1 | Mesa 23.0.0 Release Notes / 2023-02-22
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2 | ======================================
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3 |
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4 | Mesa 23.0.0 is a bug fix release which fixes bugs found since the 23.0.0-rc5 release.
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5 |
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6 | Mesa 23.0.0 implements the OpenGL 4.6 API, but the version reported by
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7 | glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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8 | glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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9 | Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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10 | 4.6 is **only** available if requested at context creation.
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11 | Compatibility contexts may report a lower version depending on each driver.
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12 |
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13 | Mesa 23.0.0 implements the Vulkan 1.3 API, but the version reported by
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14 | the apiVersion property of the VkPhysicalDeviceProperties struct
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15 | depends on the particular driver being used.
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16 |
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17 | SHA256 checksum
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18 | ---------------
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19 |
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20 | ::
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21 |
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22 | 01f3cff3763f09e0adabcb8011e4aebc6ad48f6a4dd4bae904fe918707d253e4 mesa-23.0.0.tar.xz
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23 |
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24 |
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25 |
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26 | New features
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27 | ------------
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28 |
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29 | - VK_EXT_descriptor_buffer on RADV, Turnip
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30 |
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31 | - VK_AMD_shader_early_and_late_fragment_tests on RADV
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32 |
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33 | - VK_AMD_shader_explicit_vertex_parameter on RADV/RDNA3
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34 |
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35 | - VK_EXT_swapchain_colorspace on RADV, ANV, Turnip
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36 |
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37 | - Enabled VK_EXT_mesh_shader by default on RADV/RDNA2
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38 |
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39 | - Implemented more VK_EXT_dynamic_state3 features on RADV, Turnip
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40 |
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41 | - Various raytracing, graphics pipeline library and RDNA3 improvements on RADV
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42 |
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43 | - Radeon Memory Visualizer support with RADV.
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44 |
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45 | - VK_KHR_shader_integer_dot_product on V3DV
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46 |
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47 | - VK_KHR_present_wait on ANV, RADV, Turnip
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48 |
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49 | - VK_KHR_push_descriptor on Venus
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50 |
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51 | - VK_KHR_pci_bus_info on Venus
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52 |
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53 | - GL_ARB_clip_control on panfrost
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54 |
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55 | - GL_ARB_texture_filter_anisotropic on panfrost, asahi
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56 |
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57 | - GL_ARB_occulsion_query2 on asahi
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58 |
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59 | - GL_ARB_shader_stencil_export on asahi
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60 |
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61 | - GL_ARB_draw_instanced on asahi
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62 |
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63 | - GL_ARB_instanced_ararys on asahi
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64 |
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65 | - GL_ARB_seamless_cube_map on asahi
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66 |
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67 | - GL_NV_conditional_render on asahi
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68 |
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69 | - GL_ARB_texture_mirror_clamp_to_edge on asahi
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70 |
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71 | - None
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72 |
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73 |
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74 | Bug fixes
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75 | ---------
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76 |
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77 | - mesa: _mesa_glthread_upload crash
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78 | - Rise of the Tomb Raider's Ambient Occlusion pass misrenders (swimming shadows)
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79 | - Minecraft: spec related compile errors
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80 | - radv: (Using mesh shader) NIR validation failed after nir_lower_io_to_scalar_early
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81 | - wine + dxvk + Rise of the Tomb Raider crashes in Soviet Installation 20% with VK_ERROR_DEVICE_LOST
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82 | - Sometimes VLC player process gets stuck in memory after closure if video output used is Auto or OpenGL
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83 | - kwin_wayland crashes involving dri2_create_drawable when Plasma starts and the llvmpipe driver from Mesa 23.0-rc3 and 23.0-rc4 is used
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84 | - anv: VK_ACCESS_2_SHADER_READ_BIT doesn't seem to be handled correctly
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85 | - Iris corruptions in zoom calls
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86 | - Sampling with aux enabled with ISL_AUX_STATE_PASS_THROUGH seems broken on Tigerlake+
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87 | - anv: incorrect task shader payload
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88 | - radv: Hi-Fi Rush incorrectly rendering face shadows with DCC on 7900 XTX
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89 | - DG2: incorrect rendering in Sascha Willems raytracing callable demo
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90 | - Some blackouts / rendering issues with RADV_PERFTEST=gpl in Battlefield 1 (DX11)
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91 | - radv: Segfault during createAccelerationStructure when the backing buffer is not bound to memory
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92 |
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93 |
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94 | Changes
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95 | -------
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96 |
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97 | Alan Coopersmith (1):
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98 |
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99 | - util/disk_cache: Handle OS'es without d_type in struct dirent
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100 |
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101 | Bas Nieuwenhuizen (1):
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102 |
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103 | - nir: Apply a maximum stack depth to avoid stack overflows.
