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Additions/3D/mesa: export mesa-24.0.2 to OSE. bugref:10606

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1Mesa 17.3.3 Release Notes / January 18, 2018
2============================================
3
4Mesa 17.3.3 is a bug fix release which fixes bugs found since the 17.3.2
5release.
6
7Mesa 17.3.3 implements the OpenGL 4.5 API, but the version reported by
8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10used. Some drivers don't support all the features required in OpenGL
114.5. OpenGL 4.5 is **only** available if requested at context creation
12because compatibility contexts are not supported.
13
14SHA256 checksums
15----------------
16
17::
18
19 c733d37a161501cd81dc9b309ccb613753b98eafc6d35e0847548a6642749772 mesa-17.3.3.tar.gz
20 41bac5de0ef6adc1f41a1ec0f80c19e361298ce02fa81b5f9ba4fdca33a9379b mesa-17.3.3.tar.xz
21
22New features
23------------
24
25None
26
27Bug fixes
28---------
29
30- `Bug 104214 <https://bugs.freedesktop.org/show_bug.cgi?id=104214>`__
31 - Dota crashes when switching from game to desktop
32- `Bug 104492 <https://bugs.freedesktop.org/show_bug.cgi?id=104492>`__
33 - Compute Shader: Wrong alignment when assigning struct value to
34 structured SSBO
35- `Bug 104551 <https://bugs.freedesktop.org/show_bug.cgi?id=104551>`__
36 - Check if Mako templates for Python are installed
37
38Changes
39-------
40
41Alex Smith (3):
42
43- anv: Add missing unlock in anv_scratch_pool_alloc
44- anv: Take write mask into account in has_color_buffer_write_enabled
45- anv: Make sure state on primary is correct after CmdExecuteCommands
46
47Andres Gomez (1):
48
49- anv: Import mako templates only during execution of anv_extensions
50
51Bas Nieuwenhuizen (11):
52
53- radv: Invert condition for all samples identical during resolve.
54- radv: Flush caches before subpass resolve.
55- radv: Fix fragment resolve destination offset.
56- radv: Use correct framebuffer size for partial FS resolves.
57- radv: Always use fragment resolve if dest uses DCC.
58- Revert "radv/gfx9: fix block compression texture views."
59- radv: Use correct HTILE expanded words.
60- radv: Allow writing 0 scissors.
61- ac/nir: Handle loading data from compact arrays.
62- radv: Invalidate L1 for VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT.
63- ac/nir: Sanitize location_frac for local variables.
64
65Dave Airlie (8):
66
67- radv: fix events on compute queues.
68- radv: fix pipeline statistics end query on compute queue
69- radv/gfx9: fix 3d image to image transfers on compute queues.
70- radv/gfx9: fix 3d image clears on compute queues
71- radv/gfx9: fix buffer to image for 3d images on compute queues
72- radv/gfx9: fix block compression texture views.
73- radv/gfx9: use a bigger hammer to flush cb/db caches.
74- radv/gfx9: use correct swizzle parameter to work out border swizzle.
75
76Emil Velikov (1):
77
78- docs: add sha256 checksums for 17.3.2
79
80Florian Will (1):
81
82- glsl: Respect std430 layout in lower_buffer_access
83
84Juan A. Suarez Romero (6):
85
86- cherry-ignore: intel/fs: Use the original destination region for int
87 MUL lowering
88- cherry-ignore: i965/fs: Use UW types when using V immediates
89- cherry-ignore: main: Clear shader program data whenever ProgramBinary
90 is called
91- cherry-ignore: egl: pass the dri2_dpy to the $plat_teardown functions
92- cherry-ignore: vulkan/wsi: free cmd pools
93- Update version to 17.3.3
94
95Józef Kucia (1):
96
97- radeonsi: fix alpha-to-coverage if color writes are disabled
98
99Kenneth Graunke (2):
100
101- i965: Require space for MI_BATCHBUFFER_END.
102- i965: Torch public intel_batchbuffer_emit_dword/float helpers.
103
104Lucas Stach (1):
105
106- etnaviv: disable in-place resolve for non-supertiled surfaces
107
108Samuel Iglesias Gonsálvez (1):
109
110- anv: VkDescriptorSetLayoutBinding can have descriptorCount == 0
111
112Thomas Hellstrom (1):
113
114- loader/dri3: Avoid freeing renderbuffers in use
115
116Tim Rowley (1):
117
118- swr/rast: fix invalid sign masks in avx512 simdlib code
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