- freedreno: Implement PIPE_CAP_TIMER_RESOLUTION
3624- drm-uapi: Sync drm-uapi
3625- freedreno/layout: Add layout metadata
3626- tu: Add metadata support for dedicated allocations
3627- freedreno/drm: Add BO metadata support
3628- freedreno: Add layout metadata support
3629- ci: More context for color_clear skips for Wayland
3630- ci: List specific color_clears skips
3631- ci: Add wayland-dEQP-EGL.functional.render.* skips
3632- ci: Remove per-driver wayland-dEQP-EGL xfails
3633- freedreno/drm/virtio: Fix typo
3634
3635Robert Foss (3):
3636
3637- egl/surfaceless: Fix EGL_DEVICE_EXT implementation
3638- egl: Add _eglHasAttrib() function
3639- egl/surfaceless: Don't overwrire disp->Device if using EGL_DEVICE_EXT
3640
3641Robert Mader (4):
3642
3643- util: Add new helpers for pipe resources
3644- panfrost: Support parameter queries for main planes
3645- vc4/resource: Support offset query for multi-planar planes
3646- v3d/resource: Support offset query for multi-planar planes
3647
3648Rohan Garg (31):
3649
3650- intel/compiler: migrate WA 14013672992 to use WA framework
3651- blorp,anv,iris: refactor blorp functions into something more generic
3652- iris: Wa 16014538804 for DG2, MTL A0
3653- iris: pull WA 22014412737 into emit_3dprimitive_was
3654- anv: WA 16014538804 for DG2, MTL A0
3655- blorp: WA 16014538804 for DG2, MTL A0
3656- anv: Refactor loading indirect parameters and filling IDD
3657- anv: refactor kernel dispatch to use new common functions
3658- intel/dev: Add a bit for when the HW can do a indirect draw/dispatch unroll
3659- genxml/12.5: Add the EXECUTE_INDIRECT_DRAW instruction
3660- genxml/12.5: Add the EXECUTE_INDIRECT_DISPATCH instruction
3661- anv: Emit EXECUTE_INDIRECT_DRAW when available
3662- anv: Emit a EXECUTE_INDIRECT_DISPATCH when available
3663- iris: Emit a EXECUTE_INDIRECT_DISPATCH when available
3664- anv: memcpy the thread dimentions only when they're on the CPU
3665- anv: introduce ANV_TIMESTAMP_REWRITE_INDIRECT_DISPATCH
3666- intel/genxml: Add the preferred slm size enum for xe2
3667- intel: Set a preferred SLM size for LNL
3668- intel/genxml: Update COMPUTE_WALKER_BODY for xe2
3669- intel/genxml: Update IDD for new fields
3670- blorp: set min/max viewport depths to -FLT_MAX/FLT_MAX when EXT_depth_range_unrestricted is enabled
3671- anv: ensure that we clamp only when EXT_depth_range_unrestricted is not enabled
3672- anv: enable VK_EXT_depth_range_unrestricted
3673- iris: Emit EXECUTE_INDIRECT_DRAW when available
3674- intel/compiler: use the proper enum type to store the op
3675- intel/compiler: infer the number of operands using lsc_op_num_data_values
3676- anv: rename anv_create_companion_rcs_command_buffer to anv_cmd_buffer_ensure_rcs_companion
3677- iris,isl: Adjust driver for several commands of clear color (xe2)
3678- intel/fs/xe2+: Lift CPS dispatch width restrictions on Xe2+.
3679- intel/compiler: Update disassembly for new LSC cache enums
3680- anv: untyped data port flush required when a pipeline sets the VK_ACCESS_2_SHADER_STORAGE_READ_BIT
3681
3682Roland Scheidegger (1):
3683
3684- lavapipe: bump image alignment up to 64 bytes
3685
3686Roman Stratiienko (5):
3687
3688- v3d: Don't implicitly clear the content of the imported buffer
3689- u_gralloc: Extract common code from fallback gralloc
3690- u_gralloc: Add QCOM gralloc support
3691- egl/android: Switch to generic buffer-info code
3692- u_gralloc: Add support for gbm_gralloc
3693
3694Ruijing Dong (12):
3695
3696- radeonsi/vcn: vcn4 encoding interface dummy update
3697- radeonsi/vcn: preparation for enc intra-refresh
3698- radeonsi/vcn: change intra-ref name
3699- radonesi/vcn: enable intra-refresh in vcn encoders
3700- frontends/va: add intra-refresh in VAAPI interface
3701- radesonsi/vcn add qp_map definition
3702- frontends/va: add ROI feature
3703- radeonsi/vcn: ROI feature implementation
3704- radeonsi/vcn: enable ROI feature in vcn.
3705- radeonsi/vcn: ROI capability value initialization.
3706- frontends/va: remove some TODOs in hevc encoding
3707- radeonsi/vcn: update session_info from vcn3 and up.
