1 | Mesa 22.3.6 Release Notes / 2023-02-22
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2 | ======================================
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3 |
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4 | Mesa 22.3.6 is a bug fix release which fixes bugs found since the 22.3.5 release.
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5 |
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6 | Mesa 22.3.6 implements the OpenGL 4.6 API, but the version reported by
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7 | glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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8 | glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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9 | Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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10 | 4.6 is **only** available if requested at context creation.
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11 | Compatibility contexts may report a lower version depending on each driver.
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12 |
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13 | Mesa 22.3.6 implements the Vulkan 1.3 API, but the version reported by
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14 | the apiVersion property of the VkPhysicalDeviceProperties struct
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15 | depends on the particular driver being used.
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16 |
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17 | SHA256 checksum
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18 | ---------------
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19 |
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20 | ::
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21 |
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22 | 4ec8ec65dbdb1ee9444dba72970890128a19543a58cf05931bd6f54f124e117f builddir/meson-dist/mesa-22.3.6.tar.xz
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23 |
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24 |
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25 | New features
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26 | ------------
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27 |
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28 | - None
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29 |
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30 |
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31 | Bug fixes
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32 | ---------
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33 |
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34 | - Rise of the Tomb Raider's Ambient Occlusion pass misrenders (swimming shadows)
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35 | - Minecraft: spec related compile errors
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36 | - radv: (Using mesh shader) NIR validation failed after nir_lower_io_to_scalar_early
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37 | - allwinner a64: DRM_IOCTL_MODE_CREATE_DUMB failed: Cannot allocate memory after some time of apps usage
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38 | - wine + dxvk + Rise of the Tomb Raider crashes in Soviet Installation 20% with VK_ERROR_DEVICE_LOST
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39 | - Sometimes VLC player process gets stuck in memory after closure if video output used is Auto or OpenGL
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40 | - anv: VK_ACCESS_2_SHADER_READ_BIT doesn't seem to be handled correctly
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41 | - radv: Hi-Fi Rush incorrectly rendering face shadows with DCC on 7900 XTX
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42 | - DG2: incorrect rendering in Sascha Willems raytracing callable demo
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43 | - dozen: Clang 15 complains about "unused" root_dwords
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44 | - dzn: Build failure with MSYS2 MinGW-W64 clang
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45 |
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46 |
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47 | Changes
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48 | -------
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49 |
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50 | Alan Coopersmith (1):
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51 |
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52 | - util/disk_cache: Handle OS'es without d_type in struct dirent
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53 |
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54 | Bas Nieuwenhuizen (1):
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55 |
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56 | - nir: Apply a maximum stack depth to avoid stack overflows.
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57 |
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58 | Charmaine Lee (3):
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59 |
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60 | - svga: fix resource_get_handle from resource created without SHARED bind flag
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61 | - svga: fix compatible formats for shareable surfaces
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62 | - svga: use upload buffer if texture has pending changes
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63 |
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64 | Chia-I Wu (1):
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65 |
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66 | - turnip: fix a major leak with GPL LTO
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67 |
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68 | Constantine Shablya (1):
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69 |
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70 | - anv,hasvk: flush what UNIFORM_READ flushes on SHADER_READ
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71 |
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72 | Danylo Piliaiev (2):
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73 |
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74 | - tu: Prevent using stale value of GRAS_SC_CNTL in sysmem clear
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75 | - turnip: Disable draw states after dyn renderpass in all cases
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76 |
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77 | Dave Airlie (2):
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78 |
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79 | - crocus: disable Y tiling for render targets properly.
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80 | - crocus: switch gen4/5 tiling flags to follow suggestions.
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81 |
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82 | Emma Anholt (1):
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83 |
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84 | - hasvk: Fix SPIR-V warning about TF unsupported on gen7.
