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Additions/3D/mesa: export mesa-24.0.2 to OSE. bugref:10606

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1Mesa 22.1.5 Release Notes / 2022-08-03
2======================================
3
4Mesa 22.1.5 is a bug fix release which fixes bugs found since the 22.1.4 release.
5
6Mesa 22.1.5 implements the OpenGL 4.6 API, but the version reported by
7glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
8glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
9Some drivers don't support all the features required in OpenGL 4.6. OpenGL
104.6 is **only** available if requested at context creation.
11Compatibility contexts may report a lower version depending on each driver.
12
13Mesa 22.1.5 implements the Vulkan 1.2 API, but the version reported by
14the apiVersion property of the VkPhysicalDeviceProperties struct
15depends on the particular driver being used.
16
17SHA256 checksum
18---------------
19
20::
21
22 6fd60d38efdd25317948c61494b5117e01d42da695278728b1faef9f5f9a47ba mesa-22.1.5.tar.xz
23
24
25
26New features
27------------
28
29- None
30
31
32Bug fixes
33---------
34
35- radv: dynamic vertex input failure
36- anv: KHR-GL46.tessellation_shader.single.xfb_captures_data_from_correct_stage fails on TGL
37- anv: GTF-GL46.gtf32.GL3Tests.packed_pixels.packed_pixels_pbo failure
38- anv: ICL hiz issue
39- Error compiling gallium-nine on i686 using musl libc
40- [anv][regression][bisected][bsw,gen9atom] dEQP-VK.memory.mapping.dedicated_alloc failing on bsw and gen9atom
41
42
43Changes
44-------
45
46Alyssa Rosenzweig (2):
47
48- pan/bi: Require ATEST coverage mask input in R60
49- panfrost: Add decoupled early-ZS helpers
50
51Bas Nieuwenhuizen (1):
52
53- radv: Skip setting empty index buffers to avoid hang
54
55Brian Paul (5):
56
57- util/bitset: add BITSET_SIZE()
58- llvmpipe: add missing tex_info->texture_unit assignment
59- gallivm: increase LP_MAX_TGSI_SHADER_IMAGES from 16 to 32
60- lavapipe: fix logicop, independent blend enable/disable
61- llvmpipe: don't allow texture/resource swizzles on linear path
62
63Chuansheng Liu (1):
64
65- iris,anv: correct the max thread number for DG2+
66
67Daniel Schürmann (2):
68
69- aco: fix assertion in insert_exec_mask
70- radv/rt: fix nir_builder cursor in lower_rt_instructions()
71
72Dave Airlie (5):
73
74- kms/dri: add mutex lock around map/unmap
75- crocus: fail query begin if upload allocation fails.
76- lavapipe: state latest conformance tests passed
77- llvmpipe: fix aniso cube map arrays.
78- crocus: fix leak in query code.
79
80Dylan Baker (2):
81
82- .pick_status.json: Update to 4cfa777e393705b40cebd0a4cd76aa827ce8b194
83- .pick_status.json: Update to 9b844d7c42129925525d613c19622b11aee16298
84
85Erik Faye-Lund (1):
86
87- zink: fix EXT_color_write_enable check
88
89Iago Toral Quiroga (1):
90
91- v3dv: stop tracking push constant buffer references
92
93Icecream95 (2):
94
95- panfrost: Only emit images when they are present
96- panfrost: Don't unbind recently bound streamout targets
97
98Faith Ekstrand (1):
99
100- vulkan/nir: Don't remove dead XFB outputs
101
102Jesse Natalie (1):
103
104- u_atomic: Fix MSVC p_atomic_add_return
105
106Lionel Landwerlin (7):
107
108- intel: protect against empty invalidate ranges
109- anv: track if images can be fast clear with non-zero color
110- anv: deal with isl format swizzles for buffer views
111- spirv: switch to uint64 for rayquery internal type
112- anv: ensure tile flush before streamout writes
113- intel/fs: Set NonPerspectiveBarycentricEnable when the interpolator needs it.
114- anv: fix primitive topology dynamic state emission on gfx7
115
116Mike Blumenkrantz (11):
117
118- lavapipe: support inlined shader spirv for compute
119- zink: allow multiple tex components for depth tg4
120- zink: always use 32bit sample ops
121- zink: use right glsl length getter for ntv partial stores
122- zink: handle max_vertices=0 in geometry shader
123- zink: handle null samplerview in get_imageview_for_binding()
124- zink: call bind_last_vertex_stage() when binding vs
125- zink: fix viewport count tracking
126- zink: invoke descriptor_program_deinit for programs on context destroy
127- zink: only flag fbfetch as rp update if fbfetch wasn't already configured
128- zink: avoid crashing when bindless texture updates aren't used
129
130Nanley Chery (2):
131
132- iris: Don't leak surface states for compressed resources
133- iris: Don't leak compressed resources in iris_create_surface
134
135Pierre-Eric Pelloux-Prayer (1):
136
137- radeonsi: check last_dirty_buf_counter and dirty_tex_counter
138
139Qiang Yu (2):
140
141- ac/nir/ngg: fix nogs culling scratch size
142- ac/nir/ngg: add a barrier before prim id export
143
144Rhys Perry (1):
145
146- radv: fix vbo_bound_mask indexing
147
148SoroushIMG (2):
149
150- zink: Fix spirv stream 0 vertex emit for multistream shaders
151- Zink: Fix clear being missed when using emulated draws in zink_blit
152
153Timur Kristóf (1):
154
155- ac/llvm: Add LLVM bug workaround to ac_build_mbcnt_add.
156
157newbluemoon (1):
158
159- nine: replace ulimit with sysconf call
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