3708
3709Ryan Neph (6):
3710
3711- virgl: implemement resource_get_param() for modifier query
3712- venus: add VN_PERF=no_tiled_wsi_image
3713- venus: strip ALIAS_BIT for WSI image creation on ANV
3714- venus: reject multi-plane modifiers for tiled wsi images
3715- venus: add dri option to enable multi-plane wsi modifiers
3716- venus: fix shmem leak on vn_ring_destroy
3717
3718Sagar Ghuge (24):
3719
3720- iris: Disable auxiliary buffer if MSRT is bound as texture
3721- iris: Disable CCS compression on top of MSAA compression on ACM
3722- isl: Enable MCS compression on ACM platform
3723- anv: Write timestamp using MI_FLUSH_DW on blitter
3724- anv: Avoid emitting PIPE_CONTROL command for copy/video queue
3725- anv: Flush data cache while clearing depth using HIZ_CCS_WT
3726- anv: Add comment to copy image code block
3727- iris: Init aux map state for compute engine
3728- anv,hasvk: Use uint32_t for queue family indices
3729- blorp: Handle stencil buffer compression on blitter engine
3730- anv: Use RCS cmd buffer if blit src/dest has 3 components
3731- intel/compiler: Adjust assertion in lower_get_buffer_size() for Xe2
3732- intel/fs: Adjust destination size for image size intrinsic
3733- intel/fs: Adjust destination size for global load constant on Xe2+
3734- intel/fs: Adjust destination size for load ubo on Xe2+
3735- intel/genxml: Add BCS/VD0 aux table base address register
3736- anv: Handle video/copy engine queue initialization
3737- anv: Invalidate aux map for copy/video engine
3738- iris: Handle aux map init for copy engine
3739- docs: Document INTEL_COPY_CLASS
3740- anv: Enable blitter engine unconditionally on ACM+
3741- iris: No need to emit PIPELINE_SELECT on Xe2+
3742- anv: No need to emit PIPELINE_SELECT on Xe2+
3743- intel/fs: Check fs_visitor instance before using it
3744
3745Samuel Pitoiset (169):
3746
3747- radv: move RADV_DEBUG_NO_HIZ check in radv_use_htile_for_image()
3748- radv: implement VK_EXT_image_compression_control
3749- radv: advertise VK_EXT_image_compression_control
3750- ac/gpu_info: remove bogus assertion about number of COMPUTE/SDMA queues
3751- radv: dump the pipeline hash to the gpu hang report
3752- radv: fix a synchronization issue with primitives generated query on RDNA1-2
3753- ac/registers: allow to parse GCVM_L2_PROTECTION_FAULT_STATUS
3754- ac/debug: add a helper to print GPUVM fault protection status
3755- radv: use the GPUVM fault protection status helper
3756- radv: remove NGG streamout support for RDNA1-2
3757- radv: remove unnecessary VS_PARTIAL_FLUSH for NGG streamout
3758- ac/nir: remove dead code in nir_intrinsic_xfb_counter_{add,sub}_amd
3759- aco: remove dead code in nir_intrinsic_xfb_counter_{add,sub}_amd
3760- radv/ci: update list of expected failures/flakes for NAVI31
3761- radv: add RADV_DEBUG=nomeshshader
3762- radv/ci: enable RADV_DEBUG=nomeshshader for vkcts-navi31-valve
3763- radv: bind the non-dynamic graphics state from the pipeline unconditionally
3764- radv: adjust binning settings to improve performance on GFX9
3765- radv: fix compute shader invocations query on compute queue on GFX6
3766- radv: emit COMPUTE_PIPELINESTAT_ENABLE for CS invocations on ACE
3767- ci: backport two mesh/task query fixes for VKCTS
3768- radv/ci: document one more flake test
3769- nir: fix inserting the break instruction for partial loop unrolling
3770- radv: add initial VK_EXT_device_fault support
3771- radv: advertise VK_EXT_device_fault
3772- ci: re-apply two mesh/task query fixes for VKCTS
3773- radv: add a helper to determine if it's possible to preprocess DGC
3774- radv: emit individual SET_SH_REG for inlined push constants with DGC
3775- radv: optimize emitting inlined push constants with DGC
3776- radv: enable DGC preprocessing when all push constants are inlined
3777- radv: restore sampling CPU/GPU clocks before starting SQTT trace
3778- ac/rgp: update dumping queue event records to the capture
3779- radv: add radv_write_timestamp() helper
3780- radv: add support for RGP queue events
3781- radv: add drirc options to force re-compilation of shaders when needed
3782- radv: fix VRS subpass attachment when HTILE can't be enabled on GFX10.3
3783- radv: fix registering queues for RGP with compute only
3784- radv: set radv_zero_vram=true for Unreal Engine 4/5
3785- radv: fix a descriptor leak with debug names and host base descriptor set
3786- radv: add a missing async compute workaround for Tonga/Iceland
3787- zink/ci: add a manual job on radv-navi31
3788- aco: remove useless nir_intrinsic_load_force_vrs_rates_amd
3789- radv: remove redundant check when forcing VRS rates
3790- radv: check earlier if a graphics pipeline can force VRS per vertex
3791- ac/surface: change tile mode for 3D PRT surfaces with bpp < 64 on GFX6-8
3792- radv: re-enable sparseResidencyImage3D on POLARIS10+
3793- aco: rename color_exports to exports in create_fs_jump_to_epilog()
3794- radv: rename ps_epilog_inputs to colors for PS epilogs
3795- radv: add radv_physical_device::emulate_mesh_shader_queries for GFX10.3
3796- radv: add support for mesh primitives queries on GFX10.3
3797- radv: define new pipeline statistics indices for mesh/task on GFX11
3798- radv: bump the pipeline state query size to 14 on GFX10.3
3799- radv: do not harcode the pipeline stats mask for query resolves
3800- radv: add support for mesh shader invocations queries on GFX10.3
3801- radv: rework gfx10_copy_gds_query() slightly
3802- radv: make some gang functions non-static
3803- radv: add support for task shader invocations queries on GFX10.3
3804- radv: enable meshShaderQueries on GFX10.3
3805- radv/ci: add missing expected failures for mesh queries on VANGOGH
3806- radv: disable TC-compatible HTILE on Tonga and Iceland
3807- radv: add missing FDCC_CONTROL bits for GFX1103 R2
3808- radv: set radv_invariant_geom=true for War Thunder
3809- radv: do not set OREO_MODE to fix rare corruption on GFX11
3810- ci: uprev vkd3d-proton to 2.11
