1 | Mesa 20.1.10 Release Notes / 2020-10-14
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2 | =======================================
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3 |
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4 | Mesa 20.1.10 is a bug fix release which fixes bugs found since the 20.1.9 release.
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5 |
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6 | Mesa 20.1.10 implements the OpenGL 4.6 API, but the version reported by
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7 | glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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8 | glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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9 | Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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10 | 4.6 is **only** available if requested at context creation.
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11 | Compatibility contexts may report a lower version depending on each driver.
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12 |
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13 | Mesa 20.1.10 implements the Vulkan 1.2 API, but the version reported by
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14 | the apiVersion property of the VkPhysicalDeviceProperties struct
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15 | depends on the particular driver being used.
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16 |
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17 | SHA256 checksum
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18 | ---------------
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19 |
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20 | ::
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21 |
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22 | b1dba69910adac9fcb4cbdfd7833d99a4a8c75b91f3d2e97f0fd0a3cd8c6ee9f mesa-20.1.10.tar.xz
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23 |
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24 |
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25 | New features
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26 | ------------
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27 |
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28 | - None
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29 |
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30 |
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31 | Bug fixes
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32 | ---------
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33 |
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34 | - \[RADV/ACO\] Star Citizen Lighting/Shadow Issue
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35 | - Graphics corruption in Super Mega Baseball 2 with RADV on Navi
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36 | - RADV ACO - ground line corruption in Path of Exile with Vulkan renderer
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37 | - omx/tizonia build broken with latest mesa git
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38 | - \[hsw][bisected][regression\] gpu hangs on dEQP-VK.subgroups.(shuffle|quad) tests
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39 | - TGL B0 Stepping gpu hangs on many dEQP-VK.subgroups.quad nonconst tests
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40 |
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41 |
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42 | Changes
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43 | -------
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44 |
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45 | Alyssa Rosenzweig (1):
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46 |
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47 | - pan/bi: Handle vector moves
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48 |
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49 | Anuj Phogat (1):
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50 |
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51 | - intel/gen9: Enable MSC RAW Hazard Avoidance
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52 |
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53 | Bas Nieuwenhuizen (2):
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54 |
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55 | - radv: Use atomics to read query results.
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56 | - radv: Fix mipmap extent adjustment on GFX9+.
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57 |
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58 | Dylan Baker (1):
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59 |
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60 | - glsl/xxd.py: fix imports
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61 |
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62 | Eric Engestrom (4):
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63 |
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64 | - docs/relnotes: add sha256 sums to 20.1.9
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65 | - .pick_status.json: Update to 68daac28df1b2f50a43740d1905932cfde0ddf1a
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66 | - .pick_status.json: Mark d78df70c2a85fd846d40b71b9e213122347bea1b as denominated
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67 | - .pick_status.json: Mark c02e933de4a9a644410384f815c84d1c08107b82 as applied
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68 |
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69 | Faith Ekstrand (5):
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70 |
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71 | - nir/cf: Better handle intra-block splits
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72 | - intel/fs: NoMask initialize the address register for shuffles
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73 | - nir/opt_load_store_vectorize: Use bit sizes when checking mask compatibility
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74 | - intel/fs: Don't use NoDDClk/NoDDClr for split SHUFFLEs
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75 | - intel/nir: Don't try to emit vector load_scratch instructions
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76 |
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77 | Lionel Landwerlin (1):
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78 |
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79 | - intel/perf: fix crash when no perf queries are supported
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80 |
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81 | Lucas Stach (1):
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82 |
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83 | - etnaviv: stop leaking the dummy texure descriptor BO
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84 |
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85 | Marek Olšák (1):
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86 |
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87 | - radeonsi: Fix dead lock with aux_context_lock in si_screen_clear_buffer.
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88 |
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89 | Nanley Chery (2):
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90 |
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91 | - iris: Fix a fast-clear skipping optimization
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92 | - anv: Enable multi-layer aux-map init for HIZ+CCS
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93 |
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94 | Pierre-Eric Pelloux-Prayer (1):
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95 |
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96 | - omx/tizonia: fix build
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97 |
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98 | Rhys Perry (4):
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99 |
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100 | - spirv: add and use a generator id enum
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101 | - spirv: replace discard with demote for incorrect HLSL->SPIR-V translations
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102 | - android: fix SPIR-V -\> NIR build
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103 | - scons: fix SPIR-V -\> NIR build
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104 |
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105 | Timothy Arceri (1):
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106 |
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107 | - glsl: don't duplicate state vars as uniforms in the NIR linker
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108 |
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109 | Tony Wasserka (1):
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110 |
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111 | - aco/isel: Always export position data from VS/NGG
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112 |
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113 | Vinson Lee (1):
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114 |
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115 | - freedreno: Move rsc NULL check to before rsc dereferences.
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