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Additions/3D/mesa: export mesa-24.0.2 to OSE. bugref:10606

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1Mesa 18.3.3 Release Notes / January 31, 2019
2============================================
3
4Mesa 18.3.3 is a bug fix release which fixes bugs found since the 18.3.2
5release.
6
7Mesa 18.3.3 implements the OpenGL 4.5 API, but the version reported by
8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10used. Some drivers don't support all the features required in OpenGL
114.5. OpenGL 4.5 is **only** available if requested at context creation.
12Compatibility contexts may report a lower version depending on each
13driver.
14
15SHA256 checksums
16----------------
17
18::
19
20 6b9893942fe8011c7736d51448deb6ef80ece2257e0fac27b02e997a6605d5e4 mesa-18.3.3.tar.gz
21 2ab6886a6966c532ccbcc3b240925e681464b658244f0cbed752615af3936299 mesa-18.3.3.tar.xz
22
23New features
24------------
25
26None
27
28Bug fixes
29---------
30
31- `Bug 108877 <https://bugs.freedesktop.org/show_bug.cgi?id=108877>`__
32 - OpenGL CTS gl43 test cases were interrupted due to segment fault
33- `Bug 109023 <https://bugs.freedesktop.org/show_bug.cgi?id=109023>`__
34 - error: inlining failed in call to always_inline ‘__m512
35 \_mm512_and_ps(__m512, \__m512)’: target specific option mismatch
36- `Bug 109129 <https://bugs.freedesktop.org/show_bug.cgi?id=109129>`__
37 - format_types.h:1220: undefined reference to \`_mm256_cvtps_ph'
38- `Bug 109229 <https://bugs.freedesktop.org/show_bug.cgi?id=109229>`__
39 - glLinkProgram locks up for ~30 seconds
40- `Bug 109242 <https://bugs.freedesktop.org/show_bug.cgi?id=109242>`__
41 - [RADV] The Witcher 3 system freeze
42- `Bug 109488 <https://bugs.freedesktop.org/show_bug.cgi?id=109488>`__
43 - Mesa 18.3.2 crash on a specific fragment shader (assert triggered)
44 / already fixed on the master branch.
45
46Changes
47-------
48
49Andres Gomez (2):
50
51- bin/get-pick-list.sh: fix the oneline printing
52- bin/get-pick-list.sh: fix redirection in sh
53
54Axel Davy (1):
55
56- st/nine: Immediately upload user provided textures
57
58Bas Nieuwenhuizen (3):
59
60- radv: Only use 32 KiB per threadgroup on Stoney.
61- radv: Set partial_vs_wave for pipelines with just GS, not tess.
62- nir: Account for atomics in copy propagation.
63
64Bruce Cherniak (1):
65
66- gallium/swr: Fix multi-context sync fence deadlock.
67
68Carsten Haitzler (Rasterman) (2):
69
70- vc4: Use named parameters for the NEON inline asm.
71- vc4: Declare the cpu pointers as being modified in NEON asm.
72
73Danylo Piliaiev (1):
74
75- glsl: Fix copying function's out to temp if dereferenced by array
76
77Dave Airlie (3):
78
79- dri_interface: add put shm image2 (v2)
80- glx: add support for putimageshm2 path (v2)
81- gallium: use put image shm2 path (v2)
82
83Dylan Baker (4):
84
85- meson: allow building dri driver without window system if osmesa is
86 classic
87- meson: fix swr KNL build
88- meson: Fix compiler checks for SWR with ICC
89- meson: Add warnings and errors when using ICC
90
91Emil Velikov (4):
92
93- docs: add sha256 checksums for 18.3.2
94- cherry-ignore: radv: Fix multiview depth clears
95- cherry-ignore: spirv: Handle arbitrary bit sizes for deref array
96 indices
97- cherry-ignore: WARNING: Commit XXX lists invalid sha
98
99Eric Anholt (2):
100
101- vc4: Don't leak the GPU fd for renderonly usage.
102- vc4: Enable NEON asm on meson cross-builds.
103
104Eric Engestrom (2):
105
106- configure: EGL requirements only apply if EGL is built
107- meson/vdpau: add missing soversion
108
109Iago Toral Quiroga (1):
110
111- anv/device: fix maximum number of images supported
112
113Faith Ekstrand (3):
114
115- anv/nir: Rework arguments to apply_pipeline_layout
116- anv: Only parse pImmutableSamplers if the descriptor has samplers
117- nir/xfb: Fix offset accounting for dvec3/4
118
119Karol Herbst (2):
120
121- nv50/ir: disable tryCollapseChainedMULs in ConstantFolding for
122 precise instructions
123- glsl/lower_output_reads: set invariant and precise flags on
124 temporaries
125
126Lionel Landwerlin (1):
127
128- anv: fix invalid binding table index computation
129
130Marek Olšák (4):
131
132- radeonsi: also apply the GS hang workaround to draws without
133 tessellation
134- radeonsi: fix a u_blitter crash after a shader with FBFETCH
135- radeonsi: fix rendering to tiny viewports where the viewport center
136 is > 8K
137- st/mesa: purge framebuffers when unbinding a context
138
139Niklas Haas (1):
140
141- radv: correctly use vulkan 1.0 by default
142
143Pierre Moreau (1):
144
145- meson: Fix with_gallium_icd to with_opencl_icd
146
147Rob Clark (1):
148
149- loader: fix the no-modifiers case
150
151Samuel Pitoiset (1):
152
153- radv: clean up setting partial_es_wave for distributed tess on VI
154
155Timothy Arceri (5):
156
157- ac/nir_to_llvm: fix interpolateAt\* for arrays
158- ac/nir_to_llvm: fix clamp shadow reference for more hardware
159- radv/ac: fix some fp16 handling
160- glsl: use remap location when serialising uniform program resource
161 data
162- glsl: Copy function out to temp if we don't directly ref a variable
163
164Tomeu Vizoso (1):
165
166- etnaviv: Consolidate buffer references from framebuffers
167
168Vinson Lee (1):
169
170- meson: Fix typo.
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