3811- radv/ci: add new flakes for VEGA10
3812- radv: remove useless NIR instructions when emitting IBO with DGC
3813- radv: set the stream VA for DGC graphics
3814- radv: use an indirect draw when IBO isn't updated as part of DGC
3815- radv: enable DGC preprocessing for IBO
3816- radv: fix bogus interaction between DGC and RT with descriptor bindings
3817- radv: make sure to prefetch the compute shader for DGC
3818- radv: remove radv_pipeline_key::dynamic_color_write_mask
3819- radv: simplify creating image views for src resolve images
3820- radv: stop performing redundant resolves with the HW resolve path
3821- radv: remove unused layers support for the HW/FS resolve paths
3822- radv: only re-initialize DCC for one level for the HW resolve path
3823- radv: adjust assertions for multi-layer resolves with the HW/FS paths
3824- radv: remove never used binds_state for DGC
3825- radv: only initialize the VBO reg if VBOs are bound with DGC
3826- radv: only initialize the VTX base SGPR if non-zero with DGC
3827- radv: add DGC support for mesh shader only
3828- radv: advertise VK_EXT_depth_clamp_zero_one
3829- radv: update the reset stipple pattern mode
3830- radv: change the reset stipple pattern mode for adjacent lines
3831- radv: make sure to reset the stipple line state when it's disabled
3832- radv: set combinedImageSamplerDescriptorCount to 1 for multi-planar formats
3833- radv: switch to on-demand PS epilogs for GPL
3834- radv: remove unused code for compiling PS epilogs as part of pipelines
3835- aco: export depth/stencil/samplemask in create_fs_jump_to_epilog()
3836- ac/nir: add an option to skip MRTZ exports in ac_nir_lower_ps()
3837- radv: determine if MRTZ needs to be exported via PS epilogs
3838- radv: prepare the PS epilog key for exporting MRTZ on RDNA3
3839- radv,aco: declare PS epilog VGPR arguments for depth/stencil/samplemask
3840- radv: determine and emit SPI_SHADER_Z_FORMAT for PS epilogs
3841- zink/ci: remove skipped tests from the list of expected failures for NAVI31
3842- radv: export MRTZ via PS epilogs when alpha to coverage is dynamic on GFX11
3843- radv: enable extendedDynamicState3AlphaToCoverageEnable on GFX11
3844- zink/ci: skip more tests that run OOM on NAVI31
3845- zink/ci: update list of failures for NAVI31
3846- zink/ci: stop running zink-radv-navi31-valve sequentially
3847- ci: uprev vkd3d-proton to a0ccc383937903f4ca0997ce53e41ccce7f2f2ec
3848- radv: simplify disabling MRT compaction for PS epilogs
3849- vulkan: bump headers/registry to 1.3.273
3850- radv: promote EXT_calibrated_timestamps to KHR
3851- docs: update features.txt for RADV
3852- radv: remove useless check for TC-compat CMASK images during fb emission
3853- radv: stop clearing FMASK_COMPRESS_1FRAG_ONLY for TC-compat CMASK images
3854- vulkan/runtime: promote VK_EXT_vertex_attribute_divisor to KHR
3855- radv: advertise VK_KHR_vertex_attribute_divisor
3856- radv/ci: remove dEQP-VK.mesh_shader.ext.query.* from the lists
3857- radv: emit the task shader in radv_emit_graphics_pipeline()
3858- radv: cleanup ac_nir_lower_ps options
3859- radv: cleanup gathering PS info with/without PS epilogs
3860- radv: cleanup radv_pipeline_generate_ps_epilog_key()
3861- radv: add support for MRT compaction with PS epilogs
3862- radv: fix binding partial depth/stencil views with dynamic rendering
3863- radv: stop asserting some image create info fields
3864- radv: remove some declared but unused functions/macros
3865- radv: add missing HTILE support for fb mip tail workaround
3866- radv: stop checking FMASK for the fb mip tail workaround
3867- radv: move emitting the fb mip tail workaround when rendering begins
3868- radv: remove radv_get_tess_output_topology() declaration
3869- radv: move meta declarations to radv_meta.h
3870- radv: move RADV_HASH_SHADER_xxx flags to radv_pipeline.c
3871- radv: move radv_image_is_renderable() to radv_image.c
3872- radv: move more descriptor related declarations to radv_descriptor_set.h
3873- radv: move radv_depth_clamp_mode to radv_cmd_buffer.c
3874- radv: move more shader related declarations to radv_shader.h
3875- radv: move SI_GS_PER_ES to radv_constants.h
3876- radv: move buffer view related code to radv_buffer_view.c
3877- radv: move image view related code to radv_image_view.c
3878- vulkan: bump headers/registry to 1.3.274
3879- vulkan: drop VK_ENABLE_BETA_EXTENSIONS for video encode layouts
3880- radv/ci: update CI lists for NAVI10,NAVI31 and RENOIR
3881- ci: apply two bugfixes for VKCTS
3882- radv: move radv_{emulate,enable}_rt() to radv_physical_device.c
3883- radv: make a couple of NIR RT functions as static
3884- radv: move radv_rt_{common,shader} files to nir/
3885- radv: move radv_BindImageMemory2() to radv_image.c
3886- radv: add support for VkBindMemoryStatusKHR
3887- radv: rename RADV_GRAPHICS_STAGES to RADV_GRAPHICS_STAGE_BITS
3888- radv: add support for version 2 of all descriptor binding commands
3889- radv: add support for NULL index buffer
3890- radv: advertise VK_KHR_maintenance6
3891- radv: disable FMASK for MSAA images with layers on GFX9
3892- radv: stop clearing CMASK to 0xcc when FMASK is present on GFX9
3893- radv: disable stencil test without a stencil attachment
3894- radv: constify a variable in radv_emit_depth_control()
3895- radv: remove duplicated si_tile_mode_index() function
3896- radv: rename si_make_texture_descriptor() to gfx6_make_texture_descriptor()
3897- radv: remove radv_write_scissors()
3898- radv: drop si\_ prefix from all functions
3899- Revert "radv: disable DCC with signedness reinterpretation on GFX11"
3900- radv: stop disabling DCC for mutable with 0 formats on GFX11
3901- radv: do not program COMPUTE_MAX_WAVE_ID (GDS register) on GFX6
3902- radv/winsys: replace '<= GFX6' by '== GFX6'
3903- radv: query drirc options in only one place
3904- radv: move dri options to radv_instance::drirc
3905- radv: rework declaring color arguments for PS epilogs