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104 |
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105 | Charmaine Lee (3):
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106 |
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107 | - svga: fix resource_get_handle from resource created without SHARED bind flag
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108 | - svga: fix compatible formats for shareable surfaces
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109 | - svga: use upload buffer if texture has pending changes
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110 |
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111 | Chia-I Wu (3):
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112 |
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113 | - radv: fix a hang with binning on CHIP_RENOIR
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114 | - turnip: fix a major leak with GPL LTO
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115 | - turnip: fix a null descriptor set dereference
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116 |
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117 | Constantine Shablya (1):
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118 |
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119 | - anv,hasvk: flush what UNIFORM_READ flushes on SHADER_READ
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120 |
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121 | Danylo Piliaiev (3):
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122 |
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123 | - tu: Prevent using stale value of RB_UNKNOWN_88D0 on BLIT
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124 | - tu: Prevent using stale value of GRAS_SC_CNTL in sysmem clear
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125 | - turnip: Disable draw states after dyn renderpass in all cases
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126 |
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127 | Dave Airlie (2):
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128 |
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129 | - crocus: disable Y tiling for render targets properly.
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130 | - crocus: switch gen4/5 tiling flags to follow suggestions.
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131 |
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132 | Dylan Baker (7):
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133 |
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134 | - .pick_status.json: Update to bd848ac92d9d77d72a1edb5645488639df91937e
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135 | - .pick_status.json: Mark 6af3a12e700065ca4b8b3a5d12b97a75142dd185 as denominated
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136 | - .pick_status.json: Update to e050a00b9f4d057e93f61f79019b5cf8bcd04e49
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137 | - .pick_status.json: Update to 4e09d37f3bd4b2f5837040cb1695d151672944e1
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138 | - .pick_status.json: Update to 4459668b6e74094b93f13da377077c4f26c9b7b9
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139 | - .pick_status.json: Update to dd3b67b9746f1d0f2766d6c39bb23e59d6548aba
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140 | - VERSION: bump for 23.0.0
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141 |
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142 | Emma Anholt (2):
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143 |
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144 | - Revert "freedreno/a5xx: Fix clip_mask"
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145 | - hasvk: Fix SPIR-V warning about TF unsupported on gen7.
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146 |
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147 | Eric Engestrom (1):
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148 |
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149 | - panfrost: drop no-longer-needed libglsl
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150 |
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151 | Erik Faye-Lund (1):
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152 |
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153 | - zink: remove incorrect trailing comma
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154 |
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155 | Faith Ekstrand (3):
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156 |
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157 | - nir/from_ssa: Only re-locate values that are destinations
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158 | - nir/from_ssa: Move the loop bounds check in resolve_parallel_copy
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159 | - nir/deref: Preserve alignments in opt_remove_cast_cast()
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160 |
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161 | Georg Lehmann (2):
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162 |
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163 | - aco: don't allow output modifiers for v_cvt_pkrtz_f16_f32
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164 | - aco: Don't use vcmpx with DPP.
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165 |
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166 | Hans-Kristian Arntzen (3):
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167 |
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168 | - radv: Fix invalid 64-bit shift.
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169 | - radv: Fix missing VK_ACCESS_2_SHADER_SAMPLED_READ_BIT.
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170 | - radv: Implement VK_ACCESS_2_DESCRIPTOR_BUFFER_READ_BIT_EXT.
