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最後變更 在這個檔案從105254是 103996,由 vboxsync 提交於 12 月 前

Additions/3D/mesa: export mesa-24.0.2 to OSE. bugref:10606

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1Mesa 23.1.9 Release Notes / 2023-10-04
2======================================
3
4Mesa 23.1.9 is a bug fix release which fixes bugs found since the 23.1.8 release.
5
6Mesa 23.1.9 implements the OpenGL 4.6 API, but the version reported by
7glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
8glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
9Some drivers don't support all the features required in OpenGL 4.6. OpenGL
104.6 is **only** available if requested at context creation.
11Compatibility contexts may report a lower version depending on each driver.
12
13Mesa 23.1.9 implements the Vulkan 1.3 API, but the version reported by
14the apiVersion property of the VkPhysicalDeviceProperties struct
15depends on the particular driver being used.
16
17SHA256 checksum
18---------------
19
20::
21
22 295ba27c28146ed09214e8ce79afa1659edf9d142decc3c91f804552d64f7510 mesa-23.1.9.tar.xz
23
24
25New features
26------------
27
28- None
29
30
31Bug fixes
32---------
33
34- [ICL] piglit.spec.arb_gl_spirv.execution.ssbo.unsized-array regression
35- clc: compiler_test gets built even if unit tests are disabled via -Dbuild-tests=false
36- radv: Star Wars The Old Republic hang when DCC is enabled
37- radv: Resident Evil 6 hangs 7900XTX GPU when DCC is enabled if in Options go to Display settings
38- radv: Resident Evil 6 Benchmark Tool hangs 7900 XTX GPU when DCC is enabled immediately after splash screen
39- RADV: Randomly dissapearing objects in Starfield with RX 5xx and Vega graphics
40- ANV: fp64 shader leaked
41- RadeonSI: glClear() causes clear texture for some frames on RX580
42
43
44Changes
45-------
46
47Christian Gmeiner (1):
48
49- isaspec: encode: Correct used regex
50
51Danylo Piliaiev (2):
52
53- tu/kgsl: Fix memory leak of tmp allocations during submissions
54- radv: fix unused non-xfb shader outputs not being removed
55
56Dave Airlie (1):
57
58- llvmpipe: reset viewport_index_slot in fb bind
59
60David Rosca (2):
61
62- frontends/va: Process VAEncSequenceParameterBufferType first in vaRenderPicture
63- frontends/va: Set default rate control values once when creating encoder
64
65Eric Engestrom (8):
66
67- docs: add sha256sum for 23.1.8
68- .pick_status.json: Update to 632792eca0f3befb2edec9e429e696b88001be0f
69- .pick_status.json: Mark 6d00c2f78cf651ef156c287368783ac6d0c40d50 as denominated
70- .pick_status.json: Update to e7d393b1d7b8fd9b39942d4c2e5b32c46ffffff7
71- .pick_status.json: Update to 6ea2ea0bb0e04ee658ed8ebb4e51515b2f4d20fb
72- .pick_status.json: Update to a2641ddf0dfba68f957e4d7d839d7b5bbd02aa62
73- .pick_status.json: Mark a0fba1731193c2475843ab704a2b053abdcaab43 as denominated
74- .pick_status.json: Mark 2be9b66cddbe56136adb95013f084b3d881b8b71 as denominated
75
76Georg Lehmann (2):
77
78- aco: fix p_extract with v1 dst and s1 operand
79- aco: implement 64bit div find_lsb
80
81Gert Wollny (1):
82
83- copyimage: check requested slice early when cube maps are involved
84
85Karmjit Mahil (1):
86
87- pvr: Fix dynamic desc offset storage
88
89Karol Herbst (1):
90
91- meson/rusticl: add sha1_h
92
93Kenneth Graunke (1):
94
95- mesa: Fix zeroing of new ParameterValues array entries when growing
96
97Konrad Dybcio (1):
98
99- freedreno: Include speedbin fallback in 690 chipid to fix probing
100
101Konstantin Seurer (1):
102
103- aco/spill: Make sure that offset stays in bounds
104
105Lionel Landwerlin (2):
106
107- intel: don't assume Linux minor dev node
108- iris: add missing workaround for 3DSTATE_LINE_STIPPLE
109
110Liviu Prodea (1):
111
112- microsoft/clc: Don't build compiler test if build-tests is false
113
114Marek Olšák (1):
115
116- ac/llvm: fix flat PS input corruption
117
118Mike Blumenkrantz (6):
119
120- zink: move swapchain fence to swapchain object
121- zink: avoid UAF on wayland async present with to-be-retired swapchain
122- zink: always trace_screen_unwrap in acquire
123- glx: XFree visual info
124- radv: fix external handle type queries for dmabuf/fd
125- zink: fix crashing in image rebinds
126
127Pierre-Eric Pelloux-Prayer (1):
128
129- radeonsi: emit framebuffer state after allocating cmask
130
131Rhys Perry (1):
132
133- aco/optimizer_postRA: don't combine DPP across exec on GFX8/9
134
135Samuel Pitoiset (3):
136
137- radv: stop skip emitting CB states when there is no color attachment
138- radv: simplify the NGG vs legacy pipelinestat query path
139- radv: fix COMPUTE_SHADER_INVOCATIONS query on compute queue
140
141Tapani Pälli (2):
142
143- anv: fix a leak of fp64_nir shader
144- iris: flush data cache when flushing HDC on GFX < 12
145
146antonino (3):
147
148- vulkan: Extend vkGet/SetPrivateDataEXT handling to all platforms
149- vulkan: Extend vkGet/SetPrivateDataEXT handling to VkSurface
150- vulkan: Handle vkSetDebugUtilsObjectNameEXT on WSI objects
151
152wangra (1):
153
154- tu/kgsl: Fix bitfield of DITHER_MODE_MRT6
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