3906- Revert "radv/rt: Lower ray payloads to registers"
3907- radv: do not issue SQTT marker with DISPATCH_MESH_INDIRECT_MULTI
3908- radv: add missing disable_shrink_image_store to the pipeline key
3909- radv: move RADV_HASH_SHADER_KEEP_STATISTICS to radv_pipeline_key
3910- radv: initialize radv_device::disable_trunc_coord earlier
3911- radv: introduce radv_device_cache_key for per-device cache compiler options
3912- radv: move all per-device keys from radv_pipeline_key to radv_device_cache_key
3913- radv: fix indirect dispatches on the compute queue on GFX7
3914- radv: fix indirect draws with NULL index buffer on GFX10
3915- radv: fix segfault when getting device vm fault info
3916
3917Sarah Walker (3):
3918
3919- pvr: Update AM62 DSS compatible string to match upstream
3920- pvr: csbgen: Add dummy implementation of stream type
3921- pvr: Add command stream and static context state layout to rogue_kmd_stream.xml
3922
3923Sathishkumar S (1):
3924
3925- frontends/va: use va interface for jpeg partial decode
3926
3927Sebastian Wick (1):
3928
3929- radeonsi: Destroy queues before the aux contexts
3930
3931Sergi Blanch Torne (8):
3932
3933- ci: disable Collabora's LAVA lab for maintance
3934- Revert "ci: disable Collabora's LAVA lab for maintance"
3935- ci: disable Collabora's LAVA lab for maintance
3936- Revert "ci: disable Collabora's LAVA lab for maintance"
3937- Revert "ci: disable collabora farm as it is currently offline"
3938- ci: disable Collabora's LAVA lab for maintance
3939- Revert "ac/nir: Export clip distances according to clip_cull_mask"
3940- Revert "ci: disable Collabora's LAVA lab for maintance"
3941
3942Shuicheng Lin (1):
3943
3944- intel/xe: Correct DRM_XE_EXEC_QUEUE_SET_PROPERTY's ioctl
3945
3946Sil Vilerino (76):
3947
3948- d3d12: d3d12_video_buffer_create_impl - Fix resource importing
3949- d3d12: Allow creating d3d12_dxcore_screen from existing ID3D12Device
3950- vl/win32: Add vl_win32_screen_create_from_d3d12_device
3951- gallium/auxiliary: Fix pb_bufmgr_slab.c leak
3952- pipe: Extend get_feedback with additional metadata
3953- pipe: Add PIPE_VIDEO_CAP_ENC_H264_DISABLE_DBK_FILTER_MODES_SUPPORTED
3954- pipe: Add PIPE_VIDEO_CAP_ENC_INTRA_REFRESH_MAX_DURATION
3955- pipe: Add H264 VUI encode params
3956- pipe: Add HEVC VUI encode params
3957- pipe: Add max_slice_bytes for H264, HEVC encoding
3958- frontend/va: Add log2_max_frame_num_minus4 and log2_max_pic_order_cnt_lsb_minus4 for h264enc
3959- frontend/va: Parse VUI H264 parameters
3960- frontend/va: Parse VUI HEVC parameters
3961- frontend/va: Support VAEncMiscParameterMaxSliceSize
3962- meson: add vp9 and av1 codec support options
3963- gallium/vl: Check for VP9 and AV1 meson option support flags
3964- d3d12: Plumb pipe_h264_enc_picture_desc.dbk.disable_deblocking_filter_idc
3965- d3d12: Use log2_max_frame_num_minus4 and log2_max_pic_order_cnt_lsb_minus4 from pipe_pic_params_h264
3966- d3d12: Video Encode - Remove PIPE_VIDEO_PROFILE_MPEG4_AVC_BASELINE as not supported
3967- d3d12: Disable codecs according to meson video-codecs option
3968- d3d12: Implement H264 VUI Writer
3969- d3d12: Implement HEVC VUI Writer
3970- d3d12: Implement Intra Refresh for H264, HEVC, AV1
3971- d3d12: Support PIPE_VIDEO_CAP_ENC_H264_DISABLE_DBK_FILTER_MODES_SUPPORTED
3972- d3d12: Implement get_feedback with additional metadata
3973- d3d12: fix usage of GetAdapterLuid() in mingw/GCC using ABI helper
3974- ci: Build d3d12 gallium driver in debian-x86_32
3975- pipe: Support inserting new headers on each H264/HEVC IDR frame
3976- pipe: Add get_feedback_fence for encode async waiting on pipe_feedback_fence
3977- pipe: Add fence_get_win32_handle to get HANDLE from pipe_fence_handle
3978- pipe: Add p_video_codec.get_encode_headers for out of band VPS, SPS, PPS
3979- pipe: Add PIPE_VIDEO_FEEDBACK_METADATA_TYPE_AVERAGE_FRAME_QP
3980- pipe: Add PIPE_VIDEO_CAP_ENC_H264_SUPPORTS_CABAC_ENCODE
3981- pipe: Add PIPE_H264_MAX_REFERENCES
3982- frontend/va: Add h264 encode ip_period param
3983- frontend/va: Add VACodedBufferSegment Average QP metadata
3984- frontend/va: Use p_video_codec.get_feedback_fence to report errors on frame submission
3985- vl_winsys_win32: call winsys->destroy(winsys) in error conditions
3986- d3d12: Implement inserting optional new headers on each H264/HEVC IDR frame
3987- d3d12: Do not increase active_seq_parameter_set_id on new SPS. Force PPS on new SPS
3988- d3d12: H264 encode - Allow CONSTRAINED_BASELINE profile to be written in headers
3989- d3d12: Implement get_feedback_fence for encode async waiting on pipe_feedback_fence
3990- d3d12: Implement fence_get_win32_handle to get HANDLE from d3d12_fence
3991- d3d12: Only pass texture dimensions to d3d12_video_encoder_update_current_encoder_config_state
3992- d3d12: Implement d3d12_video_encoder_get_encode_headers for out of band VPS, SPS, PPS
3993- d3d12: Use new pipe h264 encode ip_period param
3994- d3d12: max_frame_poc workaround for infinite GOPs
3995- d3d12: Fix max slice size and max frame size metadata reporting
3996- d3d12: Implement PIPE_VIDEO_FEEDBACK_METADATA_TYPE_AVERAGE_FRAME_QP
3997- d3d12: Autodetect d3d12_video_buffer imported handle/resource format and dimensions when not passed
3998- d3d12: Implement PIPE_VIDEO_CAP_ENC_H264_SUPPORTS_CABAC_ENCODE
3999- d3d12: Detect imported resource buffer unknown format
4000- d3d12: Improve error detection and reporting for video encoder
4001- d3d12: Fix d3d12_tcs_variant_cache_destroy leak in d3d12_context
4002- d3d12: Fix screen->winsys leak in d3d12_screen
4003- d3d12: d3d12_create_fence_win32 - Fix double refcount bump
4004- d3d12: Fix max reference frames reporting when HW does not support B frame
4005- d3d12: Video Encoder - When setting rate control dirty flags take into account rolled back optional configs
4006- d3d12: Video Encoder: Support reporting non contiguous NALU, offsets for frontend extraction
4007- meson: Add all, all_free (default) options for video-codecs option.
