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source: vbox/trunk/src/VBox/Additions/3D/mesa/mesa-24.0.2/docs/relnotes/22.2.2.rst@ 105254

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Additions/3D/mesa: export mesa-24.0.2 to OSE. bugref:10606

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1Mesa 22.2.2 Release Notes / 2022-10-19
2======================================
3
4Mesa 22.2.2 is a bug fix release which fixes bugs found since the 22.2.1 release.
5
6Mesa 22.2.2 implements the OpenGL 4.6 API, but the version reported by
7glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
8glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
9Some drivers don't support all the features required in OpenGL 4.6. OpenGL
104.6 is **only** available if requested at context creation.
11Compatibility contexts may report a lower version depending on each driver.
12
13Mesa 22.2.2 implements the Vulkan 1.3 API, but the version reported by
14the apiVersion property of the VkPhysicalDeviceProperties struct
15depends on the particular driver being used.
16
17SHA256 checksum
18---------------
19
20::
21
22 2de11fb74fc5cc671b818e49fe203cea0cd1d8b69756e97cdb06a2f4e78948f9 mesa-22.2.2.tar.xz
23
24
25
26New features
27------------
28
29- None
30
31
32Bug fixes
33---------
34
35- radv: Crash in dEQP-VK.ray_query.misc.dynamic_indexing
36- glthread: radeonsi: offset textures in game starsector with glthread enabled
37- Crashing on Windows VM
38- Exanima renders with the wrong colors.
39- nouveau: tegra124: GL_OUT_OF_MEMORY error
40
41
42Changes
43-------
44
45Alejandro Tafalla (1):
46
47- freedreno: Fix graphic glitches on a4xx and a5xx
48
49Alyssa Rosenzweig (4):
50
51- nir/lower_system_values: Fix cs_local_index_to_id with variable workgroups
52- pan/mdg: Lower PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK on Midgard
53- pan/mdg: Fix 16-bit alignment with spiller
54- nir: Fix nir_fmax_abs_vec_comp
55
56Andri Yngvason (1):
57
58- gallium/vl: Add opaque rgb pixel formats
59
60Daniel Schürmann (1):
61
62- aco/spill: Fix spilling of Phi operands
63
64Danylo Piliaiev (1):
65
66- tu: Reset whether there is DS resolve for dynamic subpass
67
68Dave Airlie (1):
69
70- gallivm: handle llvm coroutines for llvm > 15
71
72Diogo Ivo (1):
73
74- nouveau: treat DRM_FORMAT_INVALID as implicit modifier
75
76Dylan Baker (7):
77
78- docs: Add sha256 sum for 22.2.1
79- .pick_status.json: Update to 243aa6b2ec0c2626b1333ba666a6d6d60ede8505
80- .pick_status.json: Update to c4482a3c1a973975eb27ac284a18bebca24f7876
81- .pick_status.json: Update to 3eed5931edf6e5f45378b013ca21f98f17af2b34
82- .pick_status.json: Update to b02e9ef35a0446019cda9473e4c355c7cc4bb24d
83- .pick_status.json: Mark 4c7a44413a07d3fb314f786e047bb7212c082a6c as denominated
84- .pick_status.json: Mark dbd022f2ab43ff0a9ecc05c61123467e25f109de as backported
85
86Emma Anholt (1):
87
88- turnip: Don't use the dynamic color write enable during non-dynamic.
89
90Erik Faye-Lund (1):
91
92- gallium/u_threaded_context: remove stale comment
93
94Filip Gawin (1):
95
96- r300: don't use smooth line if not requested
97
98Gert Wollny (3):
99
100- r600/sfn: Always start a new CF after a KILL instruction
101- r600/sfn: don't propagate registers into conditional test
102- virgl: Report CONSTANT_BUFFER_SIZE according to GL_MAX_UNIFORM_BLOCK_SIZE
103
104Lionel Landwerlin (3):
105
106- vulkan/runtime: don't lookup the pipeline disk cache if disabled
107- anv: initialization pipeline layout to 0s
108- anv: add missing tracepoint
109
110Liviu Prodea (1):
111
112- clc/clover: Link clang statically when shared-llvm is disabled
113
114Mike Blumenkrantz (3):
115
116- zink: clamp line_stipple_factor to 1 if stipple is disabled
117- zink: unset rp_changed after initializing renderpass attachments
118- zink: disable fbfetch when flushing clears
119
120Ryan Houdek (1):
121
122- vulkan/wsi: Add dep_libudev to idep dependencies
123
124Sil Vilerino (2):
125
126- gallium/va: vaDeriveImage to check PIPE_VIDEO_SUPPORTS_CONTIGUOUS_PLANES_MAP
127- d3d12: Implement cap PIPE_VIDEO_SUPPORTS_CONTIGUOUS_PLANES_MAP
128
129SoroushIMG (3):
130
131- zink: fix invalid Offset set for variables which do not need an offset
132- zink: stop enabling minmax filtering when not supported
133- zink: fix isNan mismatch between NIR and SPIR-V
134
135Timothy Arceri (5):
136
137- util/conf: enable init to zero workaround for Exanima
138- util/radeonsi: enable zerovram workaround for Exanima
139- radv: add radv_zero_vram workarounds for OpenGL games
140- glthread: fix matrix stack depth tracking
141- glthread: leave dlist dispatch in place for Begin/End
142
143Yonggang Luo (1):
144
145- util: Turn -DWINDOWS_NO_FUTEX to be pre_args
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