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171 |
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172 | Italo Nicola (1):
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173 |
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174 | - panfrost: fix tiny sample_positions BO memory leak
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175 |
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176 | Jesse Natalie (2):
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177 |
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178 | - clc: Include opencl-c-base.h with LLVM 15 (using builtins)
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179 | - microsoft/clc: Set features that are used by CL tests
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180 |
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181 | Konstantin Seurer (3):
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182 |
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183 | - radv: Fix creating accel structs with unbound buffers
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184 | - radv: Hash VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_* flags
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185 | - radv: Make accel struct meta state initialization thread safe
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186 |
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187 | Lionel Landwerlin (4):
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188 |
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189 | - intel/fs: fix mesh indirect movs
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190 | - anv/hasvk: handle a SAMPLED_READ/STORAGE_READ access flags
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191 | - intel/fs: bound subgroup invocation read to dispatch size
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192 | - intel/perf: also add the oa timestamp shift on MTL
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193 |
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194 | Marcin Ślusarz (2):
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195 |
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196 | - anv: enable task redistribution
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197 | - intel/compiler/mesh: use slice id of task urb handles in mesh shaders
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198 |
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199 | Marek Olšák (2):
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200 |
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201 | - mesa: ignore indices[i] if count[i] == 0 for MultiDrawElements
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202 | - glthread: ignore non-VBO vertex arrays with NULL data pointers
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203 |
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204 | Michel Dänzer (4):
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205 |
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206 | - glsl/standalone: Fix up _mesa_reference_shader_program_data signature
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207 | - glsl/standalone: Do not pass memory allocated with ralloc_size to free
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208 | - anv/grl: Use union for reinterpreting integer as float
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209 | - frontend/dri: Initialize callbacks in dri_swrast_kms_init_screen
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210 |
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211 | Mike Blumenkrantz (11):
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212 |
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213 | - zink: add newlines to some debug printfs
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214 | - zink: unset gfx shader read when unbinding shader images
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215 | - zink: unref image buffer descriptors on unbind
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216 | - zink: sync LTO compiles for GPL pipelines on shader free
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217 | - zink: fix descriptor pool free iterating
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218 | - zink: always use NEAREST for zs blits
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219 | - zink: block LINEAR filtered blits for zs formats
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220 | - dri3: avoid deadlocking when polling deleted windows for events
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221 | - vulkan/wsi: avoid deadlocking dri3 when polling deleted windows for events
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222 | - kopper: fix loop iterating for msaa texture creation
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223 | - driconf: add zink glthread disable for a game
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224 |
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225 | Nanley Chery (3):
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226 |
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227 | - iris: Update comment in iris_cache_flush_for_render
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228 | - iris: Flush caches for aux-mode changes more often
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229 | - iris: Drop iris_cache_flush_for_render
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230 |
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231 | Pierre-Eric Pelloux-Prayer (1):
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232 |
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233 | - amd/surface: fix base_mip_width of subsampled formats
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234 |
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235 | Samuel Pitoiset (3):
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236 |
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237 | - radv: disable DCC for mipmaps on GFX11
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238 | - Revert "radv: acquire pstate on-demand when capturing with RGP"
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239 | - radv/amdgpu: only set a new pstate if the current one is different
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240 |
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241 | Sebastian Wick (1):
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242 |
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243 | - loader: do not check the mesa DRI_Mesa version if it was not found
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244 |
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245 | Sil Vilerino (1):
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246 |
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247 | - d3d12: Video Encode - Fix ID3D12CommandAllocator leak
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248 |
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249 | SoroushIMG (3):
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250 |
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251 | - zink: relax bresenhamLines requirement for non-strictLine drivers
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252 | - zink: allocate program shader caches from the program's mem ctx
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253 | - zink: free resource objects' views array during destruction
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254 |
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255 | Sviatoslav Peleshko (2):
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256 |
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257 | - anv: Handle VkAccelerationStructureBuildRangeInfoKHR::transformOffset
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258 | - driconf/anv: Apply limit_trig_input_range WA to Rise of the Tomb Raider
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259 |
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260 | Tapani Pälli (2):
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261 |
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262 | - intel/blorp: disable REP16 for gfx12+ with R10G10B10_FLOAT_A2
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263 | - iris: disable preemption for 3DPRIMITIVE during streamout
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264 |
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265 | Tatsuyuki Ishi (1):
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266 |
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267 | - radv: Fix missing rbplus_allowed check for dynamic PS epilogs.
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268 |
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269 | Timothy Arceri (2):
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270 |
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271 | - glsl: add _token_list_prepend() helper to the parser
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272 | - glsl: isolate object macro replacments
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273 |
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274 | Timur Kristóf (2):
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275 |
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276 | - ac/nir/ngg: Include culled primitives in query.
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277 | - radv: Call nir_lower_array_deref_of_vec in radv_lower_io_to_scalar_early.
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278 |
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279 | Vincent Davis Jr (1):
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280 |
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281 | - gbm/backend: fix gbm compile without dri
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