4008- d3d12: Fix usage of H264/HEVC specific classes when VIDEO_CODEC_H26XENC not set
4009- d3d12: Fix AV1 video encode 32 bits build
4010- d3d12: Fix typos in d3d12_video_encoder_bitstream_builder_h264
4011- d3d12: Use enc_constraint_set_flags for H264 NALU writing
4012- frontends/va: Parse enc_constraint_set_flags from packed SPS
4013- d3d12: Check video encode codec cap before checking encode profile/level cap
4014- meson: Only build WGL for Windows platform when opengl option is active
4015- d3d12: Bump directx-headers dependency to v611.0 for latest video codecs and features
4016- d3d12: Remove D3D12_SDK_VERSION checks after bumping directx-headers dependency to v611
4017- d3d12: Fix warning C4065 switch statement contains default but no case labels
4018- d3d12: Implement Delta QP ROI In h264, hevc and av1 video encode
4019- d3d12: Report support for PIPE_VIDEO_CAP_ENC_ROI for Delta QP
4020- Revert "d3d12: Only destroy the winsys during screen destruction, not reset"
4021- Revert "d3d12: Fix screen->winsys leak in d3d12_screen"
4022- d3d12: Fix AV1 Encode - log2 rounding for tile_info section
4023- d3d12: Implement cap for PIPE_VIDEO_CAP_ENC_INTRA_REFRESH
4024
4025Simon Ser (3):
4026
4027- egl: extract EGLDevice setup in dedicated function
4028- egl: move dri2_setup_device() after dri2_setup_extensions()
4029- egl: ensure a render node is passed to _eglFindDevice()
4030
4031Simon Zeni (2):
4032
4033- EGL: sync files with Khronos
4034- egl: implement EGL_EXT_query_reset_notification_strategy
4035
4036Sviatoslav Peleshko (23):
4037
4038- nir/loop_analyze: Fix inverted condition handling in iterations calculation
4039- anv: Fix MI_ARB_CHECK calls in generated indirect draws optimization
4040- nir/loop_analyze: Don't test non-positive iterations count
4041- intel/fs: Don't optimize DW*1 MUL if it stores value to the accumulator
4042- intel/compiler: Add variable to dump binaries of all compiled shaders
4043- intel/disasm: Print half-float values instead of placeholder
4044- intel/compiler: Set flag reg to 0 when disabling predication
4045- intel/disasm: Print src1_len correctly depending on ExDesc type
4046- intel/fs: Set group 0 for Wa_14010017096 MOV instruction
4047- intel/eu/validate: Validate that the ExecSize is a factor of chosen ChanOff
4048- intel/tools/i965_asm: Add SWSB handling
4049- intel/tools/i965_asm: Handle HF immediates
4050- intel/tools/i965_asm: Handle sync instruction
4051- intel/tools/i965_asm: Allow neg and abs modifiers on accumulator register
4052- intel/tools/i965_asm: Don't override flag reg from cond modifier
4053- intel/tools/i965_asm: Allow src0 and src2 of ternary instructions to be imm
4054- intel/tools/i965_asm: Implement gfx12 and gfx12.5 send/sendc
4055- intel/tools/i965_asm: Add dp4a and add3 instructions
4056- intel/tools/i965_asm: Don't set src0 for break and while on gfx12
4057- intel/tools/tests: Fix sends indirect argument in gfx9 test
4058- intel/tools/tests: Unbreak i965_asm tests
4059- intel/tools/tests: Add i965_asm tests for gfx12 and gfx12.5
4060- nir: Use alu source components count in nir_alu_srcs_negative_equal
4061
4062Sylvain Munaut (1):
4063
4064- mesa/st, dri2, wgl, glx: Restore flush_objects interop backward compat
4065
4066Tapani Pälli (34):
4067
4068- intel/dev: provide intel_device_info_is_adln helper
4069- iris: add required PC for Wa_14014966230
4070- anv: add current_pipeline for batch_emit_pipe_control
4071- anv: add required PC for Wa_14014966230
4072- intel/dev: fix intel_device_info_is_adln check
4073- iris: handle tile case where cso width, height is zero
4074- anv: skip engine initialization if vm control not supported
4075- iris: add data cache flush for pre hiz op
4076- anv/drirc: add option to disable FCV optimization
4077- drirc: use fake_sparse for Armored Core 6
4078- drirc: Set limit_trig_input_range option for Valheim
4079- iris: implement Wa_18020335297
4080- anv: refactor state emission
4081- anv: implement Wa_18020335297
4082- iris: implement dummy blit for Wa_16018063123
4083- anv: implement dummy blit for Wa_16018063123
4084- mesa: lower EXT_render_snorm version requirement
4085- anv: use slow clear for small surfaces with Wa_18020603990
4086- iris: use slow clear for small surfaces with Wa_18020603990
4087- anv/hasvk/drirc: change anv_assume_full_subgroups to have subgroup size
4088- drirc: setup anv_assume_full_subgroups=16 for UnrealEngine5.1
4089- anv: cleanup, use intel_needs_workaround instead of is_dg2
4090- iris: cleanup, use intel_needs_workaround instead of is_dg2
4091- iris: use intel_needs_workaround with 14015055625
4092- mesa: fix enum support for EXT_clip_cull_distance
4093- drirc/anv: disable FCV optimization for Baldur's Gate 3
4094- isl: implement Wa_14018471104
4095- iris: use workaround framework for Wa_22018402687
4096- anv: use workaround framework for Wa_22018402687
4097- anv: check for wa 16013994831 in emit_so_memcpy_end
4098- iris: expand pre-hiz data cache flush to gfx >= 125
4099- anv: expand pre-hiz data cache flush to gfx >= 125
4100- iris: replace constant cache invalidate with hdc flush
4101- anv: move \*bits_for_access_flags to genX_cmd_buffer
4102
4103Tatsuyuki Ishi (25):
4104
4105- fast_urem_by_const: #ifdef DEBUG an assertion.
4106- radv: Fix mis-sizing of pipeline_flags in radv_hash_rt_shaders.
4107- radv: Use sizeof(flags) instead of hardcoded size in radv_hash_shaders.
4108- aco: Replace aco_vs_input_state.divisors with bitfields.
4109- radv: Remove last VS prolog reuse logic.
4110- radv, aco: Rework VS prolog key handling.
4111- radv, aco: Inline struct aco_vs_input_state.