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85 |
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86 | Eric Engestrom (10):
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87 |
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88 | - docs/relnotes: add sha256sum for 22.3.5
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89 | - .pick_status.json: Update to 94eff7ccd86658603155261c2fd59491786e7047
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90 | - .pick_status.json: Mark f7b2dbb2bdc366dd294407c5653654ad6059e2ac as denominated
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91 | - .pick_status.json: Mark db6c374919ea16be6f9a6f96d5c9e866c62c556c as denominated
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92 | - .pick_status.json: Update to c0bc0ecf9eaf964ceb4a1573595da8b8b4585cc4
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93 | - .pick_status.json: Update to 75e5d458a006838f5222eb1fac5852c31c71d97f
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94 | - .pick_status.json: Mark 5c246e21b71a1676705440bce767535dc502d748 as denominated
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95 | - .pick_status.json: Mark 75e5d458a006838f5222eb1fac5852c31c71d97f as denominated
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96 | - .pick_status.json: Update to dd3b67b9746f1d0f2766d6c39bb23e59d6548aba
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97 | - .pick_status.json: Mark b68f13bc9078e8d86edc06e081bb146f8b9b3ad6 as denominated
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98 |
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99 | Erico Nunes (1):
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100 |
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101 | - lima: don't use resource_from_handle while creating scanout
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102 |
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103 | Faith Ekstrand (2):
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104 |
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105 | - nir/from_ssa: Only re-locate values that are destinations
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106 | - nir/from_ssa: Move the loop bounds check in resolve_parallel_copy
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107 |
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108 | GH Cao (1):
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109 |
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110 | - dzn: Declare debug only root_dwords as ASSERTED
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111 |
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112 | Georg Lehmann (2):
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113 |
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114 | - aco: don't allow output modifiers for v_cvt_pkrtz_f16_f32
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115 | - aco: Don't use vcmpx with DPP.
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116 |
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117 | Hans-Kristian Arntzen (2):
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118 |
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119 | - radv: Fix invalid 64-bit shift.
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120 | - radv: Fix missing VK_ACCESS_2_SHADER_SAMPLED_READ_BIT.
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121 |
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122 | Italo Nicola (1):
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123 |
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124 | - panfrost: fix tiny sample_positions BO memory leak
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125 |
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126 | Lionel Landwerlin (3):
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127 |
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128 | - intel/fs: fix mesh indirect movs
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129 | - anv/hasvk: handle a SAMPLED_READ/STORAGE_READ access flags
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130 | - intel/fs: bound subgroup invocation read to dispatch size
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131 |
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132 | Marek Olšák (1):
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133 |
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134 | - mesa: ignore indices[i] if count[i] == 0 for MultiDrawElements
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135 |
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136 | Michel Dänzer (3):
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137 |
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138 | - glsl/standalone: Fix up _mesa_reference_shader_program_data signature
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139 | - glsl/standalone: Do not pass memory allocated with ralloc_size to free
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140 | - anv/grl: Use union for reinterpreting integer as float
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141 |
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142 | Mike Blumenkrantz (11):
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143 |
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144 | - zink: add newlines to some debug printfs
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145 | - zink: unset gfx shader read when unbinding shader images
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146 | - zink: sync LTO compiles for GPL pipelines on shader free
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147 | - zink: fix descriptor pool free iterating
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148 | - zink: ralloc zink_shader structs
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149 | - zink: always use NEAREST for zs blits
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150 | - zink: block LINEAR filtered blits for zs formats
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151 | - dri3: avoid deadlocking when polling deleted windows for events
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152 | - vulkan/wsi: avoid deadlocking dri3 when polling deleted windows for events
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153 | - kopper: fix loop iterating for msaa texture creation
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154 | - driconf: add zink glthread disable for a game
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155 |
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156 | Pierre-Eric Pelloux-Prayer (1):
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157 |
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158 | - amd/surface: fix base_mip_width of subsampled formats
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159 |
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160 | Samuel Pitoiset (3):
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161 |
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162 | - radv: disable DCC for mipmaps on GFX11
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163 | - Revert "radv: acquire pstate on-demand when capturing with RGP"
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164 | - radv/amdgpu: only set a new pstate if the current one is different
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165 |
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166 | Sidney Just (1):
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167 |
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168 | - zink: Add missing features to the profile file
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169 |
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170 | SoroushIMG (3):
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171 |
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172 | - zink: fix compute shader leaks
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173 | - zink: allocate program shader caches from the program's mem ctx
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174 | - zink: free resource objects' views array during destruction
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175 |
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176 | Sviatoslav Peleshko (2):
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177 |
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178 | - anv: Handle VkAccelerationStructureBuildRangeInfoKHR::transformOffset
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179 | - driconf/anv: Apply limit_trig_input_range WA to Rise of the Tomb Raider
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180 |
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181 | Tapani Pälli (1):
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182 |
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183 | - intel/blorp: disable REP16 for gfx12+ with R10G10B10_FLOAT_A2
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184 |
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185 | Timothy Arceri (2):
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186 |
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187 | - glsl: add _token_list_prepend() helper to the parser
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188 | - glsl: isolate object macro replacments
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189 |
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190 | Timur Kristóf (1):
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191 |
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192 | - radv: Call nir_lower_array_deref_of_vec in radv_lower_io_to_scalar_early.
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