1 | Mesa 20.2.2 Release Notes / 2020-11-06
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2 | ======================================
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3 |
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4 | Mesa 20.2.2 is a bug fix release which fixes bugs found since the 20.2.1 release.
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5 |
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6 | Mesa 20.2.2 implements the OpenGL 4.6 API, but the version reported by
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7 | glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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8 | glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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9 | Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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10 | 4.6 is **only** available if requested at context creation.
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11 | Compatibility contexts may report a lower version depending on each driver.
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12 |
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13 | Mesa 20.2.2 implements the Vulkan 1.2 API, but the version reported by
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14 | the apiVersion property of the VkPhysicalDeviceProperties struct
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15 | depends on the particular driver being used.
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16 |
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17 | SHA256 checksum
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18 | ---------------
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19 |
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20 | ::
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21 |
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22 | 1f93eb1090cf71490cd0e204e04f8427a82b6ed534b7f49ca50cea7dcc89b861 mesa-20.2.2.tar.xz
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23 |
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24 |
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25 | New features
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26 | ------------
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27 |
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28 | - None
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29 |
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30 |
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31 | Bug fixes
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32 | ---------
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33 |
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34 | - anv: dEQP-VK.api.copy_and_blit.core.blit_image.all_formats.color.3d* failures
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35 | - anv: dEQP-VK.api.copy_and_blit.core.blit_image.all_formats.color.3d* failures
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36 | - radv/aco: Vertex explosion on RPCS3
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37 | - Gnome 3.38 with Xwayland has screen corruption for X11 apps.
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38 | - RADV: Death Stranding glitchy sky rendering
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39 | - Crash in glDrawArrays on Intel iris
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40 | - deinterlace_vaapi=rate=field does not double output's actual frame rate on AMD
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41 | - Steam game Haydee leans on implementation-dependent behavior
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42 | - vc4 in 20.2-rc has regression causing app to crash
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43 | - [RADV/ACO] Star Citizen Lighting/Shadow Issue
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44 |
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45 |
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46 | Changes
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47 | -------
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48 |
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49 | Bas Nieuwenhuizen (3):
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50 |
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51 | - radv: Fix 1D compressed mipmaps on GFX9.
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52 | - radv: Do not access set layout during vkCmdBindDescriptorSets.
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53 | - radv: Fix variable name collision.
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54 |
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55 | Dave Airlie (1):
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56 |
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57 | - gallivm: zero init the temporary register storage.
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58 |
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59 | Dylan Baker (9):
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60 |
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61 | - docs: add SHA256 sums for 20.2.1
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62 | - .pick_status.json: Update to f29c81f863c9879a6a87724cbdae1e1818f3f6b4
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63 | - .pick_status.json: Update to aea74eac3d7706ed8d870504b163356e3f104a4c
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64 | - .pick_status.json: Update to 7c5129985bcac75053823a31674e8a1e2629230c
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65 | - .pick_status.json: Update to 3c87ac1f60875b5bbd4facca22fc426ee747997a
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66 | - .pick_status.json: Update to d0f8fe5909107aa342f62813ced9ce535ed6da32
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67 | - .pick_status.json: Update to 025050bae73d0598d788e3c307328670a3bf51c1
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68 | - .pick_status.json: Update to b92eadb29cc8ef09096d9196434d49e35a3eccaf
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69 | - .pick_status.json: Update to 8077f3f4c4a3d8007caa30eed93fed1c6bbf3c5a
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70 |
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71 | Jose Maria Casanova Crespo (2):
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72 |
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73 | - vc4: Add missing load_ubo set_align in yuv_blit fs.
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74 | - vc4: Enable nir_lower_io for uniforms
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75 |
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76 | Lionel Landwerlin (3):
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77 |
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78 | - intel/dev: Bump Max EU per subslice/dualsubslice
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79 | - anv: fix source/destination layers for 3D blits
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80 | - blorp: allow blits with floating point source layers
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81 |
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82 | Lucas Stach (2):
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83 |
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84 | - etnaviv: drm: fix BO refcount race
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85 | - etnaviv: blt: properly program surface TS offset for clears
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86 |
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87 | Marcin Ślusarz (2):
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88 |
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89 | - vulkan/wsi: fix possible random stalls in wsi_display_wait_for_event
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90 | - intel/tools: fix invalid type in argument to printf
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91 |
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92 | Marek Olšák (2):
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93 |
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94 | - Revert "radeonsi/gfx10: disable vertex grouping"
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95 | - winsys/amdgpu: remove incorrect assertion check against max_check_space_size
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96 |
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97 | Michael Tretter (1):
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98 |
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99 | - etnaviv: free tgsi tokens when shader state is deleted
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100 |
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101 | Michel Dänzer (3):
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102 |
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103 | - loader/dri3: Only allocate additional buffers if needed
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104 | - loader/dri3: Keep current number of back buffers if frame was skipped
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105 | - loader/dri3: Allocate up to 4 back buffers for page flips
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106 |
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107 | Nanley Chery (3):
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108 |
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109 | - st/mesa: Add missing sentinels in format_map[]
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110 | - intel/isl: Drop redundant unpack of unorm channels
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111 | - isl: Fix the aux-map encoding for D24_UNORM_X8
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112 |
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113 | Rhys Perry (4):
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114 |
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115 | - nir/opt_load_store_vectorize: don't vectorize stores across demote
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116 | - aco: add missing SCC clobber in get_buffer_size
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117 | - aco: update phi_map in add_subdword_operand()
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118 | - aco: ignore the ACO-inserted continue in create_continue_phis()
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119 |
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120 | Rob Clark (1):
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121 |
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122 | - freedreno: Disallow tiled if SHARED and not QCOM_COMPRESSED
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123 |
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124 | Ryan Neph (1):
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125 |
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126 | - virgl: Fixes portal2 binary name in tweak config
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127 |
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128 | Samuel Pitoiset (1):
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129 |
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130 | - aco: fix determining if LOD is zero for nir_texop_txf/nir_texop_txs
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131 |
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132 | Tapani Pälli (2):
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133 |
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134 | - gallivm/nir: handle nir_op_flt in lp_build_nir_llvm
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135 | - iris: fix the order of src and dst for fence memcpy
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136 |
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137 | Thong Thai (1):
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138 |
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139 | - frontends/va/postproc: Un-break field flag
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140 |
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141 | Timothy Arceri (1):
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142 |
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143 | - glsl: relax rule on varying matching for shaders older than 4.00
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144 |
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145 | Tony Wasserka (1):
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146 |
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147 | - aco/isel: Always export position data from VS/NGG
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