4112- radv: Pre-mask misaligned_mask for VS prolog.
4113- radv: Implement helpers for shader part caching.
4114- radv: Use shader part caching helpers for VS prolog and PS/TCS epilog.
4115- zink: Fix missing sparse buffer bind synchronization.
4116- zink: Defer freeing sparse backing buffers.
4117- zink: Fix waiting for texture commit semaphores.
4118- zink: Remove now unused dead_framebuffers.
4119- radv: Remove aspect mask "expansion" for copy_image.
4120- radv: Add workaround to allow sparse binding on gfx queues.
4121- radv: Enable radv_legacy_sparse_binding for DOOM Eternal.
4122- radv/amdgpu: Remove virtual bo dump logic.
4123- radv/amdgpu: Separate the concept of residency from use_global_list.
4124- radv: Simplify shader config assignment.
4125- radv: Move up radv_get_max_waves, radv_get_max_scratch_waves.
4126- radv: Precompute shader max_waves.
4127- radv: Add layer to skip UnmapMemory for Quantic Dream Engine
4128- radv: Recompute max_waves after postprocessing RT config
4129- radv: never set DISABLE_WR_CONFIRM for CP DMA clears and copies
4130
4131Tele42 (1):
4132
4133- drirc: enable \`vk_wsi_force_swapchain_to_current_extent` for "The Talos Principle VR"
4134
4135Teng, Jin Chung (1):
4136
4137- d3d12: Decode - Adding more supported resolution
4138
4139Thomas Devoogdt (1):
4140
4141- util: os_same_file_description: fix unknown linux < 3.5 syscall SYS_kcmp
4142
4143Thomas H.P. Andersen (13):
4144
4145- docs: update nvk extensions
4146- nvk: use nvk_pipeline_zalloc
4147- nouveau: drop unused #includes of tgsi_parse.h
4148- nvk: VK_EXT_color_write_enable
4149- docs: update features.txt for nvk
4150- nvk: loop over stages in MESA order
4151- nvk: add hashing for shaders
4152- nvk: allocatable nvk_shaders
4153- nvk: pipeline shader cache
4154- nvk: VK_EXT_pipeline_creation_feedback
4155- nvk: VK_EXT_pipeline_creation_cache_control
4156- nvk: VK_EXT_shader_module_identifier
4157- docs: update features.txt for nvk
4158
4159Thong Thai (1):
4160
4161- radeonsi/vcn: remove EFC support for renoir
4162
4163Timothy Arceri (24):
4164
4165- nir: move build_write_masked_stores() to nir builder
4166- glsl/nir: implement a nir based lower distance pass
4167- glsl: switch to NIR distance lowering pass
4168- glsl: remove now unused lower distance pass
4169- nir: simplify nir_build_write_masked_store()
4170- glsl: drop ir_binop_ubo_load
4171- glsl: add nir based lower_named_interface_blocks()
4172- glsl: use the nir based lower_named_interface_blocks()
4173- glsl: remove GLSL IR lower_named_interface_blocks()
4174- nir: add nir_fixup_deref_types()
4175- glsl: support glsl linking in nir block linker
4176- glsl: use new nir based block linker
4177- glsl: remove now unused GLSL IR block linker
4178- glsl/st: move has_half_float_packing flag to consts struct
4179- glsl/st: move remaining glsl ir lowering to linker
4180- mesa/st: drop additional validate_ir_tree() call
4181- glsl: combine shader stage loops in linker
4182- radeonsi: fix divide by zero in si_get_small_prim_cull_info()
4183- glsl: tidy up validation loop in linker
4184- glsl: remove some unused linker code
4185- glsl: copy precision val of function output params
4186- glsl: add additional lower mediump test
4187- glsl: move glsl ir lowering out of glsl_to_nir()
4188- glsl: add support for inout params to glsl_to_nir()
4189
4190Timur Kristóf (32):
4191
4192- radv: Remove always false tmz variables from SDMA functions.
4193- radv: Expose radv_get_dcc_max_uncompressed_block_size function.
4194- radv: Implement buffer/image copies on transfer queues.
4195- radv: Add temporary BO for transfer queues.
4196- radv: Implement workaround for unaligned buffer/image copies.
4197- ac: Rename SDMA max copy size macros to reflect SDMA version.
4198- ac: Remove CIK prefix from SDMA opcodes.
4199- ac: Add sdma_version enum and use it for SDMA features.
4200- radv: Use GPU info for determining SDMA metadata support.
4201- radv: Use SDMA version instead of gfx_level where possible.
4202- radv: disable HTILE/DCC for concurrent images with transfer queue if unsupported.
4203- radv: Disable DCC on exclusive images with transfer queue when SDMA doesn't support it.
4204- radv: Disable HTILE on exclusive images with transfer queues when SDMA doesn't support it.
4205- radv: Don't retile DCC on transfer queues.
4206- radv: Implement barriers for transfer queues.
4207- radv: Implement vkCmdFillBuffer on transfer queues.
4208- radv: Implement vkCmdWriteTimestamp2 on transfer queues.
4209- radv: Implement vkCmdWriteBufferMarker2AMD on transfer queues.
4210- radv: Implement buffer copies on transfer queues.
4211- radv: Implement vkCmdUpdateBuffer on transfer queues.
4212- radv: Move SDMA function and struct declarations to a new header.
4213- radv: Unify SDMA surface struct for linear and tiled images.
4214- radv: Refactor and simplify SDMA surface info functions.
4215- radv: Pass radv_sdma_surf from copy functions to SDMA.
4216- radv: Use SDMA surface structs for determining unaligned buffer copies.
4217- radv: Clean up SDMA chunked copy info struct.
4218- radv: Use correct plane and binding index with SDMA.
4219- radv: Correct binding index for transfer buffer-image copies.
4220- radv: Implement image copies on transfer queues.
4221- radv: Implement T2T scanline copy workaround.
4222- radv: Expose transfer queues, hidden behind a perftest flag.
4223- radv: Correctly select SDMA support for PRIME blit.
