1 | Mesa 10.5.6 Release Notes / May 23, 2015
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2 | ========================================
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3 |
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4 | Mesa 10.5.6 is a bug fix release which fixes bugs found since the 10.5.5
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5 | release.
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6 |
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7 | Mesa 10.5.6 implements the OpenGL 3.3 API, but the version reported by
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8 | glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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9 | glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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10 | used. Some drivers don't support all the features required in OpenGL
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11 | 3.3. OpenGL 3.3 is **only** available if requested at context creation
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12 | because compatibility contexts are not supported.
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13 |
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14 | SHA256 checksums
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15 | ----------------
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16 |
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17 | ::
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18 |
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19 | 89ff9cb08d0f6e3f34154864c3071253057cd21020759457c8ae27e0f70985d3 mesa-10.5.6.tar.gz
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20 | 66017853bde5f7a6647db3eede30512a091a3491daa1708e0ad8027c328ba595 mesa-10.5.6.tar.xz
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21 |
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22 | New features
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23 | ------------
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24 |
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25 | None
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26 |
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27 | Bug fixes
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28 | ---------
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29 |
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30 | This list is likely incomplete.
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31 |
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32 | - `Bug 86792 <https://bugs.freedesktop.org/show_bug.cgi?id=86792>`__ -
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33 | [NVC0] Portal 2 Crashes in Wine
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34 | - `Bug 90147 <https://bugs.freedesktop.org/show_bug.cgi?id=90147>`__ -
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35 | swrast: build error undeclared \_SC_PHYS_PAGES on osx
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36 | - `Bug 90350 <https://bugs.freedesktop.org/show_bug.cgi?id=90350>`__ -
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37 | [G96] Portal's portal are incorrectly rendered
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38 | - `Bug 90363 <https://bugs.freedesktop.org/show_bug.cgi?id=90363>`__ -
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39 | [nv50] HW state is not reset correctly when using a new GL context
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40 |
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41 | Changes
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42 | -------
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43 |
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44 | Alex Deucher (1):
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45 |
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46 | - radeonsi: add new bonaire pci id
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47 |
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48 | Axel Davy (2):
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49 |
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50 | - egl/wayland: properly destroy wayland objects
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51 | - glx/dri3: Add additional check for gpu offloading case
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52 |
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53 | Emil Velikov (4):
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54 |
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55 | - docs: Add sha256 sums for the 10.5.5 release
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56 | - egl/main: fix EGL_KHR_get_all_proc_addresses
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57 | - targets/osmesa: drop the -module tag from LDFLAGS
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58 | - Update version to 10.5.6
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59 |
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60 | Francisco Jerez (4):
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61 |
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62 | - clover: Refactor event::trigger and ::abort to prevent deadlock and
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63 | reentrancy issues.
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64 | - clover: Wrap event::_status in a method to prevent unlocked access.
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65 | - clover: Implement locking of the wait_count, \_chain and \_status
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66 | members of event.
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67 | - i965: Fix PBO cache coherency issue after
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68 | \_mesa_meta_pbo_GetTexSubImage().
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69 |
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70 | Fredrik Höglund (2):
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71 |
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72 | - main: Require that the texture exists in framebuffer_texture
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73 | - mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer < 0
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74 |
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75 | Ilia Mirkin (7):
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76 |
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77 | - nv50/ir: only propagate saturate up if some actual folding took place
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78 | - nv50: keep track of PGRAPH state in nv50_screen
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79 | - nvc0: keep track of PGRAPH state in nvc0_screen
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80 | - nvc0: reset the instanced elements state when doing blit using 3d
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81 | engine
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82 | - nv50/ir: only enable mul saturate on G200+
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83 | - st/mesa: make sure to create a "clean" bool when doing i2b
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84 | - nvc0: switch mechanism for shader eviction to be a while loop
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85 |
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86 | Jeremy Huddleston Sequoia (2):
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87 |
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88 | - swrast: Build fix for darwin
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89 | - darwin: Fix install name of libOSMesa
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90 |
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91 | Laura Ekstrand (2):
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92 |
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93 | - main: Fix an error generated by FramebufferTexture
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94 | - main: Complete error conditions for glInvalidate*Framebuffer.
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95 |
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96 | Marta Lofstedt (1):
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97 |
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98 | - main: glGetIntegeri_v fails for GL_VERTEX_BINDING_STRIDE
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99 |
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100 | Rob Clark (2):
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101 |
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102 | - freedreno: enable a306
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103 | - freedreno: fix bug in tile/slot calculation
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104 |
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105 | Roland Scheidegger (1):
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106 |
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107 | - draw: (trivial) fix out-of-bounds vector initialization
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108 |
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109 | Tim Rowley (1):
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110 |
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111 | - mesa: fix shininess check for ffvertex_prog v2
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112 |
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113 | Tom Stellard (2):
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114 |
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115 | - clover: Add a mutex to guard queue::queued_events
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116 | - clover: Fix a bug with multi-threaded events v2
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