1 | Mesa 10.1.4 Release Notes / (May 20, 2014)
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2 | ==========================================
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3 |
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4 | Mesa 10.1.4 is a bug fix release which fixes bugs found since the 10.1.3
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5 | release.
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6 |
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7 | Mesa 10.1.4 implements the OpenGL 3.3 API, but the version reported by
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8 | glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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9 | glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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10 | used. Some drivers don't support all the features required in OpenGL
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11 | 3.3. OpenGL 3.3 is **only** available if requested at context creation
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12 | because compatibility contexts are not supported.
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13 |
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14 | MD5 checksums
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15 | -------------
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16 |
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17 | ::
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18 |
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19 | e934365d77f384bfaec844999440bef8 MesaLib-10.1.4.tar.gz
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20 | 6fddee101f49b7409cd29994c34ddee7 MesaLib-10.1.4.tar.bz2
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21 | ba5f48e7d5e373922c804c2651fec6c1 MesaLib-10.1.4.zip
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22 |
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23 | New features
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24 | ------------
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25 |
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26 | None
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27 |
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28 | Bug fixes
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29 | ---------
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30 |
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31 | This list is likely incomplete.
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32 |
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33 | - `Bug 78225 <https://bugs.freedesktop.org/show_bug.cgi?id=78225>`__ -
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34 | Compile error due to undefined reference to \`gbm_dri_backend', fix
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35 | attached
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36 | - `Bug 78537 <https://bugs.freedesktop.org/show_bug.cgi?id=78537>`__ -
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37 | no anisotropic filtering in a native Half-Life 2
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38 |
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39 | Changes
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40 | -------
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41 |
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42 | Brian Paul (1):
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43 |
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44 | - mesa: fix double-freeing of dispatch tables inside glBegin/End.
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45 |
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46 | Carl Worth (3):
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47 |
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48 | - docs: Add MD5 sums for 10.1.3
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49 | - cherry-ignore: Roland and Michel agreed to drop these patches.
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50 | - VERSION: Update to 10.1.4
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51 |
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52 | Emil Velikov (1):
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53 |
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54 | - configure: error out if building GBM without dri
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55 |
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56 | Eric Anholt (1):
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57 |
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58 | - i965/vs: Use samplers for UBOs in the VS like we do for non-UBO
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59 | pulls.
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60 |
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61 | Ilia Mirkin (3):
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62 |
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63 | - nv50/ir: make sure to reverse cond codes on all the OP_SET variants
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64 | - nv50: fix setting of texture ms info to be per-stage
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65 | - nv50/ir: fix integer mul lowering for u32 x u32 -> high u32
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66 |
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67 | Michel Dänzer (1):
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68 |
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69 | - radeonsi: Fix anisotropic filtering state setup
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70 |
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71 | Tom Stellard (2):
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72 |
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73 | - configure.ac: Add LLVM_VERSION_PATCH to DEFINES
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74 | - radeonsi: Enable geometry shaders with LLVM 3.4.1
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