4224
4225Vignesh Raman (5):
4226
4227- ci: Add CustomLogger class and CLI tool
4228- ci: copy logging script to install
4229- ci: bare-metal: poe: Create strutured logs
4230- ci: bare-metal: cros-servo: Create strutured logs for a630
4231- ci/freedreno: add FARM variable
4232
4233Vinson Lee (6):
4234
4235- ac/surface/tests: Remove duplicate variable block_size_bits
4236- nir: Fix decomposed_prmcnt copy-paste error
4237- nvk: Fix tautological-overlap-compare warning
4238- etnaviv: Remove duplicate initializers
4239- ac/rgp: Fix single-bit-bitfield-constant-conversion warning
4240- intel/disasm: Remove duplicate variable reg_file
4241
4242Violet Purcell (1):
4243
4244- gallium: Fix undefined symbols in version scripts
4245
4246Vitaliy Triang3l Kuzmin (13):
4247
4248- r600: Move r600_create_vertex_fetch_shader to r600_shader.c
4249- r600: Remove Gallium dependencies in r600_isa
4250- r600: Replace R600_ERR with R600_ASM_ERR in shader code
4251- r600: Remove Gallium dependencies in r600_asm
4252- r600: Split r600_shader.h into common and Gallium parts
4253- r600/sfn: Make r600 header include paths relative
4254- r600/sfn: Split r600_shader_from_nir into common and Gallium parts
4255- r600: Fix outputs typo in print_pipe_info
4256- r600: Replace TGSI I/O semantics with shader_enums
4257- r600/sfn: Change sampler_index to texture_index in buffer txs
4258- r600/sfn: Remove unused sampler reference in emit_tex_lod
4259- nir: Don't skip lower_alu if only bit_count needs lowering
4260- vulkan: Fix pipeline layout allocation scope
4261
4262Vlad Schiller (1):
4263
4264- pvr: Fix VK_EXT_texel_buffer_alignment
4265
4266VladimirTechMan (1):
4267
4268- venus/android: Switch to using u_gralloc
4269
4270Yiwei Zhang (57):
4271
4272- venus: use common vk_image_format_to_ahb_format helper
4273- venus: use common vk_image_usage_to_ahb_usage helper
4274- venus: tiny refactor of device memory report interface
4275- venus: avoid modifier prop query in vn_android_get_image_builder
4276- venus: use common vk_image as vn_image base
4277- venus: use common vk_device_memory as vn_device_memory base
4278- venus: use common AHB management and export impl
4279- venus: use vk_device_memory tracked export and import handle types
4280- venus: use vk_device_memory tracked size
4281- venus: use vk_device_memory tracked memory_type_index
4282- venus: fix query feedback batch leak and race upon submission
4283- zink: apply can_do_invalid_linear_modifier to Venus
4284- venus: scrub msaa sample mask only with valid msaa state
4285- venus: fix async compute pipeline creation
4286- venus: properly initialize ring monitor initial alive status
4287- venus: add missing shmem pool fini for cs_shmem pool
4288- venus: reduce ring idle timeout from 50ms to 5ms
4289- venus: use STACK_ARRAY to prepare for indirect submission
4290- venus: enable renderer shmem cache dump for cache debug
4291- venus: add ring helper to avoid redundant ring wait requests
4292- venus: use instance allocator for ring allocs
4293- venus: use instance allocator for indirect cs storage alloc
4294- venus: add vn_instance_fini_ring helper
4295- venus: refactor instance creation failure path
4296- venus: move ring monitor to instance for sharing across rings
4297- venus: refactor to add vn_watchdog
4298- venus: further cleanup vn_relax_init to take instance instead of ring
4299- venus: always set reply command stream to avoid seek
4300- venus: make vn_renderer_shmem_pool thread-safe
4301- venus: remove command_dropped tracking
4302- venus: relax ring mutex
4303- venus: move ring shmem into vn_ring
4304- venus: move the rest ring belongings into ring
4305- venus: move ring submission into ring
4306- venus: move the actual ring creation into ring as well
4307- venus: add vn_ring_get_id and hide vn_ring internals entirely
4308- venus: switch to vn_ring as the protocol interface - part 1
4309- venus: switch to vn_ring as the protocol interface - part 2
4310- venus: switch to vn_ring as the protocol interface - part 3
4311- venus: add vn_gettid helper
4312- venus: dispatch background shader tasks to secondary ring
4313- driconfig: add a workaround for Hades (Vulkan backend)
4314- vulkan/wsi/wayland: ensure drm modifiers stored in chain are immutable
4315- venus: clang format fixes
4316- venus: split up the pipeline fix description into self and pnext
4317- venus: refactor to add pipeline info fixes helpers
4318- venus: properly ignore formats in VkPipelineRenderingCreateInfo
4319- meson/vulkan/util: allow venus to drop compiler deps
4320- venus: make tls hint specific to pipeline creation
4321- venus: TLS ring
4322- venus: clean up secondary ring
4323- venus: allow to retrieve pipeline cache on TLS ring
4324- venus: populate oom from ring submit alloc failures
4325- vulkan/wsi/wayland: fix returns and avoid leaks for failed swapchain
4326- venus: fix pipeline layout lifetime
4327- venus: fix pipeline derivatives
4328- venus: fix to respect the final pipeline layout
4329
4330Yogesh Mohan Marimuthu (10):
4331
4332- winsys/amdgpu: add _dw to max_ib_size variable for code readability
4333- winsys/amdgpu: remove ib_type variable from struct amdgpu_ib
4334- winsys/amdgpu: rename struct amdgpu_ib main variable as main_ib everywhere
4335- winsys/amdgpu: rename ib variable name to chunk_ib
4336- winsys/amdgpu: remove rcs variable from struct amdgpu_ib
4337- winsys/amdgpu: move 125% comment to correct line of code
4338- winsys/amdgpu: rename requested_size_dw to projected_size_dw
4339- winsys/amdgpu: rename ptr_ib_size_inside_ib to is_chained_ib
4340- winsys/amdgpu: rename big_ib_buffer,ib_mapped variables in struct amdgpu_ib
4341- winsys/radeon: remove unused gpu_address variable from struct radeon_cmdbuf
4342
4343Yonggang Luo (61):
4344
4345- compiler: Implement num_mesh_vertices_per_primitive to match u_vertices_per_prim
4346- treewide: Merge num_mesh_vertices_per_primitive and u_vertices_per_prim into mesa_vertices_per_prim
4347- nir: remove redundant include of gallium headers
4348- nir: #include "util/macros.h" for BITFIELD64_MASK in nir.c
4349- compiler,vulkan,drm-shim: Remove unused include directories from meson.build
4350- nvk: Should use alignment instead of align
4351- microsoft/clc: Using sampler_id instead PIPE_MAX_SHADER_SAMPLER_VIEWS for dxil_lower_sample_to_txf_for_integer_tex
4352- microsoft/clc: Use 128 instead of PIPE_MAX_SHADER_SAMPLER_VIEWS
4353- micosoft: define enum dxil_tex_wrap to avoid the usage of enum pipe_tex_wrap
4354- micosoft: decouple microsoft vulkan driver and compiler from gallium
4355- dzn: Fixes -Werror=incompatible-pointer-type
4356- d3d12,dzn: Simplify the usage of #include <wsl/winadapter.h>
4357- util: Fixes note: the alignment of ‘_Atomic long long int’ fields changed in GCC 11.
