1 | Mesa 21.3.3 Release Notes / 2021-12-29
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2 | ======================================
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3 |
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4 | Mesa 21.3.3 is a bug fix release which fixes bugs found since the 21.3.2 release.
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5 |
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6 | Mesa 21.3.3 implements the OpenGL 4.6 API, but the version reported by
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7 | glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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8 | glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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9 | Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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10 | 4.6 is **only** available if requested at context creation.
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11 | Compatibility contexts may report a lower version depending on each driver.
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12 |
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13 | Mesa 21.3.3 implements the Vulkan 1.2 API, but the version reported by
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14 | the apiVersion property of the VkPhysicalDeviceProperties struct
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15 | depends on the particular driver being used.
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16 |
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17 | SHA256 checksum
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18 | ---------------
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19 |
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20 | ::
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21 |
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22 | ad7f4613ea7c5d08d9fcb5025270199e6ceb9aa99fd72ee572b70342240a8121 mesa-21.3.3.tar.xz
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23 |
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24 |
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25 | New features
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26 | ------------
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27 |
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28 | - None
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29 |
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30 |
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31 | Bug fixes
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32 | ---------
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33 |
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34 | - Assassin's Creed Syndicate crashes with Mesa 21.3.0+ ACO
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35 | - [21.3 regression] swr: Build failure with MSVC
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36 | - anv: dEQP-VK.graphicsfuzz.spv-stable-pillars-volatile-nontemporal-store fails
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37 |
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38 |
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39 | Changes
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40 | -------
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41 |
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42 | Alyssa Rosenzweig (2):
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43 |
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44 | - pan/indirect_draw: Don't upload garbage UBO
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45 | - panfrost: Fix Secondary Shader field
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46 |
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47 | Bas Nieuwenhuizen (2):
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48 |
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49 | - radv: Use correct buffer size for query pool result copies.
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50 | - radv: Skip wait timeline ioctl with 0 handles.
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51 |
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52 | Daniel Schürmann (2):
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53 |
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54 | - aco/optimizer: fix fneg modifier propagation on VOP3P
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55 | - aco/ra: fix get_reg_for_operand() in case of stride mismatches
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56 |
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57 | Emma Anholt (7):
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58 |
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59 | - r300: Fix mis-optimization turning -1 - x into 1 - x.
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60 | - r300: Move the instruction filter for r500_transform_IF() to the top.
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61 | - r300: Ensure that immediates have matching negate flags too.
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62 | - r300: Also consider ALU condition modifiers for loop DCE.
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63 | - r300: Disable loop unrolling on r500.
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64 | - r300/vs: Allocate temps we see a use as a source, too.
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65 | - r300/vs: Fix flow control processing just after an endloop.
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66 |
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67 | Eric Engestrom (2):
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68 |
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69 | - .pick_status.json: Update to 4942e108909bbe0f53ec5fd52a3c7ae14c60abe6
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70 | - .pick_status.json: Mark d49d092259829ad9e33d0d9fc8eef9759d9fe56e as denominated
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71 |
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72 | Francisco Jerez (1):
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73 |
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74 | - intel/fs: Add physical fall-through CFG edge for unconditional BREAK instruction.
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75 |
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76 | Faith Ekstrand (1):
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77 |
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78 | - vulkan/log: Don't assert on non-client-visible objects
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79 |
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80 | Jesse Natalie (1):
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81 |
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82 | - microsoft/compiler: Implement inot
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83 |
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84 | Liviu Prodea (1):
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85 |
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86 | - swr: Fix MSVC build
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87 |
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88 | Rob Clark (2):
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89 |
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90 | - freedreno/ir3: Handle instr->address when cloning
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91 | - freedreno/computerator: Fix @buf header
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92 |
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93 | Samuel Pitoiset (1):
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94 |
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95 | - radv: re-apply "Do not access set layout during vkCmdBindDescriptorSets."
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96 |
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97 | Tapani Pälli (1):
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98 |
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99 | - glsl: fix invariant qualifer usage and matching rule for GLSL 4.20
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100 |
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101 | Timur Kristóf (2):
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102 |
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103 | - aco/optimizer_postRA: Fix combining DPP into VALU.
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104 | - aco/optimizer_postRA: Fix applying VCC to branches.
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105 |
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106 | Vinson Lee (1):
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107 |
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108 | - panfrost: Avoid double unlock.
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