1 | Mesa 21.3.1 Release Notes / 2021-12-01
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2 | ======================================
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3 |
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4 | Mesa 21.3.1 is a bug fix release which fixes bugs found since the 21.3.0 release.
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5 |
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6 | Mesa 21.3.1 implements the OpenGL 4.6 API, but the version reported by
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7 | glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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8 | glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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9 | Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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10 | 4.6 is **only** available if requested at context creation.
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11 | Compatibility contexts may report a lower version depending on each driver.
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12 |
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13 | Mesa 21.3.1 implements the Vulkan 1.2 API, but the version reported by
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14 | the apiVersion property of the VkPhysicalDeviceProperties struct
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15 | depends on the particular driver being used.
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16 |
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17 | SHA256 checksum
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18 | ---------------
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19 |
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20 | ::
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21 |
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22 | 2b0dc2540cb192525741d00f706dbc4586349185dafc65729c7fda0800cc474d mesa-21.3.1.tar.xz
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23 |
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24 |
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25 | New features
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26 | ------------
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27 |
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28 | - None
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29 |
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30 |
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31 | Bug fixes
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32 | ---------
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33 |
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34 | - GPU Crash in Yuzu 6600xt 5.15
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35 | - [spirv-fuzz] lower_trivial_continues_block: Assertion \`!first_instr || instr_is_continue(first_instr)' failed.
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36 | - [RADV] Crash in Metro Exodus in Caspain chapter and Sam's Story
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37 | - NIR validation failed after nir_copy_prop
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38 | - lima: Corrupted Android-12 UI on Allwinner A64
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39 | - RADV/ACO: Rendering glitches in Forza Horizon 5 windshields
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40 | - dEQP-GLES31.*imulextended* compiling fp64 glsl 4.00 shader
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41 |
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42 |
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43 | Changes
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44 | -------
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45 |
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46 | Connor Abbott (3):
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47 |
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48 | - ir3/ra: Consider reg file size when swapping killed sources
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49 | - ir3/lower_pcopy: Fix shr.b illegal copy lowering
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50 | - ir3/lower_pcopy: Fix bug with "illegal" copies and swaps
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51 |
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52 | Eric Engestrom (2):
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53 |
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54 | - docs: update sha256sum for 21.3.0
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55 | - .pick_status.json: Update to 1ba231fb75be5bffd806cbd09ac285d1f8f15e3d
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56 |
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57 | Erico Nunes (1):
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58 |
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59 | - ci: temporarily disable lima CI
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60 |
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61 | Iago Toral Quiroga (3):
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62 |
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63 | - broadcom/compiler: don't allow RF writes from signals after thrend
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64 | - broadcom/compiler: fix scoreboard locking checks
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65 | - broadcom/compiler: don't move ldvary earlier if current instruction has ldunif
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66 |
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67 | Ian Romanick (1):
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68 |
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69 | - glsl/nir: Don't build soft float64 when it cannot be used
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70 |
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71 | Iván Briano (1):
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72 |
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73 | - intel/nir: also allow unknown format for getting the size of a storage image
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74 |
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75 | Kenneth Graunke (3):
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76 |
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77 | - iris: Make a helper function for cross-batch dependency flushing
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78 | - iris: Check for cross-batch flushing whenever a buffer is newly written.
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79 | - iris: Tidy code in iris_use_pinned_bo a bit
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80 |
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81 | Lionel Landwerlin (3):
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82 |
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83 | - anv: don't try to close fd = -1
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84 | - intel/fs: fix shader call lowering pass
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85 | - util/u_trace: refcount payloads
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86 |
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87 | Mauro Rossi (1):
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88 |
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89 | - android: define cpp_rtti=false because libLLVM is built w/o RTTI (v2)
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90 |
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91 | Mike Blumenkrantz (6):
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92 |
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93 | - zink: block suballocator caching for swapchain/dmabuf images
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94 | - zink: set suballocator bo size to aligned allocation size
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95 | - zink: stop using VK_IMAGE_LAYOUT_PREINITIALIZED for dmabuf
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96 | - zink: always set matching resource export type for dmabuf creation
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97 | - zink: fix memory availability reporting
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98 | - zink: fail context creation more gracefully
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99 |
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100 | Mykhailo Skorokhodov (1):
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101 |
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102 | - nir: Fix read depth for predecessors
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103 |
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104 | Qiang Yu (1):
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105 |
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106 | - glx/dri3: fix glXQueryContext does not return GLX_RENDER_TYPE value
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107 |
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108 | Rhys Perry (4):
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109 |
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110 | - aco/spill: use spills_entry instead of spills_exit to kill linear VGPRs
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111 | - spirv: run nir_copy_prop before nir_rematerialize_derefs_in_use_blocks_impl
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112 | - nir/dce: fix DCE of loops with a halt or return instruction in the pre-header
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113 | - aco: don't create DPP instructions with SGPR operands
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114 |
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115 | Roman Stratiienko (1):
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116 |
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117 | - android.mk: Add missing variables to the make target
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118 |
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119 | Samuel Pitoiset (4):
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120 |
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121 | - radv: disable HTILE for D32S8 format and mipmaps on GFX10
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122 | - radv: fix emitting VBO when vertex input dynamic state is used
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123 | - radv: add a workaround to fix a segfault with Metro Exodus (Linux native)
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124 | - radv: fix resetting the entire vertex input dynamic state
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125 |
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126 | Thomas H.P. Andersen (1):
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127 |
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128 | - svga: fix bitwise/logical and mixup
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129 |
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130 | Vasily Khoruzhick (1):
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131 |
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132 | - lima: disasm: use last argument as a filename
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