4358- glsl: move glsl_get_gl_type into glsl/linker_util.h
4359- meson/win32: There is no need install OpenGL headers on win32
4360- intel: Remove unused ALIGN macro
4361- clover: Rename function align to align_vector to avoid conflict with global align
4362- treewide: Avoid use align as variable, replace it with other names
4363- util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template
4364- intel: Generate source file with utf-8 encoding from mako template
4365- zink: Generate source file with utf-8 encoding from mako template
4366- docs: Generate document with utf8 encoding
4367- v3dv: Use correct type VkStencilOp in function translate_stencil_op
4368- broadcom/compiler: Use correct type pipe_logicop for logicop_func in struct v3d_fs_key
4369- broadcom/compiler: remove unused blend in v3d_fs_key
4370- broadcom: remove unused headers include
4371- osmesa: Make osmesa.h compatible with Windows SDK's GL.h
4372- broadcom/(compiler,common): avoid include of gallium headers in header files
4373- broadcom/compiler: remove include of gallium headers from meson.build
4374- osmesa: Fixes building osmesa.c on windows
4375- meson: Support for both packaging and distutils
4376- dzn: Remove #if D3D12_SDK_VERSION blocks now that 611 is required
4377- ci/msvc: update flex and bison to winflexbison3
4378- ci/msvc: Install graphics tools(DirectX debug layer) easy to stuck, place it at the beginning
4379- ci/msvc: Split install vulkan sdk out of choco
4380- ci/msvc: Rename vs2019 to msvc
4381- ci/msvc: Rename vs to msvc for consistence
4382- ci/msvc: Improve msvc init
4383- ci/msvc: Remove &windows_msvc_image_tag
4384- ci/msvc: Upgrade to vs2022 build tools
4385- ci/msvc: Install msvc2019 only from vs2022
4386- ci/msvc: Install both msvc2019 and msvc2022
4387- ci/msvc: Stick deqp-runner to version v0.16.1
4388- ci/msvc: Stick VK-GL-CTS to specific version 56114106d860c121cd6ff0c3b926ddc50c4c11fd
4389- ci/msvc: Split the install of rust and d3d out of mesa_deps_test.ps1
4390- ci/microsoft: Update the image-tag and image-path for msvc2019/msvc2022
4391- treewide: Replace the include of nir_types.h with glsl_types.h
4392- compiler/glsl: Move glsl specific _mesa_glsl_initialize_types out and glsl_symbol_table of glsl_types.h
4393- intel: Avoid use align as variable, replace it with other names
4394- intel: Use ALIGN_POT instead of ALIGN inside macro define
4395- intel: Cleanup duplicate ALIGN macro defines
4396- intel,crocus,iris: Use align64 instead of ALIGN for 64 bit value parameter
4397- amd: Use align64 instead of ALIGN for 64 bit value parameter
4398- util,compiler: Avoid use align as variable, replace it with other names
4399- panfrost: Avoid use align as variable, replace it with other names
4400- glsl: Fixes glcpp/tests with mingw/gcc
4401- util: Add align_uintptr and use it treewide to replace ALIGN that works on size_t and uintptr_t
4402- nvk: Avoid use align as variable, replace it with alignment
4403- nouveau: Use align64 instead of ALIGN for 64 bit value parameter
4404- etnaviv/drm: Remove redundant ALIGN macro by #include "util/u_math.h"
4405- compiler/spirv: The spirv shader is binary, should write in binary mode
4406
4407Zhang Ning (2):
4408
4409- iris: use helper util_resource_at_index
4410- lima: Support parameter queries for PIPE_RESOURCE_PARAM_NPLANES
4411
4412Zhang, Jianxun (5):
4413
4414- intel/genxml: Remove 3DSTATE_CLEAR_PARAMS instruction (xe2)
4415- intel/genxml: update 3DSTATE_WM_HZ_OP instruction (xe2)
4416- intel/genxml: update 3DSTATE_DEPTH_BUFFER instruction (xe2)
4417- intel/isl: update 3DSTATE_STENCIL_BUFFER (xe2)
4418- intel/genxml: Add RENDER_SURFACE_STATE for xe2
4419
4420antonino (4):
4421
4422- nir: don't take the derivative of the array index in \`nir_lower_tex`
4423- vulkan: use instance allocator for \`object_name` in some objects
4424- nir/zink: drop NIH helper in favor of \`mesa_vertices_per_prim`
4425- egl: only check dri3 on X11
4426
4427daoxianggong (1):
4428
4429- zink - Fix for blend color change without blend state change
4430
4431duncan.hopkins (4):
4432
4433- util: Update util/libdrm.h stubs to allow loader.c to compile on MacOS.
4434- dri: added build dependencies for systems using non-standard prefixed X11 libs.
4435- glx: fix automatic zink fallback loading between hw and sw drivers on MacOS
4436- vulkan: added build dependencies for systems using non-standard prefixed X11 libs.
4437
4438i509VCB (3):
4439
4440- asahi,docs: add PBE to hardware glossary
4441- asahi: create queue for screen
4442- agx: remove internal agx_device queue
4443
4444jphuang (1):
4445
4446- dzn: Change dst image layout according to aspect
4447
4448llyyr (1):
4449
4450- docs: document AMD_DEBUG=noefc and useaco
4451
4452ratatouillegamer (2):
4453
4454- hasvk: Add Vulkan API version override
4455- hasvk: Enable hasvk override Vulkan API Version for Brawlhalla
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