1 | Notes for macOS
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2 | ================
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3 |
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4 | Mesa builds on macOS without modifications. However, there are some details to
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5 | be aware of.
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6 |
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7 | - Mesa has a number of build-time dependencies. Most dependencies, including
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8 | Meson itself, are available in `homebrew <https://brew.sh>`, which has a
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9 | Mesa package for reference. The exception seems to be Mako, a Python module
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10 | used for templating, which you can install as `pip3 install mako`.
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11 | - macOS's default C compiler doesn't play nice with some C11 idioms used in
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12 | Mesa. To workaround, set `-Dc_std=c11`.
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13 | - macOS is picky about its build-time environment. Type `brew sh` before
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14 | building to get the Homebrew dependencies in your path.
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15 |
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16 | Mesa's default builds with the Apple GLX uses Mesa as a front for the
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17 | hardware-accelerated system OpenGL framework, to provide hardware acceleration
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18 | to X11 applications on macOS running via XQuartz.
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19 |
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20 | Mesa's software rasterizers also work on macOS. To build, set the build options
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21 | `-Dosmesa=true -Dglx=gallium-xlib` and select an appropriate Gallium software
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22 | rasterizer.
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23 |
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24 | For native hardware, stay tuned for updates here!
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