1 | Mesa 21.2.5 Release Notes / 2021-10-28
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2 | ======================================
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3 |
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4 | Mesa 21.2.5 is a bug fix release which fixes bugs found since the 21.2.4 release.
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5 |
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6 | Mesa 21.2.5 implements the OpenGL 4.6 API, but the version reported by
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7 | glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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8 | glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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9 | Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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10 | 4.6 is **only** available if requested at context creation.
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11 | Compatibility contexts may report a lower version depending on each driver.
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12 |
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13 | Mesa 21.2.5 implements the Vulkan 1.2 API, but the version reported by
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14 | the apiVersion property of the VkPhysicalDeviceProperties struct
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15 | depends on the particular driver being used.
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16 |
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17 | SHA256 checksum
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18 | ---------------
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19 |
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20 | ::
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21 |
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22 | 8e49585fb760d973723dab6435d0c86f7849b8305b1e6d99f475138d896bacbb mesa-21.2.5.tar.xz
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23 |
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24 |
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25 | New features
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26 | ------------
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27 |
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28 | - None
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29 |
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30 |
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31 | Bug fixes
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32 | ---------
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33 |
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34 | - RADV: Resident Evil Village needs invariantgeom when NGG culling is enabled
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35 | - [radeonsi] Euro Truck Simulator 2: broken mimimap
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36 | - [regression][bisected] Launching Valheim OpenGL game leads to GPU Hang
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37 | - Android Meson build regression: hardware/system information apps crash on Raspberry Pi 4
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38 | - anv: dEQP-VK.graphicsfuzz.cov-multiple-one-iteration-loops-global-counter-write-matrices fails
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39 |
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40 |
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41 | Changes
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42 | -------
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43 |
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44 | Alyssa Rosenzweig (4):
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45 |
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46 | - panfrost: Detect implementations support AFBC
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47 | - panfrost,panvk: Use dev->has_afbc instead of quirks
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48 | - panfrost: Fix gl_FragColor lowering
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49 | - panfrost: Add internal afbc_formats
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50 |
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51 | Boris Brezillon (3):
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52 |
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53 | - vulkan: Fix weak symbol emulation when compiling with MSVC
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54 | - vulkan: Set unused entrypoints to vk_entrypoint_stub when compiling with MSVC
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55 | - vulkan: Fix entrypoint generation when compiling for x86 with MSVC
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56 |
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57 | Daniel Schürmann (1):
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58 |
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59 | - driconf: set vk_x11_strict_image_count for Wolfenstein: Youngblood
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60 |
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61 | Dylan Baker (7):
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62 |
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63 | - docs: add sha256 sum for 21.2.4 release
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64 | - .pick_status.json: Update to 1c0eb7aa78bac4494dbff0c502a8c09e23a4c123
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65 | - .pick_status.json: Update to d43f89f17a8259c842016fa559fa33c1c6279105
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66 | - .pick_status.json: Update to be6d584de43966ee58bf1fcac156ebf8040081d1
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67 | - .pick_status.json: Update to 39f25945311e1385a54ddd17f71f9f6023d97256
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68 | - .pick_status.json: Update to dc74285d32df9c09eb896bc4571066402d32d10b
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69 | - .pick_status.json: Update to 16f838576cf29e26f1af198ac93a0fb3a3cfad8f
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70 |
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71 | Emma Anholt (1):
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72 |
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73 | - radeonsi: Fix leak of screen->perfcounters.
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74 |
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75 | Ian Romanick (1):
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76 |
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77 | - nir/loop_unroll: Always unroll loops that iterate at most once
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78 |
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79 | Jan Beich (1):
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80 |
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81 | - meson: disable -Werror=thread-safety on FreeBSD
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82 |
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83 | Faith Ekstrand (2):
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84 |
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85 | - i965: Emit a NULL surface for buffer textures with no buffer
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86 | - nir/algebraic: Lower fisfinite
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87 |
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88 | Karol Herbst (1):
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89 |
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90 | - spirv: Don't add 0.5 to array indicies for OpImageSampleExplicitLod
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91 |
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92 | Lionel Landwerlin (2):
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93 |
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94 | - isl: only bump the min row pitch for display when not specified
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95 | - anv: fix push constant lowering with bindless shaders
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96 |
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97 | Maniraj D (1):
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98 |
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99 | - egl: set TSD as NULL after deinit
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100 |
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101 | Marcin Ślusarz (2):
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102 |
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103 | - iris: fix scratch address patching for TESS_EVAL stage
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104 | - intel: fix INTEL_DEBUG environment variable on 32-bit systems
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105 |
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106 | Marek Olšák (2):
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107 |
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108 | - mesa: fix crashes in the no_error path of glUniform
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109 | - st/mesa: don't crash when draw indirect buffer has no storage
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110 |
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111 | Mike Blumenkrantz (6):
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112 |
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113 | - aux/pb: add a tolerance for reclaim failure
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114 | - aux/pb: more correctly check number of reclaims
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115 | - zink: fully zero surface creation struct
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116 | - zink: don't break early when applying fb clears
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117 | - zink: fix gl_SampleMaskIn spirv generation
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118 | - nir/lower_samplers_as_deref: rewrite more image intrinsics
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119 |
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120 | Mykhailo Skorokhodov (1):
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121 |
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122 | - iris: Add missed tile flush flag
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123 |
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124 | Nanley Chery (1):
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125 |
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126 | - iris: Tile cache flush for depth before fast clear
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127 |
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128 | Pierre-Eric Pelloux-Prayer (1):
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129 |
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130 | - radeonsi: use viewport offset in quant_mode determination
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131 |
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132 | Tapani Pälli (1):
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133 |
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134 | - anv: use vk_object_zalloc for wsi fences created
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135 |
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136 | Timur Kristóf (1):
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137 |
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138 | - drirc: Apply radv_invariant_geom workaround to Resident Evil Village.
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